Greetings, Saviors! Introducing 'The Popolion Post', your new Tree of Savior official magazine! Check out what's out on the first issue! - Q&A with the Devs! - Interview with CEO Hak Kyu Kim - Now in development: BEAUTY SHOP... AND MORE! Click here to read all about it!
Greetings, Saviors! It’s your dev team here, back for another post. Today we want to talk about the supply and consumption of Blessed Gems, and reveal a few updates we’re preparing for the transcendence system. Let’s go. Since Tree of Savior was first released, one by one, we have introduced measures to restructure the game’s economy into a trade-based setup: in today’s TOS, Blessed Gems are tradable; items no longer lose potential when they’re traded; and players have more Team Storage slots available. Increasingly, the time and effort invested into your items is worth not just their basic use, but also their value in the game’s economy. As it is, transcended items are still restricted to the possessing character, and they are one of the biggest influences in combat ability. The return rate of Blessed Shards is also high (90%), with the amount of Blessed Gems required to transcend an item currently set to that standard. On the other hand, considering how Tree of Savior is periodically updated with new content to grow your character and new high-level equipment items, obtaining the amount of Blessed Gems necessary for one character means running the Saalus missions 10 or 20 times with multiple Convent-optimized characters. Experiencing different class builds is an important element in the game, so having this environment where players are compelled to create certain characters out of the need to follow the current status in item balance and repeat the same missions over and over again is less than ideal. Our solutions in addressing this situation will be to diversify the sources of Blessed Gems, expand their places of use, make transcended items tradable, and adjust the required amount of Blessed Gems and their performance. This, we hope, will provide a better structure for the circulation of Blessed Gems and transcended items, alleviating the stress of growth-focused activities and preparing the transcendence system for the arrival of new game content in the future. Saalus Mission Rewards Saalus Convent mission rewards will be changed to the following. Runs (of the team) Cubes of Blessing Bonus Cubes (Blessed Shards) Saalus Cubes 1st run 1 2 3 2nd run 1 2 3 3rd run 1 2 3 4th run+ 1 - 3 Your team will continue to receive Blessed Shards through the bonus Cubes until the third run of the day. From the fourth run on, however, each character will only receive one Cube of Blessing per run. In the updated Cube of Blessing, the chances of acquiring Blessed Gems increase by 20 times (from 0.15% to 3%). Reopening the Cube, however, will not be possible. Statistically, the expected number of Blessed Shards dropped per Cube of Blessing will be 1.3, and Blessed Gems will not drop from bonus Cubes. No. of characters clearing Saalus missions Max. daily amount of Shards (Token users) - BEFORE Expected max. daily amount of Shards (all users) - AFTER 1 character 3 3.3 3 characters 9 9.9 10 characters 30 19 20 characters 60 32 Blessed Shards in Farming After this update, Blessed Shards will drop not only from Hunting Grounds, but also from Elite monsters in regular fields starting at level 240. These monsters can drop up to 2 Shards at a time, but not if they are 30 or more levels below your character. We will also be increasing the chances of acquiring Blessed Shards in Hunting Grounds by about 3 times (the drop rate of Elite Monsters, however, will be the same as those from regular fields). Blessed Gems in New Content To go with these changes, we are introducing a new RvR feature called the Baroconsi Crystal Mine Feud. The Baroconsi Crystal Mine is a resource long known by the Kedora Merchant Alliance, but it is only now beginning to be explored. In order to protect the mine, the Alliance has made it accessible only through a magic portal and, to ensure that the location is well guarded and increase productivity in the mine, they have hired a series of different mercenary groups. Recently, the Alliance announced plans to temporarily grant exclusive rights to the mine to the team that produces the most yield. Naturally, this heightened the competition between the mercenaries and, after an initial brawl, only two groups remained: the Pledge of the Blade and the Golden Note. Both units are now recruiting talented fighters to join the fierce dispute for the Baroconsi Crystal Mine. Players participating in the Crystal Mine Feud get randomly assigned to either the Pledge of the Blade or the Golden Note camp. Once inside the mine, players depart from their team’s base camp and defeat nearby monsters to collect Gemstones. Your goal is to take as many Gemstones as possible back to your team’s camp within the time limit. The number of channels in the mine expands according to the total number of participants, but even on different channels all players on the same side (Pledge or Note) will count as the same