Greetings, Saviors!We would like to announce the details of our weekly maintenance for February 28, 2017. Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors. This is Tree of Savior Developer Team. We would like to share the new and improved contents that are currently under development. New Vaivora Weapons Upon the arrival of the 4ever Update, we introduced Vaivora weapons which improves certain skills of some classes to provide a better experience in item setup. We are aware that there are still many classes that do not benefit from the Vaivora weapons, thus we are planning to bring more Vaivora weapons as soon as possible. We would like to introduce some of the Vaivora weapons that would be interesting to you. We will provide more information about the other Vaivora weapons when they are implemented. 1. Vaivora Rod - INT +140 - Critical Chance +490 - Ice Property Attack +1885 - Ice Pike skill level +3 Eternal Frozen Land - Eternal Frozen Land buff stacks by 1 per freezing an enemy - Any basic attack will trigger a special skill at the cost of all Eternal Frozen Land buff Special Skill "Gust" - AoE Attack Ratio 20, Ice Property Attack - Skill factor equal to current Ice Pike skill level - Each stack of Eternal Frozen Land buff will increase the Gust skill damage by 7% - Additional Gust skill damage by 100% and inflicts [Freeze] debuff if the Eternal Frozen Land stack is full 30 The new Vaivora Rod will provide high Ice Property Attack and designed to assist areal attack capacity of Cryomancer. You will get a stackable special buff by freezing the enemies and can spend the buff to unleash the special skill of the Vaivora Rod. The special skill of the Vaivora Rod inflicts damage to enemies in front of your character. The damage will be multiplied up to 4 times by stacking the buff with some other skills such as the Ice Pike of Cryomancer. 2. Vaivora Dagger 1 - STR +148 - Physical Critical Attack +1152 - Strike Attack +996 - Granata skill level +3 - Granata AoE Attack Ratio +10 Carpet Bombing - Throws a grenade every 0.25 seconds while using Taglio. Each grenade deal 12.5% of current Granata skill factor - The grenades of Carpet Bombing do only 50% damage to bosses and characters The new Vaivora Dagger for Ardito will drop grenades while Taglio skill is active. Ardito with the new Vaivora Dagger will be able to do areal damage and we hope this will increase the role of Ardito in contents that need areal damage such as Challenge Mode. 3. Vaivora Dagger 2 - STR +148 - Physical Critical Attack +1152 - Stab Attack +996 - All Rogue skill level +1 Phantom Blade - After using Knife Throw skill, next 3 basic attacks within 10 seconds will throw knives. Each knife will have 40% of the current Knife Throw skill factor - Damage +30% for 3 seconds after the last basic attack knife throw Unlike the Vaivora Dagger 1 for Ardito, the Vaivora Dagger 2 is prepared for Rogue's Knife Throw skill. This weapon will allow the Rogue to throw additional knives, which will aid Rogue's DPS. 4. Vaivora Two-handed Sword - STR +215 - CON +120 - Accuracy +744 - Block +744 - Cartar Stroke skill level +3 - Cross Guard's block chance increment effect +100% Dual Sword - Buff activated for 2 seconds while Cross Guard is active - Resist to all normal removable status ailments while the buff is active - Uses [Reverse Slash] upon successful block while the buff is active Reverse Slash - Attacks an enemy within 200 units in front. [Magic Circle] or [Damage over time] skill will not trigger this skill - Charges to the attacker - Deal damage 300% of Cartar Stroke skill factor The Reverse Slash can be used right after previous Reverse Slash is successfully activated by Cross Guard skill The Reverse Slash will not be triggered for next 5 seconds if failed The new Vaivora Two-handed Sword is for Highlander. Its high Accuracy and Block values and special ability will distinguish the Highlander in the PVP environment. Using Cross Guard skill while equipped with the new Vaivora Two-handed Sword on the right time to block an attack, the Highlander will charge to the attacker and deal the damage 3 times of Cartar Stroke skill. The Stagger debuff of the Cross Guard skill will be applied as usual, thus the Highlander can continue with other skills after charge. 