Greetings, Saviors! We have prepared special packages! Don't miss the chance to get strong:) Period From the scheduled maintenance on June 15, 2021 To the scheduled maintenance on July 13, 2021 Cheerful Gift Box Package 253TP max: 3 per team Item Name Count Trade Level Jumping Card (Lv.450) 1 Team Storage Only Class EXP Card Box 1 Team Storage Only Character Slot Voucher 1 Team Storage Only [Event] Unlcok Voucher Selection Box 1 Team Storage Only [2021] 16 ENH 10 TRA Savinose Dysnai M.Weapon Selection Box 1 Team Storage Only [2021] 16 ENH 10 TRA Savinose Dysnai S.Weapon Selection Box 1 Team Storage Only [2021] 11 ENH 10 TRA Savinose Dysnai Armor Selection Box 4 Team Storage Only [2021] Main Weapon Vaivora Enchant Selection Scroll 1 Team Storage Only [2021] Sub-Weapon Vaivora Enchant Selection Scroll 1 Team Storage Only [2021] Weapon Set Stats Scroll 2 Team Storage Only [2021] Armor Set Stats Scroll 4 Team Storage Only x8 EXP Tome 5 Team Storage Only Weight Increase +1000 Potion 5 Team Storage Only Legend/Unique Assister Random Box 4 Team Storage Only Attribute Points 10,000 50 Team Storage Only Miracle Seeds 50 Team Storage Only Goddess Sculpture 50 Team Storage Only Small Elixir of HP Recovery 100 Trade O Small Elixir of SP Recovery 100 Trade O Lv15 Basic Condensed HP Potion 800 Team Storage Only Lv15 Basic Condensed SP Potion 800 Team Storage Only ※ The price at the [First Time Shoppers Only] and [Rookie/Returning Player Shop]: 215 TP ※ Max: 1 for [First Time Shoppers Only] and [Rookie/Returning Player Shop] Joyful Gift Box Package 349TP max: 1 per team Item Name Count Trade [Event] 16 ENH 10 TRA Glacia Legenda M. Weapon Selection Box 1 Team Storage Only [Event] 16 ENH 10 TRA Glacia Legenda S. Weapon Selection Box 1 Team Storage Only Mercenary Badge Voucher : 5000 10 Team Storage Only [Event] Glacia Unique Weapon Selection Box 2 Team Storage Only Silver Ichor Transmutation Kit 2 Team Storage Only [Event] Pamoka Solution Box 3 Team Storage Only Attribute Points 10,000 50 Team Storage Only Delightful Gift Box Package 475TP max: 3 per team Item Name Count Trade Res Sacrae Raid: Auto Match One Entry Voucher 70 Team Storage Only Res Sacrae Raid: Auto Match Multiply Token 70 Team Storage Only Challenge Mode One Entry Voucher 20 Team Storage Only Division Singularity One Entry Voucher 20 Team Storage Only Division Singularity Multiply Token 20 Team Storage Only Raid Portal Stone 300 Trade O Sole Hunt One Entry Voucher 20 Team Storage Only Blissful Gift Box Package 325TP max: 5 per team Item Name Count Trade [Event] Unidentified Mystic Tome 30 Team Storage Only Arts Reset Potion Profession Selection Box 5 Team Storage Only Attribute Points 10,000 100 Team Storage Only Legend/Unique Assister Random Box 10 Team Storage Only All-in-One Gift Box Package 777TP max: 1 per team Item Name Count Trade Cheerful Gift Box Package 1 Team Storage Only Joyful Gift Box Package 1 Team Storage Only Delightful Gift Box Package 1 Team Storage Only Blissful Gift Box Package 1 Team Storage Only
Red TOS Ranger GO! Blue TOS Ranger GO! Pink TOS Ranger GO! Yellow TOS Ranger GO! Green TOS Ranger GO! o
Hello, this is Tree of Savior Dev team. This posting is about new content that will be updated in the next big update. Goddess Raid : Delmore Battlefield Delmore Battlefield Savior successfully broke through the Beholder's forces at Delmore with the Royal Army led by General Ramin. However, it was only one hurdle, and the war is yet over. This is a dangerous moment that could bring the entire world to destruction unless we find the Beholder within Delmore and stop his plans. Although it's an urgent moment, it was an unexpected being that stood in the way of Delmore. Gate of Delmore The castle gate constantly rolls its unpleasant eyes and fires indiscriminate attacks on discovered intruders, blocking the front of the Army and the savior. If you do not go through this gate, the return of the Royal Army cannot lead to the revival of the kingdom. You can experience a new way of the game, unlike the