Greetings, Saviors. We would like to make an announcement about the recent [SA] Silute server issues. There were some inconveniences caused due to an increase in users after the recent update, therefore to solve these inconveniences, and to continue to improve our game for our users, we increased the capacity of the server in [SA] Silute along with other improvements. We will continue to monitor the situation to ensure that the server runs smoothly. Thank you for your love and support of Tree of Savior. If there are any other issues, please feel free to contact us via Support Ticket.
I am syKim. I will answer the questions that we received during the last week and also introduce a few other classes. TOS is currently under development so the answers that are given below can be changed in the future. Q) I know that the characters can jump in the game. Can they also climb onto roofs of the buildings in the game? A) Yes you can. You can also climb onto other objects besides the buildings. Q) Can melee classes also evade monsters’ attacks? A) If you accumulate “Agility” stats, you can evade monsters’ attacks. And it does not only apply to the classes that are specialized in melee attacks, but it applies to all classes. Q) Are there any other classes that can use summon skills other than Necromancer? A) There are a few other classes that can use summon skills besides Necromancer. Such as Sorcerer… However, the methods of controlling summonees are little different. Q) Are there skill trees in the game? A) Most of the skills are exposed without any requirements, but a few skills that are related to the other skills can be learned after training those other skills first. As I told you before, it is possible to train your existing class instead of advancing your class to higher class. When you do that, new skills and attributes can be learned. Q) After advancing my class to higher class, is it possible to go back to the previous class? A) You advance your class to learn new skills so even if you advance your class to higher class, the skills that you have learned will not disappear. It is also possible to wear the costumes that your previous class used to wear after advancing your class to higher class. Q) Are there any limits on where I can go? For example, are there any places that I can’t go before I reach certain level? A) We are trying to allow players to move freely except for a few specific cases. However, if a player enters a map which requires high level, then it will be hard to play on that map. Q) I really like Wizard (♀). I hope you make it in GIF. We will introduce you a few classes in the game. ▲“Cataphract” is a cavalry class which is specialized in breaking through a group of monsters or barriers. Its attacks can reach long ranges and it is useful in facing multiple enemies. When Cataphract is mounted, its attacks become stronger. It can use skills while it is moving which is very unique for Swordsman type classes. ▲“Chronomancer” is a class which controls time. It can increase movement speed, and it can also temporarily increase attack speed as well. It can stop the enemies’ movement and it even restores the time back to a few seconds so that the environment around you are the way they were when they were a few seconds back. ▲“Quarrel Shooter” is a class which is specialized in using crossbows. When it uses a one-hand bow, it can either use a sub-weapon or a shield on the other hand so that defense which is the archer’s critical weakness can be enhanced. When it uses a Pavise, which is a shield that can be deployed in the ground, it can protect enemies’ long range attacks so more strategic battles are possible. ▲“Bokor” is a class which uses Voodoo skills. It can either attack a monster that it chose as a target from long ranges or it can curse the monsters so that they can turn into zombies. Zombies attack the other monsters that also turn into zombies. Zombies are very slow and they are hard to control so by placing Veves which summon Lwas, you can help those zombies and order collective commands to the zombies. This week’s post was delayed a bit due to some internal issue in our development team. Therefore as compensation for your waiting, ▲Initial design of “Swordsman Class” by AD Maggi So that’s it for this week. We always listen to your suggestions and opinions so please forward your opinions or questions to TOS Facebook or Developers’ blog. Thanks.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (August 20, 2024). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings Saviors, The following issues have come to our attention: [Fixed] - 2021 Botanic Seal cannot be acquired from the Summer Beach Package. - The tooltip of the Summer Watermelon Package is misinformed. - The name of the package in the game is miswritten to 2021 Fumitsuki. We will fix the issues above as soon as possible and for those who haven't received 2021 Botanic Seal from the Summer Beach Package, it will be given within today. We are deeply sorry for the inconvenience and thank you for your patience and understanding. If you have any inquiries, please submit a ticket. Regards, IMC staff
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (June 18, 2024). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Hello Saviors, Personal House UCC Event has finally ended! Thank you for your interests and marvelous works for the event! Here are the lucky 10 saviors! [Video] -3 Saviors from the users' pick -2 Saviors from the GM's pick Silute- Snaggletooth Klaipeda- Kou Silute- Bocayuva Silute- Gravity_Falls Klaipeda- Sasy [Screenshot] -3 Saviors from the users' pick -2 Saviors from the GM's pick Silute- Del_Sand [Link] Telsiai- The_Bluesorrow [Link] Klaipeda- Phibi [Link] Telsiai- TiaRiele [Link] Fedimian- Mhyst [Link] Rewards - Reward: [Event] 500TP - The rewards will be given during the scheduled maintenance on September 8, 2020. - Rewards will be sent to the Mailbox and be deleted after 2 weeks.
