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[UPDATE] Scheduled Maintenance for April 16, 2019

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (April 16, 2019). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
April 16th, 2019
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Leticia's Secret Cube: March 24

Announcement
March 23rd, 2020
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Goddess' Blessed Cube: January 28, 2020

Announcement
January 27th, 2020
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Weekly Question and Answer – October 21st, 2016

Q1. It is very difficult to tell elite monsters from regular monsters. Do you have any plans to distinguish them with a certain clear indicative effect? We are currently in the process of making a method to highlight elite monsters. We understand that, at the moment, players may have trouble instantly recognizing elite monsters which might hinder intuitive gameplay. This may also reduce the fun factor of finding and defeating these relatively rarer monsters. What we are planning to do is indicate them visually on screen and also their names will reflect their elite status to add a sense of drama as well. Such features are on their way. Q2. The monsters run away so fast that it somewhat hinder the gameplay. Is the current speed of monster retreat intentional? Additionally, would there be other gameplay elements regarding the monster fleeing AI such as a monster running away to call for a backup? We also see that the monster fleeing AI can be improved in a variety of ways to improve gameplay. We have come up with some ideas and are now in the final testing and execution stage. Certain changes will be implemented to make the monster behave more organically, less intrusively and allow players to experience the thrill of the hunt. Q3. There is no clear indication of critical evasion and other chances through the character statistics. Are there any plans to make them more intuitive? The chance calculation of critical evasion and alike is based on not just the character’s statistics but also that of the target. Therefore, it is very difficult to have a fixed number representing such chances. However, that is not to say the status quo will remain completely the same. We are internally discussing and experimenting with some ideas to make the gameplay more informative such as displaying target monster’s critical evasion chances on the monster info UI.

Developer's Blog
October 21st, 2016
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[EDITED] Scheduled Maintenance for November 14, 2017

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (November 14, 2017). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
November 13th, 2017
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[SA] Silute Connection Issues - May 24th

Greetings Saviors, It appears that there has been another DDoS attack on the [SA]Silute Server at approximately 19 o'clock, May 24th, 2016. Please submit a ticket if you are unable to access the game so we may move you to a starting city. We are currently cooperating with our service provider in order to solve this issue and will make another announcement as soon as it is resolved. We thank you for your cooperation, continued support and enthusiasm for Tree of Savior. Sincerely, IMC Staff

Announcement
May 25th, 2016
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[UPDATE] Scheduled Maintenance for December 15, 2020

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (December 15, 2020). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
December 21st, 2020
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March 28, Get Your Firecrackers!

  Greetings, Saviors! Next week, on March 28, 2017, Tree of Savior is celebrating its first anniversary! On March 28 only, we’ll be giving away 3 Anniversary Firecracker items to each character to celebrate with us this important date. To get your firecrackers, simply interact with the Event Notice Board in the cities of Klaipeda , Orsha , Fedimian on March 28!     Anniversary Firecracker Effects - Grants party members +4 movement speed, +1 AoE attack ratio and +25% EXP gains for 30 minutes.   Please remember that: - The firecrackers can only be obtained and used on March 28, 2017 (EDT). - After March 28, 2017 (EDT), you will be unable to use the firecrackers (they will be deleted at a later date). - A total of 3 firecrackers will be provided per character. - Anniversary Firecracker items are untradeable and character-bound.

Announcement
March 28th, 2017
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Scheduled Maintenance for May 15, 2018

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (May 15, 2018). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
May 14th, 2018