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Weekend Burning in September!

Greetings, Saviors!    New Weekends burning event is here! See the details and let's burn the weekends in ToS!     Event Period     From September 3, 2021 To September 26, 2021     Who can Participate     - All saviors     How to Participate     Step 1. Log-in to Tree of Savior on weekends (server time) during the event period.   Step 2. Find the event NPCs in Klaipeda, Fedimian, and Orsha and talk to them! * The map doesn't indicate the location of NPCs.   Step 3. Play Tree of Savior with special buffs and benefits!   The buffs and benefits of the month are as following: ※ Please note that the timeline will follow the server time(EST). Date Buff September 3 (Fri) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance + 1,000 / Pamoka Solution EXP x2 September 4 (Sat) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance + 1,000 / 90% Skill Cooldown and SP consumption reduction (Area Limited) September 5 (Sun) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance + 1,000 / Class Points earned +500% September 7 (Tue) Movement speed + 5, when destroying Tree Root Crystal / EXP + 100%  / Item re-identification 50% discount September 10 (Fri) Movement speed + 5, when destroying Tree Root Crystal / EXP + 50%  / Pamoka Solution EXP x2 September 11 (Sat) Movement speed + 5, when destroying Tree Root Crystal / EXP + 50%  / Etching Statue worship effect x10 September 12 (Sun) Movement speed + 5, when destroying Tree Root Crystal / EXP + 50%  / Recovers HP, SP by +500 every 10 seconds, movement speed +2 September 17 (Fri) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance + 1,000 / Reset Res Sacrae Raid : Auto Match (Normal) Entry Count (1 time per team) September 18 (Sat) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance + 1,000 /  90% Skill Cooldown and SP consumption reduction (Area Limited) September 19 (Sun) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance + 1,000 / Etching Statue worship effect x10 September 20 (Mon) Movement speed + 5, when destroying Tree Root Crystal / EXP + 100%  / Increase Field Drop Rate September 24 (Fri) Movement speed + 5, when destroying Tree Root Crystal / EXP + 50%  / Class Points earned +500% September 25 (Sat) Movement speed + 5, when destroying Tree Root Crystal / EXP + 50%  / Recovers HP, SP by +500 every 10 seconds, movement speed +2 September 26 (Sun) Movement speed + 5, when destroying Tree Root Crystal / EXP + 50%  / Etching Statue worship effect x10     Important   - Please note that the buffs do NOT stack. If you receive Friday's buff at the end of the day and receive a new buff at the start of Saturday, Friday's buff will be removed and Saturday's buff will be applied.   - The buffs will NOT automatically be granted to your character. You have to talk to the event NPC in order to receive the Weekend Burning Event benefits.  

Event
August 30th, 2021
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Celebrating the 20th anniversary of imcGAMES

