I am syKim from “Tree of Savior (TOS)” development team. This is 9th post on Questions and Answers about TOS which answers the questions and the suggestions from all of you who are waiting and cheering for TOS. TOS is currently under development so the answers that are given below can be changed when we start the official service of the game. Q) I want to know if there’s day and night system in the game. A) There is no day and night system in the game. Q) I heard that we can climb onto the objects in the game. Can we also find hidden items or do some special actions when we climb onto those objects? I like looking for hidden dungeons or items. A) We have some hidden contents at the places that are not clearly visible in the game. Q) Is there marriage system in the game? A) At the moment, we don’t have marriage system in the game. However if there are lots of users who want this system, then maybe in the future, we could think about adding this system in the game. Please give us your suggestions. Q) I have a question on costumes. Do the costumes exist for collection purpose or dressing purpose? Or maybe do they exist to add some options to the characters? A) In TOS, each costume makes your character look different from the others. Therefore, they are different from the armors which have defensive attributes. Even if you don’t wear the costume that you newly obtained in the game and stay in the previous costume, there will be no disadvantage in terms of stats. Exclusive costumes for each class can be obtained from Class Master NPC when you advance your class to higher class. Q) I saw Chronomancer’s skill which restores the past time. Then is it possible to revive the friends who are dead? What about the items that we acquired before we restore the time? How about the monsters which are dead? Do they resurrect? A) First of all, this skill can’t be used often since some time needs to be passed in order to use this skill again. However, if there were dead friends or monsters, they will resurrect. The items that you acquired before you restore the time will remain even if you restore the time. You can understand it as in Sci-Fi movies where the main character who go to the past using time slip still has a cell phone or other things in his/her pocket which are not possible to be existed in the past. So now more class introductions. ▲“Thaumaturge” is a class which can change attributes. Monsters’ traps can be used as if they are yours, and you can either shrink or enlarge enemies’ sizes. Some of the skills of the other classes get influenced by the sizes of the enemies so if you use this skill cleverly, then you will change the outcome of the battles. You can also enlarge specific parts of your character’s body. For example, if you enlarge the hand which is equipped with a weapon, then attack stats will increase. If you enlarge the hand which is equipped with a shield, then defense stats will increase. ▲“Archer” is a basic class in archer-type classes. Arrow’s attack power will vary depending on the character’s distance from the enemies. If you change the stance of your character, then you won’t be able to move, but then the effective attack range will increase. If the monsters get attacked by a strong arrow attack, sometimes they will be hooked together and as a result you can attack these monsters easily as if you are handing just one monster. Archer can move while it is attacking the monsters so it is useful when you are in battle with boss monsters or the monsters that are big. ▲ "Pyromancer" is a class which uses fire magic. Fire attacks inflict continuous damages on monsters so it is useful to use this class when you are facing multiple enemies. “Fire Wall”, which you can place it on the ground, can be used using directional keys when you draw a wall on the ground while casting this skill. “Fireball” can be moved around by attacking it directly from short ranges so it will be useful in many ways when you are in party. ▲ "Centurion” class can order commands to other characters. If players participate “Formation”, then the characters’ control will be controlled by Centurion until they go out of Formation. Formation can be changed into various types depending on various situations and each type of formation has its own unique characteristic. For example, “Winged Formation” which surrounds the enemies and concentrate on firing on those enemies, is effective when you are facing with a huge boss, and “Phalanx” which temporarily gathers all Blocking stats to the players in the first row is effective when you are facing with multiple enemies at once. ▲This week’s bonus : Klaipeda soldier NPC design (by AD Maggi) Next week, I will answer the questions that are coming to us repeatedly related to the items in the game in details. If you have further questions or suggestions, please forward them to TOS Facebook or Developers’ blog. Thanks.