team. After the session starts, however, you cannot change to a different channel. There are a few strategic elements to take into account inside the mine. First, in the center of the mine is an area with rocks that provide even more Gemstones than the regular monsters. Second, the team that defeats the mine’s boss monster is awarded with a buff that lets them collect twice as many Gemstones. Depositing large amounts of Gemstones at once in your team’s base camp earns you more points than bringing them in little by little. You can prevent other players from gathering Gemstones and, if you defeat an opponent, you gain half of all the Stones they’re carrying. If a player becomes incapable of combat inside the mine, their character can start again from the base camp after 10 seconds, and they’re granted a period of 30 seconds of immunity. There are no penalties applied for becoming incapable of combat during the session (no Gem drop, Silver loss, etc.), but on the other hand, you can’t use Soul Crystals to revive instantly. In the Crystal Mine Feud, characters with lower combat power and players who prefer a stable play environment can stick to the rear areas of the mine, defeating monsters and stacking up points for their team. In turn, those with combat-focused characters or a more audacious spirit can venture into the depths of the mine to collect large amounts of Gemstones or interfere with the opposing camp. After the end of the session, the results of both camps are counted from all channels to determine the winning team. Then, the participants receive the amount of points they collected during the session, with those on the winning team also drawing a bonus amount. With the points, players can purchase Blessed Shards and other items from the Crystal Mine Shop. We’re still working out the details regarding level restrictions, how frequently we want the Crystal Mine Feud to open, and at what times. That information will likely be revealed through a future update, so keep an eye on our channels. Item Transcendence As the biggest factor in Blessed Gem consumption, the transcendence system is set to undergo a few significant changes. To summarize: - Increased basic equipment values (weapons +50%, armor +70%). - Armor enhancement increments increased by 25%. - Transcendence effects changed from +20% to +10%. - Amount of Blessed Gems required for transcendence reduced by 50%. - Blessed Shard extraction and item extraction functions removed. - Team Storage and trading allowed for transcended items. En: Enhancement Tr: Transcendence Wp: Weapon As you can see from this graph, with transcendence effects reduced to 10% per stage and basic weapon value increased by 50%, the actual increase obtained from transcending the item only reduces by 25% (from 20% of 100%, to 10% of 150%). In terms of concrete performance, there is little difference in items transcended to Stage 10, but a visible increase in lower Stages. After the update, even with no transcendence applied (2004), the weapon performs similarly to one transcended to Stage 2.5 in the current game. At Stage 5 (3008), its effects become comparable to a current Stage 6 (2941). En: Enhancement Tr: Transcendence Arm: Armor Armor items receive a 70% increase on their basic value, getting the Lv 350 Unique Primus Basticle Plate Armor, for example, from 764 to 1298 after the update. Unlike what happens with weapons, armor items still see a significant increase in performance when transcended to Stage 10, in this case going from a physical defense value of 2292 to 2695. Plus, by increasing the enhancement value for armor items by 25%, we hope to tackle the current disparity between weapon and armor enhancement increments. And by the way, these armor updates include shields, but not bracelets or necklaces. Enhanced to +11 Enhanced to +16 BEFORE AFTER BEFORE AFTER Top/Bottom 304 380 498 622 Gloves/Boots 384 480 632 790 <Primus Basticle Plate Armor enhancement effects before and after the change (+25%).> We consider the current transcendence system to be a little too far ahead of the game’s update cycle, with both performance and requirements set unnecessarily high, and equally hefty Blessed Gem return rates, compared to effect. The difference transcendence makes in the performance of equipment items, combined with the time requirements associated with the system, are one of the main factors contributing to the disparity between players. Of course, it’s only fair that a player who invests more time and effort should obtain better results, but if the gap is too wide it becomes more and more difficult to maintain an environment where players of all types can participate together, not to mention the contrast it creates in terms of content difficulty. Our main goal in boosting non-transcended gear is to allow average players a little more comfort in the fields (daily quests, scenario quests, Elite hunting), without interfering excessively in the difficulty of end content. The other big changes coming up are, as mentioned above, reducing the amount of Blessed Gems required by 50% and eliminating the extracting functions. To sum up: - Blessed gem extraction and item extraction menus will be removed from the Blacksmith NPC. - Spell Rods and Hammers of Dismantlement will no longer drop. - The 50% decrease in required Blessed Gems has already been applied to the future Velcoffer Legend gear series, so it won’t be further affected by these measures. Stage Total Blessed Gems required for transcendence (Primus Raffye Sword) Total Blessed Gems required for transcendence (Primus Basticle Plate Armor) BEFORE AFTER BEFORE AFTER 0 0 0 0 0 1 4 2 2 1 2 10 5 5 2 3 19 9 9 4 4 32 15 15 7 5 49 23 23 11 6 71 34 33 16 7 104 50 47 23 8 147 71 65 32 9 204 99 89 44 10 290 142 125 62 <Amount of Blessed Shards required for transcendence (Lv 350 Unique one-handed weapon).