Celebrating the 20th anniversary of imcGAMES     Hello, this is imcGAMES. This year, we are celebrating our 20th anniversary.     First of all, we would like to express our deepest gratitude to our users for supporting us and using our services for so many years. Thanks to you, we have been able to stay in business, develop our technology, and grow on the way. We would like to share with you our hope that we will not rest on the memories of the past and will continue to develop toward a new horizon of entertainment.     Since the 2010s, the rapid rise of AI technology has brought a huge wave of impact and change to every sector of society. The field of gaming was no exception, and as we saw the impact of AI technology on even the creation that we thought was uniquely human, we realized that this was both a crisis that we had to overcome and an opportunity to take the fun and enjoyment of gaming to the next level.     The impact that AI technology can have on game development and play is far-reaching, but one of the first things we started paying attention to was something we could see and feel. An AI painting technique called Stable Diffusion has seen dramatic technical growth since its announcement last year, and we've been studying it with the goal of training it on content from Granado Espada and Tree of Savior, two IPs we've been developing and servicing for a long time, and today we're sharing our preliminary results.         Last April Fool's Day, we created and released simple digital figures of Granado Espada and Tree of Savior, and while the images were meant to enjoy the April Fool's Day event and the figures don't exist in real life, we were pleasantly surprised by the high quality and vivid depiction of the features of our IPs. Users who saw the image on social media were mostly satisfied with the quality and excited to see it.     <Figurine illustration based on Tree of Savior>     Once the Al program has learned the characters and art style of the game, it allows us to try different ways of representing them besides just using a figurine style. One of the things that we found meaningful was creating "fan art".     One of the most common things you'll find in the community of MMORPGs, where you can customize your character with love, is the so-called "drawing your OC(Original Character)" culture. We believe that the special emotions that make you want to record and show your original character - that spent time together ever since you were a beginner - is a unique value of MMORPGs that you can't get in games where you play with a predetermined character.     <Like an action figure(Left), Try on a new Hanbok(Right) / Tree of Savior>     Creating such a drawing of your character would take the time of a skilled artist. However, if you have a well-trained model with AI technology, you can have an "infinite production" of fan art. By using a combination of different application poses, background themes, and drawing styles, you can depict your character in an infinite number of environments.     <Create multiple art styles for the same character / Granado Espada>     Cosplaying game characters by real people is one of the ways to leverage IP. However, creating high-quality cosplay outfits can be very time-consuming, expensive, and labor-intensive. By combining AI photorealistic models with models trained on game IP, you can easily create realistic cosplay photos.     <Cosplay of a Virtual Human / Granado Espada>     The original characters, which are designed in the game's distinctive art style, can be recreated in a variety of art styles to give them a new look.     <Granado Espada in a variety of styles>     <Anime Style Tree of Savior>     <Mix live-action, figures, and anime / Granado Espada>   <Gender Chance of a same character / Granado Espada>     But the possibilities don't stop there: what if you could combine characters from Granado Espada and Tree of Savior? We were curious to see what would happen if you could do it in different ratios: 5:5, 2:8, 7:3, 9:1, and so on.     <Granado of Savior>     Like the examples above, we are currently working on a plan to maximize the use of these rapidly evolving AI tools. Training high-quality AI models take a lot of time, money, and expertise, but we're making it easy for anyone to reap the benefits of these technologies.     As a first step, we have planned and started a follow-up event of the April Fool's Day figure event, where users can submit screenshots of their characters and we'll create and send them an AI drawing of this character.     [‘Turn your character into a figure style image…for real!’ Event Page]     We hope these images are a small gift to those who love Granado Espada and Tree of Saviors. This event is the start of a series of features we're working on in Granado Espada and Tree of Savior that will allow anyone to train an AI model of their character to create a variety of images with minimal interaction within the game. Who knows, maybe you'll discover your inner artist when you start creating images using AI technology.     <Illustration style (left) and webtoon style (right) / Tree of Savior>     Once you've created a beautiful image using AI technology, you could be able to share it with others and see what they've come up with, not just keep it to yourself. MMORPGs are an ideal platform for this kind of activity. We're working on augmenting the current community features to allow users to share and view AI images created by others.         In addition to image-generating AI, text-generating AI is also showing great promise and impact. In particular, ChatGPT's near-human conversational and reasoning abilities have surprised everyone, and we expect that these aspects will also enable new experiences in the game world. We're also interested in teaching conversational AI bots to learn in-game settings and interact with them as they would in-game. We're looking to start with something as simple as automatically adding on the quests in the game to make them richer in terms of experience, and then move on to having direct conversations with NPCs in the game. Ultimately, we're hoping to fully train our own language model and create a unified world where the stories of the players and their activities become legendary.         Language AI and image AI are fascinating on their own, but when combined, they will open up even greater possibilities. This is an area of active research in academia and the professional industry. At IMC, we are also continuing our research and development with this as our ultimate goal.     <This was generated by learning a GM's drawing style>.     How did you see our post? It seems clear that AI technology will have a huge impact on gameplay. We intend to continue our research and development to ensure that AI is not just a dreaded replacement for humans, but something that takes human activity to the next level.     Twenty years ago in April 2003, imc founded a company based on the idea of Impress, Motivate, and Connect to become a professional MMORPG developer, and we have come a long way since then. With the mindset of starting a second company for the 20th anniversary, we aim to bring the appeal of the MMORPG genre to a new level through AI technology, and we would like to share the fruits of our labor with you.      <Kim..?>     Thank you again for your support over the past 20 years, and we'll be back with more news in the future. Thank you!      

