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Leticia's Secret Cube: August 10, 2021

Rank Item Quantity B Magic Stone 3 B Shining Class Change Voucher Lv.3 1 B Shining Enhancement Card 1 B EXP Tome Box (4 Tomes) 1 B Shining 7-Star Gem Abrasive 2 B Instanced Dungeon Multiply Token x3 1 B Instanced Dungeon Reset Voucher 1 B Goddesses' Blessed Gem 1 B Sandra's Detailed Magnifier 7 B Mystic Tome Page 5 B Attribute Points Box (Rank B) 1 C Blessed Shard Box 1 C Combat Support Box 1 C Looting Chance: 500 1 C Attribute Points Box (Rank C) 1 C Goddess' Support Box: Punishment 1 C Goddess' Support Box: Protection 1

Announcement
August 10th, 2021
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Team Battle League Adjustment and Mount System

  Hello, this is Tree of Savior Developer. This post is about a Team Battle League adjustment and Mount System.       Team Battle League   Change Map, 5 vs 5, Healer Distribution   ▲ 5 vs 5 Team Battle League Map   The combat map will be changed from a narrow circled stadium to a wide squared stadium. Also, 3 vs 3 3 wins from 5 combat is changed to 5 vs 5 2 wins from 3 combats. Because the game has a large performance variation depending on the team combination, a 3 vs 3 match in a narrow stadium has a high chance to have the win or loss decided, and the burden of one player's role was also big.    In new Team Battle League, the burden against one player can be lighter, and the Healer will be distributed to each team. This system does not match the number of Healers exactly the same, but distributes the Healers from 10 players to each team first and then distributes other players (one team can have 1 more healer).      Healer in this post means a character with 1 or more following classes in the build. : Priest, Kabbalist   Even you don't use Heal nor the related equipment, you will be targeted to be distributed as Healer if you have the class in your build. (It may be changed/adjusted.)   You can now see the battle not by sitting in the location of the stand, but with the newly added Free Camera and Character Focus Camera when you access watch mode. The stand is no longer accessible, so characters in combat cannot go to the stand during the battle by warp or so.     Character Change System   Character Change System is a system that enables to change the character to another character in the Lodge when the round ends in the Team Battle League.   ▲ Character Change System   If multiple characters are set, you can change to another character after the round. The character you want to change must be ready since you cannot hand over the equipment equipped to the character. Character cannot be changed during combat. Changing Character is not mandatory, so there is no problem with participating even when you have only 1 character.   When the Change Character System settles in, we are considering holding [The King Of Saviors], which is a weekly league where participants prepare at least 3 characters to change when the character becomes incapable of combat during a single round.  We are also planning for a PvE content using this character-changing function.   Reward   When the Team Battle League ends, seasonal coin Goddess Token (Gabija) will be given, and coin that can purchase exclusive reward for Team Battle League will also be given. Reward will differ greatly according to victory or loss, and MVP will receive rewards regardless of the outcome.   Because you can change the character in Team Battle League, the score and reward will be set as a team. With the adjustment, new achievements and titles will be given.       PVP Balance Adjustment   PVP Balance will be adjusted with this adjustment and adjust little by little as frequently as possible.   Team Battle League Adjustment   Every equipment's ENH and TRA value will be set equally and the level will be calculated as 460. Other weapons and Armor will be applied as same.   AoE Defense Ratio will be fixed to 2 (Summon Boss: 2, others: 1, companion: 0), and every AoE Attack Ratio/AoE Defense Ratio of item stat that character and companion have won't be applied. When the character's AoE Attack Ratio is 4 and skill's AoE Attack Ratio is 5 (after PVP adjustment), the corresponding attack will be just 9 so that it can attack 4 characters.     Skill/Item Performance Adjustment   PVP adjustment is also for skill and items. The following effect is applied to each Team Battle League and Guild Territory War.   Category Team Battle League Guild Territory War Res Sacrae RP consumption in PvP is changed from 50% to 100% RP Consumption is fixed to 50% in PvP Charist Set Stat Buff Duration: 15 seconds Cooldown: 5 minutes (resets when the next round starts) No change Essera Set Stat Buff Duration: 12 seconds + 5 seconds (Dragon Strength)Cooldown: 5 minutes (resets when the next round starts) No change Rideti Set Stat Cooldown: 80 seconds Max. Range: 150 Cooldown: 80 seconds Max. Range: 150 Prophecy No change   Immune to debuff applied for 10 seconds Beak Mask The mask gets off when you block the debuff 10 times and Cooldown applies. No change Resurrection Reincarnate Backmasking Cooldown: 15 minutes (resets when the combat ends) No change Revive Cooldown: 15 minutes (resets when the combat ends) Buff Duration: 10 seconds   Besides these, there will be adjustments for skills.       