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Upcoming New Class: Hakkapeliter

      Expansion of [Hackpell]: [Hakkapeliter]   Hakkapeliter that shares the concept of Swordsman - Hackpell will be added to the Scout class in the next big update!     Hackapell could not gather in groups more than 100 by the Kingdom's law. Due to this law, they have always acted as mercenaries in either small groups or as individuals. This is an outdated law that many feel to be arbitrary in the current age, but it is still yet to be revised by the Kingdom's lawmakers.   Hackapells, who were only able to work in minority groups or individuals due to the old laws of the kingdom, have learned various combat knowledge and secrets through their activities. In particular, as more and more Hackapells choose to overpower the enemy with pistol shots instead of the existing protocol - chasing the enemy - they were named Hakkapeliter even on formal occasions.   Hakkapeliter is a Scout class that uses Pistol. Like Swordman class - Hackapell, he uses skills that can be used only when mounted on companions and adheres to the fighting style of driving attacks at the enemy with excellent maneuverability. However, as it mainly focuses on ranged attacks, it has developed into a form that can understand and utilize more on the battlefield.      Hakkapeliter In this update, we have remade the Hackapell in the Swordsman class into Scout. Hackapell has appeared as a Hybrid class that uses One-handed Sword and Crossbow in Archer class at first, but has been moved to the Swordsman class on the Re:Build update.   Scout class consists of Dagger and Pistol dealer, and the subclass is yet enough of class compared to other classes. Also, because it is a class that needs the companion mounting, Hackapell that has melee, distant, and maneuver as a concept joined the Scout. Unlike the Re:Build, the Hackapell is not moving to the Scout class but will be expanded as Hakkapeliter class that uses Pistol attack and added to the Scout class.   Hakkapeliter has attack skills that uses Pistol. It is a skill attacking, mount combatting class that can take advantage of moving and moving shots. Another mount class among Scout, the Schwarzer Reiter, mainly uses a basic attack Limacon, but if you learn other attack skills instead of Limacon, you can create a new build with Hakkapeliter. Hakkapeliter: Heida   When the One-handed Sword is equipped, C key sub attack is changed to [Blocking] skill. Temporarily blocks the enemy's Physical (Physical, Missile) attack upon use. You can block the enemy's physical attack when using Trooper Charge skill. . Hakkapeliter: Starr   Decreases your Accuracy, but increase in Pistol damage increases proportionally to the [Decreased Accuracy] Hakka Poa   - Hold an attacking stance shout, granting yourself with a [Enrage] buff. - Increases final damage dealt with Hackapell during [Enrage] buff. Does not stack with [Espial] buff. Blosa   Fire flare bullet to the target and apply [Expose] debuff. Expose the enemy near [Expose] debuff, and additionally applies Accuracy value when the caster attacks the target under [Expose] debuff with the Hackapell skill. Ankle Shot   Aim at the target's leg or ankle and fire your pistol. Decreases attacked target's Movement Speed by 20% for 10 seconds. Ankle Shot: Rush   Moves fast to the direction you've entered or where you moved before when the Ankle Shot is accurately hit to the enemy.   Spaning   Look around and apply [Espial] buff to you. Movement Speed increases and lets you dash during the [Espial] buff. Does not stack with Hakka Poa's [Enrage] buff.  Dash is not applied in some combat situations. Spaning: Rest   [Espial] buff recovers HP as your HP Recovery periodically when moving, instead of the original effect Recovery is proportion to your HP Recovery. [Arts] Hakkapeliter: Strategic Shuffle   Hakka Poa's [Enrage] will be applied when there is enemy near the character, Spaning's [Espial] will be applied when there is no enemy near character every 10 seconds. Buff won't be applied if you're not mounted or the skill is not learned. Trooper Charge   Check Fire and rush towards the target at an appropriate speed. Push away to damage the enemy in the way. Enemy receives multiple Trooper Charge attacks according to the direction the enemy is pushed away.   Infinite Assault   Continuously fires toward the fixed target while channeling the skill. You cannot move while firing the skill. If you get far from the target, the target is changed to another. Vaivora Vision - Carbine     Lv1 effect - Ankle Shot Final Damage +50% - Trooper Charge Final Damage +50%     Lv4 effect - Number of Infinite Assault hit x2 against Boss monster - Channeling duration increases when defeating the target with Infinite Assault    ※ Item stat will be announced later.       