LOG IN

ALL

Read more

New: Irredian Shelter, Hangout Raids and More!

Greetings, Saviors! Today we would like to introduce the new content and rewards that were added during our scheduled maintenance on March 12, 2019. We hope you enjoy reading this post as much as we did preparing it!         NEW CONTENT     1. Guild Hangout Raid     1-1. Overview   The Guild Hangout Raid is, just as the name suggests, a new raid content that can be enjoyed in the comfort of your own Guild Hangout. Players can now summon bosses in their Guild Hangout and join forces to defeat them.     1-2. Background   The refugees of the Kingdom have been suffering greatly at the hands of the monsters that entered our world through the many dimensional cracks that appeared following Medzio Diena. Sage Envoys have been deployed all across the Kingdom in order to seal the cracks but they are in need of help. The Kingdom has decided that the Sage Envoys devise a way to relocate the dimensional cracks to various Guild Hangouts present within the Kingdom to have the guilds help in dealing with the invasion of monsters. Guilds can now participate in private boss raids through the Sage Envoys located in their Hangout to defeat the invading monsters for bounty.     1-3. How to Play   Talk to the Sage Envoy NPC in your Guild Hangout to start the raid.     1-4. Rewards   Rewards can be obtained from the Sage Envoy NPC after the raid time is reset every Monday at 6:00 AM server time. Rewards are issued as Silver, which is determined by the player’s contribution in defeating the raid boss.     2. New Hunting Grounds: Irredian Shelter         2-1. Overview   Irredian Shelter is a new high level Hunting Grounds populated by level 390 monsters and two level 400 boss monsters.     2-2. Background   The three rulers of old Nicopolis ran the city with an iron fist as their influence grew. Archmage Irredian had created a shelter for the citizens of Nicopolis to take refuge in. Preparations for siege and various experiments to create a magical barricade that blocks off Nicopolis from the rest of the Kingdom took place at the shelter.     2-3. How to Play   The new Hunting Grounds is populated by powerful level 390 monsters. Hunting down these monsters unlocks a portal to new areas that are more densely populated by powerful monsters or even a solo raid with a special boss monster.     2-4. Rewards   New necklace items have been added as reward. New seals are also introduced as a part of an obtainable reward.       Rewards and Convenience Updates     Along with the two new features introduced this week, we will also be providing revisions for rewards and introducing convenience updates with the game’s next major update. Read on below for details!     1. Guild Quest   - The rewards obtained from Guild Foundation quests will be increased by fivefold. Players will be able to earn up to 5,000 attribute points by partaking in a Guild Quest. - Guild Foundation quests do not require special initiation processes and will begin as soon as a Guild Quest is started.     2. Gemstone Feud   - New NPCs will be added to each of the major cities (Klaipeda, Orsha and Fedimian) that will let players enter Gemstone Feud sessions. - The number of Goddess’ Blessed Gems that can be traded will be increased from 1 to 2 per day and the number of badges required will be reduced by half. - The following are the new badge requirements for rewards obtainable in the Gemstone Feud.   Reward Required Number of Badges Before After Goddess’ Blessed Gem 2000 1000 Attribute Point 100 200 140 Silver Ichor Extraction Kit 5500 3850 Looting Chance Potion 100 70 Hero’s Retribution Potion: Devil (Feud) 850 595 Hero’s Retribution Potion: Mutant (Feud) 850 595 Hero’s Retribution Potion: Insect (Feud) 850 595 Hero’s Retribution Potion: Plant (Feud) 850 595 Hero’s Retribution Potion: Beast (Feud) 850 595 Hero’s Aegis Potion: Devil (Feud) 450 315 Hero’s Aegis Potion: Mutant (Feud) 450 315 Hero’s Aegis Potion: Insect (Feud) 450 315 Hero’s Aegis Potion: Plant (Feud) 450 315 Hero’s Aegis Potion: Beast (Feud) 450 315     3. Collections   - Players will be able to register new collections without having to visit the Magic Association NPC.     4. Instance Dungeon: Level Dungeons   - Some lower level dungeons will be integrated for better matchmaking. The level difference penalty will be alleviated for lower level dungeons.     5. Uphill Defense   - The weekly entry count will be reduced and the rewards will be improved instead.     6. Remnants of Bernice   - Rewards will be overhauled. The current ranking data will be reset with the coming update. - Attendance reward will be given as attribute points to promote players’ continued participation. - Attendance rewards can be obtained by clearing the first stage. - Stage rewards will consist of more useful items. They will be issued once per Team depending on the highest stage that the player has reached. - Rank rewards will also be improved to include useful items and not honor rewards. - Rank rewards will be given out for each of the class trees and there will be no rewards for overall ranking.     6. Earth Tower   - The difficulty will be adjusted to fit the changes that were implemented in the Re:Build update. - The progression of the Earth Tower will be adjusted to provide faster pacing. - Earth Tower will be divided into units of 5 floors each, and players will be free to choose which floors they wish to challenge.  

