Greetings saviors:) Demon God Ragana has visited the saviors in town! Offer her silver and get costumes by chance! Period FROM the scheduled maintenance on November 17, 2020 TO the scheduled maintenance on December 15, 2020 How to Participate STEP 1. Go to the [Ragana] NPC in the towns (Klaipeda/Orsha/Fedimian). STEP 2. Offer her 50,000 silvers and she might grant you with costumes by chance! - Even if you don’t get the costumes, you can exchange them with Demon God's Temptation Points collected by each offering. - 1 Demon God’s Temptation point will be given per each offering without reward. - Demon God's Temptation event items are sorted as [Legend/Unique/Magic] rank. Item Rank Details Legend Rank - Wings/Effect/Doll item will be given as a form of package. - Obtainable amount is limited to 20 per each server. - [Legend] rank reward contents change every 1st, 16th at midnight of each month (2 times per month), and resets the obtainable number for each month. ※ Obtainable amount of Companion is 10 per each server. Unique Rank - Costume item will be given as a form of package. - Obtainable number of items is limited to 200 per each server. - Contents changes every 1st of each month (1 time per month). Magic Rank - Costume item will be given as a form of package. - No limits on the obtainable number of items. - Contents changes every 1st of each month (1 time per month). STEP 3. Go to the [Demon God's Temptation Points Store] and buy costumes by using Demon God's Temptation Points. ※ Following Emoji will be given to the saviors who have participated in the [Demon God's Temptation] event 10 times (Left Emoji) and 100 times (Right Emoji)! (This Emoji event will end on the scheduled maintenance on December 15, 2020. Number of participation can be checked via /ragana command.) Important - Consume Demon God's Temptation Points to exchange with the items in the Point Store. Points can be shared between teams. - Costume selection box from the [Demon God's Temptation] event can be exchanged into Demon God's Temptation Points. - Contents of Demon God's Temptation Points Store will change when contents of [Demon God's Temptation] event changes. - Items from the Demon God's Temptation Points Store are not included in the number of acquisition limits per server. - [Wings/Effect/Doll] items exchanged from Demon God's Temptation Point Shop are given as a form of item, and [Costume] is given as a form of package. All contents from the package and items, exchanged by the points can only be moved to Team Storage. ※Contents described in this posting may be added, deleted, or changed due to updates.
Hello, this is Tree of Savior Dev team. This posting is about new content that will be updated in the next big update. Goddess Raid : Delmore Battlefield Delmore Battlefield Savior successfully broke through the Beholder's forces at Delmore with the Royal Army led by General Ramin. However, it was only one hurdle, and the war is yet over. This is a dangerous moment that could bring the entire world to destruction unless we find the Beholder within Delmore and stop his plans. Although it's an urgent moment, it was an unexpected being that stood in the way of Delmore. Gate of Delmore The castle gate constantly rolls its unpleasant eyes and fires indiscriminate attacks on discovered intruders, blocking the front of the Army and the savior. If you do not go through this gate, the return of the Royal Army cannot lead to the revival of the kingdom. You can experience a new way of the game, unlike the previous raid in [Goddess Raid : Delmore Battlefield]. To defeat the boss monster, the members need to cooperate and calmly overcome the threats they face. Delmore Battlefield consists of Solo, Auto Match, and Party (Hard). You can obtain the recipe for Party (Hard) difficulty in Auto Match just like the Saint's Sacellum. Category Solo Auto Match Party Game Formation Only Phase 1 Up to Phase 2 Basic Entry Count 2 times per character First 1 time is given as an event Additional Entry Purchase Entry Voucher in Mercenary Badge Shop Use Entry Voucher Item you Receive Refined Revived Soul Fragment x11 Refined Revived Soul Fragment x7 Refined Revived Soul Fragment x7 Revived Soul Fragment x38 Silver Chest x1 Additional Reward X MVP - Refined Revived Soul Fragment x1 Revived Soul Fragment x1 Reward by chance Recipe - Delmore Battlefield: Goddess One Entry Voucher (Untradable) Goddess Token (Gabija) [Lv.470] Enhance Aid 10, 30, 50 Box Revived Paulius Card From this raid, the first clear graphic title will not be given from the party (Hard) version, and you can obtain the graphic title from the clear Achievement. Also, in the extreme version for the squad (fixed party concept) only, which will be updated in the future, a limited-time title that can be set up for one week will be given to the squad that ranks first in clear time every week. New Goddess Rank Accessory New Accessory Isidavie will be added. Isidavie accessory can be crafted by the 'Succession' function to the Luciferie accessory with 8 TRA or above bound to the character. It can only be succeeded to the same type, and only half of the ENH value will be transferred. (round down the decimal point). Only characters with Lv.470 or above can equip Isidavie accessory. Isidavie accessory can only be moved to the Team Storage once it's crafted and will be character-bound once equipped. You can Enhance the Isidavie accessory but cannot Transcendence and Awaken. You can enhance the accessory via 'Goddess Equipment Management' as other Vasilisa equipment and Goddess Token (Gabija) and Refined Revived Soul Fragment will be used as enhancement material. Blessed Shard will be added for enhancement material from a certain value of the enhancement. You can increase the Success Rate when enhancing the Isidavie Accessory by using newly added [Lv.470] Enhance Aid, and [Lv.460] Enhance Aid cannot be used. [Lv.470] Enhance Aid can also be used for lower-level equipment (Lv.460 Vasilisa) and the level limit of Premium Enhance Aid will be removed so that it can be used for every equipment and accessory, regardless of the season. You can change the Isidavie accessory into other types by using [Lv.470] Accessory Type Change Tome. You can change the type even when the lower-level accessory(Luciferie) of the Isidavie accessory is not registered. 