Changes for Hackapell Although [Hackapell] and [Hakkapeliter] share the background and some concepts, they still have features distinct to each of their classes. Thus, there will be some updates for some skills. Change in the image of Hackapell master [Hackapell Master - Flyntess] Storm Bolt Skill is deleted. Cavalry Charge Skill scene is changed  Attack property is changed from [Strike] to [Slash]. Infinite Assault  > Infinite Slash Skill name and the scene are changed. Attack property is changed from Strike to Slash.   [Casting Cavalry Charge after Infinite Slash]   ※ Because [Infinite Assault] is added to the [Hakkapelliter], we’ve changed the name for this skill to prevent users to be confused and changed the skill scene accordingly.       Scout Class Update   WIth Hakkapeliter joining the Scout class, some of Scout class will be updated.     Linker Linker is changed to sub-class that applies a single attack skill to a wide area and a new Vaivora Vision is added. Joint Penalty The way sharing the damage is changed.  - The damage received by the subject of the link is changed to share with all of the link targets (including the subject). (Link subject equally receives the damage as the shared amount. Ex. If 5 players are linked and the subject receives damage by 10,000, 5 players receive 2000 damage each.)   Cooldown is changed from 10 seconds to 30 seconds. Duration is changed from 7 seconds to 10 seconds.   Number of count limit is changed. - Before: [skill level] times - After: [skill level] * 10 times   Number of maximum link target is changed. - Before: 2.5 + [skill level/2] (round down the decimal point) - After: 3 + [skill level/2] (round down the decimal point) Joint Penalty: Magic, Physical, Missile Attribute is deleted. Joint Penalty: Enhance Enhance attribute of Joint Penalty is added. - Damage rate in total of Joint penalty is increased by 1.6% per attribute level.   * (EX. In level 100, 100% x 1.6 = 160% in total. If 5 is bound, applied as 160% / 5 = 32% each) [Arts] Joint Penalty: Chain Heart Effect of the Arts is adjusted - Condition to increase damage received is changed from Attack every target to Attack only caster.  - Duration is changed from 20 seconds to 15 seconds.  - Additional increase in Cooldown is changed from 40 seconds to 30 seconds. (30 seconds + 30 seconds = 60 seconds) Physical Link Effect that decreases the damage received by [skill level]% is added.   Duration is changed as follows. - Before: 60 seconds + [skill level] * 10 seconds - After: Unlimited (Cooldown by 20 seconds is applied when the link is disconnected.)   Maximum number of link targets is changed as follows. - Before: 2 + [skill level] - After: 5 (fixed) Physical Link: Defense Effect that increases Physical Defense is changed as follows. - Before: [number of linked party members * attribute level]% - After: [attribute level] * 5% Hangman's Knot Attack function is added.  - Skill factor is applied when crashed, and the damage increases by 10% in proportionally to the number of enemy under Joint Penalty. Enemy that cannot be pulled has no damage, and is not counted as damage increase.   Cooldown is changed from 8 seconds to 30 seconds.   Hangman's Knot debuff duration is changed as follows. - Before: 1 second + [skill level] * 0.2 seconds - After: 2 seconds Electric Shock Cooldown is changed from 15 seconds to 30 seconds.   Duration is changed as follows. - Before: 3 seconds + [skill level] * 0.5 seconds - After: 10 seconds   Link scene is changed. Electric Shock: Physical Pressure Effect that increases damage of Electric Shock according to DEX is deleted. Additional SP consumption is changed from 50% to 25%. Lifeline Value of effect that increases the stat is changed. - Before: [sum of all stats] / 15 - After: ([sum of all stats] / 15) * (0.75 + [skill level] * 0.05)   Duration is changed as follows. - Before: 60 seconds + [skill level] * 10 seconds - After: Unlimited   Once the link is disconnected, Cooldown is applied by 20 seconds. Vaivora Vision - Superstring Lv1 effect - Increase Linker's every skill level by 1 - When calculating Joint Penalty's shared damage, apply the number of linked target as half.   Lv4 effect - Electric Shock final damage increases by 100%   ※ Item stat will be announced later.     Enchanter Enchant Armor Shop skill is deleted and replaced with a continuous attack skill. Enchant Armor Skill is deleted. Enchant Aura New attack skill is added.  - Apply a short Aura to your location and damage the enemy in the area periodically.  - Consumes SP continuously while the area is maintained, and the area is removed when using the skill again.  - Skill will be removed when you lack of SP or when distance with character and the area gets far.     