TOP

LOG IN

Want to experience more? : Other Gameplay Features

Challenge Mode

Challenge Mode

 

- Challenge Mode is a content where you can obtain equipment, silver, and Goddess Token (Gabija) by finding and hunting monsters in the map that changes every day.

 

 

How to play Challenge Mode


- When defeating monsters with level 100 or above in a certain number, purple monster appears. The entry portal opens when you defeat the purple monster.

- Portal can be opened by using [Challenge Portal Scroll].

- Portal will be opened for 10 minutes and anyone can enter via the portal. (cannot enter when the challenge mode level and the character level have difference in -80 level or + 30 level.

- You can only play Challenge Mode (solo) in Field Challenge Mode. You can enter by [Yes] in the entry UI and the dialogue will disappear by pressing [No].

 

 

- You can enter Challenge Mode via Contents Status Board [F10], and the entry level, number of saviors, and gear score differs by each area,

Area Number of saviors Entry Level Gear Score
Lv440 Challenge Mode (Solo)
1
Lv.440 ~ Lv.460 420 or above
Lv400 Challenge Mode: Auto Match Lv.400 ~ Lv.460 350 or above
Lv440 Challenge Mode: Auto Match 5 Lv.440 ~ Lv.460 420 or above

 

- Only one portal can be created in one channel, and up to 10 challenge mode can be activated in one channel.

- Stationary-type monsters do not appear in Challenge Mode.

- Challenge Mode has 3 minutes time limit per stage.


- Gauge for stages will appear on the bottom side of the screen. Portal to the next stage will open when you fill the gauge within 3 minutes by defeating the monsters.

- Monster's difficulty will be set based on the number of party members and the average level, and individual/party buff won't be given.

- Defeating elite monster will be judged as defeating 5 normal monsters, and boss monster appears when defeating a certain amount of monsters in the map.

- When defeating the champion monster, one of the effects among 'increase Attack' or 'increase movement speed' will be applied by chance.

- Champion monster appears only in Lv.440 Challenge Mode.

- Monsters won't appear in the following situations.

1)  when every party member is incapable of combat

2) When the party member is outside the Challenge/Division Singularity processing area. (EX. off the area due to server crash.)

▶ Elite monsters appear from challenge mode stage 5.

 

- [Imprudence] buff is applied to the monsters that spawns in Challenge Mode and Division Singularity. 

- [Imprudence] buff is not applied to the monsters in Challenge Mode (solo).

- Monster under [Imprudence] buff attacks the target and leaves 1 stack of [Injury Deterioration] debuff. [Injury Deterioration] buff increases damage received by 2% per stack.

- [Injury Deterioration] debuff is applied to the target with [Auto Match- Decrease Damage Received] debuff by chance of 30%.

- 'Step Up' is a portal to the next stage, 'Finish the Mode' is a portal to end the Challenge Mode.

 ▶ Mode ends when the time is up or when you become incapable of combat.

- You can re-enter the challenge mode just like the Instance Dungeon/Mission when you're off the area due to server crash.

- You can enter the Challenge Mode again when you re-enter within 3 minutes.

When there is nobody left

Pause the challenge mode when you are out or when server crashes.

Must re-enter within 3 minutes. Time and monsters will be stopped.

When there is party member

Remaining members can continue the Challenge Mode.

Members out of the game must re-enter within 3 minutes.

Cannot enter when other members go to the next stage.

※ Reward will be given when the Challenge Mode is over, and you cannot receive the reward when you fail.

※ Looting chance and [Swell Body] will be applied as usual and will reflect to the final reward.

 

 

Challenge Mode Reward

 


- Defeating the step-by-step boss will either receive a reward at the end of the mode or move to the next level. If you defeat the step-by-step boss, you will receive a reward at the end of the mode or move to the next level.
- Defeating the boss in stages will either give you reward by ending the mode or go to the next stage.

- Every reward and EXP from the Challenge Mode will be given once the Challenge Mode ends.

- When the character becomes incapable of combat or when failing due to time limit, every reward including EXP won't be given.

- Reward will be given to the character's inventory.

- Magic rank item will be given as Nucle Powder when clearing the Challenge Mode in Ep.11 or below.

