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[UPDATE] Scheduled Maintenance for May 8, 2018

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (May 8, 2018). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
May 8th, 2018
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Weekend Burning

  Greetings, Saviors!    Weekends are coming! Let's burn the March weekends and have fun!     Event Period   From the scheduled maintenance on 6 March, 2020 To the scheduled maintenance on 29 March, 2020     Who can Participate   - All saviors     How to Participate   Step 1. Log-in to Tree of Savior on weekends (server time) during the event period.   Step 2. FInd the event NPCs in Klaipeda, Fedimian and Orsha and talk to them! * The map doesn't indicate the location of NPCs.   Step 3. Play Tree of Savior with special buffs and benefits!     The buffs and benefits that you can get are as follow:   Friday Saturday Sunday 6 7 8 EXP+100% Class Change Points earned + 500% EXP+100% One time Count Reset for Legend Raids and Uphill Defense per team EXP+100% Anvil Ehancement 50% Discount 13 14 15 EXP+100% Item Re-identification 50% Discount EXP+100% HP 500, SP 500 Recovery Every 10 sec Movement Speed+2 Looting Chance+1,000 EXP+100% Even-numbered Transcendence 50% Discount 20 21 22 EXP+100% Effect for Worshiping at 1st Etching Statue Increase *10 EXP+100% One time Count Reset for Legend Raids and Uphill Defense per team EXP+100% Anvil Ehancement 50% Discount 27 28 29 EXP+100% Item Re-identification 50% Discount EXP+100% HP 500, SP 500 Recovery Every 10 sec Movement Speed+2 Looting Chance+1,000 EXP+100% Even-numbered Transcendence  50% Discount

Event
March 2nd, 2020
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Scheduled Maintenance for March 20, 2018

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (March 20, 2018). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
March 19th, 2018
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Victory Dungeon

Greetings, Saviors!   Conquer our all-new Victory Dungeon to obtain various costumes and appearance items! Do you have what it takes to come out the Victor?         Event Period     FROM the scheduled maintenance on June 25, 2019 TO the scheduled maintenance on July 23, 2019       Who Can Participate     - This event is open to characters of level 360 and above.       How to Participate     - Visit the Lucky Dungeon Entrance NPC located within the Fedimian's Old Mercenary Post building in the western part of Fedimian.     - Progress through the Victory Dungeon and defeat all the bosses within the 900 second time limit. - The Victory Cube will appear for 60 seconds after all bosses have been successfully defeated. - Victory Cubes can be opened using either Talt, Silver, TP or Recycle Medals and contains various costumes and appearance items.       Victory Cubes     - While there is no limit to how many times the Victory Dungeon can be entered, there are different limits to how many times the Victory Cubes can be traded by the item you use to trade them with. - The Victory Cube trade limit set for different trade items used is as follows:   Dungeon Reward Item Used Trade Limit Victory Cube 1 x Talt Once per week Victory Cube 450,000 Silver Once per week Victory Cube 15 TP - Victory Cube 50 Recycle Medals - Victory Cube x10+1 150 TP - Victory Cube x10+1 500 Recycle Medals -   - The following is the list of items that you can obtain from the Victory Cube:   Christmas Sled Box Planium Twinkle Rod [Event][Appearance] Solmiki Sword [PP] Red Vampire Costume (Male) [Event][Appearance] Solmiki Two-handed Sword [PP] Red Vampire Costume (Female) [Event][Appearance] Solmiki Rod [PP] Winter Night Red Costume (Male) [Event][Appearance] Solmiki Bow [PP] Winter Night Red Costume (Female) [Event][Appearance] Solmiki Crossbow [PP] Orange Rabbit Ears [Event][Appearance] Solmiki Mace [PP] Black Butler Costume (Male) [Event][Appearance] Solmiki Shield [PP] Black Maid Costume (Female) [Event][Appearance] Solmiki Spear Nepagristas Necklace [Event][Appearance] Solmiki Pike Nematomas Necklace [Event][Appearance] Solmiki Dagger Rangovas Necklace [Event][Appearance] Solmiki Staff Nepagristas Bracelet [Event][Appearance] Solmiki Pistol Nemetomas Bracelet [Event][Appearance] Solmiki Rapier Rangovas Bracelet [Event][Appearance] Solmiki Cannon Golden Anvil [Event][Appearance] Solmiki Musket Blessed Shard Instance Dungeon Multiplier Token Attribute Point 1,000 Challenge Mode One Entry Voucher EXP Tome Challenge Portal Scroll Victory Cube Fragment * [Event][Appearance] Solmiki items do not require a Weapon Appearance Material to use and do not have any stats.     Victory Cube Fragments     - Victory Cube Fragments can be collected and traded with the Victory Cube Trader NPC for special items as listed below. - There are two Victory Cube Trader NPC's. One will provide tradable items and the other will provide untradable items.   [Tradable Items]   Item Required Fragments Availability Twinkle Rod 80 1 Nepagristas Necklace 50 1 Nematomas Necklace 50 1 Rangovas Necklace 50 1 Nepagristas Bracelet 50 1 Nemetomas Bracelet 50 1 Rangovas Bracelet 50 1 Planium 10 10     [Untradable Items]   Item Required Fragments [PP] Red Vampire Costume (Male) 30 [PP] Red Vampire Costume (Female) 30 [PP] Winter Night Red Costume (Male) 30 [PP] Winter Night Red Costume (Female) 30 [PP] Orange Rabbit Ears 30 [PP] Black Butler Costume (Male) 30 [PP] Black Maid Costume (Female) 30 [Event][Appearance] Solmiki Sword 50 [Event][Appearance] Solmiki Two-handed Sword 50 [Event][Appearance] Solmiki Rod 50 [Event][Appearance] Solmiki Bow 50 [Event][Appearance] Solmiki Crossbow 50 [Event][Appearance] Solmiki Mace 50 [Event][Appearance] Solmiki Shield 50 [Event][Appearance] Solmiki Spear 50 [Event][Appearance] Solmiki Pike 50 [Event][Appearance] Solmiki Dagger 50 [Event][Appearance] Solmiki Staff 50 [Event][Appearance] Solmiki Pistol 50 [Event][Appearance] Solmiki Rapier 50 [Event][Appearance] Solmiki Cannon 50 [Event][Appearance] Solmiki Musket 50 Attribute Point 1,000 x 10 10 Attribute Point 1,000 x 5 5 Attribute Point 1,000 1 Golden Anvil 3 * [Event][Appearance] Solmiki items do not require a Weapon Appearance Material to use and do not have any stats. ** Options to trade Attribute Point 1,000 x10 and Attribute Point 1,000 x5 have been removed as of the scheduled maintenance on July 2, 2019.     Victory Dungeon Journal     - You can also talk to the Victory Dungeon Entrance NPC to receive a Victory Dungeon Journal and Victory Warp Scroll. - The Victory Dungeon Journal item will keep a track of your cube trade counts and dungeon information. - The Victory Warp Scroll will allow you to warp to the Victory Dungeon Entrance NPC directly. - The two items can be obtained once per Character.       Important   - The trade limit for the Victory Cubes will be reset every week on the scheduled maintenance during the event period. - The Victory Cube Entrance NPC, Victory Dungeon Journal and Victory Warp Scroll items will be removed during the scheduled maintenance on July 23, 2019. - The Victory Cube Trader NPC's and Victory Cube Fragment items will be available for an additional week after the event ends until the scheduled maintenance on July 30, 2019.