Vaivora Vision - Empowering Lv1 effect - Additional increase in Physical, Magic Attack of Over-Reinforce by 2.5% Lv4 effect - Enchant Aura attack cycle halves   ※ Item stat will be announced later.     Thaumaturge Reversi is deleted and replaced with new skill. Reversi Skill is deleted. Transmute New skill is added. - Temporarily transmutes the enemy's appearance and damages continuously.   * When you apply debuff to the monster, the monster's appearance is changed to the monster of equal level. You cannot change some of monsters like boss monster's appearance. (periodic damage is applied)   * When you apply debuff to the enemy character, the appearance of the character's hair accessory, halmet, and costume can be changed. (※ randomly changes)   Quicken Skill effect is changed.  - The buff will be applied only to yourself, basic attack speed increases during the buff, and the limitation of basic attack's attack speed is removed.   Duration is changed as follows. - Before: 30 seconds + [skill level] * 6 seconds - After: 4 seconds + [skill level] * 0.4 seconds   Cooldown is changed from 40 seconds to 60 seconds.     Schwarzer Reiter Serial Bullet is activated in every pistol-type attack. Schwarzer Reiter: Additional Damage Attribute name is changed to Markmanship: Additional Damage. Concentrated Fire Skill range is increased.   Serial Bullet Strike condition for [Serial Bullet] is changed. - Before: Applied to Limacon's basic attack - After: Applied to [Pistol] property attack     Bullet Marker With the change in additional damage attribute change and basic attack of Double Gun Stance, it is now changed to main attack skill and can be set as attack build like the Schwarzer Reiter.  Markmanship: Additional Damage Attribute like Schwarzer Reiter's [Schwarzer Reiter: Additional Damage ▶Markmanship: Additional Damage] is added to the Bullet Marker.   Freeze Bullet: Silver Pellet Attribute is changed. - When using basic attack instead of freezing the enemy, an additional strike of a holy property will occur during the skill duration by equal chance. Additional Holy property attack is equal to the basic attack (Double Gun Stance factor).   Double Gun Stance Skill maximum learn level is changed from Lv.1 to Lv.5. Enhance attribute/Enhanced Upgrade attribute is added. Movement Speed during the Double Gun Stance increases by 65% than the original, and the Tracer Bullet effect will be applied. Bloody Overdrive Overheat is changed from 2 times to 1 time.  Cooldown is changed from 30 seconds to 25 seconds.       Classes with Balance Patch   Following classes’ skill factors will be adjusted.   Swordsman Wizard Archer Cleric Scout Hackapell Fencer Bokor Arquebusier Musketeer Sadhu Linker Rogue Ardito Schwarzer Reiter Bullet Marker   Classes may be added or deleted when applying to the live server.       Expand in Cleric class attack property compatibility   Cleric Class is divided into Physical attack (STR) and Magic attack (INT). Healer/subclass has another stat (SPR) as the main, which enables some classes to convert physical/magic, but the actual build combination is very limited compared to the number of classes in the series. There are classes that have limitations due to various weapons such as Swordsman or Archer, but it can be covered by the dual weapon slot and that it is not divided by the stat and they can change the class by changing the weapon type.     Attribute that changes Physical Stat ↔ Magic Stat in some classes will be unified to Cleric class which is the basic class, and the property that you choose will be applied to every attack of the character.   For example, when the character with Monk (Physical) - Crusader (Magic) - Krivis (Magic) - Krivis(Switching) combination selects ‘Magic Stat’, the Monk skill will be applied as magic property and the damage will be calculated based on Magic Attack (INT).  When the character changes to Physical Stat, every attack will be based on Physical Attack (STR). Stat Switching is available only to Physical - Magic and is not applied to sub type based on SPR.     Thus, if someone has set the build to Physical with Monk, Inquisitor, and other classes by STR stat, and the other has set the build to Magic with Exorcist, Crusader, and other classes by INT stat, you can combine classes with a different property that couldn’t be combined until now by selecting the property attribute according to the item you have.        This concludes the posting about Hakkapeliter and other class adjustments.   Thank you!       ※ Contents, values, and attached materials described in this posting may be added, deleted, or changed when applying to the live server. Details about the skill factor, Enhance, Enhanced Upgrade will be announced via patch note when applying to the live server.  

