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Upcoming Update: New Raids and System

By STAFF_Brand

Jan 19th, 2022

 

Hello, this is Tree of Savior Dev team.

This posting is about new content that will be updated in the next big update.

 


 

 

Goddess Raid : Delmore Battlefield

 

 

 

 

Delmore Battlefield

 

Savior successfully broke through the Beholder's forces at Delmore with the Royal Army led by General Ramin. 

However, it was only one hurdle, and the war is yet over. This is a dangerous moment that could bring the entire world to destruction unless we find the Beholder within Delmore and stop his plans. Although it's an urgent moment, it was an unexpected being that stood in the way of Delmore.

 

 

 

Gate of Delmore

 

The castle gate constantly rolls its unpleasant eyes and fires indiscriminate attacks on discovered intruders, blocking the front of the Army and the savior.

If you do not go through this gate, the return of the Royal Army cannot lead to the revival of the kingdom.

 

 

You can experience a new way of the game, unlike the previous raid in [Goddess Raid : Delmore Battlefield].

 

 

To defeat the boss monster, the members need to cooperate and calmly overcome the threats they face.
 

Delmore Battlefield consists of Solo, Auto Match, and Party (Hard). You can obtain the recipe for Party (Hard) difficulty in Auto Match just like the Saint's Sacellum.

 

Category Solo Auto Match Party
Game Formation Only Phase 1 Up to Phase 2
Basic Entry Count 2 times per character First 1 time is given as an event
Additional Entry Purchase Entry Voucher in Mercenary Badge Shop Use Entry Voucher
Item you Receive Refined Revived Soul Fragment x11 Refined Revived Soul Fragment x7
Refined Revived Soul Fragment x7
Revived Soul Fragment x38
Silver Chest x1
Additional Reward X MVP -
Refined Revived Soul Fragment x1
Revived Soul Fragment x1

Reward by chance

Recipe - Delmore Battlefield: Goddess One Entry Voucher (Untradable)
Goddess Token (Gabija)
[Lv.470] Enhance Aid 10, 30, 50 Box
Revived Paulius Card

 

 

From this raid, the first clear graphic title will not be given from the party (Hard) version, and you can obtain the graphic title from the clear Achievement. Also, in the extreme version for the squad (fixed party concept) only, which will be updated in the future, a limited-time title that can be set up for one week will be given to the squad that ranks first in clear time every week.

 

 

 

 

New Goddess Rank Accessory

 

New Accessory Isidavie will be added. Isidavie accessory can be crafted by the 'Succession' function to the Luciferie accessory with 8 TRA or above bound to the character.

It can only be succeeded to the same type, and only half of the ENH value will be transferred. (round down the decimal point).

 

 

 

Only characters with Lv.470 or above can equip Isidavie accessory. Isidavie accessory can only be moved to the Team Storage once it's crafted and will be character-bound once equipped. You can Enhance the Isidavie accessory but cannot Transcendence and Awaken. You can enhance the accessory via 'Goddess Equipment Management' as other Vasilisa equipment and Goddess Token (Gabija) and Refined Revived Soul Fragment will be used as enhancement material.

Blessed Shard will be added for enhancement material from a certain value of the enhancement.

 

You can increase the Success Rate when enhancing the Isidavie Accessory by using newly added [Lv.470] Enhance Aid, and [Lv.460] Enhance Aid cannot be used. [Lv.470] Enhance Aid can also be used for lower-level equipment (Lv.460 Vasilisa) and the level limit of Premium Enhance Aid will be removed so that it can be used for every equipment and accessory, regardless of the season.

 

 

   
You can change the Isidavie accessory into other types by using [Lv.470] Accessory Type Change Tome. You can change the type even when the lower-level accessory(Luciferie) of the Isidavie accessory is not registered.     
2 Accessory Type Change Tome for necklace and 1 Accessory Type Change Tome is needed when changing the type.

 

 

 

 

 

New System and Content

 

Goddess Message where you can obtain Earring, which is new equipment, Arcanum Brewing that you can craft useful consumables for various contents, and an Archaeology system that you can excavate materials for Brewing will be added.

 

 

Archaeology

 

You can start Archaeology contents via Geraldas sibling NPC in each town (lv.470). You can pay a certain fee to receive Archaeology missions and find the relics.

 

 

Once you receive the Archaeology mission, 3 areas that you can excavate will be activated. You can check the area at the upper side of the World Map (N).

 

 

Detector is needed to detect the relic and you can purchase the 'Basic Detector' via [Item Merchant] or purchase 'Detector' with medal. 

You can approximate the distance to the relic and if you find the exact location, a pile of dirt where you can excavate the relic will be created.

 

When you excavate a certain number of Relic (3) per area, you can no longer receive more relics. The number of excavations will reset when you receive new Archaeology mission.

 

 

When you interact with the pile of dirt, the less detection the more, the higher level of relic can be received.

However, if you exceed a certain number of detection (50 times) while excavating one relic, you fail on Archaeology mission and can no longer excavate the relic.

You can exchange relics for other items via Geraldas siblings and those items will be material for Arcanum Brewing.