> Accessory Stats So far, the basic stats of most bracelets and necklaces have offered little more than a low increase in magic defense. Now, we’re getting ready to introduce new accessories with physical attack, magic attack, and higher values of physical and magic defense. These items will be transcendable, and like other equipment their main stat can be increased up to 2 times the original value. Team Storage and Trading After the diversification of Blessed Gem sources and transcendence system revisions, we have plans to expand the tradability of transcended items, allowing players to deposit them in the Team Storage and trade them at the Market. We won’t be opening 1:1 trades for transcended items, however, so there will be no trade count restrictions or penalty fees associated with that. Once the Market is open to transcended equipment, we expect to increase the cap on how much Silver a character can own from 200 million to 1 billion, to account for the higher prices associated with these items. Market registration fees will also be revised as follows. BEFORE AFTER 1 Day 1.0% 1 Day 0.5% 3 Days 1.5% 3 Days 0.75% 5 Days 2.0% (No 5-day option) 7 Days 2.5% 7 Days 1.0% [NEW] 14 Days 1.25% With these changes, players will be able to use their hard-earned transcended gear for multiple characters, or sell it at the Market to others. This will allow reasonably transcended items to circulate in the market for as long as their performance allows, and give players of all kinds a chance to obtain them. To sum up, taking our Primus Raffye Sword example (transcended to Stage 5), here’s a comparison of what you could expect after the update. BEFORE AFTER 1336 Physical attack 2004 +267 (20%) Bonus per stage +200 (10%) 2672 Attack at Stage 5 3006 49 Blessed Gems required 24 440 Shards returned Blessed Shard extraction Not possible Item returned Item extraction Not possible or needed Not possible Team Storage Possible Not possible Trading Possible via Market Blessed Shards as Materials In order to expand the range of uses given to Blessed Shards, we’re developing a new potion that can be crafted using the Shards as a material. This potion won’t be as potent as the current Boost Potions you can get from Guild Quests, but we also want to have Boost Potion recipes drop from the Challenge Mode on Stages 6 and higher. These recipes, too, will require the use of Blessed Shards. Traveling Merchant Exchanges Finally, we have an idea to diversify the sources of Blessed Shards involving the business of Traveling Merchant Geraldas. In this new function, players can exchange material items or recipes they collect while farming for different amounts of Blessed Shards. The list of items accepted by the Merchant will be different every day, and there will be a limit to how many items you can trade there per day (per team). Given the changes in the amount of Blessed Gems necessary for transcendence, when the update hits we expect to reset all transcended items and compensate players with a set of Blessed Gems corresponding to the amount required for transcending their items back to the former stage (100% chance), but we’ll make a more detailed announcement when the patch is ready. Thank you for joining us, and remember that the content discussed here may not look exactly the same when it’s applied to the game. Make sure to keep up with future dev blog posts and the patch notes for more details.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (March 26-27, 2018). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors! Starting this March 27, the Kingdom’s Class Masters are commemorating the second anniversary of TOS on Steam with a 9 week-long celebration! Get the free Second Anniversary DLC to get started and simply check the invitations list every day for Attribute Points, Reset Potions and more! Event Period FROM the scheduled maintenance on March 27, 2018 TO the scheduled maintenance on May 29, 2018 Who Can Participate - Characters of all levels How to Participate STEP 1. Obtain the Second Anniversary Present DLC from our Steam Store (click here for details!). This DLC is free, but remember that you can obtain only one copy. STEP 2. In-game, use the [Event] Warp Scroll – Start 2nd Anniversary Event item included in the DLC; it will teleport you directly to the 2nd Anniversary Event Helper NPC! STEP 3. Interact with the event NPC to receive the List of Invited