Mount (working title)   Mount System for moving convenience and content will be added. You can receive mounts from new content's achievement. Mount basically has fast Movement Speed and has its own special ability. Mount is faster than the companion and when moving the area, the mounting status maintains. We are planning to update the Mounts consistently so that it can help players to play content.     Feature of Mount   Mount has following features and the main mounting class can get the effect of the Mount in a different way.     Mount How to Use Summon the mount by the Mounted skill in the common tab of Skills & Attributes(F3). Movement Speed +8 ※ Faster than Christmas Sled (+6) Move Area You can move the area while mounted Special Function When you set after obtaining the Mount, Special Function that helps content activates. Others Skills other than Mounted (Dismount) can't be used while mounted. ※ When the class that can combat while mounted, gets on the Mount while mounted on the companion, the effect of Mount applies with mounted on the companion and combat skill cannot be used. Can be Mounted while dismounted like other characters.     How to receive Mount   For 3 new Mounts which will be updated in the near future, they are going to be given as a reward of achievement for high-difficulty content. Mount provides useful effects for content with a special appearance, and to have Mount with you will give rareness just like the title. Thus, a new achievement that gives Mount as a reward will be added to Heroic Tale, Bounty Hunt, and Saint's Sacellum according to a certain record. ※ Achievement that you can receive Mount will be separate from the previous accumulated Achievement Point.   ▲ New Mount: Helio Griffin   Also, besides the permanent Mount that you can receive via Achievement, we are planning to provide periodic Mount as a reward for events or New/Returning players, and planning Mount with a fun appearance for Goddess' Cube.     Usage of Mount   Mount for this first update has a special function related to Bounty Hunt such as increase Movement Speed, increase damage to the wanted or boss monster, evade attack from wanted monster, mark boss monster's attack, etc. Also, new Written Order that can trace stronger monsters will be added.       Guild Community Adjustment   Guild Community will be changed from board type to channel type. The developer is looking forward to that saviors can easily share information and interest with guild members with this change.   ▲ What the Guild Community will look like     Channelized Group Chat   Guild members with channel creation authority can add channels and guild members who want to enter the Group Chat can select the channel to join the chat. Also, you can use the shortcut function to expose it on the upper side so that you can check the channel afterward.   ▲ How to enter Guild Community Group Chat     Notice Function per Channel   Each channel can show the important content by the Notice function every time and multiple notices can be registered. With this function, participants of the channel can easily check on the history and rules of the channel.   ▲ Notice is always on the upper side.     On/Off mark of the channel participants   Guild member who participated on the channel can check the members and their current logged-in status by Channel Member List.   ▲ Channel Member List     Use Channelized Guild Community   With channelized Guild Community, you can communicate with more variety issues than the Guild Community in form of board. You can share the history and rules of the guild with the new member and share different information on how to win content channel, trade channel, etc with members in a different playing time.   Also, you can debate important agenda about guild by making private channel with Guild Masters or manager.       Weekly Boss Raid Update     The title will be given to the 1st rank player of each class. Because one character can have up to 3 classes (besides basic class), if you become 1st rank of tree class, all titles of 3 classes will be given. When Ranger-Fletcher-Mergen class user won 4th place of Archer and 4th on Ranger, 1st for Fletcher, 2nd for Mergen, only Master of Fletcher title will be given.     Also, a new boss is going to join the Weekly Boss Raid. 1 Regular boss of Weekly Boss Raid will be added periodically with each appearance item, title, and trophy.   This is all for the preview of Team Battle League Adjustment and Mount System. It may change when applying to a live server.  Thank you for your interest. Thank you.       ※ Contents, values, and attached materials described in this posting may be added, deleted, or changed when applying to the live server.

