Greetings, Saviors!We would like to announce the details of our weekly maintenance for (December 10, 2019). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors! Today we are proud to announce that our next major content update, 4ever, will soon arrive to TOS. With the 4ever Update, we will be introducing not only new classes, but also new content, systems and items. Today’s post will be a brief introduction of the changes to come in our 4ever update. Five New Classes Swordsman Blossom Blader Blossom Bladers belong to the Swordsman Tree and makes use of both one-handed and two-handed swords. They are an offense-oriented class characterized by their speedy attacks. Wizard Terramancer Terramancer is also a class that focuses on attacks with Earth-property spells that involve sands and rocks. Archer Arbalester Arbalester is a class that non-stop barrage of attacks with the crossbow against single and multiple enemies. Cleric Crusader Crusader is a more varied class that can act as both a magic DPS or a healer depending on the [Chant] it chooses to use. Scout Rangda Rangda is a debuff-centered class that uses its ‘Barong’ to remove buffs from enemies and weaken them. Equipment and Item Changes It is the dev team’s intention to motivate players to collect the various in-game items and equipment. We will make it easier for our players to obtain the said items and the various bonus stats will be integrated and newly introduced and the formulas for battle damage calculations overhauled in order to adjust to the changes made. Random Bonus Stats - The maximum bonus stat obtainable will be identical for all equipment grades and the items of Unique grade or above will be guaranteed to have a bonus stat equal to at least 80% of the maximum possible stat. - The numerical range of bonus stats obtainable on an equipment will be displayed. - New Magnifying Glass item will be introduced that lets you re-roll only the selected random bonus stat. - Additional property damages and property resistance bonus stats will no longer appear and be integrated into the new ‘additional damage/additional damage resistance’ stats (Existing stats will remain on the affected equipment and their effects will be combined) Ichor Difficulty Adjustment - The rate of successful Ichor Extraction will be increased by two-fold. - The number of items required for Ichor Transmutation will be reduced to 2 from 3. Dismantling and Enchanting Overhaul - Items obtained from Dismantling will be increased by maximum of 50% depending on the dismantled equipment’s Transcendence stage for all Dismantling. - Awakening and Enchant Jewel stats can now be transferred between equipment of identical grade, level requirement and equipment slot. Adjustment of Weapon Attacks by Type - Weapons, categorized by one-handed and two-handed, will have their attack values adjusted to be closer to the highest attack value available within their respective category. - The attack value ranges will be adjusted for all weapons. For example, one-handed weapons will have a smaller value range while the range will be wider with two-handed weapons. Leather Armor Adjustments - The DEF value of Leather Armor will be increased by 50%. - Leather Mastery’s 10% increase in critical chance will remain unchanged (the maximum critical chance cap will not be applied for PvP environments). New Items New Sub-Weapons: Weapon Accessories - Weapon Accessories slot will be added where new accessories can be equipped simultaneously with two-handed weapons. New Equipment: Ark - New ‘Ark’ equipment slot will be added. New Legend Equipment and Set Effects - The new ‘Disnai’ Legend grade equipment will be added. - New set effects will be made available for the new Disnai Legend equipment. New Unique Equipment - New Unique grad items will be added with fixed stats, which can be obtained by hunting monsters in the new Episode 12 areas. - The new Unique equipment will be more difficult to obtain by comparison but they will have higher stats as compensation. Combat Overhaul Changes in the Combat Calculations - The combat calculations will now be integrated into the overall combat damage as percentages instead of addition/subtraction. - Property Attack/Defense values will be removed and replaced with Additional Damage/Additional Damage Resistance. The values calculated will be integrated with addition/subtraction and non-property targets will receive additional +10% damage. - HP/SP recovery will be improved with higher max. HP/SP values, up to an amount equal to 20% of the player's max. HP/SP values. PvP Combat Calculations - Various skills will now be able to reduce HP recovery effects by up to 50%. - Various skills will now be able to remove enemy buffs and ally debuffs. - Calculations for Critical Resistance, Block and Evasion will now be adjusted to be just as effective as attacks-based stats. - Base chance for Critical Strikes, Blocks and Accuracy will be added and reflected in the combat mechanics. - Increased chance for evasion will be added when battling enemies of lower levels, which will range from 2~60% (they will be integrated into the combat calculation at the final step through multiplication). New Content - New areas and quests will be added for Episode 12. - Saalus and Mercenary Post Missions will be merged with the Lv. 400 Instanced Dungeon and be available during different days of the week. - Challenge Mode in Episode 12 areas will now provide increased item drop rates up to five times based on the number of players belonging to the party. - 'Goddess' Blessing' event will be added for Unique Raid: Casual, which will be similar to the 'Goddess' Grace' event. That will be all for today, but keep a look out for more on the way! * The information disclosed above are currently works in progress and are subject to change with future developmenet.
