UPDATE - The servers are back up and you can login to all servers again. The following compensation items have been sent to all teams : Instanced Dungeon Reset Voucher x2, EXP Tome x2, Token duration + 3 hours. Please note that the compensation will be retreivable during the following period : October 21st ~ 23rd, 2016. Greetings, Saviors. We will be performing temporary maintenance on our servers today to address a few recent issues, namely client-crashing skills and missing reward drops from mission bosses, by adjusting what we suspect to be the cause of these problems. Maintenance is expected to take place during the following period: [EDT] 22:30 to 24:30 October 20th, 2016 (approximately 2 hours) Thank you for understanding.
Greetings Saviors, We previously announced a few changes to the transcendence system scheduled for the content update of May 29, 2018. These changes, however, were not applied to untradable event items obtained through events. The status of these items is as follows. 1. Items acquired from events will not have their transcendence reset. - This means that the items will remain the same as before. Nothing about them will change, and they will remain in possession of the corresponding player. 2. However, you will receive part of the total required amount of Blessed Gems to reach the final transcendence level of the item. The number of Blessed Gems you receive will correspond to the [amount required before the changes] minus the [amount required after the changes]. - These Blessed Gems can be retrieved from your Market's Retrieve tab after the scheduled maintenance of June 5, 2018. Our apologies for the confusion caused by the previous announcements on this subject. The following items are exempt from the recent transcendence changes: Abdochar [Untradeable] Sarkmis [Untradable] Skull Smasher [Untradable] Regard Horn Staff [Untradable] Heart of Glory [Untradable] Skull Breaker [Untradable] Emengard Dagger [Untradable] Wingshard Spear [Untradable] Regard Horn Pike [Untradable] Black Horn [Untradable] Regard Horn Crossbow [Untradable] Astra Bow [Untradable] Aspana Revolver [Untradable] Emengard Cannon [Untradable] Emengard Musket [Untradable] Emengard Shield [Untradable] Primus Oksinis Robe [Untradable] Primus Kaulas Leather Armor [Untradable] Primus Krisius Plate Armor [Untradable] Primus Oksinis Pants [Untradable] Primus Kaulas Leather Pants [Untradable] Primus Krisius Plate Pants [Untradable] Primus Oksinis Gloves [Untradable] Primus Kaulas Leather Gloves [Untradable] Primus Krisius Gauntlets [Untradable] Primus Oksinis Boots [Untradable] Primus Kaulas Leather Boots [Untradable] Primus Krisius Greaves [Untradable] [Event] Newt Robe [Event] Newt Leather Armor [Event] Newt Plate Armor [Event] Newt Pants [Event] Newt Leather Pants [Event] Newt Plate Leggings [Event] Newt Boots [Event] Newt Leather Boots [Event] Newt Plate Greaves [Event] Newt Gloves [Event] Newt Leather Gloves [Event] Newt Plate Gauntlets [Event] Pierene Sword [Event] Gale Slasher [Event] Lionhead Dagger [Event] Pygry Spear [Event] Sacmet [Event] Elga Rapier [Event] Vienarazis Mace [Event] Vienarazis Staff [Event] Windia Rod [Event] Silver Hawk [Event] Aufgowle Bow [Event] Double Stack [Event] Lionhead Cannon [Event] Dragoon Piper Primus Irellis Pants [Untradable] Primus Jevenellis Leather Pants [Untradable] Primus Basticle Plate Pants [Untradable] Primus Irellis Robe [Untradable] Primus Jevenellis Leather Armor [Untradable] Primus Basticle Plate Armor [Untradable] Primus Irellis Gloves [Untradable] Primus Jevenellis Leather Gloves [Untradable] Primus Basticle Gauntlets [Untradable] Primus Irellis Boots [Untradable] Primus Jevenellis Leather Boots [Untradable] Primus Basticle Greaves [Untradable] Primus Raffye Sword [Untradable] Primus Raffye Two-handed Sword [Untradable] Primus Raffye Mace [Untradable] Primus Raffye Staff [Untradable] Primus Raffye Rod [Untradable] Primus Raffye Two-handed Mace [Untradable] Primus Raffye Dagger [Untradable] Primus Raffye Spear [Untradable] Primus Raffye Pike [Untradable] Primus Raffye Rapier [Untradable] Primus Raffye Crossbow [Untradable] Primus Raffye Bow [Untradable] Primus Raffye Pistol [Untradable] Primus Raffye Cannon [Untradable] Primus Raffye Musket [Untradable] Primus Raffye Shield [Untradable]