2 Accessory Type Change Tome for necklace and 1 Accessory Type Change Tome is needed when changing the type. New System and Content Goddess Message where you can obtain Earring, which is new equipment, Arcanum Brewing that you can craft useful consumables for various contents, and an Archaeology system that you can excavate materials for Brewing will be added. Archaeology You can start Archaeology contents via Geraldas sibling NPC in each town (lv.470). You can pay a certain fee to receive Archaeology missions and find the relics. Once you receive the Archaeology mission, 3 areas that you can excavate will be activated. You can check the area at the upper side of the World Map (N). Detector is needed to detect the relic and you can purchase the 'Basic Detector' via [Item Merchant] or purchase 'Detector' with medal. You can approximate the distance to the relic and if you find the exact location, a pile of dirt where you can excavate the relic will be created. When you excavate a certain number of Relic (3) per area, you can no longer receive more relics. The number of excavations will reset when you receive new Archaeology mission. When you interact with the pile of dirt, the less detection the more, the higher level of relic can be received. However, if you exceed a certain number of detection (50 times) while excavating one relic, you fail on Archaeology mission and can no longer excavate the relic. You can exchange relics for other items via Geraldas siblings and those items will be material for Arcanum Brewing. Arcanum Brewing Arcanum Brewing is content where you craft combat items and Arcanum that applies special effect or increases stat for a certain time. <Main Screen of Arcanum Formula> It is a system that you can receive Arcanum by using material items in possession to make Bottle indicated in the recipe to arrive at each destination within a specified poison (opportunity). <Arcanum Brewing Board> The process of Arcanum Brewing contents is as follows. 1. Receive Material You need material to craft the Arcanum. Material can be received by playing certain content, and there are 2 kinds of material: Ingredient and Additive. Ingredient is an item that moves the Bottle of the Formula. Each item has its movement direction, number of movement spaces, and toxicity according to its grade. Superior material that has small movement is easy to control the direction and has high toxicity. Contrarily, inferior material has lower toxicity but has a lot of movement which needs great effort to control the Bottle's location. <Material item needed for Arcanum Brewing> Additive is not related to the movement but an additional item. Currently, only Toxic Neutralizer items exist. Toxic Neutralizers reduce the current toxicity by a certain value or chance based on its rank. <HR(High Rank) - NR(Normal Rank) - LR(Low Rank) Toxic Neutralizer> '[Lv.470] HR Toxic Neutralizer' can be crafted by using Recipe and NR, LR Toxic Neutralizer. <HR Toxic Neutralizer Recipe> 2. Receive Formula Formula is a basic material to make Arcanum. You cannot use Formula directly but can be used after identifying the Formula via 'Professional Alchemist' NPC in each town. Please be noted that Formula cannot be used when a certain time pass after the identification. <'[Lv.470] Faint Arcanum Formula' item and Formula Identification> <Time Limit of Formula item> '[Lv.470] Faint Arcanum Formula' can be received via certain contents. 3. Arcanum Brewing If you received all materials, you can proceed in Arcanum Brewing. The content aims to obtain rewards by moving the Bottle to as many destinations as possible within a fixed opportunity (toxicity). Mini-game for Arcanum Transmutation proceeds as follows. 1. Items in possession are displayed at the top. Select the appropriate item and add it to the grinder to move the Bottle to its destination. <Add Material Item> 2. The Bottle moves when clicking the ☞ icon. <Activate the Grinder> <How the Bottle moves> 3. Repeat the 1, 2 progress and move to the destination. Once the toxicity is full, you need to use the Toxic Neutralizer, or will no longer progress. <Toxic Gauge and Neutralizer> 4. Arcanum will be extracted once you reach the destination. Type of Arcanum is determined by fixed chance, and the number of Arcanum will be given by chance according to the current toxic value. <Arcanum Extraction> <Receive Arcanum> Up to 4 destinations can be created. If there is remaining toxic after the extraction, you can continue progressing to the next destination. <Arcanum Items> <Combat Item> Arcanum greatly increases the character's specification, and Combat item gives an effect that helps the combat in Goddess Message: Memory of Flame. Details of effect and function can be checked when applied to the game. Goddess Message: Memory of Flame / New Accessory It is a content where you defeat multiple monsters by using the powerful party skill and combat gimmick (Gabija's Aura). Because a powerful monster appears, not only the party members' specification but the judgment of using party skill and the combat gimmick affects the clearing of the content. Party leader can use the party skill, and the difficulty can be lowered by using the item crafted by Arcanum Brewing that can only be used by the party leader. This content is progressed for 12 minutes and has monster wave by 4 times. 