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[EDITED] Leticia's Secret Cube: July 2, 2019

Announcement
July 2nd, 2019
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NEW! Poof! Spring Transformation

  Greetings, Saviors! Spring is just around the corner, and it is giving Blessed Sprouts some truly miraculous effects…   Event Period FROM the scheduled maintenance on April 2, 2019 TO the scheduled maintenance on April 16, 2019 Who Can Participate - Characters of all levels How to Participate STEP 1. Receive a batch of Miracle Seeds every Friday, Saturday and Sunday during the event. You’ll find Miracle Seeds x3 in your Message Box on April 5-6-7, and April 12-13-14. STEP 2. Use your Miracle Seeds in town as you normally would, then stick around the Blessed Sprout for 1 minute to receive an additional +10 movement speed buff and instantly transform into a mischievous Popolion, Kepa or Hanaming! Time to surprise and terrorize your fellow Saviors around the city! STEP 3. When you’re done embodying your monster persona, simply right-click on your character or move to a different map to break the spell and recover your original appearance and abilities (any remaining effects of the Sprout buff will also be left intact). BONUS Forum Event - Upload screenshots or videos of your character’s monster transformations to the General Gameplay category in our official forums. Five players will be selected at random to win Goddess’ Blessed Cube x10+1! - Make sure to add [POOF!] in the title of your post, and don’t forget to include your team name and server! Important - All Blessed Sprouts will have the additional buff and transformation effects during the event, not just those received via Message Box. - The monster transformation can only be used inside city maps, and it will not allow you to use monster skills. - The transformation reverts automatically after 5 minutes, or when you mount a Companion. - While you are transformed, your movement speed will not be affected (monster Dash speed will always be set at 15).

Event
April 1st, 2019
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Scheduled Maintenance for October 23, 2018

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (October 23, 2018). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
October 22nd, 2018
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[Special]Wake Up! Packages (July '19)

Greetings, Saviors!   We prepared some useful items that could support your new characters.    Drop by our TP shop to see if these items suit your characters!   Sale Period   FROM the scheduled maintenance on July 23, 2019 TO the scheduled maintenance on August 20, 2019   Wake Up: Advanced 110 TP Max: 5 per account   - To Begin: Weapon Box x1 - Elixir of HP Recovery x20 - Elixir of SP Recovery x20 - Diamond Anvil(14 days) x1 - Token x1 - Recipe - 1 Day HP Potion x5 - Recipe - 1 Day SP Potion x5   Wake Up: Learner's Package 69 TP Max: 5 per account   - Attribute Point 10,000 Ticket x2 - Instance Dungeon Reset Voucher x5 - Challenge Mode One Entry Voucher x3 - Challenge Mode Portal Scroll x10 - Instance Dungeon Multiply Token x20 - x8 EXP Tome x3 - Lv15 Basic Condensed HP Potion x100 - Lv15 Basic Condensed SP Potion x100   - After purchasing the To begin: Weapon Box, right-click to choose one of the following weapons available in the box:   To begin: Sword To begin: Two-handed Sword To begin: Rod To begin: Bow To begin: Crossbow To begin: Mace To begin: Spear To begin: Pike To begin: Staff To begin: Rapier To begin: Shield To begin: Dagger To begin: Cannon To begin: Pistol To begin: Musket To begin: Two-handed Mace   - The weapon obtained from the To begin: Weapon Box will be given random Transcendence and Enhancement values. - The weapon's Transcendence value will be between TRA +5~10 and the Enhancement value will be between ENH +6~16. - The weapon's level requirement will match your character's current level and they will grow along with you as your character levels!     Important   - Weapons obtained from the To begin: Weapon Box cannot be traded between players or via the Market but can be transferred via Team Storage. - The recipes for 1 Day potion are NOT time-affected items. They will NOT vanish unless you use them. However, the potions made from the recipes will vanish after 24 hours.

Event
July 24th, 2019
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[Complete] Known Issues: February 7, 2017

Greetings, Saviors. The issues below have been reported since the end of today’s maintenance and are expected to be fixed soon. We apologize for the inconvenience, and we will update you once these issues are resolved. 1) Server List Showing Incorrect Servers - Upon opening Tree of Savior, the server selection list shows ‘Tree of Savior 1’ and ‘Tree of Savior 2’ instead of the correct list of regional servers. 2) Client Freezing on Server Selection - Upon opening Tree of Savior to the incorrect server selection list mentioned above, the client will freeze and become unresponsive. Please let us know via Support Ticket if you are experiencing other problems. When reporting issues, please be as detailed as possible. Screenshots, character/team/server/class details and timestamps would be greatly appreciated. This will allow us more information to work with on a more specified problem, allowing it to be resolved faster.

