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Balance Talk: Jan 26, 2017

Greetings, Saviors! Today, I’m following up on our last Balance Talk with a few more updates on the classes we’re currently working on. I will only be talking about what has changed since the last update, so do read the first and second Balance Talk posts in this series if you haven’t yet. Also, remember that these changes aren’t set in stone yet. We’re still testing and reconsidering our plans for the next balance patch, so these may look a little different once they’re actually introduced in the game.   Cannonneer Updates: - Distance restrictions removed for skills used with Bazooka (excluding normal attacks) For the past couple of weeks, I talked about a good number of improvements we made to Cannoneer skills; increasing ranges, reducing casting and cooldown times, and all-around bolstering the Cannooneer’s explosive abilities. One of our devs was actually cured of indigestion while testing the new version of this class: that’s how refreshingly powerful it is. Overall, we were very satisfied with how the class became a lot less frustrating to play, which inspired us to give it one extra boost and allow the Bazooka skill to be used from short ranges as well. We sure had a lot of fun exploding things, so we hope you are as excited to start blasting your cannons once the new changes arrive.   Monk Updates: - Double Punch side-to-side range increased to match range of normal attack - Additional damage dealt with Palm Strike, equivalent to the enemy’s defense - Additional damage dealt with Hand Knife, equivalent to the enemy’s INT stat Previously I mentioned how we finally managed to free the Monk of some of the class’ most discouraging restrictions, especially after the big Golden Bell Shield reform I explained in the last post. We noticed, however, that as far as Monk skills go, players continued to resort almost exclusively to Double Punch (then Energy Blast and Golden Bell Shield). This time, we decided to show a little love to some other Monk skills in an effort to balance out and strengthen the purpose of this class. Palm Strike and Hand Knife especially, which so far were mostly used as debuffs with their corresponding attributes, will now aid primarily in dealing, with each skill delivering extra damage based on the enemy’s stats. We look forward to making all the Monks out there answer with a firm ‘YES’ anytime someone asks if the class is any good.   Rune Caster Updates: - All skills in the Wizard class tree allowed with Rune of Giants If you read my two previous Balance Talk posts, you’ll know we had two things in mind for Rune of Giants: we wanted to lift the restrictions on this skill safely and gradually. As you can see from the update contents, this lift was anything but gradual, as this time we decided to allow the use of all Wizard skills in combination with Rune of Giants. We did stick to the “safe” part of the plan, though. We ran tests after tests, using every single skill in the Wizard class tree with Rune of Giants, but we arrived at the conclusion that there really were no drawbacks to full-on liberating this skill. We’re very pleased with the results, and we feel even more motivated to keep improving other skills in this class from now on.   Warlock Updates: - Mastema applied to flying-type enemies The demon of hatred summoned with Mastema is one that cannot exist on its own; it needs a target to latch on to. This time, by allowing Mastema to apply to a wider range of targets, our plan is to increase the scope of this skill and further reinforce the role of the Warlock. You see, compared to other classes, we still feel that the Warlock’s identity as a dealer is a little ambiguous. As such, this is the first step towards a series of changes that we hope will continue to build up on the efficacy and versatility of Warlock skills.   We hope you understand that we aren’t yet done with these balance changes, and we will get to work on other classes eventually. Meanwhile, we want to keep updating you on the progress through the blog, where we can also keep an eye on your reactions and opinions on the new plans. Thank you for sticking with us throughout the process; I look forward to writing to you again on the next Balance Talk.

Developer's Blog
January 26th, 2017
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Goddess' Blessed Cube Item List: Jan 9, 2018

    Important: All the Goddess' Blessed Cubes follow the updated item list regardless of the date it was purchased. This policy will be standard unless stated otherwise. e.g.  Goddess' Blessed Cube A (purchased in November of '16), B (purchased in January of '17) and C (purchased in May of '17) will all follow the item list the most current.