 

 

 

Arcanum Brewing

 

Arcanum Brewing is content where you craft combat items and Arcanum that applies special effect or increases stat for a certain time.

 

<Main Screen of Arcanum Formula>

 

It is a system that you can receive Arcanum by using material items in possession to make Bottle indicated in the recipe to arrive at each destination within a specified poison (opportunity).

 

<Arcanum Brewing Board>

 

 

 

The process of Arcanum Brewing contents is as follows.

 

 

1. Receive Material

 

You need material to craft the Arcanum. Material can be received by playing certain content, and there are 2 kinds of material: Ingredient and Additive.

 

Ingredient is an item that moves the Bottle of the Formula. Each item has its movement direction, number of movement spaces, and toxicity according to its grade.

Superior material that has small movement is easy to control the direction and has high toxicity. Contrarily, inferior material has lower toxicity but has a lot of movement which needs great effort to control the Bottle's location.

 

<Material item needed for Arcanum Brewing>

 

 

Additive is not related to the movement but an additional item. Currently, only Toxic Neutralizer items exist. Toxic Neutralizers reduce the current toxicity by a certain value or chance based on its rank.

 

<HR(High Rank) - NR(Normal Rank) - LR(Low Rank) Toxic Neutralizer>

 

'[Lv.470] HR Toxic Neutralizer' can be crafted by using Recipe and NR, LR Toxic Neutralizer.

 

<HR Toxic Neutralizer Recipe>

 

 

2. Receive Formula

 

Formula is a basic material to make Arcanum. You cannot use Formula directly but can be used after identifying the Formula via 'Professional Alchemist' NPC in each town.

Please be noted that Formula cannot be used when a certain time pass after the identification.

 

<'[Lv.470] Faint Arcanum Formula' item and Formula Identification>

 

<Time Limit of Formula item>

 

'[Lv.470] Faint Arcanum Formula' can be received via certain contents.

 

 

3. Arcanum Brewing

 

If you received all materials, you can proceed in Arcanum Brewing. The content aims to obtain rewards by moving the Bottle to as many destinations as possible within a fixed opportunity (toxicity).

 

Mini-game for Arcanum Transmutation proceeds as follows.

 

1. Items in possession are displayed at the top. Select the appropriate item and add it to the grinder to move the Bottle to its destination.

 

<Add Material Item>

 

2. The Bottle moves when clicking the ☞ icon.

 

<Activate the Grinder>

 

<How the Bottle moves>

 

3. Repeat the 1, 2 progress and move to the destination.

 Once the toxicity is full, you need to use the Toxic Neutralizer, or will no longer progress.

 

<Toxic Gauge and Neutralizer>

 

4. Arcanum will be extracted once you reach the destination.

Type of Arcanum is determined by fixed chance, and the number of Arcanum will be given by chance according to the current toxic value.   

 

<Arcanum Extraction>

 

<Receive Arcanum>

 

Up to 4 destinations can be created. If there is remaining toxic after the extraction, you can continue progressing to the next destination. 

 

<Arcanum Items>

 

<Combat Item>

 

Arcanum greatly increases the character's specification, and Combat item gives an effect that helps the combat in Goddess Message: Memory of Flame.

Details of effect and function can be checked when applied to the game.

 

 

 

 

Goddess Message: Memory of Flame / New Accessory

 

It is a content where you defeat multiple monsters by using the powerful party skill and combat gimmick (Gabija's Aura).

Because a powerful monster appears, not only the party members' specification but the judgment of using party skill and the combat gimmick affects the clearing of the content.

Party leader can use the party skill, and the difficulty can be lowered by using the item crafted by Arcanum Brewing that can only be used by the party leader.

This content is progressed for 12 minutes and has monster wave by 4 times. 3 kinds of difficulty will be provided: Solo, Fixed 5 members Party (Normal), and Fixed 5 members Party (Hard).

 

 

Status UI

 

 

 

Party Skill (Cooldown: 60 seconds)

 

Skill

Effect

Increases party members' final damage by 100% for 60 seconds.

Decreases party members' skill Cooldown by 50% for 45 seconds.

Party members become immune to the damage for 35 seconds.

 

 

Combat Gimmick (Gabija's Aura)

 

Gabija's Aura appears periodically during the combat. The number of lights suitable for the difficulty level is created among 5 kinds of lights. When the light is activated, various effects will be given to the monsters near the light.

 

 

Color

Effect

Blue

Freezes the nearby monster periodically.

Red

Decreases nearby monster's Defense by 50% periodically.

Purple

Pulls the nearby monster near the light periodically.

Green

Makes nearby monster's AoE Defense Ratio to 0 periodically.

Yellow

Increases the nearby enemy's striking judgment range periodically.

 

 

Reward you can receive

 

Item that you equip to the new slot (earring) can be received. The number of [Fire Flame Earring Fragment] can be received according to the difficulty, and you [Fire Flame Earring] can be received by collecting the [Fire Flame Earring Fragment].

 

 

 

When you create the earing by collecting the fragment, the stat of the Fire Flame Earring will be determined.