Q1. Limiting guilds to 35 members feels a little restrictive. Would you consider raising the maximum number of members allowed in a guild? We are in the process of preparing an update patch that will increase the current maximum guild level of 15. We believe you’ll be glad to hear that our plans for this patch also include raising the current maximum number of members allowed in a guild. You can keep an eye on our patch notes for any future updates. Q2. Do you have plans to develop any features to change the appearance of weapons or attack effects? We’re currently working on the development of a unique design item intended to be used with the Alchemist’s Briquetting skill. We have yet to decide how this item would be obtained in-game, but we expect it to be used to change the appearance of other items, including weapons. Q3. The first fan art event was a great idea to get the community involved and participating. Any chances of a part two? We were honestly touched by the positive reception our first Fan Art Fest event had in the community and would like to sincerely thank all the participants and winners once again for their wonderful contributions. You may have seen in our News page already that we have a new fan art event happening until October 18, this time with a Halloween theme. Those interested should make sure to click the link to the announcement here and read the submission details for more information. Q4. When are you fixing the ranking bug in Regional Guild Battles and Team Battle League? We are aware that the rankings in Regional Guild Battles and Team Battle League aren’t always displaying correctly and we apologize for the misunderstandings this bug may be causing. We want you to know that we are working on tests to fix this issue and hope to update you with a more stabilized version of the rankings as soon as possible. Q5. Some skills seem to have an effect on things other than enemies or monsters. Is this intended? Certain skills, like the Peltasta’s Swash Buckling, the Chronomancer’s Haste, etc. do interact with and apply to other objects in the game besides enemies and monsters. This feature is in fact intentional; we mostly designed the skills this way so that they could be used to interfere with other players’ AoE debuffs in PvP and GvG play, for example.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (January 5, 2021). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors! Login to TOS every day and get your hands on 21 days’ worth of special treats! Event Period FROM the scheduled maintenance on May 2, 2018 TO the scheduled maintenance on May 29, 2018 Who Can Participate - Players of all levels How to Participate STEP 1. Drop by the good old Event Notice Board to get your daily reward. The daily reward will depend on the total number of days you logged in during the event period. - Each reward can only be received once per day, per team. STEP 2. The Log Calendar is 21 days, so after you collect all 21 daily prizes, the calendar will restart, and on the next day you will receive the prize corresponding to Day 1. Log Calendar Rewards DAY 01: Fortune Cookie (14 Days) DAY 02: Lv2 Settlement Support Potion DAY 03: Goddess Statue (3 Days) DAY 04: Fortune Cookie (14 Days) DAY 05: Megaphone DAY 06: Miracle Seeds (3 Days) DAY 07: Instanced Dungeon Multiply Token (14 Days) DAY 08: Fortune Cookie (14 Days) DAY 09: New Year's Soup (3 Days) DAY 10: Soul Crystal DAY 11: Keista Restoration Potion Lv2 DAY 12: Fortune Cookie (14 Days) DAY 13: Instanced Dungeon One Entry Voucher (14 Days) DAY 14: Premium Awakening Stone (14 Days) DAY 15: Warp Scroll (14 Days) DAY 16: Fortune Cookie (14 Days) DAY 17: EXP Tome (14 Days) DAY 18: Silver Anvil (14 Days) DAY 19: Golden Anvil (14 Days) DAY 20: Enchant Scroll (14 Days) DAY 21: Attribute Points: 500 (14 Days) Important - If you don’t login on consecutive days, the calendar will not reset to Day 1. For example, you can receive the rewards for Day 1 today, then login 5 days later to receive the reward for Day 2 (you will not receive the reward for Day 1 again). - You cannot receive multiple rewards from this event on the same day. Each reward can only be received once per day, per team. - Items with time limits cannot be moved via Team Storage and they will begin to count down as soon as they are received in your character’s inventory.
