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[UPDATE] Scheduled Maintenance for February 9, 2021

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (February 9, 2021). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
February 9th, 2021
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Rank 8 Update Preview

Greetings Saviors. We would like to give a glimpse of the Rank 8 Update which we are aiming to release in late September. You can see the introductory video here. Firstly, the long-awaited Rank 8 classes are to be added. There will be 24 new classes in total, 8 of which that are entirely new classes with wholly original concepts. As it has been previously mentioned, the level cap for your character and your companion will be raised to 330. Empower and enrich your character builds with the Rank 8 update. For more info on these classes please click the link of the class you want to see. Swordsman  Cleric  Archer Wizard    Secondly, more than 30 new areas are for you to explore. These new maps will have new themes and environments that will enhance your gameplay and further deepen the world. Along with the area expansion, three new field boss monsters will be added. We will keep you guys posted on any new significant developments on the aforementioned contents. Thank you for your continued love, enthusiasm and support.

Developer's Blog
August 17th, 2016
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NEW! The Talt Pond

Greetings, Saviors! Head out to the Fishing Spot in Klaipeda and collect Unique Talt that you can transform into real Unique equipment items! Also, don’t miss the Latte Art hair accessories!   Event Period FROM the scheduled maintenance on November 20, 2018 TO the scheduled maintenance on December 18, 2018 Who Can Participate - Characters of level 50 and above How to Participate STEP 1. During the event period, the Fishing Spot in the city of Klaipeda turns into a magic Talt pond, where you can fish for an item called Unique Talt. Simply go fishing at the spot for a chance to collect some Unique Talt. STEP 2. Near the Fishing Spot you will see a Talt Processing Device, a machine which turns Unique Talt into Unique-grade items! Here is how much Unique Talt you’ll need to obtain each type of item: Lv. 380 Unique Unidentified TWO-HANDED WEAPON Selection Box - Requires Unique Talt x40 - Can be produced 1 time per team Lv. 380 Unique Unidentified ONE-HANDED WEAPON Selection Box - Requires Unique Talt x20 - Can be produced 2 times per team Lv. 380 Unique Unidentified TOP ARMOR Selection Box - Requires Unique Talt x10 - Can be produced 2 times per team Lv. 380 Unique Unidentified BOTTOM ARMOR Selection Box - Requires Unique Talt x10 - Can be produced 2 times per team Lv. 380 Unique Unidentified GLOVES Selection Box - Requires Unique Talt x5 - Can be produced 2 times per team Lv. 380 Unique Unidentified BOOTS Selection Box - Requires Unique Talt x5 - Can be produced 2 times per team STEP 3. The fishing surprises don’t end there! During the event period, you will also have a chance to fish two adorable hair accessories – Latte Art: Bunny and Latte Art: Kitty! Important - Unused Unique Talt and Selection Boxes will be automatically deleted at the end of the event. - Unique Talt can be transferred via Team Storage but not traded with other players. - Equipment items obtained through the Selection Boxes are permanent, and they can be traded to other players or transferred via Team Storage. The Selection Boxes themselves can only be transferred via Team Storage, but not traded in any way. - Latte Art accessories can be traded with other players and transferred via Team Storage.

Event
November 19th, 2018
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Weekly Question and Answer – July 8th, 2016

1. In the silver-sharing feature you have planned, will there be any penalties for transferring silver between characters? As introduced on answer no. 3 of last week’s Q&A post, we’re looking to develop a feature that will allow silver to be shared among characters of the same team. While we don’t intend to implement any sort of tax or penalty for sharing silver with characters of your own team, we do plan to make this feature available only to Token users. This, in a way, is expected to increase the value and usability of Token items as well.   2. Do you have any plans to sell Instanced Dungeon Reset Vouchers in the future? We realize there’s been some demand for Instanced Dungeon Reset Vouchers among players interesting in speeding up their leveling process. As of now, we have no plans to make Reset Vouchers available for purchase, since this would imply considerably expanding the admittance to dungeons which aren’t designed for unrestricted access. That said, we will consider developing a type of advanced EXP Tome for those looking to level up their characters a little faster.   3. Will there ever be an option for blocking in-game requests automatically? We want to review the possibility of developing separate functions for declining all guild join requests, party join requests, friendly dual requests and blocking whispers from selected users automatically. We can’t say for sure that a feature like this will be implemented, but we agree it would be a convenient function to have included in the game settings, so this is something we’ll be actively looking into.   4. Any news about the Bunny Boy costume? We actually had no initial plans to develop a Bunny Boy costume, but we decided to create one after the continuous interest we saw from our Steam users. Seeing as the idea originated from the Steam community, we definitely want to add this costume to the TP Shop there as soon as we can; just wait a little longer.   5. Can we expect any future option to change the skin color of our characters? The current design of TOS characters uses complex graphics which make it difficult to apply color changes to the skin alone. We understand this is a commonly requested feature, however, so we’ll be thinking of ways to make it happen in the most effective way.   6. Are you also considering making it possible to do quests or hunt during auto matching? This is something that has been discussed internally, too, but first our goal is to focus on making dungeon auto matching times shorter. We did apply a patch to our Korean servers recently which actively reduces the waiting time in dungeon auto matching, so we will be analyzing the results we get and likely revisit the possibility of allowing quests and/or hunting while auto matching.  