previous raid in [Goddess Raid : Delmore Battlefield]. To defeat the boss monster, the members need to cooperate and calmly overcome the threats they face. Delmore Battlefield consists of Solo, Auto Match, and Party (Hard). You can obtain the recipe for Party (Hard) difficulty in Auto Match just like the Saint's Sacellum. Category Solo Auto Match Party Game Formation Only Phase 1 Up to Phase 2 Basic Entry Count 2 times per character First 1 time is given as an event Additional Entry Purchase Entry Voucher in Mercenary Badge Shop Use Entry Voucher Item you Receive Refined Revived Soul Fragment x11 Refined Revived Soul Fragment x7 Refined Revived Soul Fragment x7 Revived Soul Fragment x38 Silver Chest x1 Additional Reward X MVP - Refined Revived Soul Fragment x1 Revived Soul Fragment x1 Reward by chance Recipe - Delmore Battlefield: Goddess One Entry Voucher (Untradable) Goddess Token (Gabija) [Lv.470] Enhance Aid 10, 30, 50 Box Revived Paulius Card From this raid, the first clear graphic title will not be given from the party (Hard) version, and you can obtain the graphic title from the clear Achievement. Also, in the extreme version for the squad (fixed party concept) only, which will be updated in the future, a limited-time title that can be set up for one week will be given to the squad that ranks first in clear time every week. New Goddess Rank Accessory New Accessory Isidavie will be added. Isidavie accessory can be crafted by the 'Succession' function to the Luciferie accessory with 8 TRA or above bound to the character. It can only be succeeded to the same type, and only half of the ENH value will be transferred. (round down the decimal point). Only characters with Lv.470 or above can equip Isidavie accessory. Isidavie accessory can only be moved to the Team Storage once it's crafted and will be character-bound once equipped. You can Enhance the Isidavie accessory but cannot Transcendence and Awaken. You can enhance the accessory via 'Goddess Equipment Management' as other Vasilisa equipment and Goddess Token (Gabija) and Refined Revived Soul Fragment will be used as enhancement material. Blessed Shard will be added for enhancement material from a certain value of the enhancement. You can increase the Success Rate when enhancing the Isidavie Accessory by using newly added [Lv.470] Enhance Aid, and [Lv.460] Enhance Aid cannot be used. [Lv.470] Enhance Aid can also be used for lower-level equipment (Lv.460 Vasilisa) and the level limit of Premium Enhance Aid will be removed so that it can be used for every equipment and accessory, regardless of the season. You can change the Isidavie accessory into other types by using [Lv.470] Accessory Type Change Tome. You can change the type even when the lower-level accessory(Luciferie) of the Isidavie accessory is not registered. 2 Accessory Type Change Tome for necklace and 1 Accessory Type Change Tome is needed when changing the type. New System and Content Goddess Message where you can obtain Earring, which is new equipment, Arcanum Brewing that you can craft useful consumables for various contents, and an Archaeology system that you can excavate materials for Brewing will be added. Archaeology You can start Archaeology contents via Geraldas sibling NPC in each town (lv.470). You can pay a certain fee to receive Archaeology missions and find the relics. Once you receive the Archaeology mission, 3 areas that you can excavate will be activated. You can check the area at the upper side of the World Map (N). Detector is needed to detect the relic and you can purchase the 'Basic Detector' via [Item Merchant] or purchase 'Detector' with medal. You can approximate the distance to the relic and if you find the exact location, a pile of dirt where you can excavate the relic will be created. When you excavate a certain number of Relic (3) per area, you can no longer receive more relics. The number of excavations will reset when you receive new Archaeology mission. When you interact with the pile of dirt, the less detection