Known Issues
February 10th, 2017
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Leticia's Secret Cube: August 11

Announcement
August 10th, 2020
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Accounts Banned for Abuse (April 24th, 2016)

Greetings, Saviors. We have banned a number of accounts for violating our terms of use. Please refer to the following link for more details:  https://forum.treeofsavior.com/t/accounts-banned-for-abuse-april-24th-2016/214434 Sincerely, IMC Staff

Announcement
April 24th, 2016
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New Class - Pontifex and the Black Market

Greetings, Savior!   This is [GM] Kiwi. It's that time of year again: the cold winter months and a brand new year 2024 are upon us.   The Fruit GMs are hard-working like always to make sure the Saviors have a happy adventure next year!   In this GM’s Letter, we are going to introduce an upcoming new class and a new Black Market content.   Let's take a look!   [New Class - Pontifex]   A new class, Pontifex, is arriving at Tree of Savior very soon.   Pontifex is an extremely powerful casting class, who finds the greatest satisfaction in judging evil heresies in the name of faith.   Pontifex also has a unique mechanic called "Sin" and "Pardon" that can grant you special effects according to how it is used!   Surely, I’m not the only one feeling like even the mightiest boss in Tree of Savior is shuddering at the arrival of Pontifex, right?     Special Class <Concep Art of Pontifex> Pontifex is a Special Class that comes with a costume and a set of fancy skills to match.   Pontifex's Class Unlock Voucher is said to be available exclusively through the upcoming Leticia's Secret Cube! We're rooting for your successful advancement!   Along with the release of the Special Class, improvements will also be made to Leticia's Secret Cube.   The previous Leticia's Secret Cube rewarded you with a random S Rank item for the 200th open, but the new Leticia's Secret Cube will allow you to choose your own S Rank item!   We're working for the arrival of Pontifex and the improvements of the Leticia's Secret Cube to be released during the Tuesday, December 5th update!   Stay tuned and don’t miss it!     [Black Market (BM)]   The Black Market is a new auction event content coming to Tree of Savior. (※ We'll notify in advance when the event content ends.)   Let's take a quick look at what it is!   Auctions and Rewards Auctions in the Black Market start on a pre-announced schedule and feature a variety of rare items like Lada Stat Armor and Goddess Grace Ichor.   Saviors can spend their Goddess Tokens (Lada) to bid on special auctions in the Black Market, and the Savior with the highest bid at the end of the auction will win the item.   Auction Status and Current Highest   From My Auction Status UI, you can see the current high bid (second place), as well as the amount you have bid to date (first place). ① The current highest will show the second high bid of all bids. ② My Bidding will show the quantity of Goddess Tokens (Lada) you are currently bidding for.   The highest bid is said to be hidden so that only the Savior who bid that amount will know. Please keep this in mind if you're participating in an auction.   Winning Bid in an Auction   If you bid the highest amount and the auction ends, you win the item.   If you are successful, you will win the item for the amount stated as the current high bid, and if your bid is higher, you will receive Goddess Tokens (Lada) for the difference.   All items will be delivered to the Market Retrieve Tab of the character who placed the bid!   !!TIP - If you are outbid, your Goddess Tokens (Lada) will be fully returned.   The first auction on the Black Market is scheduled to begin on Tuesday, December 19th, so run out and collect your Goddess Tokens before the auction opens!                                                        These were the highlights of the upcoming content!   There's a lot more to come that we didn't get to cover in this GM Letter, but we're looking forward to helping the Saviors on your epic journey with the renewed Popo Boost, so stay with us!   Thank you, Saviors, for reading through the post and we'll be back with more good news next time:)   This has been your [GM] Kiwi!     ※ Please note that the above is subject to change when the update goes live.     [GM Kiwi’s Surprise Quiz]   - Period : until December 8, 2023, KST 23:59 - Leave your server, exact team name, and the correct answer to the quiz in the FORUM comments of this post! - The savior with the correct answer will receive 100,000 Goddess Tokens (Lada)!     Q) Which base class can advance to the new class, Pontifex?   ▶ Comment Example:  - Server: Klaipeda (NA)  - Team Name: GM Kiwi  - A: Swordsman   ※ Important - The reward will be given to the mailbox within 7 days after the end of the event period. - The reward will not be given if any of the required information is missing or incorrect. - You can only participate in this event once per team, and duplicate participation counts as 1 event participation.  

