When can we expect to have an iTOS event? We’ve received many requests and suggestions from the players about iTOS event, so the first iTOS event is under preparation. It will be revealed and applied soon. We want the buy-back function back. We realize there’s been some demand for buy-back function back among players who sold wrong items unintentionally. As of now, the function has been disabled due to the error of system. We will be turning back, once the system is solved. The chat UI is quite inconvenient, do you have plans to fix it? Based on the user complaints regarding the chat system, we have been working on some improvements convenience-wise. The new and improved chat system will show more info in a less obstructive way. In addition, more options and hotkeys will be able for the chat system. - Chat Settings - Before & After for Applied Minimize Chat
Greetings, Saviors! To commemorate the reworking of the Uphill Defense mission and the Remnants of Bernice dungeon, we will be providing all eligible players for two times the rewards for the two reworked contents! Read on below to see the changes made and find out how you can participate. Event Period FROM the scheduled maintenance on May 14, 2019 TO the scheduled maintenance on May 28, 2019 Uphill Defense Participation & Rewards - The event is open to all players of Lv. 120 and above. - Players will obtain twice the Uphill Points and twice the Gem Abrasives from participating in the new Uphill Defense mission during the event period. - Normal Difficulty: Maximum of 240 Uphill Points when successfully completing 15 stages. - Hard Difficulty: Maximum of 360 Uphill Points when successfully completing 15 stages. Difficulty Uphill Points Normal Maximum of 240 Uphill Points when completed to stage 15. Hard Maximum of 360 Uphill Points when completed to stage 15. - Players can also receive Gem Abrasives by interacting with Sister Lhasa after completing all 15 stages of the Uphill Defense mission. Difficulty Item Number Team Storage NPC Shops Market/Personal Trades Normal 5-star Gem Abrasive 4 X O X Hard 6-star Gem Abrasive 2 X O X Notable Changes - The participation count has been reduced to 4 times a week per team. - One of two difficulties, Normal and Hard, can be chosen by the participating players upon entering the mission area. The difficulty with the most votes will be chosen. - The new Uphill Defense mission consists of 15 stages and all monsters must be cleared at stages 5, 10 and 15 for players to proceed. - A new monster, the Lapemiter, will be introduced. It will explode when it reaches the Divine Torch for instant damage. - Collected Fire Crystals will now be shared among participating players. - Players will no longer be rewarded for clearing each stage, but given a final reward after completing the mission. - Items have been removed from and added to the Uphill Defense Shop. Removed Added Silver Anvil (14 Days) Combat Potion: Uphill Mission (Available for purchase once per day. Costs 480 Uphill Points) Ripped Legend Enhancement Card Combat Potion: Uphill Mission Consumable Weight: 10.0 Cooldown Time: 1 sec A potion used exclusively inside the Uphill Defense mission. Increases damage dealt by 5% and reduces damage taken by 5%. Maximum 10 stacks. Right-click to use. Important - Uphill Points will be issued after the mission ends, in amounts corresponding to the maximum stage reached by the participating players. - Uphill Points earned are not shared between characters in a Team. Changes will be made in the future to make the points shared for a single Team. - Players can lose gems in their inventory when becoming incapable of combat in the mission area (locked gems included). - Players do not gain EXP from completing the Uphill Defense mission. Remnants of Bernice Participation & Rewards - The event is open to all players of Lv. 300 and above. - There are no limits to how many times you can participate, but players will be rewarded only for their highest personal record. - Rankings are reset 6 AM server time every Monday and rewards can be retrieved starting from 9 AM server time, Monday. - Players will receive twice the amount of Remnants of Bernice Coins during the event period. How to Participate STEP 1. Talk to the Oracle Master NPC in Klaipeda to enter the mission area. STEP 2. Defeat the monsters that appear in each stage STEP 3. The mission will come to an end when the character becomes incapable of combat or the 15-minute time limit is over. STEP 4. Players will be ranked on the number of stages cleared. STEP 5. Ranks are reset 6 AM server time every Monday, rewards can be retrieved starting from 9 AM the same day. Notable Changes - All rewards are replaced by Remnants of Bernice Coins. - Remnants of Bernice Coins can be used to exchange for useful items from the Oracle Master NPC’s Remnants of Bernice Shop. Claiming Your Reward - Talk to the Oracle Master NPC and select “See those who entered the Other Dimension”. - Click on the “Claim Last Week’s Rewards” button to the right of the Leaderboard UI to receive your Remnants of Bernice Coins. Remnants of Bernice Point Shop - Talk to the Oracle Master NPC and select “Remnants of Bernice Point Shop” to access the point shop. - The following items will be available to exchange for the Remnants of Bernice Coins. Item Number Team Storage Market Personal Trade NPC Shops Req. Coins [Lv. 390] Rare Enchant Jewel 1 O O X O 90 [Lv. 390] Unique Enchant Jewel 1 O O X O 200 [Lv. 390] Legend Enchant Jewel 1 O O X O 4500 Dimensional Potion 10 O X X X 10 Superior Urgent Repair Kit 3 O X X X 200 * [Lv. 390] Rare Enchant Jewel: Rare-grade Enchant Jewel. Can apply [Enchant Stats] to weapons and armor. * [Lv. 390] Unique Enchant Jewel: Unique-grade Enchant Jewel. Can apply [Enchant Stats] to weapons and armor. * [Lv. 390] Legend Enchant Jewel: Legend-grade Enchant Jewel. Can apply [Enchant Stats] to weapons and armor. * Dimensional Potion: Restores 1300 HP immediately and additionally restores 1820 HP per 2 seconds for 15 seconds. Cooldown of 40 seconds. * Superior Repair Kit: Recovers all durability of currently-equipped items. Important - Players do not gain EXP from participating in the Remnants of Bernice mission.