Important: All the Goddess' Blessed Cubes follow the updated item list regardless of the date it was purchased. This policy will be standard unless stated otherwise. e.g. Goddess' Blessed Cube A (purchased in November of '18), B (purchased in January of '19) and C (purchased in February of '19) will all follow the item list the most current.
Hello. This is the Tree of Savior dev team. In this post, we will introduce the future updates including the new raid boss “Falouros”, new gears, new scout class “Jaguar”, and more functions! New Boss [Falouros] added to Goddess Raid: Turbulent Core - A new boss monster “Falouros” that drops material used for crafting and enhancing Goddess Rank Armor will be added. - The portal of the Goddess Raid: Turbulent Core can be used via NPC Broken Root of the Divine Tree at 'Magic Association Assembly Hall' after completing the main quests of Episode 14-2. Goddess Ichor (Armor) added - Collect and consume 7 [Lv.480] Goddess Ichor (Armor) Fragment, which is given when clearing various contents, to obtain [Lv.480] Goddess Ichor (Armor). [Lv.480] Advanced Goddess Ichor (Armor) is given by a low chance. - The stat engraved previously will be removed when registering the Goddess Ichor (Armor) over it and when the type of the Lv. 480 Goddess Armor is changed, the random stats will return to the initial fixed set of Random Stats. - One stat out of the 4 stats in the Goddess Ichor can be changed from the Pyromancer Master by [Reset Item Stat]. (Not available after the ichor is saved in the engrave slot.) New Equipment [Shoulderguard] added - New equipment, ‘Shoulder Guard’ will be added. - You can obtain the [Shoulderguard of Ferocity] by consuming ‘Shoulder Guard of Ferocity Fragment’, and ‘Advanced Shoulder Guard of Ferocity’ can be obtained by a low chance. - You can obtain the fragment by hunting in the field (Hidden Passage, Magic Association Assembly Hall) or Challenge Auto Match (lottery reward). - You can reset 1 stat of the Shoulder Guard or fragmentize the equipment by talking to the Pyromancer Master. - The stats are divided into Group 1 and 2. 1 stat from Group 1 and 3 stats from Group 2 will be applied. - The stats of the ‘Shoulder Guard of Ferocity’ can be adjusted via Pyromancer Master. - By transmuting once, the value of 1 stat is increased by 1%(decimal points round down) of the maximum value. AoE Defense Ratio and stats with maximum value can not be transmuted. - The cost increases gradually according to the number of times transmuted. New boss ‘Baubas - Roaring Flame’ added ● Field Boss : Baubas - Baubas - Roaring Flame appears at Magic Association Assembly Hall nearby the Broken Root of the Divine Tree channel 1. - When Baubas is spawned, it is notified by the World Message. - “View the range of Boss magic circle” function will be limited against Baubas - Roaring Flame. - The damage of Baubas’ Inferno and Heavy Bleeding is higher compared to existing boss monsters. - Baubas - Roaring Flame is immune to the damage and the debuff of the Goddess Cyan Gem. * This immune effect is only applied to the field boss. - ‘Goddess Token (Vakarine)’, ‘Baubas Weapon Appearance Item’, ‘Advanced Shoulder Guard of Ferocity Fragment’, and ‘[Lv.480] Advanced Goddess Ichor (Weapon/Armor) Fragment’ will be dropped from the field boss Baubas. ● Blockade Battle : Baubas - Baubas will be added in the Blockade Battle as well. Guilds with Lv15 or above and a maximum of 10 members can participate in the battle. (3 Guild Event Tickets of above required) - Characters in the guild can participate in this blockade battle and there is no equipment limit. - The details of the raid will be informed in the future patch note. Mystic Fire Flame Earring Fragment will be added. - You can select the stat of 1 class when using Mystic Fire Flame Earring Fragment. - 1 stat of the selected class will be applied (random rank and value) and the other 2 stats will be set as the stat of the same class type of the class selected. New Class Jaguar Jaguars are natural hunters, born and raised in the deep forest. They are the assassins of the wild that hunt their prey mercilessly with their swift movement. ※ The actual content may be modified when applied to the server and the skill factor will not