 

- Challenge Mode/Challenge Mode: Division Singularity Reward Penalty applies if 3 or more accounts access with same IP.
→ Item acquisition chance and silver decreases to [1/number of accessed accounts]%. (unable to obtain Vaivora equipment)
EX. If the number of accounts accessed with the same IP is 3, the chance is 33%, 25% for 4 accounts, 20% for 5 accounts. 

※ Reward Penalty applies only to the accounts accessed with the same IP. 

- Silver acquisition penalty is applied.

→ If the player's level is higher than the level of area by Lv.6, 1% of silver acquisition amount will be decreased per 1 level.

EX. If the player's level is 440, and the level of area is 434, decreases silver acquisition amount by 1%.

- [Vaivora Vision] won't be dropped in Lv.400 Challenge Mode.

- Following reward will be given in Field Challenge Mode.

   > EXP gain is increased by 3 times than before

   > Mercenary Badge (Recommended level of map * 1.5 * (cleared stage * 0.2))

   > Silver and Vaivora equipment cannot be obtained

 

 

Title Related to Challenge Mode


- After the Challenge Mode, title will also be given with the rewards according to the number of cleared times.

Number of Challenge Mode Cleared
1 time 50 times 100 times 200 times 500 times
Rookie Challenger Seasoned Challenger Expert Challenger Veteran Challenger Ultimate Challenger

 

 

Challenge Mode Auto Match

 

[How to Enter]

 

- You can enter via [Challenge Auto Match] NPC in each towns, and entry levels are limited by areas.

- In Hunting Grounds and Normal Fields area, Auto Matching system can be used via Contents Status Board[F10].

- Use the Auto Match by selecting the entry area and click Auto Match on the right-bottom side of the Contents Status Board.

- Auto Match cannot be used during the Raid, Weekly Boss Raid, and Joint Strike.

- Maximum 2 party members can enter the Auto Match.

- Auto Match Challenge and Division Singularity cannot be entered with 4 or less players.

- You can enter Challenge Mode Area 1/2/3 for each level depending on the character's level.

▶ Area 1: Lv. 361 ~ 399

▶ Area 2: Lv. 400 or above

▶ Area 3: Lv. 450 or above

 

-  Auto Match shares the entry count with Field Challenge.

EX. Challenge Mode entry count turns to (1/1) when clearing the Field Challenge.

 

- You can additionally enter the Challenge Mode by using Challenge Mode One Entry Voucher.

- Equipment limits of [Challenge Mode Auto Match] are as follows.

 

Category Area 1 Area 2 Area 3
Main Weapon - Unique rank Lv.350 or above
- No ENH limits, TRA stage 8 or above
- Legend rank Lv.400 or above
- Fixed Ichor with Lv.380 or above
- Enhancement stage 10 or above, Transcendence Stage 8 or above
- Legend rank Lv.440 or above
- Fixed Ichor with Lv.380 or above
- Enhancement stage 8 or above, Transcendence Stage 5 or above
Sub-weapon - - Legend rank Lv.400 or above
- Fixed Ichor with Lv.380 or above
- Enhancement stage 10 or above, Transcendence Stage 8 or above
- Legend rank Lv.440 or above
- Fixed Ichor with Lv.380 or above
- Enhancement stage 8 or above, Transcendence Stage 5 or above
Armor 4 parts - Unique rank Lv.350 or above
- No ENH limits, TRA stage 8 or above
- Legend rank Lv.400 or above
- Fixed Ichor with Lv.380 or above
- Enhancement stage 10 or above, Transcendence Stage 8 or above
- Legend rank Lv.400 or above
- Fixed Ichor with Lv.400 or above
- Enhancement stage 8 or above, Transcendence Stage 5 or above
Accessories - - Unique rank Lv.300 or above
- Can be substituted by Botanic Accessories
- Unique rank Lv.300 or above
- Can be substituted by Botanic Accessories
Seal - Kaze Seal or above Kaze Seal or above
Ark - - - Quest Ark Lv.3 or above
- Crafted Ark Lv.3 or above

※ For Scout class, the Main Weapon is checked as Subweapon and Sub-weapon as Main Weapon.