Greetings, Saviors. We would like to announce that today's maintenance (October 2, 2018) will be extended in order for us to continue investigating and processing data related to the Market and Silver issues mentioned earlier (announcement here). We will update this announcement once we have an approximate time of completion and the servers are ready to open again. Thank you for your understanding.
Greetings, Saviors! We would like to announce that our weekly maintenance will be held at the listed time below. We will upload the details of the patch note later. [EST] 21:00 to 05:00 (February 10 - 11, 2020) [BRT] 23:00 to 07:00 (February 10 - 11, 2020) [CET] 03:00 to 11:00 (February 11, 2020) [SGT] 10:00 to 18:00 (February 11, 2020)
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (September 29, 2020). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors. We would like to announce that the investigation and processing of all accounts involved in the recent DPK errors is ongoing. We have also applied restrictions to accounts found in the possession of additional irregular DPK items that were not removed during the first round of maintenance. We will continue to investigate those accounts and retrieve any items deemed necessary. Our apologies once again for the inconvenience.
Greetings Saviors! Today, we would like to go over the issues the game has been facing with regards to optimization and the results of the various tests we have been conducting in order to solve the aforementioned issues in client stability. Optimization of Performance 1. Server Optimization Most of the critical calculations pertinent to the game are taken care of on the game’s server. Of the many calculations that take place, we have been specifically focusing on streamlining the combat calculations by processing combat calculations at source code layer instead of the script layer. As a result, we have managed to speed up the combat calculations by 10 times when tested offline, and by 3 times when tested on our internal test servers. This optimization process is currently in a near-ready state for application and we are currently undergoing further tests in order to ensure that it does not cause any complications when implemented on our live servers. 2. Client Optimization Background Multi-threaded Loading As you can see in the “before” section of the video above, players are faced with a large number of objects when entering a large city in-game. The current client is made so that all objects must be drawn before a new area is displayed. The advantage of this method is that all objects present in an area can be shown at once but at the same time it stops the game momentarily until all objects have been drawn, hence the stuttering. What we are trying to apply to the game to resolve this issue is the drawing of objects in ‘real time’. This could mean that certain in-game objects, such as the Gender Switch player shop that appears around 8 seconds into the video, may take a longer time to load but it will bring about noticeable improvements in reducing the frequent stuttering that plagues our players while visiting the more populated areas of the game. Distributed Packet Processing Packets are units of information that are transferred between the server and the client. Distributed packet processing is when the client divides the many packets sent from the server for more efficient processing rather than processing them all at once for smoother gameplay. The dev team has been testing this feature with custom clients in the current live settings. Although we have reached some progress in this aspect and have not found issues with the feature in its current state, we want to take the time to make sure that we have left no stone unturned as this would change a big part of how the game works internally. That’s all for today but we will return again with more optimization news, which will include our attempts to enhance the PvP experience for our players by better syncing character positions between players in-game. Thank you for reading!
