Greetings, Saviors! For us at the dev team, there have always been certain UI/functionality improvements that we’ve wanted to bring into the game, many of which were also requested by players. We’ve been working on a few of them recently, and today we thought we’d share a little preview of the updates we’re preparing. As always, remember that the details of these updates can look different when they are actually applied to the game. Personal Shops (Repair, Spell Shop) What’s changing: - Comma (,) used to separate numbers. - Total amount included in new confirmation window. It’s not always easy telling how much you’re spending on a personal shop. Important price information doesn’t really stand out from the rest of the UI, so many of us end up clicking that confirmation button without fully knowing the total amount we’re paying. Less honest shop owners can take advantage of that to sneakily hike up their prices or otherwise cause trouble for unsuspecting customers. <The new confirmation window.> To combat that kind of problem, we’re going to start using commas in numbers (displaying “1000” as “1,000”, for example) and add a new confirmation popup window that tells you the total price of what you’re about to purchase. Lodge (Character Selection) What’s changing: - More character slots. - New character list organizing function. - New popup alert about items not transferrable via Team Storage. - New popup alert about deleting characters with cards equipped. We’re finally bringing in the much needed maximum character slot expansion. Also, we have plans for a new function that lets you reorganize the order of your characters in the list; that way you don’t have to fumble through the pages of your Lodge every time you want to login with your favorite characters. <This window alerts you when you are receiving items not transferrable via Team Storage.> As you know, some items in TOS cannot be transferred between characters through the Team Storage (namely timed items). To avoid mistakes by receiving this kind of items on the wrong character, we’re going to add a new popup window that asks for your confirmation before sending the items to the target character’s inventory. Gem Enhancement What’s changing: - Processed equipment items no longer used as materials for gem enhancement. We’re sure some of you will have made the mistake of accidentally using an important equipment item as gem EXP. All those resources spent on identifying, enhancing and transcending that one item, only for it to disappear in the blink of an eye… We know that can be tough, and we don’t think anyone would feed important equipment items to a gem in any case, so we’re going to remove processed equipment (items that have been enhanced, transcended or added sockets/gems) from the range of items that can be used to increase gem EXP. <Processed equipment items are blacked out and cannot be selected when you’re enhancing a gem.> <A message pops up when you right-click a processed equipment item.> Market What’s changing: - New categories. - Character name included in ‘sale completed’ message. - Less restrictions on search term length. Our plan for Market categories is to reorganize them into more specific subdivisions, in a way that makes it easier for players to find the item they’re looking for. In the future, this will also include advanced search options that let you filter items by stats, added sockets, etc. <This popup message will include the name of the character that sold the item.> If you’ve seen the alert that pops up whenever you have Silver to retrieve from the Market, you’ll know that it isn’t the most informative, especially when you have multiple active characters. Because of this, we want the popup message to start including the name of the character that sold the item, so you’ll always know where to go to pick up the Silver. Guild Hangout What’s changing: - Time frozen inside Guild Hangouts during maintenance. Guinea Pigs and guild crops can only be grown inside the Guild Hangout, with players needing to regularly check on them for food and water. <Guinea Pigs and Dilgele need to be fed/watered regularly.> This system can sometimes work against guilds when there’s a server maintenance going on, since guild members aren’t able to access the Hangout. That is why we’re working to stop time inside Guild Hangouts whenever the server is down, so you won’t have to worry about your growing crops or Guinea Pigs even if maintenance gets extended. Inventory What’s changing: - Improvements on the problem of undiscardable items. - New function to batch-delete selected items. - New function to filter and display items. - Grade/enhancement/transcendence displayed even with the tooltip off. <What do you do with a Kepa Doll?