5. Improvement of the previous Vaivora weapons. The Development Team is also preparing to improve previous Vaivora weapons. We would like the characters with the Vaivora weapons to outstand but in parallel performance among the other Vaivora weapons. Therefore, we would improve some Vaivora weapons with minimal difference than before which are considered as relatively low performance. Guild Quest: Ancient Being Improvement 1. Reason for the Improvement The Guild Quest: Ancient Being is for both guilds with and without the GTW Spots to face the mighty dragon to obtain great rewards. Since the first introduction of the quest, its difficulty has been based on Episode 11. But after Episode 12 update, we believe it is less competitive and challenging. Therefore, we decided to improve the Guild Quest: Ancient Being for difficulty, rule, and reward wise. 2. Difficulty Guild Quest: Ancient Being Battle in Sulivanis Lair Dragon Boruta Lv 450 450 Dragon Boruta HP x5 x14 Dragon Boruta Attack x3 x5 3. Rewards The rewards for the Ancient Being will be improved as the difficulty is increased. Both Guild Quest: Ancient Being and Battle in Sulivanis Lair rewards will be improved. 4. Maximum Participants Limited Both Guild Quest: Ancient Being and Battle in Sulivanis Lair are affected. Before After Maximum Participants 60 30 5. Battle in Sulivanis Lair Ranking Improvement You will be able to check your record in the Instanced Dungeon Panel (F10) in real-time. This is to provide basic information for the participating guild and improve convenience. Guild Master will be able to retrieve the rewards from this panel after the season of the Battle in Sulivanis Lair is ended on Sunday. 6. Changes in Urbas Seal and Boruta's skills Some of the patterns and skills will be changed. This includes the activation condition of previous patterns being unified into Boruta's HP status. Before After Rein Spawns monsters periodically Spawns monsters and elite monsters according to Boruta's HP Roar Spawns periodically and deal areal damage upon explosion Spawns according to Boruta's HP and deal areal damage upon explosion * Damage is 3 times higher than before Echo Spawns according to Boruta's HP and inflict [Echo] debuff to all party members of random party Vengeful Fever Spawns according to Boruta's HP and creates Vengeful Fever magic circle at the location of the character with the highest threat value You may use 200 Urbas Seals to lighten one of the 4 patterns. Challenge Mode Expansion and Hard Mode 1. Challenge Mode Expansion The Challenge Mode is expanded to stage 10. For your pleasant experience, you may choose between the Challenge Mode of 1~7 stages or 6~10 stages before entering the Challenge Mode. The new stages will yield similar EXP and silver with that of previous stages, but will increase the chance to obtain the Episode 12 zone elite monster exclusive items. 2. Challenge Mode: Hard The Challenge Mode: Hard will require an entry voucher in order to enter. You will be able to get the materials for the new Unique grade armor for 100%. As a compensation for the hardship, you can craft the armor of your choice with the materials. The new Unique grade armors will have their names originated from a goddess and a demon goddess. They will improve status specialized for the Challenge Mode or the basic attack ability or the summons. 3. New Legend grade equipment from the fields. The new Legend grade equipment from the fields is limited to Lv. 440 or above, and can be crafted from the new material which can be obtained from Challenge Mode stage 5~10. The new material will not be obtained from the filed like Planium, but can be crafted from the fragments of the material. The higher stage will have higher chance to drop the fragment, and stage 8 or higher will drop the fragment for 100%. The new Legend grade equipment is specialized for the field hunting, Challenge Mode, and Dimensional Collapse Point. It will have unique options such as damage increment in non-PVP zone, increment on the Movement Speed, and bonus Looting Chance. Design Cut The Design Cut is an itemized hairstyle like wigs. The Design Cuts can be shared within the team and contains various colors of the hairstyle in the item. The price of the Design Cut will vary as each Design Cut contains a different number of colors. Since the Design Cut does not benefit from the dye, the price will be generally cheaper than the price of the wig. After the Design Cut is integrated into the system, the hair can be changed as the following methods. Wig Hair Design Cut Equip O X O Team Storage O X O Dye O X Fixed color upon purchase X Color Change O X O Beauty Shop Coupon X O X Thank you for reading the Future Update Plan for June 2020. ※ Please note that all contents, concepts, values, and plans from this post may change in the future.
