Greetings, Saviors. The following issues have recently been reported and are being investigated. 1) Dungeon Count Issues - There have been reports of the Dungeon Run Count UI showing abnormal numbers. We are currently investigating this issue and will be providing compensation should we find that the issue prevented players from getting as many runs as they should have. We will update this announcement once we obtain more details about the errors reported. Thank you for your patience and understanding. UPDATE: This issue has been resolved. However, if you are experiencing dungeon count issue again, please let us know via Support ticket. Please let us know via Support Ticket if you are experiencing other problems. When reporting issues, please be as detailed as possible. Screenshots, character/team/server/class details and timestamps would be greatly appreciated. The more information we have on a specific issue, the quicker it will be resolved.
Greetings, Saviors! A lot has changed in TOS with the latest Rank update: new classes, new features, revised content… it can be a lot to take in at once. So, to get you up-to-date with the newest version of TOS, we put together a little FAQ list that hopefully will help clear any doubts on what’s changed and how it’s changed. Keep in mind that this list only contains information on some of the main aspects of the update. For a more exhaustive list of all the changes and fixes, please check the patch notes. [Challenge Mode] - The Challenge Mode is a new game mode that allows you to fight powerful monsters for better equipment items and cube rewards. - The Challenge Mode consists of 5 stages, each running for a maximum of 10 minutes. - To complete each stage you need to defeat the boss monster within the time limit. Only then can you move on to the next stage or complete the challenge. Q. How can I enter the Challenge Mode? In fields of recommended level 200 and above, you will come across a purple monster which you must defeat in order to create a portal to the Challenge Mode. This monster will appear in regular fields, but not in Hunting Grounds. Also, keep in mind that the Challenge Mode will close automatically if your 10 minutes run out or you become incapable of combat. Defeat the purple monster to open the Challenge Mode portal. The gauge at the bottom shows your current Challenge Level (stage). Your goal is to defeat the monsters and charge up the gauge within the time limit to complete the stage. When the stage is complete, you will see two portals: Step Up and Close. Step Up takes you to the next Challenge Level, and Close ends the Challenge Mode. Complete stage 5 and exit through the Close portal to receive your Challenge Mode rewards and cubes. Q. Can other players enter the portal too? Yes. The portal stays open for 10 minutes and anyone who qualifies can enter it (players whose character is within 30 levels of the Challenge Mode level). The Challenge Mode map behaves like a cutscene quest, so you won’t see non-party member players there when you get in. [Unique Raid] - This a new raid-type dungeon where you can get recipes and materials for Lv 350 Unique equipment. - The dungeon is available to characters of level 330 and above, and it can be accessed through the corresponding tower (First Shelter) in Nobreer Forest. - There is no daily entrance limit, but each entry consumes a set amount of a special material item. Q. What items do I need to get in? To enter the dungeon, you need at least 6 Raid Portal Stones. The Stones are consumed from your inventory after you receive the dungeon’s final rewards, and every entry on the same day costs additional Stones. Raid Portal Stones can be obtained as rewards from the Challenge Mode, and Token users get a discount of 2 Stones on each entry. Q. Can I use vouchers and other dungeon-related items there? No. Instance Clear Vouchers, Multiply Tokens and entrance/reset vouchers do not work on the Unique Raid dungeon. Q. The dungeon didn’t give me any Silver or EXP. The Unique Raid dungeon does not drop Silver or EXP. [Instanced Dungeons] - Each entry is now counted only after you receive the dungeon’s final rewards. - Instanced dungeons now have a completion rate system which determines the amount of rewards you can receive. Q. The entrance to instanced dungeons are gone! The old instanced dungeon entrances were removed. Now you can access all instanced dungeons through the Sentinel Rian NPC located in Klaipeda. Q. How are dungeon entries counted now? Before, each instanced dungeon entry was counted as soon as you entered the dungeon (entering the dungeon = -1 entry). Now, the entry only counts when you receive the dungeon’s final rewards. Dungeon rewards (Silver, cubes) are now delivered all at once when you defeat the final boss monster. If you exit the instanced dungeon before that, you won’t receive any rewards and the entry