Greetings, Saviors!We would like to announce the details of our weekly maintenance for (July 17, 2018). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors! Remember our Disgruntled Bride? Not satisfied with stealing all of her wedding invitations, the monsters are now after the bouquet! The young couple is offering rewards every day to those kind enough to help protect their bouquet against the pesky monsters. Event Period FROM the scheduled maintenance on July 17, 2018 TO the scheduled maintenance on July 31, 2018 Who Can Participate - Characters of level 30 and above How to Participate STEP 1. Visit the Disgruntled Bride in the city of Klaipeda to enter the event solo mission and help protect the bouquet. You can enter 2 times per day, per team (resets at 00:00, server time). STEP 2. Inside the mission, you have 3 minutes to protect the bouquet against the waves of oncoming monsters. STEP 4. After completing the mission your character will receive one random reward! Here’s what you can win: - Megaphone x3 - Enhancement Card: 500 (14 Days) x1 - Attribute Points: 500 x1 - Miracle Seeds x1 - Silver Anvil (14 Days) x1 - Blessed Shard x2 - Enchant Scroll (14 Days) x2 - 5-Star Gem Abrasive (14 Days) x1 - Instanced Dungeon Multiply Token (14 Days) x1 - Golden Anvil (14 Days) x1 - Attribute Points: 100 x1 - Attribute Points: 1000 x1 STEP 5. Receive twice the rewards on weekends! Join the bouquet mission on Saturday or Sunday (server time) and get two random rewards instead of one! STEP 6. Help the couple protect their bouquet every day and get even more prizes according to the total number of mission rewards received by your team! 5 rewards = Sparkly Rose x1 20 rewards = Fairy Costume Box (M/F) x1 Important - Items with time limits (“14 Days”) cannot be placed in the Team Storage or traded with other players. - Monsters inside the event mission do not drop EXP when defeated. - Random rewards are obtained after clearing the mission, and they are delivered directly to your character’s inventory. - Total count rewards can be received by interacting with the Disgruntled Bride NPC in Klaipeda.
Greetings, Saviors! Login to TOS every weekend throughout the next six weeks for EXP, HP/SP and movement speed buffs! Event Period FROM the scheduled maintenance on July 17, 2018 TO the scheduled maintenance on August 28, 2018 Who Can Participate - Characters of all classes How to Participate STEP 1. Login to TOS during the weekends (Saturday at 00:00 to Sunday at 24:00, server time). STEP 2. Simply enter the game to automatically receive the buffs! You get: 1) EXP gains up to +50% 2) HP +500 and SP +300 restored every 10 seconds 3) Movement speed +3 Important - Your EXP bonus may differ according to level differences and other factors that influence EXP gains.
※ IMPORTANT: Please note that your character must be above level 40 to use this content.
Greetings, Saviors! We’re back today with part 2 of our great Character Rank 10 reveal. This post will be an introduction to the new skills and attributes coming along with the Rank expansion. If you haven’t yet, you can read about the new quest lines and content in part 1 of this post (click here). Remember that, as always, any details we discuss here are still under development and can look different once the content is implemented in the game. NEW! Rank 10 You already know it: maximum Character Rank is expanded to Rank 10, allowing characters now in their 9th Rank (Class Level 15) to advance into a higher circle of their current class or a different class altogether. Along with new circles come new skills and new attributes, plus a few balancing changes to some existing classes. No More Casting Interruptions First, we’re doing away with a good amount of casting animations while the character is in motion, letting you apply buffs on the go without having to stop and interrupt your run. The following is a list of skills to which this change will apply. Swordsman Wizard Archer Cleric Swordsman - Gung Ho - Concentrate - Pain Barrier - Restrain Peltasta - Guardian Barbarian - Frenzy Cataphract - Trot - Acrobatic Mount Corsair - Double Weapon Assault Doppelsoeldner - Deeds of Valor Templar - Battle Orders Murmillo - Sprint Lancer - Prevent - Initiate Retiarius - Vital Protection - Dagger Guard Nak Muay - Muay Thai Cryomancer - Subzero Shield Pyromancer - Enchant Fire Enchanter - Lightning Hands Shadowmancer - Shadow Pool Archer - Swift Step Ranger - Steady Aim Quarrel Shooter - Running Shot Wugushi - Zhendu Hunter - Praise Scout - Cloaking Rogue - Sneak Hit - Evasion Schwarzer Reiter - Limacon - Evasive Action Falconer - Aiming - Circling - Pre-Emptive Strike Musketeer - Prime & Load - Grooving Muzzle Hackapell - Hakka Palle Cleric - Divine Might - Fade - Guardian Saint Krivis - Daino Paladin - Restoration Zealot - Blind Faith - Fanaticism SP Consumption Adjustments We’re revising and readjusting the overall SP consumption of class skills. The new setup will take into account all sorts of elements about the skills: class trees, rank/circle factors, skill types, overheat, targets, range, casting time, SPR usage, etc. One of the main changes we expect to bring forward is the reduction of SP consumption in Swordsman and Archer tree skills with a high overheat. Crowd Control Debuffs Gohei (Miko), Bloodletting, Beak Mask, Fumigate (Plague Doctor) and Gregorate (Exorcist) will no longer defend against Stun, Spear Throw: Bind, Iron Hook, Arrest, Dethrone, Pull Rete, Throw Rete or Iron Maiden. Increased Skill Ranges We will be increasing the range of quite a few close-range attack skills. The list is as follows. Pierce Skills (increased length) Slash Skills (increased width) Strike Skills (overall increased range) Swordsman - Thrust Peltasta - Langort Hoplite - Stabbing - Pierce - Spear Lunge Barbarian - Embowel Cataphract - Doom Spike Corsair - Hexen Dropper - Impale Dagger Fencer - Lunge - Sept Etoiles - Esquive Toucher - Attaque Composee - Balestra Fente - Attaque au Fer - Fleche Dragoon - Dragontooth - Serpentine Murmillo - Evade Thrust Lancer - Crush - Unhorsing - Quintain Matador - Faena - Muleta (counterattack) Retiarius - Trident Finish Featherfoot - Ngadhundi - Kundela Slash Rogue - Backstab Hackapell - Storm Bolt Dievdirbys - Carve Attack Swordsman - Bash - Double Slash Highlander - Wagon Wheel - Crosscut - Moulinet - Skyliner - Vertical Slash Barbarian - Cleave - Seism - Pouncing Rodelero - Montano Corsair - Dust Devil Squire - Deadly Combo Doppelsoeldner - Cyclone - Zornhau - Zucken - Redel - Sturtzhau Fencer - Flanconnade Dragoon - Dragon Soar Templar - Mortal Slash Nak Muay - Sok Chiang Hackapell - Grind Cutter Swordsman - Pommel Beat Highlander - Cartar Stroke - Crown - Skull Swing Peltasta - Umbo Blow - Rim Blow - Butterfly - Umbo Thrust Barbarian - Stomping Kick - Helm Chopper Cataphract - Earth Wave Rodelero - Targe Smash - Shield Push - Shield Shoving - Shield Bash - High Kick - Shooting Star Fencer - Attaque Coquille Murmillo - Headbutt Retiarius - Disarm Nak Muay - Te Kha - Te Trong - Khao Loi Paladin - Smite - Demolition - Conviction Monk - Double Punch - Palm Strike - Hand Knife - One Inch Punch Inquisitor - God Smash Weapon Mastery Updates The following are a few changes we have prepared for weapon mastery attributes. NEW! One-handed Sword Mastery: Ready for Battle Adds part of your weapon’s attack values to your defense when equipping a shield. When not equipping a shield, the attribute increases your attack speed. For: Swordsman NEW! Two-handed Blunt Mastery: Increase AoE Attack Increases your AoE attack ratio. For: Paladin (the Monk’s two-handed blunt mastery block penetration function is maintained, with both attributes’ effects stacking) Revolver Mastery Adds a chance of applying double the damage. For: Schwarzer Reiter, Bullet Marker (NEW) Dagger Mastery: Sudden Attack Damage is added in proportion to attribute level when attacking enemies from behind with a dagger. For: Corsair, Rogue (changed to max. level 5) Rifle Mastery: Hunting → Musket Mastery: Musketeer Increases damage in proportion to attribute level and distance from the enemy. Max. level increased from 4 to 5. Increases damage by 30% at maximum attribute level and distance. For: Musketeer Crossbow Mastery: Ignore Defense The value of defense ignored changes from 5% to 2% per attribute level. The effects will also no longer incorrectly apply to attacks by other kinds of weapons. For: Archer Shield Mastery: Enchant → Shield Mastery: Cryomancer Attribute name changed to Shield Mastery: Cryomancer. For: Cryomancer Shield Mastery: Missile Defense → Shield Mastery: Quarrel Shooter Blocks missile attacks when equipping a shield. If a block is successful, the attribute increases your movement speed. For: Quarrel Shooter Shield Mastery: Block → Shield Mastery: Peltasta Increases the number of provoked monsters in proportion to attribute level. For: Peltasta NEW SKILLS & ATTRIBUTES, BALANCE CHANGES Lancer