Hello. We are "Tree of Savior" development team. There were so many questions regarding the art concept of TOS, so I asked our art director Maggi directly. Maggi has been with imcGAMES for a long time since “Granado Espada”. ▲The person who had drawn this poster from GE! Q) What was the reason that TOS selected quarter view? A) Back when our team was first formed to develop TOS, there were so many games out there which concentrated on new rendering technologies and detailed expressions. There were just so many of them. All of them focused on reality so it was very hard to distinguish each game by just looking at screenshots. Instead of just showing characters’ backs, we wanted 3rd person point of view so that players can be more immersed into the game and since timing is crucial in this game, we thought quarter view fits well. That’s why we removed angle rotations. It was also easier to take a view around the characters. ▲ Quarter view which emphasizes player's visibility Q) So quarter view was not just selected to reminisce about the old, classic games. A) No. Classical designs are just methods and not our objective. To enhance visibility, we even removed angle rotations which were available in the earlier version. We wanted players to really immerse into their characters so as we develop the game, characters’ representations became more and more simple. Eyes, eyebrows, and lips of the characters in the earlier version were very detailed, but we kept modifying the characters so now characters’ eyes are more emphasized. Q) Are there any differences in the art concept of TOS compared with the other games? A) We wanted to give players a feeling that TOS is like a moving fairy tale book or pop-up book so most of the textures are actually hand drawn by our designers. Instead of relying too much on new 3D rendering technologies, we are trying to emphasize the details so it takes little more time. The number of drawings that we have drawn since the start of TOS project is much more than the number of drawings that we had drawn in the past. Q) Was there some kind of objective that you had in your mind when you were designing the backgrounds of the game? A) I wanted to make TOS like a huge diorama. We wanted characters to touch on or climb on neatly designed architectures and decorations. To give fairy tale feeling, we emphasized on shapes as much as we had on the characters. As a result, I enjoy myself even when my characters just walk on the fields in the game. Q) There are some opinions that the game looks little dark. A) We have thought about it a lot. The world in TOS has some dystopian element so we couldn’t just make it too bright and too happy. Instead, we wanted players to really immerse into the world. The details and the expressions in the game should not be just cute and lovely. Depicting the world as it is, and depicting the reality as closely as possible is more important to us. If there is grass, then it should sway in the wind. ▲ We want to ride on that cable car !! If there is a lever, regardless of how small it is, players should be able to pull it. Q) How did you collect information? A) To collect information and documents for backgrounds, costume designs and etc, our staff traveled to various places including Lithuania, Turkey, Nepal, France, China and etc. We still have many more places to go. ▲Collecting info at Vilnius ▲'Fedimian' is designed based on the information we collected from Bhaktapur, Nepal. Q) There was a question whether this game is based on the Norse mythology. A) We got a motive from Lithuanian mythology. There are classes in the game which are related to the gods in Baltic mythology. The same goes for the “Tree” which is the major part of the story in the game. However, we used Lithuanian mythology only as a motive so the game is not wholly based on Lithuanian mythology. Q) Please give a word to our fans who are waiting for this game. A) We are working happily on TOS. I hope our fans keep their continuous interest on TOS. ▲The initial wizard design in TOS. It may appear as a NPC in the future. Okay so that’s it for our interview with Maggi. AD Maggi is responsible for character designs, costumes, illustrations, NPC images, background images and a lot more in TOS. She always has a drawing pen on her hand. Send her a support message!
Greetings, Saviors! We are proud to present the second issue of 'The Popolion Post', the official magazine for Tree of Savior! Take a quick look at what's in our second issue! - Making Peace with AMD - BGM Movie Trailers for the EXORCIST and PIED PIPER classes! - Q&A with the Devs: Casual Content, TBL - A closer look at Klaipeda's brand new BEAUTY SHOP! - Upcoming CONVENIENCE UPDATES... AND MORE! Click here to read all about it!