Greetings, Saviors. In order to prevent payment fraud-related issues from affecting the game, starting from this week’s scheduled maintenance (July 4, 2017), we will be adopting a monthly TP spending limit for Steam accounts that have a shorter payment record since their time of creation. This means that players who have made fewer purchases on Steam since creating their account (in accordance with the account purchase information provided by Steam) may be restricted from using more than 300 TP in-game per month. After attempting to use more than 300 TP in one month, players with TP limits will see a message alerting them of this monthly restriction. If you find that a TP spending limit has been applied to your account and want this restriction to be removed, kindly send a ticket via our Support page under the “Payment” >> “Reset TP Spending Limit” category so we can verify and process your request individually. Please note that this TP limit applies only to how much TP an account is allowed spend in-game. It does not restrict the amount of TP that players are able to purchase on Steam. Thank you.
Greetings, Saviors! Conquer our all-new Victory Dungeon to obtain various costumes and appearance items! Do you have what it takes to come out the Victor? Event Period FROM the scheduled maintenance on June 25, 2019 TO the scheduled maintenance on July 23, 2019 Who Can Participate - This event is open to characters of level 360 and above. How to Participate - Visit the Lucky Dungeon Entrance NPC located within the Fedimian's Old Mercenary Post building in the western part of Fedimian. - Progress through the Victory Dungeon and defeat all the bosses within the 900 second time limit. - The Victory Cube will appear for 60 seconds after all bosses have been successfully defeated. - Victory Cubes can be opened using either Talt, Silver, TP or Recycle Medals and contains various costumes and appearance items. Victory Cubes - While there is no limit to how many times the Victory Dungeon can be entered, there are different limits to how many times the Victory Cubes can be traded by the item you use to trade them with. - The Victory Cube trade limit set for different trade items used is as follows: Dungeon Reward Item Used Trade Limit Victory Cube 1 x Talt Once per week Victory Cube 450,000 Silver Once per week Victory Cube 15 TP - Victory Cube 50 Recycle Medals - Victory Cube x10+1 150 TP - Victory Cube x10+1 500 Recycle Medals - - The following is the list of items that you can obtain from the Victory Cube: Christmas Sled Box Planium Twinkle Rod [Event][Appearance] Solmiki Sword [PP] Red Vampire Costume (Male) [Event][Appearance] Solmiki Two-handed Sword [PP] Red Vampire Costume (Female) [Event][Appearance] Solmiki Rod [PP] Winter Night Red Costume (Male) [Event][Appearance] Solmiki Bow [PP] Winter Night Red Costume (Female) [Event][Appearance] Solmiki Crossbow [PP] Orange Rabbit Ears [Event][Appearance] Solmiki Mace [PP] Black Butler Costume (Male) [Event][Appearance] Solmiki Shield [PP] Black Maid Costume (Female) [Event][Appearance] Solmiki Spear Nepagristas Necklace [Event][Appearance] Solmiki Pike Nematomas Necklace [Event][Appearance] Solmiki Dagger Rangovas Necklace [Event][Appearance] Solmiki Staff Nepagristas Bracelet [Event][Appearance] Solmiki Pistol Nemetomas Bracelet [Event][Appearance] Solmiki Rapier Rangovas Bracelet [Event][Appearance] Solmiki Cannon Golden Anvil [Event][Appearance] Solmiki Musket Blessed Shard Instance Dungeon Multiplier Token Attribute Point 1,000 Challenge Mode One Entry Voucher EXP Tome Challenge Portal Scroll Victory Cube Fragment * [Event][Appearance] Solmiki items do not require a Weapon Appearance Material to use and do not have any stats. Victory Cube Fragments - Victory Cube Fragments can be collected and traded with the Victory Cube Trader NPC for special items as listed below. - There