will not count. Q. Is the amount of Silver received from clearing the dungeon a common reward shared with other party members? No, the amounts of Silver stated as instanced dungeon rewards are the individual amounts each player gets for completing the dungeon. For example, if a party of 5 clears the Lv 300 instanced dungeon with a completion rate of 100%, each party member receives 220,000 Silver. Under this system, there’s no need to solo low-level dungeons to fund your characters, since it’s more effective to clear those closer to your own level in premade or automatched parties. Q. I cleared the dungeon but didn’t receive any EXP. It’s possible that the monsters you defeated were 50 or more levels apart from your own character’s level. You will not receive EXP from them if that’s the case. Q. I think I got too many cubes at once. Is it a bug? No. Instanced dungeons now have a completion rate (displayed in the minimap UI), which you can increase to receive bonus rewards, including extra cubes. The more monsters you defeat, the higher the completion rate and the more rewards you get. Please note that, if you clear an instanced dungeon with a completion rate under 20%, however, the final boss will not drop any Silver. Q. I can’t get any EXP or items from the dungeon! All the rewards, including EXP and cubes, are now delivered to you only after you defeat the final boss monster of the dungeon. Q. I can’t reopen the cubes. Cubes obtained as instanced dungeon rewards (the ones called “[Dungeon Name] Cube”) cannot be reopened. Q. I can’t reincarnate monsters inside the instanced dungeon anymore. Reincarnation skills no longer apply inside instanced dungeons. [Party EXP] - You can now increase your EXP gains according to the number of members in your regular party (this includes field parties). - The former EXP bonus obtained from having 3 or more different class trees represented in the same party no longer applies. Q. What’s different about party EXP bonuses now? There’s no more bonus for having different classes in the party, but the automatch bonus now applies on top of regular EXP rules. - Regular EXP: For parties of 5, it’s the same bonus as before. For parties of 4 or less, the bonus has increased. - Automatch EXP: For parties of 5 and 4, the standard is the same. For parties of 3 and 2, the bonus is lower. [Common Drop Items] Q. Common drop items like Golden Anvils, Instance Clear Vouchers, etc. aren’t dropping like before. Those items can’t be obtained in regular fields or instanced dungeons anymore. Instead, you can now get Golden Anvils, Monster Card Albums (all 4 colors), Blessed Shards and Gems (Lv 1 to 3) from Hunting Grounds. Aside from that, the drop rate of Rare and Unique grade unidentified items has also increased by 2-4 times. [Item Re-identification] - The stats applied to items when they are identified are now random. - If you want to get a different set of stats, you can get your items re-identified at the Blacksmith NPC in Klaipeda or Orsha. Q. If I get my item re-identified, will the new stats be completely different? The total number of stats and the group to which the stats belong will not change. Instead, you can get different stats within the same group. There are four stat groups: Attack, Defense, Utility and Basic Stats. - Attack group: physical attack, additional property damage, magic attack, magic amplification, critical attack, defense type attack, monster type attack. - Defense group: physical defense, magic defense, attack type defense, property resistance, critical resistance. - Utility group: accuracy, block, stamina, HP, SP, HP recovery, SP recovery, critical rate, block penetration, looting chance, evasion. - Basic stats group: STR, DEX, INT, SPR, CON. Q. Can I also re-identify [Faded] items? No. [Faded] items are the (un)identified items from before the update and they cannot be re-identified. Only unidentified items obtained after December 12, 2017 can be re-identified. [Incapable of Combat Penalties] - Becoming incapable of combat no longer consumes Goddess’ Blessed Gems or Monster Cards from your inventory as penalty. Q. How is the penalty different now? You will no longer lose Goddess’ Blessed Gems or Monster Cards when you become incapable of combat in certain fields. This is how much of each item you can lose from your inventory now, according to the star rating of the map: Map Gems Blessed Shards Silver ★ No loss No loss No loss ★★ 5 (not %) No loss No loss ★★★ 5 (not %) 10% 10% [Other FAQ] Q. The attribute to increase buff count is gone. There is no more limit to the amount of buffs you can have, so the attribute was removed. Q. I made a mistake on my Companion’s name. Can I change it? Now you can. Open the Companion window (F9) and click the pencil icon to change the name of your Companion. It will consume 9 TP, the same amount charged for changing your character name.