Developer's Blog
July 8th, 2016
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To the Astral Tower! Pt. 2

  Greetings, Saviors! Now that General Lhamin has agreed not to interfere in the Resistance’s plans to take back the Astral Tower, the Ranger Master has started to send her own support troops out to the Starlit Lake. Ignas isn’t happy about this, of course, so the Master is looking for someone to help keep the soldiers safe from his monsters’ attacks.   Event Period FROM the scheduled maintenance on September 18, 2018 TO the scheduled maintenance on October 2, 2018 Who Can Participate - Characters of level 30 and above How to Participate STEP 1. Find the Ranger Master in the city of Klaipeda and ask what you can do to help. She needs you to protect her troops on the way to the Astral Tower. Accept the Master’s mission to move to the assigned area. STEP 2. At the mission area, protect the support soldiers for 3 minutes. The mission will only be successful if less than 20 soldiers become incapable of combat (if 20 or more soldiers do, you fail the mission). STEP 3. If you completed the mission, return to the Ranger Master and receive Attribute Points: 500 x1! You can complete one mission per day, per team (resets at 00:00, server time). STEP 4. Complete 7 missions and receive one Astral Tower Hero Costume Selection Box from the Ranger Master, which contains one of two exclusive costumes of your choice (Male or Female). You can receive this Box one time per team. Important - You can complete one mission per day, per team (resets at 00:00, server time). If you fail the mission, you can re-enter and try again. - If your character becomes incapable of combat, you will not fail the mission automatically. You can use a Soul Crystal or respawn at a nearby location and keep trying. - Your daily participation counts according to when you receive the mission. If you receive the mission today and complete it tomorrow, you can still play again (receive another mission) tomorrow. - You cannot gain EXP from the event mission area. - All event rewards are untradeable, but they can be transferred via Team Storage. - The Astral Tower Hero Costume Selection Box contains one Astral Tower Hero Costume. You can select the Male or Female version of the costume. - Unused Astral Tower Hero Costume Selection Boxes will be automatically deleted one week after the end of the event.

Event
September 17th, 2018
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List of Accounts Banned for Mystic Cube Exploit

Greetings, Saviors. On January 16, we released an announcement regarding the restrictions placed on the accounts of players who had abused an exploit to reset the Mystic Cube item. We have since conducted other investigations and applied restrictions (7 day-ban to permanent ban) on accounts found to have abused a different channel-crashing exploit to reset the Mystic Cube. In order to better inform those who may have been affected by restrictions and avoid further misunderstandings, we are sharing here a list of accounts banned for the issues explained above. If your account is listed here and you wish to know the length of your ban, please send us a ticket via our Support page. Thank you. -**ann A**amedes A**el A**kazamMito A**ola A**ons A**plio B**ck-list B**gers B**ushkaNiet C**avela C**bonaro C**K00 C**mentine C**NoBiS C**Noodle C**yest D**hrone D**mH4mmer D**mperor D**nCloud D**T E**herjjar E**thlord e**x F**ffyCat F**si G**in G**MEN H**aruFutaba H**lob H**loweed H**zou i**ane I**k I**s J**usYamato K**uto K**zenberg L**aco l**ergunn L**nita L**raia L**Sny L**ysaur M**atsu M**bi M**enFA5 M**kAllen M**lock M**satsu M**son M**uel n**ory N**ucodonosor O** O**oiPoioO P**atesOfEvans P**ita P**s Q**ndecim-Barman R**dyBK r**l R**osaDourada S**en S**kuemeu S**Laio S**ndWave S**neiders S**ramm S**rkisch S**Roar S**utobi T**as T**utuco U**racorn v**yfreebird W**D W**derlland W**mzin W**ssss X**iperX Z**afar

Announcement
January 17th, 2017
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Future Silver Adjustments