Developer's Blog
March 2nd, 2022
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[Complete] Known Issues: February 7, 2017

Greetings, Saviors. The issues below have been reported since the end of today’s maintenance and are expected to be fixed soon. We apologize for the inconvenience, and we will update you once these issues are resolved. 1) Server List Showing Incorrect Servers - Upon opening Tree of Savior, the server selection list shows ‘Tree of Savior 1’ and ‘Tree of Savior 2’ instead of the correct list of regional servers. 2) Client Freezing on Server Selection - Upon opening Tree of Savior to the incorrect server selection list mentioned above, the client will freeze and become unresponsive. Please let us know via Support Ticket if you are experiencing other problems. When reporting issues, please be as detailed as possible. Screenshots, character/team/server/class details and timestamps would be greatly appreciated. This will allow us more information to work with on a more specified problem, allowing it to be resolved faster.

Known Issues
February 10th, 2017
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Leticia's Secret Cube Probability

※ This probability is only applied to the Leticia Secret Cube!   【Additional Rewards Based on the Number of Opens】   - For every 50/100/150 opens, you will receive an additional 1 item from S to B Ranks. - For every 200th opens, you'll receive a Leticia's Treasure Selection Box where you can select and obtain 1 of the S Rank items. - If you purchase a 10+1 item, it will count as having been opened 11 times. - The number of opens resets at every 200th open and at the end of the Leticia's Secret Cube sale each month.   Number of Opens Additional Reward Rank Additional Reward Chance per Rank S A B 50 times S~B 20% 40% 40% 100 times S~B 40% 40% 20% 150 times S~A 60% 40% -   【Leticia's Secret Cube Item List and Probability】 Rank Item Name Count Basic Chance Chance of Add. Reward (50 Times) Chance of Add. Reward (100 Times) Chance of Add. Reward (150 Times) S Archer - Hermit Special Class Unlock Voucher Box 1 0.15% 0.60% 1.20% 1.80% S Archer - Hermit[A] Special Class Unlock Voucher 1 0.35% 1.40% 2.80% 4.20% S Brutal Ledania: Party (Hard) Add. Reward Voucher 2 0.40% 1.60% 3.20% 4.80% S Silent Forest Laimara (Auto Match/Solo) One Entry Voucher 10 0.40% 1.60% 3.20% 4.80% S Silent Forest Belliora (Auto Match/Solo) One Entry Voucher 10 0.40% 1.60% 3.20% 4.80% S 9 Star Leticia Card Box 1 0.30% 1.20% 2.40% 3.60% S Mystic Fire Flame Earring Fragment 1 0.40% 1.60% 3.20% 4.80% S [Lv.540] Advanced Goddess Ichor (Weapon) Fragment 1 0.30% 1.20% 2.40% 3.60% S [Lv.540] Advanced Goddess Ichor (Armor) Fragment 1 0.30% 1.20% 2.40% 3.60% S Goddess Token(Austeja) : 50,000 15 2.00% 8.00% 16.00% 24.00% A Goddess Token(Austeja) : 50,000 5 5.50% 8.15% 8.15% 8.15% A Collapsing Mines: Party (Hard) Add. Reward Voucher 2 0.70% 1.04% 1.04% 1.04% A Foretold Noire: Party (Hard) Add. Reward Voucher 2 0.80% 1.19% 1.19% 1.19% A Foretold Noire (Auto Match/Solo) One Entry Voucher 4 0.80% 1.19% 1.19% 1.19% A Collapsing Mines (Auto Match, Solo) One Entry Voucher 4 0.80% 1.19% 1.19% 1.19% A Foretold Noire : Solo Multiply Token 2 0.90% 1.33% 1.33% 1.33% A Collapsing Mines: Solo Multiply Token 2 0.90% 1.33% 1.33% 1.33% A [Weekly Boss Raid] Leticia Special Potion 5 0.70% 1.04% 1.04% 1.04% A 7 Star Leticia Card Box 1 0.90% 1.33% 1.33% 1.33% A 4 Star Leticia Card Box 1 1.20% 1.78% 1.78% 1.78% A Brutal Ledania (Auto/Solo) One Entry Voucher 2 1.30% 1.93% 1.93% 1.93% A Brutal Ledania: Solo Multiply Token 2 1.50% 2.22% 2.22% 2.22% A [Lv.540] Division Singularity Add. Reward Voucher 10 1.50% 2.22% 2.22% 2.22% A Wailing Graveyard: Multiply Token 3 1.50% 2.22% 2.22% 2.22% A [Lv.540] Challenge Mode Add. Reward Voucher 10 4.00% 5.93% 5.93% 5.93% A Boruta Seal - Enhanced 1 4.00% 5.93% 5.93% 5.93% B Goddess Token(Austeja) : 10,000 5 8.00% 7.80% 3.90% 0.00% B [Lv.520] Arcanum of STR 1 5.00% 4.88% 2.44% 0.00% B [Lv.520] Arcanum of INT 1 5.00% 4.88% 2.44% 0.00% B [Lv.520] Arcanum of CON 1 5.00% 4.88% 2.44% 0.00% B [Lv.540] Aether Gem Catalyst 1 5.00% 4.88% 2.44% 0.00% B [Lv.540] Challenge Mode Add. Reward Voucher 4 5.00% 4.88% 2.44% 0.00% B Shining Class Change Voucher Lv.3 1 3.00% 2.93% 1.46% 0.00% B [Lv.540] Challenge Mode One Entry Voucher (A) 8 5.00% 4.88% 2.44% 0.00% C Goddess Token(Austeja) : 5,000 3 15.00% 0.00% 0.00% 0.00% C [Lv.540] Challenge Mode One Entry Voucher (A) 2 12.00% 0.00% 0.00% 0.00% ※ The probability is rounded to 2 decimal places

