Q1. I would really like to ride a Guinea Pig companion. Will there be a way for me to do it in the future without a mounting skill? During our initial closed beta tests, Guinea Pig companions were actually mountable by all classes. Later, however, we ended up considering the possibility of it hurting the uniqueness of mounted classes, and that’s when we put the restrictions in place for Guinea Pigs. We don’t think we’ll change the current setup that soon, though, so it seems the only way you’ll get to ride a Guinea Pig companion is by creating a character in a mounted class. Q2. Will we ever get the current trading system of kTOS in iTOS? We did make some changes to the trading policies in our Korean servers which we trust would be welcome in iTOS as well. Currently, the new trading policies are undergoing a few internal tests in order to stabilize them before we bring them over to the international version. As always, you can keep an eye on our News page for future announcements with more details about these changes. Q3. Having the bosses in Siaulai Mission match the level of the highest-level character in the party can be a bit rough for those with lower levels. Any plans for improvement? We are well aware that this is an issue affecting auto-matched parties playing the Siaulai Mission. Because of that, we decided to make boss monsters match the average level of all party members, instead of the highest-level character alone. Development of this feature is fully complete now; it’s already been applied to our Korean servers, too. You can be sure we’ll bring it to Steam as well, you’ll just have to wait a little longer for this update. *P.S.: We would like to take this chance to clarify something about the new Dumpling items, as it seems to be confusing some players. When there are 20 or more levels of difference between your character and the monsters you're hunting, they will not drop Dumpling materials. Please keep this in mind, and our apologies for any confusion this may have caused.
As the new class, Retiarius, makes its way into the TOS battle scene, let’s take a look at one of their fierce opponents in the arena, the Murmillo – the “fish-fighter.” In ancient Rome, watching gladiators fight in the amphitheatres was a common pastime. What may seem cruel to us now was simply a way for the Romans to celebrate their successes and relive their victories as they enjoyed watching the combat styles of their defeated enemies. Gladiators were organized into different classes according to their weapons and fighting styles and were usually matched against gladiators with contrasting advantages and disadvantages. For example, if a gladiator was heavily equipped but slow, they may face off against a swifter gladiator with less armor. In the case of the Murmillo, their opponent in the ring was the Thraex, the Hoplomachus, or the Retiarius. The Murmillo was one of the most heavily armed gladiators at the time and was created to replace the Gaul gladiator class. Although, not much is known about these earlier Gaul gladiators, their replacement by the Murmillo reflects the development of a fruitful relationship between the region of Gaul and Rome as they no longer want to portray the Gauls as enemies. Historians suggest that the word murmillo is derived from the Greek word for fish, mormulos, with further evidence seen in the fact that their helmets would sometimes be decorated with an image of a fish. The helmet of the Murmillo, Cassis Crista, was large with an angular chest decorated with horsehair that had a visor that protected the wearer’s face. Some believe that the small eye-holes in the helmets were there to protect the wearer’s eyes from the narrow prongs of the retiarius trident. The Murmillo were also equipped with: a gladius, a roman sword with a handle made of bone; an orcea, which was a metal greave worn on the lower left leg; and a manica, which was an arm guard made of cloth or leather wore on their right arm. The Murmillo also carried a heavy shield, the scutum, that was oblong and semi-cylindrical and could not only deflect blows with ease but could also provide protective covering from shoulder to calf. The heaviness of the shield forced the Murmillo to develop different fighting techniques and to build up a hearty level of endurance as the key to their victories usually involved a great deal of patience. They fought in the defensive, using their shield to protect against overzealous attacks and waited until the opponent was open or showed signs of fatigue to make their move. Which makes me wonder if our Murmillos in game are just as patient in the heat of battle. References Alchin, Linda. 2017. Tribunes and Triumphs. Murmillones. [Online]. Coleman, Kathleen. 2011. BBC History. Gladiators: Heroes of the Roman Amphitheatre. [Online]. Dunkle, Roger. 2013. Gladiators: Violence and Spectacle in Ancient Rome. Murmillo. [Text]. Remembering the Gods. 2016. Recognising Gladiators: IV the Murmillo. [Online]. Warriors and Legends. 2018. Murmillo Gladiator. [Online]. Wikipedia, 2018. Murmillo. [Online].
