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Weapon/Armor with Fixed Stats


Weapon/Armor with Fixed Stats


 

- Some equipment added after Episode 12 has the Original Effect from the equipment.

- The Original Effect activates when you equip the equipment or when you extract Ichor from the equipment. Specific class skill or specific attack property can be enhanced by the Original Effect.

 

※ Contents described in this posting may be added, deleted, or changed by the update.

 


Vaivora weapon

 

- It is a weapon that can be dropped by a low chance when defeating Elite monsters in regular fields.

- It is a Lv.430 Unique Rank equipment, and each weapon has original effect.

- When extracting Ichor, it is extracted as [Fixed Stats Ichor] and can be used by attaching it to Legend equipment.

- Vaivora equipment can be combined/transmuted via [Naujoves] NPC which will be added next to the Teliavelis in Fedimian.

 

[Combine Vaivora weapon]

- Combine 3 Ichors or Vaivora weapons to get a random Vaivora weapon. Transmuted Vaivora equipment cannot be combined, and the combined equipment will be given in the form of equipment regardless of materials.

 

[Transmute Vaivora weapon]

- You can upgrade the Vaivora equipment by using '2 identical Vaivora equipment of the same level' or '2 identical Ichor of the same level', with Vaivora Transmutator of corresponding Transmute level.

(Ex. Get [Lv.2] Vaivora Sword - Echo by transmuting with [Lv.1] Vaivora Sword - Echo + [Lv.1] Vaivora Sword - Echo + [Lv2] Vaivora Transmutator)

- Transmuted Vaivora Weapon is obtained as equipment regardless of transmutation material. Also, ability increases as the Equip Level increases and [Increase all stats] ability is granted as a bonus of transmutation.

- [Lv2] Vaivora Transmutator can be obtained in Challenge Mode: Division Singularity.

 

 


Demon God’s Armor 

 

- [Dark Red Soul Stone Fragment] and [Dark Red Soul Stone Piece] can be obtained in the Challenge Mode: Division Singularity.

- [Dark Red Soul Stone Fragment] can also be obtained via Fedimian Public House Balloting.

- [[Dark Red Soul Stone Piece] can be selected from using 10 [Dark Red Soul Stone Fragment], and [Demon God's Armor recipe] can be obtained from using 2 [Dark Red Soul Stone Piece].

- Obtain Demon God's Armor recipe by collecting 2 Dark Red Soul Stone Piece and use it to select a choice of Demon God's Armor recipe.

 

Ziburynas Armor - Overload Raid (Leather)

 

[Item Stats per each part]

STR 84

INT 84

CON 60

Critical Rate 277

Physical/Magic Critical Attack 544

 

Grants [Overload Raid] for 30 seconds when using Gung ho/Concentration/Guardian Saint/Double attack/Magic Shield in every area except for the PVP region.

[Overload Raid] - Increases damage by 30% per equipped part.

Kartas Armor - Harsh Imperator

(Leather)

 

[Item Stats per each part]

INT 84

CON 60

SPR 84

Critical Rate 277

Physical/Magic Critical Attack 544

 

Activates [Harsh Imperator] in every region except for the PVP area when equipped.

[Harsh Imperator]- Increases damage by [1.875 * Number of equipped part] per summon (Increases up to 60%)

Rumpelstiltskin Armor - Reckless Gambler

(Leather)

 

[Item Stats per each part]

STR 84

INT 84

CON 60

Critical Rate 277

Physical/Magic Critical Attack 544

 

Activates [Reckless Gambler]effect in every area except for the PVP area when equipped.

[Reckless Gambler] - Increases damage by [3 x number of equipped part]% per activated installation you have installed.

(up to 60%), (Vakarine Statue is excluded, Installation that has been installed with the same skill is counted as one.)


Goddess’ Armor

 

- [Stone Debris of Divine Power (Area Name)] can be obtained in Challenge Mode: Division Singularity by chance.

- There are 6 kinds of Stone Debris of Divine Power (Area Name) per each area, and [Complete Piece of Divine Power] can be obtained when using 6 kinds of [Stone Debris of Divine Power (Area Name)].

- Goddess' Armor recipe can be obtained by using 2 [Complete Piece of Divine Power].

 

 

Vakarine - Midnight Baptism

(Cloth)

 

[Item Stats per each part]

STR 84

CON 60

Critical Rate 277

Block 274

Physical Critical Attack 544

 

[Midnight Baptism] is activated in areas other than PVP areas when equipped.

[Midnight Baptism] - When succeeding in Blocking with Shield, damage of the Shield skill cast increases by 100% per part equipped for 3 seconds.

[Midnight Baptism] buff does not disappear when using an attack skill with a shield while the Midnight Baptism effect is active.

