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Alchemist Class Introduction

I am syKim from TOS Dev Team. Today, I will introduce ‘Alchemist’ to you. Alchemist is a wizard-based 6th ranked class, and it will be introduced to you for the first time in the upcoming CBT2. Alchemist’s main skills are related to the items in the game. Alchemist can attack enemies by exploding its own items that are dropped on the ground, but usually Alchemist engages in modifying and creating items. Gems that can be obtained in dungeons make differences in various parameters when they are inserted into sockets.  Some parameters will improve, but there will be other parameters that will have negative penalties.  You will be able to mitigate the effects of these penalties by engaging in [Gem Roasting].     Alchemist can also combine two different weapons to create one new weapon by engaging in [Briquetting] The stats on the weapon that will be formed (Master Item) as a result  of Briquetting could be better or worse, but regardless of the outcomes, ingredient items will be consumed and the Master Item’s potential will decrease by 1. ▲ Enchance Schmitar by melting Sabre.  The maximum Attack Rate which was previously 72 could either drop to 66 or increase to 77. Alchemist can also extract juice from herb items and create potion items using the juice. ▲ Grind aviete, boil it, and filter juice from it. The juice will be the potion that will increase your movement speed. Some of the items that were introduced during CBT1 such as potions to increase your movement speed, decrease your cool-down time and etc can only be crafted by Alchemist and can’t be obtained through other ways, but for our smooth testing during CBT1, we temporarily sold them at one of the shops in the game. The number of kinds of potions that can be crafted will increase based on the level of [Tincturing] skill, and these potions’ stats will also increase. Alchemist can also find hidden options in items. ▲ Alchemist can use an item as a medium to create a portal to a two-dimensional dungeon.  After clearing a mission there, the hidden options of the item will be activated.  The number of players that can participate in this mission increases as the skill level increases.  As more people participate this mission, it can be cleared more easily. ▲The Gladius with an awakening option.  The option was [Strength +10].  There are items in the game that can only be crafted by alchemy since they can’t be obtained through Shops or monsters. Alchemist can craft these items using its distinct skill called “Magnum Opus”. You can use this skill when you place ingredient items on the Craft Plate.  The items that will be created as a result of this skill will vary depending on what kind of ingredient items you used and the locations of those items on the plate. As the skill level increases, the size of the plate will enlarge and you could also deploy various manuals on the plate to create multiple items simultaneously. It could take from a few seconds to a few hours. https://www.youtube.com/watch?v=JmIsOemRKFw ▲ The video for Alchemist’s item crafting and enhancing   We know that many people are wondering when we will launch CBT2.  We are currently discussing with Nexon for CBT2’s detailed schedules. We will notify you within a short period of time.  We always appreciate for your huge interest in TOS.  Thanks.  

Developer's Blog
March 12th, 2015
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Known Issue: February 4, 2021

Greetings Saviors, We are aware that the [5th Anniversary] Special Kedoran Merchant is in Fedimian. It was wrongly applied due to the system error, and we will delete the NPC during the scheduled maintenance next week. [5th Anniversary] Special Kedoran Merchant NPC will appear later when the event starts.   Sorry for causing confusion, and thank you for your support.    If you are experiencing any other issues with the game, please send a ticket describing the problem via our Support page. Thank you.    

Known Issues
February 4th, 2021
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Scheduled Maintenance for January 8~9, 2024

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (January 9, 2024). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
January 9th, 2024
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Ping Test for [SA] Silute Players

Greetings, Saviors.   We would like to ask [SA] Silute players to contribute with their feedback after Server Expansion.   For that, we would like to ask [SA] Silute players to share their results on the forum post.   Link: Ping Test for [SA] Silute Players     If you would like to help by taking a ping test and sharing your results, please head to the forum post    Any contributions will be greatly appreciated. Thank you for your patience and understanding.    

Announcement
April 11th, 2018
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Additional Preview for Episode 13: Scars of Fate

Hello saviors, We have brought an additional preview video of Episode 13: Scars of Fate! Hope you enjoy it:)    

Announcement
December 17th, 2020
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[COMPLETE] [EU] Temporary Maintenance Notice - May 12, 2017

Greetings, Saviors.   We will be performing a 2 hour-long maintenance on our [EU] Fedimian server on May 12, 2017.   Maintenance is expected to take place during the following period:   [EDT] 22:00 to 00:00 (May 11-12, 2017) / [CET] 04:00 to 06:00 (May 12, 2017)   Note that this temporary maintenance will only affect the [EU] server, Fedimian. We will update this announcement after maintenance is complete.   Thank you for understanding.

