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Corrections and bug fixes after August 16th maintenance

Greetings, Saviors. Chat and Storage Bug Fixes We would like to announce that we have now fixed the bugs affecting the chat and personal storage functions after the maintenance on August 16th, and you should be able to use them again as intended. We ask that you send in a Support ticket should you find that these or other features are still not working as intended after today’s maintenance. Item Corrections After our latest scheduled maintenance, some players were able to purchase certain items not meant for sale, mistakenly introduced in the game. We apologize for the inconvenience caused by this error, and would like to announce that all items not meant for sale have been seized. Users who were able to purchase the items have also been compensated accordingly to correct this mistake. Kindly let us know via Support ticket if you were not compensated for the aforementioned errors. Missing ‘Shady Geologist’ Title Error The ‘Shady Geologist’ title, awarded to winners of our previous Scavenge Challenge Event, is missing for some players after today’s maintenance. We are aware of this error and expect to correct it during our next scheduled maintenance. Companion Move Button Error When clicking a companion’s UI at the lodge, a button in Korean will appear next to the ‘Bring Along’ button. This button will move the companion to the other page of your lodge (page 1 > 2 or vice-versa), from where you can still retrieve it. We are working to fix this error, but meanwhile we ask that you keep in mind what it does and avoid clicking it. Other Errors Some item tooltips still contain errors that require fixing. We expect to correct these in a future patch as well. Thank you for understanding. Our apologies for the inconveniences caused.

Announcement
August 16th, 2016
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[COMPLETE] Temporary Maintenance Notice - August 16th

UPDATE - MAINTENANCE EXTENDED: Maintenance has been extended by about 30 minutes. (10:30 AM EDT) We are working on getting the service back as soon as possible. Greetings, Saviors. We will soon be performing a short maintenance in all servers. The maintenance period will start at the following time: [EDT] 07:50 This maintenance is expected to end at EDT 09:30. Thank you for understanding.

Announcement
August 16th, 2016
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[COMPLETE] Scheduled Maintenance for August 16th, 2016

