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Demon God's Temptation

Greetings saviors:)    Demon God Ragana has visited the saviors in town! Offer her silver and get costumes by chance!     Period   FROM the scheduled maintenance on December 16, 2020 TO the scheduled maintenance on January 12, 2021     How to Participate   STEP 1. Go to the [Ragana] NPC in the towns (Klaipeda/Orsha/Fedimian).   STEP 2.  Offer her 50,000 silvers and she might grant you with costumes by chance!   - Even if you don’t get the costumes, you can exchange them with Demon God's Temptation Points collected by each offering.     - 1 Demon God’s Temptation point will be given per each offering without reward. - Demon God's Temptation event items are sorted as [Legend/Unique/Magic] rank.   Item Rank Details Legend Rank - Wings/Effect/Doll item will be given as a form of package. - Obtainable amount is limited to 20 per each server. - Obtainable amount of [Legend] rank reward resets on the scheduled maintenance on December 29, 2020. Unique Rank - Costume item will be given as a form of package. - Obtainable number of items is limited to 400 per each server. - Obtainable amount of [Unique] rank reward resets on the scheduled maintenance on December 29, 2020. Magic Rank - Costume item will be given as a form of package. - No limits on the obtainable number of items.   STEP 3. Go to the [Demon God's Temptation Points Store] and buy costumes by using Demon God's Temptation Points.       Important   - Consume Demon God's Temptation Points to exchange with the items in the Point Store. Points can be shared between teams. - Costume selection box from the [Demon God's Temptation] event can be exchanged into Demon God's Temptation Points. - Contents of Demon God's Temptation Points Store will change when the contents of [Demon God's Temptation] event changes. - Items from the Demon God's Temptation Points Store are not included in the number of acquisition limits per server. - [Wings/Effect/Doll] items exchanged from Demon God's Temptation Point Shop are given as a form of item, and [Costume] is given as a form of package. All contents from the package and items, exchanged by the points can only be moved to Team Storage. ※Contents described in this posting may be added, deleted, or changed due to updates.

Event
January 11th, 2021
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Scheduled Maintenance for October 12, 2021

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (October 12, 2021). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
October 8th, 2021
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Halloween '17: Final Week Changes

Greetings Saviors, We would like to make an official announcement regarding the Halloween '17 events.  Our goal was to create new, light-hearted and easily enjoyable PvP content. We then decided to try out this new content with the season of Halloween in mind and created Creepy Klaipeda. However, as the event progressed, it was clear that the Halloween Dungeon contained systematic issues and a lack of balance. Therefore, after taking into consideration our players’ thoughts, we worked to improve the dungeon during maintenance each week. After the scheduled maintenance on November 14, 2017, we will be moving into the fourth and final week of the Halloween Event Dungeon. Although not perfect, we do believe that, through these continuous enhancements, the Dungeon has improved since its first appearance. Yet, we understand that, because of the issues mentioned above, the Certified Trick-or-Treater ranking and prize system we had in place was not set in a level playing field. We have also paid close attention to the concerns raised by our players about this issue.   Because of this, we have considered how to properly deal with the rewards in a way that would satisfy our players. We have decided that not handing out or changing the Certified Trick-or-Treater rank prizes would go against the promise we made in the initial event announcement and this would be unfair to our player base. However, since we wish to ensure that the rewards received in the fairest way, we have decided to change the event’s ranking system.  Our solution is as follows:   Instead of the previous “top 3 of teams with the most Odd Candies exchanged selected per server, per week” we will be selecting “the top 12 teams with the most Odd Candies exchanged during the 4 week period." as our Certified Trick-or-Treaters from all servers.  Like this, players will be able to receive the Certified Trick-or-Treater rewards based on their total numbers. Yet, we understand that there are still issues that can be raised because of this. Therefore, for the last 4 weeks we have improved the Trick-or-Treat and Creepy Klaipeda Sweet Treats and Odd Candy rewards.    1. Simply participating and completing the Halloween Dungeon: Creepy Klaipeda, will now grant players 30 pieces of Odd Candy after exiting.   2. Sugar Treats received in the Halloween Dungeon will be multiplied by 3. This includes the additional 30 pieces of Sugar Treats mentioned before. Meaning players will receive the 30 Treats bonus plus 3 times the candy.  For example: If you acquired 50 pieces of Sugar Treats in the dungeon. After exiting you will receive (50+30) x3 = 240 pieces of Odd Candy. 3. The Event NPC, instead of handing out only 30 pieces of Odd Candy, will randomly hand out between 50~100 pieces.    Through these reward improvements, we believe that this will have a huge effect on the rankings at the end of the fourth week.  We have also added improvements to the Halloween Dungeon:   In the Dungeon, if you have less than 30 pieces of Sugar Treats, you will be protected from other players' attacks.  This is for players who are not used to the “aggressive” nature of PvP but are still participating in order to acquire candy.    Once you have more than 30 pieces of candy, you are now free to attack and be attacked by other players.  For example: Once you obtain 31 pieces of Sugar Treats, you will be able to attack and be attacked. However, if your amount of treats is reduced to 25 due to an attack from another player, you will once again be in a neutral state - unable to attack or be attacked.    And, as a way to apologize to our players for any conveniences caused we will be granting each player 2,000 pieces of Odd Candy.   Last, but not least, we would also like to announce that we have a new system in place to prevent future "speed-hacking" cases. If there is any sign of hacking in Creepy Klaipeda, a message will be sent out in-game and the account kicked off the server. After this, the player's account will be investigated and proper action taken.  We hope that, with these changes, you will be able to fully enjoy the Halloween Dungeon. What is most important for us, of course, is for our players to be able to enjoy the event. We would like to once again apologize to our players for any inconveniences this may have caused and we are preparing these various rewards for you to enjoy in the final week.  Thank you. 