Developer's Blog
September 17th, 2021
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DirectInput Support has been Discontinued

Greetings, Saviors. We would like to let you know that the DirectInput support has been discontinued for TOS as of today's maintenance on September 4, 2018.   What is DirectInput?   DirectInput is one of the methods that your computer uses for collecting input data for mouse, keyboards and games controllers.   What do you mean DirectInput support has been discontinued?   This means that you will no longer be able to use the controllers that use the DInput method while playing Tree of Savior. Examples of this would be third-party USB controllers with no XInput support and PlayStation controllers.   Why is the support being discontinued?   DInput isn't a control method designed to be used on current Windows PC's. It is known to cause compatibility issues with many games and we have decided to discontinue DInput support on TOS.

Announcement
September 4th, 2018
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Warning on Abusive behavior on 2020 is Here Event

Greetings, Saviors. The following issue has come to our attention. - An issue with the event coin that can be acquired repeatedly beyond the limitation. We confirmed the cause and substance of the abuse, and anyone who abused the event was punished. Anyone who gain or use the event coin in excessively abusive manner in the future will be punished as well. We will apply fix as soon as possible. Thank you for your patience and understanding. Regards, IMC Staff    

Announcement
December 31st, 2019
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Leticia's Secret Cube: September 14, 2021

※ Lv. 7 Leticia Card x7 will be given when opening 7 Star Leticia Card Box. ※ Lv. 4 Leticia Card x7 will be given when opening 4 Star Leticia Card Box.   Rank Item Quantity B Shining Unknown Sanctuary Aegis Potion Lv.1 1 B Shining Saint's Sacellum (Auto/Solo) Recovery Potion Lv.1 3 B Goddess Token (Gabija): 10,000 1 B Attribute Points Box Rank S (x3) 1 B [Lv.460] Sandra's Magnifier 1 B [Lv.460] Sandra's Detailed Magnifier 3 B Enchant Scroll 2 C Shining Remnants of Bernice Aegis potion Lv.1 1 C Instanced Dungeon Reset Voucher 1 C Raid Portal Stone 10 C Challenge Mode One Entry Voucher 1

Announcement
September 14th, 2021
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The Lore You Know: Matador