Event
July 1st, 2019
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Scheduled Maintenance for May 5-6, 2020

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (May 5, 2020). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
May 4th, 2020
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Accounts Banned for Abuse (April 26th, 2016)

Greetings, Saviors. We have banned a number of accounts for violating our terms of use. Please refer to the following link for more details:  https://forum.treeofsavior.com/t/accounts-banned-for-abuse-april-26th-2016/223146 Sincerely, IMC Staff

Announcement
April 26th, 2016
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New Vaivora Weapons, Guild Quest: Ancient Being Adjustment, and Other Development Plans

Greetings, Saviors. This is Tree of Savior Developer Team.    We would like to share the new and improved contents that are currently under development.     New Vaivora Weapons   Upon the arrival of the 4ever Update, we introduced Vaivora weapons which improves certain skills of some classes to provide a better experience in item setup.    We are aware that there are still many classes that do not benefit from the Vaivora weapons, thus we are planning to bring more Vaivora weapons as soon as possible. We would like to introduce some of the Vaivora weapons that would be interesting to you. We will provide more information about the other Vaivora weapons when they are implemented.     1. Vaivora Rod   - INT +140 - Critical Chance +490 - Ice Property Attack +1885 - Ice Pike skill level +3   Eternal Frozen Land - Eternal Frozen Land buff stacks by 1 per freezing an enemy - Any basic attack will trigger a special skill at the cost of all Eternal Frozen Land buff   Special Skill "Gust" - AoE Attack Ratio 20, Ice Property Attack - Skill factor equal to current Ice Pike skill level - Each stack of Eternal Frozen Land buff will increase the Gust skill damage by 7% - Additional Gust skill damage by 100% and inflicts [Freeze] debuff if the Eternal Frozen Land stack is full 30   The new Vaivora Rod will provide high Ice Property Attack and designed to assist areal attack capacity of Cryomancer. You will get a stackable special buff by freezing the enemies and can spend the buff to unleash the special skill of the Vaivora Rod.     The special skill of the Vaivora Rod inflicts damage to enemies in front of your character. The damage will be multiplied up to 4 times by stacking the buff with some other skills such as the Ice Pike of Cryomancer.   2. Vaivora Dagger 1   - STR +148 - Physical Critical Attack +1152 - Strike Attack +996 - Granata skill level +3 - Granata AoE Attack Ratio +10   Carpet Bombing - Throws a grenade every 0.25 seconds while using Taglio. Each grenade deal 12.5% of current Granata skill factor - The grenades of Carpet Bombing do only 50% damage to bosses and characters   The new Vaivora Dagger for Ardito will drop grenades while Taglio skill is active. Ardito with the new Vaivora Dagger will be able to do areal damage and we hope this will increase the role of Ardito in contents that need areal damage such as Challenge Mode.     3. Vaivora Dagger 2   - STR +148 - Physical Critical Attack +1152 - Stab Attack +996 - All Rogue skill level +1   Phantom Blade - After using Knife Throw skill, next 3 basic attacks within 10 seconds will throw knives. Each knife will have 40% of the current Knife Throw skill factor - Damage +30% for 3 seconds after the last basic attack knife throw   Unlike the Vaivora Dagger 1 for Ardito, the Vaivora Dagger 2 is prepared for Rogue's Knife Throw skill. This weapon will allow the Rogue to throw additional knives, which will aid Rogue's DPS.      4. Vaivora Two-handed Sword   - STR +215 - CON +120 - Accuracy +744 - Block +744 - Cartar Stroke skill level +3 - Cross Guard's block chance increment effect +100%   Dual Sword - Buff activated for 2 seconds while Cross Guard is active - Resist to all normal removable status ailments while the buff is active - Uses [Reverse Slash] upon successful block while the buff is active   Reverse Slash - Attacks an enemy within 200 units in front. [Magic Circle] or [Damage over time] skill will not trigger this skill - Charges to the attacker - Deal damage 300% of Cartar Stroke skill factor The Reverse Slash can be used right after previous Reverse Slash is successfully activated by Cross Guard skill The Reverse Slash will not be triggered for next 5 seconds if failed   The new Vaivora Two-handed Sword is for Highlander. Its high Accuracy and Block values and special ability will distinguish the Highlander in the PVP environment.   Using Cross Guard skill while equipped with the new Vaivora Two-handed Sword on the right time to block an attack, the Highlander will charge to the attacker and deal the damage 3 times of Cartar Stroke skill. The Stagger debuff of the Cross Guard skill will be applied as usual, thus the Highlander can continue with other skills after charge.    