Greetings, Saviors! The goddesses are aiding the Saviors to overcome the mighty Velcoffer! Prepare yourselves to bring him down! Event Period FROM the scheduled maintenance on July 23, 2019 TO the scheduled maintenance on August 20, 2019 Blessing of the Goddesses Any Saviors entering the Velcoffer's Nest will receive the event buff for: Physical Defense +3000 Magic Defense + 3000 Important - The even buff applies automatically inside Velcoffer’s Nest. It does NOT affect your character in any other maps. - If you leave the Velcoffer's Nest, the buff will be removed immediately.
Greetings, Saviors. We will soon perform a short maintenance on all servers in order execute the following actions: 1) Expand server machines for a smoother play environment 2) Correct 'No Data' and mistranslation errors. 3) Add the correct English text in the Guild Promotion Board UI when deleting a post. 4) Fix Wind Runner issues: you'll be able to equip and store the item in your inventory as intended. 5) Disable Fire Property: Explosion effects (this is a temporary measure in order to reduce the load caused by this attribute). 6) Correct Pardoner buff shop UI: you will be able to see the corresponding values as intended. 7) Fix missing monster gem UI text. 8) Correct the damage increase in Lightning Hands. 9) Correct equipping restrictions in certain items. 10) Make weapons with gems equipped no longer discardable, in order to avoid unintentionally discarding them. 11) Restoration of items that were discarded while equipping gems between the after the Scheduled Maintenance on January 15 and today. - Restored items can be found in your character's market retrieve tab. - Timed items that were discarded will not be restored - Consumables that were discarded will not be restored - Other miscellaneous items will not be restored - If your item has not bee restored during the temporary maintenance, please contact us through the tickets. Maintenance is expected to take place today (January 17, 2019) on the following schedule. [EST] 02:30 - 04:30 [BRST] 05:30 - 07:30 [CET] 08:30 - 10:30 [SGT] 15:30 - 17:30 Note that this maintenance is affecting all servers. We will update this announcement with more details when maintenance is complete.
- The issue that Heart-Throb Wedding Costume glows supernova. - The issue that the attribute Druid: Wolf Spirit isn't applied on Lycanthropy. >> The tooltip of the skill will be corrected. - The issue that the damage of Summon Familiar skill isn't changed by equipping a weapon. - The issue that cannot receive buff during Sanctuary: Liberty(Physical). >> You cannot receive any buffs during Sanctuary: Weaken, applied after Sanctuary: Liberty(Physical). - The issue that the evasion rate of skill Redemption is not normally applied. >> It's normally applied, but the icon or marks are not shown. - The issue that hair dye is not applied to hair. >> The hair dye only applies to hairs that never changed their style. >> The hair dye is for the wig, and thus will be applied on the wig. - The issue that Moringponia targets to watch the NPC, and not the player. - The issue that unable to connect the game due to commander existed. >> This is a temporary issue. If the message pops up, please try to re-connect after a moment. - The issue that the motion emoticon does not show on the UI. - The issue that additional damage of skill Aspergillum is not normally applied. - The issue that the effect of skill fade is not normally applied in challenge mode. - The issue that damage is increased due to combination skills between the barrier and a certain skill. - The issue that Steam Guard is not applied in-game. - The issue that the reward of Stamp Tour does not transfer to Team Storage. - The issue that cannot receive the final reward for Stamp Tour. - The issue that already cleared guild quest is not counted. - The issue that players can be forced to participate in parties by a certain command.