the more, the higher level of relic can be received. However, if you exceed a certain number of detection (50 times) while excavating one relic, you fail on Archaeology mission and can no longer excavate the relic. You can exchange relics for other items via Geraldas siblings and those items will be material for Arcanum Brewing. Arcanum Brewing Arcanum Brewing is content where you craft combat items and Arcanum that applies special effect or increases stat for a certain time. <Main Screen of Arcanum Formula> It is a system that you can receive Arcanum by using material items in possession to make Bottle indicated in the recipe to arrive at each destination within a specified poison (opportunity). <Arcanum Brewing Board> The process of Arcanum Brewing contents is as follows. 1. Receive Material You need material to craft the Arcanum. Material can be received by playing certain content, and there are 2 kinds of material: Ingredient and Additive. Ingredient is an item that moves the Bottle of the Formula. Each item has its movement direction, number of movement spaces, and toxicity according to its grade. Superior material that has small movement is easy to control the direction and has high toxicity. Contrarily, inferior material has lower toxicity but has a lot of movement which needs great effort to control the Bottle's location. <Material item needed for Arcanum Brewing> Additive is not related to the movement but an additional item. Currently, only Toxic Neutralizer items exist. Toxic Neutralizers reduce the current toxicity by a certain value or chance based on its rank. <HR(High Rank) - NR(Normal Rank) - LR(Low Rank) Toxic Neutralizer> '[Lv.470] HR Toxic Neutralizer' can be crafted by using Recipe and NR, LR Toxic Neutralizer. <HR Toxic Neutralizer Recipe> 2. Receive Formula Formula is a basic material to make Arcanum. You cannot use Formula directly but can be used after identifying the Formula via 'Professional Alchemist' NPC in each town. Please be noted that Formula cannot be used when a certain time pass after the identification. <'[Lv.470] Faint Arcanum Formula' item and Formula Identification> <Time Limit of Formula item> '[Lv.470] Faint Arcanum Formula' can be received via certain contents. 3. Arcanum Brewing If you received all materials, you can proceed in Arcanum Brewing. The content aims to obtain rewards by moving the Bottle to as many destinations as possible within a fixed opportunity (toxicity). Mini-game for Arcanum Transmutation proceeds as follows. 1. Items in possession are displayed at the top. Select the appropriate item and add it to the grinder to move the Bottle to its destination. <Add Material Item> 2. The Bottle moves when clicking the ☞ icon. <Activate the Grinder> <How the Bottle moves> 3. Repeat the 1, 2 progress and move to the destination. Once the toxicity is full, you need to use the Toxic Neutralizer, or will no longer progress. <Toxic Gauge and Neutralizer> 4. Arcanum will be extracted once you reach the destination. Type of Arcanum is determined by fixed chance, and the number of Arcanum will be given by chance according to the current toxic value. <Arcanum Extraction> <Receive Arcanum> Up to 4 destinations can be created. If there is remaining toxic after the extraction, you can continue progressing to the next destination. <Arcanum Items> <Combat Item> Arcanum greatly increases the character's specification, and Combat item gives an effect that helps the combat in Goddess Message: Memory of Flame. Details of effect and function can be checked when applied to the game. Goddess Message: Memory of Flame / New Accessory It is a content where you defeat multiple monsters by using the powerful party skill and combat gimmick (Gabija's Aura). Because a powerful monster appears, not only the party members' specification but the judgment of using party skill and the combat gimmick affects the clearing of the content. Party leader can use the party skill, and the difficulty can be lowered by using the item crafted by Arcanum Brewing that can only be used by the party leader. This content is progressed for 12 minutes and has monster wave by 4 times. 