Welcome back, Savior! The Goddess will be delighted to hear of your return! Here are some of the main changes that happened in recent months. Read through them and you will feel your power returning to you. Returning Player: Main Changes Welcome Savior, and thank you for taking time out of your busy schedule to talk with us. Are you enjoying things so far? At this stage in your adventure, we bet you have seen and heard many tales but we bet you still have some lingering questions. As a rising Savior the world can appear quite dangerous but there is no need to fear as we have the tips and know-how to ensure your first few steps are successful. So let's get to it. These are the major updates that have come to TOS! NEW Rank Expansion, NEW Challenge Mode, NEW Unique Raid Dungeon, 4 New Classes Added to Class Rank 8 ► Click <<<here>>> to read more information A lot has changed in TOS with the latest Rank update: new classes, new features, revised content… it can be a lot to take in at once. So, to get you up-to-date with the newest version of TOS, we put together a little FAQ list that hopefully will help clear any doubts on what’s changed and how it’s changed. Keep in mind that this list only contains information on some of the main aspects of the update. please check the 2017 Rank Update FAQ. ► 2017 Rank Update FAQ And don’t forget to collect your special event rewards that can only be obtained through ► Returning Savior Event: Homecoming Gift (Dec ‘17) and, NEW Rank Reset Event! If you tell us your level, we can provide you with more specific trade secrets. [Level 1-100: Developing Your Character] Well, Savior, you are still in the early stages of your adventure. Cherish those first memories. Here we will provide you with a few more guides to 'guide' your journey. Click to see more details! ► Status/Rank/Class Circle ► Adventure Journal [Level 101-200: Useful Functions For Everyone] Time to join a guild! Time to party with friends! It must have seemed like a long trip but wait, there's more! Click to see more details! ► Guild System (Emblems & Guild Funds) ► Instanced Dungeon Improvements [Level 201-360: Other Gameplay Features] Let's check what level 201-360 players are up to! Making items stronger? Sounds like a plan! You have almost reached the final stage, but this doesn't mean that this is the end of your adventure! What else can do you? Let us find out! Click to see more details! ► Monster Card Equip System (Monster Card Albums & Card Effects) ► Team Battle League Rebalancing (only applies inside TBL) We’ll make sure to keep releasing more details here on the dev blog, so stay tuned. Quick Advancement Guide: New Classes If you’re looking to become a Matador, Shadowmancer, Bullet Marker or Zealot after the latest Rank update, take a look at our quick guide below to see how you can get started on the freshest classes in TOS. Matador (Swordsman) The Matadors are bullfighters known for their flashy combat moves. Attacking the enemy in swift, short movements is their signature style. [Advancement] 1) Read the Matador Notice Board located in the city of Orsha. 2) Ask about the Matador Master’s notice to the people of Escanciu Village. 3) The Matador Master appeared in in Fedimian! Talk to her to start the advancement. Shadowmancer (Wizard) Shadowmancers are masters in the magic of shadows. They use shadows to conceal themselves and deliver powerful attacks against their enemies. [Advancement] 1) Get familiar with the shadows inhabiting the Library Annex Roof at the Taniel I Memorial. 2) Ask the Chronomancer Master about the shadows. She is located in Stele Road. 3) Go to Rasvoy Lake as instructed and meet the Shadowmancer Master to start the advancement! Bullet Marker (Archer) Bullet Markers are a gun-wielding class that uses special bullets with different properties and effects in combat. [Advancement] 1) Find information on the Bullet Marker Master through Manager Rota at the Mercenary Post (warning: you will have to ask several times). 2) Find the Bullet Marker Master at the Greene Manor to start the advancement. Zealot (Cleric) The Zealots specialize in making the most out of their skills. Their buffs are particularly beneficial to close-range physical attacks. [Advancement] 1) In Vera Coast, beyond Khanka Sentry, find the tombstone surrounded by corals. 