Masters and two ‘The Invited One’ costumes (one male, one female). You can receive one List of Invited Masters per character. - If your team is not participating in the event, after the event period you can still use the ‘[Event] Warp Scroll – Start 2nd Anniversary Event’ item from the Second Anniversary Event DLC to automatically receive the two ‘The Invited One’ costumes. STEP 4. Check the List of Invited Masters every day (resets at 00:00, server time) and receive Attribute Points: 100 every time you check the list! You can check the List of Invited Masters one time per day, per team. STEP 5. If you’re diligent enough, you can also receive additional rewards according to the total number of times your team has checked the list! Here’s what you can get. 5 times: x4 EXP Tome (14 Days) x1 10 times: Enchant Scroll (14 Days) x2 15 times: Instanced Dungeon Multiply Token (14 Days) x2 20 times: x8 EXP Tome (14 Days) x1 25 times: Enchant Scroll (14 Days) x4 30 times: Instanced Dungeon Multiply Token (14 Days) x4 35 times: x8 EXP Tome (14 Days) x2 40 times: Golden Anvil (14 Days) x1 45 times: Secret Recipe Selection Box (14 Days) x1 50 times: Skill Reset Potion (14 Days) x1 55 times: Stat Reset Potion (14 Days) x1 Important - The List of Invited Masters will be automatically deleted at the end of the event period. - All rewards are automatically sent to the inventory of the character that retrieves them. - You can use the List of Invited Masters to check your team’s total participation in the event. - Timed items (“14 Days”) cannot be traded or transferred via Team Storage, so make sure to receive them with the correct character.
The true origin of our hidden class, Nak Muay, is shrouded in mystery. Although Muay Thai dates back centuries, its roots and prominent figures are heavily debated amongst modern scholars. What can be agreed on, however, are its traditions and the existence of a man known as the father of Muay Thai. Muay Thai (Thai Boxing) is the national sport and cultural martial art of Thailand, and those who practice its craft are called, Nak Muay. Muay Thai is a form of fighting that utilizes the whole body – hands for solid punches, elbows for sharp blows, knees for powerful strikes, and legs for lethal kicks – giving it the second name: the “art of eight limbs.” This fighting style also consists of three different combat distances, each with their own techniques. The signature tattoos, wards, amulets, and ceremonies of the Nak Muay are there to increase the fighter’s good fortune and to ward off bad luck or whatever evil spirits that may follow them into the ring. The origins of Muay Thai are still unclear as much of its history has been lost. However, there is a prominent figure from Muay Thai history that is celebrated every year on, March 17th. The father of Muay Thai, Nai Khanom Tom. Nai Khanom Tom was a historical hero turned legend. In 1774, Nai Khanom Tom was one of thousands of Thai prisoners that were taken captive by King Mangra, the Burmese King, after the Burmese invaded and destroyed Ayutthaya, the ancient capital of Thailand. Because the Burmese also had their own form of martial arts that was similar to Muay Thai, King Mangra, during a special festival, wanted to see which fighting style was superior. For this trial, Nai Khanom Tom was selected to go head to head against one of Burma’s best champions. Nai Khanom Tom prepared for the fight by performing the ritual of Wai Khru Ram Muay, where the fighter circles the ring in a counter-clockwise direction, prays at each corner, then performs a dance that expresses their respect to their teacher, parents, and ancestors. The Burmese were mesmerized by the dance, thinking it to be some sort of black magic, and as such, when Nai Khanom Tom defeated his opponent, the referee deemed it invalid. The king then sent nine other fighters, one-by-one to go against Nai Khanom Tom and he defeated them all without taking a single break in-between. King Mangra was so impressed that he said, “Every part of you is blessed with venom, even with your bare hands you can fell ten opponents,” and granted Nai Khanom Tom his freedom and the freedom of his fellow Thais. This famous story illustrates the best attributes of Muay Thai: the willingness to face against any odds and to win not only for oneself but for others -- thus proving that the path of the Nak Muay is a tough one, but its rewards, just as great. References Khiri. 2016. Thailand’s Art of Eight Limbs. [Online.] World Muaythai Council. 2018. Nai Khanom Tom Muaythai Legends. [Online] Martial Arts Thailand. 2015. Nai Khanom Tom: Father of Muay Thai. [Online] Wikipedia, 2018. Wai Khru Ram Muay. [Online] Kombat Group, 2018. History of Muay Thai. [Online]