I am syKim from TOS dev team. First of all, I would like to say “Thank You” to all of you who had participated the first CBT (CBT1) and shown us a huge interest during CBT period. We were able to verify the problems that are currently present in the game and also get some ideas for our future development direction. I answered some of the most frequently asked questions after CBT1 briefly. Since our fans outside Korea were not able to participate the CBT, some of the questions may not be clearly understandable for you at the moment so please just read them casually. Q) Right now, the game can be only played by the keyboard. Do you have any future plans to include mouse control as well? A) In fact, that was the most debated topic inside our Dev team, and at one time, there was a suggestion to make controls different for each class. For example, when you are playing with Wizard, you move your character with the mouse and when you are playing with Archer, use WASD + mouse targeting. We tried several different versions, but none of them were well suited for TOS since characters’ directions of sight are very important in the game. Therefore, we concluded that all classes will be played by the keyboard. We do not have any future plans to add mouse controls. However, for the next CBT (CBT2), we will try our best to make the game compatible with the gamepad. Q) Why is Stamina system in the game? What’s its use? A) During the beginning phase in the game, it is used to limit your character’s movement speed, but as your character’s rank increases, it may also influence your character’s skills depending on your character’s class attributes. For example, there’s a skill called Shield Charge used by Rodelero which you will use while moving. The skills like this will get influenced by the amount of Stamina you have. Stamina will also be consumed when you are controlling your companions so eventually Stamina will be another parameter that you will have to manage in the game. ▲ Rodelero’s “Shield Charge” consumes stamina. Q) When a class which uses dual-wield swords changes its job to a class which uses a spear, I am not able to use the skills that the previous class used to have and the changed class does not feel stronger. The same goes for Wizard type classes. Is it going to be like this in the future? A) The reason why there are distinct skills depending on which type of weapons you equip is to express each weapon’s uniqueness. Also when you are in PVP situations, you can guess what kind of skills your enemies will use. Since some people feel uncomfortable about this, we will add swap feature which you will be able to change your weapons easily. ▲ I think it will be some like this. Q) Do you have any future plans to add voices to each character? A) The voices that are currently available in the game were worked for CBT1. We will do recordings for the voices again based on the feedbacks that we received after CBT1. Q) Why are boss monsters so easy? A) There were two problems. First, we misadjusted the game’s difficulty levels. We were trying to make the game easy in the beginning phase so that more people could adopt the game quickly and meet harder bosses as they progress through the game. However, lots of testers adopted the game pretty sooner than we had initially expected. The other problem was that many of the bosses’ patterns were not functioning as we designed during CBT1. We found the underlying causes for those malfunctions and fixed them so the bosses will be different in CBT2. Also, during CBT1, boss monsters telegraphed the locations where they will attack in advance, but this function will gradually disappear as players progress in the game and only Oracle (the class which foresees the future) will be able to see where monsters will attack. Q) I know that there are already lots of classes that are disclosed to the public, but are there any other classes that have not been disclosed? A) Yes. I think we have more classes to be disclosed. For example, ▲ Plague Doctor ▲ Proto sketch (AD maggi) There are a few classes in TOS that are able to change their stances by wearing a mask. Plague Doctor is one of them. It involves in your allies’ or enemies’ abnormal status or use a skill that purifies polluted areas. Q) What was the maximum level that players could reach in CBT1? It seemed there were lots of territories in the game… A) There was no limit on the levels. However, we just included the quests and the other contents up to 4 Rank. The number of territories that were included for CBT1 was about one fifth of the