Announcement
November 13th, 2017
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Lovely Rolly Polly: SUGAR HIGH

  Greetings, Saviors!    A week of the Rolly Polly Event has passed and Thank the goddesses! So many saviors has delivered candies to masters of their preferences. Therefore we would like to hold one more small event with saviors' great support. The candies given to NPC will be counted until the April 7th, the end of the event, and an emoji of the NPC who received candies the most will be made and handed out.   Please send candies to the NPC you like, since NPC most high in sugar can be sent as an emoji!     Event Period   From March 10, 2020 To April 7, 2020      Who can participate   - All saviors     How to Participate   - Deliver candies to masters you like     How is it going now    

Event
March 20th, 2020
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Upcoming Update: Episode 14-1 / Search Party Board

    Hello, This is Tree of Savior Dev. team. In this post, we are going to introduce the contents that will be added during the next big update.       Episode 14: Advent of Chaos     With Episode 14-1 update, 5 new areas and the main quest will be added in Orsha. Also, the maximum level of the character will be expanded to 470.     To the Beholder, To the Delmore   The place where refugees, who flocked to avoid catastrophe, sacrificed themselves for the Kruvina experiment by the lord, who made a secret deal with the demons. You saviors have finally discovered that Delmore is the Beholder's Stronghold.   Revival of the kingdom, soon to begin again   The lord of Orsha Inesa Hamondale has sent the evidence of the Kruvina experiment that was secured through the actions of the saviors to the royal family. Finally, the Royal Army, whose path was ambiguous after Medzio Diena, began to move. The first thing to reclaim the lost lands and restore the reputation of the fallen kingdom, the Royal Army led by General Ramin march towards Delmore.       Toward BattleField…   Delmore Hamlet, where many refugees passed to go to Delmore as in other towns on the Medzio Diena, has become the first battlefield for the Royal Army and enemies who joined the Beholder. Royal Army has already broken through this place easily, but the Centurion Master and some of his soldiers remain and continue the battle, waiting for the saviors to come.       Become a Hero in Tussle   Scattered soldiers are still struggling to survive on the battlefield. However, the enemies who joined the Beholder due to having their hometown invaded, show no sign of retreating either. As you saviors, you must jump into the tussle throughout Delmore Manor and gather the scattered soldiers.       Hero of Victory   Eventually, you encounter the Pajauta who has been waiting for you at the Delmore Outskirts. Pajauta tells the savior that the progress of the battle is not in a good shape due to the violent resistance of the enemies. However, Pajauta seeks to find the game-changing key in the Delmore Outskirts with saviors.       General of Royal Army   At last, the saviors find a stronghold for the Royal Army and join the Royal Army's main force in Delmore Citadel. Saviors will operate under the orders of your superior, General Ramin, according to the rules of the military. The demon, appearing in front of the saviors who continue the battle, its existence appears dark as if it had flowed down from the night sky.       Total War Begins   Last area before entering inside of the Delmore. At Delmore Gardens, victims of a tragic history stand in the way of saviors. However, we cannot stop there. Saviors and the soldiers only grip their weapons harder to put aside the complicated feelings and move forward.       Episode 14 : Main Character          General Ramin He is a general with outstanding abilities that made him the apex of the Royal Army at a young age. The entire Royal Army, including the older generals, respects him. He is the most influential person in the Royal Army.       Centurion Master Krajicek He is Krajicek who's in the Royal Army and is in charge of training Centurion. He is a veteran soldier who once had various experiences in multiple areas in the Kingdom.     