Rank Item Amount A [Re] Starlight Palace Costume Selection Box 1 [Re] Romantic Pilot Costume Selection Box 1 [Re] Candy Killer Costume Selection Box 1 [Re] Haunted Hospital Costume Selection Box 1 [Re] Deputy Chef Costume Selection Box 1 [Re] Restaurant Manager Costume Selection Box 1 Animal Kindergarten Bunny Moo Costume Selection Box 1 Animal Kindergarten Duck Fox Costume Selection Box 1 Eternal Savior Lumen Costume Selection Box 1 Eternal Savior Nox Costume Selection Box 1 Tos Hero Penguin Costume Set Selection Box 1 Tos Hero Chick Costume Set Selection Box 1 Tos Hero Cardinal Costume Set Selection Box 1 Tos Hero Crow-tit Costume Set Selection Box 1 Tos Hero Sparrow Costume Set Selection Box 1 B [Re] Rose in Glass Globe 1 [Re] Red Fox Brooch 1 [Re] Pilot Goggles 1 [Re] Twinkling Star 1 [Re] Glowing Star 1 [Re] Starlight Palace Crown 1 [Re] Boa Constrictor Hat 1 [Re] Chef Hat 1 [Re] Culinary Hat 1 [Re] Toque Blanche 1 [Re] Head Chef Hat 1 [Re] Clown Mask 1 [Re] Butcher Knife Headband 1 [Re] Skull Party Mask 1 [Re] Toy Whisk 1 [Re] Toy Saltshaker 1 [Re] Toy Frying Pan 1 [Re] Red Fox Sword 1 [Re] Red Fox Two-handed Sword 1 [Re] Blooming Rose Spear 1 [Re] Fully Blooming Rose Pike 1 [Re] Precious Small Rose Mace 1 [Re] Precious Rose Two-handed Mace 1 [Re] Prickly Rose Bow 1 [Re] Rose and the Fox Cannon 1 [Re] Asteroid Shield 1 [Re] Simmering Starlight Rapier 1 [Re] Simmering Starlight Dagger 1 [Re] Boa Constrictor Musket 1 [Re] Soaring Bluebird Rod 1 [Re] Soaring Bluebird Staff 1 [Re] West Biplane Pistol 1 [Re] East Biplane Crossbow 1 [Re] The Bat Count Sword 1 [Re] The Bat Count Two-handed Sword 1 [Re] Pumpkin Lantern Spear 1 [Re] Pumpkin Streetlamp Pike 1 [Re] Surgical Scissors Rapier 1 [Re] Ripped Teddy Mace 1 [Re] Rag Doll Two-handed Mace 1 [Re] Haunted Oak Bow 1 [Re] Clown Crossbow 1 [Re] Pumpkin Mage Musket 1 [Re] Heavy Coffin Cannon 1 [Re] Surgical Scalpel Dagger 1 [Re] Vital Sign Pistol 1 [Re] Haunted Skull Staff 1 [Re] Hallowventer Hand Rod 1 [Re] Occult Paper Charm Shield 1 [Re] Whisk Spear 1 [Re] Fish-Carver Raiper 1 [Re] Wine Glass Rod 1 [Re] Saltshaker Mace 1 [Re] Pot-lid Shield 1 [Re] Whisk Pike 1 [Re] Pepper Shaker Two-handed Mace 1 [Re] Spatula Staff 1 [Re] Cheese Knife 1 [Re] Two-handed Butcher Knife 1 [Re] Pepper Grinder Cannon 1 [Re] Hand Mixer Pistol 1 [Re] Table Knife Sword 1 Animal Kindergarten White Duck Hat (Male) 1 Animal Kindergarten Red Fox Hat (Female) 1 Animal Kindergarten Bubble Two-handed Sword 1 Animal Kindergarten Cotton Candy Mace 1 Animal Kindergarten Duckling Two-handed Mace 1 Animal Kindergarten Candy Rod 1 Eternal Savior Lumen Wing Corolla 1 Eternal Savior Nox WIng Corolla 1 Eternal Savior Lumen Staff 1 Eternal Savior Nox Two-handed Mace 1 Tos Hero Crossbow 1 Tos Hero Mace 1 Tos Hero Pistol 1 C [Re] Steel Helmet 1 [Re] Hamster 1 [Re] Sunflower Seed 1 [Re] Toaster 1 [Re] Wi-Fi 1 [Re] Paper Ticket 1 [Re] Wing Decoration 1 [Re] Demon Wings 1 [Re] Kateen Flower Decoration 1 [Re] Sky Blue Ribbon 1 [Re] Blue Laced Hat 1 [Re] Banana Peel 1 [Re] Peacock Feather 1 [Re] Orange Candy 1 [Re] Sweet Biscuit 1 [Re] Buried Carrot 1 [Re] Crocus 1 [Re] Flarestone Horn 1 [Re] Tiger Swallowtail 1 [Re] Blue Ribbon 1