Developer's Blog
March 14th, 2019
Read more

Harvest Festival (Dec ‘26)

  Greetings, Saviors! Get your farmer gear ready, because harvest season is in again! Chomp on your daily batch of Red Seeds for a handy buff, or grow them into a set of delicious rewards!   Event Period FROM the scheduled maintenance on December 4, 2018 TO the scheduled maintenance on December 26, 2018 Who Can Participate - Characters of level 50 and above How to Participate STEP 1. Head out to your nearest Event Notice Board and receive your Red Seeds (1 Day). You can receive these seeds once per day, per team. The first Red Seeds your team receives during the event period also come with a bonus Zemyna Necklace (14 Days)! STEP 2. Decide what to do with your Red Seeds. Every day you can choose to either consume your seeds immediately for a 1-hour buff, or plant them and harvest 3 random rewards! STEP 3-a. If you choose to consume your Red Seeds, simply right-click them from your inventory to receive an immediate buff of +25% EXP gains and +2 movement speed for 1 hour. STEP 3-b. If you prefer to plant your Red Seeds, right-click them from your inventory at one of the following fields: Shaton Farm, Tenants’ Farm, Myrkiti Farm, Greene Manor. After 20 minutes, your crop will be fully grown. Return to the field and harvest your crop to receive a set of 3 random prizes from the list below! - Instanced Dungeon One Entry Voucher (14 Days) x1 - EXP Tome x1 - 2-Star Gem Abrasive x1 - 3-Star Gem Abrasive x1 - 4-Star Gem Abrasive x1 - 5-Star Gem Abrasive x1 Important - Red Seeds can be transferred via Team Storage, but not traded with other players. - Red Seeds cannot be consumed inside Shaton Farm, Tenants’ Farm, Myrkiti Farm, or Greene Manor. Right-clicking the seeds in those maps will always result in them being planted. If you wish to consume the seeds, you must use them at another field or city. - Each crop is marked with the name of the team that planted it, and can only be harvested by a character in that team. Crops cannot be harvested by characters of other teams. - Crops will automatically disappear 1 hour after being planted, so make sure to harvest them in time. - Crops will automatically disappear during scheduled maintenances, so make sure to plan your harvest accordingly. - Timed rewards (“14 Days”) and Gem Abrasives from this event cannot be traded to other players or transferred via Team Storage, so make sure to harvest your rewards with the correct character. - Unused Red Seeds (1 Day) will be automatically deleted at the end of the event period.

Event
December 5th, 2018
Read more

Scheduled Maintenance for July 7, 2020

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (July 7, 2020). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
July 6th, 2020
Read more

