Challenge Mode
Category
Challenge Mode
- Challenge Mode is a content where you can obtain equipment, silver, and Goddess Token (Jurate) by finding and hunting monsters in the map that changes every day.
How to play Challenge Mode
- When defeating monsters with level 100 or above in a certain number, purple monster appears. The entry portal opens when you defeat the purple monster.
- Portal can be opened by using [Challenge Portal Scroll].
- Portal will be opened for 10 minutes and anyone can enter via the portal. (cannot enter when the challenge mode level and the character level have difference in -80 level or + 30 level.
- You can only play Challenge Mode (solo) in Field Challenge Mode. You can enter by [Yes] in the entry UI and the dialogue will disappear by pressing [No].
- You can also enter Challenge Mode via Contents Status Board [F10], and the entry level, number of saviors, and gear score differs by each area,
Area | Number of saviors | Entry Level | Gear Score |
Lv500 Challenge Mode (Solo) |
1
|
Lv.500 ~ Lv.520 | 15,000 or above |
Lv520 Challenge Mode: Auto Match | Lv.520 | 18,000 or above | |
Lv520 Challenge Mode: Auto Match | 5 | Lv.520 | 23,000 or above |
Field Challenge Mode
- Only one portal can be created in one channel, and up to 10 challenge mode can be activated in one channel.
- Stationary-type monsters do not appear in Challenge Mode.
- Challenge Mode has 6 minutes time limit per stage.
- Gauge for stages will appear on the bottom side of the screen. Portal to the next stage will open when you fill the gauge within 6 minutes by defeating the monsters.
- Monster's difficulty will be set based on the number of party members and the average level, and individual/party buff won't be given.
- Defeating elite monster will be judged as defeating 5 normal monsters, and boss monster appears when defeating a certain amount of monsters in the map.
- When defeating the champion monster, one of the effects among 'increase Attack' or 'increase movement speed' will be applied by chance.
- Monsters won't appear in the following situations.
1) when every party member is incapable of combat
2) When the party member is outside the Challenge/Division Singularity processing area. (EX. off the area due to server crash.)
- [Imprudence] buff is applied to the monsters that spawns in Challenge Mode and Division Singularity.
- [Imprudence] buff is not applied to the monsters in Challenge Mode (solo).
- Monster under [Imprudence] buff attacks the target and leaves 1 stack of [Injury Deterioration] debuff. [Injury Deterioration] buff increases damage received by 2% per stack.
- [Injury Deterioration] debuff is applied to the target with [Auto Match- Decrease Damage Received] debuff by chance of 30%.
- 'Step Up' is a portal to the next stage, 'Finish the Mode' is a portal to end the Challenge Mode.
▶ Mode ends when the time is up or when you become incapable of combat.
- You can re-enter the challenge mode just like the Instance Dungeon/Mission when you're off the area due to server crash.
- You can enter the Challenge Mode again when you re-enter within 3 minutes.
When there is nobody left |
Pause the challenge mode when you are out or when server crashes. Must re-enter within 3 minutes. Time and monsters will be stopped. |
When there is party member |
Remaining members can continue the Challenge Mode. Members out of the game must re-enter within 3 minutes. Cannot enter when other members go to the next stage. |
※ Reward will be given when the Challenge Mode is over, and you cannot receive the reward when you fail.
※ Looting chance and [Swell Body] will be applied as usual and will reflect to the final reward.
Challenge Mode: Solo
- You can play Challenge Mode: Solo via Contents Status Board [F10]
- Shares entry count with the Field/Auto Match Challenge Mode. (once per day)
- Challenge Mode has 10 minutes time limit
- Gauge for stages will appear on the bottom side of the screen. Saviors will receive reward once you fill the gauge within 10 minutes by defeating the monsters.
- Gauge of Challenge Mode increases when defeating elite monsters and boss monsters. The reward will be given when clearing the stage.
Challenge Mode Auto Match
[How to Enter]
- You can enter via [Challenge Auto Match] NPC in each towns, and entry levels are limited by areas.