are two Victory Cube Trader NPC's. One will provide tradable items and the other will provide untradable items. [Tradable Items] Item Required Fragments Availability Twinkle Rod 80 1 Nepagristas Necklace 50 1 Nematomas Necklace 50 1 Rangovas Necklace 50 1 Nepagristas Bracelet 50 1 Nemetomas Bracelet 50 1 Rangovas Bracelet 50 1 Planium 10 10 [Untradable Items] Item Required Fragments [PP] Red Vampire Costume (Male) 30 [PP] Red Vampire Costume (Female) 30 [PP] Winter Night Red Costume (Male) 30 [PP] Winter Night Red Costume (Female) 30 [PP] Orange Rabbit Ears 30 [PP] Black Butler Costume (Male) 30 [PP] Black Maid Costume (Female) 30 [Event][Appearance] Solmiki Sword 50 [Event][Appearance] Solmiki Two-handed Sword 50 [Event][Appearance] Solmiki Rod 50 [Event][Appearance] Solmiki Bow 50 [Event][Appearance] Solmiki Crossbow 50 [Event][Appearance] Solmiki Mace 50 [Event][Appearance] Solmiki Shield 50 [Event][Appearance] Solmiki Spear 50 [Event][Appearance] Solmiki Pike 50 [Event][Appearance] Solmiki Dagger 50 [Event][Appearance] Solmiki Staff 50 [Event][Appearance] Solmiki Pistol 50 [Event][Appearance] Solmiki Rapier 50 [Event][Appearance] Solmiki Cannon 50 [Event][Appearance] Solmiki Musket 50 Attribute Point 1,000 x 10 10 Attribute Point 1,000 x 5 5 Attribute Point 1,000 1 Golden Anvil 3 * [Event][Appearance] Solmiki items do not require a Weapon Appearance Material to use and do not have any stats. ** Options to trade Attribute Point 1,000 x10 and Attribute Point 1,000 x5 have been removed as of the scheduled maintenance on July 2, 2019. Victory Dungeon Journal - You can also talk to the Victory Dungeon Entrance NPC to receive a Victory Dungeon Journal and Victory Warp Scroll. - The Victory Dungeon Journal item will keep a track of your cube trade counts and dungeon information. - The Victory Warp Scroll will allow you to warp to the Victory Dungeon Entrance NPC directly. - The two items can be obtained once per Character. Important - The trade limit for the Victory Cubes will be reset every week on the scheduled maintenance during the event period. - The Victory Cube Entrance NPC, Victory Dungeon Journal and Victory Warp Scroll items will be removed during the scheduled maintenance on July 23, 2019. - The Victory Cube Trader NPC's and Victory Cube Fragment items will be available for an additional week after the event ends until the scheduled maintenance on July 30, 2019.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (May 8, 2018). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors! Spooky demons have invaded Klaipeda on Halloween! Help defeat the Wicked Witch and retrieve the townspeople's treats for fabulous prizes. Event Period FROM the scheduled maintenance on November 5, 2019 TO the scheduled maintenance on December 3, 2019 Who Can Participate - this event is open to all players How to Participate - Halloween Midnight Rumble is an event where players collect 'Sweet Treats' that can be traded for various items at the event shop. - Up to 2,000 Treats per Team per day can be obtained by completing Level Dungeons, Unique/Legend Raids, Earth Tower, Uphill Defense, Saalus Convent, Mercenary Post Missions, Challenge Mode Stage 5, and also by defeating monsters in the Fields and Hunting Grounds. - Players can also earn up to an additional 2,000 Treats per Team per day by logging into the game and participating in the Halloween Midnight Rumble Event Dungeon. - The total amount of Sweet Treats that can be obtained per Team per day is 4,000. Log-in Time Sweet Candy First Log-in of the day 50 1 hour logged in 50 2 hours logged in 50 3 hours logged in 50 Content Sweet Treats Content Sweet Treats Level Dungeon 15 Uphill Defense: Hard Stage 5 and above 30 Unique Raid 30 Uphill Defense: Very Hard Stage 5 and above 45 Unique Raid: Casual 30 Saalus Convent 30 Legend Raid 75 Mercenary Post Mission 15 Legend Raid: Casual 75 Challenge Mode Stage 5 and above 30 Earth Tower 75 From Monsters in Fields and Hunting Grounds 3 Uphill Defense: Normal Stage 10 and above 15 - - * Amount of Treats earned for the day can be displayed by typing '/candy' in the chat. * Up to 2000 Sweet Treats can be obtained by completing various in-game contents per day per Team. * Another 2000 Sweet Treats can be obtained via Log-in rewards and by completing the Halloween Midnight Rumble Event