5. Improvement of the previous Vaivora weapons.   The Development Team is also preparing to improve previous Vaivora weapons.  We would like the characters with the Vaivora weapons to outstand but in parallel performance among the other Vaivora weapons.    Therefore, we would improve some Vaivora weapons with minimal difference than before which are considered as relatively low performance.        Guild Quest: Ancient Being Improvement   1. Reason for the Improvement The Guild Quest: Ancient Being is for both guilds with and without the GTW Spots to face the mighty dragon to obtain great rewards. Since the first introduction of the quest, its difficulty has been based on Episode 11. But after Episode 12 update, we believe it is less competitive and challenging.   Therefore, we decided to improve the Guild Quest: Ancient Being for difficulty, rule, and reward wise.   2. Difficulty     Guild Quest: Ancient Being Battle in Sulivanis Lair Dragon Boruta Lv 450 450 Dragon Boruta HP x5 x14 Dragon Boruta Attack x3 x5   3. Rewards   The rewards for the Ancient Being will be improved as the difficulty is increased.  Both Guild Quest: Ancient Being and Battle in Sulivanis Lair rewards will be improved.   4. Maximum Participants Limited   Both Guild Quest: Ancient Being and Battle in Sulivanis Lair are affected.   Before After Maximum Participants 60 30   5. Battle in Sulivanis Lair Ranking Improvement   You will be able to check your record in the Instanced Dungeon Panel (F10) in real-time. This is to provide basic information for the participating guild and improve convenience.   Guild Master will be able to retrieve the rewards from this panel after the season of the Battle in Sulivanis Lair is ended on Sunday.   6. Changes in Urbas Seal and Boruta's skills   Some of the patterns and skills will be changed. This includes the activation condition of previous patterns being unified into Boruta's HP status.     Before After Rein  Spawns monsters periodically  Spawns monsters and elite monsters according to Boruta's HP Roar  Spawns periodically and deal areal damage upon explosion  Spawns according to Boruta's HP and deal areal damage upon explosion * Damage is 3 times higher than before Echo    Spawns according to Boruta's HP and inflict [Echo] debuff to all party members of random party Vengeful Fever    Spawns according to Boruta's HP and creates Vengeful Fever magic circle at the location of the character with the highest threat value   You may use 200 Urbas Seals to lighten one of the 4 patterns.       Challenge Mode Expansion and Hard Mode   1. Challenge Mode Expansion The Challenge Mode is expanded to stage 10.   For your pleasant experience, you may choose between the Challenge Mode of 1~7 stages or 6~10 stages before entering the Challenge Mode. The new stages will yield similar EXP and silver with that of previous stages, but will increase the chance to obtain the Episode 12 zone elite monster exclusive items.      2. Challenge Mode: Hard The Challenge Mode: Hard will require an entry voucher in order to enter. You will be able to get the materials for the new Unique grade armor for 100%.   As a compensation for the hardship, you can craft the armor of your choice with the materials. The new Unique grade armors will have their names originated from a goddess and a demon goddess. They will improve status specialized for the Challenge Mode or the basic attack ability or the summons.      3. New Legend grade equipment from the fields.   The new Legend grade equipment from the fields is limited to Lv. 440 or above, and can be crafted from the new material which can be obtained from Challenge Mode stage 5~10. The new material will not be obtained from the filed like Planium, but can be crafted from the fragments of the material. The higher stage will have higher chance to drop the fragment, and stage 8 or higher will drop the fragment for 100%.     The new Legend grade equipment is specialized for the field hunting, Challenge Mode, and Dimensional Collapse Point. It will have unique options such as damage increment in non-PVP zone, increment on the Movement Speed, and bonus Looting Chance.       Design Cut   The Design Cut is an itemized hairstyle like wigs. The Design Cuts can be shared within the team and contains various colors of the hairstyle in the item.     The price of the Design Cut will vary as each Design Cut contains a different number of colors. Since the Design Cut does not benefit from the dye, the price will be generally cheaper than the price of the wig.      After the Design Cut is integrated into the system, the hair can be changed as the following methods.     Wig Hair Design Cut Equip O X O Team Storage O X O Dye O X Fixed color upon purchase X Color Change O X O Beauty Shop Coupon X O X   Thank you for reading the Future Update Plan for June 2020.   ※ Please note that all contents, concepts, values, and plans from this post may change in the future. 