2) Read the information on the tombstone and ask the Inquisitor Master about it. 3) Then ask the Oracle Master and Paladin Master as well, until… 4) The Zealot Master appears at the Inner Enceinte District! Talk to her to start the advancement. First Time Player: What type of combat do you prefer? Here in Tree of Savior, you can customize a unique character by progressing on a course based solely on your own design! However, before you can run, you have to learn how to walk, aka. you have to choose a base character to begin your adventure. And don’t forget to collect your special event rewards that can only be gained through the Rookie Savior Event: Get Ahead (Dec ‘17). [CLASS BUILD RANKING] If you're planning out your next classe advancement, have a look at our most popular builds! Selecting a Class in Tree of Savior doesn’t mean you will carry that Class until the very end. Instead, for every 15 class levels, you can change your class via Class Advancement. ► TOP 100 : The most popular TOS class builds of all time. ► RARE 100 : The most unique TOS class builds of all time. ► HOT 10 : Ten TOS class builds that are moving up in the ranks.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (December 11-12, 2017). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors! We have an event for all of you that are eager to try new builds and classes! Rank resets will be available for a limited time after this week's maintenance! Not only that, requirements will also be set aside! Please read the following carefully for more details! 1. New Class ADVANCEMENTS UNLOCKED FOR 2 WEEKS - For 2 weeks (until December 26, 2017), you can advance into any of the newly added classes (Matador, Shadowmancer, Bullet Marker, Zealot) without unlocking the corresponding requirements. - Note that you will only be able to advance into the new classes if your character is of the correct class tree and rank/class level. 2. DAILY RESETS FOR 2 WEEKS - For 2 weeks (until December 26, 2017), you will be able to receive one daily set of reset items from the reset event Kupole in Klaipeda (one set per day, per team). - The Kupole will give you the following reset items: Rank Reset Voucher (1 Day) x1, Stat Reset Potion (1 Day) x1, Skill Reset Potion (1 Day) x1. - These reset items must be used within 1 day. All the reset items are untradable. - Make sure to carefully read the descriptions of each item before using it. We cannot compensate for misused reset items.
Important: All the Goddess' Blessed Cubes follow the updated item list regardless of the date it was purchased. This policy will be standard unless stated otherwise. e.g. Goddess' Blessed Cube A (purchased in November of '16), B (purchased in January of '17) and C (purchased in May of '17) will all follow the item list the most current.
Greetings, Saviors! If you can’t wait to reach maximum level when the new Rank expansion comes out, make sure to get your Level Up Chests on December 12! Reach up to 10 level milestones for Fortune Cookies, instanced dungeon items and, if you get to level 360, a sweet Rank Reset Voucher! Event Period FROM the scheduled maintenance on December 12, 2017 TO the scheduled maintenance on January 9, 2018 Who Can Participate - Characters from level 50 to 350 How to Participate STEP 1. Head to the city of Klaipeda or Orsha and visit the local Event Notice Board to receive Level Up Chest x10. STEP 2. Each Level Up Chest contains a level milestone you will have to reach in order to receive the corresponding rewards. You can receive up to 10 rewards. - You can use the Chest to find out its target level. - The target level of the Chests are set according to your current character level. STEP 3. If you grow your character up to the maximum level (level 360), you can also receive a special reward! Interact with the Event Notice Board with your level 360 character to receive a Rank Reset Voucher (60 Days)! - The Rank Reset Voucher can be received once per team and it cannot be transferred via Team Storage. Level Up Chest Rewards Receive new rewards according to the total number of level milestones you achieve! 1 = Fortune Cookie (14 Days) x5 AND Instanced Dungeon Reset Voucher (14 Days) x1 2 = Fortune Cookie (14 Days) x5 AND Instanced Dungeon Reset Voucher (14 Days) x1 3 = Fortune Cookie (14 Days) x5 AND Instanced Dungeon Reset Voucher (14 Days) x2 4 = Fortune Cookie (14 Days) x5 AND Goddess Statue (3 Days) x2 5 = Fortune Cookie (14 Days) x5 AND Miracle Seeds (3 Days) x2 6 = Fortune Cookie (14 Days) x5 AND Instanced Dungeon Multiply Token (14 Days) x3 7 = Fortune Cookie (14 Days) x5 AND Instanced Dungeon Reset Voucher (14 Days) x2 8 = Fortune Cookie (14 Days) x5 AND Instanced Dungeon Multiply Token (14 Days) x3 9 = Fortune Cookie (14 Days) x5 AND Silver Anvil (14 Days) x1 10 = Attribute Points: 1,000 x2 AND Golden Anvil (14 Days) x1 Important - You can receive the Level Up Chests from the Event Notice Board once per character. - Items with time limits cannot be moved via Team Storage and they will begin to count down as soon as they are received in your character’s inventory. - Level Up Chests will be deleted when the event ends.