Announcement
September 29th, 2025
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While You Were Away: Updates You Might Have Missed

Have a look at our TP Shop! - TP Shop Additions - Marvelous contact lenses - Reduced Token price 199TP -> 99TP   Silver-Sharing Feature - Using a Token, you can now transfer not only silver, but also Monster Gems and Monster Cards through your Team Storage   Token-Free Trading - However, tradable equipment items can become untradable.   Rank 8 Introduction Updated! - Check out the information on Rank 8 on the links below. - Swordsman - Wizard - Archer - Cleric   Equip Monster Cards and Effects - You can obtain Monster Cards from mission, instanced dungeon and field boss monsters.  How to Transcend Equipment - You can check the information on Transcend through the link. - The chance of successfully transcending an item will increase depending on the number of materials (Goddess Blessed Gems)   you select to use.   Improved World Map - New functions include info on the location of suggested instanced dungeons and suitable quests based on your level.   Obtain Unique Titles! - New titles available through achievements.   New Saalus Convent Mission: Uphill Defense!  - Saalus Convent Mission: Enter by talking to Sister Lhasa at Saalus Convent Level: 120 and up   New Saalus Convent Mission: Lakeside Added! - Saalus Convent Mission: Enter by talking to Sister Aiste at Saalus Convent Level: 240 and up   Fortress of the Land: Gimmick Updated! - Gimmicks and exclusive events added to Ruklys Hall of Fame, Extension and Evacuation Residential District.  - Levels: 230 to 240

Developer's Blog
August 26th, 2016
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Wizard New Circle Preview

Greetings Saviors, Introducing our final new circle preview: Wizard! Check it out below!   

Announcement
October 12th, 2017
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Spring Fan Art Festival is now complete!

Dear Saviors, the long awaited fan art festival is now over! This event is the first time we have tried a new system based on feedback. The vote by users! Many users browsed the forum, leaving many replies and votes at the fan art threads. Our staff also made their decisions based on their personal preferences. I congratulate those who were awarded and also all the artists who participated in this event.  And here is the list of the works by user vote!   Team Name: IGarrisonI Title: Working Together     Team Name: ClairDeLunne Title: The "Purrrrrrrfect" Plan     Team Name: ponachan Title: Questing time!     Team Name: Keitz Title: A soothing nap during the journey     Team Name: Yatou Title: Welcome to the Guild     Team Name: MariPaint Title: "So... everyone died"     Team Name: Nalipsis Title: Enjoying the Moment       The staff also made their decisions at this event!  Here is the list of works picked by the staff! Staff Ethan's Choice Team Name: -shed Title: The Monsters Explode?!     Staff Amy's Choice Team Name: xEarlx Title: Solmiki Tower Conquerors   .   Staff Ines's Choice Team Name: Ottocea Title: Spirited Away     Staff Yuri's Choice Team Name: Norikou Title: Nature and its peace     E.Cham's Choice Team Name: DrossH Title: Time with Friend     Old.K's Choice Team Name: Fillifyon Title: Hanami   i   Thank you for all the members and artists who participated and sent works to this Spring festival!  I hope you all enjoyed, and enjoy looking at the great works of other members in the forum! This event is complete, but as I promised there will be a feedback thread again in the Fan Art section. You can see all of the works here at in-game loading screens after the weekly maintenance on May 30, 2017!  See you again at the next festival! 