OBT version. Q) When I looked at the client, BGMs were included as MP3 files. Can I copy them and give them to my friends? A) You can give them to your friends as long as you and your friends don’t use them for commercial purposes. But, some of those BGMs still need be balanced and go through Mastering process. Also some of them may not be completely worked at our side. It will be better to use them when you have the client for CBT2. Q) There was a BGM called “O Deive” in the game during one of the boss battles. What is the language in this music and what is the meaning of the lyrics? A) Sevin, who is the chief sound director of TOS, composed the music and Jung Hyun Jin from our Dev Team wrote the lyrics. Martinas, who gives us advises on Lituanina settings in TOS translated the lyrics. Soprano Ji Young Kim and two Lituanians, Christina and Arnoldas, did the vocals. If we get a chance to produce OST CDs for TOS in the future, we will also try to add the music score that has the lyrics in it. ▲ Recording in the studio. Q) Can we name our party? So we can easily search for it? A) Initially, we were going to have names on each party, but we concluded that it’s better to have names on guilds so we excluded that feature from our future plans. Instead, we are planning to add descriptions on each party so that they will be easy to find on Party Search interface. ▲ I think it will be some like this. Q) Are you planning to add party quests or boss monster raids in the future? A) We observed closely how testers play each other in “Party Events” during CBT1 and we are planning to emphasize this feature during CBT2. Besides hunting for bosses, we will try to add various missions and quests. ▲ Boss Hunting Mission which was exclusive for one of the Party Events during CBT1. Q) I hope there are more diverse types of Companions in the future. A) Right now, there are only two Companions that are purchasable at Klaipeda. We will add more Companions in the future that will be distinct in each village. Q) Please give us options to change characters’ eye colors or hair colors. A) We already have a feature to change eye colors or hair colors of characters in the game. But instead of making them possible when selecting a character, we want players to obtain them in the game. We hope for your understanding for this since we believe that players will be more affectionate to their characters when they become unique and distinct from other players’ characters after a long period of playtime instead of just allowing diverse customization options from the beginning. Q) I want to know when your next CBT schedule is going to be. A) We already started to prepare for the next CBT, and probably we will open up to Rank 6 classes for the next CBT. The detailed schedule has not been set, but I think it will be around this spring. Bonus Image: ▲ The goddess of fire, Gabija (AD maggi). You probably have seen her if you reached the highest level of The Magicians’ Tower during CBT1.
Greetings, Saviors! The new Weekend Burning event is here! See the details and let's burn the weekends in ToS! Event Period From July 1, 2023 To July 30, 2023 Who can Participate - All saviors How to Participate Step 1. Log-in to Tree of Savior on weekends (server time) during the event period. Step 2. Play Tree of Savior with special buffs and benefits! ▶The buffs and benefits of the month are as follows: ※ Please note that the timeline will follow the server time(EST/KST). Date Buff July 1 (Sat) EXP +100% Increase Challenge Mode Reward July 2 (Sun) EXP +100% Increase Reservoir of Corruption: Goddess (Auto Match) Reward July 8 (Sat) EXP +100% Increase Aether Gem Enhance trial in Remnants of Bernice Dungeon July 9 (Sun) EXP +100% Increase Falouros: Goddess (Auto Match) Reward July 15 (Sat) EXP +100% Increase Delmore Battlefield: Goddess (Auto Match) Reward July 16 (Sun) EXP +100% Increase Challenge Mode Reward July 22 (Sat) EXP +100% Increase Sinking Seizure: Goddess (Auto Match) Reward July 23 (Sun) EXP +100% Increase Division Singularity (Auto Match) Reward July 29 (Sat) EXP +100% Increase Memory of Flame Reward July 30 (Sun) EXP +100% Increase Reservoir of Corruption: Goddess (Auto Match) Reward Important - Please note that the buffs do NOT stack. If you receive Saturday's buff at the end of the day and receive a new buff at the start of Sunday, Saturday's buff will be removed and Sunday's buff will be applied. - The buffs will NOT automatically be granted to your character. You have to talk to the event NPC in order to receive the Weekend Burning Event benefits.