3 kinds of difficulty will be provided: Solo, Fixed 5 members Party (Normal), and Fixed 5 members Party (Hard). Status UI Party Skill (Cooldown: 60 seconds) Skill Effect Increases party members' final damage by 100% for 60 seconds. Decreases party members' skill Cooldown by 50% for 45 seconds. Party members become immune to the damage for 35 seconds. Combat Gimmick (Gabija's Aura) Gabija's Aura appears periodically during the combat. The number of lights suitable for the difficulty level is created among 5 kinds of lights. When the light is activated, various effects will be given to the monsters near the light. Color Effect Blue Freezes the nearby monster periodically. Red Decreases nearby monster's Defense by 50% periodically. Purple Pulls the nearby monster near the light periodically. Green Makes nearby monster's AoE Defense Ratio to 0 periodically. Yellow Increases the nearby enemy's striking judgment range periodically. Reward you can receive Item that you equip to the new slot (earring) can be received. The number of [Fire Flame Earring Fragment] can be received according to the difficulty, and you [Fire Flame Earring] can be received by collecting the [Fire Flame Earring Fragment]. When you create the earing by collecting the fragment, the stat of the Fire Flame Earring will be determined. UP to 3 Main Stats (STR/CON/INT/SPR/DEX), and up to 3 special stats(skill level increase per each rank) can be applied to the earing. Class that increases skill level can consist of the same type, and the earing can be traded via market before equipping but will be bound to the character once equipped. Deletion of Uphill Defense and Dimensional Collapse Point With the Contents/System update, Uphill Defense and Dimensional Collapse Point will be deleted. Mercenary Badge, which is the main reward of the contents, will be added to the Weekly Boss Raid Total Reward. Total damage reward of the Weekly Boss Raid will be changed as follows. (The detailed date will be announced via patch note when applying to the game) Toatal Damage Before After 125,000 Mercenary Badge - 2,500 Attribute Points 1,000 x8 Fedimian Public House Balloting 1 Time Free Voucher x11 Mercenary Badge - 2,500 2,000,000 [Lv.460] Enhance Aid (Untradable) x1 Mercenary Badge - 3,000 Fedimian Public House Balloting 1 Time Free Voucher x11 [Lv.470] Enhance Aid (Untradable) x3 Mercenary Badge - 18,400 5,000,000 Shining Demon Lord Cube Box x1 Mercenary Badge - 7,500 Fedimian Public House Balloting 1 Time Free Voucher x11 Shining Demon Lord Cube Box x1 Mercenary Badge - 22,900 10,000,000 Shining Demon Lord Cube Box x1 Medal of Honor: Boruta x1 Fedimian Public House Balloting 1 Time Free Voucher x11 Shining Demon Lord Cube Box x1 Medal of Honor: Boruta x1 Mercenary Badge - 15,400 18,750,000 [Lv.460] Enhance Aid (Untradable) x1 Mercenary Badge - 5,000 Fedimian Public House Balloting 1 Time Free Voucher x11 [Lv.470] Enhance Aid (Untradable) x3 Mercenary Badge - 20,400 25,000,000 Recipe - Raid Portal Stone (x3) x10 Fedimian Public House Balloting 1 Time Free Voucher x11 Recipe - Raid Portal Stone (x3) x20 37,500,000 Lv.460 Awakening Abrasive (Untradable) x2 Fedimian Public House Balloting 1 Time Free Voucher x11 Lv.460 Awakening Abrasive (Untradable) x2 50,000,000 Shining Demon Lord Cube Box x1 [Lv.460] Enhance Aid (Untradable) x1 Mercenary Badge - 5,000 Fedimian Public House Balloting 1 Time Free Voucher x11 Shining Demon Lord Cube Box x1 [Lv.470] Enhance Aid (Untradable) x3 Mercenary Badge - 5,000 125,000,000 Medal of Honor: Boruta x1 Mercenary Badge - 7,000 No change 175,000,000 [Lv.460] Enhance Aid (Untradable) x1 Weekly Boss Raid Cube x2 [Lv.470] Enhance Aid (Untradable) x3 Weekly Boss Raid Cube x2 250,000,000 [Lv.460] Enhance Aid (Untradable) x1 Shining Demon Lord Cube Box x1 Medal of Honor: Boruta x1 Mercenary Badge - 10,000 [Lv.470] Enhance Aid (Untradable) x3 Shining Demon Lord Cube