Greetings, Saviors. This is the Tree of Savior Developer Team. 3 postings will introduce Episode 13 updates, with new stages and protagonists, with a brand new system. 1st : Episode 13 : Scar of Fate 2nd : New Classes and Class Adjustments 3rd : New Contents, System and System Adjustments This first posting is about Episode 13 : Scar of Fate, new scenario, area, and characters. Story Outside Revelation Orsha and Mirtinas The kingdom that the Saviors have protected by following the Revelation from the goddess Laima, is once again threatened by other Demon God and Demons. Powerful beings like the Demon God Giltine are searching for Mirtinas, the source of chaos that even the goddesses can't handle. The people of the kingdom, who had barely escaped the end of their destruction, gathered in Orsha and dreamed of hope but... The Beholder's forces are starting their march... Beholder, heading to Orsha Orsha and the Kiren province, where the Kruvina incident took place in the past, became the producing area of Mirtinas, a powerful magical ore formed by a mixture of energy from human, goddess and the demon. To seize the Mirtinas in his grasp, Beholder leads his forces to attack Orsha and takes the risk of declaring war against human kind. The Saviors must save Orsha, invaded by the force of the Beholder, and stop his ambition to destroy the Divine Tree. At the Birthplace of the Adventure... Several revelators passed this place to head to Orsha with a group of refugees. Lemprasa Pond, once full of warm sunshine, lost its ambience in the aftermath of the war led by the Beholder. Hardly anything will match the scenery in the Savior’s memories. Now, in this Ashy Pond, the Saviors must find out the Beholder’s objective from the demons of Lemprasa Pond along with the goddess Lada. The Valley of Chaos and the Deathly Forest Several numbers of Mirtinas Crevice upheaved in the Woods of the Linked Bridges. The demons under the power of the Beholder steadily mines the Mirtinas from the crevice. In the midst of endless questions and dangers, the Goddess of Lada and the Saviors must move quickly to stop the demons from mining Mirtinas. Ashy Battlefield The Beholder and his forces were not the only demons that decided to visit Orsha. Demon God Ragana who opposes Beholder’s ambition, and Demon God Baiga who is interested only in the Mirtinas have also brought forces of their own, turning Paupys Crossing into chaos. The Saviors must continue their search for Mirtinas Vault in order to win among the forces of Beholder, Ragana, and Baiga. Standing at the Crossroad At Issaugoti Forest, Savior receives a proposal between Beholder, Demon God Ragana, and Demon God Baiga that can't be easily decided. The future of Orsha lies in the choice of the Saviors. Only the right choice will protect Divine Tree and Orsha from danger, so you must choose carefully. Scar of Fate Saviors will face the Beholder, Demon God Baiga, and Demon God Ragana in person. You must survive between Demon God and Demon King, each acting with their own desires, to protect Orsha. At the place arrived after withstanding the Beholder's fierce attack, Saviors will encounter the new Demon God. Why did the new Demon God appear before the Saviors? Find the clue behind the reason in Kirtimas Forest. Main Characters of Episode 13 Goddess Lada Goddess Lada was exploited in the Kruvina experiment held in Orsha and areas nearby in the past. As a consequence, Orsha became full of Mirtinas, which was made by a fusion of her energy, Kruvina, and human. Taking responsibility in the situation, Goddess Lada heads to Orsha. Beholder The Beholder invades Orsha, after the Mirtinas that formed in Orsha and Kiren province. Other Demon God and Demon King coming after Mirtinas is nothing but trouble for the Beholder. He will mercilessly exterminate those that get in the way of his objective. Demon God Baubas Demon God Baubas is the one always referred to as the strongest demon ever since Episode 12-2. After Episode 12-2 passed, Baubas is looking for supremacy in the world. He has a desire to force humans to have loyalty and faith in himself in order to gain the upper hand in conflicts with Goddesses like Ausrine. New Class Master Clown Master Jorick Show Show, who has been a genius since he was a child, grew into a complacent person that shows off his ability. But ever since he became the Master, he hasn't been doing as much as he used to, as if he were a little conscious of the