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[UPDATE] Scheduled Maintenance for December 15, 2020

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (December 15, 2020). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
December 21st, 2020
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Update Preview Pt. 2: Guild Housing and Legend-grade Equipment

- Part. 1: Arts System (Link) - Part 2: Guild Housing and Legend-grade Equipment - Part 3: Hunting Grounds & Field Boss (Link)     Guild Housing     1. Introduction     Guild Housing is a new casual content planned to be added in Tree of Savior where players can decorate their Guild Hangout using various knick-knacks. It also provides different methods by which players can develop their Guild for more Guild-oriented activities within the game.       2. Contents   Players can now customize their Guild Hangout with decorations and add research facilities to earn extra in-game benefits through the Guild.     Decorations   - Guilds that have expanded their Hangout over Lv. 2 can purchase Housing decorations and related facilities through the Hangout Manager NPC. - Purchased goods can be placed in the Guild Hangout as decoration.     <Purchasing of Decorations>   There are 4 different Guild Housing Points available that you can use various decorations and facilities that can be installed in the Guild Hangout.   Housing Points displayed in the [Hangout UI]   Housing items can be purchased from the Hangout Manager NPC and they will be provided to the players as items placed in their character’s inventory.   Various housing items available at the Guild Housing Shop   A Guild Housing Item     <Edit Mode>   When your Guild Hangout is at Lv. 2 and above, you will be able to access the Edit Mode where you can place various housing decorations and facilities by clicking on the house-shaped icon to the bottom-left corner of the minimap.   Edit Mode icon available in the Guild Hangout   With Edit Mode activated, you will be able to install, move and remove various housing objects and facilities.   A player installing a bench     Guild Laboratory   With the Guild Hangout Level at 3 or above, you will be able to install laboratories to conduct in the various fields of research that grant benefits to your Guild members.     <Weapon Laboratory>   Purchasing and installing a Weapon Laboratory can provide the following benefits.   Research Effect Special Weaponry - Plant Increases damage against Plant-type enemies Special Weaponry - Insect Increases damage against Insect-type enemies Special Weaponry - Beast Increases damage against Beast-type enemies Special Weaponry - Mutant Increases damage against Mutant-type enemies Special Weaponry - Devil Increases damage against Devil-type enemies     <Armor Laboratory> Purchasing and installing an Armor Laboratory can provide the following benefits.   Research Effect Cloth Armor - Material Reduces damage from monsters in proportion to number of equipped cloth armor Leather Armor - Material Reduces damage from monsters in proportion to number of equipped leather armor Plate Armor - Material Reduces damage from monsters in proportion to number of equipped plate armor Cloth Armor - Function - Increases SP recovery in proportion to the number of equipped cloth armor - Grants chance for additional SP recovery in proportion to the number of equipped cloth armor every 20 sec Leather Armor - Function - Increases the maximum STA in proportion to the number of equipped leather armor - Reduces the cost of STA while dashing in proportion to the number of equipped leather armor Plate Armor - Function - Increases HP recovery in proportion to the number of equipped plate armor - Grants the chance for additional HP recovery in proportion to the number of equipped plate armor every 20 sec     <Property Laboratory> Purchasing and installing a Property Laboratory can provide the following benefits.   Research Effect Theory - Fire Increases the effect of additional Fire-property damage Theory - Ice Increases the effect of additional Ice-property damage Theory - Lightning Increases the effect of additional Lightning-property damage Theory - Poison Increases the effect of additional Poison-property damage Theory - Dark Increases the effect of additional Dark-property damage Theory - Holy Increases the effect of additional Holy-property damage Theory - Earth Increases the effect of additional Earth-property damage Theory - Psychokinesis Increases the effect of additional Psychokinesis-property damage     Guild Laboratories can be expanded by using Guild Funds and Guild Mileage. The levels of laboratories can be increased through this process and the efficacy of the research results also increase with level.   Laboratory Expansion UI   Research levels can be increased through the Laboratory UI by investing Guild Funds.   Laboratory UI   The effects of research can be activated either for an individual member through the use of Guild Contribution points or for the whole Guild by spending Guild Funds. Effects activated for individual players only apply 50% of the effects. * Effects earned through Research is not applied in PvP environments.   