#patchnote0.1 ~MAINTENANCE COMPLETE: The servers are back up and you should be able to log back into the worlds. Compensation for the maintenance extension has also been sent via GM message. (UPDATE: Addition of the x4 EXP Tome and x8 EXP Tome items has been postponed for further improvement. These items will be introduced in a future patch. Also, Blessed Gem recipes can be purchased from Item Merchant NPCs, not Accessory Merchant NPCs as previously announced.) @August 16, 2016 $00:00 to 07:00 (EDT) +MAIN CHANGES     ?NEW: Monster Card Equip System         - This system allows monster cards to be equipped and apply its different effects to your character.         - See our dev blog post {{here|https://treeofsavior.com/news/?n=501}} about the Monster Card Equip System for more details.              ?NEW: Item Transcendence         - You will now be able to acquire a transcendence item, the ‘Blessed Shard', from the mission in Saalus Convent.         - Clearing the mission will give you one item, and you may acquire up to two ‘Blessed Shards' per day. However, Token users with the function to open more boss cubes will be able to obtain up to six per day.         - With the ‘Blessed Shard', you can purchase a recipe item from the Item Merchant that will allow you to craft a ‘Blessed Gem: Weapon/Armor/Accessory'.         - You can transcend items with Blessed Gems by interacting with the Blacksmith NPC at Klaipeda or Orsha.         - ‘Extract Blessed Gem' and ‘Extract Item' menus have been added to Blacksmith NPCs in Klaipeda and Orsha. Extraction requires a Hammer of Dismantlement or a Spell Rod, both items obtainable via monster drops.             1) Blessed Gem Extraction                 Extracts the Blessed Gems out of a transcended item (requires Hammer of Dismantlement).                 The item disappears instantly, leaving you with part of the Blessed Gems.             2) Item Extraction                 Removes all transcendence effects from an item (requires Spell Rod).                 Turning the item back to a non-transcended state will not recover its Blessed Gems.                  +NEW EVENT     ?'Hunting Season'         The 'Hunting Season' event is on! Read the announcement {{here|https://treeofsavior.com/news/?n=602}} for more information.                  +TP SHOP ADDITIONS     !/uploads/ckeditor/112252d72787e37b8db6b2f21ff68a6d.jpg     ?Swimsuit Costumes and Hair Accessories         - Swordsman Swimsuit Costume (Male/Female)         - Wizard Swimsuit Costume (Male/Female)         - Archer Swimsuit Costume (Male/Female)         - Cleric Swimsuit Costume (Male/Female)         - Beach Fedora         - Huckleberry Hair Accessory         - Marine Hat         - Polka Dot Lime Ribbon         - Snorkeling Mask         - Swimming Goggles         - Beach Straw Hat         - Aloha Flower Crown              ?Other Costumes and Hair Accessories         - Mage Bunny Costume (Female/Male): 129 TP         - White Bunny Hairband (all characters): 49 TP         - Cleric Servant Costume (Female/Male): 129 TP         - Swordsman Circle 3 Costume (Female/Male): 129 TP              ?Swimsuit Costume Package         This package includes:             - Swimsuit Costume x1             - Hair Accessory Selection Box x1             - Enchant Scroll x10              ?Bunny Costume Package         This package includes:             - Bunny Costume x1             - White Bunny Hairband x1             - Enchant Scroll x10         Note: This package can only be used for Wizard classes.              ?Premium Hair and Dyes         - Curled Back Perm (Male)         - Natural Wave (Female)         - Upper Bind Two Block (Male)         - Noble Wave Perm (Female)         - Light Salmon Hair Dye          ?Contact Lenses         - Grey Lenses: 49 TP         - Shiny Contact Lenses *         - Pink Heart Lenses *         (* These lenses are different from simple colored lenses and will cost 59 TP each.)          +QUEST RELATED     ?Two new missions have been added to Saalus Convent:         - Uphill Defense Mission: In this mission, you'll have to protect the Divine Torches from the monsters taking over Segale Slope. You can enter this mission by interacting with the Sister Lhasa NPC (min. level 120).         - Lake Mission: Newly added to the original Saalus Convent mission; you can enter it by interacting with the Sister Aiste NPC (min. level 240).          ?New quests have been added to the following regions:         Barha Forest         Thaumas Trail         Salvia Forest         Sekta Forest         Rasvoy Lake         Oasseu Memorial         Maven Abbey         Kalejimas Visiting Room         Storage         Solitary Cells         Workshop         Investigation Room          ?The following rewards have been added:         - Crystal Mine mission – Ithildin Ore, Phydecium, Ferinium, Portium         - Collapsed Residential Quarters instanced dungeon – Slightly Broken Anti-Dark Property Necklace, Recipe - Anti-Dark Property Bracelet         - Hollow Thorn Forest – Slightly Broken Anti-Dark Property Bracelet, Recipe - Anti-Dark Property Necklace          ?The following quests have had their objectives reduced:         Dangerous Mine         Try Your Best         Camping Preparations         Cure-all Medicine         Little by Little, a History Book          ?Bug Fixes         - Pull out the Metal Plate: Your character will now have to remove the vines in order for the metal plate dialogue to appear, as intended.         - Curse of Sloth: The name of the Blackened Clue NPC will now display properly. Fixed the error that made only the character's shadow appear at times.         - The Evening Star Key (2): The level of monsters in this quest has been raised to the appropriate level.         - Earth Tower: Fixed the error that made the camera move erratically when moving from Area 1 Lobby to 1F.         - The Best Spot [Psychokino Advancement]: This quest will now go on without a hitch.         - Enhanced Energy of Fire [Pyromancer Advancement]: This quest will now go on without a hitch.         - And, Eternal Repose (1): The instructions of this quest in Dingofasil District will be changed from “from the petrified monsters” to “from the monsters with the detonator.”         - Village Curse (5): The item of this quest in Sventimas Exile will now yield the intended result.         - Fixed the problem of party members being unable to move when quitting the quest right after the cutscene.         - Treasure Map of the Stonemason Family (1)-(4): This King's Plateau region quest will no longer make the client crash when started in a party.         - Farewell, My Friend (1): Fixed the issue of the boss monster of this quest rewarding characters with Monster Cards (note: Monster Cards are not obtainable from quest bosses). +ITEM RELATED     ?New Item: Intasurta Gloves (equipped by levels 220 and higher).          ?New Recipes         Recipe - Vienie Twin Blade         Recipe - Vienie Corsesca         Recipe - Vienie Musket         Recipe - Didel Kracked Shooter         Recipe - Didel Burawa         Recipe - Magi Shamshir         Recipe - Light Gorithos         Recipe - Hell's Demon Pike         Recipe - Artie Stag Staff         Recipe - Slaake Dual Rapier         Recipe - Grejtis Greaves         Recipe - Ogma Gauntlets         Recipe - Demono Gauntlets         Recipe - Smash Gauntlets         Recipe - Kovos Greaves         Recipe - Superior Kovos Greaves         Recipe - Superior Grejtis Greaves         Recipe - Slash Gauntlets          ?New Recipes / Instanced Dungeon Drop Items         - Dropped at Monument of Desire Dungeon             Recipe - Anti-Cold Property Necklace             Recipe - Anti-Cold Property Bracelet             Slightly Broken Anti-Cold Property Necklace         - Dropped at Deep Underground Prison Dungeon             Recipe - Anti-Cold Property Bracelet             Recipe - Anti-Cold Property Necklace             Slightly Broken Anti-Cold Property Bracelet         - Dropped at Saalus Convent             Recipe - Rhevisan Necklace             Recipe - Rhevisan Bracelet          ?The following items have had their settings changed as follows:         Warpstone – cooldown time is now 15 minutes.         Basic Potions – item weight has been reduced.          +SKILL RELATED     *Alchemist         >Item Awakening             - You will no longer see an error message when pressing Space on dungeon portals with party members.             - Fixed the problem where awakening was possible through the request of fellow party members even during the skill's cooldown time.                  *Barbarian         >Stomping Kick             - Skill attack increased from 219.12 to 394.416.             - Increase per level changed from 52.8 to 132.             - Fixed the issue with this skill's effects exceeding its intended range.         >Embowel             - Skill attack increased from 208.8 to 417.6.             - Increase per level changed from 50.76 to 152.28.         >Frenzy             - STR stat bonus of (STR * 0.025) added to attack increase (result: (STR * 0.025 + 10 + skill level) * no. of stacks).         >Giant Swing             - Skill attack increased from 583.2 to 2332.8.             - Increase per level changed from 96.876 to 436.             - Cooldown time changed from 120 seconds to 60 seconds                  *Bokor         >Effigy             - The description of this skill has been corrected ('The third attack deals additional damage' corrected to 'Deals additional damage on every third casting if used in succession.')         >Ogouveve             - Incineration will now apply to STR reduction attribute debuffs.          *Cataphract         >Rush             - The error that made this skill deal twice the damage has been fixed.         >Earth Wave             - Fixed the issue of uneven speed/damage that occurred with this skill.                  *Chronomancer         > Reincarnate             - The description of this skill has been changed to include ‘Must use near monsters for it to have effect.'                  *Corsair         >Pistol Shot             - Overhit changed to 2 times.             - Skill attack changed from 267.32 to 534.64.             - Increase per level changed from 71 to 92.3.                  *Dievdirbys         >Statue of Goddess Vakarine             - Warp prices will now be displayed properly as intended.                  *Doppelsoeldner         >Cyclone             - Damage cycle extended.             - Duration changed from 2 + skill level * 0.5 seconds to 2.5 + skill level * 0.3.         >Zornhau             - Range length expanded from 40 to 70.         >Zucken             - Range length expanded from 35 to 50.         >Redel             - Range length expanded from 35 to 55.                  *Druid         >Shape Shifting             - Fixed the error that made the server crash just before finishing the duration of this skill.                  *Elementalist         > Frost Cloud             - This skill will now apply to 10 + skill level.                  *Featherfoot         >Blood Sucking             - The error that made this skill deal twice the damage has been fixed.                  *Falconer         >Hovering             - Your companion will no longer fly away when there is no target.                  *Fencer         >Attaque Composee             - Skill attack increased from 320.23 to 416.299.             - Increase per level changed from 62.12 to 80.756.                  *Fletcher         >Divine Machine Arrow             - The description of this skill has been corrected (‘cooldown time 10 seconds' corrected to ‘cooldown time 1.5 seconds').                  *Highlander         >Moulinet             - Range width changed from 15 to 20, length changed from 40 to 45.         >Skyliner             - Overheat changed to 3 times.             - Cooldown time changed from 0 to 15 seconds.         >Cartar Stroke             - Charging time reduced by half.         >Vertical Slash             - Skill attack increased from 115 to 1218.             - Increase per level changed from 75 to 112.5.             - Damage increase per number of debuffs changed from 10% to 30%.                  *Hoplite         >Long Stride             - Skill attack increased from 348.12 to 696.24.             - Increase per level changed from 80.4 to 241.2.                  *Hunter         >Coursing             - Coursing will now the deal the intended damage on enemies under the effect of the Prophecy, Bloodletting and Dispeller skills.         >Retrieve             - Retrieve will now apply the intended status ailments on enemies under the effect of the Prophecy, Bloodletting and Dispeller skills.                  *Linker         >Hangman's Knot             - Cooldown time changed from 10 to 15 seconds.             - Debuff duration changed to 1 + skill level * 0.2.         >Joint Penalty             - Cooldown time changed from 15 to 22 seconds.             - Count limit changed to skill level *10.             - Additional damage will now apply to linked enemies as intended.             - Fixed the problem where attacking a linked enemy in additional damage mode would only deal the additional damage.             - Your attack will no longer drop when using other skills on a linked enemy.             - Additional bullet magic will now apply as intended when using the Magic Missile skill on linked enemies.         >Physical Link             - Cooldown time changed from 20 to 22 seconds.                  *Monk         >Double Punch             - Range width changed from 10 to 12.             - Range length changed from 25 to 30.                  *Necromancer         >Raise Dead             - Base HP of skeleton soldiers changed from skill level * 500 to skill level * 1500.         >Raise Dead: Enhance             - Attack increase of skeleton soldiers changed from attribute level * 1 to attribute level * 1%.                  *Pardoner         >Pardoner: Donation             - Donated items will now be immediately visible as intended.                  *Peltasta         >Guardian             - Physical attack reduction/physical defense increase will now be applied based on a set percentage of the character's own physical attack and physical defense.                      >Butterfly             - Skill attack changed from 322.625 to 483.938.             - Increase per level changed from 84.75 to127.125.                  *Psychokino         >Gravity Pole             - Fixed the problem of the location continuously updating when used against the enemy character.             - The effects of this skill have been changed.         >Psychic Pressure             - The error that made this skill deal twice the damage has been fixed.                  *Pyromancer         >Hell Breath             - The error that made this skill deal twice the damage has been fixed.                  *Ranger         >Steady Aim             - Attack increase changed from (3 * skill level) % to (5 + skill level) %.                  *Rodelero         >High Kick             - Range length expanded from 35 to 45.         >Shield Bash             - Range length expanded from 35 to 45.         >Shield Shoving             - Range length expanded from 35 to 50.         >Montano             - Range length expanded from 45 to 50.                  *Rogue         >Backstab             - Range width changed from 10 to 15             - Range length changed from 30 to 35                  *Sadhu         >Astral Body Explosion             - Fixed the proportion for this skill's attack range.         >Out of Body             - Range width increased from 10 to 15, length increased from 30 to 50.         >Possession             - Skill range adjusted to match the direction in which the character is facing.                  *Sapper         >Conceal             - Duration time for targets other than traps and monsters reduced to 1.5 seconds * skill level (will not exceed 7 seconds).             - Skill tooltip changed from ‘Hide a prepared trap from enemies.' to ‘Hide a prepared trap from enemies. Duration time is reduced for certain targets.'                      >Stake Stockades             - Range length changed from 10 to 15.                  *Sorcerer         >Summoning             - The HP UI of summoned bosses has been modified.             - Skill can no longer target allies.         >Riding             - The cooldown time of summoning skills will now be properly displayed while riding.                  *Squire         >Refreshment Table             - Characters will now move normally after eating food from the refreshment table.             - One character can no longer eat all the food on the refreshment table.         >Repair             - The repair record UI will no longer overlap with the scroll bar.             - Fixed the problem of occasionally not being able to select all items.             - The scroll UI will no longer be pushed to the bottom when the number of equipment items available for repair exceeds two lines.                  *Swordsman         >Concentrate             - Stat bonus changed to (STR * 0.04 + DEX * 0.02) * (skill level - 1).         >Restrain             - Chance of stun changed from 4% per level to 6% per level.                  *Wugushi         >Poison Pot             - Ingredient items will now apply as intended with poison items when refilling the poison pot.              +REGIONAL GUILD BATTLES     ?TP rewards per rank will be added as below:         !/uploads/ckeditor/e98e303f2744adc3904eb1474c126930.jpg              ?The following objects have been added:         - ‘Patron Orb' – When activated, increases Stamina by 100%, Physical Defense by 10% and Magic Defense by 20%.         - ‘Guardian Orb' – When activated, creates a guardian that protects your Guild Tower.         - ‘Warp' – Moves you to a central area.          ?Patron Orb (object)         Patron Orb effects: 1 minute duration, stackable         - Increases Physical Defense by 10%, Magic Defense by 10%, HP by 50% per orb used         - Increases speed movement by 4 when stacking 3 or more orbs         a) The Patron Orb appears in a total of four locations. When activated for 4 seconds, its buff effects are applied to all team members.         b) If the activation is cancelled or your character is attacked during the 4 seconds, the activation of the orb fails.         c) After activating the Patron Orb, activation is disabled for another 3 minutes and 30 seconds.          ?Guardian Orb (object)         - After the battle starts, the Guardian Orb is created in two locations. The Guardian will protect the team that succeeds in activating the orb for 4 seconds.         - Big Guardians have a duration of 1 minute and 30 seconds; Small Guardians last 3 minutes.         - Big Guardian Orbs can be activated 3 minutes after a Big Guardian disappears; Small Guardian Orbs can be activated 5 minutes after a Small Guardian disappears.          ?Spectating         - You can now click the Spectate button on the desired match to enter it in spectator mode.         - Spectators will be given high movement speed (above 60) to freely move around the battle zone.         - Spectators cannot use skills during a match, nor can they be seen by or inflict damage on the other participants.          ?Other changes         - Weekly ranking reset time changed from Monday at 00:00 to Monday at 06:00 (EDT).         - Guild tower HP is set to 1000, with each hit dealing 1 of damage. Guild tower HP cannot be healed with HP-recovering skills.         - Winning conditions changed as follows: 1) Destroying the guild tower; 2) Kill count; 3) Remaining HP in guild tower.         - New map added to replace the previous battle region.         - Characters can no longer participate in Regional Guild Battles for 7 days after leaving a guild.         - Characters will now respawn in the location of revival 30 seconds after they become incapable of combat. After respawning, characters become invincible for 10 seconds.         - While waiting to revive, you can now right-click the list of party members on the left to spectate the match from their character's point of view.         - The results window has been improved.         - Guild towers will not be healed by Capture and Reversi skills.          ?Bug Fixes         - The problem of the weekly rankings not resetting after the right time has been fixed.         - The correct message will now be displayed when you click the Join button in a Guild Battle while playing with a guild-less character.         - The Join button will now display the correct message during the game.         - Fixed the problem of a message stating you have spent all the allowed entries and being unable to enter even though it is not the case.          +BUG FIXES     ?Graphics and UI         - Chat speech bubbles will no longer be cut.         - Fixed the problem of hair animations not being displayed in certain situations.         - The Wizard School Look Costume (Female) will no longer display graphic errors when performing basic attacks with a two-handed staff.         - Graphic compatibility problems between certain character hairstyles and the Wizard Circle 3 costume have been fixed.         - The Beak Mask will now display properly after equipping other items, as intended.         - Fixed the issue where a character's motions would remain the same after unequipping a Circle 3 costume while in an attack standby stance.         - The effects of the Basic Red Ox item will no longer repeat after moving to another map.         - The problem of being able to interact with Team Battle League statues has been fixed.         - The surrounding UI will now display properly after closing the Inventory window by pressing the X button.         - The search function in the Material category of the Item tab in the Adventure Journal is now working as intended.         - Fixed the issue of Market items in the Retrieve tab overlapping, not allowing them to be properly retrieved.         - Fixed the issue of Adventure Journal points not being displayed correctly after completing an achievement.         - The Exit Game UI will no longer overlap with your companions in the lodge even when the number of companions exceeds 12.         - All Fencer attack and skill effects will now display as intended.          ?Gameplay         - Free TP can now be spent from inside the Lodge as intended.         - The HP of companions will now be restored as intended in all situations.         - The problem of a character dismounting their companion automatically when entering a map has been fixed.         - You will now be allowed to click as intended when switching from monster to NPC or vice-versa on mouse mode.         - Red Meduja monsters will now drop Glow Spore items as intended.         - The Ignition item's Burn debuff damage will now be applied as intended.         - The problem of the player character not moving after feeding the companion on stairs has been fixed.         - Fixed the problem of when equipped with Valia item, Holy attack becoming minus in Team Battle League combat.         - Zombie Capsule items can now be properly used in Regional Guild Battles as intended.         - Enhancing equipped items will now increase its corresponding stats as intended.         - Fixed the issue of certain monster species not dropping items. (The following monsters are still affected by this issue: Cyclops, Salamander, Yonazolem, Archon, Minotauros, Stone Thorned Moyabruka, Rikaus.)         - The problem of being able to lock Premium Awakening Stones and regular Awakening Stones during item awakening has been fixed.         - The error that allowed for items to be crafted without consuming the corresponding materials has been fixed.         - Tree Root Crystals will now spawn as intended in the Galeed Plateau and Manahas regions.         - Using the Warpstone in Tenants' Farm will now teleport your character to the entrance as intended.         - Fixed the issue where entering your guild's hangout would occasionally take you to the character selection screen.          +OTHER CHANGES     ?New map added: Barha Forest          ?UI Improvements         1) Personal Trade         2) Regional Guild Battle Ranking         3) World Maps             - Maps will now appear in different colors depending on their level             - Maps with dungeons will now include a dungeon icon             - Added a function to check for recommended dungeons          ?Other UI Changes         - The channel dropdown menu will now show the number of players currently on each channel.         - A new function that alerts you of when friends and guild mates enter or exit the game has been added.         - Skill-based shop levels will now be displayed to all users.         - Silhouettes will only appear behind bushes, rocks and other background objects.         - Character silhouettes will now display properly when riding a companion.         - The tooltip of skills will now show information regarding weapons, learned and activated attributes, and SP consumption/cooldown times according to enabled attributes.         - Guilds new to the Regional Guild Battle ranking will now be displayed as [New], with the up and down arrows showing guilds previously on the ranking.         - A warning message will now appear after attempting to equip more than one of the same Monster Gem.         - Characters in the lodge will now be displayed separated in two pages, with 15 characters per page.         - The Falconer Master and Monk Master NPCs will have their faces changed.         - NPCs will now display quest-related dialogue first when a quest is available, and regular dialogue when no quest is available.         - Description added to the x4 EXP Tome tooltip: ‘Recipe can be purchased from Accessory Merchants.'         - Item categories in the TP Shop have been rearranged to be more specific.         - You will now be able to check other characters' gem and enhancement information.         - The Cooldown Time Potion description has been changed to ‘Resets all cooldown times. Right-click to use.'          ?The amount of silver dropped in the following instances will be increased:         Historic Site Ruins         Demon Prison Guild         Hollow Thorn Forest Dungeon         Collapsed Residential Quarters         Thorny Vines Forest Dungeon         Archmage Tower Dungeon         Catacombs Underground Dungeon         Deep Underground Prison Dungeon         Blue Fortress Dungeon          ?Team Battle League         - The ranks and scores will be renewed.         - Team Battle League will now allow options of the equipped items to take effect.          ?Field Boss Cube Drop System Changes         - Field boss cubes will no longer be dropped; instead, they will be directly deposited in your inventory (party members included).         - You will now see a list showing others characters' ranks and acquired items.              ?Miscellaneous         - 21 new collections have been added.         - You will now be able to check other characters' gem and enhancement information.         - When your character becomes incapable of combat during a guild event, you will now also have the option to revive at the field.         - The respawn rate in Saalus Convent [Area of Ruins Mission] will be changed to 10-15 times.         - Saalus Convent missions will now give EXP and silver as rewards.         - Skills that can only be used while riding a companion will now appear as unavailable on the quick slots when your character has not yet learned the Companion Riding skill.         - The Cooldown Time Potion item has been changed to untradeable.         - ‘The one with less stars' is no longer a winning condition in Card Battles.         - You will now be unable to log out, move channels or access the character selection screen during a combat situation. After you try to use any of those functions, your character will need to avoid combat for 10 seconds before being allowed access to them.         - The instanced dungeon UI list now has the function to organize instanced dungeons by level (the instanced dungeon UI can be opened by typing in /indun on the chat box).         - Manticen, Archmage's Fire Rod [Cube] can be now obtained from Lv.190 and 200 instances.

