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Just getting started? : Developing Your Character

Resistance and Defense Properties

1. Resistance

(1)Element Properties

-There are 7 types of element properties: Fire, Ice, Lightning, Poison, Earth, Divine, and Dark.

-Depending on a monster's element properties the effectiveness of an attack will differ.    

-For example, if Fireball (a fire property skill) is used against a monster with fire property the damage will be decreased by -50% and if Fireball is used against a monster with ice property the damage will be increased by +50%.

(2) Defense Properties

-There are 4 types of Defense Properties: Cloth, Leather, Plate, and Ghost.

-Depending on a monster's defense properties, the effectiveness of your attack will differ.

-For example, if a monster's defense property is cloth and a Slash-based attack is used against it, the damage will be increase by 50% and if the monster's defense property is plate and a Slash-based attack is used against it, the damage will be decreased by -50%.

※ The content above is subject to updates and modifications.

2. Armor

(1) Types of Armor Properties

-Each piece of armor is made with either cloth, leather, or plate, and this can be checked in the item information.

(2) Armor Equip Conditions

-The armor attributes of Swordsman, Archer, Cleric, Wizard Rank 1 characters are applied by default.

-Whether or not the attributes are applied can be known by checking Class and Skills [F3].

※ The content above is subject to updates and modifications.

3. Armor Attributes

-When the conditions are met, various additional effects will be displayed.

[Additional effects of armor attributes]

Armor Attributes Effect
Cloth Mastery: Magic Equipping at least 3 or more increases your SP and Magic Damage taken is decreased by 5% 
Equipping at least 4 or more increases your Magic Defense and Magic Damage taken is decreased by 10%
Leather Mastery: Dexterity Equipping at least 3 or more increases Evasion 
Equipping at least 4 or more will increase Evasion from attributes by an additional 50%
Plate Mastery: Defense Equipping at least 3 or more increases Max Stamina and decreases physical damage by 5% 
Equipping at least 4 or more increases Max Stamina and decreases physical damage by 10%

※ The content above is subject to updates and modifications.