Decreases cooldown of Shield skills by 5% per part equipped.

Zemyna - Saint Oath (Cloth)

 

[Item Stats per each part]

STR 84

DEX 84

CON 60

Critical Rate 277

Physical Critical Attack 544

 

[Saint Oath], which is stackable and lasts for 15 seconds when attack skills other than basic attack are accurately hit, is activated in areas other than PVP areas when equipped. (Cannot stack with the same skill continuously, Maximum 5 stacks)

[Saint Oath] - Increases Basic Attack Damage by [number of equipping parts x number of Saint Oath stacks x 20%]

[Saint Oath] does not activate for the following attacks

- Continuous Area Skill

- Magic Circle Skill

- Continuous damage debuff

Dalia - Infinity Blessing (Cloth)

 

[Item Stats per each part]

STR 84

INT 84

CON 60

Critical Rate 277

Physical/Magic Critical Attack 544

 

Activates [Infinity Blessing] effect in every region except for PVP region when equipped.

[Infinity Blessing] - Channeling Direct Attack Skill(Effect occurs when pressing the key) increases by 100% per part equipped, damage received when casting Channeling Direct Attack Skill decreases by 5% per part equipped.

Cooldown of Channeling Direct Attack Skill decreases by 5% per part equipped.

Gabija - Holy Flame (Cloth)

 

[Item Stats per each part]

STR 84

INT 84

CON 60

Critical Rate 277

Physical/Magic Critical Attack 544

 

Activates [Holy Flame] effect in every region except for PVP region when equipped.

[Holy Flame] - Direct Attack Skill that activates after casting is completely over increases by 50% per part equipped.

Damage received when casting Casting Direct Attack Skill decreases by 5% per part equipped.

Cooldown of Casting Direct Attack Skill decreases by 5% per part equipped.

Skills that activate even if the casting is canceled receive half of all effects.

Austeja - Devine Enigma (Cloth)

 

[Item Stats per each part]

STR 84

CON 60

Max. SP 593

SP Recovery 89

 

Increases Healing by 7.5%, [Heal: Treat Urgent Target] Healing by 25%, Movement Speed by 1 per parts equipped.

 

 

- Skills that [Infinity Blessing] and [Holy Flame] are applied are as follows:

Direct Attack Skill that activates after casting is completely over

Highlander

Cartar Stroke

Cryomancer

Snow Rolling

Elementalist

Electrocute

Hail

Meteor

Warlock

Demon Scratch

Rune Caster

Rune of Ice

Rune of Destruction

Rune of Rock

Rune of Justice

Onmyoji

Greenwood Shikigami

Howling White Tiger

Water Shikigami

Toyou

Terramancer

Implosion

Horn of Golem

Sapper

Punji Steak

Cannoneer

Siege Burst

Paladin

Demolition

Kabbalist

Merkabah

Exorcist

Katadikazo

Sadhu

Possession

Skills that activates even if the casting is canceled

Peltasta

Shield Lob

Wizard

Energy Bolt

Pyromancer

Fireball

Alchemist

Alchemistic Missile

Sage

Dimension Compression

Taoist

Divine Punishment

Terramancer

Sand Blast

Sheriff

Aiming Shot

Quarrel Shooter

Rapid Fire

Mergen

Homing Arrow

Tiger Hunter

Piercing Shot

Monk

Energy Blast

Channeling Skill

Hoplite

Stabbing

Barbarian

Pouncing

Rodelero

Slithering

Cataphract

Rush

Pyromancer

Hell Breath

Psychokino

Psychic Pressure

Gravity Pole

Featherfoot

Blood Sucking

Kurdaitcha

Onmyoji

Yin Yang Harmony

Terramancer

Rolling Stone

Arbalester

Shining Burst

Inquisitor

Ripper

Exorcist

Rubric

Crusader

Sacred

Ardito

Taglio

Sheriff

Fanning

 

- Skills that do not activate [Saint Oath] are as follows:

Pardoner

Discerning Evil

Druid

Thorn

Inquisitor

Iron Maiden

(continuous damage under Judgment )

Zealot

Immolation

Fanatic Illusion

Exorcist

Koinonia

Rangda

Luka Continuous damage

Kutukan Continuous damage

Rawa

Assassin

Behead Continuous damage

Linker

Electric Shock

Hunter

Coursing

Retrieve

Wugushi

Wugong Gu

Jincan Gu

(Jincan Gu insect self-destruction included)

Latent Venom

Fletcher

Broadhead Continuous damage

Magic Arrow

Mergen

Down Fall

Blossom Blader

Control Blade

Featherfoot

Blood Sucking

Blood Bath