Greetings, Saviors! New Weekends burning event is here! See the details and let's burn the weekends in ToS! Event Period From April 30, 2021 To May 30, 2021 Who can Participate - All saviors How to Participate Step 1. Log-in to Tree of Savior on weekends (server time) during the event period. Step 2. Find the event NPCs in Klaipeda, Fedimian, and Orsha and talk to them! * The map doesn't indicate the location of NPCs. Step 3. Play Tree of Savior with special buffs and benefits! The buffs and benefits of the month are as following: ※ Please note that the timeline will follow the server time(EST). Date Buff April 30 (Fri) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance +1,000 / Recover HP/SP +500, Movement Speed +2 every 10 seconds May 01 (Sat) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance +1,000 / Increase Field Drop Rate May 02 (Sun) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance +1,000/ Etching Statue worship effect x10 May 07 (Fri) Movement speed + 5, when destroying Tree Root Crystal / EXP + 50% / Pamoka Solution EXP x2 May 08 (Sat) Movement speed + 5, when destroying Tree Root Crystal / EXP + 50% / Recover HP/SP +500, Movement Speed +2 every 10 seconds May 09 (Sun) Movement speed + 5, when destroying Tree Root Crystal / EXP + 50% / Physical and magic Attack +500, physical and magic DEF +3000 May 14 (Fri) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance +1,000 / Class Points earned +500% May 15 (Sat) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance +1,000 / 90% Skill Cooldown and SP consumption reduction (Area Limited) May 16 (Sun) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance +1,000 / Challenge Mode Entry Reset (3 times per team) May 21 (Fri) Movement speed + 5, when destroying Tree Root Crystal/ EXP + 50% / Etching Statue worship effect x10 May 22 (Sat) Movement speed + 5, when destroying Tree Root Crystal/ EXP + 50% / Item re-identification 50% discount May 23 (Sun) Movement speed + 5, when destroying Tree Root Crystal/ EXP + 50% / Physical and magic Attack +500, physical and magic DEF +3000 May 28 (Fri) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance +1,000 / Pamoka Solution EXP x2 May 29 (Sat) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance +1,000 / Recover HP/SP +500, Movement Speed +2 every 10 seconds May 30 (Sun) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance +1,000 / Contents Point acquisitionx2 Important - Please note that the buffs do NOT stack. If you receive Friday's buff at the end of the day and receive a new buff at the start of Saturday, Friday's buff will be removed and Saturday's buff will be applied. - The buffs will NOT automatically be granted to your character. You have to talk to the event NPC in order to receive the Weekend Burning Event benefits.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (April 27, 2021). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (August 17, 2021). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors! Recently, a large number of players in [SA] Silute were affected by a problem where their characters were stuck in certain maps, unable to login to the world. We would like to announce that this issue was fixed by redistributing the server's channels, and stuck characters should now be able to login to all areas as normal. If you find that you are still unable to login with any of your characters in [SA] Silute, however, kindly send us a ticket on our Support page. On your ticket, make sure to mention the affected map and channel so we can work on further improving the server's condition. Other connection issues in the server are also being addressed and we will continue updating you as soon as we have new details. Thank you. Sincerely, IMC Staff
Greetings Saviors. We have had so many great submissions for the Fan Art Fest: Merry Me. We'd like to thank every one of participants and those who have supported this event through comments and likes as well. Now, after several rigorous internal voting sessions, we have selected quite appropriately 10 artworks that will be on the ingame loading screens. We would like to remind you that is was no easy task picking just a few from all the great and spooky artworks. So, if your submission was not selected please, don't be discouraged. The following is the list of artworks that are scheduled to be included in the loading screens after the Scheduled Maintenance of December 20th. Winners will also be awarded the in-game title of 'Gifted Artist', and 300 TP during the maintenance period. Click on the forum name to visit the submission post. Spot the Difference by elinhime Happy Christmas by PoetCat Happiness Deliver by popomaster_poom Sweet Holidays! by Chili Christmas scarf by iorisu.artist Merry Monster! by CupRamenII Christmas Surprise for Pets by cat77 Xmas in the Air by MurMoruno Party with my pets by BonnyBunny Merry Christmas, Saviors! by ly_chan95