> Kepa Dolls and potions obtained from quests are only some of the items which can’t be deleted from your inventory. We want to allow players to delete these items at will, so we made plans to revise the Inventory UI in a way that lets you filter out the items you want and batch-delete those you don’t need. Dungeons What’s changing: - New ‘Return’ function for Mercenary Post missions, Saalus Convent missions and Uphill Defense. - New Hunting Grounds info UI. We would like missions to have the ‘Return’ function that allows you to go back to the original map without having to wait, the same way you can do with instanced dungeons. We would also like to add a proper Hunting Grounds UI like the Instanced Dungeons window (F10) since, currently, there is little information on them outside the World Map (N). <Instanced Dungeon cleared vs. Mission cleared.> We also considered suggestions to add a Storage NPC in Saalus Convent to make storing Blessed Shards easier after each mission, but we didn’t want to encourage players to permanently move their characters there, so in the end we decided against it. Error Popups What’s changing: - New execution error popup messages. We’re preparing new popup messages for errors related to the execution of the game. We’re trying to improve the source of the errors too, of course, but we also think the error messages should provide more information on how to deal with the issue when it occurs. <Example of a possible popup error message.> Other Future Improvements - Customizing the location of buff UI and monster HP bars. - Improving character stat visibility. These are only a few functions we’re working on at the moment, but we hope they give you an idea of the kind of improvements we’re hoping to implement in the future. As for when you’ll see these updates in the game, their development will likely depend on the progress of higher priority issues like bug fixes, new content, balance adjustments, etc. We will keep releasing more details about these and other improvements through the dev blog and the patch notes, so keep an eye on our official pages.
Important : All the Goddess' Blessed Cubes follow the updated item list regardless of the date it was purchased. This policy will be standard unless stated otherwise. e.g. Goddess' Blessed Cube A (Purchased on November of '16), B (Purchased on January of '17) and C (Purchased on May of '17) will all follow the item list the most current.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (August 4, 2020). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Q1. At the moment, the map from the teleport is different from the mini-map from the hotkey (N) and cannot search on the teleport map. These are quite inconvenient. Are they intentional? Previously, we planned to make different between world map and teleport map but now, It has become almost same each other. We firmly understand the inconvenience and will provide more comfortable and convenient function for players. Q2. Guild raid rewards are not satisfactory compared to the effort we have put into raising the guild level. We are curious to know reward renovation and additional contents to vitalize the guild contents. Perhaps it is not sufficient but the amount cubes given as guild raid rewards will increase from 1 to that proportional to the tickets. Other plans include updating guild events and adding new guild event rewards such as a falconer-only companion and so on. We are currently coming up with ways to ultimately improve not just the guild contents but almost all the aspects of the game. Q3. At the moment, monster gem getting destroyed when extracted is quite disappointing. Is this intentional? Also, do you have any plans to provide us with alternatives? Monster gems do not have a level system as Red Gem, Blue Gem, etc and their effects do not stack with similar effects and furthermore, they increase a skill level by 1. These factors make it the monster gem destruction unavoidable. For the moment, there is no plan to create an alternative to prevent it. Q4. There are some talks about the high mdef for some monsters in the high-level maps coupled with high hp. Do you have any plans to balance them? Yes, we are planning to balance some of monster's HP in the high-level maps. However, we believe that increased properties of Gems and Enchant Scrolls' Status and transcendence equipment which will lead to our players to grind them more easily.
Greetings, Saviors! Get to know the Miko Master, Hitomiko through this week's NPC Profile.