 

 

 

[Procedure]

- There is only one stage in Auto Match Mode which can be proceeded for 7 minutes

- Creates maximum 15 Elite monsters.

- Does not fail when all characters are incapable of combat and can restart at the nearest area without consuming Soul Crystal.

- [Imprudence] buff is applied to the monsters that spawns in Challenge Mode and Division Singularity.

- Monster under [Imprudence] buff attacks the target and leaves 1 stack of [Injury Deterioration] debuff.

[Injury Deterioration] buff increases damage received by 2% per stack.

- [Injury Deterioration] debuff is applied to the target with [Auto Match- Decrease Damage Received] debuff by chance of 30%.

- Skill Scroll cannot be used in Challenge Auto Match and Division Singularity Auto Match.

 

[Buff]

- You can select and receive a specific buff when entering Auto Match.
- You can select Party buff and Individual buff via UI.

 

[Party Buff]

Party Buff Effect
Increase Damage Increases Damage by 30%
Increases Movement Speed by 5
Decrease Damage Received Decreases Damage received by 20%
Healing + Revive Recovers 7% of maximum HP every 3 seconds, and applies Revive effect for 1 time.
Healing + Immune Recovers 7% of maximum HP every 3 seconds, blocks all removable debuffs by a chance of 30%

※ Party will share the buff which the majority have selected.

 

[Individual Buff]

Increase AoE Attack Ratio - Increases AoE Attack Ratio by 15
[Heal] Dark Sphere - Damages the enemies nearby when using [Heal], [Mass Heal] skill.
- Substitute Caster's [Healingx1.5+Magic Attack] for Attack and damages with skill Attack of [Skill Heal Factor x10].
[Heal] : Damage 20 hostile target in 180 range of Heal target
- [Mass Heal] : Damage 25 hostile target in 180 range of caster
- Additional increase by [Heal: Overload] stack x 0.2 x Healing
Split - Inflicts same damage to the hostile target in 200 range of target when using the skill. However, damage dealt decreases by 30%.
- Number of targets: 15
- Cooldown: 15 seconds
- Overheat: 2
Bind - Apply [Bind] debuff for 5 seconds to the enemy hit by the regarding skill by chance of 50%.
- Unable to use skill and move under [Bind] status.
- Become immune to [Bind] for 10 seconds when applying [Bind] debuff.
- Cooldown: 15 seconds
- Overheat: 2
Decrease Damage Received - Immune to [Injury Deterioration] debuff by chance of 70%
- Decreases damage received by 50%, Decreases damage by 40%
- Increases Threat Value by 30000%, Block by 2000

※ Buff can be reselected when re-entering.

 

 

[Reward of Auto Match]

- Rewards from Challenge Mode: Auto Match differs by area.

- If my character's damage dealing share is less than a certain rate of the whole party, the final silver decreases.

- Savior with the highest contribution will be selected as MVP when the Challenge Mode (Auto Match) ends.

※  Benefit of MVP will be applied when the number of matched players is 5.

- When you are selected as MVP, the silver acquisition increases by 5%.

Area 1 Area 2 Area 3
- Silver
- Nucle Powder
- Sierra Powder
- Rare Equipment
- Unique Equipment
- Urbas Seal
- Recipe - Raid Portal Stone
- Material Items
- Silver
- Nucle Powder
- Sierra Powder
- Rare Equipment
- Unique Equipment
- Vaivora Equipment
- Urbas Seal
- Recipe - Raid Portal Stone
- Blessed Shard
- Silver
- Nucle Powder
- Sierra Powder
- Rare Equipment
- Unique Equipment
- Vaivora Equipment
- Urbas Seal
- Recipe - Raid Portal Stone
- Blessed Shard

- Vaivora Lv.1 equipment can be obtained by low chance in Auto Match: Area 2.

- Vaivora Lv.1 equipment and Vaivora Lv.3 equipment can be obtained by low chance in Auto Match: Area 3.

※ Guild Mileage won't be given when clearing the Auto Match.

※ Contents Point by 20 will be given when clearing the Challenge Mode, Challenge Mode: Division Singularity Auto Match regardless of cleared stage.