Announcement
January 18th, 2018
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The Phantom Thief

Greetings, Saviors!   Monsters have stolen many great treasures and it is up to you to steal them back. Sneak past the monsters on patrol to retrieve them!         Event Period     FROM the scheduled maintenance on December 3, 2019 TO the scheduled maintenance on December 31, 2019       Who Can Participate     - All players of level 50 and above       How to Participate     STEP 1. Visit the Phantom Thief Guide NPC to enter the Treasure Room.   STEP 2. The player's HP will be reduced to 1 upon entering the Treasure Room instance and skills cannot be used while inside the event area.   STEP 3. Avoid the various ranged, melee and boss monsters and other traps placed in your way and open the Treasure Chest within the 10 minute time limit to obtain a Stolen Treasure Cube.       Stolen Treasure Cube     - The Stolen Treasure Cube obtained by completing the event will contain one of the following items at random.   Item Team Storage Tradability Golden Anvil (14 Days) X X Silver Anvil (14 Days) X X 7-Star Gem Abrasive (14 Days) X X 5-Star Gem Abrasive (14 Days) X X Enchant Scroll (14 Days) X X Soul Crystal O X Title: Daredevil O X Movement Speed Potion O O Instanced Dungeon Multiply Token (14 Days) X X Instanced Dungeon Reset Voucher: 14 Days X X Challenge Portal Scroll (14 Days) X X Challenge Mode One Entry Voucher (14 Days) X X EXP Tome (14 Days) X X       Important     - The event mission is a solo mission and can be entered twice per day per Team. - Players can use the Soul Crystal item to return to the starting point when becoming incapable of combat within 1 minute of the mission starting. Mission will be failed instantly when the player becomes incapable of combat after a minute has passed within the mission instance. - The entry count will only be consumed when the Treasure Chest is opened. - The item Title: Daredevil will be removed a week after the end of the event period during the scheduled maintenance on January 7, 2020.

Event
December 2nd, 2019
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[UPDATE] [Growth Support Server]Special Guild Support of Uska

Greetings, Saviors!   The Knight Commander Uska is eager to support your activity in the new Growth Support Servers! Talk with him about the available supports!         Event Period   FROM the scheduled maintenance on February 11, 2020 TO the scheduled maintenance on May 12, 2020     Who can Participate   - Characters of level 50, 100, and all in the Growth Support Servers   How to Participate   STEP 1. Create a Guild and receive the Guild Foundation Rewards: a Guild Tower and a Guild Lv.4 EXP Card.    STEP 2. Log in every day and receive Attribute Points 1,000, once a day per team.    STEP 3. Talk to Uska to receive a Daily Support Box.    STEP 4. Talk to Uska with a character of level 50 or above to receive a Weekly Support Box. The Weekly Support Box can be obtained at any time, once a week per team, but it does not stack with next week's Weekly Support Box.    STEP 5. Talk to Uska with a character of level 100 or above to receive a Monthly Support Box. The Monthly Support Box can be obtained at any time, once a month per team, but it does not stack with next month's Monthly Support Box.    [UPDATE] STEP 6. Reach Guild Level 8, complete 12 or more Guild Quests, and open the Shard Guild Storage before the end of the Growth Support Server Operation Period. You will get special rewards for clearing the mission.    [UPDATE] Bonus. Reach Guild Level 12 within 30 days after the Server Unification. You will get rewards for each cleared stage.  1) Complete Guild Quest 3 times. You will get Challenge Reset Mega Box x1 and Awaken Box S Rank x1.  2) Complete Guild Quest 6 times. You will get Boruta's Pouch: Guild x5 and Boruta Seal Box: Guild x1.  3) Complete Guild Quest 6 times and Guild Quest: Ancient Being. You will get Boruta's Pouch: Guild x15 and Boruta Seal Box: Guild x3.      Important   - All event items except the Blessed Gem are NOT tradable but can be transferred via team storage.  - All event Support Boxes will be deleted after the end of the event. 

