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Questions and Answers about TOS #5

Hello.  I am syKim. I will answer the questions that we have received this week. Q) What are other transportation methods besides Companions?  Portal using NPC? or Warp using an item? A) You can transport between the statues of goddess that are scattered across the villages and the fields in the game.  If there are no statue of goddess on particular field, then you can transport to the last place that you were warped using an warp item or the place near the statue that you already know. ▲You can trasport to the other statues of goddess using the statue of "Vakarine , the goddess of evening star". Q) Can we move when we use a skill from wizard?  I watched a video clip and it seems that wizard was casting a skill on monsters by moving blue circle using keyboard.  I guess we can't move when we do that right?  I want to know more about that. A) Not all skills are using that interface, but it is usually used when we use certain skills that need to select certain spots on the ground.  For example, summoning flame spots on the ground.  While holding onto a hotkey for any one of those kind of skills, use directional keys to move blue circle to the spot that you want to cast a skill on, and then release the hotkey to use the skill.  When you quickly press and release a hotkey, then the skill will be casted in front of the direction which your character is looking at. ▲ We have several input interfaces depending on the type of skills.  For example, for skills that need to press keyboard keys repetitively, we use this interface Q) For the videos that have been released so far, we haven't  seen any effects that are related to abnormal status on characters.  Are there de-buffs as well? A) Actually we have many of them.  But, since we are releasing video clips for the game which we are developing at the moment, we have a lot to show you besides abnormal status or de-buffs. ▲ Stunned status.  You can see yellow stars even when you close your eyes in stunned status. Q) How many Companions can I own?  Are they with the characters at barrack as well?  Can they equip any items? A) Companions stay with the characters at barrack.  If the maximum number of characters that is allowed for a particular barrack is four and you have a companion, then you can only have three characters in the barrack. When you start the game, you select both your character and your companion at barrack and go to the field.  This means, for one companion you can share it with various characters.  Of course, the level of closeness between your companion and each of your characters will be different.  We have a plan to have equipment for companions. Q) I don't like characters' voices and the effect sounds.  Could you please change them? A) Characters' voices and the effect sounds are all prototype at the moment.  They will be re-worked before we launch the commercial service. Q) When there are two wizards, I heard that there is a skill which spreads to wider area.  Can two different characters combine or merge together to have special skills? A) Well, I think combining or merging is not the right words in our game.  However, we have some skills which can be collaborated with different classes of characters in the game. ▲Attack the monsters using the fragments you can get from hitting Ice Wall ▲"Sadhu" can give it's vitality to the other classes.  But by doing so it won't be able to move...   Q) I know there are elements in the game.  Are there also attribute system as well? A) Basically, depending on monsters' species/size/defense type, attribute of attacks and de-buff status, there will be some synergies on attacks.  There will be also some synergy effects depending on the various types of combinations of  skill + skill and attribute + skill. For example, "Bleeding De-Buff" + "Stab" attack will create "Greater Bleeding De-Buff". Q)  I really want dual long swords. A) There was an opinion inside our development team to allow certain classes to equip a weapon on left hand.  This has not been confirmed yet, so if we decide to allow it, then we will introduce this to you in the future. We always check your opinions, cheers, and diverse messages that you send us via Facebook and the other sources and they really help us a lot.  We really want to say thank you to ya all.

Developer's Blog
June 20th, 2014
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Scheduled Maintenance for January 8~9, 2024

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (January 9, 2024). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
January 9th, 2024
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Patch Note Preview: June 6~7, 2023

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (June 7, 2023). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
June 5th, 2023
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Official Forum Maintenance - June 13, 2017

Greetings Saviors, We would like to announce that the Official Forums will be temporarily inaccessible as it will be undergoing maintenance. - Maintenance Period : (EDT) 22:30 - 23:00 June 13, 2017 Please note that access to the other sections of the Official Website will not be affected in any way during this maintenance period. Sincerely, IMC Staff

Announcement
June 13th, 2017
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Scheduled Maintenance for June 28, 2022

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (June 28, 2022). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
June 27th, 2022
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Scheduled Maintenance for January 25, 2023

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (January 25, 2023). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
January 20th, 2023
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New Upcoming Class: 'Godeye'

Greetings, Savior! The new and upcoming class 'Godeye' is just beyond the horizon! Wielder of divine arrows which pierces the wind!   Godeye is a powerful archer class which fires arrows infused with divine power, decimating all enemies in its path!   Godeye will become available on March 5th Update!  