The Final Battle Against Giltine: Episode 12 Greetings, Saviors! The dev team is currently working on the final chapter of the Giltine saga with Episode 12: The Last Prophecy. Episode 12 will introduce new characters and stories that will unfold right up until the final battle against Giltine, which will be partly revealed in today’s Dev Blog post. Episode 12: The Last Prophecy will introduce new areas and characters such as Demon King Baiga and the Road of Demise. New monsters and new equipment will be introduced along with the increase in the level cap from 420 to 450. Following the Path of Fate Our Saviors will face off against new and powerful forces of evil alongside Neringa and the Goddess Austeja. Your journey will begin in West Jungers Road where the stench of death runs fowl. Bringer of Destruction, Demon King Baiga Not all demons had sided with Giltine and her plans. The Demon King Baiga will reveal himself to the you at the Vienibe Shelter in order to test your strength. Time is running out! You must convince the Demon King in order to put a stop to Giltine’s plans. The Holy of Holies The Ruins of Rinksmas was once the heart of the Kingdom’s faith and boasts the oldest known statue of the Goddess Ausurine. It is here where you will come face to face with a holy presence that will guide you in your new journey. Under the Blackened Wings Giltine’s plan to sacrifice the world has almost reached its end phase. The Goddess Laima, who had been guiding you all this time, is now slowly beginning to perish at the hands of Giltine. The end is nigh. The Demon Goddess Giltine The Demon Goddess Giltine is the culprit behind Medzio Diena that shook the world. Now you will finally stand before Giltine. You must stop her before Goddess Laima perishes. Giltine awaits at the end of your journey. Demon King Baiga Appears The Demon King Baiga, one of the four Demon Kings under Giltine’s wing, finally reveals himself. He believes that destruction and chaos is all that matters in the world and regards all humans and demons alike as pawns in his game. Episode 12: Changes in Scenario Episode 12: The Last Prophecy will introduce new characters that will appear in the future main quests as well as the old favorites such as Giltine. They will be introduced with the new Demon Goddess Giltine Raid, which will be added after the release of Episode 12. * The information disclosed above are currently works in progress and are subject to change with future developmenet.
Greetings, Saviors! Today we would like to introduce you to our new soundtrack for the upcoming Episode 12 update! Enjoy! Guillotina Tristeza ㆍMusic Produced by S.F.A : Sevin (Composer) ㆍArranged by Coca ㆍLyrics by Sevin, Kazing, SungHa ㆍVocals : Adriana Figueroa https://www.youtube.com/user/adrisaurus ㆍCoordinator : SungHa Hong ㆍMixing & Mastering : Sevin(S.F.A) ㆍMusic Published by IMCGAMES Co., Ltd. Prelude)) To those who don't follow death Corruption and misery will haunt you To those who don't follow destiny Catastrophe, destructed world will rule Verse1)) (If I) fall down someone else will find me From the depth I try not to believe Any tales in the past would just bring me back into sorrow Verse2)) If I wake up, time will tell my fate Keep your eyes on everything you do Today, like empty wind, would just bring me back into sorrow Pre-chorus)) Several dreams gonna fade out true All the truth is being scraped away First time we’re in this world I pray for the moon and the stars Please give me a hand in this agony Chorus)) The sun goes down, the moon rises from the dead Deep sleep from lips above fly away The light is gone, the dark rules in the end No one’s gonna change the world Who can do? It's you
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (December 3, 2019). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors! 2019 is almost coming to an end. Celebrate the beginning of the new year with Fortune Cookies in TOS! Event Period FROM the scheduled maintenance on December 3, 2019 TO the scheduled maintenance on December 31, 2019 Who Can Participate - All players of level 50 and above How to Participate STEP 1. Complete various in-game content to earn Fortune Cookie items. Content Number of Fortune Cookie Leven Dungeons 1 Unique Raid 1 Unique Raid: Casual 1 Legend Raid 1 Earth Tower 1 Uphill Defense: Normal, Stage 10 or above 1 Uphill Defense: Hard, Stage 5 or above 1 Uphill Defense: Very Hard, Stage 5 or above 1 Saalus Convent Mission 1 Mercenary Post Mission 1 STEP 2. Use the obtained Fortune Cookies to earn various in-game benefits. Fortune Cookies Effect Duration 1 stack EXP +30%, Movement Speed +1 30 min 2 stack EXP +60%, Movement Speed +2 30 min 3 stack EXP +90%, Movement Speed +3, HP +500 30 min 4 stack EXP +120%, Movement Speed +4, HP +1000 30 min 5 stack EXP +150%, Movement Speed +5, HP +2000 30 min * The previous buff must be active at the time of item consumption for the next level buff to take place. * Buff time is extended every time the next level buff is activated and the buff duration will continue to run even while logged out of the game. STEP 3. You will also be rewarded with items for using the Fortune Cookie items a certain number of times. Fortune Cookies Reward Team Storage Tradability 10 Token: 7 Days [Event] x1 O X 20 Enhancement Card: 500 (14 Days) x5 O X 30 7-Star Gem Abrasive (14 Days) x5 X X 45 Golden Anvil (14 Days) x10 O X 70 Attribute Points: 1000 (14 Days) x5 O X 90 [Event] Popolion Doll x1 X X * Players can type "/fortune" in the chat window to check the number of times Fortune Cookies have been consumed. * Reward items can only be obtained once per Team. * Item use count is shared by all characters within a Team. * Reward items are issued to the character's inventory the moment the use quota has been met.