3 kinds of difficulty will be provided: Solo, Fixed 5 members Party (Normal), and Fixed 5 members Party (Hard). Status UI Party Skill (Cooldown: 60 seconds) Skill Effect Increases party members' final damage by 100% for 60 seconds. Decreases party members' skill Cooldown by 50% for 45 seconds. Party members become immune to the damage for 35 seconds. Combat Gimmick (Gabija's Aura) Gabija's Aura appears periodically during the combat. The number of lights suitable for the difficulty level is created among 5 kinds of lights. When the light is activated, various effects will be given to the monsters near the light. Color Effect Blue Freezes the nearby monster periodically. Red Decreases nearby monster's Defense by 50% periodically. Purple Pulls the nearby monster near the light periodically. Green Makes nearby monster's AoE Defense Ratio to 0 periodically. Yellow Increases the nearby enemy's striking judgment range periodically. Reward you can receive Item that you equip to the new slot (earring) can be received. The number of [Fire Flame Earring Fragment] can be received according to the difficulty, and you [Fire Flame Earring] can be received by collecting the [Fire Flame Earring Fragment]. When you create the earing by collecting the fragment, the stat of the Fire Flame Earring will be determined. UP to 3 Main Stats (STR/CON/INT/SPR/DEX), and up to 3 special stats(skill level increase per each rank) can be applied to the earing. Class that increases skill level can consist of the same type, and the earing can be traded via market before equipping but will be bound to the character once equipped. Deletion of Uphill Defense and Dimensional Collapse Point With the Contents/System update, Uphill Defense and Dimensional Collapse Point will be deleted. Mercenary Badge, which is the main reward of the contents, will be added to the Weekly Boss Raid Total Reward. Total damage reward of the Weekly Boss Raid will be changed as follows. (The detailed date will be announced via patch note when applying to the game) Toatal Damage Before After 125,000 Mercenary Badge - 2,500 Attribute Points 1,000 x8 Fedimian Public House Balloting 1 Time Free Voucher x11 Mercenary Badge - 2,500 2,000,000 [Lv.460] Enhance Aid (Untradable) x1 Mercenary Badge - 3,000 Fedimian Public House Balloting 1 Time Free Voucher x11 [Lv.470] Enhance Aid (Untradable) x3 Mercenary Badge - 18,400 5,000,000 Shining Demon Lord Cube Box x1 Mercenary Badge - 7,500 Fedimian Public House Balloting 1 Time Free Voucher x11 Shining Demon Lord Cube Box x1 Mercenary Badge - 22,900 10,000,000 Shining Demon Lord Cube Box x1 Medal of Honor: Boruta x1 Fedimian Public House Balloting 1 Time Free Voucher x11 Shining Demon Lord Cube Box x1 Medal of Honor: Boruta x1 Mercenary Badge - 15,400 18,750,000 [Lv.460] Enhance Aid (Untradable) x1 Mercenary Badge - 5,000 Fedimian Public House Balloting 1 Time Free Voucher x11 [Lv.470] Enhance Aid (Untradable) x3 Mercenary Badge - 20,400 25,000,000 Recipe - Raid Portal Stone (x3) x10 Fedimian Public House Balloting 1 Time Free Voucher x11 Recipe - Raid Portal Stone (x3) x20 37,500,000 Lv.460 Awakening Abrasive (Untradable) x2 Fedimian Public House Balloting 1 Time Free Voucher x11 Lv.460 Awakening Abrasive (Untradable) x2 50,000,000 Shining Demon Lord Cube Box x1 [Lv.460] Enhance Aid (Untradable) x1 Mercenary Badge - 5,000 Fedimian Public House Balloting 1 Time Free Voucher x11 Shining Demon Lord Cube Box x1 [Lv.470] Enhance Aid (Untradable) x3 Mercenary Badge - 5,000 125,000,000 Medal of Honor: Boruta x1 Mercenary Badge - 7,000 No change 175,000,000 [Lv.460] Enhance Aid (Untradable) x1 Weekly Boss Raid Cube x2 [Lv.470] Enhance Aid (Untradable) x3 Weekly Boss Raid Cube x2 250,000,000 [Lv.460] Enhance Aid (Untradable) x1 Shining Demon Lord Cube Box x1 Medal of Honor: Boruta x1 Mercenary Badge - 10,000 [Lv.470] Enhance Aid (Untradable) x3 Shining Demon Lord Cube Box x1 Medal of Honor: Boruta x1 Mercenary Badge - 10,000 300,000,000 Recipe - Raid Portal Stone (x3) x10 No change 375,000,000 Medal of Honor: Boruta x1 Shining Demon Lord Cube Box x1 No change 625,000,000 [Lv.460] Goddess Enchant Jewel (Untradable) x1 Medal of Honor: Boruta x1 No change 750,000,000 [Lv.460] Goddess Enchant Jewel (Untradable) x1 Weekly Boss Raid Cube x1 [Lv.460] Goddess Enchant Jewel (Untradable) x2 Weekly Boss Raid Cube x1 1,250,000,000 Medal of Honor: Boruta x1 Weekly Boss Raid Cube x1 No change 1,750,000,000 Goddess Black Gem Cube x1 [Lv.460] Awakening Abrasive (Untradable) x1 Goddess Black Gem Cube x1 [Lv.460] Awakening Abrasive (Untradable) x3 Related items will be changed as follows. (Multiply Token has the same effect regardless of tradability). Mercenary Badge Boost Voucher effect is changed as follows. Before After Weekly Acquisition Limit +100,000 Uphill Defense 1 time gain +5,000 Dimensional Collapse Point 1 time gain +4,000 Remnants of Bernice gain +20,000 Weekly Boss Raid 125K Damage reward +40,000 Field gain +100% Weekly Acquisition Limit +100,000 Remnants of Bernice gain +20,000 Weekly Boss Raid 125K Damage reward +76,000 Field gain +100% NEXT This concludes the posting about the new contents and system. The detailed dates will be announced via the patch note before applying it to the live server. Contents above may change/be added/deleted when applying to the live server. Thank you.