Upcoming Update: New Raid/Class/Equipment and more

Hello. This is the Tree of Savior dev team.   In this post, we will introduce the future updates including the new raid boss “Falouros”, new gears, new scout class “Jaguar”, and more functions!     New Boss [Falouros] added to Goddess Raid: Turbulent Core - A new boss monster “Falouros” that drops material used for crafting and enhancing Goddess Rank Armor will be added. - The portal of the Goddess Raid: Turbulent Core can be used via NPC Broken Root of the Divine Tree at 'Magic Association Assembly Hall' after completing the main quests of Episode 14-2.     Goddess Ichor (Armor) added   - Collect and consume 7 [Lv.480] Goddess Ichor (Armor) Fragment, which is given when clearing various contents, to obtain [Lv.480] Goddess Ichor (Armor). [Lv.480] Advanced Goddess Ichor (Armor) is given by a low chance. - The stat engraved previously will be removed when registering the Goddess Ichor (Armor) over it and when the type of the Lv. 480 Goddess Armor is changed, the random stats will return to the initial fixed set of Random Stats. - One stat out of the 4 stats in the Goddess Ichor can be changed from the Pyromancer Master by [Reset Item Stat]. (Not available after the ichor is saved in the engrave slot.)   New Equipment [Shoulderguard] added - New equipment, ‘Shoulder Guard’ will be added. - You can obtain the [Shoulderguard of Ferocity] by consuming ‘Shoulder Guard of Ferocity Fragment’, and ‘Advanced Shoulder Guard of Ferocity’ can be obtained by a low chance.   - You can obtain the fragment by hunting in the field (Hidden Passage, Magic Association Assembly Hall) or Challenge Auto Match (lottery reward). - You can reset 1 stat of the Shoulder Guard or fragmentize the equipment by talking to the Pyromancer Master. - The stats are divided into Group 1 and 2. 1 stat from Group 1 and 3 stats from Group 2 will be applied. - The stats of the ‘Shoulder Guard of Ferocity’ can be adjusted via Pyromancer Master. - By transmuting once, the value of 1 stat is increased by 1%(decimal points round down) of the maximum value. AoE Defense Ratio and stats with maximum value can not be transmuted. - The cost increases gradually according to the number of times transmuted.   New boss ‘Baubas - Roaring Flame’ added ● Field Boss : Baubas - Baubas - Roaring Flame appears at Magic Association Assembly Hall nearby the Broken Root of the Divine Tree channel 1. - When Baubas is spawned, it is notified by the World Message. - “View the range of Boss magic circle” function will be limited against Baubas - Roaring Flame. - The damage of Baubas’ Inferno and Heavy Bleeding is higher compared to existing boss monsters. - Baubas - Roaring Flame is immune to the damage and the debuff of the Goddess Cyan Gem.   * This immune effect is only applied to the field boss. - ‘Goddess Token (Vakarine)’, ‘Baubas Weapon Appearance Item’, ‘Advanced Shoulder Guard of Ferocity Fragment’, and ‘[Lv.480] Advanced Goddess Ichor (Weapon/Armor) Fragment’ will be dropped from the field boss Baubas. ● Blockade Battle : Baubas - Baubas will be added in the Blockade Battle as well. Guilds with Lv15 or above and a maximum of 10 members can participate in the battle. (3 Guild Event Tickets of above required) - Characters in the guild can participate in this blockade battle and there is no equipment limit. - The details of the raid will be informed in the future patch note.     Mystic Fire Flame Earring Fragment will be added. - You can select the stat of 1 class when using Mystic Fire Flame Earring Fragment. - 1 stat of the selected class will be applied (random rank and value) and the other 2 stats will be set as the stat of the same class type of the class selected.   New Class Jaguar Jaguars are natural hunters, born and raised in the deep forest. They are the assassins of the wild that hunt their prey mercilessly with their swift movement. ※ The actual content may be modified when applied to the server and the skill factor will not be introduced in this post.     Jaguar is a dagger using class and by stacking the stacks obtained by accurately landing Jaguar skills, they can change into [Jaguar Stance]. The battle could turn to your favor during the stance as it increases stats including the basic attack and gives additional effects to skills.     [Skill] Jaguar Stance Put on a Jaguar mask and turn into an attacking stance. Maintains stance for 5 seconds per 1 [Wild Nature] stack (max.5). The following effects are applied during the stance. ● Final Damage of Jaguar skill and Movement Speed increases ● Basic Attack is changed and factor increases ● Additional effect is applied to the active skills of Jaguar ● Additional Damage dealt when attacking targets with [Hunter’s Target] with Jaguar skill [Attribute] Jaguar Stance: Escape Escapes all effects that block movement when using Jaguar Stance. This can not be used with the Wild Nature attribute at the same time. [Attribute] Jaguar Stance: Wild Nature The damage dealt to the enemy and the damage received by the caster increases when using the Jaguar stance. This can not be used with the Escape attribute at the same time.     [Skill] Hunter’s Target A target hit by the Jaguar skill receives [Hunter’s Target] debuff for 10 seconds. * Target under [Hunter’s Target] can not become stealth. * Target under [Hunter’s Target] receives continuous damage. The DOT damage has its own factor and the damage increases when the number of stacks is higher. [Attribute] Hunter’s Target: Snare Apply the ‘decrease in movement speed’ effect of continuous damage when the attribute is activated.     [Skill] Wild Rush Rush toward the target and deal Pierce damage. Stuns the target when used during Jaguar Stance. [Arts] Wild Rush: Sweep Penetrate the enemies between the range when using Wild Rush and give damage.     [Skill] Wild Howling Howl and give damage to the enemies nearby. The range increases when used during Jaguar stance. [Attribute] Wild Howling: Craving The range of the skill decreases and the movement speed of the target hit decreases by 50% for 6 seconds. [Arts] Wild Howling: Fear Applies a debuff that decreases damage dealt by the target hit by 10% for 8 seconds.   [Skill] Wild Thorn Give damage by swiftly throwing the dagger 3 times to the front. A shock wave that deals damage will be sent to the line range in the front when used during the Jaguar stance.   [Skill] Wild Claw Give AoE damage by moving to the front in a spin while slashing the dagger. Gives more damage by slashing consecutively during the Jaguar stance.     [Skill] Wild Adaptability Damage received decreases for 5 seconds, removes all removable debuffs, and becomes Immune for 2.5 seconds when used. * Debuff of certain of boss monster will not be removed. [Attribute] Wild Adaptability: Extreme On a one-time basis, when receiving fatal damage during the skill duration, survive with 1 HP and 3 seconds of invincibility. The cooldown increases to 5 minutes. [Attribute] Wild Adaptability: Tough Is not knocked back or knocked down for the duration. [Attribute] Wild Adaptability: Beyond The duration of the skill increases but the ‘decrease damage received’ values are lowered. Vaivora Vision - Law of the Jungle Lv 1 [Basic stat] will be opened upon further notice. [Basic Effect] *Attack skills of Jaguar used during [Jaguar Stance] extends the duration of Jaguar stance by 2.5 seconds. *The final damage of skill during Jaguar stance increases by 3 times compared to before. Lv 4 Receives [Aweslaught] effect for 10 seconds when using [Jaguar Stance]. * All Jaguar skill attack becomes critical during [Aweslaught]. * The player becomes [Stealth] while the [Aweslaught] effect persists, which is removed after the first attack. The Stealth effect is not removed during Aweslaught - Stealth when receiving an attack.     Balance Adjustment   The skill factor of the following classes will be adjusted along with the update. Swordsman Archer Scout Blossom Blader Highlander Hackapell Sapper Arbalester Outlaw     Class Change System reorganized   The Class Change System will be reorganized to change 3 classes at once.   1) Click the “Change Class” button on the top of the advancement information window.   2) Click the ‘+’ button next to the class you wish to change and select the class you wish to change to.   3) After selecting, click the change button.   ※ Considerations when using the class change feature: 1. A sufficient amount of [Class Change Points], required for the number of classes you wish to change must be charged. (Ex. 3000 points needed when changing 3 classes) 2. Hidden or unlocked classes do not show on the list of classes to change. 3. All equipment and companions must be removed and shop/crafting skills must be closed before changing classes. (Same as before)     Class Snapshot Feature added   - A Class Snapshot feature that automatically sets the skill and attribute by clicking the saved information of the skill and attribute of each class. If you want to change back to the previous class, or if the main content you play (raid, field, PvP, etc) changes, you can easily set it up using the snapshot function.    ※ All skills and attributes must be reset and the skill/attribute points must be enough.     1) Click the “Class Snapshot” at the upper right of the Skill and Attribute window (F3)   2) Click the ‘+’ button in the Set and click the “See&Save” button of the class you wish   3) By clicking the “See&Save” button, you can see the summary of the current class’ skill/attribute status (except the Arts). Enter the Set name and click the save button on the right.   → Saved Set   → Example of sets saved for each content and raids   ※ Considerations when using the Snapshot feature: 1. The maximum number of sets given per character is 30. 2. The maximum length of the set name is 24 bytes (24 alphabets). 3. Class that used the skill point potion can not be saved in the snapshot set. 4. Arts will be excluded from the saved data. 5. The class that already distributed the skill points or used the skill point potion can not use the saved snapshot sets. 6. The skill set can only be applied to characters that advanced to the same class as the saved snapshot set. 7. When saving the snapshot set, you do not have to distribute every stat. You can save it after distributing the amount you wish.     New Collection will be added   - ‘What Ferret Left Behind’ and ’What Grasme Left Behind’ collections that can be obtained from Episode 14-2 area will be added.       ※ Contents, values, and attached materials described in this posting may be added, deleted, or changed when applied to the live server. ※ Details about the contents above will be announced via patch note when applied to the live server.