Developer's Blog
December 1st, 2023
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Upcoming New Class: Hakkapeliter

      Expansion of [Hackpell]: [Hakkapeliter]   Hakkapeliter that shares the concept of Swordsman - Hackpell will be added to the Scout class in the next big update!     Hackapell could not gather in groups more than 100 by the Kingdom's law. Due to this law, they have always acted as mercenaries in either small groups or as individuals. This is an outdated law that many feel to be arbitrary in the current age, but it is still yet to be revised by the Kingdom's lawmakers.   Hackapells, who were only able to work in minority groups or individuals due to the old laws of the kingdom, have learned various combat knowledge and secrets through their activities. In particular, as more and more Hackapells choose to overpower the enemy with pistol shots instead of the existing protocol - chasing the enemy - they were named Hakkapeliter even on formal occasions.   Hakkapeliter is a Scout class that uses Pistol. Like Swordman class - Hackapell, he uses skills that can be used only when mounted on companions and adheres to the fighting style of driving attacks at the enemy with excellent maneuverability. However, as it mainly focuses on ranged attacks, it has developed into a form that can understand and utilize more on the battlefield.      Hakkapeliter In this update, we have remade the Hackapell in the Swordsman class into Scout. Hackapell has appeared as a Hybrid class that uses One-handed Sword and Crossbow in Archer class at first, but has been moved to the Swordsman class on the Re:Build update.   Scout class consists of Dagger and Pistol dealer, and the subclass is yet enough of class compared to other classes. Also, because it is a class that needs the companion mounting, Hackapell that has melee, distant, and maneuver as a concept joined the Scout. Unlike the Re:Build, the Hackapell is not moving to the Scout class but will be expanded as Hakkapeliter class that uses Pistol attack and added to the Scout class.   Hakkapeliter has attack skills that uses Pistol. It is a skill attacking, mount combatting class that can take advantage of moving and moving shots. Another mount class among Scout, the Schwarzer Reiter, mainly uses a basic attack Limacon, but if you learn other attack skills instead of Limacon, you can create a new build with Hakkapeliter. Hakkapeliter: Heida   When the One-handed Sword is equipped, C key sub attack is changed to [Blocking] skill. Temporarily blocks the enemy's Physical (Physical, Missile) attack upon use. You can block the enemy's physical attack when using Trooper Charge skill. . Hakkapeliter: Starr   Decreases your Accuracy, but increase in Pistol damage increases proportionally to the [Decreased Accuracy] Hakka Poa   - Hold an attacking stance shout, granting yourself with a [Enrage] buff. - Increases final damage dealt with Hackapell during [Enrage] buff. Does not stack with [Espial] buff. Blosa   Fire flare bullet to the target and apply [Expose] debuff. Expose the enemy near [Expose] debuff, and additionally applies Accuracy value when the caster attacks the target under [Expose] debuff with the Hackapell skill. Ankle Shot   Aim at the target's leg or ankle and fire your pistol. Decreases attacked target's Movement Speed by 20% for 10 seconds. Ankle Shot: Rush   Moves fast to the direction you've entered or where you moved before when the Ankle Shot is accurately hit to the enemy.   Spaning   Look around and apply [Espial] buff to you. Movement Speed increases and lets you dash during the [Espial] buff. Does not stack with Hakka Poa's [Enrage] buff.  Dash is not applied in some combat situations. Spaning: Rest   [Espial] buff recovers HP as your HP Recovery periodically when moving, instead of the original effect Recovery is proportion to your HP Recovery. [Arts] Hakkapeliter: Strategic Shuffle   Hakka Poa's [Enrage] will be applied when there is enemy near the character, Spaning's [Espial] will be applied when there is no enemy near character every 10 seconds. Buff won't be applied if you're not mounted or the skill is not learned. Trooper Charge   Check Fire and rush towards the target at an appropriate speed. Push away to damage the enemy in the way. Enemy receives multiple Trooper Charge attacks according to the direction the enemy is pushed away.   Infinite Assault   Continuously fires toward the fixed target while channeling the skill. You cannot move while firing the skill. If you get far from the target, the target is changed to another. Vaivora Vision - Carbine     Lv1 effect - Ankle Shot Final Damage +50% - Trooper Charge Final Damage +50%     Lv4 effect - Number of Infinite Assault hit x2 against Boss monster - Channeling duration increases when defeating the target with Infinite Assault    ※ Item stat will be announced later.       