Greetings, Saviors! We have prepared special packages! Don't miss the chance to get strong:) Period From the scheduled maintenance on March 16, 2021 To the scheduled maintenance on April 13, 2021 Sprouting Clover Package 535TP max: 1 per team Item Name Count Trade 2021 Botanic Seal 1 Only Team Storage Level Jumping Card (Lv.450) 1 Only Team Storage [2021] 16 ENH 10 TRA Savinose Dysnai M.Weapon Selection Box 1 Only Team Storage [2021] 16 ENH 10 TRA Savinose Dysnai S.Weapon Selection Box 1 Only Team Storage [2021] 11 ENH 10 TRA Savinose Dysnai Armor Selection Box 4 Only Team Storage [2021] Main Weapon Vaivora Enchant Selection Scroll 1 Only Team Storage [2021] Sub-Weapon Vaivora Enchant Selection Scroll 1 Only Team Storage [2021] Weapon Set Stats Scroll 2 Only Team Storage [2021] Armor Set Stats Scroll 4 Only Team Storage Class EXP Card Box 1 Only Team Storage Character Slot Voucher 1 X Legend Card Slot Unlock Voucher 1 Only Team Storage [Event] Unlock Voucher Selection Box 1 Only Team Storage Class Change Voucher Lv 4 1 Only Team Storage x8 EXP Tome 5 Only Team Storage Silver Chest: 1,000,000 10 Only Team Storage Attribute Points: 1,000 10 Only Team Storage Special Rice Cake Soup 30 O Miracle Seeds 50 Only Team Storage Goddess Sculpture 50 Only Team Storage Small Elixir of HP Recovery 50 O Small Elixir of SP Recovery 50 O Lv15 Basic Condensed HP Potion 500 Only Team Storage Lv15 Basic Condensed SP Potion 500 Only Team Storage Challenging Clover Package 268TP max: 10 per team Item Name Count Trade Challenge Mode One Entry Voucher 30 Only Team Storage Division Singularity One Entry Voucher 10 Only Team Storage Division Singularity Multiply Token 10 Only Team Storage Instanced Dungeon Reset Voucher 15 Only Team Storage Instanced Dungeon Multiply Token 30 Only Team Storage Uphill Defense x3 Multiply Token 3 O Dimensional Collapse Point x3 Multiply Token 3 O Happy Clover Package 498TP max: 3 per team Item Name Count Trade Legend/Unique Assister Random Box 5 Only Team Storage [Lv.440] Stage 10 Transcendence Scroll 1 Only Team Storage White Witch's Forest: Legend (Auto Match) One Entry Voucher 15 Only Team Storage Lepidoptera Junction: Legend (Auto Match) One Entry Voucher 15 Only Team Storage Raid Portal Stone 50 O Legend Raid Portal Stone 20 O Sierra Sack 3 Only Contents Nucle Sack 10 Only Contents Mystic Tome Page 100 O Shining Sole Hunt One Entry Voucher 3 O Enchant Scroll Box (x10) 3 Only Contents Small Elixir of HP Recovery 1000 O Small Elixir of SP Recovery 1000 O Clover All in One Package 948TP max: 1 per team Item Name Count Trade Sprouting Clover Package 1 Only Team Storage Challenging Clover Package 1 Only Team Storage Happy Clover Package 1 Only Team Storage [Lv.450] Diamond Anvil (30 Days) 3 Only Team Storage
Greetings, Saviors! In honor of TOS’ second anniversary on Steam (celebrated on March 29!), we’re offering a special 50% OFF discount on our New Rank Booster DLC for two weeks! The discounted DLC will be available at our Steam Store from March 22 to April 5, 2018. Click the links below to access our Steam Store and purchase the New Rank Booster DLC: - North America (for [NA] Klaipeda) - Europe (for [EU] Fedimian) - Southeast Asia (for [SEA] Telsiai) - South America (for [SA] Silute)
Greetings, Saviors. This is Tree of Savior Developer Team. We would like to share the new raids that are currently under development: The White Witch Forest Raids. New Unique Raid: White Witch Forest Upon the low land of the Stogas Plateau, there's a shallow passage that marks the history of mankind a long time ago. It's so high, so rough that no travelers bypass the passage any longer. But this cold, desloated place was perfect home for the white witch. Her wrath and the freezing weather of the plateau never seeks a rest. White Witch Forst - Frost Pbeta Frost Pbeta is a demon made from snow and ice created by the white witch. Only handful of wisemen who know about the white witch assume that Beholder somehow influenced her due to the shape of Pbeta. Frost Pbeta is receiving the power of the white witch for the most in the forest through the black crystal of Beholder. This makes Frost Pbeta very powerful, but defeating Frost Pbeta will deplete big portion of the white witch's power. White Witch Forest - White Witch The White Witch Forest is like a natural labyrinth. One has to break through the rough mountain passage. The white witch was the only daughter of a family that supported the Crusaders vigorously. She is only few years younger than Zofija Eleonora, the Crusader Master. They were like real sisters in the past. The two friends made their last farewell promise a night before Zofija's dispatch to the southern kingdom in order to search for the trace of goddesses. But before the day comes, Mezio Diena arrived first. On the day of Mezio Diena, many people were abducted by the demons under Beholder. The white witch was no exception. The victims were used for Kruvina experiment and had to experience great suffering. Fortunately, the white witch could escape the miserable madness. But Beholder kept his eyes on her from the shadow. He used hallucinations and deluded people to isolate her. Everything tore apart the poor soul: the aftereffect of the Kruvina experiment, the loneliness after the escape, and the fear of demon pursuer. She had only one remaining hope, her only sister like friend, Zofija. She headed to the south where Zofija was dispatched. But there was the high mountains of Stogas Plateau. She had no choice but to climb the ridge. It was so cold that her whole body was numb. It was so hungry and thirsty that she had no strength to raise her hand. It was so tired that she couldn't keep her balance. She fell, across the shallow passage, down the cliff. The fall broke her legs. She didn't give up. She crawled the bottom of the cliff for shelter and help. But it was a mere struggle before her last breath. The death could not free her from misery. The leftover of Kruvina experiment resurrected the white witch as the demon of snow and ice. Her poor soul could not stand the reality that she turned into a demon. Her mind was shattered, and her madness turned into philautia. The white witch's glacial madness and hatred will now face toward the people and goddesses who did not help her when she needed them for the most, and Zofija for not showing up as