NEW! [C3 Skill] Gigante Marcha Summons mounted troops to attack. Enemies in the way of the troops are knocked down and receive damage. NEW! [C3 Attribute] Gigante Marcha: Enhance Increases the damage of Gigante Marcha in proportion to attribute level. NEW! [C2 Attribute] Joust: Destroy Installations Allows Joust attacks to destroy not only magic circles but also pavises, traps, statues and other installations. NEW! [C2 Attribute] Unhorsing: Attack Companions Inflicts Stun on the companions of characters attacked with Unhorsing and leaves them temporarily unmountable. NEW! [C3 Attribute] Prevent: Extend Extends the duration of Prevent. NEW! [C3 Attribute] Rhongomiant: Shield Crush Rhongomiant becomes unblockable. Enemies hit by it have their shield disarmed and made temporarily unequippable. The skill’s damage ignores enemy shields’ defense values. NEW! [C3 Attribute] Rhongomiant: Vulnerability Generates additional damage to enemies hit by Rhongomiant in proportion to their maximum HP (the higher their maximum HP, the higher the damage). The additional damage value is limited and applies 50% less on boss monsters. Murmillo NEW! [C3 Skill] Emperor’s Bane Grab nearby enemies and head-butt them. Enemies hit by Emperor’s Bane become weakened and stunned. Attacking enemies with this skill also creates a wave of damage within its range. NEW! [C3 Attribute] Emperor’s Bane: Enhance Increases the damage of Emperor’s Bane in proportion to attribute level. NEW! [C3 Attribute] Emperor’s Bane: Weak Target Increases damage when the enemy’s HP is below a certain percentage. [C2 Skill] Scutum Hit Actual range of the skill adjusted to match its visual effects. Enemies on the outside receive additional damage and are inflicted with Bleeding. [C2 Skill] Sprint Sprint will not consume Stamina for its entire duration. NEW! [C3 Attribute] Sprint: Fear Using Sprint inflicts Fear in nearby enemies. Matador NEW! [C3 Skill] Corrida Finale Incite a fighting bull to attack nearby enemies. The provoked bull will deal damage to enemies in its way. NEW! [C3 Attribute] Corrida Finale: Enhance Increases the damage of Corrida Finale in proportion to attribute level. NEW! [C3 Attribute] Corrida Finale: Encore The bull turns around and charges one more time towards the caster. NEW! [C3 Attribute] Back Slide: Perfect Timing Resets the cooldown of Paso Doble when your character evades an enemy attack with Back Slide. NEW! [C3 Attribute] Muleta: Showtime Reduces the cooldown of all Matador skills in proportion to attribute level when counterattacking with Muleta, regardless of whether the counterattack was successful or not. NEW! [C3 Attribute] Faena: Critical Pierce Increases critical chance when using Faena. [C2 Skill] Paso Doble Effect area changed from square to circle, increasing overall area. Retiarius NEW! [C3 Skill] Blandir Cadena Dash towards the enemy over a short distance and brandish your spear to attack. Enemies hit when the spear is last brandished are knocked down. NEW! [C3 Attribute] Blandir Cadena: Enhance Increases the damage of Blandir Cadena in proportion to attribute level. NEW! [C3 Attribute] Blandir Cadena: Fatal Wound Reduces enemies’ movement speed and deals additional damage proportional to the number of targets attacked by Blandir Cadena over 15 seconds. [C1 Skill] Pull Rete The number of targets changes from 8 to 3 + skill level, while the current cooldown of 45 – (skill level x 2) seconds is fixed at 25 seconds. Duration is increased from 5 to 7 seconds. NEW! [C3 Attribute] Pull Rete: Daze Enemies pulled with the rete become momentarily silenced. [C1 Skill] Throw Rete The number of targets changes from 8 to 3 + skill level. [C2 Attribute] Throw Rete: Enhanced Net Duration will no longer apply as 50% less when used against boss monsters. NEW! [C3 Attribute] Throw Rete: Pull Down When used against flying enemies (including Levitation and Hanging Shot), pulls the targets down to inflict fall damage. The enemies are considered as ground targets and Levitation/Hanging Shot buffs are removed. [C1 Skill] Trident Finish Cooldown reduces from 20 to 15 seconds, while AoE ratio increases to 7. [C2 Skill] Disarm Range increased. The skill can also no longer be blocked or evaded. [C1 Skill] Dagger Finish The skill’s area changes from a square to a circle centered around the target. Overheat increases from 1 to 2, and AoE ratio to 7. [C2 Attribute] Dagger Guard: Deflect Projectiles Missile block chances increase from 50% to 100%. NEW! [C3 