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (May 21, 2019). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings Saviors! For some of you summer has arrived, for others it is still a few months away. But regardless of where you are, let's take a moment to appreciate the fun activities one can do during summer vacation. Where the temperature is hot, the A/C is blasting, and everyone is searching for a fun way to cool down. In all seriousness though, it’s time for another Fan Art Festival!!! This festival’s theme is… ~~Hot Hot Summer!~~ We want to know: how will you spend your summer vacation? Will you go to the beach? Go camping? Maybe even fishing? Give us the scope! We will be accepting submissions from now until August 14th 00:00 EDT. From August 14th 02:00 EDT until August 24th 00:00 EDT voting will commence. PRIZES: 300 TP + In-game Title ("Giving Shade") + Your art as an in-game loading screen (Prizes will be given out during the scheduled maintenance on August 29th). Similar to the previous festival, a total of 13 pieces will be chosen. - 7 pieces will be picked by User Vote by receiving the most "Likes" by the Forum Users. - and 6 pieces will be personally picked by Staff (after users have voted) HOW TO ENTER: 1. Log into the ToS Official Forum and send a private message to Staff_Letitia with the work you wish to submit along with your Server Name, Team Name, and a short description about your art. Make sure that you include [SUBMIT] in the title. 2. Build up hype and feedback on your work by uploading your art to the Fansite / Fan Art Category on the Forum under the same title. Once again, make sure it includes the word [SUBMIT]. 3. When the submission period ends, an official voting thread with all the works of art will be created by the Staff. Only the "likes" received in this official thread will be counted as user votes. ***Therefore, if you only upload your submission to the forum and do not send a direct message to Staff_Letitia, your art will not be officially entered into the Festival*** Art Requirements: Format: JPG/PNG/PSD Size: 1920*1080px, 300dpi The art must be related to the theme Acceptable mediums: - Illustration - Comic panels - An image that utilizes in-game screenshots or material. - Real-life photography, or images that utilize such, will not be accepted Policies and Disclaimers imcGAMES will not be held responsible for (a) any contest disruptions, injuries, losses or damages, caused by events beyond the control of imcGAMES; (b) damages caused by plagiarized work submitted by the artist; or (c) inconvenience caused by human error or typographical errors in the rules or promotional material. ImcGAMES reserves the right to change, suspend, or cancel the contest if, in imcGAMES discretion, intervening circumstances warrant such action. Contest Overview: This contest is held by imcGAMES and is open to all Tree of Savior fans. Artist interested in participating may submit a design of fan artwork. General Contest Conditions: By entering this competition, you are granting us a non-exclusive perpetual license to reproduce images of your artwork into in-game loading screens and in posts on the forums (forum.treeofsavior.com) when introducing the works selected. Artworks selected might undergo modification when applying them to loading screens. Artworks will not be used for any other purpose than that which is stated here. Loading screen images are subject to change without prior notification. When selected artworks will be displayed in-game shall be announced at a later date. Original Work of Authorship: By submitting your work you hereby warrant and represent that your submitted art is, in fact, original works of authorship on your part and have not been copied, in whole or in part, from any other work and do not violate, misappropriate or infringe any copyright, trademark or other proprietary rights of any other person or entity. You may not post materials that are sexually explicit, offensive to certain groups, or generally inappropriate for the game’s T rating. Artists who violate these policies are subject to disqualification from entry and should plagiarism or IP theft be confirmed, imcGAMES holds the rights to revoke all benefits and prizes given to the artist.
Important: All the Goddess' Blessed Cubes follow the updated item list regardless of the date it was purchased. This policy will be standard unless stated otherwise. e.g. Goddess' Blessed Cube A (purchased in November of '16), B (purchased in January of '17) and C (purchased in May of '17) will all follow the item list the most current.
Greetings, Saviors! There’s a package with new premium emoticons ready to be released in the TP Shop very soon. The ‘Emote Plus: Popolion’ package contains 23 new emoticons for use in the in-game chat function, featuring our very own TOS monsters. See the image above for the list of emoticons contained in this package. Price: 39 TP NOTE: This emoticon package is character-bound, meaning that only the character that purchases it will be able to use the emoticons in the game. The emoticon package cannot be traded or moved via Team Storage. To use these emoticons with another character, you will need to purchase an additional package with the desired character. The ‘Emote Plus: Popolion’ package will be available in the TP Shop after the maintenance on January 10, 2017.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (June 30, 2020). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors! PP Shop is back! Earn points based on your daily play time and use your points for items at the Popo Point Shop! All users will be given 200 PP as compensation for the issue where the Popo Points were reset earlier than scheduled in our previous PP Shop event. Event Period FROM the scheduled maintenance of October 23, 2018 TO the scheduled maintenance of November 27, 2018 (Points reset at the end of the event period on November 27, 2018) Who Can Participate - Characters of all levels How to Participate STEP 1. Login to Tree of Savior and start raking in the Popo Points! You get 10 Points for every 30 minutes, no matter what character you’re playing with. STEP 2. Use your well-earned PP to purchase items from the Popo Point Shop! You will see a new gift box icon appear in your bottom-right menu. Click it to access the PP Shop and exchange your Points for potions and other useful items. Changes - Removed Raid Portal Stones from the shop. - Removed Stat Reset Potions from the shop. - Premium Awakening Stones have been added to the shop. - Black Butler & Maid Costume Selection Box has been added to the shop. Important - Each item in the PP Shop comes with a per-team purchase limit. - Most PP Shop items will be untradeable. Timed items are also character-bound and not transferable via Team Storage. - Black Butler & Maid Costumes are character-bound and not transferable via Team Storage, unlike the Butler & Maid Costumes you can obtain from the Fishing event. - Popo Points and purchase limits will be automatically reset on November 27, 2018. Make sure to use your points before then.