promised. New Unique Eqiupment The new Unique grade equipment are exclusive from the White Witch Forest. They will have their unique options just like the other Unique grade equipment, and can be used as the equipment itself or extracted to ichors. Here are some of the unique options for the new equipment. [Frozen Beat] - Triggered by Murmillo: Shield Attack - Deals damage to the surrounding 3 times for 3 seconds - Skill damage +1100% - Strike Property - 20% chance to freeze the target for 3 seconds - The target number is affected by caster's AoE Attack Ratio [Icicle Burst] - Triggered by Fence and Matador attack skills - Pierce Property damage to 10 targets around - Skill damage +1500% - Stacks 1 debuff to the targets for 5 seconds (Stacks up to 5) - Each stack of debuff lowers critical resistance by 5% - Cooldown 3 seconds [Magic Bolt] - Triggered by Magic skill attack - Skill damage +2000% - Cooldown 5 seconds - Magic Bolt will be triggered 2 times if the remaining SP is lower than 60% - Magic Bolt will be triggered 3 times if the remaining SP is lower than 30% AND... Legend Raid: White Witch Forest will be introduced as well. The Legend Raid: White Witch Forest will be much more powerful, harder difficulty, and new Legend grade equipment will be available. Unique Raid: White Witch Forest Event An event for the new Unique Raid: Whtie Witch Forest will be held. Any team which completes the Unique Raid: White Witch Forest for the first time can receive the rewards. Zofija Eleonara will provide 5 event bonfire which will help your raid. Legend Raid: White Witch Forest Overview We are preparing a new Legend Raid for the White Witch Forest. The threats of the new Legend Raid: White Witch Forest will not only be increased Attack and HP of the monsters but also the skills will be. You might found that the skills are not that difficult to overcome in the Unique Raid: White Witch Forest. It will not be as easy as in the Unique Raid when you face them in the Legend Raid. New skills will also be added to the Legend Raid. These new skills will be key to your successful assault on the Legend Raid. Reward: New Legend Grade Equipment You can receive the new Lv. 440 Legend grade equipment from the Legend Raid: White Witch Forest. You may receive the rewards according to the difficulties you try, and the rewards will be final products or the materials for the new Legend grade equipment. You might be able to receive +11 enhanced Legend grade equipment in the Hard difficulty in low chance. The new Legend grade equipment will hold their own unique options specialized to the Raid contents, which will differentiate itself from the other Set-Stats(like Smugi) and provide another attractive option for you.
Greetings, Saviors. This is Tree of Savior Developer Team. Tree of Savior Development Team has been working on the damage, buff, skill utility, and system of each class since the 4ever update. We are still working on the buff balance of Scout type classes, so we will continue with the other processes after the Scout type classes process is done. We would like to share future plan for its concept and direction. The primary changes will be as follow. Minimalizing skill consumption items We are planning to remove the item consumption of some skills. Not all skills will be affected, but attack skills will be prioritized in order to reduce the burden during the battle. This change can take some time for the post-process of unnecessary items or functions in addition to removing the item consumption feature, so the change can be applied step by step. Class Change Retiarius Remove all Rete required for Pull Rete and Throw Rete Pyromancer Remove Pyrite required for Hell Breath Cryomancer Remove Cryorite required for Frost Pillar Rune Caster Remove all Rune Stone required for Rune of Ice, Rune of Justice, Rune of Protection, Rune of Destruction, and Rune of Rock Onmyoji Remove all Paper Doll required for Greenwood Shikigami, Water Shikigami, Toyou, and Ying Yang Harmony Taoist Remove all Strange Yellow Paper for Storm Calling, Creeping Death Charm, Divine Punishment, and Eradication Sapper Remove all Trap Kit for Claymore, Punji Stake, Spring Trap, Broom Trap, Leghold Trap, and Spike Shooter Fletcher Remove all items required for Broadhead, Bodkin Point, Barbed Arrow, Crossfire, Divine Machine Arrow, and Magic Arrow Dievdirbys Remove Sculpting Wood for Carve Owl Monk Remove silver required for God Finger Flick Inquisitor Remove all Torture Tools for Pear of Anguish, Breaking Wheel, Iron Maiden, and Ripper Exorcist Remove Holy Water required for Aqua Benedicta PVP Change We have been reduced overall PVP skill factors for both dealing damage and receiving healing, but we believe the healing amount received is relatively less than the damage dealt. Therefore, we are planning to improve the healing amount received in the future. Also, we believe some skills are too advantageous than the rest of the classes, thus some skills are subject to be adjusted. Zone Healing Received TBL 15% → 22.5% GTW, Gemstone Feud 25% → 37.5% Skill Name Adjustment Heal Cooldown Revive Duration and Cooldown Reincarnate: Ally Duration and Cooldown Resurrection Casting Time and Cooldown Backmasking Casting Time and Cooldown Durahan Card When incapacitated, become invulnerable for short time and then incapacitated (No Resurrection) Scout Type Classes Even though the Scout type builds are statistically evenly spread, we found that even the pistol based builds choose Assassin as part of the build. We are planning to adjust overall damage buff skills of the Scout type classes and then adjust damage increment factor to widen the range of the builds. Also, we are planning to simplify the skill set of Bullet Marker for the optimization of skill points for Bullet Marker. Rangda Rangda is a class without any requirement for the dagger and pistol. We want to emphasize this point by applying the [Penyerapan] in a more generalized form. And we are planning to limit [Kutukan] as it can neutralize a target with no extra limit or requirement. A Rangda will need to combine Kutukan with Keletihan in order to neutralize the target for 100%. Skill/Attribute Adjustment Kutukan Kutukan debuff will be inflicted by 50% in PVP. Each Keletihan: Fatigue debuff stack will increase the Kutukan chance. Penyerapan Maximum skill