be introduced in this post. Jaguar is a dagger using class and by stacking the stacks obtained by accurately landing Jaguar skills, they can change into [Jaguar Stance]. The battle could turn to your favor during the stance as it increases stats including the basic attack and gives additional effects to skills. [Skill] Jaguar Stance Put on a Jaguar mask and turn into an attacking stance. Maintains stance for 5 seconds per 1 [Wild Nature] stack (max.5). The following effects are applied during the stance. ● Final Damage of Jaguar skill and Movement Speed increases ● Basic Attack is changed and factor increases ● Additional effect is applied to the active skills of Jaguar ● Additional Damage dealt when attacking targets with [Hunter’s Target] with Jaguar skill [Attribute] Jaguar Stance: Escape Escapes all effects that block movement when using Jaguar Stance. This can not be used with the Wild Nature attribute at the same time. [Attribute] Jaguar Stance: Wild Nature The damage dealt to the enemy and the damage received by the caster increases when using the Jaguar stance. This can not be used with the Escape attribute at the same time. [Skill] Hunter’s Target A target hit by the Jaguar skill receives [Hunter’s Target] debuff for 10 seconds. * Target under [Hunter’s Target] can not become stealth. * Target under [Hunter’s Target] receives continuous damage. The DOT damage has its own factor and the damage increases when the number of stacks is higher. [Attribute] Hunter’s Target: Snare Apply the ‘decrease in movement speed’ effect of continuous damage when the attribute is activated. [Skill] Wild Rush Rush toward the target and deal Pierce damage. Stuns the target when used during Jaguar Stance. [Arts] Wild Rush: Sweep Penetrate the enemies between the range when using Wild Rush and give damage. [Skill] Wild Howling Howl and give damage to the enemies nearby. The range increases when used during Jaguar stance. [Attribute] Wild Howling: Craving The range of the skill decreases and the movement speed of the target hit decreases by 50% for 6 seconds. [Arts] Wild Howling: Fear Applies a debuff that decreases damage dealt by the target hit by 10% for 8 seconds. [Skill] Wild Thorn Give damage by swiftly throwing the dagger 3 times to the front. A shock wave that deals damage will be sent to the line range in the front when used during the Jaguar stance. [Skill] Wild Claw Give AoE damage by moving to the front in a spin while slashing the dagger. Gives more damage by slashing consecutively during the Jaguar stance. [Skill] Wild Adaptability Damage received decreases for 5 seconds, removes all removable debuffs, and becomes Immune for 2.5 seconds when used. * Debuff of certain of boss monster will not be removed. [Attribute] Wild Adaptability: Extreme On a one-time basis, when receiving fatal damage during the skill duration, survive with 1 HP and 3 seconds of invincibility. The cooldown increases to 5 minutes. [Attribute] Wild Adaptability: Tough Is not knocked back or knocked down for the duration. [Attribute] Wild Adaptability: Beyond The duration of the skill increases but the ‘decrease damage received’ values are lowered. Vaivora Vision - Law of the Jungle Lv 1 [Basic stat] will be opened upon further notice. [Basic Effect] *Attack skills of Jaguar used during [Jaguar Stance] extends the duration of Jaguar stance by 2.5 seconds. *The final damage of skill during Jaguar stance increases by 3 times compared to before. Lv 4 Receives [Aweslaught] effect for 10 seconds when using [Jaguar Stance]. * All Jaguar skill attack becomes critical during [Aweslaught]. * The player becomes [Stealth] while the [Aweslaught] effect persists, which is removed after the first attack. The Stealth effect is not removed during Aweslaught - Stealth when receiving an attack. Balance Adjustment The skill factor of the following classes will be adjusted along with the update. Swordsman Archer Scout Blossom Blader Highlander Hackapell Sapper Arbalester Outlaw Class Change System reorganized The Class Change System will be reorganized to change 3 classes at once. 1) Click the “Change Class” button on the top of the advancement information window. 