Pajauta Pajauta is the one who always takes the initiative to save people, as she did on Medzio Diena. She also quickly joined the Kingdom Army for the Delmore war as always. But something is happening to Pajauta...        Demon God Veliuona Veliuona, best suited to the darkness that even a single ray of light does not penetrate, dreams of a world immersed in pitch black. Veliuona will show her hostility without hesitation towards all beings that go against her ideals to realize the world she dreams of. One thing is clear: the world she dreams of is not a paradise for anyone except the dead     Moroth Embassy in Kingdom Update   Tutorial area Moroth Embassy in Kingdom is updated. This area is designed to be able to play the game in Episode 13-1 and Orsha area with character Lv. 450 once the New/Returning savior and existing savior with new character completes the area with Lv.440 character. This area is an area where the Royal Bodyguards, led by Princess Kaoneela Henrjusi as regent, are stationed among the remnants of the kingdom dispersed from the demons before and after the Medzio Diena and is located in the stage of Tree of savior, Moroth Islands which is not the continent of Kingdom. Saviors can play in this area when creating a new character, and once you complete the Moroth Embassy in Kingdom tutorial, you can participate in episode 13-1 as a Revelator of Moroth.   Dev team is planning to provide the tutorial and growth support items that were previously provided up to episode 12 by this area's quest so that New/Returning saviors can grow fast and approach the new contents. If you want to enjoy the Tree of Savior before Episode 13, you can play from Lv1 at the West Siauliai Woods if there is a character that completed the tutorial in your team.        Growth Achievement Update   In order to help New/Returning saviors grow their character, Growth Achievement will be added to the Achievement system. Growth Achievement will be designed to improve the character's specification (gear score, etc) by reaching the goal of Achievement based on receiving the main reward of content and experience of content. You can check the detail of Growth Achievement via [Achievement (F4) -> Main Achievement -> Growth Achievement], and 6 chapters of Growth Achievement will be updated on the next big update. Growth Achievement is divided into chapters, and you can go to the next chapter by completing the chapter.   Growth Achievement can be added due to new contents or system update in the future and chapter composition (numbering) will be added.      Joint Strike Raid Update   Demon Lord Diena, added to the Weekly Boss Raid in a recent update, will also appear at the Joint Strike Raid, and currently appearing bosses at the Weekly Boss Raid will also be added in order.       Gear Score Ranking   You can check the ranking of Gear Score by clicking the trophy icon next to the Gear Score.   Gear Score ranking is counted by character. Saves the Gear Score when it is higher than the current score when selecting characters in towns or when turning off the game.       Search Party Board   You can use the Search Party Board via the Party menu on the right bottom side, or the button on the right bottom side of the Party Information (F6).     You can register the party from the [Register] tab at the Search Party Board. You can enter the title of party recruit, condition to join the party, and party category. You cannot apply to join the party when the conditions are not met. It will be on the board for 20 minutes once you register, and the duration will extend when there is a change in the party.       You can check the registered party via [Search] from the Party Search Board, and you can check the class of party members and conditions to join the party by clicking the party. In order to join the party, you must be excluded from any party.     The party leader of the registered party can review the Attribute Achievement Rate, Gear Score, Res Sacrae level of the target who applied for joining the party and can accept or reject the character.         NEXT This concludes the Upcoming Update: Episode 14-1 / Search Party Board posting. You can check the details about New Goddess Raid, New Contents where you can obtain new accessories, and the newly added crafting and Exploring system on the Developer's Blog.   Thank you.  