level is changed from 15 to 5. Rawa Delay is adjusted Corsair We believe the [Dagger Mastery: Sudden Attack] is inefficient to Corsair. Therefore, we will remove the [Dagger Mastery] attribute and improve the output of [Brutality] as a counterpart. The [Dagger Mastery: Sudden Attack] is not exclusive to Rogue only. Skill/Attribute Adjustment Brutality Damage increment value will be adjusted. Dagger Mastery: Sudden Attack This attribute will be removed. Rogue Rogue is a class which attacking from behind with [Dagger Mastery] and [Backstab] is critical, but it requires some skills to achieve the goal. This is the unique point of the Rogue, but we want it to be more accessible and convenient to players. Also, we would adjust [Burrow] so that it can be more useful in PVP environment. Skill/Attribute Adjustment Dagger Mastery: Sudden Attack More damage will be dealt to the target for attack from behind. Backstab Skill factor is changed. First overheat use of Backstab in PVP zone will have special effect added. Critical Chance increment is removed. Damage increment if critical hit is removed. Feint Maximum skill level is changed from 10 to 5. Moves to rear of the target within range and fix direction of the target for 3 seconds. Increases damage against target from behind per [Feint] debuffs of target (Up to 100%). An attack against target with 5 [Feint] debuffs will apply as 3 consecutive strikes. Cooldown is increased. Feint: Back Roll This attribute will be removed. Burrow Burrow will no longer deal damage. Can move slowly while burrowed. Using Burrow again while burrowed will pop up the character and silence enemies around. Burrow: Enhance The effect of the attribute will be changed to duration. Sneak Hit Maximum skill level is changed from 10 to 5. The Critical Chance value per skill level will be changed as maximum skill level is changed. Evasion Maximum skill level is changed from 10 to 5. The Evasion value per skill level will be changed as maximum skill level is changed. Movement Speed will also be increased. Ardito We would like Ardito to be more useful when combining the new attribute with dagger. Skill/Attribute Adjustment Ardito: Assault 30 second long [Gunpowder] buff stacks for each Granata, Tre Granata, and Ritirarsi. - Each [Gunpowder] buff increases dagger's Critical Chance. (Stacks up to 5) Using Invasione or Taglio stacks [Fresh Blood] buff - Each [Fresh Blood] buff increases dagger's Damage and Critical Damage. (Stacks up to 10) Bullet Marker Buller Marker is the class with the most skills. This provides the widest variety of skill choice, but it backfired as an ambiguous use of many skills or some skills are even turned out as useless skills. Schwartzreiter is designed as riding class with few active skills, thus it does not go well with Bullet Marker. We are planning to remove some skills with mount capability and change all Bullet Marker skills to unmounted only skills. We want to maintain the original skills as much as possible even after the change, so we are planning to use Outrage as a connector to other skills. Skill factors will also be reconsidered. Skill/Attribute Adjustment Double Gun Stance Pistol skill damage will be incrased while Double Gun Stance is active. Tracer Bullet Maximum skill level is changed from 10 to 5. Cooldown is changed. Duration is changed. Tracer Bullet: Precision Shot Pistol skills will receive bonus minimal Critical Chance. Outrage Skill effect is changed. - Bullet Marker skill damage is incrased while Outrage is active. - Special abilities of some Bullet Marker skills will be activated if [Overheat] buff is 10 or more stacked while Outrage is active. Napalm Bullet Stacks 1 [Overheat] buff upon use. - Synergy with Outrage: Inflicts [Tase] debuff to target. - [Tase] Debuff: Receives Lightning Property damage when hit by an attack. R.I.P. Stacks 1 [Overheat] buff upon use. - Synergy with Outrage: Shoots bullets that ignore target's Defense for certain amount. Mozambique Drill Stacks 1 [Overheat] buff upon use. - Synergy with Outrage: Shoots bullets that ignore target's Defense and inflict damage over time. Bloody Overdrive Bloody Overdrive will attack every area if [Overheat] buff is 10 stacked. Freeze Bullet: Silver Bullet New attribute is added. - The pistol skills will have Holy Property instead of basic attacks freezing the target. Tase This skill will be removed. Full Metal Jacket This skill will be removed. Smash Bullet This skill will be removed. Silver Bullet This skill will be removed. Sheriff We will reconsider the skill factors as well as adjusting the maximum skill level of Westraid for more variety of attack skills. Skill/Attribute Adjustment Westraid Maximum skill level is changed from 15 to 5. The Accuracy value per skill level will be changed as maximum skill level is changed. Sheriff: Reload New attribute is added. - 1 [Reload] buff will stack if a Sheriff skill's cooldown is completed. - Each [Reload] buff stack will increase pistol Attack and Critical Damage. Schwartzreiter The pistol class tree is divided into mount based class tree (Schwartzreiter) and unmount based class tree (Bullet Marker). This is the base that we used for the damage adjustment. Therefore, we want to emphasize the mount based class with new attributes and adjusted skill factors. Skill/Attribute Adjustment Schwartzreiter: Special Maneuver New attribute is added. - Moving while mounted on a companion will stack [Mobility: Pistol] buff periodically. - Standing still will decrease [Mobility: Pistol] buff periodically. - Each stack of [Mobility: Pistol] will increase Critical Damage of pistol attack. (Up to 20 stacks) - Getting off from the companion will reset the buff. [Art] Limacon: Enhanced Upgrade New Enhanced Upgrade for Limacon Art will be added. Swordsman One-handed weapon + Shield Class Rodelero We are planning to adjust skill factors of Rodelero to suit them more for PVE. Also we will optimize skill points by adjusting the maximum level of some skills and combining the Shield Charge to Slithering and further adjusting Slithering. Skill/Attribute Adjustment Rodelero: Shield Attack Portion of Physical Defense of the shield will be transferred to Attack. Shield Push Will remove a buff of target. Reducing Defense penalty will be changed into Increasing damage received penalty. Shield Shoving Maximum skill