Attribute] Dagger Guard: Ricochet Returns the damage of missile attacks blocked with Dagger Guard: Deflect Projectiles, inflicting it on the attacker. [C1 Skill] Vital Protection The skill will make your character immune to critical attacks for its entire duration. Cooldown is reduced from 120 to 50 seconds, while duration changes from 50 seconds to 10 + skill level x 2 seconds. Cryomancer [C2 Skill] Subzero Shield Reflected damage is removed from the skill’s functions. The number of times freezing is applied is capped at skill level + 5. Meanwhile, the Counterattack Enhance attribute is renamed to simply Subzero Shield: Counterattack, with no alterations to its added reflected damage. Elementalist [C1 Skill] Hail The attack of Hail changes as follows. BEFORE AFTER Attack cycle: 1 hit per 0.1 sec Success rate: 65% Damage factor: 603% - 1067% Range per chunk of ice: 9 Total range of hail fall: 30 Attack cycle: 1 hit per 0.2 sec Success rate: 100% Damage factor: 255% - 451% Range per chunk of ice: 18 Total range of hail fall: 40 In the new version of this skill, the range of individual attacks increases by 2 times (area x 4). The 35% chance of falling wide is removed; instead, we’re reducing damage factors and number of hits. Sage NEW! [C3 Skill] Hole of Darkness This skill summons a black hole on the ground. Enemies within range are momentarily sucked into the hole, disappearing. After the skill’s duration, the black hole explodes and the enemies appear again. When the black hole explodes, enemies within range of the skill receive damage, with additional damage applied to those who were sucked by the hole. NEW! [C3 Attribute] Hole of Darkness: Enhance Increases the damage of Hole of Darkness in proportion to attribute level. NEW! [C3 Attribute] Missile Hole: Escape Momentarily increases your movement speed to the maximum when your Missile Hole buff runs out of defense but there is still time left in its duration. NEW! [C3 Attribute] Blink: Looming Increases the threat levels of your apparition, making enemies attack it. Enchanter NEW! [C3 Skill] Over-Reinforce Momentarily increases the enhancement values of main weapons equipped by you and your allies. NEW! [C3 Attribute] Over-Reinforce: Enhance Increases the damage of Over-Reinforce in proportion to attribute level. NEW! [C3 Attribute] Enchant Round: Fire Craft an Enchant Round that increases the critical chance of your attacks. NEW! [C3 Attribute] Enchant Round: Ice Craft an Enchant Round that reduces the damage you receive from attacks. NEW! [C3 Attribute] Agility: Movement Speed Increases your movement speed after Agility is cast. Shadowmancer NEW! [C3 Skill] Infernal Shadow Separates an enemy from their shadow. The enemy’s body remains autonomous, but the shadow cannot move and, if attacked, part of the damage is applied to the corresponding body. NEW! [C3 Attribute] Shadow Condensation: Expand Range Increases the range of the explosion generated by Shadow Condensation in proportion to attribute level. [C1 Skill] Shadow Pool Pre-casting animation omitted. NEW! [C3 Attribute] Shadow Pool: Movement Speed Increases your movement speed in proportion to attribute level while Shadow Pool is active. NEW! [C2 Attribute] Hallucination: HP Ratio Increases the ratio of HP applied to your shadow in proportion to attribute level. Onmyoji NEW! [C3 Skill] Yin Yang Harmony Generates a strong energy from the harmony of Yin and Yang, which deals quick blows of Dark and Holy property damage. While the skill is being cast, it will not be canceled even if you are attacked, and you remain immune to knockback and knockdown. NEW! [C3 Attribute] Yin Yang Harmony: Enhance Increases the damage of Yin Yang Harmony in proportion to attribute level. NEW! [C3 Attribute] Yin Yang Harmony: Mediator Temporarily increases your Dark and Holy property damage after using Yin Yang Harmony. NEW! [C3 Attribute] Fire Fox Shikigami: Grown Fox Adds a certain chance per attribute level of summoning a larger fox that deals more damage. NEW! [C3 Attribute] Water Shikigami: Torrent Increases the number of hits of Water Shikigami by 2 times. NEW! [C3 Attribute] Toyou: Debris Adds a certain chance per attribute level of dealing damage to flying enemies with Toyou. Falconer [C3 Skill] Aiming The range increase of this skill is set to a fixed number, instead of depending on the original range. For small-sized monsters the range is increased, and for large/extra large monsters it is slightly