Developer's Blog
January 12th, 2022
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Rookie Savior Event: Get Ahead (Jul '18)

  Greetings, Saviors! If you’re looking to get a head start on your first TOS adventure, now is the time! Every month we are welcoming all rookie players with a massive level boost!   Event Period FROM the scheduled maintenance on June 26, 2018 TO the scheduled maintenance on July 24, 2018 Who Can Participate - Players of Team Level 1 How to Participate STEP 1. If your team is at Team Level 1, head out to your nearest Event Notice Board to receive one Boost Pack (14 Days) (it will be received all at once on the first character you use the Notice Board with):         - Note that Team Level and Character Level are different. Your Team Level is calculated according to all the characters and/or companions you have in your Lodge (you can check the top part of the screen at your Lodge to see your Team Level). STEP 2. The Boost Pack will contain a Team Level or Character Level milestone that your character will need to reach in order to receive the corresponding rewards (see Boost Pack Rewards).         - There are a total of 6 milestones you can reach, with the top milestone at Character Level 220 / Team Level 3.         - Every time you reach a new milestone, the Boost Pack gives you another round of rewards (see the Boost Pack Rewards below)! Boost Pack Rewards Reach the level milestones to receive the rewards! NOTE: Items tagged as [TIMED - XX Days] have an expiration date and can only be used within the period mentioned in the item’s description in-game, eg. if an item is marked as “30 Days”, it must be used within 30 days after you acquire it. After those 30 days, the item will expire and you will no longer be able to use it. The counter will start to decrease as soon as you receive the item, so plan ahead carefully. - CHARACTER LEVEL 1 - Zemyna Necklace x1 [TIMED - 30 Days] - An accessory that increases your character’s stats. Velheider Voucher x1 - You can exchange this voucher for a Velheider companion at the Companion Trader in your nearest city. Settlement Support Potion Lv2 x 10 - Move faster and hit harder for 30 minutes. Movement speed and physical/magic attack will be increased. Lord Hamondale's Bracelet x1 [TIMED - 30 Days] - An accessory that increases your character’s stats. Knight Commander Uska's Bangle x1 [TIMED - 30 Days] - Another accessory that increases your character’s stats. EXP Tome x1 [TIMED - 14 Days] - EXP Tomes increase your experience gains, allowing you to level up faster. Megaphone x3 - Use Megaphones to communicate with other players via the server's Shout Chat. Soul Crystal x3 - Revive on the same spot whenever you become incapable of combat. - CHARACTER LEVEL 50 - Wind Runner x1 [TIMED - 30 Days] - A pair of leather boots you can equip starting at level 75. Lv 50 Weapon Set [TIMED - 30 Days] - A set of weapons for every class you can equip starting at level 50. Keista Restoration Potion Lv 1 x20 - A potion to restore your HP and SP spent in combat. Warp Scroll x2 [TIMED - 14 Days] - An item that teleports you to a region of your choice.  EXP Tome x1 [TIMED - 14 Days] Megaphone x3 Soul Crystal x3 - CHARACTER LEVEL 170 - Sissel Bracelet x1 [TIMED - 30 Days] - A stat-boosting accessory you can equip starting at level 170. x4 EXP Tome x1 [TIMED - 14 Days] Megaphone x3 Soul Crystal x3 Warp Scroll x2 [TIMED - 14 Days] - CHARACTER LEVEL 220 - Archmage Bangle x1 [TIMED - 30 Days] - A stat-boosting accessory you can equip starting at level 220. Phada x1 [TIMED - 30 Days] - Another stat-boosting accessory you can equip starting at level 220. x4 EXP Tome x1 [TIMED - 14 Days] Megaphone x3 Soul Crystal x3 Warp Scroll x2 [TIMED - 14 Days] - TEAM LEVEL 2 - Rookie Savior's Tome x2 [TIMED - 14 Days] - Grants all party members additional EXP for 1 hour. Instanced Dungeon Reset Voucher x2 [TIMED - 14 Days] - Use this voucher to reset your daily instanced dungeon entries and play them again to boost up your character’s EXP and currency gains. x8 EXP Tome x1 [TIMED - 14 Days] Warp Scroll x2 [TIMED - 14 Days] - TEAM LEVEL 3 - Stat Reset Potion x1 [TIMED - 14 Days] - This potion will reset your character's stat choices so you can rethink part of your build. Skill Reset Potion x1 [TIMED - 14 Days] - This potion will reset your character's skill choices so you can rethink part of your build. Attribute Points: 500 x2  [TIMED - 14 Days] - Invest points in your attribute levels to make your skills even more effective. x8 EXP Tome x1 [TIMED - 14 Days] Rookie Savior's Tome x2 [TIMED - 14 Days] Important - To be eligible for this event, your team must be of Team Level 1. After you enter the event, you can continue to participate even after increasing your Team Level. - The rewards announced here will be available to eligible accounts until July 24, 2018. After that, the rewards can be changed for future iterations of the event. - The Boost Pack can be received only 1 time per team. - Items with time limits cannot be moved via Team Storage and they will begin to count down as soon as they are received in your character’s inventory. - Rookie Savior’s Tomes do not stack with themselves (you cannot use more than one at the same time to multiply their effects).