UP to 3 Main Stats (STR/CON/INT/SPR/DEX), and up to 3 special stats(skill level increase per each rank) can be applied to the earing.

Class that increases skill level can consist of the same type, and the earing can be traded via market before equipping but will be bound to the character once equipped.

 

 

 

 

Deletion of Uphill Defense and Dimensional Collapse Point

 

With the Contents/System update, Uphill Defense and Dimensional Collapse Point will be deleted. Mercenary Badge, which is the main reward of the contents, will be added to the Weekly Boss Raid Total Reward. 

Total damage reward of the Weekly Boss Raid will be changed as follows. (The detailed date will be announced via patch note when applying to the game)

 

Toatal Damage

Before After

125,000

Mercenary Badge - 2,500

Attribute Points 1,000 x8

Fedimian Public House Balloting 1 Time Free Voucher x11

Mercenary Badge - 2,500

2,000,000

[Lv.460] Enhance Aid (Untradable) x1

Mercenary Badge - 3,000

Fedimian Public House Balloting 1 Time Free Voucher x11

[Lv.470] Enhance Aid (Untradable) x3

Mercenary Badge - 18,400

5,000,000

Shining Demon Lord Cube Box x1

Mercenary Badge - 7,500

Fedimian Public House Balloting 1 Time Free Voucher x11

Shining Demon Lord Cube Box x1

Mercenary Badge - 22,900

10,000,000

Shining Demon Lord Cube Box x1

Medal of Honor: Boruta x1

Fedimian Public House Balloting 1 Time Free Voucher x11

Shining Demon Lord Cube Box x1

Medal of Honor: Boruta x1

Mercenary Badge - 15,400

18,750,000

[Lv.460] Enhance Aid (Untradable) x1

Mercenary Badge - 5,000

Fedimian Public House Balloting 1 Time Free Voucher x11

[Lv.470] Enhance Aid (Untradable) x3

Mercenary Badge - 20,400

25,000,000

Recipe - Raid Portal Stone (x3) x10

Fedimian Public House Balloting 1 Time Free Voucher x11

Recipe - Raid Portal Stone (x3) x20

37,500,000

Lv.460 Awakening Abrasive (Untradable) x2

Fedimian Public House Balloting 1 Time Free Voucher x11

Lv.460 Awakening Abrasive (Untradable) x2

50,000,000

Shining Demon Lord Cube Box x1

[Lv.460] Enhance Aid (Untradable) x1

Mercenary Badge - 5,000

Fedimian Public House Balloting 1 Time Free Voucher x11

Shining Demon Lord Cube Box x1

[Lv.470] Enhance Aid (Untradable) x3

Mercenary Badge - 5,000

125,000,000

Medal of Honor: Boruta x1

Mercenary Badge - 7,000

 No change

175,000,000

[Lv.460] Enhance Aid (Untradable) x1
Weekly Boss Raid Cube x2

[Lv.470] Enhance Aid (Untradable) x3

Weekly Boss Raid Cube x2

250,000,000

[Lv.460] Enhance Aid (Untradable) x1

Shining Demon Lord Cube Box x1

Medal of Honor: Boruta x1

Mercenary Badge - 10,000

[Lv.470] Enhance Aid (Untradable) x3

Shining Demon Lord Cube Box x1

Medal of Honor: Boruta x1

Mercenary Badge - 10,000

300,000,000

Recipe - Raid Portal Stone (x3) x10 No change

375,000,000

Medal of Honor: Boruta x1

Shining Demon Lord Cube Box x1

No change

625,000,000

[Lv.460] Goddess Enchant Jewel (Untradable) x1

Medal of Honor: Boruta x1

No change

750,000,000

[Lv.460] Goddess Enchant Jewel (Untradable) x1

Weekly Boss Raid Cube x1

[Lv.460] Goddess Enchant Jewel (Untradable) x2

Weekly Boss Raid Cube x1

1,250,000,000

Medal of Honor: Boruta x1

Weekly Boss Raid Cube x1

No change

1,750,000,000

Goddess Black Gem Cube x1

[Lv.460] Awakening Abrasive (Untradable) x1

Goddess Black Gem Cube x1

[Lv.460] Awakening Abrasive (Untradable) x3

 

Related items will be changed as follows. (Multiply Token has the same effect regardless of tradability).

 

 

Mercenary Badge Boost Voucher effect is changed as follows.

 

Before

After

Weekly Acquisition Limit +100,000

Uphill Defense 1 time gain +5,000

Dimensional Collapse Point 1 time gain +4,000

Remnants of Bernice gain +20,000

Weekly Boss Raid 125K Damage reward +40,000

Field gain +100%

Weekly Acquisition Limit +100,000

Remnants of Bernice gain +20,000

Weekly Boss Raid 125K Damage reward +76,000

Field gain +100%

 

 

 

 

NEXT

 

This concludes the posting about the new contents and system. The detailed dates will be announced via the patch note before applying it to the live server.

Contents above may change/be added/deleted when applying to the live server.

 

Thank you.