Changes for Hackapell Although [Hackapell] and [Hakkapeliter] share the background and some concepts, they still have features distinct to each of their classes. Thus, there will be some updates for some skills. Change in the image of Hackapell master [Hackapell Master - Flyntess] Storm Bolt Skill is deleted. Cavalry Charge Skill scene is changed  Attack property is changed from [Strike] to [Slash]. Infinite Assault  > Infinite Slash Skill name and the scene are changed. Attack property is changed from Strike to Slash.   [Casting Cavalry Charge after Infinite Slash]   ※ Because [Infinite Assault] is added to the [Hakkapelliter], we’ve changed the name for this skill to prevent users to be confused and changed the skill scene accordingly.       Scout Class Update   WIth Hakkapeliter joining the Scout class, some of Scout class will be updated.     Linker Linker is changed to sub-class that applies a single attack skill to a wide area and a new Vaivora Vision is added. Joint Penalty The way sharing the damage is changed.  - The damage received by the subject of the link is changed to share with all of the link targets (including the subject). (Link subject equally receives the damage as the shared amount. Ex. If 5 players are linked and the subject receives damage by 10,000, 5 players receive 2000 damage each.)   Cooldown is changed from 10 seconds to 30 seconds. Duration is changed from 7 seconds to 10 seconds.   Number of count limit is changed. - Before: [skill level] times - After: [skill level] * 10 times   Number of maximum link target is changed. - Before: 2.5 + [skill level/2] (round down the decimal point) - After: 3 + [skill level/2] (round down the decimal point) Joint Penalty: Magic, Physical, Missile Attribute is deleted. Joint Penalty: Enhance Enhance attribute of Joint Penalty is added. - Damage rate in total of Joint penalty is increased by 1.6% per attribute level.   * (EX. In level 100, 100% x 1.6 = 160% in total. If 5 is bound, applied as 160% / 5 = 32% each) [Arts] Joint Penalty: Chain Heart Effect of the Arts is adjusted - Condition to increase damage received is changed from Attack every target to Attack only caster.  - Duration is changed from 20 seconds to 15 seconds.  - Additional increase in Cooldown is changed from 40 seconds to 30 seconds. (30 seconds + 30 seconds = 60 seconds) Physical Link Effect that decreases the damage received by [skill level]% is added.   Duration is changed as follows. - Before: 60 seconds + [skill level] * 10 seconds - After: Unlimited (Cooldown by 20 seconds is applied when the link is disconnected.)   Maximum number of link targets is changed as follows. - Before: 2 + [skill level] - After: 5 (fixed) Physical Link: Defense Effect that increases Physical Defense is changed as follows. - Before: [number of linked party members * attribute level]% - After: [attribute level] * 5% Hangman's Knot Attack function is added.  - Skill factor is applied when crashed, and the damage increases by 10% in proportionally to the number of enemy under Joint Penalty. Enemy that cannot be pulled has no damage, and is not counted as damage increase.   Cooldown is changed from 8 seconds to 30 seconds.   Hangman's Knot debuff duration is changed as follows. - Before: 1 second + [skill level] * 0.2 seconds - After: 2 seconds Electric Shock Cooldown is changed from 15 seconds to 30 seconds.   Duration is changed as follows. - Before: 3 seconds + [skill level] * 0.5 seconds - After: 10 seconds   Link scene is changed. Electric Shock: Physical Pressure Effect that increases damage of Electric Shock according to DEX is deleted. Additional SP consumption is changed from 50% to 25%. Lifeline Value of effect that increases the stat is changed. - Before: [sum of all stats] / 15 - After: ([sum of all stats] / 15) * (0.75 + [skill level] * 0.05)   Duration is changed as follows. - Before: 60 seconds + [skill level] * 10 seconds - After: Unlimited   Once the link is disconnected, Cooldown is applied by 20 seconds. Vaivora Vision - Superstring Lv1 effect - Increase Linker's every skill level by 1 - When calculating Joint Penalty's shared damage, apply the number of linked target as half.   Lv4 effect - Electric Shock final damage increases by 100%   ※ Item stat will be announced later.     Enchanter Enchant Armor Shop skill is deleted and replaced with a continuous attack skill. Enchant Armor Skill is deleted. Enchant Aura New attack skill is added.  - Apply a short Aura to your location and damage the enemy in the area periodically.  - Consumes SP continuously while the area is maintained, and the area is removed when using the skill again.  - Skill will be removed when you lack of SP or when distance with character and the area gets far.     