Box x1 Medal of Honor: Boruta x1 Mercenary Badge - 10,000 300,000,000 Recipe - Raid Portal Stone (x3) x10 No change 375,000,000 Medal of Honor: Boruta x1 Shining Demon Lord Cube Box x1 No change 625,000,000 [Lv.460] Goddess Enchant Jewel (Untradable) x1 Medal of Honor: Boruta x1 No change 750,000,000 [Lv.460] Goddess Enchant Jewel (Untradable) x1 Weekly Boss Raid Cube x1 [Lv.460] Goddess Enchant Jewel (Untradable) x2 Weekly Boss Raid Cube x1 1,250,000,000 Medal of Honor: Boruta x1 Weekly Boss Raid Cube x1 No change 1,750,000,000 Goddess Black Gem Cube x1 [Lv.460] Awakening Abrasive (Untradable) x1 Goddess Black Gem Cube x1 [Lv.460] Awakening Abrasive (Untradable) x3 Related items will be changed as follows. (Multiply Token has the same effect regardless of tradability). Mercenary Badge Boost Voucher effect is changed as follows. Before After Weekly Acquisition Limit +100,000 Uphill Defense 1 time gain +5,000 Dimensional Collapse Point 1 time gain +4,000 Remnants of Bernice gain +20,000 Weekly Boss Raid 125K Damage reward +40,000 Field gain +100% Weekly Acquisition Limit +100,000 Remnants of Bernice gain +20,000 Weekly Boss Raid 125K Damage reward +76,000 Field gain +100% NEXT This concludes the posting about the new contents and system. The detailed dates will be announced via the patch note before applying it to the live server. Contents above may change/be added/deleted when applying to the live server. Thank you.
Greetings, Saviors! Rainbow Trek is back with new and improved rewards! Hop around the colorful platforms and collect prizes to the sound of TOS’ best tracks! Event Period FROM the scheduled maintenance on November 27, 2018 TO the scheduled maintenance on December 26, 2018 Who Can Participate - Characters of all levels How to Participate STEP 1. Head over to your nearest Event Notice Board to join in and select one of three destinations: Rainbow Klaipeda, Rainbow Orsha or Rainbow Fedimian. - In order to display all game elements correctly inside the event map, please turn on the ‘Show Other Character's Effects’ option under your Game Settings beforehand. STEP 2. When you arrive at your destination city, you have 60 minutes to follow the colorful steps all the way to the goal chest! - You can also use the teleportation devices inside the event map to go back to the corresponding save point. - Every event city contains 3 hidden reward boxes with that you can find along the way, but the big prizes are always at the end of the rainbow! See the Rewards section below for details. - Each city track can be played once per day, per team (total of 3 tracks per day, per team). Rewards 1) Hidden Rewards Find three of the following rewards along the way to the end of the rainbow! - Attribute Points: 100 x1 2) Goal Rewards Get all of these from the chest located at the end of each city rainbow! - Instanced Dungeon One Entry Voucher (14 Days) x1 - Instanced Dungeon Multiply Token (14 Days) x1 - [Event] Rainbow Dust x3 3) Rainbow Dust Collect Rainbow Dust and exchange it at the Event Notice Board for the following items. - Rainbow Dust x10 = Attribute Points: 500 x1 (no limits) - Rainbow Dust x10 = Blessed Shard x1 (max. 10 per team) - Rainbow Dust x20 = Chess Timer Toy x1 (max. 1 per team) Important - Inside the event maps your character cannot attack nor use skills. - Movement speed inside the event maps is applied the same for every character (including mounted characters). - You can right-click the Rainbow Trek buff in the corresponding UI (upper left-hand corner) to exit the event map before the 60 minutes are up. - If you failed to reach the end of the rainbow, you can re-enter the same map and try again (on the same day). However, each reward can only be obtained once per day, per team. - Items with time limits (14 Days) are untradeable and cannot be transferred via Team Storage. - [Event] Rainbow Dust can be transferred via Team Storage, but not traded with other players. - [Event] Rainbow Dust will be automatically deleted at the end of the event period.