Individual and Group activation buttons       Others     <Crafting Workshop>   Crafting Workshops can be added started from Guild Hangout Lv. 2 by using Guild Funds and Guild Mileage. Building a Crafting Workshop will also raise the maximum Housing Points that can be accumulated. We will also be adding items exclusive to the Crafting Workshop and more will be revealed with future updates.     <Guild Farm>   Players will also be able to grow crops in the Guild Hangout after reaching Hangout Lv. 2. * A single plot of farmland will be provided to the Guild inventory once the Guild Hangout level reaches 2.   Additional farm plots can be purchased through the Hangout Manager and using the farm plot item will let you place the plot in any possible location of the Guild Hangout. * A maximum of 2 farm plots can be placed.   Farming changes in the following ways when Guild Hangout Lv. 2 is reached.   Guild Hangout Level Farming Method Lv. 1 Use seeds on pre-existing farm plots within the Hangout. Lv. 2 - Install farm plot items in desired locations - Use seed items on installed farm-plots   Players will be able to purchase the Farm Manager NPC Contract from the Housing Shop. Having the Farm Manager NPC will give the Guild various bonuses in farming. We are planning to develop and introduce new farming related contents and systems in the future that we will reveal to you with future dev blog posts.     <Guild Shop> A Guild Shop will be added and players will be able to purchase various items through the Hangout Manager NPC.   Items can be purchased using Contribution Points at the Guild Shop       Legend-grade Equipment   In our earlier dev post, we have mentioned that we will increase the means for which our players will be able to obtain end-game equipment. We wanted to make Legend-grade equipment available to farm from each of the game’s different content in order to increase the ways in which the different types of players can enjoy the game.   However, we have also come to acknowledge the fact that the current equipment upgrade system in Tree of Savior is plagued with a more fundamental problem where the myriad customization options available make the farming process overly fatiguing and hinders player enjoyment. So we have decided to head towards a different direction than previously announced.   A flowchart of the current equipment system in Tree of Savior   In the game’s current state, the addition of new gear causes more worry than intrigue for players. To alleviate the issue to a certain extent, we have decided not to add any more new “prefixed” gear during the current Episode other than the already existing Savinose Legva and Skiaclipse Varna gear.   All rewards obtainable from the upcoming content additions will be either ingredient for equipment set stats, Unique-grade equipment or other core rewards such as talt, silver, shards, etc. New set stats that can be added using these ingredients will be applicable to both Savinose Legva and Skiaclipse Varna equipment.   With the aforementioned changes, we hope to increase the accessibility for our Legend-grade equipment and also relieve the players from the stress that comes with upgrading their equipment.   The ingredients obtained from Field Bosses and Solo Raids can be used to apply set stats on both Savinose and Skiaclipse Varna equipment. However, the set stats unique to each type of Legend-grade gear will not applicable to the other.   Equipment Savinose Legva Skiaclipse Varna Basic Set Stats Rykuma Smugi Corup Goduma Bendrinti Gymas Apsauga   Field Boss Set Stats Applicable for both equipment Solo Raid Set Stats Applicable for both equipment       Equipment Customization   Remnants of Bernice   Remnants of Bernice dungeon currently provides players with Enchant Jewels as a reward but the amount of time and effort required to obtain one through the content far surpasses the item’s current market value due to the randomness of monster placement and other problems. We have decided to implement two major changes to Remnants of Bernice in order to resolve this issue which are:    - To fix the monster-type of boss monsters that appear  - To increase the weekly rewards obtainable through the content     Golden Socket   Golden Sockets are items that let players add a socket to their equipment regardless of the item’s remaining potential. Adding sockets to one-handed weapons are relatively cheap while adding a fourth or fifth socket to a two-handed weapon can cost players up to 20,000,000 silver. To combat this, we will be drastically reducing the cost of adding sockets through the use of Golden Sockets.       Content Changes Increased Rewards Remnants of Bernice Enchant Jewel cost reduced (Unit: Remnants of Bernice Coins) Rare: 90 -> 40 Unique: 200 -> 150 Legend: 4500 -> 1200 Cost Reduction Golden Sockets Socket addition fee reduced 300% -> 100%       * All features showcased above are works in progress and are subject to change with future developments.