 

 

Challenge Mode : Division Singularity


- Character with lv.450 or above can enter.

- Character with gear score 440 or above can enter.

- Portal will be created in a designated area, and you can select the difficulty when entering the Challenge Mode : Division Singularity. Complete the monster wave to receive rewards.

- Locations of the portal are as follows.

Days Entry Area
Monday Kirtimas Forest
Tuesday Issaugoti Forest
Wednesday Paupys Crossing
Thursday Woods of the Linked Bridges
Friday Lamprasa Pond
Saturday Kirtimas Forest
Sunday Every Area

 

- You need Entry Voucher to enter Challenge Mode: Division SIngularity.

 

[Where to get the Voucher]

1. [Sage Envoy] NPC in West Jungers Road

-  You can purchase [Division Singularity One Entry Voucher Recipe] with 1,000 silver.

- You can craft One Entry Voucher by using 3 Challenge Reset Voucher. New recipe and item can only be moved to the team storage.

 

2. Mercenary Badge Shop

- You can purchase [Division Singularity One Entry Voucher (1 Day)] per team. (7 vouchers weekly, 1 voucher daily)

 

 

[Procedure]


- Challenge Mode: Division Singularity is divided into 1~5 stages, the higher the level, the more Attack and Defense of the monster, and the number of monster sections.
- 2 Elite Monsters appear in Challenge Mode: Division Singularity, 2 Elite Monsters and 1 Boss Monster appear at the same time when reaching a certain section according to the level.

- Monsters won't appear in the following situations.

1)  when every party member is incapable of combat

2) When the party member is outside the Challenge/Division Singularity processing area. (EX. off the area due to server crash.)

- In Challenge Mode: Division Singularity 1) when even 1 character enters late 2) when the Resurrection is getting delayed after the character dies, multiple monsters are summoned at once.

- Gauge of Challenge Mode increases when defeating elite monsters and boss monsters. The reward will be given when clearing the stage.


 

- List of Challenge Mode: Division Singularity reward is as follows.

 
Reward List
[Lv2] Vaivora Transmutator
Stone Debris of Divine Power (Goddess Name)
Vaivora Equipment
LV.430 Random Stat Item
Blessed Shard
 Urbas Seal
Lv. 430 Awakening Abrasive
Brikynite Fragment
Dark Red Soul Stone Fragment
Dark Red Soul Stone Piece
Practonium
Mystic Tome Page
Magic Stone
Arch Stone Fragment
Goddess Token (Gabija)


- Chance to receive [Lv2] Vaivora Transmutator, Brikynite Fragment, Dark Red Soul Stone Fragment, Dark Red Soul Stone Piece, Practonium, Mystic Tome Page, Magic Stone, and Stone Debris of Divine Power increases per difficulty.

- You can craft Complete Piece of Divine Power by collecting 6 kinds of Debris of Divine Power from each area, and you can also craft a strong Goddess' Armor by collecting 2 Complete Piece of Divine Power.

Stone Debris of Divine Power
Stone Debris of Divine Power(Vakarine)
Stone Debris of Divine Power(Austeja)
Stone Debris of Divine Power(Dahlia)
Stone Debris of Divine Power(Lada)
Stone Debris of Divine Power(Gabija)
Stone Debris of Divine Power(Zemyna)

 

- Reward Penalty applies if 3 or more accounts access with same IP.
→ Item acquisition chance and silver decrease to [1/number of accessed accounts]%. (unable to obtain Vaivora equipment)
EX. If the number of accounts accessed with the same IP is 3, the chance is 33%, 25% for 4 accounts, 20% for 5 accounts. 

> Reward penalty will be applied when using the [Division Singularity Additional Reward Voucher].

※ Reward Penalty applies only to the accounts accessed with the same IP. 

- Silver acquisition penalty is applied.

→ If the player's level is higher than the level of area by Lv.6, 1% of silver acquisition amount will be decreased per 1 level.

EX. If the player's level is 440, and the level of area is 434, decreases silver acquisition amount by 1%.

- Relief Supply Pouch x10 can be obtained when clearing Challenge Mode and Division Singularity of Ep.13 area. Relief Supply Pouch can be obtained when the Reputation system is opened.