UPDATE; MAINTENANCE COMPLETED - Our temporary maintenance in Silute is now completed and you should be able to access the world again. Greetings, Saviors. We will soon be performing a short maintenance in Silute in order to improve server stability. The maintenance period will start at the following time: [EDT] May 12, 8:30 AM This maintenance is expected to last approximately 1 hour and 30 minutes. Thank you for understanding. Sincerely, IMC Staff
Greetings, Saviors. This is Tree of Savior Developer Team. We would like to share the new raids that are currently under development: The White Witch Forest Raids. New Unique Raid: White Witch Forest Upon the low land of the Stogas Plateau, there's a shallow passage that marks the history of mankind a long time ago. It's so high, so rough that no travelers bypass the passage any longer. But this cold, desloated place was perfect home for the white witch. Her wrath and the freezing weather of the plateau never seeks a rest. White Witch Forst - Frost Pbeta Frost Pbeta is a demon made from snow and ice created by the white witch. Only handful of wisemen who know about the white witch assume that Beholder somehow influenced her due to the shape of Pbeta. Frost Pbeta is receiving the power of the white witch for the most in the forest through the black crystal of Beholder. This makes Frost Pbeta very powerful, but defeating Frost Pbeta will deplete big portion of the white witch's power. White Witch Forest - White Witch The White Witch Forest is like a natural labyrinth. One has to break through the rough mountain passage. The white witch was the only daughter of a family that supported the Crusaders vigorously. She is only few years younger than Zofija Eleonora, the Crusader Master. They were like real sisters in the past. The two friends made their last farewell promise a night before Zofija's dispatch to the southern kingdom in order to search for the trace of goddesses. But before the day comes, Mezio Diena arrived first. On the day of Mezio Diena, many people were abducted by the demons under Beholder. The white witch was no exception. The victims were used for Kruvina experiment and had to experience great suffering. Fortunately, the white witch could escape the miserable madness. But Beholder kept his eyes on her from the shadow. He used hallucinations and deluded people to isolate her. Everything tore apart the poor soul: the aftereffect of the Kruvina experiment, the loneliness after the escape, and the fear of demon pursuer. She had only one remaining hope, her only sister like friend, Zofija. She headed to the south where Zofija was dispatched. But there was the high mountains of Stogas Plateau. She had no choice but to climb the ridge. It was so cold that her whole body was numb. It was so hungry and thirsty that she had no strength to raise her hand. It was so tired that she couldn't keep her balance. She fell, across the shallow passage, down the cliff. The fall broke her legs. She didn't give up. She crawled the bottom of the cliff for shelter and help. But it was a mere struggle before her last breath. The death could not free her from misery. The leftover of Kruvina experiment resurrected the white witch as the demon of snow and ice. Her poor soul could not stand the reality that she turned into a demon. Her mind was shattered, and her madness turned into philautia. The white witch's glacial madness and hatred will now face toward the people and goddesses who did not help her when she needed them for the most, and Zofija for not showing up as promised. New Unique Eqiupment The new Unique grade equipment are exclusive from the White Witch Forest. They will have their unique options just like the other Unique grade equipment, and can be used as the equipment itself or extracted to ichors. Here are some of the unique options for the new equipment. [Frozen Beat] - Triggered by Murmillo: Shield Attack - Deals damage to the surrounding 3 times for 3 seconds - Skill damage +1100% - Strike Property - 20% chance to freeze the target for 3 seconds - The target number is affected by caster's AoE Attack Ratio [Icicle Burst] - Triggered by Fence and Matador attack skills - Pierce Property damage to 10 targets