Greetings, Saviors! If you’re wanting to try out the new updated Rank content after being away from TOS for a while, make sure to login after the scheduled maintenance of December 12 to get your hands on some exclusive returning player goodies! Event Period FROM the scheduled maintenance on December 12, 2017 TO the scheduled maintenance on January 9, 2018 Who Can Participate - Players who haven’t accessed their TOS account in 30 or more days How to Participate STEP 1. Log into your TOS account and retrieve the Homecoming Gift (14 Days) from the Message Box in your lodge. This item will be sent automatically to all eligible players. - A total of 1 Homecoming Gift will be sent to each eligible account. STEP 2. Open the Homecoming Gift from your character’s inventory to receive the following rewards: - Returning Savior's Book (14 Days) x5 [Grants all party members + 2000 maximum HP, + 1000 maximum SP, and +1 movement speed for 1 hour. Cooldown is 1 hour.] - Returning Savior's Potion (30 Days) x1 [Grants +500 physical attack and +500 magic attack for 1 hour when used. Can be used multiple times (is not consumed). Cooldown is 1 hour.] - Token: 5 Days (14 Days) x1 - x8 EXP Tome (14 Days) x5 - Attribute Points: 500 x1 - Skill Reset Potion (14 Days) x1 - Stat Reset Potion (14 Days) x1 STEP 3. From the day after you first retrieve your Homecoming Gift, you can head out to any Event Notice Board and receive five Returning Savior’s Books every day during the event period (resets at midnight, server time)! Important - The edition of the Homecoming Gift announced here will be available to eligible accounts until January 9, 2018. After that, the Gift’s contents can be changed for future iterations of the event. - The Homecoming Gift is not transferable via Team Storage, so make sure to retrieve it with the correct character. Items received on the wrong character will not be exchanged or transferred. - Items with time limits cannot be moved via Team Storage and they will begin to count down as soon as they are received in your character’s inventory. - You can also participate in the Rookie Savior Event (if you are of Team Level 1) or the Skilled Savior Event (if you are of Team Level 2 and above). However, you cannot be eligible for both the Rookie and Skilled Savior Events.