Announcement
May 11th, 2017
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Scheduled Maintenance for May 1-2, 2023

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (May 2, 2023). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
May 2nd, 2023
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Blockade Battle Rank Rewards

Baubas Rank Item Count 1 ~ 15 [Lv.500] Goddess Ichor (Weapon) Fragment 300 [Lv.500] Goddess Ichor (Armor) Fragment 300 Fire Flame Earring Fragment 800 Baubas Cube 100 Lada Cube (Grace) 20   Giltine Rank Item Count 1 [Lv.500] Goddess Ichor (Weapon) Fragment 420 [Lv.500] Goddess Ichor (Armor) Fragment 420 Fire Flame Earring Fragment 1000 Goddess Cyan Gem Cube 3 Lada Cube (Grace) 30 Giltine's Pouch: Guild 90 2 [Lv.500] Goddess Ichor (Weapon) Fragment 350 [Lv.500] Goddess Ichor (Armor) Fragment 350 Fire Flame Earring Fragment 800 Goddess Cyan Gem Cube 2 Lada Cube (Grace) 30 Giltine's Pouch: Guild 60 3 [Lv.500] Goddess Ichor (Weapon) Fragment 350 [Lv.500] Goddess Ichor (Armor) Fragment 350 Fire Flame Earring Fragment 800 Goddess Cyan Gem Cube 2 Lada Cube (Grace) 30 Giltine's Pouch: Guild 60 4 [Lv.500] Goddess Ichor (Weapon) Fragment 280 [Lv.500] Goddess Ichor (Armor) Fragment 280 Fire Flame Earring Fragment 700 Goddess Cyan Gem Cube 1 Lada Cube (Grace) 30 Giltine's Pouch: Guild 40 5 [Lv.500] Goddess Ichor (Weapon) Fragment 280 [Lv.500] Goddess Ichor (Armor) Fragment 280 Fire Flame Earring Fragment 700 Goddess Cyan Gem Cube 1 Lada Cube (Grace) 30 Giltine's Pouch: Guild 40 6 [Lv.500] Goddess Ichor (Weapon) Fragment 210 [Lv.500] Goddess Ichor (Armor) Fragment 210 Fire Flame Earring Fragment 600 Goddess Cyan Gem Cube 1 Lada Cube (Grace) 30 Giltine's Pouch: Guild 30 7 [Lv.500] Goddess Ichor (Weapon) Fragment 210 [Lv.500] Goddess Ichor (Armor) Fragment 210 Fire Flame Earring Fragment 600 Goddess Cyan Gem Cube 1 Lada Cube (Grace) 30 Giltine's Pouch: Guild 30 8 [Lv.500] Goddess Ichor (Weapon) Fragment 140 [Lv.500] Goddess Ichor (Armor) Fragment 140 Fire Flame Earring Fragment 500 Goddess Cyan Gem Cube 1 Lada Cube (Grace) 30 Giltine's Pouch: Guild 20 9 [Lv.500] Goddess Ichor (Weapon) Fragment 140 [Lv.500] Goddess Ichor (Armor) Fragment 140 Fire Flame Earring Fragment 500 Goddess Cyan Gem Cube 1 Lada Cube (Grace) 30 Giltine's Pouch: Guild 20 10 [Lv.500] Goddess Ichor (Weapon) Fragment 140 [Lv.500] Goddess Ichor (Armor) Fragment 140 Fire Flame Earring Fragment 400 Goddess Cyan Gem Cube 1 Lada Cube (Grace) 30 Giltine's Pouch: Guild 10 11 [Lv.500] Goddess Ichor (Weapon) Fragment 140 [Lv.500] Goddess Ichor (Armor) Fragment 140 Fire Flame Earring Fragment 400 Goddess Cyan Gem Cube 1 Lada Cube (Grace) 30 Giltine's Pouch: Guild 10 12 [Lv.500] Goddess Ichor (Weapon) Fragment 140 [Lv.500] Goddess Ichor (Armor) Fragment 140 Fire Flame Earring Fragment 400 Goddess Cyan Gem Cube 1 Lada Cube (Grace) 30 Giltine's Pouch: Guild 10   Fallen Dragoon Rank Item Count 1 [Lv.500] Goddess Ichor (Weapon) Fragment 420 [Lv.500] Goddess Ichor (Armor) Fragment 420 Fire Flame Earring Fragment 1000 Lada Cube 40 Lada Cube (Grace) 40 2 [Lv.500] Goddess Ichor (Weapon) Fragment 350 [Lv.500] Goddess Ichor (Armor) Fragment 350 Fire Flame Earring Fragment 800 Lada Cube 40 Lada Cube (Grace) 40 3 [Lv.500] Goddess Ichor (Weapon) Fragment 350 [Lv.500] Goddess Ichor (Armor) Fragment 350 Fire Flame Earring Fragment 800 Lada Cube 40 Lada Cube (Grace) 40 4 [Lv.500] Goddess Ichor (Weapon) Fragment 280 [Lv.500] Goddess Ichor (Armor) Fragment 280 Fire Flame Earring Fragment 700 Lada Cube 40 Lada Cube (Grace) 40 5 [Lv.500] Goddess Ichor (Weapon) Fragment 280 [Lv.500] Goddess Ichor (Armor) Fragment 280 Fire Flame Earring Fragment 700 Lada Cube 40 Lada Cube (Grace) 40 6 [Lv.500] Goddess Ichor (Weapon) Fragment 210 [Lv.500] Goddess Ichor (Armor) Fragment 210 Fire Flame Earring Fragment 600 Lada Cube 40 Lada Cube (Grace) 40 7 [Lv.500] Goddess Ichor (Weapon) Fragment 210 [Lv.500] Goddess Ichor (Armor) Fragment 210 Fire Flame Earring Fragment 600 Lada Cube 40 Lada Cube (Grace) 40 8 [Lv.500] Goddess Ichor (Weapon) Fragment 140 [Lv.500] Goddess Ichor (Armor) Fragment 140 Fire Flame Earring Fragment 500 Lada Cube 40 Lada Cube (Grace) 40 9 [Lv.500] Goddess Ichor (Weapon) Fragment 140 [Lv.500] Goddess Ichor (Armor) Fragment 140 Fire Flame Earring Fragment 500 Lada Cube 40 Lada Cube (Grace) 40 10 [Lv.500] Goddess Ichor (Weapon) Fragment 140 [Lv.500] Goddess Ichor (Armor) Fragment 140 Fire Flame Earring Fragment 400 Lada Cube 40 Lada Cube (Grace) 40 11 [Lv.500] Goddess Ichor (Weapon) Fragment 140 [Lv.500] Goddess Ichor (Armor) Fragment 140 Fire Flame Earring Fragment 400 Lada Cube 40 Lada Cube (Grace) 40 12 [Lv.500] Goddess Ichor (Weapon) Fragment 140 [Lv.500] Goddess Ichor (Armor) Fragment 140 Fire Flame Earring Fragment 400 Lada Cube 40 Lada Cube (Grace) 40  