- Vaivora Lv.3 item can be obtained by low chance when clearing Challenge Mode and Division Singularity of Ep.13 area.

 

[Division Singularity Additional Reward Voucher]

- You can receive the reward of Division Singularity by using Division Singularity Additional Reward Voucher.
- Only party member with the voucher gets an additional reward when using the voucher.
- You can obtain both basic rewards and clear rewards. Also, the entry count won't be additionally counted when using the voucher.
- 3 of [Challenge Mode One Entry Voucher without time limit] is needed to craft Division Singularity Additional Reward Voucher.

- Skill Scroll cannot be used in Challenge Mode: Division Singularity.

 

Challenge Mode: Division Singularity Auto Match

 

- Character with level 450 or above acn play. You can enter via [Enter Challenge Mode Auto Match] portal at each town.

- You can also enter via Contents Status Board [F10] in normal fields and hunting grounds.

- Select the area to enter and click Auto Match to use the Auto-Matching function.

- You cannot use the function during the raids, Weekly Boss Raid, and Joint Strike Raid.

- Maximum 2 party members can enter the Auto Match.

※ Field Challenge and Field Division Singularity shares the entry count with Auto Match.

EX. When clearing Field Challenge Mode, the count of Challenge Mode Auto Match will be changed to (1/1)

- 4 or below members cannot enter Challenge Mode Auto Match and Division Singularity Auto Match.

- Equipment limit of Challenge Mode: Division Singularity Auto Match is as follows.

 

Category Equipment Condition
Main Weapon - Legend rank Lv.440 or above
- Vaivora Lv.1 or above with Fixed Ichor
- Enhancement stage 10 or above, Transcendence Stage 8 or above
Sub-weapon - Legend rank Lv.440 or above
- Fixed Ichor with Lv.380 or above
- Enhancement stage 10 or above, Transcendence Stage 8 or above
Armor 4 parts - Legend rank Lv.440 or above
- Fixed Ichor with Lv.400 or above
- Enhancement stage 8 or above, Transcendence Stage 8 or above
Accessories - Legend rank Lv.350 or above
- Cannot be substituted by Botanic Accessories
Seal Boruta Seal +1 or above
Ark - Quest Ark Lv.5 or above
- Crafted Ark Lv.5 or above
 
 

[Procedure]

 

- There is only one stage in Auto Match Mode which can be proceeded for 7 minutes.

- Creates maximum 15 Elite monsters.

- Does not fail when all characters are incapable of combat and can restart at the nearest area without consuming Soul Crystal.

- [Imprudence] buff is applied to the monsters that spawns in Challenge Mode and Division Singularity.

- Monster under [Imprudence] buff attacks the target and leaves 1 stack of [Injury Deterioration] debuff. [Injury Deterioration] buff increases damage received by 2% per stack.

- [Injury Deterioration] debuff is applied to the target with [Auto Match- Decrease Damage Received] debuff by chance of 30%.

- Skill Scroll cannot be used in Challenge Auto Match and Division Singularity Auto Match.

 

[Buff]

- You can select and receive a specific buff when entering Auto Match.
- You can select Party buff and Individual buff via UI.

 

 

[Party Buff]

Party Buff Effect
Increase Damage Increases Damage by 30%
Increases Movement Speed by 5
Decrease Damage Received Decreases Damage received by 20%
Healing + Revive Recovers 7% of maximum HP every 3 seconds, and applies Revive effect for 1 time.
Healing + Immune Recovers 7% of maximum HP every 3 seconds, blocks all removable debuffs by a chance of 30%

※ Party will share the buff which the majority have selected.