Greetings Saviors! The Ultimate Monster Tamer has returned! Once again, tame up to 3 monsters of your choosing to conquer the mission boss and obtain even better rewards! Event Period FROM the scheduled maintenance on March 19, 2019 TO the scheduled maintenance on April 16, 2019 Who Can Participate - Characters of level 50 and above How to Participate STEP 1. Interact with the Event Notice Board in the city of Klaipeda or Orsha to receive Tamer's Blue Orb x1, Special Monster Trapper x1, and Blue Orb Dungeon Coin x12. The Blue Orb and Monster Trapper are yours to keep during the event period (you only receive them once per team), but you can come back to the Event Notice Board every day to collect Blue Orb Dungeon Coin x12. STEP 2. Use the Special Monster Trapper in various fields to capture your very own pet monsters, which will be saved inside the Tamer’s Blue Orb. You can save up to 3 monsters at a time, but you cannot capture more than one of the same monster. STEP 3. Defeat regular field monsters no less than 20 levels below your character for a chance to collect Monster Energy, an item you can use to level up your pet monsters. STEP 4. Every monster you capture starts at Lv 1, and you can use Monster Energy to increase their level up to Lv 300 at the Event Notice Board. From Lv 1 to Lv 4, each level-up consumes Monster Energy x1. Starting from Lv 5 and in groups of 5 levels, every level-up consumes an additional +1 Monster Energy. - So from Lv 5 to Lv 9, each level-up consumes Monster Energy x2; from Lv 10 to Lv 14, each level-up consumes Monster Energy x3, and so on. STEP 5. If you want to change one of your captured monsters, go back to the Event Notice Board and release the desired monster back into the wild – doing so will consume Monster Energy x30. The next monster you capture will match the level of the one you released! STEP 6. After you’ve leveled up your pet monsters, it’s time to enter the event mission and put them to the test! You can enter the mission through the Event Notice Board, and each entry consumes Blue Orb Dungeon Coin x4. The entry process is the same as normal instanced dungeons, so you can enter solo, with a premade party, or via auto-matching. STEP 7. Before you start, interact with the Magic Circle inside the mission map to pick the level of the boss you’re about to face to match that of your monsters – you can make it lower and complete the mission with ease, or amp up the difficulty for a challenging run. - If you’re in a party, the mission will accept whatever boss level is entered first, so make sure to coordinate monster levels with your party beforehand. This also means that, if you choose auto-match, you may not be matched with players of similar pet levels. STEP 8. It’s time for battle! Use the Tamer’s Blue Orb to summon your monster pets and attack the boss! Your character cannot use basic attacks or skills inside the mission, so you’ll have to rely on your captured monsters. You have 5 minutes to defeat the boss and complete the mission. STEP 9. After you complete the mission, open the Treasure Chest located inside the event map to receive Blue Cube x1 and a number of Blue Fragments proportional to your pets’ or the boss’ level. The Blue Cube gives you one of 13 random rewards, while the Blue Fragments can be exchanged for useful items at the Event Notice Board. Blue Cube Rewards Use the Cube to receive one of the following random rewards! You can also reopen the Blue Cube with 500,000 Silver (Token users can reopen the Cube one additional time). - Megaphone x2 - Fortune Cookie x1 - Fortune Cookie x2 - Challenge Mode One Entry Voucher (14 Days) x1 - Challenge Portal Scroll (14 Days) x1 - Goddess Sculpture (14 Days) x1 - Believer's Potion x1 - Silver Anvil (14 Days) x1 - Golden Anvil (14 Days) x1 - Attribute Points: 500 (14 Days) x1 - Attribute Points: 1,000 (14 Days) x1 - Asio Weapon Recipe Selection Box x1 - Wastrel Weapon Recipe Selection Box x1 Blue Fragment Rewards Exchange your Blue Fragments for the following items at the Event Notice Board! The amount of Fragments you receive every mission is equal to 1 Fragment per every 10 levels of your pet monster or the boss monster (whichever is lowest). - Megaphone x2 = 15 Fragments - Fortune Cookie x1 = 15 Fragments - Blue Cube x1 = 30 Fragments - Challenge Mode One Entry Voucher (14 Days) x1 = 30 Fragments (max. 15 exchanges per team) - Challenge Portal Scroll (14 Days) x1 = 30 Fragments (max. 15 exchanges per team) - Goddess Sculpture (14 Days) x1 = 30 Fragments - Believer's Potion x1 = 30 Fragments - Silver Anvil (14 Days) x1 = 100 Fragments (max. 5 exchanges per team) - Golden Anvil (14 Days) x1 = 120 Fragments (max. 5 exchanges per team) - Attribute Points: 500 (14 Days) x1 = 150 Fragments (max. 10 exchanges per team) Important - Special Monster Trappers can be used in regular fields, dungeons, and hunting grounds. The Trappers do not work on elite or boss monsters. - Special Monster Trappers must be used near monsters, and they have better chances of trapping monsters with low HP. - Monster Energy can be transferred via Team Storage. - Monsters can only be summoned with the Tamer’s Blue Orb inside the event mission. They cannot be summoned in cities or other maps. - Mission boss levels cannot exceed your own pet monsters’ by more than 100 levels. - All mission bosses inside the event mission are Lightning property. - You cannot enter the event mission with a Companion. Make sure your Companion is OFF before attempting to enter the mission. - Becoming incapable of combat inside the event mission results in no penalties to your character. You can also use items like HP potions inside the event mission. - Blue Orb Dungeon Coins are consumed only after you defeat the boss, not when you enter the mission. If you fail the mission, it will not consume any Coins. - Blue Fragments are calculated for each party member individually based on their specific level data. - Blue Cubes and Blue Fragments can be transferred via Team Storage, but not traded. - Timed items cannot be traded or transferred via Team Storage. - The following items will be automatically deleted at the end of the event period: Blue Cube, Blue Fragment, Monster Energy, Tamer’s Blue Orb, Special Monster Trapper, Blue Orb Dungeon Coin, Fortune Cookie, Believer’s Potion, Asio/Wastrel Weapon Recipe Selection Box.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (February 25, 2020). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.