Announcement
April 5th, 2023
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[UPDATE] Scheduled Maintenance for April 15~16, 2024

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (April 16, 2024). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
April 16th, 2024
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All DLC Products to be removed soon

Greetings, Saviors!   We are saddened to announce that we will be removing all DLC products from the Steam Store soon.   The following DLC products will be removed from the Steam Store on EST March 17, 2020. Please note that there may be a slight delay due to time zone differences.   TREE OF SAVIOR - MASTER BLACKSMITH PACK TREE OF SAVIOR - NOVICE PACK FOR SEA SERVERS  TREE OF SAVIOR - NOVICE PACK FOR SA SERVERS  TREE OF SAVIOR - NOVICE PACK FOR EU SERVERS  TREE OF SAVIOR - NOVICE PACK FOR NA SERVERS   We hope to be able to offer you new DLC products soon!   Thank you.  imcGAMES

Announcement
February 20th, 2020
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Kupole's Daily Attendance Check (May '18)

  Greetings Saviors, We have a special Kupole waiting to talk with you every day when you are in town. Take a break and check in with this Kupole to receive some boosting experience buffs.    Event Period  FROM the scheduled maintenance of May 15, 2018 TO the scheduled maintenance of June 12, 2018    Who Can Participate  - Characters of all levels    How to Participate STEP 1. For the duration of the event period, you will see a curious Kupole hanging around town. It looks like she's taking notes....Why not take a second to talk with her?  STEP 2. After talking with the Kupole, you will receive a very special buff. The effects of this buff will differ depending on the number of days you log into the game.  STEP 3. Each day you log into the game and talk with the Kupole, she will register the number of days and will grant you a buff accordingly. Make sure you talk with her!    - Keep in mind that the effects of the buff differ according to the number of days you speak with the event Kupole.  - If you break your consecutive streak, you will have to start over from Day 1.    Buffs Day 1: Nothing...sorry you're just getting started and the Kupole wants to see if you'll come again.  Day 2: EXP +5%  Day 3: EXP +10%  Day 4: EXP +15%  Day 5: EXP +20%  Day 6: EXP +25%  Day 7: EXP +30%  AND Movement Speed +1    Important - The buffs can be obtained by all characters and will last up to 1 hour.  - The number of times you can receive the buff is unlimited.

Event
May 14th, 2018
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Meet-up the GM!

  Greetings, Saviors! You've seen us around town and have probably played some games with us, but now we are taking it to the next level.  Meet us, your lovely GMs, for a little playdate at channel 1/2 of Gateway of the Great King (Lv. 58). In the area near the Statue of Goddess Vakarine. The same place as last April. Please check the image below and the following schedule for each server. GM Playdate Schedule SERVER: [SA] Silute Mar 13, [EDT] 22:00 ~ 23:00 / [BRT] 23:00 ~ 00:00   SERVERS: [SEA] Telsiai (Telsiai + Varena) Mar 14, [EDT] 05:00 ~ 06:00 / [SGT] 17:00 ~ 18:00   SERVERS: [NA] Klaipeda (Klaipeda + Orsha) Mar 14, [EDT] 22:00 ~ 23:00   SERVER: [EU] Fedimian Mar 15, [EDT] 04:00 ~ 05:00 / [CET] 09:00 ~ 10:00 Event Timeline 0:00 Meeting Start 0:10: short conversation and pre-event 0:30 Hide and Seek 0:45 Monster Hunt 0:50 GM raid 0:55 Photo time   See you soon!   