level is changed from 10 to 1. - Gem and Divine Might will increase skill level beyond 1. - The Evasion, Critical Resistance, Block of affected target will be reduced in addition. Shield Bash Level requirement for the skill is reduced to Rodelero level 16. - Maximum skill level is changed from 5 to 10. Slithering Level requirement for the skill is changed to Rodelero level 16. Basic skill effect will be changed to the following: - Movement Speed will be increased during channeling. - Block and Physical Defense will be increased and become immune to knockback while moving. - FInishing the channeling will inflict damage to enemies in front. - The damage will be increased proportionally to the damage received while channeling. Shield Charge This skill will be removed. Murmilo The Cassis Crista is almost a mandatory for Rodelero or Peltasta due to its transition of shield Defense to Attack for one-handed weapon class builds. We want various class builds to be enjoyed. Starting from removing the damage increment of Cassis Crista, we would improve [Shield Attack] skills of Murmilo, Rodelero, and Peltasta and adjust skill factors. Skill/Attribute Adjustment Murmilo: Shield Attack Portion of Physical Defense of the shield will be transferred to Attack. Frenzied Slash Will be able to use the skill without Cassis Crista. Will no longer move fixed distance but move to the target. Cassis Crista Will no longer transfer portion of Physical Defense of the shield and some effects will be adjusted. Sprint Movement Speed will be increased by a big amount and return to the original speed over time. Sprint: Melee New attribute will be added. - Sprint skill will no longer increase the Movement Speed but will increase AoE Attack Ratio by 100% and deal damage to enemies around when Murmilo skill is used. - The duration of Sprint will increase by 100%. Hackapell We believe that the low skill factor, many overheats, short cooldowns, and the effect of Hakka Palle are unnecessarily merged together. We will reconsider the overall overheat and cooldown. The skill factors will be adjusted accordingly to changed skills. Hakka Palle will be changed to damage buff skill. Other Classes Squire We will adjust the foods of the Refreshment Table as the maximum HP increment and HP recovery time boost of the foods are too excessive. Also, we would lower the damage of monsters from major raids and make the food buffs stick with your character even if the character is incapacitated for easier and more convenient experience with the raids. Soup (HP recovery time boost) and Yogurt (SP recovery time boost) will be applied as % and will be applied as multiplication with other recovery time boosting buffs. As payback for lowering the efficiency of the Refreshment Table foods, Equipment Maintenance will be buffed to suit with the current status of the balance. The performance of the equipment which went through the maintenance can have their performance boosted up to 10.5% for the skill level of Equipment Maintenance. Skill/Attribute Adjustment Equipment Maintenance Gloves and Boots can be maintained as well. Weapon's Attack increment will be applied proportional to the weapon's Attack. - The applied value will be the average of minimum and maximum Attack value of the weapon. - The number of possible attacks will be affected by the Squire's [STR] and [DEX]. Armor's Defense increment will be applied proportional to the Armor's Defense. - The applied value will be average of Physical and Magic Defense. - The number of possible attacks to withstand will be affected by the Squire's [STR] and [DEX]. Refreshment Table The maximum HP increment effect of Salad will be reduced. The maximum SP increment effect of Sandwich will be reduced. HP recovery time boost of the Soup will be changed to proportion instead of seconds. - 5 seconds faster → 10% faster SP recovery time boost of the Yogurt will be changed to proportion instead of seconds. - 5 seconds faster → 10% faster Sorcerer The SP recovery time boost of [Summon Servant] will also be adjusted as the Refreshment Table of Squire's Salad and Yogurt are adjusted. Also, [Icrement of Additional Damage] will be adjusted as well. The summons will receive the effect of the buffs of the master. (This applies to Necromancer and Bokor as well) Skill/Attribute Adjustment Summon Servant SP recovery time boost of the Yogurt will be changed to proportion instead of seconds. - 5 seconds faster → 10% faster [Additional Damage] buff will be adjusted. Dievdirbys Basics are as same as Sorcerer, but the Statue of Goddess Zemyna has its own value. So only SP recovery time boost will be adjusted. Skill/Attribute Adjustment Statue of Goddess Zemyna SP recovery time boost of the Yogurt will be changed to proportion instead of seconds. - 5 seconds faster → 10% faster [Additional Damage] buff will be adjusted. Nak Muay Currently, Nak Muay requires certain conditions to increase the damage output and the required work to build up the output is too much. We will adjust the skill factors and Muai Thai for better output and synergy with the other skills. Sapper Like Nak Muay, we believe Sapper requires certain conditions to raise the output. We will reconsider the skill factors of Sapper skills. Other Adjustment Plans [Purification Pendant] will be added to Gemstone Fued. It will be given to the character upon entry to Gemstone Feud and can only be used inside the Feud. Using it will remove all advanced removable debuffs. The pendant can be used even if the character cannot use other items or skills, and will provide resistance to status ailment for a short period of time against advanced removable status ailment debuffs, knockback, and knockdown for the high chance. [Arch Stone Fragment] will be added, which can be used to craft an Arch Stone. The fragment will be much easier to obtain. We would like to provide a better user experience with items while keeping the value of Arch Stone. The drop rate of Arch Stone will remain as before. Arch Stone Fragment will be dropped as same as Arch Stones, but some may be dropped from somewhere else. [Boruta Seal Fragment] will be added, which can be used to craft a Boruta Seal. It can be obtained from the Kedora Merchant Alliance's Mysterious Cube. The Boruta Seals will be dropped as same as before. New Master NPC cards will be added.