 

[Individual Buff]

Increase AoE Attack Ratio - Increases AoE Attack Ratio by 15
[Heal] Dark Sphere - Damages the enemies nearby when using [Heal], [Mass Heal] skill.
- Substitute Caster's [Healingx1.5+Magic Attack] for Attack and damages with skill Attack of [Skill Heal Factor x10].
[Heal] : Damage 20 hostile target in 180 range of Heal target
- [Mass Heal] : Damage 25 hostile target in 180 range of caster
- Additional increase by [Heal: Overload] stack x 0.2 x Healing
Split - Inflicts same damage to the hostile target in 200 range of target when using the skill. However, damage dealt decreases by 30%.
- Number of targets: 15
- Cooldown: 15 seconds
- Overheat: 2
Bind - Apply [Bind] debuff for 5 seconds to the enemy hit by the regarding skill by chance of 50%.
- Unable to use skill and move under [Bind] status.
- Become immune to [Bind] for 10 seconds when applying [Bind] debuff.
- Cooldown: 15 seconds
- Overheat: 2
Decrease Damage Received - Immune to [Injury Deterioration] debuff by chance of 70%
- Decreases damage received by 50%, Decreases damage by 40%
- Increases Threat Value by 30000%, Block by 2000

※ Buff can be reselected when re-entering.

 
 

[Reward of Challenge Mode: Division Singularity Auto Match]
- Silver

- Brikynite Fragment

- Magic Stone

- Mystic Tome Page

- Practonium

- Blessed Shard

- Dark Red Soul Stone Fragment

- Dark Red Soul Stone Piece

- Stone Debris of Divine Power

- Arch Stone Fragment

- Vaivora equipment

- Goddess'/Demon God's Armor

 

- Vaivora Lv.3 equipment, Goddess'/Demon God's Armor Lv.2 equipment can be obtained by low chance in Division Singularity Auto Match

- Chance to receive reward is adjusted due to decrease in difficulty of Division Singularity.

▶Chance to receive Dark Red Soul Stone Fragment and Piece is decreased by 30%.

▶Chance to receive Stone Debris of Divine Power is increased by 50%.

 

 

- Savior with the highest contribution will be selected as MVP when the Challenge Mode (Auto Match) ends.

※  Benefit of MVP will be applied when the number of matched players is 5.

- When you are selected as MVP, the silver acquisition increases by 5%.

- Additional silver will be given by the amount applied as MVP benefit when using the Division Singularity Add. Reward Voucher. 

※ If my character's damage dealing share is less than a certain rate of whole party, the final silver decreases.
※ Guild Mileage will not be given when clearing Auto Match mode.
※ 20 Contents Point will be given when clearing Challenge Mode Auto Match, Division Singularity Auto Match regardless of cleared stage.

 

 

Challenge Mode: Solo

  

- You can play Challenge Mode: Solo in areas with Lv.420 or above, and you can enter by selecting Solo mode when entering.

- Shares entry count with challenge mode. (once per day) 

- Less monsters will spawn compared to the original Challenge mode, but the monsters Attack/Defense/HP will double.
- Reward from clearing the solo mode is equal to the original Challenge Mode, but will decrease by 70~80% compared to the party mode.
- In solo mode, Assister is created after entering and is summoned automatically when 1 or more Assister is equipped in the Assister UI [ALT + T]. (Summons maximum 4 types)
- Assister uses different skills according to the grade and differs according to the Level/Grade/Kind of Assister.
- Summoned Assister recovers all HP at the start of a new stage, and Assister incapable of battle will be re-summoned.

- You can use Heal skill to the assister. Buff will be applied when using heal skill to the assister.

 

[Buff Effect]

> Attack: increases by [Caster's Healing x number of buff stacks x 2]

> Defense: decreases by [number of stacks x15]%

> Maximum stacks: 3

> Buff Duration: 30 seconds

> Decreases by 1 stack when the buff duration ends

> When 5 stacks, 30 seconds of duration will be applied. Buff removes when the duration is over.

> Damage increases by 35% per 1 stack 

- Up to 90% of Nucle Powder and Sierra Powder obtained in 5 member Challenge mode can be received by clearing Solo mode.
- Assister Card Album : Select, and Assister EXP Tome will be given accordingly by the stage cleared.

Stage 1~3 Assister Card Album : Select x1, Assister EXP Tome x1
Stage 4~5 Assister Card Album : Select x2, Assister EXP Tome x2
Stage 6~7 Assister Card Album : Select x3, Assister EXP Tome x3

 

- In Challenge Mode (Solo), Vaivora weapon drops in stage 5 or above.

※ The drop rate of Vaivora is equal to the challenge mode.

 

 

※ The content above is subject to updates and modifications.