Announcement
March 9th, 2018
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Known Issues: December 28, 2017

Greeting Saviors,   We are aware of some options unlocked from Appraised Items is higher than the normal amount supposed to be.   The unusual options on the Items shall be modified back to its normal amount.   So we highly advise players to take precaution when trading or buying such items.

Known Issues
December 28th, 2017
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Questions and Answers about TOS #2

Hello. We are "Tree of Savior" development team. We have received so many questions from the fans from all around the world. So to give you better answers for your questions, we invited Director syKim. Q) First of all, why is the game called “Tree of Savior” and what is the story of the game?   A) The story starts with a huge tree.  After this tree had appeared on the Earth, the Goddesses who had been protecting the humans suddenly disappeared from the Earth.  Under the attacks from the monsters, humans struggle to live on day by day.   After some time, the warriors who were selected by the Goddess Laima, who controls destiny, save the Goddesses and they start to reveal the hidden stories about the tree and the monsters. Q) How many characters can I create per account?  I mean how many character slots are available?   A) It depends on the size of barrack.  The first barrack that is given to players when they start the game will have four character slots.  However, as you move into bigger barracks, you will be able to create more characters and you will also be able to decorate your barrack.   Q) Is server wide chatting available?  We received a request from a fan that this feature should be in the game.   A) Yes.  There is server wide chatting available in the game and you can do it using a mic.  All the messages that are sent to the server will be displayed on the upper side of the screen and they can be scrolled down as in Granado Espada. Q) When we engage in trades, do we have to set up individual stalls or is there a market where players can register their items?   A) Instead of using individual stalls, we are planning to have a market where all the players can register their items.  However interpersonal trades are also possible.  If we add a feature which allows individual stalls in the game, it will be focused more on purchase requests rather than selling the items.  There is also a feature in the game which GM can submit items to be listed on auction at the fixed times and it will have all the same features that are available in the real auctions.   Q) Is there a level cap? If there is, which level will be the level cap?   A) We are expecting level 100 will be the level cap for the CBT version of the game.  We are talking about the basic level of the characters and there are different levels for each class.   Q) I heard there are 80 types of classes.  Can we choose among 80 classes from the start of the game?   A) No.  There are four classes to choose from at the start of the game.  After that, with each character’s advancement as you play the game, there will be total of 80 classes in the game.  We will have 80 classes for the official launch version of the game and the numbers can increase after that.   Q) Instead of advancing your character class, I heard you can also train your existing class.  What are the benefits for doing so?   A) When you train your existing class of the character, you can level up the existing skills and you can also learn new skills and attributes for the class.  For example, a player who started the game with Wizard may decide not to advance to Creomancer and instead level up the Wizard to 2nd layer of circle.  The skills of the Wizard will be stronger after that.   Q) Are there any specific jobs for crafting the items or to collect the items in the game?  I like crafting stuffs more than hunting.   All classes will be able to collect the items in the game.     Q) How hard are the bosses?  Do we need to control the game like action genre games?   A) It depends on each player’s controllability, but we think that it will not be hard if you understand the patterns of the bosses’ movements.  The bosses that will appear on the raids and the fields may be little more difficult. ▲Bosses are not hard. Q) We don’t use mouse to play the game?  Only keyboard? What happens when I click on the monsters or the ground?   A) When you move or control your character, only keyboard is used, but when you click on UIs, you can use mouse. We had a version of the game which you can move your character using mouse, but it was rather hard to play the game using mouse so we gave up on using mouse. Nothing happens even if you click on the ground. Okay. So that’s it for Questions and Answers for TOS #2 and we will answer more of your questions in the future.  Thank you so much.

Developer's Blog
May 30th, 2014
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Known Issues - June 11, 2019

Greetings Saviors,   The following issue has come to our attention:     - Growing Together Sprout Shop and the players' Sprout items removed from the game     The devs are aware of the issue and all Sprouts removed will be restored along with appropriate compensations with a temporary maintenance, the details of which will be announced later through our event pages.         Thank you for your patience and understanding.

Known Issues
June 11th, 2019