Greetings, Saviors! Starting this December 12, seasoned players of TOS are getting a set of new prizes every day for 28 days straight! Don’t second-guess your chance at winning a month’s supply of Settlement Support Potions along with some special event gear, enhancement anvils, attribute points and much more! Event Period FROM the scheduled maintenance on December 12, 2017 TO the scheduled maintenance on January 9, 2017 Who Can Participate - Players of Team Level 2 and above How to Participate STEP 1. During the event period, destroy Tree Root Crystals for a chance to win Daily Guess Tickets. Every Tree Root Crystal you destroy can earn you one of these tickets. STEP 2. Once you've gathered enough Daily Guess Tickets, bring them to your nearest Event Notice Board and guess the Number of the Day! - The Number of the Day will be any number between 1 and 10, and it will vary every day from player to player. - Each guess will cost you one Daily Guess Ticket, so make sure to stock up. - After you've guessed the Number of the Day, you'll have to wait until the next day to guess again. STEP 3. Every time you guess the Number of the Day, your team's total correct guess count goes up by +1, allowing you to receive a Daily Guess Reward according to your team's number of correct guesses! - Each Daily Guess Reward will be automatically sent to the inventory of the character that makes the correct guess for the day, so make sure you're logged in with your desired character. STEP 4. You can also use Daily Guess Tickets to move to your city of choice and increase your movement speed for 20 seconds! Daily Guess Rewards Receive a new reward every time you increase your team’s total count of correct guesses! 1 = Savior's Top Voucher (14 Days) x1 AND Lv2 Settlement Support Potion x2 2 = Savior's Accessory Voucher (14 Days) x1 AND Lv2 Settlement Support Potion x2 3 = Savior's Bottom Voucher (14 Days) x1 AND Lv2 Settlement Support Potion x2 4 = Savior's Accessory Voucher (14 Days) x1 AND Lv2 Settlement Support Potion x2 5 = Savior's Boots Voucher (14 Days) x1 AND Lv2 Settlement Support Potion x2 6 = Savior's Accessory Voucher (14 Days) x1 AND Lv2 Settlement Support Potion x2 7 = Savior's Gloves Voucher (14 Days) x1 AND Lv2 Settlement Support Potion x2 8 = Lv2 Settlement Support Potion x2 AND [Event] Token: 1 Day x1 9 = Lv2 Settlement Support Potion x2 AND Goddess Sculpture (14 Days) x2 10 = Lv2 Settlement Support Potion x2 AND Instance One Entry Voucher (14 Days) x1 11 = Lv2 Settlement Support Potion x2 AND Warp Scroll (14 Days) x2 12 = Lv2 Settlement Support Potion x2 AND Instanced Dungeon Multiply Token (14 Days) x1 13 = Lv2 Settlement Support Potion x2 AND Fortune Cookie x5 14 = Lv2 Settlement Support Potion x2 AND Lv 2 Keista Restoration Potion x20 15 = Lv2 Settlement Support Potion x2 AND Enhancement Card: 500 (14 Days) x1 16 = Lv2 Settlement Support Potion x2 AND [Event] Token: 1 Day x1 17 = Lv2 Settlement Support Potion x2 AND Goddess Sculpture (14 Days) x2 18 = Lv2 Settlement Support Potion x2 AND Instance One Entry Voucher (14 Days) x1 19 = Lv2 Settlement Support Potion x2 AND Warp Scroll (14 Days) x2 20 = Lv2 Settlement Support Potion x2 AND Attribute Points: 500 x1 AND Silver Anvil (14 Days) x1 21 = Lv2 Settlement Support Potion x2 AND Instanced Dungeon Multiply Token (14 Days) x1 22 = Lv2 Settlement Support Potion x2 AND Fortune Cookie x5 23 = Lv2 Settlement Support Potion x2 AND Lv 2 Keista Restoration Potion x20 24 = Lv2 Settlement Support Potion x2 AND [Event] Token: 1 Day x1 25 = Lv2 Settlement Support Potion x2 AND Goddess Sculpture (14 Days) x2 26 = Lv2 Settlement Support Potion x2 AND Instance One Entry Voucher (14 Days) x1 27 = Lv2 Settlement Support Potion x2 AND Warp Scroll (14 Days) x2 28 = Lv2 Settlement Support Potion x2 AND Attribute Points: 1,000 x1 AND Golden Anvil (14 Days) x1 - Use the Savior's Vouchers to obtain an event equipment item (30 Days) of your choice. NOTE: Equipment items obtained through Savior's Vouchers can be equipped by characters of level 100 and up. They cannot be enhanced, transcended, added sockets or equipped on Companions. Important - Players eligible for this event (Team Level 2 and above) cannot participate in the Rookie Savior Event. - Participation in this event is counted on a per-team basis. Each correct guess adds up to your total team count, and you can only make one correct guess per day, per team. - Daily Guess Rewards mistakenly collected with the wrong character cannot be refunded. Make sure you receive each Daily Guess Reward with the correct character. - You can check your team's total correct guess count at any Event Notice Board. - Items with time limits cannot be moved via Team Storage and they will begin to count down as soon as they are received in your character’s inventory. - Daily Guess Tickets will be automatically deleted after the end of the event period.