around - Skill damage +1500% - Stacks 1 debuff to the targets for 5 seconds (Stacks up to 5) - Each stack of debuff lowers critical resistance by 5% - Cooldown 3 seconds [Magic Bolt] - Triggered by Magic skill attack - Skill damage +2000% - Cooldown 5 seconds - Magic Bolt will be triggered 2 times if the remaining SP is lower than 60% - Magic Bolt will be triggered 3 times if the remaining SP is lower than 30% AND... Legend Raid: White Witch Forest will be introduced as well. The Legend Raid: White Witch Forest will be much more powerful, harder difficulty, and new Legend grade equipment will be available. Unique Raid: White Witch Forest Event An event for the new Unique Raid: Whtie Witch Forest will be held. Any team which completes the Unique Raid: White Witch Forest for the first time can receive the rewards. Zofija Eleonara will provide 5 event bonfire which will help your raid. Legend Raid: White Witch Forest Overview We are preparing a new Legend Raid for the White Witch Forest. The threats of the new Legend Raid: White Witch Forest will not only be increased Attack and HP of the monsters but also the skills will be. You might found that the skills are not that difficult to overcome in the Unique Raid: White Witch Forest. It will not be as easy as in the Unique Raid when you face them in the Legend Raid. New skills will also be added to the Legend Raid. These new skills will be key to your successful assault on the Legend Raid. Reward: New Legend Grade Equipment You can receive the new Lv. 440 Legend grade equipment from the Legend Raid: White Witch Forest. You may receive the rewards according to the difficulties you try, and the rewards will be final products or the materials for the new Legend grade equipment. You might be able to receive +11 enhanced Legend grade equipment in the Hard difficulty in low chance. The new Legend grade equipment will hold their own unique options specialized to the Raid contents, which will differentiate itself from the other Set-Stats(like Smugi) and provide another attractive option for you.
Greetings, Saviors! Manager Rota from the Mercenary Post is offering her support to all the Revelators brave enough to take on the ruthless Ignas at the Astral Tower Closed Quarters. Event Period FROM the scheduled maintenance on January 29, 2019 TO the scheduled maintenance on February 19, 2019 Who Can Participate - Characters of level 380 and above How to Participate STEP 1. Talk to Mercenary Post Manager Rota in the city of Klaipeda and volunteer to join the battle against Ignas. You can participate in the event one time per day, per character (resets at 06:00). STEP 2. Enter the Unique raid and defeat Ignas to clear the Astral Tower Closed Quarters. STEP 3. Return to Manager Rota and receive your reward: Rota's Special Support Box x1! STEP 4. Open the Support Box to receive one of the following random items. - Silver Ichor Extraction Kit (14 Days) x1 - Enchant Scroll (14 Days) x1 - Raid Portal Stone x2 - Combat Support Box x1 Important - You can still play the Astral Tower Closed Quarters raid during the event period without talking to Rota, but you will not receive the event rewards. - You can clear the Astral Tower Closed Quarters raid more than once per day with the same character, but you will only receive one reward per character if you participate in the event. - All event rewards can be transferred via Team Storage, but Support Boxes and timed items (“14 Days”) cannot be traded with other players. - Unopened Support Boxes will be automatically deleted during the scheduled maintenance of February 19, 2019.
Greetings, Saviors! For 3 whole weeks, get special buffs from Tree Root Crystals and double the rewards from Earth Tower! Event Period FROM the scheduled maintenance on November 13, 2018 TO the scheduled maintenance on December 4, 2018 Who Can Participate - All players (team level restrictions may apply) How to Participate 1. Tree Root Crystals (for all Team Levels) Destroy Tree Root Crystals in any field to receive a special buff of +25% EXP gains and +2 movement speed for 30 minutes! 2. Earth Tower (for Team Level 5 and above) Play Earth Tower with your party and get twice the amount of reward Cubes on each run!