weight of his position. As a natural- born fighting maniac, he enjoys battle just by itself. He will not hesitate to make any sacrifice for the value he thinks is right. Arquebusier Master Rudmila As soon as Rudmila became an adult, she volunteered to join the Royal Army and built up her achievements in battle. Returning from her death in Medzio Diena with a major injury, she recognized the need for a sniper. Since becoming Arquebusier Master, she has been working on training snipers to carry out missions after herself. Orsha Episode Reorganized Orsha, the main area of Episode 13 as indicated above, will be greatly reorganized. After the end of Episode 12-2, the Orsha Episode area has become out of touch with all but a handful of areas nearby due to the invasion by the Beholder and Demon Gods. Its historical time zone will also change to after Episode 12-2. As a result, the future expansion scenario will be staged in the Orsha region, and the existing Episode 1-4 [Orsha] quests will not be available. The development team is planning to further expand the world and region of Tree of Saviors based on the reorganization of Orsha Episode in Episode 13. This concludes the introduction of Episode 13 : Scars of Fate. The 2nd posting will be about New Classes and Class Adjustments. Thank you. ※ Contents, values, and attached materials described in this posting may be added, deleted, or changed when applying to the live server.
※ IMPORTANT: Please note that your character must be above level 40 to use this content.
Greetings, Saviors! Today we would like to introduce the new content and rewards that were added during our scheduled maintenance on March 12, 2019. We hope you enjoy reading this post as much as we did preparing it! NEW CONTENT 1. Guild Hangout Raid 1-1. Overview The Guild Hangout Raid is, just as the name suggests, a new raid content that can be enjoyed in the comfort of your own Guild Hangout. Players can now summon bosses in their Guild Hangout and join forces to defeat them. 1-2. Background The refugees of the Kingdom have been suffering greatly at the hands of the monsters that entered our world through the many dimensional cracks that appeared following Medzio Diena. Sage Envoys have been deployed all across the Kingdom in order to seal the cracks but they are in need of help. The Kingdom has decided that the Sage Envoys devise a way to relocate the dimensional cracks to various Guild Hangouts present within the Kingdom to have the guilds help in dealing with the invasion of monsters. Guilds can now participate in private boss raids through the Sage Envoys located in their Hangout to defeat the invading monsters for bounty. 1-3. How to Play Talk to the Sage Envoy NPC in your Guild Hangout to start the raid. 1-4. Rewards Rewards can be obtained from the Sage Envoy NPC after the raid time is reset every Monday at 6:00 AM server time. Rewards are issued as Silver, which is determined by the player’s contribution in defeating the raid boss. 2. New Hunting Grounds: Irredian Shelter 2-1. Overview Irredian Shelter is a new high level Hunting Grounds populated by level 390 monsters and two level 400 boss monsters. 2-2. Background The three rulers of old Nicopolis ran the city with an iron fist as their influence grew. Archmage Irredian had created a shelter for the citizens of Nicopolis to take refuge in. Preparations for siege and various experiments to create a magical barricade that blocks off Nicopolis from the rest of the Kingdom took place at the shelter. 2-3. How to Play The new Hunting Grounds is populated by powerful level 390 monsters. Hunting down these monsters unlocks a portal to new areas that are more densely populated by powerful monsters or even a solo raid with a special boss monster. 2-4. Rewards New necklace items have been added as reward. New seals are also introduced as a part of an obtainable reward. Rewards and Convenience Updates Along with the two new features introduced this week, we will also be providing revisions for rewards and introducing convenience updates with the game’s next major update. Read on below for details! 1. Guild Quest - The rewards obtained from Guild Foundation quests will be increased by fivefold. Players will be able to earn up to 5,000 attribute points by partaking in a Guild Quest. - Guild Foundation quests do not require special initiation processes and will begin as soon as a Guild Quest is started. 