A new opponent enters the arena. This time it’s the “net-figher” – the Retiarius -- a fierce opponent to heavily-armored gladiators, such as the Murmillo. While the images of most gladiators were based on military groups, the image of the retiarius was created around characteristics pertaining to the sea and fishermen. In ancient Rome, fishing was an important part of daily life and having a gladiator who embodied this aspect was something the people could get behind. The story of the retiarius was to fight against more heavily armored gladiators like the murmillo and the secutor, who were both based off of fish. The retiarius was equipped with three pieces of equipment to claim victory in the arena, a rete, a fascina, and a pugio. The rete, which you may already be familiar with if this is your class of choice, was a weighted wide mesh net about 3 meters in diameter. The fascina was a 1.6 meter trident that was one of the most unique weapons used in the amphitheater and required intense training to master. Unlike the sword, the trident was not the best weapon for close quarter combat, but due to the fact that the retiarius was based off the image of a fisherman, it was a necessary addition. The final piece of equipment was the pugio, a small dagger used in tight situations to parry blows from a sword. The ends of the rete were wrapped around the wrist of the retiarius and used to trap their opponents, trip them, or ensnare their weapon. If the cast was unsuccessful it could be jerked back and used again. But in the heat of the battle, if the rete was lost, the retiarius would have to continue the fight with just their fascina and pugio. Sometimes opting to grip the fascina with two hands for better control. In other cases, the retiarus would keep their distance, stabbing with the fascina until they were able to use their agility and mobility to close the gap and strike with the pugio. As mentioned earlier, in contrast to the murmillo, the retiarius was the most lightly armored gladiator in Rome. They bore no helmet or shield, instead they simply wore a manica, which was an arm guard worn on their right arm, and a galerus, which was a bronze shoulder guard. The galerus was a way for them to protect themselves from head strikes. Like all other gladiators, the retiarius moved the crowd and provided entertainment as they fought to the death. Luckily our retiarii, as their final move, have Vital Protection: Near Escape, to not only whip the crowd into a frenzy but to survive the battle as well. References Wisdom, Stephen. 2001. Gladiators: 100 BC–AD 200. Retiarius. [Text]. Nossov, Konstantin. 2009. Gladiator: The Complete Guide to Ancient Rome's Bloody Fighters. Retiarius. [Text]. Warriors and Legends. 2018. Retiarius Gladiator. [Online]. Wikipedia, 2018. Retiarius. [Online].
Greetings, Saviors! Here's our official Rank 10 trailer! New skills revealed for sixteen classes! Please stay tuned for more news! "Savior, are you ready to seize the 10th Revelation? "
Hello, this is Tree of Savior Developer. This post is about a Team Battle League adjustment and Mount System. Team Battle League Change Map, 5 vs 5, Healer Distribution ▲ 5 vs 5 Team Battle League Map The combat map will be changed from a narrow circled stadium to a wide squared stadium. Also, 3 vs 3 3 wins from 5 combat is changed to 5 vs 5 2 wins from 3 combats. Because the game has a large performance variation depending on the team combination, a 3 vs 3 match in a narrow stadium has a high chance to have the win or loss decided, and the burden of one player's role was also big. In new Team Battle League, the burden against one player can be lighter, and the Healer will be distributed to each team. This system does not match the number of Healers exactly the same, but distributes the Healers from 10 players to each team first and then distributes other players (one team can have 1 more healer). Healer in this post means a character with 1 or more following classes in the build. : Priest, Kabbalist Even you don't use Heal nor the related equipment, you will be targeted to be distributed as Healer if you have the class in your build. (It may be changed/adjusted.) You can now see the battle not by sitting in the location of the stand, but with the newly added Free Camera and Character Focus Camera when you access watch mode. The stand is no longer accessible, so characters in combat cannot go to the stand during the battle by warp or so. Character Change System Character Change System is a system that enables to change the character to another character in the Lodge when the round ends in the Team Battle League. ▲ Character Change System If multiple characters are set, you can change to another character after the round. The character you want to change must be ready since you cannot hand over the equipment equipped to the character. Character cannot be changed during combat. Changing Character is not mandatory, so there is no problem with participating even when you have only 1 character. When the Change Character System settles in, we are considering holding [The King Of Saviors], which is a weekly league where participants prepare at least 3 characters to change when the character becomes incapable of combat during a single round. We are also planning for a PvE content using this character-changing function. Reward When the Team Battle League ends, seasonal coin Goddess Token (Gabija) will be given, and coin that can purchase exclusive reward for Team Battle League will also be given. Reward will differ greatly according to victory or loss, and MVP will receive rewards regardless of the outcome. Because you can change the character in Team Battle League, the score and reward will be set as a team. With the adjustment, new achievements and titles will be given. PVP Balance Adjustment PVP Balance will be adjusted with this adjustment and adjust little by little as frequently as possible. Team Battle League Adjustment Every equipment's ENH and TRA value will be set equally and the level will be calculated as 460. Other weapons and Armor will be applied as same. AoE Defense Ratio will be fixed to 2 (Summon Boss: 2, others: 1, companion: 0), and every AoE Attack Ratio/AoE Defense Ratio of item stat that character and companion have won't be applied. When the character's AoE Attack Ratio is 4 and skill's AoE Attack Ratio is 5 (after PVP adjustment), the corresponding attack will be just 9 so that it can attack 4 characters. Skill/Item Performance Adjustment PVP