Greetings, Saviors. It’s your dev team, here to talk about some changes that are being planned regarding the use of Silver in Tree of Savior. After the last Rank update, our game was affected by a Silver inflation that has been growing more and more severe as time goes by. For an economy-based MMORPG, inflation is one of the most telling signs of danger, which is why we need to look for ways to adjust the routes of Silver supply and consumption in TOS. Our plan to prevent this inflation from growing is to introduce new Silver-consuming content and revise current Silver systems. As far as the consumption of Silver is concerned, we want to steer away from adding Silver fees to features catered to the general player base. Instead, we’re looking to increase Silver consumption mostly through new higher-end content or growth/EXP-related functions. To put it in perspective, the measures we want to implement are less akin to increasing the price of public transportation, and more like raising taxes on luxury sports cars, for example. Our goal is to expand Silver consumption not on essential functions, but on optional ones. Some examples of game features through which you can expect increased Silver requirements would be the previously introduced Velcoffer Legend gear system, Lv 100 enhancement attribute bonuses, and future PvP content (which, by the way, is already being tested). So that’s our plan for adjusting Silver consumption. But what about the supply? Well, the supply of Silver as a whole is not a problem, but there is an issue with instanced dungeons. Up until Character Rank 8 (Lv 330), Castle Dungeon had a relatively higher degree of difficulty, and the Silver it generated wasn’t yet enough to escalate the supply up to alarming levels. In regular, level-adequate play environments, the Silver supply from instanced dungeons wasn’t excessive. With the arrival of Character Rank 9 (Lv 360), however, it became feasible for stronger characters to earn large amounts of Silver from Castle Dungeon a lot more easily. As many of you may have experienced, it is now possible for a party of one or two maximum level characters equipping decent gear to clear Castle Dungeon in only 3-4 minutes. This means that, not only are stronger characters making easy Silver, average characters can benefit from it as well by accompanying them in parties. Even a player with no significant combat investments can round up 220,000 Silver every 5 minutes for as many characters as they possess. That said, the fact that we didn’t add a new instanced dungeon adapted to Character Rank 9 was intentional. We wanted to scale down the role of instanced dungeons as the be-all, end-all of PvE gameplay, and lead players into regular fields and Hunting Grounds. That’s why we introduced the Challenge Mode, the Unique Raid Dungeon and better Hunting Grounds rewards. Being mostly disconnected from TOS’ storylines and scenarios, instanced dungeons were created to act not as staples of everyday gameplay, but as bonus content that helps you catch up to the latest Rank more conveniently (especially for new and returning players). Convenience was, after all, the reason why we moved all instanced dungeon entries to Klaipeda. What’s causing the problem we’re seeing now is that, while EXP gains vary according to your level, Silver is supplied in fixed amounts. That is why we came to apply Silver restrictions in instanced dungeons, similarly to what already happened with EXP. In the future, instanced dungeons will continue to serve as EXP/Silver boosts until the next highest Rank. As such, a Lv 330 dungeon will be added only when the maximum character level increases beyond the current Lv 360 (with the addition of Character Rank 10). That way, characters can quickly get to Rank 10 while earning a prescribed amount of Silver, but after reaching that maximum Rank, they’ll be encouraged to pursue EXP and currency gains through regular fields, quests, Hunting Grounds, and various challenges and raids. This means that, overall, the supply of Silver in instanced dungeons is expected to slow down. Besides these measures, we also have plans to increase the supply of Silver and goods in gameplay content that doesn’t contribute to inflation. We’re currently working towards reintroducing the old advancement quests as Class Master quests with Attribute Point rewards, and we want to expand the rewards of other existing quests with not only Silver but also Attribute Points and other useful assets. Finally, we realize the importance of protecting the value of Silver as the de facto in-game currency, while keeping in mind the balance between its production and consumption. Any new content or system changes that come out of this endeavor will be duly announced through our dev blog and the patch notes, so keep checking in for more updates. Thank you.

Developer's Blog
April 1st, 2018
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[COMPLETE] Temporary Maintenance Notice – June 2, 2016

UPDATE - MAINTENANCE COMPLETE: The servers are back up and you should be able to log into the worlds now. Note: We apologize once again for the inconvenience caused by the recent TP bundle issues. Should you encounter any further issues related to TP bundles, kindly send us a ticket through our Support page. Compensation: Token time extension - 2 hours UPDATE - MAINTENANCE EXTENDED: We regret to inform that today's temporary maintenance period has been extended. We will work on getting the servers back online as soon as possible. Additional compensation will be provided accordingly. Thank you for understanding. Greetings, Saviors. We will soon be performing a short maintenance on all our servers in order to fix the previously announced issue of TP bundles being unredeemable even after yesterday's patch (see announcement here). The maintenance period will start at the following time: [EDT] 03:10 AM - June 2, 2016 This maintenance is expected to last approximately 30 minutes. Thank you for understanding. Sincerely, IMC Staff

Announcement
June 2nd, 2016
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[UPDATED] Scheduled Maintenance for March 7th, 2017

Greetings, Saviors!We would like to announce the details of our weekly maintenance for March 07, 2017. Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
March 7th, 2017