Greetings, Saviors! Introducing our new [BGM Movie Trailer] "Onmyoji" English Lyrics Ver. Trailer #2/ SFA - Heaven on Earth ● Onmyoji About 90 years ago, the first Onmyoji abandoned their homeland and made way to our blessed Kingdom, where they took on different positions at the service of the Royal Court. Though their work in the Court ended 4 decades ago, the Onmyoji remain in the Kingdom, quietly tending to their craft in communion with the local people. That, they believe, is the way to creating a place for the Onmyoji in our society. After Medzio Diena, they have focused their efforts on addressing the hardships of a nation struck by catastrophe through the harmonious ways of their class. It is in the balance of heaven and earth, light and dark, yin and yang that the Onmyoji find the source of their power, and nowhere are these forces better represented than in the union of the human body and spirit, which stand between heaven and earth. That is why the Onmyoji imbue their power onto sheets of paper cut out into human shapes. The energies in equilibrium manifest themselves in the properties of Wood, Fire, Earth, Metal and Water, which are known as the Five Elements. The Onmyoji can use these properties not only to confuse and attack their enemies, but to protect themselves as well. In recent times, Onmyoji Master Ahiro Seimei was involved in mediating between his country of origin and the Kingdom he now calls home. According to what was reported, the Master had been tasked with attending to complex diplomatic requests coming from his homeland while minimizing the burden on our Kingdom’s authorities. Thanks to his harmonious nature, Seimei managed to gather the support of other Class Masters, who helped him fulfill his duty most successfully. Besides his work on the balance of the Five Elements under the rule of the goddesses and divine spirits, the Onmyoji Master is also particularly concerned with achieving harmony in the relations between his native country and our nation. Fortunately, the Kingdom’s divine spirits are known to be gentle and temperate, allowing the Onmyoji Master a certain degree of freedom in his work. On the other hand, the burden of communicating with the divine spirits is one he shares with the Miko Master, whose carefree personality at times hinders his intentions. In an era where the Onmyoji are no longer newcomers but integrated subjects of the Kingdom, the aftermath of Medzio Diena is heavy on the young Master’s shoulders, but our people trust his strong dedication to harmony to lead us into peaceful days, where the Kingdom and its divine spirits can live happily under the grace of the goddesses. ● Lyrics As time flows by like a river Pines and forest are evergreen Cherry blossoms bloom gracefully But my joy and sorrow wither away As my heart drifts away into the Southern wind Memories of summer breeze fill the air Though I yearn for my homeland for a thousand times My vision will be burnt into ashes As my heart drifts away into the Northern wind Memories of autumn bliss caress my soul Though I yearn for my homeland for a thousand times Every dream will be burnt into ashes As I pray day and night under the sun and moon Everlasting peace on Heaven and Earth May the gods protect us from the skies above And unite the nation in one like Yin and Yang Winter has arrived in the shrine May my home be safe as sound I believe with the sovereign’s guide We will have a miracle in store Heaven on Earth (Onmyoji Main BGM) Composed by SFA See you soon!
Greetings, Saviors! Introducing our new [BGM Movie Trailer] [BGM Movie Trailer] "Retiarius" English Lyrics Ver. Trailer #2/ Kevin - Ra Reina ● Retiarius In combat, the Retiarius’ main weapons are the net (called the ‘rete’), the trident, and the dagger. Though seemingly harmless at first glance, the rete is used to entrap enemies or pull them towards the Retiarius with one hand while the other attacks with the weapon. Also, the rete allows fighters to reach multiple enemies at once, a move which never fails to impress their audiences. This class is well-known for their dauntless displays in the arena, and the rete-based combat style is a crucial part of that. Reriarius Master Caecilia, however, knows that fame is only momentary, as the public will always admire the strongest champions. Because of this, her determination to survive in the arena has allowed her to make a name for herself as Class Master. Many believe that, after losing her father in a combat accident and removing herself from the arena, she has returned only because of the events of Medzio Diena. However, her true intentions remain a mystery. There are no eternal victors in the world of gladiators; defeat is an inevitable part of the experience. Despite this, the Retiarii have remained the most popular arena fighters for centuries, in large due to an old story dating back to the reign of King Kadumel, a story which also happens to depict the unfortunate temperament of the infamous tyrant. One very famous Retiarius lived in the era of King Kadumel. This particular Retiarius was known for almost never wearing a helmet, in part because regulations at the time were nonexistent, but mostly to flaunt his well-sculpted features, or so the rumors said. One day at a tournament, the crowd was especially excited for his performance. When the referee finally gave the fighters the sign to attack, the handsome Retiarius immediately threw his rete upwards in the direction of his opponent. He knew that any competent gladiator would