Greetings Saviors, We would like to announce that the Official Forums will be temporarily inaccessible as it will be undergoing maintenance. - Maintenance Period : (EDT) 22:30 - 23:00 May 4, 2017 Please note that access to the other sections of the Official Website will not be affected in any way during this maintenance period. Sincerely, IMC Staff
Greetings, Saviors. Maple leaves are falling, showering you with lots of rewards! Celebrate Maple Festival and collect shimmering Golden Maple Leaves :) Event Period After the scheduled maintenance on October 22, 2024 TO November 26, 2024 Who Can Participate - All saviors How to Participate Step 1. Maple Festival NPC will appear during the event period. - The locations of each NPC are as follows : Step 2. Clear Challenge/Raid Contents and defeat field monsters to receive [Event] 2024 Coin! Category Contents Amount Challenge Mode All Challenge Mode 50 Goddess Raid Goddess: Thurible of Salvation Lv 490 Solo Goddess: Thurible of Salvation Lv 490 Auto(Normal) Goddess: Thurible of Salvation Lv 490 Party(Hard) Goddess: Dreamy Forest Lv 500 Solo Goddess: Dreamy Forest Lv 500 Auto(Normal) Goddess: Dreamy Forest Lv 500 Party(Hard) Goddess: Abyssal Observer Lv 500 Solo Goddess: Abyssal Observer Lv 500 Auto(Normal) Goddess: Abyssal Observer Lv 500 Party(Hard) Goddess: Isle of Despair Lv 510 Solo Goddess: Isle of Despair Lv 510 Auto(Normal) Goddess: Isle of Despair Lv 510 Party(Hard) Goddess: Foretold Noire Lv 520 Solo Goddess: Foretold Noire Lv 520 Auto(Normal) Goddess: Foretold Noire Lv 520 Party(Hard) Goddess: Collapsing Mines Lv 520 Solo Goddess: Collapsing Mines Lv 520 Auto (Normal) Goddess: Collapsing Mines Lv 520 Party(Hard) Field Kill Monsters (3%) 20 * Only Monsters in ± Lv.50 range will drop [Event] 2024 Coins Step 3. Exchange the [Event] 2024 Coins with various rewards from the Event shop! ※ Type "/event" to check your current coin status - Go to the Maple Festival NPC in each town and exchange the [Event] 2024 Coins with the items below. Item Coin Cost Purchase Limit Trade/Market Team Storage Golden Maple Leaf 1 1 X O Piece of Chaos (Untradeable) 200 2 X O Advanced Spaulder of Ferocity Fragment (Bound) 100 2 X O Advanced Belt of Insight Fragment (Bound) 100 2 X O [Lv.520] Advanced Goddess Ichor (Weapon) Fragment (Bound) 200 3 X O [Lv.520] Advanced Goddess Ichor (Armor) Fragment (Bound) 200 3 X O [Lv.520] Goddess Ichor (Weapon) Fragment (Untradable) 20 30 X O [Lv.520] Goddess Ichor (Armor) Fragment (Untradable) 20 30 X O Foretold Noire (Auto Match/Solo) One Entry Voucher (Untradable) 10 15 X O Collapsing Mines (Auto match, Solo) One Entry Voucher (Untradable) 10 15 X O Isle of Despair(Auto/Solo) One Entry Voucher (Untradable) 10 15 X O Abyssal Observer (Auto/Solo) One Entry Voucher (Untradable) 10 15 X O Dreamy Forest (Auto/Solo) One Entry Voucher (Untradable) 10 15 X O Thurible of Salvation (Auto/Solo) One Entry Voucher (Untradable) 10 15 X O [Lv.520] Enhance Aid (Untradable) 10 30 X O [Lv.510] Enhance Aid (Untradable) 5 50 X O Goddess Token(Jurate): 10,000 10 50 X O Mercenary Badge : 10,000 10 30 X O Attribute Points: 10,000 5 50 X O Mystic Tome 5 50 X O *Golden Maple Leaf - Resets Every 06:00 AM Receives a buff in use: - Final DMG +3%, HP +15,000, Restores HP/SP +150 every 2 sec, MSPD +5 Important - [Event] 2024 Coins can be received up to 600 Weekly. (per team) - [Event] 2024 Coins can be obtained up to 3000 during the event period. - Weekly acquisition of [Event] 2024 Coins resets on Monday, 6 AM (server time). - You may talk to the Maple Festival NPC until November 26, 2024 before the maintenance.