adjustment is also for skill and items. The following effect is applied to each Team Battle League and Guild Territory War. Category Team Battle League Guild Territory War Res Sacrae RP consumption in PvP is changed from 50% to 100% RP Consumption is fixed to 50% in PvP Charist Set Stat Buff Duration: 15 seconds Cooldown: 5 minutes (resets when the next round starts) No change Essera Set Stat Buff Duration: 12 seconds + 5 seconds (Dragon Strength)Cooldown: 5 minutes (resets when the next round starts) No change Rideti Set Stat Cooldown: 80 seconds Max. Range: 150 Cooldown: 80 seconds Max. Range: 150 Prophecy No change Immune to debuff applied for 10 seconds Beak Mask The mask gets off when you block the debuff 10 times and Cooldown applies. No change Resurrection Reincarnate Backmasking Cooldown: 15 minutes (resets when the combat ends) No change Revive Cooldown: 15 minutes (resets when the combat ends) Buff Duration: 10 seconds Besides these, there will be adjustments for skills. Mount (working title) Mount System for moving convenience and content will be added. You can receive mounts from new content's achievement. Mount basically has fast Movement Speed and has its own special ability. Mount is faster than the companion and when moving the area, the mounting status maintains. We are planning to update the Mounts consistently so that it can help players to play content. Feature of Mount Mount has following features and the main mounting class can get the effect of the Mount in a different way. Mount How to Use Summon the mount by the Mounted skill in the common tab of Skills & Attributes(F3). Movement Speed +8 ※ Faster than Christmas Sled (+6) Move Area You can move the area while mounted Special Function When you set after obtaining the Mount, Special Function that helps content activates. Others Skills other than Mounted (Dismount) can't be used while mounted. ※ When the class that can combat while mounted, gets on the Mount while mounted on the companion, the effect of Mount applies with mounted on the companion and combat skill cannot be used. Can be Mounted while dismounted like other characters. How to receive Mount For 3 new Mounts which will be updated in the near future, they are going to be given as a reward of achievement for high-difficulty content. Mount provides useful effects for content with a special appearance, and to have Mount with you will give rareness just like the title. Thus, a new achievement that gives Mount as a reward will be added to Heroic Tale, Bounty Hunt, and Saint's Sacellum according to a certain record. ※ Achievement that you can receive Mount will be separate from the previous accumulated Achievement Point. ▲ New Mount: Helio Griffin Also, besides the permanent Mount that you can receive via Achievement, we are planning to provide periodic Mount as a reward for events or New/Returning players, and planning Mount with a fun appearance for Goddess' Cube. Usage of Mount Mount for this first update has a special function related to Bounty Hunt such as increase Movement Speed, increase damage to the wanted or boss monster, evade attack from wanted monster, mark boss monster's attack, etc. Also, new Written Order that can trace stronger monsters will be added. Guild Community Adjustment Guild Community will be changed from board type to channel type. The developer is looking forward to that saviors can easily share information and interest with guild members with this change. ▲ What the Guild Community will look like Channelized Group Chat Guild members with channel creation authority can add channels and guild members who want to enter the Group Chat can select the channel to join the chat. Also, you can use the shortcut function to expose it on the upper side so that you can check the channel afterward. ▲ How to enter Guild Community Group Chat Notice Function per Channel Each channel can show the important content by the Notice function every time and multiple notices can be registered. With this function, participants of the channel can easily check on the history and rules of the channel. ▲ Notice is always on the upper side. On/Off mark of the channel participants Guild member who participated on the channel can check the members and their current logged-in status by Channel Member List. ▲ Channel Member List Use Channelized Guild Community With channelized Guild Community, you can communicate with more variety issues than the Guild Community in form of board. You can share the history and rules of the guild with the new member and share different information on how to win content channel, trade channel, etc with members in a different playing time. Also, you can debate important agenda about guild by making private channel with Guild Masters or manager. Weekly Boss Raid Update The title will be given to the 1st rank player of each class. Because one character can have up to 3 classes (besides basic class), if you become 1st rank of tree class, all titles of 3 classes will be given. When Ranger-Fletcher-Mergen class user won 4th place of Archer and 4th on Ranger, 1st for Fletcher, 2nd for Mergen, only Master of Fletcher title will be given. Also, a new boss is going to join the Weekly Boss Raid. 1 Regular boss of Weekly Boss Raid will be added periodically with each appearance item, title, and trophy. This is all for the preview of Team Battle League Adjustment and Mount System. It may change when applying to a live server. Thank you for your interest. Thank you. ※ Contents, values, and attached materials described in this posting may be added, deleted, or changed when applying to the live server.
※ IMPORTANT: Please note that your character must be above level 40 to use this content.