Vaivora Vision - Empowering Lv1 effect - Additional increase in Physical, Magic Attack of Over-Reinforce by 2.5% Lv4 effect - Enchant Aura attack cycle halves   ※ Item stat will be announced later.     Thaumaturge Reversi is deleted and replaced with new skill. Reversi Skill is deleted. Transmute New skill is added. - Temporarily transmutes the enemy's appearance and damages continuously.   * When you apply debuff to the monster, the monster's appearance is changed to the monster of equal level. You cannot change some of monsters like boss monster's appearance. (periodic damage is applied)   * When you apply debuff to the enemy character, the appearance of the character's hair accessory, halmet, and costume can be changed. (※ randomly changes)   Quicken Skill effect is changed.  - The buff will be applied only to yourself, basic attack speed increases during the buff, and the limitation of basic attack's attack speed is removed.   Duration is changed as follows. - Before: 30 seconds + [skill level] * 6 seconds - After: 4 seconds + [skill level] * 0.4 seconds   Cooldown is changed from 40 seconds to 60 seconds.     Schwarzer Reiter Serial Bullet is activated in every pistol-type attack. Schwarzer Reiter: Additional Damage Attribute name is changed to Markmanship: Additional Damage. Concentrated Fire Skill range is increased.   Serial Bullet Strike condition for [Serial Bullet] is changed. - Before: Applied to Limacon's basic attack - After: Applied to [Pistol] property attack     Bullet Marker With the change in additional damage attribute change and basic attack of Double Gun Stance, it is now changed to main attack skill and can be set as attack build like the Schwarzer Reiter.  Markmanship: Additional Damage Attribute like Schwarzer Reiter's [Schwarzer Reiter: Additional Damage ▶Markmanship: Additional Damage] is added to the Bullet Marker.   Freeze Bullet: Silver Pellet Attribute is changed. - When using basic attack instead of freezing the enemy, an additional strike of a holy property will occur during the skill duration by equal chance. Additional Holy property attack is equal to the basic attack (Double Gun Stance factor).   Double Gun Stance Skill maximum learn level is changed from Lv.1 to Lv.5. Enhance attribute/Enhanced Upgrade attribute is added. Movement Speed during the Double Gun Stance increases by 65% than the original, and the Tracer Bullet effect will be applied. Bloody Overdrive Overheat is changed from 2 times to 1 time.  Cooldown is changed from 30 seconds to 25 seconds.       Classes with Balance Patch   Following classes’ skill factors will be adjusted.   Swordsman Wizard Archer Cleric Scout Hackapell Fencer Bokor Arquebusier Musketeer Sadhu Linker Rogue Ardito Schwarzer Reiter Bullet Marker   Classes may be added or deleted when applying to the live server.       Expand in Cleric class attack property compatibility   Cleric Class is divided into Physical attack (STR) and Magic attack (INT). Healer/subclass has another stat (SPR) as the main, which enables some classes to convert physical/magic, but the actual build combination is very limited compared to the number of classes in the series. There are classes that have limitations due to various weapons such as Swordsman or Archer, but it can be covered by the dual weapon slot and that it is not divided by the stat and they can change the class by changing the weapon type.     Attribute that changes Physical Stat ↔ Magic Stat in some classes will be unified to Cleric class which is the basic class, and the property that you choose will be applied to every attack of the character.   For example, when the character with Monk (Physical) - Crusader (Magic) - Krivis (Magic) - Krivis(Switching) combination selects ‘Magic Stat’, the Monk skill will be applied as magic property and the damage will be calculated based on Magic Attack (INT).  When the character changes to Physical Stat, every attack will be based on Physical Attack (STR). Stat Switching is available only to Physical - Magic and is not applied to sub type based on SPR.     Thus, if someone has set the build to Physical with Monk, Inquisitor, and other classes by STR stat, and the other has set the build to Magic with Exorcist, Crusader, and other classes by INT stat, you can combine classes with a different property that couldn’t be combined until now by selecting the property attribute according to the item you have.        This concludes the posting about Hakkapeliter and other class adjustments.   Thank you!       ※ Contents, values, and attached materials described in this posting may be added, deleted, or changed when applying to the live server. Details about the skill factor, Enhance, Enhanced Upgrade will be announced via patch note when applying to the live server.  

Developer's Blog
March 2nd, 2022