Greetings saviors, this is the Dev. team of Tree of saviors. We are here to inform you that the long-awaited 64bit and the DirectX11 version client is on the way to be released! Our goal is to apply this at the start of 2021. As a result of internal testing, we were able to secure the memory stability of the game client by using all available system memory via 64bit Migration. Also, conducting the DirectX 11 version not only made the multi-core apply smoothly but also improved the performance of the client significantly. The 64-bit version of the game server has already been applied to the Korean Server, and the crash of the channel has been counted 0 last week! It turns out to be more stable than the previous server. Because the current client status of Tree of Savior is 32bit & DirectX 9 version, the newly developed 64bit & DirectX11 version client may cause compatibility issues. Thus, our new client will temporarily provide both 32bit& DirectX9 version and the new 64bit& DirectX11 at the same time. After stability is secured, it will be completely converted to 64bit & DirectX11. The 64-bit operating system and Graphics Card that supports DirectX 11 is necessary to operate the newly developed client. Therefore, the requirements of the PC will be adjusted and the details will be informed again. ■ Q&A Q: Do we need to reinstall the game? A: The 64-bit update will be done by the client patch, so there is no need to reinstall the game. Q: How can I check the bit of my computer OS? A: It can be checked via the route as follows depending on the Windows version. - Under Windows XP (98, ME, XP) : This PC - Properties - Basic - System (If there is 64, it is 64bit and if not, 32bit) - Windows 7, Windows Vista : Control Panel - System and Security - System - System Type (32bit Operating System, or 64bit Operating System) - Windows 10 : Control Panel - System and Security - System - System Type (32bit Operating System, or 64bit Operating System) Q : How can I check if my Graphics Card supports the DirectX 11? - Windows 7, Windows Vista : Start - search and execute ‘dxdiag.exe’ - System - System Information - DirectX Version - Windows 10 : Search - Execute ‘dxdiag.exe’ - System - System Information - DirectX Version Q: What kind of Graphics Cards support DirectX 11? A: These are the list of Graphics Cards that support DirectX 11, but please refer to the details in each Graphics Card's website/information. - NVIDIA GeForce GTX 1660 GeForce GTX 650 GeForce GTX 1650 GeForce GT 640(DDR3) GeForce GTX 1080 Ti GeForce GT 630 GeForce GTX 1080 GeForce GTX 590 GeForce GTX 1070 GeForce GTX 580 GeForce GTX 1060 GeForce GTX 570 GeForce GTX 1060 5GB GeForce GTX 560 Ti GeForce GTX 1060 3GB GeForce GTX 560 GeForce GTX 1050 Ti GeForce GTX 560 SE GeForce GTX 1050 GeForce GTX 550 Ti GeForce GT 1030 GeForce GT 520/610 GeForce TITAN X GeForce GTX 480 GeForce GTX 980 Ti GeForce GTX 470 GeForce GTX 980 GeForce GTX 465 GeForce GTX 970 GeForce GTX 460 GeForce GTX 960 GeForce GTX 460 SE GeForce GTX 950 GeForce GTS 450 GeForce GTX 750 Ti GeForce GT 440/630 GeForce GTX 750 GeForce GT 430 GeForce GTX TITAN Z GeForce GT 620 GeForce GTX TITAN Black - AMD GeForce RTX 3090 Radeon R7 360 GeForce RTX 3080 Radeon R7 260 GeForce RTX 3070 Radeon HD 7990 GeForce RTX 2080 Ti Radeon HD 7970 GHz Edition GeForce RTX 2080 SUPER Radeon R9 280X GeForce RTX 2080 Radeon HD 7970 GeForce RTX 2070 SUPER Radeon R9 280 GeForce RTX 2070 Radeon HD 7950 GeForce RTX 2060 SUPER Radeon R9 270X GeForce RTX 2060 Radeon HD 7870 GHz Edition GeForce GTX 1660 Ti Radeon R9 270 GeForce GTX 1660 SUPER Radeon R7 370 Radeon VII Radeon R7 265 Radeon RX 5700 XT 50th Anniversary Radeon HD 7850 Radeon RX 5700 XT Radeon HD 7790 Radeon RX 5700 Radeon R7 250X Radeon RX 5600 XT Radeon HD 7770 GHz Edition Radeon RX 5500 XT Radeon HD 7750 Radeon RX Vega 64 Radeon R7 250 Radeon RX Vega 64 Radeon R7 240 Radeon RX Vega 56 Radeon HD 6990 Radeon RX 590 Radeon HD 6970 Radeon RX 580 Radeon HD 6950 Radeon RX 570 Radeon HD 6870 Radeon RX 480 Radeon HD 6850 Radeon RX 470 Radeon HD 6670 Radeon RX 460 Radeon HD 6570 Radeon R9 Fury X Radeon HD 6450 Radeon R9 Nano Radeon HD 5970 Radeon R9 Fury Radeon HD 5870 Radeon R9 380 Radeon HD 5850 Radeon R9 285 Radeon HD 5830 Radeon R9 295X2 Radeon HD 5770/6770 Radeon R9 390X Radeon HD 5750/6750 Radeon R9 290X Radeon HD 5670 Radeon R9 390 Radeon HD 5570 Radeon R9 290 Radeon HD 5450 Radeon R7 260X Thank you :)
Greetings, Saviors. Some of our users might be experiencing an issue where graphics for certain items are not being printed properly. If so, please right-click Tree of Savior in your Steam Library and click Properties. After that, please click VERIFY INTEGRITY OF GAME CACHE on LOCAL FILES tab. It will automatically start a process. Please, let us know if the problem persists after the aforementioned process.
Red TOS Ranger GO! Blue TOS Ranger GO! Pink TOS Ranger GO! Yellow TOS Ranger GO! Green TOS Ranger GO! o