2. Gemstone Feud - New NPCs will be added to each of the major cities (Klaipeda, Orsha and Fedimian) that will let players enter Gemstone Feud sessions. - The number of Goddess’ Blessed Gems that can be traded will be increased from 1 to 2 per day and the number of badges required will be reduced by half. - The following are the new badge requirements for rewards obtainable in the Gemstone Feud. Reward Required Number of Badges Before After Goddess’ Blessed Gem 2000 1000 Attribute Point 100 200 140 Silver Ichor Extraction Kit 5500 3850 Looting Chance Potion 100 70 Hero’s Retribution Potion: Devil (Feud) 850 595 Hero’s Retribution Potion: Mutant (Feud) 850 595 Hero’s Retribution Potion: Insect (Feud) 850 595 Hero’s Retribution Potion: Plant (Feud) 850 595 Hero’s Retribution Potion: Beast (Feud) 850 595 Hero’s Aegis Potion: Devil (Feud) 450 315 Hero’s Aegis Potion: Mutant (Feud) 450 315 Hero’s Aegis Potion: Insect (Feud) 450 315 Hero’s Aegis Potion: Plant (Feud) 450 315 Hero’s Aegis Potion: Beast (Feud) 450 315 3. Collections - Players will be able to register new collections without having to visit the Magic Association NPC. 4. Instance Dungeon: Level Dungeons - Some lower level dungeons will be integrated for better matchmaking. The level difference penalty will be alleviated for lower level dungeons. 5. Uphill Defense - The weekly entry count will be reduced and the rewards will be improved instead. 6. Remnants of Bernice - Rewards will be overhauled. The current ranking data will be reset with the coming update. - Attendance reward will be given as attribute points to promote players’ continued participation. - Attendance rewards can be obtained by clearing the first stage. - Stage rewards will consist of more useful items. They will be issued once per Team depending on the highest stage that the player has reached. - Rank rewards will also be improved to include useful items and not honor rewards. - Rank rewards will be given out for each of the class trees and there will be no rewards for overall ranking. 6. Earth Tower - The difficulty will be adjusted to fit the changes that were implemented in the Re:Build update. - The progression of the Earth Tower will be adjusted to provide faster pacing. - Earth Tower will be divided into units of 5 floors each, and players will be free to choose which floors they wish to challenge.
Greetings, Saviors. We are currently aware of the following issues and they are being worked on. We apologize for the inconvenience, and we will update you once they are resolved. 1) Exploration Map Showing 0% Completion [ONGOING] -After pressing the "N" button to view the world map, regions appear as though they are unexplored. We are continually working on rectifying this issue. 2) Incorrect Cooldown Times in [EU] Fedimian -Players have been experiencing incorrect cooldown times after using certain items in the [EU] Fedimian server. 3) Attribute Learning Stuck at 1 Minute -Attribute learning appearing to be stuck at 1 minute for non-Token users. 4) VGA Error -Players receiving a VGA Error that causes the game to crash in certain situations. We apologize for the inconvenience and we are working very hard to fix it. Please continue to send us your tickets but make sure to include specifics such as: computer system and time of error occurrence. The more specific the better so that we may resolve this issue as quickly as possible. Thank you. 5) Instant Dungeons Not Resetting -We are receiving reports of Instance entry counts not being reset and we are looking into the issue. Please let us know via Support Ticket if you are experiencing other problems. When reporting issues, please be as detailed as possible. Screenshots, character/team/server/class details and timestamps would be greatly appreciated. The more information we have on a specific issue, the quicker it will be resolved.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (October 22, 2019). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors! The evil Giltine has descended upon Klaipeda once again, to bring chaos into the city and gather more followers into her realm. Stand, ye mighty saviors, show thy worth to the evil Giltine and claim her favor amongst others! Event Period FROM the scheduled maintenance on August 27, 2019 TO the scheduled maintenance on September 24, 2019 Who Can Participate - Characters of level 50 and above How to Participate STEP 1. Find the Giltine Apparition NPC near the Residential District in the city of Klaipeda and interact with her to join the team clash. You can try for an unlimited amount but may claim the reward box only one time per day, per team (resets at 00:00). STEP 2. Once inside the area, you will be placed in one of two teams (Blue Team or Red Team), each composed of three players. The Red Team’s camp is a triangle located near the Fishing Spot, while the Blue Team’s is a circle by the Item Merchant NPC. STEP 3. Click the blue or red summoning devices in the center of Klaipeda to summon a set number of monsters, which will begin to move towards the opposing team’s camp. - Note: The colors of the summoning devices are not related to your team’s, so everyone can use both. However, each device may summon different kinds of monsters worth different points. STEP 4. Coordinate with your team members and defeat the opponents’ monsters to keep them away from your own camp. STEP 5. Do not lose hope if your team is losing the battle! At the 4-minute mark, all monsters summoned by the team with the lowest number of scores (the team with fewer monsters successfully sent to the opposing camp) receive a +10 movement speed boost. STEP 6. After 8 minutes, the team responsible for the most successful monster invasion is declared the winner. All players will receive Giltine's Gift Box x1 and [Event] Vasalos Coin x50 as participation prizes. Each Gift Box contains one of the following random items: - Premium Awakening Stone (14 days) x5 - [Event]Lv. 400 Unique Enchant Jewel x1 - Raid Portal Stone x3 - Blessed Shard x2 - Sierra Powder x10 - Attribute Points: 500 (14 Days) x1 [UPDATE] STEP 7. Prove yourself as a true follower of Giltine and participate 15 times in the team clash to receive Giltine Follower Armband x1! (1 participation each day for 15 days) Important - You may quit the team clash at any time, but you will NOT receive the participation reward. - Team clash rewards are automatically sent to the participating character. - All rewards obtained through this event CAN be transferred via Team Storage. Gift Boxes, Premium Awakening Stones, Unique Enchant Jewels, Attribute Points, and Armbands, however, CANNOT be traded with other players. - Unopened Gift Boxes will be automatically deleted during the scheduled maintenance of October 1, 2019.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (January 21, 2020). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors! The Master Blacksmith Pack, a new DLC item bundle catered to help you gain the most out of your equipment, will soon be released on Steam. The pack, expected to arrive as soon as it passes Valve's approval process, will remain available for purchase until further notice for those who wish to acquire it. Please check the details for the contents of the Master Blacksmith Pack DLC. [Master Blacksmith Pack DLC Contents] - 1 x Diamond Anvil (Untradable) - Make sure that your equipment doesn't lose it's edge even if you fail! - 3 x Golden Anvils (Untradable) - Have equipment low on potential? Fear not! Here are 3 Golden Anvils just for you! - 3 x Silver Anvils (Untradable) - Low on silver? Use these Silver Anvils to gear up! - 10 x Enhancement Discount Coupon: 100,000 Silver (Untradable) - Save silver while enhancing your gear with these Coupons! - 1 x Attribute Points 1,000 Ticket (Untradable) - Hit harder with your skills after investing attribute points! - 1 x Puppy Balloon Cosmetic Costume - Don't worry, it won't pop! - 20 x Highly Condensed HP Potions (Untradable) - 20 x Highly Condensed SP Potions (Untradable) - 10 x Lv2 Settlement Support Potions (Untradable) - 5 x Highly Condensed Movement Speed Potions (Untradable) - 5 x Goddess Sculptures (Untradable) [IMPORTANT] 1. The Master Blacksmith Pack will not have different DLC products per region. In other words, it will be sold at the same price for all four regions. 2. The DLC can only be purchased and redeemed once per Steam account. Accounts that have already purchased the Master Blacksmith Pack will no longer be able to purchase this DLC. 3. All DLC products are non-refundable once redeemed in the server. 4. In the event that the Master Blacksmith Pack DLC is removed from Steam, we will provide due notice two weeks in advance via official announcement.
Greetings Saviors, Here is a video showcasing some of the changes we have planned for the combat system. You can check our more detailed announcement here! Please note that they may have changed a bit when they are implemented here on iTOS.