Developer's Blog
October 26th, 2022
Read more

Leticia's Secret Cube - Mar 12, 2019

※ IMPORTANT: Please note that your character must be above level 40 to use this content.

Announcement
March 8th, 2019
Read more

[UPDATE] Scheduled Maintenance for October 6, 2020

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (October 6, 2020). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
October 6th, 2020
Read more

[UPDATE] Scheduled Maintenance for January 14, 2020

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (January 14, 2020). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
January 14th, 2020
Read more

[COMPLETE] Guildies Gather Up!

  Greetings, Saviors! Login to TOS with your guild members and get Talt and Attribute Points gifts every day for three weeks!   Event Period FROM the scheduled maintenance on March 20, 2018 TO the scheduled maintenance on April 10, 2018 Who Can Participate - Guild members of Team Level 5 or above How to Participate STEP 1. Login to TOS and interact with your nearest Event Notice Board to join the event. Do this every day during the event period (resets at 00:00 server time)! STEP 2. Go back to the Event Notice Board to receive daily rewards according to the number of guild members who checked in on the previous day! Here’s what you can win: 1-9 members: - Talt [Event] x10 - Attribute Points: 50 x1 10-19 members: - Talt [Event] x10 - Attribute Points: 50 x2 20-29 members: - Talt [Event] x10 - Attribute Points: 50 x3 30-39 members: - Talt [Event] x10 - Attribute Points: 50 x4 40+ members: - Talt [Event] x10 - Attribute Points: 50 x5 - Instanced Dungeon One Entry Voucher (14 Days) x1 Important - Today’s rewards are calculated from yesterday’s attendance, so on the first day of the event you can only check in (the Event Notice Board will not give you a reward). - Each reward is sent to the inventory of the character that checks in at the Event Notice Board, so make sure you’re participating with the correct character beforehand. - ‘Talt [Event]’ and ‘Instanced Dungeon One Entry Voucher (14 Days)’ cannot be traded or transferred via Team Storage. - ‘Attribute Points: 50’ cannot be traded, but it can be transferred via Team Storage.

Event
May 9th, 2018
Read more

[EDITED] Rookie Savior Event: Get Ahead (Sep '18)