- In Hunting Grounds and Normal Fields area, Auto Matching system can be used via Contents Status Board[F10].
- Use the Auto Match by selecting the entry area and click Auto Match on the right-bottom side of the Contents Status Board.
- Auto Match cannot be used during the Raid, Weekly Boss Raid, and Joint Strike.
- Maximum 2 party members can enter the Auto Match.
- Auto Match Challenge and Division Singularity cannot be entered with 4 or less players.
- Auto Match shares the entry count with Field Challenge.
EX. Challenge Mode entry count turns to (1/1) when clearing the Field Challenge.
- You can additionally enter the Challenge Mode by using Challenge Mode One Entry Voucher.
- Equipment limits of [Challenge Mode Auto Match] are as follows.
[Buff]
- You can select and receive a specific buff when entering Auto Match.
- You can select Party buff and Individual buff via UI.
[Party Buff]
Party Buff | Effect |
Increase Damage | Increases Damage by 30% Increases Movement Speed by 5 |
Decrease Damage Received | Decreases Damage received by 20% |
Healing + Revive | Recovers 7% of maximum HP every 3 seconds, and applies Revive effect for 1 time. |
Healing + Immune | Recovers 7% of maximum HP every 3 seconds, blocks all removable debuffs by a chance of 30% |
※ Party will share the buff which the majority have selected.
[Individual Buff]
Increase AoE Attack Ratio | - Increases AoE Attack Ratio by 15 |
[Heal] Dark Sphere | - Damages the enemies nearby when using [Heal], [Mass Heal] skill. - Substitute Caster's [Healingx1.5+Magic Attack] for Attack and damages with skill Attack of [Skill Heal Factor x10]. ▶[Heal] : Damage 20 hostile target in 180 range of Heal target - [Mass Heal] : Damage 25 hostile target in 180 range of caster - Additional increase by [Heal: Overload] stack x 0.2 x Healing |
Split | - Inflicts same damage to the hostile target in 200 range of target when using the skill. However, damage dealt decreases by 30%. - Number of targets: 15 - Cooldown: 15 seconds - Overheat: 2 |
Bind | - Apply [Bind] debuff for 5 seconds to the enemy hit by the regarding skill by chance of 50%. - Unable to use skill and move under [Bind] status. - Become immune to [Bind] for 10 seconds when applying [Bind] debuff. - Cooldown: 15 seconds - Overheat: 2 |
Decrease Damage Received | - Immune to [Injury Deterioration] debuff by chance of 70% - Decreases damage received by 50%, Decreases damage by 40% - Increases Threat Value by 30000%, Block by 2000 |
※ Buff can be reselected when re-entering.
Challenge Mode : Division Singularity
- Character with lv.520 can enter.
- Character with gear score 25,000 or above can enter.
- Enter the Challenge Mode : Division Singularity and complete the monster wave to receive rewards.
- Must use Entry Voucher to enter Challenge Mode: Division Singularity.
[Where to get the Voucher]
1. [Sage Envoy] NPC in West Jungers Road
- You can purchase [Division Singularity One Entry Voucher Recipe] with 1,000 silver.
- You can craft One Entry Voucher by using 3 Challenge Reset Voucher. New recipe and item can only be moved to the team storage.
2. Mercenary Badge Shop
- You can purchase [Division Singularity One Entry Voucher (1 Day)] per team. (7 vouchers weekly, 1 voucher daily)
[Procedure]
- Challenge Mode: Division Singularity is divided into 1~5 stages, the higher the level, the more Attack and Defense of the monster, and the number of monster sections.
- 2 Elite Monsters appear in Challenge Mode: Division Singularity, 2 Elite Monsters and 1 Boss Monster appear at the same time when reaching a certain section according to the level.
- Monsters won't appear in the following situations.
1) when every party member is incapable of combat
2) When the party member is outside the Challenge/Division Singularity processing area. (EX. off the area due to server crash.)