detect the trajectory of a descending net in seconds and escape before it could hit them. That day, however, the Retiarius’ nimble attack failed to suppress his enemy, who had blocked the net with his shield. The crowd’s excitement dwelled down at the sight of their champion’s mistake. The Retiarius could no longer attack; the other gladiator had already breached the distance between them and reflected away his trident away with a throw of the dagger directed at his torso. He fell to his knees. The shouting crowd and loud music around him drowned the Retiarius’ cry of pain. The referee quickly interrupted the battle to stand between the two men, looking up at King Kadumel who was watching from the royal box. The king did not ponder for long before ordering the gladiator to finish off the defeated Retiarius. As it later came to be known, the king had only sentenced the champion to death in order to win a personal bet, an act not unexpected of a monarch as ruthless as Kadumel. The handsome Retiarius’ death became the most well-known incident in the arena under King Kadumel’s rule. After his reign, the Court abolished the practice of deciding the fate of their gladiators, and Retiarii gained the massive popularity they still carry to this day. Most of the Kingdom’s combat arenas have closed since Medzio Diena, making it difficult for those in the field to host tournaments. Despite this, the Retiarius Master continues to train new fighters as a way to address the constant struggle for survival in today’s world and preserve the important role of gladiators in society. ● Lyrics Finally called To the place legends are born And the blade of death is nowhere to be seen Journey continues As the day begins anew Hear the heroes anthem as it brings you peace There are times when you will fail Wrecked into pieces Cast by the shadows of fear But despair will not be your last fate Fight on for justice Freedom and salvation This is where you belong I will be your savior You’ll survive no matter what I'll be the strength in your whole life You've come down a long way road And now this path shall be yours forevermore Lost in the dark Where the beasts begin to lurk Ready to ambush and tear your soul into two Fear strikes once again Driving you insane Lost in the tempest and fail to escape There are times when you will try But end up falling With guidance I bring into you No discourage shall be in your way Fight on for justice Freedom and salvation This is where you belong I will be your savior You’ll survive no matter what I'll be the strength in your whole life You've come down a long way road And now this path shall be yours forevermore Ra Reina (Retiarius Main BGM) Composed by Kevin See you soon!
Greetings, Saviors! In honor of TOS’ second anniversary on Steam (celebrated on March 29!), we’ve prepared some gifts in the form of the 'TOS - Second Anniversary Present' DLC! (Link to Store Page: http://store.steampowered.com//app/474804) The DLC will be available at our Steam Store from March 27, 2018. Please note that it will be removed later on so make sure you don't miss out on this opportunity! Check the details down below to see what we have in store for you! [TOS - Second Anniversary Present DLC Contents] - 1 x Token (15 Days) (Untradable) - Receive premium benefits for 15 days! - 1 x Leaf Penguin Egg (Untradable) - Get your very own adorable Leaf Penguin Companion to travel with! - 1 x Steam 2nd Anniversary Armband - Show your support with this fashionable armband! - 1 x Attribute Points 1,000 Ticket (Untradable) - Hit harder with your skills after investing attribute points! - 10 x Enhancement Discount Coupon: 100,000 Silver (Untradable) - Save silver while enhancing your gear with these Coupons! - 1 x [Event] Warp Scroll - Start 2nd Anniversary Event (Untradable) - Go to the Event Helper NPC to get 2 costumes and start the 2nd Anniversary Event with this special Warp Scroll! - 20 x Highly Condensed HP & SP potions (Untradable) - 10 x Lv2 Settlement Support Potions (Untradable) - 5 x Highly Condensed Movement Speed Potions (Untradable) - 5 x Goddess Sculptures (Untradable) - 5 x Second Anniversary Firecrackers (Untradable) [Information on the Second Anniversary Present Items] 1. The items will be sent to your in-game message box via GM message that will be accessible after Team creation. You may choose which character you wish to give the items to from the GM message. 2. You may only receive the items on one server so please choose carefully. 3. There will be no time limit on when you can redeem your items. You may decide to receive them at the time of your choice. 4. The Steam 2nd Anniversary Armband cannot be obtained in-game. It may be obtainable in the future through other products or events. 5. Token benefits cannot be paused/restarted once the Token is used. Please make sure you wish to receive the benefits before using Tokens. 6. Using a new Token will cause it to overwrite the benefits of existing Tokens. Please be careful when using Tokens.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (March 20, 2018). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.