  Greetings, Saviors! If you’re looking to get a head start on your first TOS adventure, now is the time! Every month we are welcoming all rookie players with a massive level boost!   Event Period FROM the scheduled maintenance on August 21, 2018 TO the scheduled maintenance on September 18, 2018 Who Can Participate - Players of Team Level 1 How to Participate STEP 1. If your team is at Team Level 1, head out to your nearest Event Notice Board to receive the Boost Pack (14 Days) (it will be received all at once on the first character you use the Notice Board with):         - Note that Team Level and Character Level are different. Your Team Level is calculated according to all the characters and/or companions you have in your Lodge (you can check the top part of the screen at your Lodge to see your Team Level). STEP 2. The Boost Pack will contain an [Event] Lv 315 Enhanced/Transcended Weapon Selection Box x1 [TIMED - 14 Days] and a Team Level or Character Level milestone that your character will need to reach in order to receive the corresponding rewards (see Boost Pack Rewards).         -  The Weapon Selection Box can be opened at character level 230. It gives you a Rare Lv 315 weapon enhanced to +10 and transcended to Stage 3.         - There are a total of 6 milestones you can reach, with the top milestone at Character Level 220 / Team Level 3.         - Every time you reach a new milestone, the Boost Pack gives you another round of rewards (see the Boost Pack Rewards below)! Boost Pack Rewards Reach the level milestones to receive the rewards! NOTE: Items tagged as [TIMED - XX Days] have an expiration date and can only be used within the period mentioned in the item’s description in-game, eg. if an item is marked as “30 Days”, it must be used within 30 days after you acquire it. After those 30 days, the item will expire and you will no longer be able to use it. The counter will start to decrease as soon as you receive the item, so plan ahead carefully. - CHARACTER LEVEL 1 - Zemyna Necklace x1 [TIMED - 30 Days] - An accessory that increases your character’s stats. Velheider Voucher x1 - You can exchange this voucher for a Velheider companion at the Companion Trader in your nearest city. Settlement Support Potion Lv2 x 10 - Move faster and hit harder for 30 minutes. Movement speed and physical/magic attack will be increased. Lord Hamondale's Bracelet x1 [TIMED - 30 Days] - An accessory that increases your character’s stats. Knight Commander Uska's Bangle x1 [TIMED - 30 Days] - Another accessory that increases your character’s stats. EXP Tome x1 [TIMED - 14 Days] - EXP Tomes increase your experience gains, allowing you to level up faster. Megaphone x3 - Use Megaphones to communicate with other players via the server's Shout Chat. Soul Crystal x3 - Revive on the same spot whenever you become incapable of combat. - CHARACTER LEVEL 50 - Wind Runner x1 [TIMED - 30 Days] - A pair of leather boots you can equip starting at level 75. Lv 50 Weapon Set [TIMED - 30 Days] - A set of weapons for every class you can equip starting at level 50. Keista Restoration Potion Lv 1 x20 - A potion to restore your HP and SP spent in combat. Warp Scroll x2 [TIMED - 14 Days] - An item that teleports you to a region of your choice.  EXP Tome x1 [TIMED - 14 Days] Megaphone x3 Soul Crystal x3 - CHARACTER LEVEL 170 - Sissel Bracelet x1 [TIMED - 30 Days] - A stat-boosting accessory you can equip starting at level 170. x4 EXP Tome x1 [TIMED - 14 Days] Megaphone x3 Soul Crystal x3 Warp Scroll x2 [TIMED - 14 Days] - CHARACTER LEVEL 220 - Archmage Bangle x1 [TIMED - 30 Days] - A stat-boosting accessory you can equip starting at level 220. Phada x1 [TIMED - 30 Days] - Another stat-boosting accessory you can equip starting at level 220. x4 EXP Tome x1 [TIMED - 14 Days] Megaphone x3 Soul Crystal x3 Warp Scroll x2 [TIMED - 14 Days] - TEAM LEVEL 2 - Rookie Savior's Tome x2 [TIMED - 14 Days] - Grants all party members additional EXP for 1 hour. Instanced Dungeon Reset Voucher x2 [TIMED - 14 Days] - Use this voucher to reset your daily instanced dungeon entries and play them again to boost up your character’s EXP and currency gains. x8 EXP Tome x1 [TIMED - 14 Days] Warp Scroll x2 [TIMED - 14 Days] - TEAM LEVEL 3 - Stat Reset Potion x1 [TIMED - 14 Days] - This potion will reset your character's stat choices so you can rethink part of your build. Skill Reset Potion x1 [TIMED - 14 Days] - This potion will reset your character's skill choices so you can rethink part of your build. Attribute Points: 500 x2  [TIMED - 14 Days] - Invest points in your attribute levels to make your skills even more effective. x8 EXP Tome x1 [TIMED - 14 Days] Rookie Savior's Tome x2 [TIMED - 14 Days] Important - To be eligible for this event, your team must be of Team Level 1. After you enter the event, you can continue to participate even after increasing your Team Level. - The rewards announced here will be available to eligible accounts until September 18, 2018. After that, the rewards can be changed for future iterations of the event. - The Boost Pack can be received only 1 time per team. - Items with time limits cannot be moved via Team Storage and they will begin to count down as soon as they are received in your character’s inventory. - Rookie Savior’s Tomes do not stack with themselves (you cannot use more than one at the same time to multiply their effects).

Event
August 22nd, 2018