The Matador is the star performer in bullfighting, using both a cape and sword to bring down a raging bull. This spectacle is one of the most well-known but also one of the most controversial customs of Spanish culture. However, today we will simply take a look at the history of the Matador -- to see how this practice came into existence and how the role of the Matador is reflected in our game.    It’s possible that the first recorded bullfight may have been from the Epic of Gilgamesh, where Gilgamesh dreams that he and his friend Enkidu stalked and hunted the Bull of Heaven and offered its heart to the sun god, Shamash. This act was a form of bull worship and animal sacrifice common in Mesopotamia and the Mediterranean region and is where bullfighting can trace its roots. Then it was seen again in the amphitheaters of Rome, where there were many human verses animal events during the rule of Emperor Claudius as a substitution for the short-lived ban on gladiatorial combat. Later in Medieval Spain, bullfighting was seen as a noble sport reserved only for the rich. And, while Spanish colonist took the practice of breeding cattle to the American colonies, the Pacific and Asia, areas of southern and southwestern France developed their own style of bullfighting.      The practice of fighting the bull on foot and with the flourishing of a cape and sword was developed by the matador, Francisco Romero, in Spain in 1726. During this time he introduced the world to the muleta, a stick with a red cloth hanging from it that is used during the third stage of bullfighting to hide the matador’s sword. The muleta is used to attract the bull through a series of passes. But it was the matador, Juan Belmonte, in 1914 who upped the ante and introduced the modern practice of skillfully using the muleta to get even closer to the bull’s horns than matadors before him had ever dared to do. From then on forward, matadors stopped using footwork to escape injury and risked their lives by letting the horns just barely glide past them as they directed the bull with the use of the muleta.     Now it is important to note that the muleta is different from the capote. The capote is magenta on one side and yellow on the other. It weighs between seven and nine pounds and will stand upright like a pyramid when placed on the ground in the right way. As mentioned before, while the muleta is used during the final stages of the bullfight, the capote is used during the “opening passes” where the bull enters the arena and the matador teaches the bull to follow the cape. If the passes done by the matador impresses the crowd, they will be rewarded with shouts of "Ole!"     Although bullfighting is controversial, it is still considered an art form, a tradition, and a highly ritualized cultural event. The matadors work to create an emotional connection with the audience and execute various formal moves during the fight that have not only meaning but also names that allude to the matador’s specific style and school of training. Bullfighting is indeed a spectacle and our Matador class entices us with their agile movements and impressive skills.   References The Editors. 2006. Encyclopaedia Britannica. Juan Belmonte. [Online.] Spanish Fiestas. Bullfighting History. [Online]  Conrad, Barnaby. 2009. Encyclopaedia Britannica. Matador. [Online] Wikipedia, 2018. Muleta. [Online] Wikipedia, 2018. Bullfighting. [Online] Across Europe. Bullfighting: Having Roots in Ancient Rome.  [Online]   

Developer's Blog
March 2nd, 2018
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Scheduled Maintenance for July 13, 2021

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (July 13, 2021). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
July 13th, 2021
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Leticia's Secret Cube Probability