Greetings Saviors! It’s time, once again, to announce the winners of the TOS Re:Build Edition As always, we greatly appreciate all the hardworking artists who took the time to participate in this TOS Rebuild theme. We had to extend the voting times as we did not have sufficient votes from users during the voting period stated in our original announcement for the contest. Anyway, as we mentioned before, prizes include: 500 TP + the next Goddess' Blessed Cube Costume + the In-Game Title ("New Year Artist") and, of course, your art as an in-game loading screen. Prizes will still be delivered via GM message during the scheduled maintenance on Jan 15, however, the next Goddess' Blessed Cube Costume will be delivered to the winners when the Cube is officially announced. Also please note that votes shared by the same IP addresses have been removed. The results of the user vote are a reflection of this adjustment. As we mentioned in previous voting results announcements, we review the submissions again before releasing the final results. This includes checking IP addresses and accounts that have been newly created. Now, first, the Staff Picks! STAFF PICKS Staff Ines Title: Outlaw Server Name: Klaipeda Team Name: HechoEnChile Staff Sun Title: The Cave Server Name: Telsiai Team Name: Pietoso Staff Bob Title: The "Aniki" Server Name:Silute Team Name: Abstract Staff Amy Title: Laima’s Blessing Server Name:Klaipeda Team Name: Lovkin Staff Yuri Title: Re:Build Server Name: Telsiai Team Name: nxLynz And now, the pieces chosen by you! Title: Pick Me Server Name: [NA] Klaipeda Team Name: Onishima Title: Dragon Slayers Server: Silute Team Name: Muniqui Title: To Raise An Army Server Name: Telsiai Team Name: Mesarthim Title: We’re the Outlaw Server Name: Telsiai Team Name: Hryne Title: You’re Coming With Us Server: Telsiai Team Name: Shiseptiana Title: Daily Agenda Server: Telsiai Team Name: Kissel
Greetings, Saviors. The following issues have recently come to our attention. 1) Missing Full Moon Kupole NPC 2) Popo Points not Displayed Correctly 3) Missing Beauty Shop Items - We will be holding a temporary maintenance tomorrow (October 31, 2018) to address all of the above issues. - As "Out Comes the Full Moon" is a daily event, event period will be extended for another week to compensate for the missing event NPC. - The following items, as listed in today's patch note, will also be added to the Beauty Shop during the temporary maintenance tomorrow: [Lenses] - Twinkle Purple Lenses: 59 TP - Twinkle Forest Lenses: 59 TP - Amber Cross Lenses: 59 TP - Blue Drop Lenses: 49 TP [Hair Dyes] - Retro Layered (Male): Ash Gray, Light Salmon, Blue - Romantic Bun (Female): Black, Ash Gray, Blue [Updated] It was reported that there's been an error in the accumulation of Popo Points. We will fix the issue and compensate all players accordingly during tomorrow's temporary maintenance Please let us know via Support Ticket if you are experiencing other problems. When reporting issues, please be as detailed as possible. Screenshots, character/team/server/class details and timestamps would be greatly appreciated. The more information we have on a specific issue, the quicker it will be resolved.
Greetings, Saviors. We would like to inform players that we are in the process of seizing the items affected by the DPK errors from the remaining accounts involved, and that this process may cause certain players to lose access to the servers for a few moments. This means that, if your account is being processed while you are logged in, you may be logged out from the server and see a “protection mode” message upon attempting to log back in. Please be advised that this in order for us to seize any items that may have remained in your account and it will not last for more than 10 minutes. Also, note that this process will not apply to players whose accounts were not affected by the DPK errors. If your account is not under investigation, you will not be logged off. We will keep you updated on this process through future announcements until it is complete. Thank you for your understanding.