Event
February 12th, 2020
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[COMPLETE] Scheduled Maintenance for August 22, 2017

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (August 22, 2017). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
August 22nd, 2017
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[COMPLETE] Scheduled Maintenance for November 28, 2017

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (November 28, 2017). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
November 28th, 2017
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[UPDATE] [CLOSED] Monster Duty

  Greetings, Saviors! The Kingdom is recruiting experienced adventurers for a 3-week monster hunting operation going on all around the nation. Join Monster Duty every day for upgradable EXP buffs and your choice of boosting potions!   Event Period FROM the scheduled maintenance on January 23, 2018 TO the scheduled maintenance on February 13, 2018 Who Can Participate - Players of Team Level 5 and above How to Participate STEP 1. Head out to your nearest Event Notice Board and report for duty. All you have to do is interact with the Event Notice Board to receive your Monster Duty Instructions. - You can receive a Monster Duty quest once per day, per team. STEP 2. Time to hunt! Open the Monster Duty Instructions from your inventory to check your target location and progress. STEP 3. Every time you complete a Monster Duty quest you automatically receive one Hunter Badge, which you can exchange for a potion of your choice at any Event Notice Board! - Every Hunter Badge allows you to choose one of the following potions: - Pirates Potion - Golden Note Potion - Believer's Potion - Pledge of the Blade Potion - Keista Restoration Potion Lv4 STEP 4. For the entire duration of Monster Duty, you can also purchase the Hunter’s Buff for 2,000 Silver at any Event Notice Board! The buff will give your character 30 minutes of +20% EXP gains. - Every time you repurchase the Hunter’s Buff on the same day (server time), the buff price goes up. STEP 5. If potions aren’t your thing and you’d rather get more out of the EXP buff, you can also use 20 Hunter Badges to increase the level of your Hunter’s Buff at the Event Notice Board! Boost your buff and get +20% EXP gains per buff level (max. level 5)! Important - All event items, including the potions, will be automatically deleted after the event ends. - Monster Duty quests are shared with all characters in your team, but the Hunter’s Buff applies only to the character that purchases it. - Hunter Badges and Monster Duty Instructions can be transferred via Team Storage. - The level of the Hunter’s Buff carries on to the next time you purchase the buff. For example, if you purchase the buff today and use a Hunter Badge to boost it to Lv 2, when you purchase the buff again later in the day or tomorrow, the buff will continue to apply as Lv 2 until you boost it again.   COMING SOON: Fedimian’s Secret Night Market   All around the Kingdom, rumors are being heard about a secretive group of merchants that seem to be setting up shop in an abandoned building in Fedimian. What kind of goods could they be selling…? Find out after the scheduled maintenance of January 30.

Event
March 4th, 2018
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[UPDATE] Temporary Maintenance Notice - [NA]Klaipeda, [NA]Orsha and [SA]Silute

The temporary maintenance for the [SA]Silute server will be extended for 1 hour due to technical difficulties.   Our apologies for the inconvenience.      Greetings Saviors,   We will soon carry out a short maintenance on the [NA]Klaipeda, [NA]Orsha and [SA]Silute servers in order to lift the temporary restrictions on accounts levied due obtaining items with abnormal DPK values. There will be another announcement shortly containing more details on this issue.   This maintenance is expected to take place during the following period:   [EDT] 09:30 to 10:30 [BRT] 10:30 to 11:30   We will update this announcement once the maintenance is completed.   Thank you for your understanding.

Announcement
June 5th, 2017
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Goddess' Blessed Cube: Jul 31, 2018

  Important: All the Goddess' Blessed Cubes follow the updated item list regardless of the date it was purchased. This policy will be standard unless stated otherwise. e.g.  Goddess' Blessed Cube A (purchased in November of '16), B (purchased in January of '17) and C (purchased in May of '17) will all follow the item list the most current.

Announcement
July 30th, 2018