Greetings, Saviors. There will be a brief maintenance on ALL SERVERS to adjust our systems for the end of Daylight Saving Time on March 10, 2018. The maintenance will last for a two-hour duration and the scheduled times will be as follows: [EST] 01:40 to 03:50 [BRST] 06:40 to 08:50 [CEST] 10:40 to 12:50 [SGT] 16:40 to 18:50 We will send the compensation during the next scheduled maintenance on Mar 11-12, 2019. Thank you for your cooperation and understanding.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (May 28, 2024). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings Saviors, We found that some of the few skills showing abnormal functions with their ARTS skill, we have temporarily fixed that the ARTS only could be turned on and off in Cities. This issue will be fixed on upcoming maintenance next Tuesday. Thank you for your patience and understanding. Regards, IMC staff
Rank Item Quantity A Heliopolis Horus/Bastet Costume Selection Box 1 A Heliopolis Anubis Costume Selection Box 1 A Major Arcana The Sun & Star Costume Selection Box 1 A Major Arcana The Tower & Moon Costume Selection Box 1 A Furry Sky Doggy & Golden Fox Costume Selection Box 1 A Furry Noble Fox Costume Selection Box 1 A Lofty Snow Squire Costume Selection Box 1 A Lofty Snow Knight Costume Selection Box 1 A Spring Fluff Costume Selection Box 1 A Picnic Costume Selection Box (A) 1 A Picnic Costume Selection Box (B) 1 A Unicorn PJs Costume Selection Box A 1 A Unicorn PJs Costume Selection Box B 1 A Explorer Costume Selection Box A 1 A Explorer Costume Selection Box B 1 A Faerie Dawn Costume Selection Box 1 A Faerie Midnight Costume Selection Box 1 A Heart Queen Costume Selection Box A 1 A Heart Queen Costume Selection Box B 1 A Viking Costume Selection Box 1 A Faerie Dragon Costume Selection Box 1 A Astro Popo Costume Selection Box 1 A Wolfy Red Riding Hood Costume Selection Box 1 A Angel Statue Costume Selection Box 1 A Deity Statue Costume Selection Box 1 A Popo Wings Costume Selection Box 1 A Angler Costume Selection Box 1 B Animal Kindergarten White Duck Hat 1 B Animal Kindergarten Red Fox Hat 1 B Animal Kindergarten Bubble Two-handed Sword 1 B Animal Kindergarten Cotton Candy Mace 1 B Animal Kindergarten Duckling Two-handed Mace 1 B Animal Kindergarten Candy Rod 1 B Eternal Savior Lumen Wing Corolla 1 B Eternal Savior Nox WIng Corolla 1 B Eternal Savior Lumen Staff 1 B Eternal Savior Nox Two-handed Mace 1 B Tos Hero Crossbow 1 B Tos Hero Mace 1 B Tos Hero Pistol 1 B Knight of Zemyna Two-handed Sword 1 B Knight of Zemyna Shield 1 B Knight of Zemyna Bow 1 B Knight of Zemyna Rapier 1 B Knight of Zemyna Crown 1 B Knight of Zemyna Flower Feather Hairpin 1 B TOS Metal Electric Base Pike 1 B TOS Metal Pump Pistol 1 B TOS Metal Spiky Bat Mace 1 B TOS Metal Flaming Torch Bow 1 B TOS Metal Flashy Full Face Helmet 1 B TOS Metal Purple Kitty Helmet 1 B TOS Metal Rider Goggle 1 B