Dungeon. * The maximum amount of Sweet Treats that can be earned per day is 4000 and the limit is reset daily at 0:00 AM EST. * All monsters of level 50 and above in the Fields and Hunting Grounds that are within level 30 range of the Player Character's level will drop Sweet Treats by chance. * Log-in rewards are available per Team and all Characters within the same Team will share the accumulated log-in times. * Sweet Treat items will be made available in your Character's inventory when enough log-in time has been reached. * Log-in Reward counts are reset at 0:00 AM EST, and a Player will only be able to receive 50 Sweet Treats when logging into the game at 11:00 PM EST the previous day. Halloween Midnight Rumble Event Dungeon - The Halloween Midnight Rumble Event Dungeon and the event shop can be accessed via the event NPC in Klaipeda, Orsha and Fedimian. - The event dungeon can be entered solo or in a party (from 2~6 players). - Players can still enter the event dungeon when the maximum of 2,000 Treats have been collected for the day but will not be able to earn any additional Treats from participation. - Players will not be able to earn any Sweet Treats from the event dungeon when remaining stationary for a certain amount of time. Event Items Icon Item Desc. Spoiled Treat - Candy used in defeating the Wicked Witch in the Halloween Midnight Rumble Event Dungeon Pumpkin Candy - Reward item obtained by defeating the Wicked Witch - Increases the amount of Sweet Treats obtained for a duration of 24 hours - Effects are not applied while participating in the Halloween Midnight Rumble Event Dungeon and when receiving Sweet Treats as daily log-in rewards Sweet Treat - Can be exchanged for items at the Halloween Midnight Rumble Event Shop * Spoiled Treats cannot be traded or transferred via Team Storage * Sweet Treats and Pumpkin Candy items cannot be traded but can be transferred via Team Storage. How to Defeat the Wicked Witch - The Wicked Witch can be difficult to defeat because she has an extraordinary HP recovery and pushes player characters away every 1 second using the powers of the Scarecrows. STEP 1. Collect the [Spoiled Treats] by defeating Amberdogs scattered around the map. STEP 2. Approach the Scarecrow and press the space key to use the [Spoiled Treat] item to charge and deactivate the Scarecrows. STEP 3. When the two Scarecrows are deactivated, the Wicked Witch will be stunned for 5 seconds and take damage. This halts the Witch's HP recovery but the Wicked Witch will begin to recover HP again if the Scarecrows have not been deactivated for one minute. STEP 4. The Wicked Witch will be vulnerable to direct attacks from the player when the Scarecrows are deactivated. STEP 5. All participating players will be able to acquire [Sweet Treats] x400 when successfully defeating the Wicked Witch. STEP 6. Each player will also receive a [Pumpkin Candy] x1 when the event dungeon has ended (available once per Character per day). * Using the [Pumpkin Candy] will increase the amount of 'Sweet Treats' acquired by 2x for a 24-hour duration. * Players can exit the event dungeon any time by right-clicking on the buff icon on the top-left of the game screen. Event Dungeon Buff Icon Wicked Witch/Pumpkin Scarecrow location Wicked Witch Pumpkin Scarecrow Amberdogs - Amberdogs are monsters scattered around the event dungeon and can be defeated to obtain a [Spoiled Treat] and [Sweet Treat] items. - They have a 90% chance to drop [Spoiled Treat] and have a 10% chance to drop a regular [Sweet Treat]. * The amount of [Sweet Treats] earned when within Sweet Magic Circle is increased in proportion to the number of stacks of 'Wrath of Klaipeda' buff that the player has. Wrath of Klaipeda Buff Icon * Wrath of Klaipeda buff stack increases by +1 every ten hits the player performs (maximum of 5 stacks.) * Wrath of Klaipeda buff effects include: The number of Sweet Treats obtained when inside Sweet Magic Circle +1, Movement Speed +1 for a 30-second duration. * Buff duration is reset every time the buff stack is increased. * Buff stack will no longer increase when reaching maximum number of stacks, but the cooldown of the buff will be reset every time 10 hits are performed. * Wrath of Klaipeda buff will be removed when leaving the event dungeon area. * The Spoiled Treats acquired by