Announcement
March 4th, 2024
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9th Anniversary Collection Event

Greetings, Saviors.   Teliavelis has arrived with festive treasures! Collect special items and refine them with the exclusive anvil this Christmas!   Event Period   After the scheduled maintenance on December 10, 2024 TO February 11, 2025      Who Can Participate   - All saviors   How to Participate Step 1. Santa Teliavelis NPC will appear during the event period.  - The locations of each NPC are as follows :     Step 2. Clear Challenge/Raid Contents and hunt Monsters to obtain [9th Anniv.] Collection Event Coins to trade with various collection items from Santa Teliavelis NPC!   Category Contents [9th Anniv.] Collection Coin Drop Rate     Challenge Mode Challenge Mode Lv 520 Auto Match 10% Chance to obtain 1    Challenge Mode Lv 520 Division Singularity 20% Chance to obtain 1   Goddess Raid  Goddess: Isle of Despair Lv 510 Solo 2   Goddess: Isle of Despair Lv 510 Auto(Normal) 2   Goddess: Isle of Despair Lv 510 Party(Hard) 30   Goddess: Foretold Noire Lv 520 Solo 2   Goddess: Foretold Noire Lv 520 Auto(Normal) 2   Goddess: Foretold Noire Lv 520 Party(Hard) 30   Goddess: Collapsing Mines Lv 520 Solo 2   Goddess: Collapsing Mines Lv 520 Auto (Normal) 2   Goddess: Collapsing Mines Lv 520 Party(Hard) 30   EX Raid Easy 30   Normal 40   Hard 50   Field Player must be Lv. 500 or above 0.3% Chance to Obtain 1   Unknown Sanctuary - 2% Chance to Obtain 1   Goddess' Grace - 15% Chance to Obtain 1       Step 3. Refine collection items!    1. Purchase collection box from the Santa Teliavelis NPC! ONLY 1 PER EACH ACCOUNT Category Item Count Price Available Mount Mount Voucher - Popo Scooter (Red) 1 100 1 ETC [9th Anniv.] Anvil 1 1 1 ETC [Event] 9th Anniv. Gift Ticket 1 5 45 ETC Collection: 9th Anniv. - All Stats(1) 1 1 1 ETC Collection: 9th Anniv. - All Stats(2) 1 1 1 ETC Collection: 9th Anniv. - All Stats(3) 1 1 1 ETC Collection: 9th Anniv. - ATK(1) 1 1 1 ETC Collection: 9th Anniv. - ATK(2) 1 1 1 ETC Collection: 9th Anniv. - ATK(3) 1 1 1 ETC Collection: 9th Anniv. - DEF(1) 1 1 1 ETC Collection: 9th Anniv. - DEF(2) 1 1 1 ETC Collection: 9th Anniv. - DEF(3) 1 1 1 Equipment [9th Anniv.] Bangle(1) 1 30 - Equipment [9th Anniv.] Bangle(2) 1 30 - Equipment [9th Anniv.] Bangle(3) 1 30 - Equipment [9th Anniv.] Leather Armor(1) 1 30 - Equipment [9th Anniv.] Leather Armor(2) 1 30 - Equipment [9th Anniv.] Leather Armor(3) 1 30 - Equipment [9th Anniv.] Great Sword(1) 1 30 - Equipment [9th Anniv.] Great Sword(2) 1 30 - Equipment [9th Anniv.] Great Sword(3) 1 30 -     2. There are 3 kinds of collections, and you may complete total of 9 collections at the end of the Event.    3. +7, +13, +20 Refine is required for the each (1), (2), (3) collection.   4. From the event, you may increase the following stats:   * All Stats - 5,15,20   * ATK - 200, 500, 1300   *Def - 2000, 5000, 13000   These stats will permanently increase your stats even after the event ends. 

Announcement
December 10th, 2024
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Second Half of 2023 Update Preview

[Preview for Second Half of the Year Update]   Hello, This is Tree of Savior. We'd like to give you a quick overview of our upcoming second-half updates. More details on each update will be coming soon. We look forward to seeing you there!    Thank you. * Contents above may be added, deleted, or changed when applied to the live server.

Announcement
August 4th, 2023