Developer's Blog
August 5th, 2019
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A Special Thanks to all Saviors!

    Greetings, Saviors! We just wanted to use this chance that the website renewal gave us to thank all of you! Thank you all for your outstanding participation during the Reader's Choice Awards 2015! We were able to be awarded several times in the Client Games category thanks to your support! Here's the list of awards we received  - 1st in the 'Most Anticipated in 2015' category - 1st in the 'Favorite MMORPG in 2015' category - 1st in the 'Best Soundtrack in 2015' category - 2nd in the 'Best Graphic in 2015' category Awards Results : http://event.mmosite.com/gameprize/?action=history Once again, our most sincere gratitude for your enthusiasm and support during the past year.  We will try our best to live up to all your interest and love in 2016 as well. With love, IMC Staff

Announcement
May 13th, 2016
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Fashion Museum 2020

Announcement
February 24th, 2020
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NEW! Flower Road

Greetings, Saviors! Spring is upon us, and with it comes a whole new roster of seasonal rewards. Take a walk on the Flower Road to win Blessed Shards, item cubes, and Spring costumes and accessories!   Event Period FROM the scheduled maintenance on April 9, 2019 TO the scheduled maintenance on April 23, 2019 Who Can Participate - Characters of level 50 and above How to Participate STEP 1. Head out to your nearest Event Notice Board to enter the Flower Road mission. You can enter alone, in a party, or auto-match, just like in a level dungeon. The daily limit is one entry per character (not affected by Token use; resets at 06:00). STEP 2. Complete all the stages of the mission, defeating any monsters that appear within the time limit of 10 minutes to win Flower Road Cube x1. You can win the Flower Road Cube every time you clear the event mission. STEP 3. Your first cleared mission of the day will also earn you Flower Petal x1 and Blessed Shard x1, which you can retrieve from the Event Notice Board. You can win these rewards once per day, per team. STEP 4. Play the Flower Road mission every day and exchange your Flower Petals for spring accessories! Your first 5 Petals can be exchanged for Tricolor Treat Hairpin x1. Collect 5 Petals more and exchange them for Cherry Blossom Hairpin x1! Flower Road Cube Rewards Each cube contains one of the following random items. - Goddess Sculpture (14 Days) x1 - Miracle Seeds (14 Days) x1 - Enchant Scroll (14 Days) x3 - Premium Awakening Stone (14 Days) x1 - Golden Anvil (14 Days) x1 - Attribute Points: 1,000 (14 Days) x1 BONUS Secret Reward - Play the Flower Road mission and find Frill Ornament Fairy Selection Box x1 hidden within the mission map! This box contains one Frill Ornament Fairy Costume (choice of Male or Female), and can be obtained once per team during the event period. Important - All rewards obtained from this event can be transferred via Team Storage, but not traded to other players. - Unused Flower Petals, Flower Road Cubes and Selection Boxes obtained from this event will be automatically deleted during the scheduled maintenance of April 23, 2019.

Event
April 8th, 2019
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Scheduled Maintenance for May 15, 2018

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (May 15, 2018). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
May 14th, 2018
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Weekly Question and Answer – August 5th, 2016

1. The spectator mode in Team Battle League and Guild Battle matches can have the side effect of revealing each team’s strategy to the opponent. How do you plan on dealing with this issue? Currently the spectator mode in Team Battle League and Guild Battle matches works by allowing anyone to watch them in real-time, a feature which, some players have pointed out to us, can be used to “spy” on the opposing team’s constitution and strategy. We understand the implications this brings to the competition, so we want to consider developing alternatives to the real-time spectator. For example, a transmission with a short delay (e.g. 1 minute) that would still allow players to spectate the combat, but minimize the possibility of an unfair advantage. 2. We have physical block in the game, but no magic block. Do you have any plans to introduce magic block or evasion later on? It’s true that magic has no block, just like it has no critical either. We can also say that we don’t intend to add a block feature to magic. As you know, magic allows for resistance to specific types of attacks or states, and that is the way we conceived magic-type attacks from the beginning. We don’t see ourselves deviating from this concept, so it’s safe to say magic is going to remain unchanged in terms of these features. 3. Can you set the time of Team Battle League and Guild Battles according to each server region, instead of using the EDT standard for all servers? After receiving feedback from players in different time zones about this issue, we can see how our current time settings for Team Battle League and Regional Guild Battles aren’t the most convenient for all regions. As such, we have started to prepare for setting different time slots for each region and are currently working towards implementing them. We hope to bring these new time settings to the game as soon as possible so players in every server have better chances participate in Team Battle League and Regional Guild Battles. 4. When are we going to get momentary invincibility after becoming incapable of combat during Guild Battles? We did introduce this feature to our Korean servers the past 28th of July, so characters that become incapable of combat during a Guild Battle will respawn with momentary invincibility. We expect to add this patch to Steam as well when it’s ready, along with other Regional Guild Battle features you’re looking forward to.