- In Challenge Mode: Division Singularity 1) when even 1 character enters late 2) when the Resurrection is getting delayed after the character dies, multiple monsters are summoned at once.
- Gauge of Challenge Mode increases when defeating elite monsters and boss monsters. The reward will be given when clearing the stage.
[Division Singularity Additional Reward Voucher]
- You can receive the reward of Division Singularity by using Division Singularity Additional Reward Voucher.
- Only party member with the voucher gets an additional reward when using the voucher.
- You can obtain both basic rewards and clear rewards. Also, the entry count won't be additionally counted when using the voucher.
- 3 of [Challenge Mode One Entry Voucher without time limit] is needed to craft Division Singularity Additional Reward Voucher.
- Skill Scroll cannot be used in Challenge Mode: Division Singularity.
Challenge Mode: Division Singularity Auto Match
- Character with Lv.520 can play. You can enter via [Enter Challenge Mode Auto Match] portal at each town.
- You can also enter via Contents Status Board [F10] in normal fields and hunting grounds.
- Select the area to enter and click Auto Match to use the Auto-Matching function.
- You cannot use the function during the raids, Weekly Boss Raid, and Joint Strike Raid.
- Maximum 2 party members can enter the Auto Match.
※ Field Challenge and Field Division Singularity shares the entry count with Auto Match.
EX. When clearing Field Challenge Mode, the count of Challenge Mode Auto Match will be changed to (1/1)
- 4 or below members cannot enter Challenge Mode Auto Match and Division Singularity Auto Match.
- Equipment limit of Challenge Mode: Division Singularity Auto Match is as follows.
[Procedure]
- There is only one stage in Auto Match Mode which can be proceeded for 7 minutes.
- Creates maximum 15 Elite monsters.
- Does not fail when all characters are incapable of combat and can restart at the nearest area without consuming Soul Crystal.
- [Imprudence] buff is applied to the monsters that spawns in Challenge Mode and Division Singularity.
- Monster under [Imprudence] buff attacks the target and leaves 1 stack of [Injury Deterioration] debuff. [Injury Deterioration] buff increases damage received by 2% per stack.
- [Injury Deterioration] debuff is applied to the target with [Auto Match- Decrease Damage Received] debuff by chance of 30%.
- Skill Scroll cannot be used in Challenge Auto Match and Division Singularity Auto Match.
[Buff]
- You can select and receive a specific buff when entering Auto Match.
- You can select Party buff and Individual buff via UI.
[Party Buff]
Party Buff | Effect |
Increase Damage | Increases Damage by 30% Increases Movement Speed by 5 |
Decrease Damage Received | Decreases Damage received by 20% |
Healing + Revive | Recovers 7% of maximum HP every 3 seconds, and applies Revive effect for 1 time. |
Healing + Immune | Recovers 7% of maximum HP every 3 seconds, blocks all removable debuffs by a chance of 30% |
※ Party will share the buff which the majority have selected.
[Individual Buff]
Increase AoE Attack Ratio | - Increases AoE Attack Ratio by 15 |
[Heal] Dark Sphere | - Damages the enemies nearby when using [Heal], [Mass Heal] skill. - Substitute Caster's [Healingx1.5+Magic Attack] for Attack and damages with skill Attack of [Skill Heal Factor x10]. ▶[Heal] : Damage 20 hostile target in 180 range of Heal target - [Mass Heal] : Damage 25 hostile target in 180 range of caster - Additional increase by [Heal: Overload] stack x 0.2 x Healing |
Split | - Inflicts same damage to the hostile target in 200 range of target when using the skill. However, damage dealt decreases by 30%. - Number of targets: 15 - Cooldown: 15 seconds - Overheat: 2 |
Bind | - Apply [Bind] debuff for 5 seconds to the enemy hit by the regarding skill by chance of 50%. - Unable to use skill and move under [Bind] status. - Become immune to [Bind] for 10 seconds when applying [Bind] debuff. - Cooldown: 15 seconds - Overheat: 2 |
Decrease Damage Received | - Immune to [Injury Deterioration] debuff by chance of 70% - Decreases damage received by 50%, Decreases damage by 40% - Increases Threat Value by 30000%, Block by 2000 |
※ Buff can be reselected when re-entering.