Announcement
March 25th, 2024
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Class Introductions on Squire and Centurion

I am syKim from TOS Dev Team. I want to say “Thank you” to all of you who sent us various feedbacks on our last blog post, “Alchemist Class Introduction”. Among the classes that will make their first appearances in CBT2, we think that it will help our fans to understand better if we introduce some of those classes that have unique controls on our blog. So today, I will introduce Squire and Centurion in details. ▲ Male Squire, Female Squire Squire is a Swordsman-based 5th ranked class which mainly supports other classes. It ties up big-sized monsters and makes them immobile, but it doesn’t have any other skills that are usable in battles. As Blacksmith fixes items, Squire can also fix items that have low durability.  In this case, the items fixed by Squire last longer with sturdier durability compared to the items fixed by Blacksmith. ▲ Durability is 58/38.  You can see that the item is over-fixed. Squire can also touch up items to increase their stats temporarily and set up a stall to touch up other players’ items after receiving some payments from them. ▲ This sword will have ATK +14 for 200 times in the next 4 hours. Let’s go meet Squire again when the effect fully diminishes. Squire can set up a base camp for its party members on the fields.  Party members can return to the base camp from anywhere in the game and the camp also serves as a Storage. ▲ When you are hungry, you should eat even if it’s raining. Also, buffs that can be casted on party members at the camp increase the duration time maximum twice compared to buffs casted on other fields so make appointments and meet your party members here.     ▲ Female Centurion Centurion, which was briefly explained at one of the previous posts on Dev Blog, is 6th ranked Swordsman-based class and it will make its first appearance in CBT2. Centurion opens so-called Formation by ordering “Call-Up”.  The people who want to participate Formation pass their controls to Centurion. When you want to go out of Formation, just press one of directional keys to go out of Formation. We used to have an exclusive Formation UI at the last year’s version of TOS to change each member’s location, but we deleted this UI after we found an easier way. Now, the commander, Centurion can type in the numbers that are displayed on Formation to change locations of party members.   Centurion can also strategically change Formation and go out of Formation any time. “Phalanx” concentrates Blocking rate to the 3 members in the first row. “Testudo” increases all members’ Blocking and Defense rates.  All members will move slowly and unable to attack, but it will be useful in penetrating crowded battle fields. “Crane Wing” decreases Defense rates of all enemies that enter into the field so it is useful when concentrating attacks to a herd of enemies.  Players can move while in this Formation so it will be more effective when there are more long-range attacking characters. “Schiltron” is useful when defending against rushing enemies, and “Wedge” concentrates all attacking power to the person at the front. Other Formations such as “Skirmish” is a 3rd circle skill which won’t be included in CBT2 so I omitted it from this post.   We are working hard for CBT2 and we will announce the detailed schedules for CBT2 within a short period. After we announce the schedules, we will also explain the changes that will occur in CBT2. Thank you.

Developer's Blog
April 8th, 2016