defeating the Amberdogs are distributed evenly between party members but the Sweet Treats acquired from the Sweet Magic Cicle is earned on a player by player basis. Halloween Vubbe - Halloween Vubbe appear when interacting with the locked doors found in the dungeon area. - They are quite agile and will move swiftly across rooftops so you must be quick to catch them. - Every time you manage to strike a Halloween Vubbe, you will be granted 50% chance to obtain a single Spoiled Treat or a Sweet Treat. - Managing to defeat the Halloween Vubbe yields one Sweet Treat. * One locked door releases one Halloween Vubbe. * The Treats acquired by defeating or striking the Halloween Vubbe are acquired by all party members. Bonus Goals and Peak Times - Players can obtain [Sweet Treat] x200 every time a bonus goal is successfully reached. - Each bonus goal successfully achieved will give the party 1 Peak Time Score and defeating the Wicked Witch with all bonus goals succeeded will begin a Peak Time. Bonus Goal 1: Defeat over 20 Amberdogs Bonus Goal 2: Defeat over 20 Halloween Vubbe Bonus Goal 3: Defeat a Mid-boss * One of three 'Mid-Boss' will be spawned at random. * Additional rewards for reaching Bonus Goals will be issued after the dungeon has ended. * All mid-bosses cannot be damaged by normal attacks and skills and can only be damaged through gimmicks as explained below. * Defeating each Mid-boss will yield [Sweet Treats] x200. Peak Time - If all 3 bonus goals have been achieved and the Peak Time Score is 3 by the time the Wicked Witch is defeated, Peak Time will begin. - Peak Time will last for 30 seconds during which Halloween Vubbe are continuously spawned on the map. * The Halloween Vubbe defeated during Peak Time only drops [Sweet Treats] and no [Spoiled Treats]. * The Sweet Treats obtained when striking the Vubbe are acquired on a player by player basis while Sweet Treats that are distributed when the Vubbe is defeated are acquired by all party members. Rumble Jackpot Area Mid-Boss I - Necroventer Necroventer Spawn Location STEP 1. Collect the shining balls of light that spawns around the Necroventer. STEP 2. Avoid the Amberdogs and deliver the light to the Necroventer. STEP 3. Necroventer will be damaged when coming into contact with the delivered ball of light. * Amberdogs will attack characters carrying the ball of light first and foremost. * The player will lose the ball of light being carried when attacked by an Amberdog. * Necroventer casts a debuff that slows players in its proximity every 10 seconds, which cannot be removed by any means except for the expiry of its duration. Mid-Boss II - Specter of Deceit Specter of Deceit Spawn Location STEP 1. Approach and dribble the Spicy Treats that are spawned towards the Specter of Deceit by pressing the space key. STEP 2. The Specter of Deceit will take damage when coming into contact with the Spicy Treats. * Dribbling: Press the arrow key while interacting with the Spicy Treat to dribble it towards the boss. * The time charged while interacting with the Spicy Treat will determine the distance it is moved. * Spicy Treats will perish when coming into contact with Amberdogs, so be careful to avoid them. Mid-Boss III - Specter Monarch Specter Monarch Spawn Location STEP 1. The Specter Monarch moves towards the opposite direction of the player when approached. STEP 2. Steer the Specter Monarch onto a spawned magic circle in order to damage it. STEP 3. Steering the Specter Monarch onto the magic circle five times in order to defeat it. * The magic circle is activated for a duration of 3 seconds in 3 second intervals. * The Specter Monarch moves to the center of the map when there are no characters in its proximity. * All parties in the character become dizzied for 3 seconds when the Specter Monarch takes damage from the magic circle, rendering them immobile. Event Shop Items Item Required Treats Purchase Limit Counted Purchase Limit Team Storage Tradability Goddess’ Blessed Cube (14 Days) 2500 Per Team 3 X X [Event] Mysterious Magnifier (14 Days) 800 Per Team 100 O X [Event] Artisan Magnifier(14 Days) 1200 Per Team 30 O X Silver Anvil (14 Days) 400 Per Team 50 O X Golden Anvil (14 Days) 1500 Per Team 50 O X Challenge Mode One Entry Voucher (14 Days) 500 Per Team 30 O X Instanced Dungeon Reset Voucher: 14 Days 500 Per