- Savior with the highest contribution will be selected as MVP when the Challenge Mode (Auto Match) ends.
※ Benefit of MVP will be applied when the number of matched players is 5.
- When you are selected as MVP, the silver acquisition increases by 5%.
- Additional silver will be given by the amount applied as MVP benefit when using the Division Singularity Add. Reward Voucher.
※ If my character's damage dealing share is less than a certain rate of whole party, the final silver decreases.
※ Guild Mileage will not be given when clearing Auto Match mode.
※ 20 Contents Point will be given when clearing Challenge Mode Auto Match, Division Singularity Auto Match regardless of cleared stage.
Challenge Mode Reward
- Lv.500 Solo
Category |
Item |
Count |
Probability |
Fixed Reward |
Silver Goddess Token (Jurate) Litis Powder Kingdom Reconstruction Coin |
60,000 |
|
Chance to obtain one of the following items |
[Jurate] Advanced Belt of Insight Fragment – Rage [Jurate] Advanced Belt of Insight Fragment – Strike [Jurate] Advanced Belt of Insight Fragment – Ultimate [Jurate] Advanced Belt of Insight Fragment – Annihilation [Jurate] Advanced Belt of Insight Fragment – Radiance [Jurate] Advanced Belt of Insight Fragment - Invincible |
|
|
Acquired by Chance |
Recipe – [Jurate] Raid Portal Stone x10 |
1~3 |
20% |
Acquired by Chance (Elite Drop Rate) |
Blessed Shard |
|
9.0909% |
Event Reward |
Kupole Recruit Voucher x10 Box |
1 |
0.4% |
- Lv.520 Solo
Category |
Item |
Count |
Probability |
Fixed Reward |
Silver Goddess Token (Jurate) Litis Powder Kingdom Reconstruction Coin |
85,000 1,280 |
|
Chance to obtain one of the following items |
[Jurate] Advanced Belt of Insight Fragment – Rage [Jurate] Advanced Belt of Insight Fragment – Strike [Jurate] Advanced Belt of Insight Fragment – Ultimate [Jurate] Advanced Belt of Insight Fragment – Annihilation [Jurate] Advanced Belt of Insight Fragment – Radiance [Jurate] Advanced Belt of Insight Fragment - Invincible |
|
|
Acquired by Chance |
Recipe – [Jurate] Raid Portal Stone x10 |
1~3 |
20% |
Acquired by Chance (Elite Drop Rate) |
Blessed Shard |
1 |
9.0909% |
Event Reward |
Kupole Recruit Voucher x10 Box |
1 |
0.4% |
- Lv520 Auto Match (Party)
Category |
Item |
Count |
Probability |
Fixed Reward |
Silver Goddess Token (Jurate) Litis Powder Kingdom Reconstruction Coin |
100,000 1,600 |
|
MVP Reward |
Silver Goddess Token (Jurate): 1,000 |
5,000 |
|
Acquired By Chance |
Goddess Token (Jurate): 10,000 [Lv.520] Goddess Ichor (Armor) Fragment (Untradable) [Jurate] Spaulder of Ferocity Fragment (Untradable) |
20~200 |
|
Chance to obtain one of the following items |
[Jurate] Advanced Belt of Insight Fragment – Rage [Jurate] Advanced Belt of Insight Fragment – Strike [Jurate] Advanced Belt of Insight Fragment – Ultimate [Jurate] Advanced Belt of Insight Fragment – Annihilation [Jurate] Advanced Belt of Insight Fragment – Radiance [Jurate] Advanced Belt of Insight Fragment - Invincible |
|
|
Acquired by Chance |
[Lv.520] Goddess Ichor (Weapon) Fragment (Untradable) |
1 |
5% |
Acquired by Chance |