Greetings Saviors, Our Q&A with the Devs is back and open for suggestions! Leave your questions on our official forum or Facebook and you may see them answered here. This time around, I also added a few burning questions of my own (mostly about the Bullet Marker). Take a look at the questions and answers below! 1. What is the Dev Team's process for developing a new class? There are two important qualities necessary when selecting new classes. First, if this class is added, what unique features or changes will it create for the preexisting class tree? Second, will the concept of this new class be something unique only to TOS and can its historical and cultural style be interpreted through the lens of a game. Here, too, costume design is considered. Once the class' concept is decided, we begin to work on the skills. However, this time, our structural design for the skills was different from what has been seen in previous classes. For these newly added classes, the 1st Circle contains the classes' very fundamental concept, while the 2nd Circle allows you to select skills that are more applicable. While finally, in the 3rd circle, are where you can find the killer attacks for the fans of the class. This was the standard that we went with this time around. What TOS has, that is hard to find in other games, is our unique skills concept. And this is an identity we work to maintain. However, to do so we either have to break the normal gaming structure or, if the class isn't performing to our expectations, modify it. But this time we actually committed a taboo. We have added a class that wasn't based on culture or history but is something that we thought would be popular with our playerbase -- Bullet Marker. 2. What was the inspiration for these four new classes? (Matador, Shadowmancer, Bullet Marker, and Zealot) For the exception of Bullet Marker, we already had plans for all of the new classes for quite some time. First, our vision for Matador was a class versed in 1 to 1 combat who would provoke their enemy in order to gain the upper hand in battle. We also wanted to consider a class that was similar to Fencer and Corsair so that it was compatible with one hand weapon classes from lower Rank. For Shadowmancer, we wanted to design a Wizard class that would be powerful in PVP. During PvE, this class would be important for managing SP consumption. Zealot, on the other hand, as a Cleric would help strengthen Physical Type attacks which would match with other various classes like Monk, Paladin, Inquisitor. Finally, Bullet Marker. If you consider that the many classes in TOS are ones that appear from historical contexts from cultures around the world, then Bullet Marker is a newly developed class. A dual welding dream. This type of class can be seen in other games, but in TOS this is a first. Although, not from history, we wanted to add a class that would be popular with this gaming community. Here we took skills and action inspiration from our previous game, Granado Espada, and developed a character we wanted to present. 3. With Bullet Marker's Double Guns Stance skill, this skills gives the appearance of dual wielding. On the forums too, there seems to be a demand for more dual wielding classes. Any plans for more? We are aware that dual wielding has a strong fan base in actions games, and to fulfill that love we created Bullet Marker. However, when creating this class we had to decide: should we really require Bullet Markers to carry two weapons? We had to consider the ease of play and also the compatibility with other lower rank class skills. So we went with Bullet Markers carrying one weapon, but through a stance change, they are able to dual attack. Since concrete details for the next new classes has not been released, I can't give an definitive answer to your question. However, in the future, if any other newly created dual weapon classes are developed, they will be similar to the Bullet Marker where you will only need to carry one weapon. 4. Also will players be able to get hair similar to that of the Bullet Marker? Currently the Dev Team has been stuck for awhile working on our newest update for hair styles: preparing and ultimately opening a "barber shop" (temporary title). Until then, keep in mind that the majority of premium hair available has been that of the class masters, which means the Bullet Marker Master's cool hair will also be an option. 5. Any tips for breaking the level 330 to 360 gap? This time, the level extension comes with a sightly tougher leveling slope. Especially in reference to one's Class Level. I would recommend focusing your efforts on the new fields and hunting grounds, especially in places like Sausys Room 9, where the monster spawn rate is higher. Don't forget that the newly changed Level 300 instanced dungeon, Castle Dungeon, also gives a good amount of EXP. 6. What about Challenge Mode? Can we gain EXP there? Challenge Mode can be entered at fields of level 200 and higher and monsters from that field will appear. Although, in Challenge mode, the amount of exp you will gather is the same as that in the normal field, you won't have to chase after the monsters. Instead, the monsters will be coming to attack you. So, if you have the ability to clear them all quickly you'll also be able to acquire more EXP. And, as you advance through the stages, your Looting Chance (Unidentified Items Drop Rate) will increase making it easier to acquire more equipment. Well that's all for now! Please remember to leave your questions for Devs on the forum and you might see them answered here!