Developer's Blog
June 9th, 2020
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Weekly Question and Answer – September 9th, 2016

    Q1. Being unable to trade items between characters in my team makes it much harder to level other characters. Will we ever be able to share currently untradable items between characters in the same team? A1. We are considering the removal of sharing restrictions on items up to the 'Rare(purple)' tier. However, we do not have any plans on removing the restrictions on 'Unique(red)' tier items which will continue to be character specific. While slightly off topic, recipes that use other recipes as ingredients will appear in the future to add more variety to the crafting system. Q2. Lower level players are having trouble in the Siauliai mission since the level of boss monsters are set to the highest level player. Are there any plans to make things more fair for all the players? A2. We realize that the large level gap may have made it much harder for lower level players than we had intended. We plan to balance the monster levels according to each party. We expect that this will alleviate this issue and this feature is expected to be implemented soon. Q3. It has been a while since we had our last event. Are there going to be any more events? A3. We are currently planning and testing various types of events in order to provide more things to look forward to every time you log in. We hope that you will enjoy the next event we have planned for you. Q4. It has been a while since the x4 and x8 EXP Tomes have been introduced in kTOS. When are we going to be able to use them? A4. We had decided to postpone their introduction in order to make sure that players would be able to get their full potential. You will soon be able to craft them in the enhanced form that is currently available on kTOS.

Developer's Blog
September 9th, 2016
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Regarding the 'Scavenge Challenge' Event

Greetings Saviors, We would like to announce that the 'Scavenge Challenge' event will be extended for a week and will end on August 9th, 2016. This is not only to allow players that have been unable to receive the quest in certain conditions to complete the full 14 days, but to also give a chance to late comers that had learned of the event a bit late.  We sincerely apologize for any confusion or inconvenience that you may have experienced due to unforeseen circumstances. We have applied a hotfix that should now allow players to receive the event quests as inteneded.  However, we would like to use this chance to re-emphasize certain conditions of the 'Scavenge Challenge' event.   1. The quest reset timing is the same as the instanced dungeon reset times, 6 a.m. EDT. 2. You will not be able to complete more than 1 quest per day. 3. You will not be able to receive a quest on the same day that you have completed one.  e.g. You will not be able to receive a quest at 5 a.m. EDT and complete it past 6 a.m. EDT and receive another quest. You must complete the quest before 6 a.m. EDT in order to receive a quest past 6 a.m. EDT. 4. Please try to avoid receiving and completing quests at the last minute to reduce any chance of connection issues interfering with the quest completetion registration times. We hope that this event period extension will allow more players a chance to go and hunt for the completion rewards. Please let us know if you still have issues receiving the quest after this announcement via the ticket system. Sincerely, IMC Staff

Announcement
July 22nd, 2016