Hello. I am Hakkyu Kim, CEO of imcGAMES. We have been silent about our International Test Version for some time, so we will share you our current process with our overseas fans. ▲ English Version (under development) We are currently working on English translations inside, but since there are too many texts, it will take too much time if we focus on accuracy. However, we wanted to open the international test server as quickly as possible. Also we didn't want to outsource translations to 3rd party who does not have deep understanding of the game so we came up with a new idea called OTC (open text client) The basic idea of OTC is to put all in-game text data into different language folders in the client so that it will be easier for our fans to see and edit them directly. To explain briefly about it, (inside the folder) (Please note that for territories where we already decided on our publishers, we may not support the languages in such regions. ) If a language pack is put inside the folder, (selection screen in the game) Players will be able to select a language pack within the game and they can also change to different languages real-time. Each language pack contains Unicode plain texts that are in .tsv format. (Tab Seperated Values) (tsv example screenshot) Inside the file, text ID and translated language texts (foreign language) are matched like the above, When these texts are modified, then the modified texts will be applied in the game. When you find awkwardly translated texts in the game, just locate the cursor on the texts and press Ctrl+Shift with a mouse click. (These could be changed in the future) The editor program will pop up and it will take you to the texts automatically. When you modify the texts from the editor and save them, the client will reload only the modified texts automatically. Each folder contains the fonts that are adequate for different languages so other languages besides Korean and English can also be applied in the game if there are other language data inside each folder. Our plan is to distribute the client which you won’t have a big problem playing the game so the English texts in the game may feel awkward at the beginning. However, we will receive better translations and expressions from the testers and continue to apply them in the game. It would have been the best to provide the completed language packs from the beginning, but we believe that we will shorten our time to prepare for the International Test by utilizing this method. Furthermore, when communities that use other languages besides English submit new language packs to us, we will officially distribute them as client patches after going through our examination and verification process internally. For the purpose of sharing translated texts between our fans and imcGAMES and to submit and manage those texts, we will first create OTC Repository (such as github.com, not tested yet though) and disclose our texts to our fans. We hope that OTC becomes an efficient way for our non-English speaking fans to enjoy TOS in their native languages sooner than any other ways. We are currently undertaking various tests to decide where to locate the servers for the international testable version. Possible candidates are Amazon AWS and a few overseas service providers. We are looking for the most optimized solution so that we could secure stable Pings for all our fans. Furthermore, for our overseas fans to register securely and conveniently, we are currently developing a feature to register via Facebook and Google+ accounts. By the time when we are finished developing the feature, we think that we will be ready to open up the test server. We think that one server location will not be enough to cover all territories, so after reviewing our first test results, it is very likely that we will decide on our 2nd server location. We haven’t decided the exact date for the International Test, but we think it will be after CBT2 in Korea. The detailed schedules for CBT2 in Korea will soon be decided. We welcome your questions or opinions.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (June 13, 2023). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors! We have prepared special packages! Don't miss the chance to get strong:) Period From the scheduled maintenance on July 18, 2023 To August 8, 2023 11:59:59 PM (KST) Summer Breeze Entry A Package 399TP Max: 5 per team Item Name Cnt Trade Turbulent Core: Goddess One Entry Voucher (Untradable) 5 Team Storage Only Turbulent Core (Auto/Solo) One Entry Voucher (Untradable) 5 Team Storage Only Processed Corrupt Corpse Doll Thread 100 Team Storage Only Processed HR Corrupt Corpse Doll Thread 100 Team Storage Only Processed Falouros Leather 100 Team Storage Only Processed Falouros Horn 100 Team Storage Only Summer Breeze Entry B Package 199TP Max: 5 per team Item Name Cnt Trade Thurible of Salvation: Goddess One Entry Voucher (Untradable) 10 Team Storage Only Thurible of Salvation (Auto/Solo) One Entry Voucher (Untradable) 10 Team Storage Only Mended Rose's Ribbon 100 Team Storage Only Goddess Token (Vakarine) : 10,000 10 Team Storage Only Summer Breeze Enhance Package 299TP Max: 5 per team Item Name Cnt Trade [Lv.490] Enhance Aid (Untradable) 300 Team Storage Only Premium Enhance Aid 150 Team Storage Only Goddess Token (Vakarine) : 10,000 10 Team Storage Only Nucle/Sierra Powder Large Box 4 Market/Team Storage Blessed Shard 500 Market/Team Storage Summer Breeze All-in-One Package 799TP Max: 1 per team Item Name Cnt Trade Summer Breeze Entry A Package 1 Team Storage Only Summer Breeze Entry B Package 1 Team Storage Only Summer Breeze Enhance Package 1 Team Storage Only Mystic Fire Flame Earring Fragment (Untradable) 1 Team Storage Only [Lv.480] Skill Jewel 20 Team Storage Only