TOS Metal Death Mask 1 B TOS Metal Demon Mask 1 B Heliopolis Anubis Cannon 1 B Heliopolis Pharaoh Dagger 1 B Heliopolis Horus Spear 1 B Major Arcana The Tower Two-handed Sword 1 B Major Arcana The Sun & Moon Shield 1 B Major Arcana The Star Cannon 1 B Major Arcana The Moon Hood (Female) 1 B Major Arcana The Star Tiara 1 B Furry Noble Fox Ear 1 B Furry Sky Doggy Mace 1 B Furry Noble Fox Staff 1 B Furry Golden Fox Bow 1 B Lofty Snow Knight Helm Costume 1 B Lofty Snow Sword 1 B Lofty Snow Dagger 1 B Lofty Snow Tuna Mace 1 B Lofty Snow Shield 1 B Spring Fluff Hair Costume 1 B Spring Fluff Two-handed Mace 1 B Spring Fluff Mace 1 B Spring Fluff Rapier 1 B Spring Fluff Shield 1 B Picnic Lace Hat 1 B Picnic Frill Hat 1 B Picnic Sword 1 B Picnic Staff 1 B Picnic Cannon 1 B Unicorn PJs Sleep Mask 1 B Unicorn PJs Ribbon Horn 1 B Unicorn PJs Mace 1 B Unicorn PJs Shield 1 B Unicorn PJs Cannon 1 B Unicorn PJs Bow 1 B Explorer Cap 1 B Explorer Egg Shell 1 B Explorer Mace 1 B Explorer Sword 1 B Explorer Staff 1 B Explorer Bow 1 B Explorer Shield 1 B Faerie Dawn Hairpin 1 B Faerie Midnight Hairpin 1 B Faerie Bow 1 B Faerie Crossbow 1 B Faerie Dagger 1 B Faerie Staff 1 B Heart Queen Rapier 1 B Heart Queen Mace 1 B Heart Queen Two-handed Sword 1 B Viking Head Gear (Male) 1 B Viking Head Gear (Female) 1 B Viking Shield 1 B Faerie Dragon Staff 1 B Astro Popo Helmet 1 B Astro Popo Staff 1 B Astro Popo Bow 1 B Astro Popo Dagger 1 B Astro Popo Two-handed Sword 1 B Astro Popo Sword 1 B Wolfy Red Riding Hood Helmet (Male) 1 B Wolfy Red Riding Hood Helmet (Female) 1 B Red Riding Hood Sword 1 B Red Riding Hood Cannon 1 B Red Riding Hood Staff 1 B Angel Statue Head (Male) 1 B Angel Statue Head (Female) 1 B Deity Statue Head (Male) 1 B Deity Statue Head (Female) 1 B Stone Carving Dagger 1 B Stone Carving Mace 1 B Popo Wings Hair Accessory 1 B Popo Wings Sword 1 B Popo Wings Two-hand Sword 1 B Popo Wings Mace 1 B Popo Wings Bow 1 B Popo Wings Musket 1 B Angler's Hair Accessory A 1 B Angler's Hair Accessory B 1 B Angler's Rapier 1 B Angler's Sword 1 B Angler's Staff 1 B Angler's Shield 1 C [Re] Steel Helmet 1 C [Re] Hamster 1 C [Re] Sunflower Seed 1 C [Re] Toaster 1 C [Re] Wi-Fi 1 C [Re] Paper Ticket 1 C [Re] Wing Decoration 1 C [Re] Demon Wings 1 C [Re] Kateen Flower Decoration 1 C [Re] Sky Blue Ribbon 1 C [Re] Blue Laced Hat 1 C [Re] Banana Peel 1 C [Re] Peacock Feather 1 C [Re] Orange Candy 1 C [Re] Sweet Biscuit 1 C [Re] Buried Carrot 1 C [Re] Crocus 1 C [Re] Flarestone Horn 1 C [Re] Tiger Swallowtail 1 C [Re] Blue Ribbon 1 ▶ You can check the probabilities of items from here. ▶ New Costume Collection - Pop Star - Lightstick Robbon - Pop Star Costume (Male) - Pop Star Costume (Female) - Pop Star Fan Costume (Male) - Pop Star Fan Costume (Female) - Pop Star Hair Accessory A - Pop Star Hair Accessory B - Pop Star Fan Hair Accessory ※ Costume Collection effect: SP+200 per collection