Character 5 O X Instanced Dungeon Multiplier Token (14 Days) 100 Per Character 10 X X Premium Awakening Stone (14 Days) 500 Per Team 20 O X [Event] Unique Enchant Jewel 500 Per Team 40 O X [Event] Legend Enchant Jewel 4000 Per Team 3 O X Raid Portal Stone 80 Per Team 100 O O Enchant Scroll (14 Days) 100 Per Character 5 X X 7-Star Gem Abrasive (14 Days) 750 Per Team 10 X X Challenge Portal Scroll (14 Days) 150 Per Team 30 O X Token: 5 Days [Event] 2500 Per Team 3 O X Miracle Seed (14 Days) 25 Per Character 5 O X Goddess’ Sculpture (14 Days) 25 Per Character 5 O X Soul Crystal 50 Per Character 20 O X Enhancement Card: 500 (14 Days) 100 Per Character 10 O X x8 EXP Tome 1000 Per Character 2 O X Little Ghost Balloon 5000 Per Team 1 O X [Event] Small HP Recovery Elixir 25 Per Character 200 O X [Event] Small SP Recovery Elixir 25 Per Character 200 O X Highly Condensed Movement Speed Potion 50 Per Team 20 X X Attribute Points 1000 250 Per Team 150 O X
Greetings Saviors, We would like to announce that the 'Scavenge Challenge' event will be extended for a week and will end on August 9th, 2016. This is not only to allow players that have been unable to receive the quest in certain conditions to complete the full 14 days, but to also give a chance to late comers that had learned of the event a bit late. We sincerely apologize for any confusion or inconvenience that you may have experienced due to unforeseen circumstances. We have applied a hotfix that should now allow players to receive the event quests as inteneded. However, we would like to use this chance to re-emphasize certain conditions of the 'Scavenge Challenge' event. 1. The quest reset timing is the same as the instanced dungeon reset times, 6 a.m. EDT. 2. You will not be able to complete more than 1 quest per day. 3. You will not be able to receive a quest on the same day that you have completed one. e.g. You will not be able to receive a quest at 5 a.m. EDT and complete it past 6 a.m. EDT and receive another quest. You must complete the quest before 6 a.m. EDT in order to receive a quest past 6 a.m. EDT. 4. Please try to avoid receiving and completing quests at the last minute to reduce any chance of connection issues interfering with the quest completetion registration times. We hope that this event period extension will allow more players a chance to go and hunt for the completion rewards. Please let us know if you still have issues receiving the quest after this announcement via the ticket system. Sincerely, IMC Staff
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (May 5, 2020). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Q1. Being unable to trade items between characters in my team makes it much harder to level other characters. Will we ever be able to share currently untradable items between characters in the same team? A1. We are considering the removal of sharing restrictions on items up to the 'Rare(purple)' tier. However, we do not have any plans on removing the restrictions on 'Unique(red)' tier items which will continue to be character specific. While slightly off topic, recipes that use other recipes as ingredients will appear in the future to add more variety to the crafting system. Q2. Lower level players are having trouble in the Siauliai mission since the level of boss monsters are set to the highest level player. Are there any plans to make things more fair for all the players? A2. We realize that the large level gap may have made it much harder for lower level players than we had intended. We plan to balance the monster levels according to each party. We expect that this will alleviate this issue and this feature is expected to be implemented soon. Q3. It has been a while since we had our last event. Are there going to be any more events? A3. We are currently planning and testing various types of events in order to provide more things to look forward to every time you log in. We hope that you will enjoy the next event we have planned for you. Q4. It has been a while since the x4 and x8 EXP Tomes have been introduced in kTOS. When are we going to be able to use them? A4. We had decided to postpone their introduction in order to make sure that players would be able to get their full potential. You will soon be able to craft them in the enhanced form that is currently available on kTOS.