Greetings, Saviors! We have prepared special packages to support you! Don't miss the chance to get strong:) Period From the scheduled maintenance on October 27, 2020 To the scheduled maintenance on November 17, 2020 Half Moon Package 529 TP Max: 3 per team Item Name Amount Tradability EXP Card (Lv.430) 1 Only to Team Storage Class EXP Card Box 1 Only to Team Storage(※) Character Slot Voucher 1 X Legend Card Slot Unlock Voucher 1 Only to Team Storage [Event] Unlock Voucher Selection Box 1 Only to Team Storage [Event] 11 EHN 10 TRA Varna Weapon Selection Box 2 Only to Team Storage [Event] 11 EHN 10 TRA Varna Armor Selection Box 4 Only to Team Storage Silver Chest: 1,000,000 10 Only to Team Storage Attribute Points 10,000 Ticket 5 Only to Team Storage Lv15 Basic Condensed HP Potion 1000 Only to Team Storage Lv15 Basic Condensed SP Potion 1000 Only to Team Storage Small Elixir of HP Recovery 30 O Small Elixir of SP Recovery 30 O x4 EXP Tome 9 Only to Team Storage Miracle Seeds 30 Only to Team Storage Goddess Sculpture 30 Only to Team Storage Mercenary Badge 50,000 Only to Team Storage ※Class EXP Card Box can be transferred via team storage only when it's NOT opened. The items in the Class EXP Card Box cannot be transferred separately. Crescent Moon Package A 349 TP Max: 5 per team Item Name Amount Tradability Instanced Dungeon Reset Voucher 40 Only to Team Storage Challenge Mode One Entry Voucher 30 Only to Team Storage Division Singularity One Entry Voucher 15 Only to Team Storage Raid Portal Stone 100 O Uphill Defense x3 Multiply Token 3 O Dimensional Collapse Point x3 Multiply Token 3 O Crescent Moon Package B 397 TP Max: 5 per team Item Name Amount Tradability Advanced Golden Anvil 30 Only to Team Storage Ruby Anvil 10 Only to Team Storage Enhancement Coupon: 100,000 Silver 1000 Only to Team Storage [Lv. 440] Stage 9 Transcendence Scroll 1 Only to Team Storage Assister Card Album 50 Only to Team Storage Weight Increase +1000 Potion 10 Only to Team Storage Class Change Voucher Lv 4 1 Only to Team Storage Skill+Attribute Reset Package 1 Only to Team Storage Stat Reset Potion 1 Only to Team Storage Arts Reset Potion Profession Selection Box 3 Only to Team Storage Full Moon Package 998 TP Max: 1 per team Item Name Amount Tradability Half Moon 1 Only to Team Storage Crescent Moon A 1 Only to Team Storage Crescent Moon B 1 Only to Team Storage [Lv.440] Diamond Anvil (14 Days) 3 Only to Team Storage Moonlight Sparrow Companion Egg 1 X 2020 Botanic Necklace 1 Only to Team Storage 2020 Botanic Bracelet 2 Only to Team Storage Important - For [Season Server] saviors, [Event]Goddess' Roulette Coin x50 will be given for each package. (200 for Full Moon Package)
Greetings, Saviors! The TOS weapon design contest is over, and the results are in! After going through all your submissions and evaluating them with our team, we have decided to pick not only 10, as initially announced, but 25 winners! All winners will have at least one weapon inspired by their designs introduced in the game, plus a couple of other rewards. See below! Winning Designs (By server, in no particular order. Click the team names to see the corresponding submission.) [NA] Klaipeda HumanExplorer Lestelle Raine Lovkin Jellyjelly WarNux Repentance Chrysaint [SA] Silute Foxy Lunairetic Carrossel Immanence [EU] Fedimian TheMoonProject [SEA] Telsiai WeebsUnited Pendragon_ Allgoodname 3xtKurumi Hadezuka Enril Kusari Pyrecen The_Bluesorrow Artsy_Ink nxLynz Shiseptiana Rewards 1) In-game Title & Goddess’ Blessed Cubes - All players listed above will one ‘TOS Weapon Designer’ in-game title and a set of 10+1 Goddess’ Blessed Cubes at their Message Box during the scheduled maintenance of December 4, 2018. 2) Designed Weapons - After today, we will work on creating at least one weapon based on the suggestions of each winner, which we will gradually introduce into the game. As each new weapon is added, it will be sent to the player who created its original design. We will keep you updated on this process through future announcements.
Greetings, Saviors. The following is the list of herbs in iTOS. Take a look at what items you have in your inventory.
Important : All the Goddess' Blessed Cubes follow the updated item list regardless of the date it was purchased. This policy will be standard unless stated otherwise. e.g. Goddess' Blessed Cube A (Purchased on November of '16), B (Purchased on January of '17) and C (Purchased on May of '17) will all follow the item list the most current.