※ This probability is only applied to the Leticia Secret Cube!   【Additional Rewards Based on the Number of Opens】   - For every 50/100/150 opens, you will receive an additional 1 item from S to B Ranks. - For every 200th opens, you'll receive a Leticia's Treasure Selection Box where you can select and obtain 1 of the S Rank items. - If you purchase a 10+1 item, it will count as having been opened 11 times. - The number of opens resets at every 200th open and at the end of the Leticia's Secret Cube sale each month.   Number of Opens Additional Reward Rank Additional Reward Chance per Rank S A B 50 times S~B 20% 40% 40% 100 times S~B 40% 40% 20% 150 times S~A 60% 40% -       【Leticia's Secret Cube Item List and Probability】 Rank Item Name Count Basic Chance Chance of Add. Reward (50 Times) Chance of Add. Reward (100 Times) Chance of Add. Reward (150 Times) S 10 Star Legend Card Selection Album 1 0.20% 0.80% 1.60% 2.40% S Ring of Chaos 1 0.20% 0.80% 1.60% 2.40% S Glimpse of Chaos 2 0.30% 1.20% 2.40% 3.60% S Brutal Ledania (Auto/Solo) One Entry Voucher 20 0.40% 1.60% 3.20% 4.80% S Collapsing Mines: Party (Hard) Additional Reward Voucher 2 0.30% 1.20% 2.40% 3.60% S Foretold Noire: Party (Hard) Additional Reward Voucher 2 0.30% 1.20% 2.40% 3.60% S 9 Star Leticia Card Box 1 0.30% 1.20% 2.40% 3.60% S Mystic Fire Flame Earring Fragment 1 0.40% 1.60% 3.20% 4.80% S [Lv.520] Advanced Goddess Ichor (Armor) Fragment II 1 0.30% 1.20% 2.40% 3.60% S [Lv.520] Advanced Goddess Ichor (Weapon) Fragment II 1 0.30% 1.20% 2.40% 3.60% S Goddess Token (Jurate): 50,000 20 2.00% 8.00% 16.00% 24.00% A Goddess Token (Jurate): 50,000 5 5.50% 8.15% 8.15% 8.15% A Isle of Despair: Party (Hard) Add. Reward Voucher 1 0.70% 1.04% 1.04% 1.04% A Brutal Ledania (Auto/Solo) One Entry Voucher 2 0.80% 1.19% 1.19% 1.19% A Foretold Noire (Auto Match/Solo) One Entry Voucher 4 0.80% 1.19% 1.19% 1.19% A Collapsing Mines (Auto Match, Solo) One Entry Voucher 4 0.80% 1.19% 1.19% 1.19% A Foretold Noire : Solo Multiply Token 2 0.90% 1.33% 1.33% 1.33% A Collapsing Mines: Solo Multiply Token 2 0.90% 1.33% 1.33% 1.33% A [Weekly Boss Raid] Leticia Special Potion 5 0.70% 1.04% 1.04% 1.04% A 7 Star Leticia Card Box 1 0.90% 1.33% 1.33% 1.33% A 4 Star Leticia Card Box 1 1.20% 1.78% 1.78% 1.78% A Isle of Despair(Auto/Solo) One Entry Voucher 5 1.30% 1.93% 1.93% 1.93% A Isle of Despair: Solo Multiply Token 3 1.50% 2.22% 2.22% 2.22% A Division Singularity Add. Reward Voucher 10 1.50% 2.22% 2.22% 2.22% A Wailing Graveyard: Multiply Token 3 1.50% 2.22% 2.22% 2.22% A Challenge Mode Add. Reward Voucher 10 4.00% 5.93% 5.93% 5.93% A Boruta Seal - Enhanced 1 4.00% 5.93% 5.93% 5.93% B Goddess Token (Jurate): 10,000 5 8.00% 7.80% 3.90% 0.00% B [Lv.520] Arcanum of STR 1 5.00% 4.88% 2.44% 0.00% B [Lv.520] Arcanum of INT 1 5.00% 4.88% 2.44% 0.00% B [Lv.520] Arcanum of CON 1 5.00% 4.88% 2.44% 0.00% B [Lv.520] Aether Gem Catalyst 1 5.00% 4.88% 2.44% 0.00% B Challenge Mode Add. Reward Voucher 4 5.00% 4.88% 2.44% 0.00% B Shining Class Change Voucher Lv.3 1 3.00% 2.93% 1.46% 0.00% B Challenge Mode One Entry Voucher (A) 8 5.00% 4.88% 2.44% 0.00% C Goddess Token (Jurate): 5,000 3 15.00% 0.00% 0.00% 0.00% C Challenge Mode One Entry Voucher (A) 2 12.00% 0.00% 0.00% 0.00% ※ The probability is rounded to 2 decimal places

Announcement
April 2nd, 2025
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Meet-up the GM! We're back again! May 17-19

Saviors! Now it is time to run the next meeting!  GM meet-up is taking place at channel 1/2 of Gateway of the Great King (Lv. 58) In the area near the Statue of Goddess Vakarine  Same place on last  April. Please check the image below, and the following is the schedule of each server. GM Meet up schedule SERVER: [SA] Silute May 17, [EDT] 22:00 ~ 23:00 / [BRT] 23:00 ~ 00:00   SERVERS: [SEA] Telsiai, [SEA] Varena May 18, [EDT] 05:00 ~ 06:00 / [SGT] 17:00 ~ 18:00   SERVERS: [NA] Klaipeda, [NA] Orsha May 18, [EDT] 22:00 ~ 23:00     SERVER: [EU] Fedimian May 19, [EDT] 05:00 ~ 06:00 / [CEST] 11:00 ~ 12:00   See you soon!   

Announcement
May 12th, 2017