Patch Note
August 16th, 2016
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'Hunting Season' Event

Starting from August 16th right after the maintenance until August 30th (2 weeks), you are invited to check out the noticeboards in Klaipeda or Orsha and obtain a quest with a target monster. By hunting the target monsters, you get the chance to earn a new reward every day. Please, note that     1. All event rewards are untradeable.     2. You may only complete the event quest and receive the rewards once per day.     3. The quest limit resets every day at EDT 00:00.     4. You may participate in this event up to 10 times.     5. Items with 14 days time limit will begin counting down upon acquisition.

Announcement
August 15th, 2016
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Weekly Question and Answer – August 12th, 2016

1. I’m curious to know how auto-matching works in Team Battle League. Can you let us in on how the teams are matched together? The process of matching teams together for the Battle League involves two major steps. First, teams applying for the Battle League are sorted by the average level of their members. Then, the system compares the MMR of the sorted teams and searches for the best match within a limited MMR range. If the matching process is delayed, this MMR range is automatically adjusted to allow for a bigger difference between both teams and reduce waiting time. Along with these methods, our plan is to gradually improve the system so as to include Elo ratings in the matching process as well. 2. Having the guild master as the sole administrator of a guild can be a little inconvenient. Any plans to create a sort of sub-master for guilds? Having a single leader in a guild can in fact be less than ideal for the other members when the guild master isn’t around, especially in larger guilds. Because of this, we are planning to develop a new role of sub-master for guilds that want to assign one. This sub-master will have the authority to perform some of the same actions as the guild master, allowing members to participate in guild activities even when the guild master is not available. Nothing concrete has been settled about this feature yet, but we’ll keep you updated with more details in the future. 3. Will Rank 8 increase the current maximum level? Indeed, it will. As you know, level 280 corresponds to the current maximum of Rank 7. Applying the Rank 8 patch, then, will not only unlock the new classes we already introduced in our blog, but also expand the maximum level to 330 for characters and companions. And, of course, the maximum team level will also increase accordingly. 4. Sometimes the boss monster in “Guild Boss Hunting” doesn’t appear when it should. Is this being fixed? We are aware that this problem tends to occur at times during guild events, so to solve it, we’ve decided to adjust the conditions of the event. We’re in the process of developing a solution to this error and expect to apply the fix in a future patch. 5. We’ve waited long enough for the bunny costumes now, and the new swimwear costumes you released in Korea look really cute too. When can we expect them on Steam? If you’ve been waiting for the bunny series costumes and the new swimwear line, you’ll be pleased to hear that we’re planning on introducing them both on the TP Shop on Steam very soon. We’re very thankful for the interest the community has shown in our costume sets and will continue to develop new cosmetic items for those who enjoy personalizing their characters.