Event
May 23rd, 2017
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[Special] Treasure Chest Package

  Greetings, Saviors!   We have prepared special packages! Don't miss the chance to get strong:)       Period     From the scheduled maintenance on October 5, 2021 To the scheduled maintenance on November 2, 2021       Treasure Chest Pearl Package 298TP max: 3 per team   Item Name Count Tradability Episode Jumping Package (Episode 11) 1 Only Team Storage Level Jumping Card (Lv.450) 1 Only Team Storage Class EXP Card Box 1 Only Team Storage x32 EXP Tome 3 Only Team Storage Goddess Token (Gabija): 50,000 3 Only Team Storage Mercenary Badge Voucher : 5000 40 Only Team Storage Instanced Dungeon Reset Voucher 30 Only Team Storage Instanced Dungeon Multiply Token 60 Only Team Storage Lv15 Basic Condensed HP Potion 500 Only Team Storage Lv15 Basic Condensed SP Potion 500 Only Team Storage Attribute Points: 10,000 100 Only Team Storage Silver Chest: 1,000,000 10 Only Team Storage [Event] Unlock Voucher Selection Box 1 Only Team Storage Class Change Voucher Lv 4 1 Only Team Storage Character Slot Voucher 1 Trade X ※ The price at the [First Time Shoppers Only] and [Rookie/Returning Player Shop]: 208 TP ※ Max: 1 for [First Time Shoppers Only] and [Rookie/Returning Player Shop]   Treasure Chest Sapphire Package 117TP max: 3 per team   Item Name Count Tradability Remnants of Bernice One Entry Voucher 50 Only Team Storage Challenge Mode One Entry Voucher 50 Only Team Storage Res Sacrae Raid: Auto Match One Entry Voucher 20 Only Team Storage Res Sacrae Raid: Auto Match Multiply Token 20 Only Team Storage Demonic Sanctuary: Auto Match One Entry Voucher 2 Only Team Storage Sole Hunt One Entry Voucher 5 Only Team Storage ※ The price at the [First Time Shoppers Only] and [Rookie/Returning Player Shop]: 81TP ※ Max: 1 for [First Time Shoppers Only] and [Rookie/Returning Player Shop]     Treasure Chest Emerald Package 417TP max: 3 per team   Item Name Count Tradability Saint's Sacellum (Auto/Solo) One Entry Voucher (Untradable) 5 Only Team Storage Res Sacrae Raid: Auto Match (Hard) One Entry Voucher 5 Only Team Storage Division Singularity One Entry Voucher 25 Only Team Storage Division Singularity Multiply Token 50 Only Team Storage ※ The price at the [First Time Shoppers Only] and [Rookie/Returning Player Shop]: 291 TP ※ Max: 1 for [First Time Shoppers Only] and [Rookie/Returning Player Shop]     Treasure Chest Ruby Package 247TP max: 3 per team   Item Name Count Tradability [Lv.460] Enhance Aid (Untradable) 50 Only Team Storage [Lv.460] Goddess Enchant Jewel (Untradable) 50 Only Team Storage Premium Awakening Stone 30 Only Team Storage Lv.460 Awakening Abrasive (Untradable) 30 Only Team Storage Enhancement Coupon: 100,000 Silver 500 Only Team Storage Goddess Token (Gabija): 10,000 10 Only Team Storage ※ The price at the [First Time Shoppers Only] and [Rookie/Returning Player Shop]: 172 TP ※ Max: 1 for [First Time Shoppers Only] and [Rookie/Returning Player Shop]     Treasure Chest Amethyst Package 79TP max: 3 per team   Item Name Count Tradability Attribute Points: 10,000 50 Only Team Storage Mystic Tome 20 Only Team Storage Legend/Unique Assister Box 10 Only Team Storage Weight Increase +1000 Potion 10 Only Team Storage ※ The price at the [First Time Shoppers Only] and [Rookie/Returning Player Shop]: 55 TP ※ Max: 1 for [First Time Shoppers Only] and [Rookie/Returning Player Shop]     Treasure Chest All in One Package 999TP max: 1 per team   Item Name Count Tradability Treasure Chest Pearl Package 1 Only Team Storage Treasure Chest Sapphire Package 1 Only Team Storage Treasure Chest Emerald Package 1 Only Team Storage Treasure Chest Ruby Package 1 Only Team Storage Treasure Chest Amethyst Package 1 Only Team Storage Vaivora Vision (Untradable) Selection Box 2 Only Team Storage     [New/Return] Treasure Chest All in One Package 699TP max: 1 per team   Item Name Count Tradability [New/Return] Treasure Chest Pearl Package 1 Only Team Storage [New/Return] Treasure Chest Sapphire Package 1 Only Team Storage [New/Return] Treasure Chest Emerald Package 1 Only Team Storage [New/Return] Treasure Chest Ruby Package 1 Only Team Storage [New/Return] Treasure Chest Amethyst Package 1 Only Team Storage Vaivora Vision (Untradable) Selection Box 2 Only Team Storage ※ Can be purchased only at [First Time Shoppers Only] and [Rookie/Returning Player Shop].     2021 Botanic Accessory/Seal Package 297TP max: 1 per team   Item Name Count Tradability 2021 Botanic Necklace 1 Only Team Storage 2021 Botanic Bracelet 2 Only Team Storage 2021 Botanic Seal 1 Only Team Storage     2021 Botanic Upgrade Package 49TP max: 1 per team   Item Name Count Tradability 2020 Botanic Necklace Upgrade Scroll 1 Only Team Storage 2020 Botanic Bracelet Upgrade Scroll 2 Only Team Storage  