2) Click the ‘+’ button next to the class you wish to change and select the class you wish to change to. 3) After selecting, click the change button. ※ Considerations when using the class change feature: 1. A sufficient amount of [Class Change Points], required for the number of classes you wish to change must be charged. (Ex. 3000 points needed when changing 3 classes) 2. Hidden or unlocked classes do not show on the list of classes to change. 3. All equipment and companions must be removed and shop/crafting skills must be closed before changing classes. (Same as before) Class Snapshot Feature added - A Class Snapshot feature that automatically sets the skill and attribute by clicking the saved information of the skill and attribute of each class. If you want to change back to the previous class, or if the main content you play (raid, field, PvP, etc) changes, you can easily set it up using the snapshot function. ※ All skills and attributes must be reset and the skill/attribute points must be enough. 1) Click the “Class Snapshot” at the upper right of the Skill and Attribute window (F3) 2) Click the ‘+’ button in the Set and click the “See&Save” button of the class you wish 3) By clicking the “See&Save” button, you can see the summary of the current class’ skill/attribute status (except the Arts). Enter the Set name and click the save button on the right. → Saved Set → Example of sets saved for each content and raids ※ Considerations when using the Snapshot feature: 1. The maximum number of sets given per character is 30. 2. The maximum length of the set name is 24 bytes (24 alphabets). 3. Class that used the skill point potion can not be saved in the snapshot set. 4. Arts will be excluded from the saved data. 5. The class that already distributed the skill points or used the skill point potion can not use the saved snapshot sets. 6. The skill set can only be applied to characters that advanced to the same class as the saved snapshot set. 7. When saving the snapshot set, you do not have to distribute every stat. You can save it after distributing the amount you wish. New Collection will be added - ‘What Ferret Left Behind’ and ’What Grasme Left Behind’ collections that can be obtained from Episode 14-2 area will be added. ※ Contents, values, and attached materials described in this posting may be added, deleted, or changed when applied to the live server. ※ Details about the contents above will be announced via patch note when applied to the live server.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (April 6, 2021). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors! We have prepared special packages to support you! Don't miss the chance to get strong:) Period From the scheduled maintenance on December 22, 2020 To the scheduled maintenance on January 5, 2021 Bunny Hop Package 229 TP Max: 3 per team Item Name Amount Tradability Level Jumping Card (Lv.440) 1 Team Storage Class EXP Card Box 1 ※ Only Box can be moved to Team Storage Character Slot Voucher 1 X Legend Card Slot Unlock Voucher 1 Team Storage [Event] Unlock Voucher Selection Box 1 Team Storage Class Change Voucher Lv 4 1 Team Storage x8 EXP Tome 5 Team Storage Attribute Points 10,000 5 Team Storage Miracle Seeds 50 Team Storage Goddess Sculpture 50 Team Storage Lv15 Basic Condensed HP Potion 500 Team Storage Lv15 Basic Condensed SP Potion 500 Team Storage Mercenary Badge 5000 10 Team Storage ※ The price at the [First Time Shoppers Only] and [Rookie/Returning Player Shop]: 120 TP ※ Max: 1 for [First Time Shoppers Only] and [Rookie/Returning Player Shop] Rabbit Hole Package 300 TP Max: 3 per team Item Name Amount Tradability Challenge Mode One Entry Voucher 90 Team Storage Raid Portal Stone 50 O Uphill Defense x3 Multiply Token 3 O Dimensional Collapse Point x3 Multiply Token 3 O Chrome Rabbit Package 200 TP Max: 5 per team Item Name Amount Tradability Shining Ruby Anvil 20 O Shining Advanced Golden Anvil 40 O Enhancement Coupon: 100,000 Silver 100 Team Storage Shining Golden Ichor Extraction Kit 3 O [Lv.460] Legend Enchant Jewel 3 Team Storage Rabbit Family Package 720 TP Max: 1 per team Item Name Amount Tradability Bunny Hop Package 1 Team Storage Rabbit Hole Package 1 Team Storage Chrome Rabbit Package 1 Team Storage [Lv.450] Diamond Anvil (30 Days) 3 Team Storage Snow Bunny Egg 1 Team Storage