Developer's Blog
August 5th, 2016
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Scheduled Maintenance on June 4, 2019

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (June 4, 2019). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
June 4th, 2019
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Outline of RMT Policies and Definitions

Greetings Saviors,   We have introduced our RMT policies for the first time in July and August, 2018, and since then we have refrained from outlining the details of the processes involved in investigating RMT cases as to withhold information from the offending parties. But looking at the latest trends of our official forums, we have decided that it would be in everyone’s best interest to clearly outline and define the various punishable cases of in-game RMT.   As we did with our announcement in 2018, we will focus on enforcing both the old and new policies outlined below for the next couple of months.          Current RMT Policies   Illegal Trade   Definition   - All illicit exchange of goods via the market or personal trades without having paid the fair market price.   Penalty   - 1st Strike: A warning and the confiscation of all traded goods for all parties involved. - 2nd Strike: Confiscation of all traded goods and a 15-day suspension from the game for all parties involved. - 3rd Strike: Permanent suspension.   * Those suspected of being a gold-seller will be suspended permanently without any warning.   - When one is caught pro or post-RMT, the related illegal item will be confiscated, and depend on the size of the trade value, it could lead to sanction on the account. The repeated manner in RMT will bring up more harsh punishments. - If the illegally traded item originates from an illegal source(such as chargeback fraud etc), the trade partner also could be punished, as he/she took part in the distribution of the illegal item. - When the user is under the confiscating process due to creating/distributing illegal items and doesn't possess illegal items due to trading or already used after RMT, This could be reimbursed by confiscating the other item or a value on par with the illegally traded item. Also, this could lead to additional reasons to impose sanctions. - If the illegal item is being used with other legal items when these illegal items being used or enhanced, the legal item - which used illegal item for enhancements or crafting. - also could be confiscated     Chargeback Related [Punished User/Guild] - Account that committed Chargeback (Permanent Ban at first strike without warning)  - User who transfers items created by Chargeback (to Guild/Market/Trade, etc) - Account that invited the Chargeback account to the guild.  - Guild Master will be Permanently Banned when items created by Chargeback are moved to the Guild Warehouse 2 times.  ※ If the Guild Master changes to another user right before inviting the Chargeback account, it will be regarded as abusing the terms and both accounts will be treated as Guild Master.   Penalty   - 1st Strike: Confiscate items created by Chargeback and ban temporarily for 7 days - 2nd Strike: Confiscate items created by Chargeback and ban temporarily for 30 days - 3rd Strike: Permanent Ban     Botting   Definition   - Acquiring in-game currency using game exploits and/or third-party software/hardware that automates the process.   Penalty   - Strike 1: 15-day suspension from the game. - Strike 2: Permanent suspension.   GM Inspection Process   1) GM’s will randomly patrol the areas of the game that are known to be inhabited by bots. 2) GM’s will attempt to interact with the player character suspected of botting. 3) If the suspected player character does not react and carries on farming the user will be punished according to the penalties outlined above.     Multi-Accounts   Definition   - Different player accounts having simultaneously connected to the game via identical IP’s is not enough of a reason alone for us to put any kind of restriction on anyone. However, it is a bannable offense when multiple accounts connected on the same IP are funneling items to a single specific account. There could even be legitimate cases where even over a hundred accounts may be connected to the game via a single IP address. But when items or other in-game currencies are continuously transferred between these accounts, we will need to investigate the involved accounts and take appropriate action against them. This is common sense as the same is applied even for accounts connected via different IP addresses. This is no different from the way in which we identify and ban gold-seller bot accounts, and multiple accounts where items of value or in-game currencies are being funneled will be treated no differently.   Penalty   - Merely connecting to the game does not warrant any penalties. But, if items and in-game currencies are being funneled to a single account, we will put a permanent suspension on all involved accounts and IP addresses as we will treat the case as an instance of RMT gold-selling.      Newly Introduced RMT Policy   Being Reported for Listing Suspicious Items on the Market   Definition   - Items with no specific use or value being listed on the market for values well over their normal market price. - Simply listing an item on the Market is not itself a punishable offense but it is highly suspicious seeing items of little value or use being listed, especially miscellaneous items. - e.g. Mallardu Meat, Broadhead Arrow, etc.   Measure Taken   - Reported items will be removed from the market and subsequently from the game in their entirety.     Price   Definition   The Price indicated in our policies does not only refer to the value displayed in the market UI but also the "universal value" shared by the Users. This also applies to items that do not have an exact price value because they are not being traded frequently or the demand on the market is limited.   Thank you for reading.

Announcement
June 14th, 2021