Event
June 25th, 2018
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[SA] Adventure Journal Points Delayed to Oct 10

Greetings, Saviors. As you may know from the patch notes of today’s scheduled maintenance, this week’s big update includes the new version of the Adventure Journal, with new rewards for Growth and Exploration delivered based on your previous achievements. In order to apply this update to the game, all points obtained in those categories must be converted into the new point system in order for players to receive the corresponding rewards once they login after the maintenance. Unfortunately, processing that data in [SA] Silute is taking longer than expected, so we have decided to open the server WITHOUT applying the new Adventure Journal points for the time being. These points will be applied during the next scheduled maintenance on October 10, 2017. We would like to note that your Growth and Exploration point data is safely stored and intact (this includes your previous data as well as the new data generated after you log back into the server). We are merely delaying their application to the game in order to avoid denying access to the server any longer. We apologize for this issue and thank you for your patience while the new Adventure Journal point data is being processed.

Announcement
September 26th, 2017
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Upcoming Remake: Sadhu

      Hello, this is Tree of Savior Dev. team. This posting is about adjustments for Sadhu and Cleric Class.   New Master's Request - Remake Class [Sadhu]   There will be a remake for Sadhu. New Master's Request will also be added along with the remake. Title for Achievement and Common Costume can be received as a reward.         Some people enter the clerical service through learning, but sometimes they are chosen as a person to convey the providence of the Goddess through grace.  The Sadhu is a group that has been handpicked by the goddesses and trained to serve them directly in our world. They are more shamanistic in nature and are masters of dreams and sleep.   With long Penance, Sadhu can control their spirit by applying various power. Spirit can move freely and confuses the enemy.     Sadhu Sadhu is a Cleric class that damages the enemy with [Holy] magic by using the spirit. Sadhu can afflict status ailments by controlling the spirit directly and can use other class' skills. Also, they can go through the obstacles in PVP. By using the Arts [Spirit Expert: Wandering Soul], you can make it cast the Sadhu skill automatically without control. But the function that gives the Status Ailments to the enemy is removed. The details for Arts Enhance and Enhanced Upgrade are not written and the details may change when applying it to the live.    Spirit Expert    Gets very weak to the Holy Magic damage when the Sadhu controls the spirit but becomes immune to other damages.  There are limits on the number of strikes for immunity.  Spirit returns to the body when consuming all counts and becomes easily exposed to the enemy's attack periodically.  Other class skills can be used in spirit status but there are limits for usage.  When controlling the spirit in PvP areas, the spirit can go through obstacles.    Spirit Expert: Wandering Soul    Sadhu does not control the spirit directly but the spirit freely goes to the nearby enemies to attack.   The factors that distract the enemy's movement are removed.     Prakriti    Spirit continuously damages the enemy in a certain area and distracts the movement.    Prakriti: Penance    Apply debuff that spirit gives more pain to the enemy.    Possession    Creates barrier near the spirit to damage the enemy and stops the enemy's movement inside the barrier.    Enira    Blows wind in front of the spirit to push enemies back and attack    Tanoti    The chain comes out near the spirit and pulls the enemy to attack.    