Announcement
October 1st, 2021
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Teliavelis’ Little Helper Season 2

Greetings, Saviors!   Fedimian’s resident blacksmith is once again looking for someone to help him collect a rare ore he’s been researching. Find him the ore and receive a reward every day!       Event Period   FROM the scheduled maintenance on August 20, 2019 TO the scheduled maintenance on September 3, 2019   Who Can Participate   - Characters of all levels     How to Participate   STEP 1. Play TOS raids, dungeons and missions to collect Twinkling Star Pieces. The pieces are automatically collected about 5 seconds after completing each raid, dungeon, or mission. Here’s where you can get them.     Location No. of pieces Remarks Legend Raids 5 Lv 360 Velcoffer’s Nest Lv 420 Tomb of the White Crow Unique Raids 5 Lv 330 Former Fantasy Library: Sausis Room 9 Lv 330 The First Refuge Lv 380 Asiomage Testing Grounds Lv 380 Magic Research Facility Lv 380 Astral Tower Closed Quarters Lv 400 Tomb of the White Crow Challenge Mode Stage 5 2   Saalus Convent Missions 1 Lv 240 Canyon Area Mission Lv 240 Royal Mausoleum Mission Lv 240 Castle Mission Level Dungeons 1 Lv 50 Underground Chapel Dungeon Lv 130 Historic Site Ruins Lv 200 Monument of Desire Dungeon Lv 270 Castle Dungeon Lv 330 Lanko Lake Dungeon     STEP 2. Visit Blacksmith Telivelis in the city of Fedimian and deliver Twinkling Star Piece x10 to receive Teliavelis' Anvil Box x1. This box can be received once per day, per team, and it contains one of the following random items.   - Steel Anvil (14 Days) x1 - Silver Anvil (14 Days) x1 - Golden Anvil (14 Days) x1 - Anvil x1   Important   - If you exit the mission, raid or dungeon before the Twinkling Star Pieces are delivered, you will NOT obtain the pieces corresponding to that mission/raid/dungeon. - Timed anvils (14 Days) obtained from this event CAN be transferred via Team Storage, but NOT be traded with other players. - Non-timed anvils obtained from this event are character-bound and CANNOT be transferred or traded. They can, however, be sold to NPCs. - Unused Twinkling Star Pieces and Teliavelis' Anvil Boxes will be automatically deleted at the end of the event period.

Event
August 19th, 2019
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[COMPLETE] Scheduled Maintenance Extended in [SA] Silute - May 16, 2017

Greetings, Saviors! We regret to inform that today's scheduled maintenance has been extended for 2 hours in [SA] Silute. This server is then expected to open at the following times: [EDT] 07:00 / [BRT] 08:00, May 16, 2017 Please note that the extension will only affect the [SA] Silute server. Other servers are expected to open at the time initially announced. We will update this announcement when maintenance is complete in Silute. Thank you.

Announcement
May 17th, 2017