Developer's Blog
August 12th, 2016
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The Fan Art Fest Is Now Officially Over

Greetings, Saviors. Our first ever Fan Art Fest has ended. Thank you all for your participation and support. We have had so many great artworks and great enthusiasm from other users as well. The winners would be announced within August.  We are always grateful for having such loving and supporting fans.

Announcement
August 10th, 2016
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Novice Pack DLC Coming to Steam

Greetings, Saviors! The Novice Pack, a new DLC item bundle catered to first-time adventurers, will soon be released on Steam. The pack, expected to arrive as soon as it passes Valve's approval process, will remain available for purchase for those who wish to acquire it. See below for the contents of the Novice Pack DLC. Novice Pack DLC Contents - 15 Day Token x1 (untradable) - 65 TP - Highly Condensed HP & SP Potion x30 - Small Stamina Pills & Lv2 Movement Speed Potions x30 - Soul Crystal x10 - Megaphone x10 - Warp Scroll x10 IMPORTANT 1. The Novice Pack will be released as four different DLCs, one specific to each server region, being tagged as [NA], [EU], [SEA] or [SA] accordingly. DLC products are region-exclusive, meaning they can only be redeemed in servers of their corresponding region (e.g. Novice Packs tagged [SEA] or [SA] cannot be redeemed in Klaipeda, Orsha or Fedimian). Make sure to confirm your server region and carefully check the region tag of the DLC before you purchase. 2. Each DLC can only be purchased and redeemed once per Steam account. Accounts that have already purchased the Novice Pack will no longer be able to purchase this DLC for servers of the same region. 3. All DLC products are non-refundable once redeemed in the server. 4. In the event that the Novice Pack DLC is removed from Steam, we will provide due notice two weeks in advance via official announcement.

Announcement
August 9th, 2016
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[Complete] Scheduled Maintenance for August 9th, 2016

#patchnote0.1 @August 9th, 2016 $01:00 to 05:00 (EDT) +TP SHOP ADDITIONS ?New Premium Packs Two new premium item packs will be added to the TP Shop: 1) Penguin Companion Pack 2) Adventurer's Pack See the announcement {{here|https://treeofsavior.com/news/?n=578}} for more details. +EVENTS ?Scavenge Challenge ({{go to announcement|https://treeofsavior.com/news/?n=521}}) The 'Scavenge Challenge' event comes to an end with this maintenance. A sincere thank you to everyone who participated, and congratulations to the 'Shady Geologists' who collected the rewards of all 14 treasure chests.   ?​Survival and Victory ({{go to announcement|https://treeofsavior.com/news/?n=547}}) Players who have yet to receive their Team Battle League point rewards after achieving 15 wins per week during this event will be given their rewards during this maintenance. Honorary titles will be awarded to the champions after the end of the event.   ?​Top Guild ({{go to announcement|https://treeofsavior.com/news/?n=543}}) The 'Build Guild Tower' item will be awarded to masters of guilds participating in this event during this maintenance. Note that Talt rewards will be distributed to the top guilds only after the event period. +BUG FIXES ?The problem of Thaumaturge - Transpose skill buff inappropriately increasing INT even after its duration has been fixed.

Patch Note
August 9th, 2016
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Coming Soon: Monster Card Equip, Transcendence, New Premium Items

​   Greetings, Saviors! Continuing our large-scale Big Brawl Update, that brought the Team Battle League and Regional Guild Battles to the international servers, we’re following up with a set of new features soon to be introduced to Steam. Here is a quick preview of some of the main additions you can expect to arrive in a maintenance not too far away. Monster Card Equip System Previously covered in our Developer’s Blog, this feature allows you to equip Monster Cards obtained from boss monsters into slots located in your character’s inventory. Each equipped card will then grant you different benefits that you can mix and match to your best advantage. You can check out the Monster Card Equip System dev blog post here for a better rundown of all the features, just remember that some aspects of the system can be different from the post by the time it is updated on Steam. Item Transcendence Transcendence is a new function that will allow you to improve the features of your equipment items, akin to item enhancement. To transcend an item, you will first need the ‘Blessed Shard’, a material obtained from a new mission soon to be introduced in the Saalus Convent region. With this material, you can purchase a recipe from an Accessory Merchant that will allow you to craft a Goddess Gem to transcend either a weapon, armor or accessory item. The transcendence process itself can then be completed at a Blacksmith NPC. More details about item transcendence are to come in a future announcement, so stay tuned to our news page. New Premium Items The updates we’re preparing include a whole range of premium cosmetic items to personalize your characters. The TP Shop will soon see the arrival of not only more thematic and class-specific costumes, but also hair accessories, hair dyes and contact lenses. Make sure to keep an eye on our weekly patch notes for more updates and new events coming up.

Announcement
August 8th, 2016