Patati    Make a big impact near the spirit and knocks down the enemy to attack.    Moksha    Spirit absorbs the near energy and a big explosion occurs. <Vaivora Vision -  Agni> [Lv1 Effect] - When Enira is activated, fires a flame in front and apply [Agni: Flame] debuff to the enemies for 10 seconds. - Enemy under [Agni: Flame] debuff gets continuous damage by 30% of damage applied per 1 second, and the damage received by the caster increases by 20%. [Lv4 Effect] - Doubles the number of continuous hits of Moksha ※ Item Stat will be announced later.     Cleric Class Balance Adjustment   Plague Doctor Because Incineration is a skill that applied debuff to the enemy to damage, there isn't meaning but only the duration renews when using Incineration for a short time even though there are 2 overheats.  In order to solve this problem, it is changed to bring out the deal of Incineration by driving them all together on the first cast, and the Insufficient range of Plague Doctor will also be improved. Incineration  Function that increases damage by 30% when attacking the enemy under Black Death Steam with Incineration will be deleted.    Function will be changed as follows.   - Before : Increases damage by 10% per 1 debuff (max. 10 debuffs)   - After : Increases final damage by 10% per 1 debuff (max. 5 debuffs)    Overheat will be changed from 2 to 1.  Number of targets will be changed from 4 to 8.    Skill factor will be changed.    - Before : 238 + [skill level -1] * 40.6 (total: 806)    - After : 317 + [skill level -1] * 52.9 (total: 1057)    Range will be doubled.  Black Death Steam  Range will be doubled.   Crusader Damage will increase. Condemn  Skill factor will be adjusted.   - Before : 1112 + [skill level -1] * 288.8 (total: 3711)    - After : 1656 + [skill level -1] * 429.8 (total: 5524) Sacred  Skill factor will be adjusted.    - Before : 650 + [skill level -1] * 169 (total: 2171)    - After : 975 + [skill level -1] * 253 (total: 3252) Protection of Goddess  Skill factor will be adjusted.    - Before : 1340 + [skill level -1] * 1340.4 (total: 6701)    - After : 1785 + [skill level -1] * 1786 (total: 8929)Cooldown will be changed from 45 seconds to 35 seconds.   Miko Attack skill factor will be improved and new Vaivora Vision will be added. Gohei  Skill factor will be adjusted.    - Before : 1157 + [skill level -1] * 192.9 (total: 3857)    - After : 1374 + [skill level -1] * 229.1 (total: 4581) Hamaya  Skill factor will be adjusted.    - Before : 685 + [skill level -1] * 114.4 (total: 2286)    - After : 1473 + [skill level -1] * 245.7 (total: 4912) Vaivora  –  Ema  [Lv1 Effect]   - If [Great Blessing: Honor] does not occur when Omikuji is cast,  [Great Blessing: Peace] will be applied by the duration of Omikuji.   - Enemy under [Great Blessing: Peace] increases Attack by 2.5%.    - Does not get afflicted when you possess [Great Blessing: Peace]    - Cooldown of Omikuji resets when the buff applied by Omikuji isn't [Great Blessing: Honor], [Great Blessing: Hope].    - Cannot reset with reset Omikuji.    [Lv4 Effect]   - Buff is still applied when the casting is stopped, changes Kagura casting time by 15 seconds.    - Increases final damage by 4%~8% during Kagura buff proportionally to the casting time.    - Item and skill function related to the casting is not affected.       Exorcist Connection between skills and skill factors will be adjusted. Rubric  Function will be changed as follows.    - Before : When Rubric is cast over Aqua Benedicta, enemies within half-range of Aqua Benedicta receive equal damage as Rubric by a maximum of 25% chance when farther away the distance is and 25% chance when the hit is critical.   - After : When Rubric is cast over Grand Cross, it is applied as 2 consecutive hits.  Entity  Function that amplifies Hamaya with Entity will be deleted.     Aqua Benedicta   Skill factor will be adjusted.    - Before : 312 + [skill level -1] * 52 (total: 1040)    - After : 440 + [skill level -1] * 73.4 (total: 1467) Grand Cross  Tile duration will be changed from 2.5 seconds to 5 seconds.   Damage gap will be changed from 0.5 seconds to 1 second.     Skill factor will be adjusted.    - Before : 537.6 + [skill level -1] * 239.2 (total: 2690)    - After : 1653 + [skill level -1] * 428.6 (total: 5510) Katadikazo  Skill factor will be adjusted.    - Before : 896 + [skill level -1] * 897.2 (total: 4484)    - After : 1017 + [skill level -1] * 1018 (total: 5089) [Arts] Katadikazo: Flame Spear  Following function will be deleted:  - When Grand Cross is on the fire tile, a holy explosion occurs and damages enemies in range with Holy property proportionally to the Grand Cross factor.   Monk Distributes the focus of the deal only on the Energy Blast and the function of Monk: Nirvana will be changed. Vaivora Vision - Thunder Kick  Vaivora Vision - Thunder Kick will no longer involve Breaking Wheel to the target. [Arts] Monk: Nirvana  Function is changed as follows.   - When attacking the enemy with Monk skill, [Golden Bell Shield: Carve] buff stacks up to 20.   - If [Golden Bell Shield] is on Cooldown when 20 stacks, [Golden Bell Shield: Unity] buff is afflicted for 5 seconds.   - When afflicted by [Golden Bell Shield: Unity], [Golden Bell Shield] skill resets.   - Reset gap cannot be shorter than the Cooldown of [Golden Bell Shield], and [Golden Bell Shield: Carve] buff cannot be received.   - When casting [Golden Bell Shield] during the [Golden Bell Shield: Unity] buff, [Golden Bell Shield: Freedom] buff that increases final physical damage of Monk by 15% is afflicted for 30 seconds. Double Punch  Skill factor will be changed.    - Before : 308 + [skill level -1] * 48 (total: 980)    - After : 635 + [skill level -1] * 106 (total: 2119)     Following function will be deleted.   - When the enemy's HP becomes 50% or below, property additional strike activates proportionally to the [STR/DEX]. Palm Strike  Skill factor will be changed.    - Before : 1613 + [skill level -1] * 270 (total: 5393)    - After : 2431 + [skill level -1] * 405.3 (total: 8105) Hand Knife  Skill factor will be changed.    - Before : 2660 + [skill level -1] * 689.8 (total: 8868) x 1    - After : 2233 + [skill level -1] * 579 (total: 7444) x 2 One Inch Punch  Skill factor will be changed.    - Before : 1625 + [skill level -1] * 421.4 (total: 5417)    - After : 2730 + [skill level -1] * 707.9 (total: 9101) Energy Blast  Skill factor will be changed.    - Before : 240 + [skill level -1] * 240 (total: 1200) x 8    - After : 263 + [skill level -1] * 263 (total: 1315) x 20 Function that doubles damage of enemy under Malleus Maleficarum will be deleted. God Finger Flick  Skill factor will be changed.    - Before : 2662 + [skill level -1] * 690.3 (total: 8874) x 1    - After : 2187 + [skill level -1] * 567.1 (total: 7290) x 2     Duration of Physical damage increase buff is changed from 10 seconds to 30 seconds and will be applied only to the Monk. Golden Bell Shield  Function will be changed as follows.    - Temporarily increases the damage of Monk skill.    - Player becomes immune to all removable debuffs during the buff's duration.     Inquisitor Distributes the dependency of  Breaking Wheel and will improve the skill cycle. Breaking Wheel   Skill factor is adjusted.    - Before : 186 + [skill level -1] * 31.2 (total: 622)    - After : 191 + [skill level -1] * 49.6 (total: 637)     Master level is changed from 15 to 10. Cooldown is changed from 45 seconds to 25 seconds. Breaking Wheel: Additional Damage  Additional range damage will be changed from 100% to 10%.   Strike limit of 20 times will be deleted.   Additional damage will only activate for the physical attack of the caster. Ripper  Cooldown will be changed from 55 seconds to 50 seconds.   Time spent until the first strike will be decreased by 66%. God Smash  Skill factor will be adjusted.    - Before : 672 + [skill level -1] * 112.3 (total: 2244)    - After : 978 + [skill level -1] * 163.1 (total: 3261) Judgment  Buff Duration will be changed from 60 seconds to 30 minutes.  Duration of debuff to the enemy will be changed to 30 seconds. Judgment: Summary Decision  Function will be changed as follows.    - Before:  [Judgment] is changed as a debuff for the enemy.  Removes additional damage of Holy property, attack received from the caster is changed to be judged as Demon property      - After:  Additionally applies [Judgment: Summary Decision] that lasts for 10 seconds when attacking the enemy during [Judgment].  When the enemy under [Judgment: Summary Decision] debuff is attacked by the caster, the attack is judged as Demon type. Malleus Maleficarum  Skill casting time will be decreased by 50%.  Cooldown will be changed from 28 seconds to 25 seconds.   Zealot Skills with smaller rewards compared to the penalty will be adjusted and the skill delay will be improved. Immolation  Skill factor will be adjusted.   - Before : 733 + [skill level -1] * 122.3 (total: 2445)   - After : 1055 + [skill level -1] * 176 (total: 3519)    Function will be added.    - When you're burning, Zealot's minimum critical rate increases by 20%. Skill casting time will be decreased by 30%. Fanaticism  Function that decreases HP recovery by 20% will be deleted. Fanatic Illusion  Skill factor will be adjusted.    - Before : 420 + [skiill level -1] * 108.9 (total: 1400)    - After : 531 + [skill level -1] * 137.7 (total: 1770)     Skill casting time will be decreased by 30%. Beady Eyed  Buff Duration will be changed from 10 seconds to 30 seconds. Blind Faith  Function will be changed as follows.   - Before:  Consumes 50% of your remaining SP to deal additional holy property damage during the duration.     - After:  Consumes 5% of maximum SP to attack by making a powerful impact nearby.  Shocked enemy increases Sp by 2 times of the SP consumed by the caster.    Skill factor will be applied.    - 1875 + [skill level -1] * 486.1 (total: 6249) x 5 Emphatic Trust  Skill factor will be adjusted.    - Before : 384 + [skill level -1] * 385 (total: 1924)    - After : 485 + [skill level -1] * 485 (total: 2425)   This concludes the Sadu and Cleric Class Adjustments.     NEXT       Next posting will be about the new Archer class and adjustments for some Archer classes.   Thank you.   

Developer's Blog
November 11th, 2021
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The Art of Love Fan Art Festival - IP Theft

Greetings Saviors,  We are sorry to announce that there was a case of IP theft during the "The Art of Love" Fan Art Festival. We have removed the piece, which submitted by Tsun**** - "The Love on Fire!", from the game, the announcement and Facebook.   The removal of the in-game image will require a small patch that should be applied via Steam's servers soon. All prizes will be deprived as stated in the Festival's policies and disclaimers section. See full details here. Policies and Disclaimers The creator of the material will hold the rights of the submitted work, however, by submitting the work, you agreed to have the material to be applied to in-game loading screens and posted on the forum to introduce the selected works. The images might undergo slight modification when applying them to the loading screen. The date of loading screen application shall be announced at a later date. The loading screen images are subject to change without prior notification. imcGAMES will not be held responsible for the plagiarized works submitted by a user. When plagiarism or IP theft is confirmed, we may retrieve all the benefits and the prize given to the user. You may not post materials that are sexually explicit, offensive to certain groups or generally inappropriate for the game’s T rating. Sincerely, IMC Staffs

Announcement
February 16th, 2017