[Lv.520] Goddess Ichor (Armor) Fragment (Untradable) |
1 |
5% |
Acquired by Chance |
Recipe – [Jurate] Raid Portal Stone x10 |
1~3 |
20% |
Acquired by Chance (Elite Drop Rate) |
Blessed Shard |
1 |
9.0909% |
Event Reward |
Kupole Recruit Voucher x10 Box |
1 |
0.4% |
- Lv.520 Division Singularity
Category |
Item |
Count |
Probability |
Fixed Reward |
Silver Goddess Token (Jurate) Litis Powder Kingdom Reconstruction Coin |
200,000 3,400 |
|
MVP Reward |
Silver |
5,000 |
|
Acquired By Chance |
Goddess Token (Jurate): 10,000 [Lv.520] Goddess Ichor (Armor) Fragment (Untradable) [Jurate] Spaulder of Ferocity Fragment (Untradable) |
20~200 |
|
Chance to obtain one of the following items |
Stone Debris of Divine Power(Gabija) Stone Debris of Divine Power(Dahlia) Stone Debris of Divine Power(Lada) Stone Debris of Divine Power(Vakarine) Stone Debris of Divine Power(Austeja) Stone Debris of Divine Power(Zemyna) |
|
|
Chance to obtain one of the following items |
[Jurate] Advanced Belt of Insight Fragment – Rage [Jurate] Advanced Belt of Insight Fragment – Strike [Jurate] Advanced Belt of Insight Fragment – Ultimate [Jurate] Advanced Belt of Insight Fragment – Annihilation [Jurate] Advanced Belt of Insight Fragment – Radiance [Jurate] Advanced Belt of Insight Fragment – Invincible [Jurate] Advanced Belt of Insight Fragment - Graceful Moon [Jurate] Advanced Belt of Insight Fragment - Dawn |
|
|
Acquired by Chance |
[Lv.520] Goddess Ichor (Weapon) Fragment (Untradable) |
1 |
7.5% |
Acquired by Chance |
[Lv.520] Goddess Ichor (Armor) Fragment (Untradable) |
1 |
7.5% |
Acquired by Chance |
Transmutor |
1 |
80% |
Acquired by Chance |
Magic Stone |
1 |
20% |
Acquired by Chance |
Mystic Tome Page |
1 |
20% |
Acquired by Chance |
Arch Stone Fragment |
1 |
2% |
Acquired by Chance |
Dark Red Soul Stone Fragment |
1 |
10% |
Acquired by Chance |
Dark Red Soul Stone Piece |
1 |
0.34% |
Acquired by Chance (Elite Drop Rate) |
Blessed Shard |
1 |
9.0909% |
Event Reward |
Kupole Recruit Voucher x10 Box |
1 |
0.4% |
※ Goddess Token can be acquired when killing the monster by following chance. Probability: 20(65%) / 40(20%) / 100(10%) / 200(5%)
※ Once you complete the Challenge Mode, following items will be rewarded based on the number of Elite monsters killed and the probabilities listed in the table above.
- Blessed Shards, Vaivora Vision
※ Following items can be acquire more by Looting Chance buff.
- Brikynite Fragment, Stone Debris of Divine, Transmutor, Magic Stone, Mystic Tome Page, Arch Stone Fragment, Dark Red Soul Stone Fragment, Dark Red Soul Stone Piece.
※ Following rewards may vary depending on the damage contribution.
- Silver, Litis Powder, Brikynite Fragment
Title Related to Challenge Mode
- After the Challenge Mode, title will also be given with the rewards according to the number of cleared times.
Number of Challenge Mode Cleared | ||||
1 time | 50 times | 100 times | 200 times | 500 times |
Rookie Challenger | Seasoned Challenger | Expert Challenger | Veteran Challenger | Ultimate Challenger |
※ The content above is subject to updates and modifications.