Greetings, Saviors! Monsters have stolen many great treasures and it is up to you to steal them back. Sneak past the monsters on patrol to retrieve them! Event Period FROM the scheduled maintenance on December 3, 2019 TO the scheduled maintenance on December 31, 2019 Who Can Participate - All players of level 50 and above How to Participate STEP 1. Visit the Phantom Thief Guide NPC to enter the Treasure Room. STEP 2. The player's HP will be reduced to 1 upon entering the Treasure Room instance and skills cannot be used while inside the event area. STEP 3. Avoid the various ranged, melee and boss monsters and other traps placed in your way and open the Treasure Chest within the 10 minute time limit to obtain a Stolen Treasure Cube. Stolen Treasure Cube - The Stolen Treasure Cube obtained by completing the event will contain one of the following items at random. Item Team Storage Tradability Golden Anvil (14 Days) X X Silver Anvil (14 Days) X X 7-Star Gem Abrasive (14 Days) X X 5-Star Gem Abrasive (14 Days) X X Enchant Scroll (14 Days) X X Soul Crystal O X Title: Daredevil O X Movement Speed Potion O O Instanced Dungeon Multiply Token (14 Days) X X Instanced Dungeon Reset Voucher: 14 Days X X Challenge Portal Scroll (14 Days) X X Challenge Mode One Entry Voucher (14 Days) X X EXP Tome (14 Days) X X Important - The event mission is a solo mission and can be entered twice per day per Team. - Players can use the Soul Crystal item to return to the starting point when becoming incapable of combat within 1 minute of the mission starting. Mission will be failed instantly when the player becomes incapable of combat after a minute has passed within the mission instance. - The entry count will only be consumed when the Treasure Chest is opened. - The item Title: Daredevil will be removed a week after the end of the event period during the scheduled maintenance on January 7, 2020.
Greetings, Saviors! Christmas is around the corner! Join in the holiday spirit with the TOS Christmas event. Event Period FROM the scheduled maintenance on December 3, 2019 TO the scheduled maintenance on December 31, 2019 Who Can Participate - Players of level 50 and above How to Participate STEP 1. Monsters in the game will now have a chance of dropping "Royal Christmas Key" items during the event period. STEP 2. Players can collect up to 20 keys per day, which they can use to open the Royal Christmas Chest located in front of the fishing pond in Klaipeda. [UPDATE] * Royal Christmas Keys will only drop from monsters within 30 level range of the player's level. Royal Christmas Chest Contents Item Team Storage Tradability [Event] Attribute Points 10,000 x1 O X [Event] Attribute Points 1,000 x1 O X [Event] Attribute Points 500 x1 O X Miracle Seed (14 Days) x5 O X Goddess Sculpture (14 Days) x5 X X [Event] Guild quest Reward Coin: Silver x1 O X Raid Portal Stone x3 O O Weekend Bonus Items - We will also be issuing all players with the following items over the weekends once per day (Friday, Saturday and Sunday) during the event period as a bonus. Item Team Storage Tradability Royal Christmas Key x10 O X Challenge Mode One Entry Voucher (14 Days) x5 X X Challenge Portal Scroll (14 Days) x5 O X Important - The limit for the amount of Royal Christmas Keys earned per day will be reset at 0:00 EST each day.