decreased. Aiming will also no longer disappear due to attacks intended to destroy magic circles. Schwarzer Reiter [C1 Skill] Retreat Shot Cooldown is reduced from 30 to 20 seconds. Extending the buff will no longer increase the duration of the attack (fixed at 10 seconds). [C3 Skill] Marching Fire Cooldown is reduced from 30 to 15 seconds. Extending the buff will no longer increase the duration of the attack (fixed at 5 seconds). Mergen NEW! [C3 Skill] Zenith Shoot a stream of arrows all around to attack multiple enemies. NEW! [C3 Attribute] Zenith: Enhance Increases the damage of Zenith in proportion to attribute level. [C1 Skill] Spread Shot Cooldown is slightly reduced. [C1 Skill] Homing Arrow Cooldown is slightly reduced. NEW! [C3 Attribute] Down Fall: Broaden Applies half of Down Fall’s damage to enemies near the attacked targets. [C2 Skill] Jump Shot Pre-cast delay is reduced. Meanwhile, overheat and attack range are increased. Hackapell NEW! [C3 Skill] Infinite Assault Rush to attack an enemy and return to your position. NEW! [C3 Attribute] Infinite Assault: Enhance Increases the damage of Infinite Assault in proportion to attribute level. [C1 Skill] Cavalry Charge Attack range is increased. NEW! [C2 Attribute] Hakka Palle: Endurance Grants immunity to knockback and knockdown. NEW! [C3 Attribute] Grind Cutter: Cavalry Charge Increases the critical damage of Grind Cutter in proportion to attribute level when the Cavalry Charge buff is active. Bullet Marker NEW! [C3 Skill] Outrage Fire your guns while moving. This skill can only be used in Double Gun Stance. NEW! [C3 Attribute] Outrage: Enhance Increases the damage of Outrage in proportion to attribute level. NEW! [C3 Skill] Freeze Bullet Causes basic attacks to freeze the enemy. [C1 Skill] Bloody Overdrive This skill will no longer cancel when the character is hit while casting it. NEW! [C3 Attribute] Bloody Overdrive: Invincible Makes the caster of Bloody Overdrive invincible while the skill is active. NEW! [C3 Attribute] R.I.P.: AoE Increases the AoE attack ratio of R.I.P. NEW! [C3 Attribute] Tracer Bullet: Precision Shot Increases the critical chance of pistol skill attacks (excluding basic attacks) in proportion to attribute level. NEW! [C3 Attribute] Smash Bullet: Reduce Block Reduces the block values of enemies hit by Smash Bullet in proportion to attribute level. Pied Piper NEW! [C3 Skill] Lied des Weltbaum Play the song of the Divine Tree. The song increases the damage dealt and received by both you and your party members. NEW! [C3 Attribute] Lied des Weltbaum: Block Count Ignores a number of enemy attacks proportional to attribute level while the buff is active. NEW! [C3 Attribute] Lied des Weltbaum: Duration Increases the duration of the Lied des Weltbaum buff in proportion to attribute level. NEW! [C3 Skill] Stegreifspiel Play the flute to deploy one Pied Piper skill at random (from the skills you have learned). The skill will still be activated even if you fail to play the flute, but its effects will be reduced. Stegreifspiel can cast the following skills: Dissonanz, Wiegenlied, Marschierendeslied, Lied des Weltbaum. Using one of these skills through Stegreifspiel does not affect its cooldown. NEW! [C3 Attribute] Stegreifspiel: Reduce Cooldown Reduces the cooldown of Stegreifspiel in proportion to attribute level. NEW! [C3 Attribute] Hypnotische Floete: Elite Applies the skill’s hypnosis to Elite monsters as well. NEW! [C3 Attribute] Friedenslied: Invincible Allies Makes allies under Friedenslied invincible (does not apply to the caster). Inquisitor NEW! [C3 Skill] Ripper Attacks enemies in front of you with gigantic scissors. Scissor attacks cannot be blocked and they deal additional damage to Demon type enemies. While the skill is being cast, it cannot be canceled by enemy attacks and it grants you immunity to knockback and knockdown. Besides its base number of targets, Ripper expands to an additional number of enemies in proportion to your STR stat. Targets hit by it are temporarily put on hold and gathered in a straight line. NEW! [C3 Attribute] Ripper: Enhance Increases the damage of Ripper in proportion to attribute level. NEW! [C3 Attribute] Ripper: Armor Break Grants Ripper the ability to ignore enemy defense values in a ratio proportional to attribute level. NEW! [C3 Attribute] Inquisitor: Torture Expert Reduces the cooldown of torture skills whenever an enemy is defeated by those skills. Applies to the following skills: Iron Maiden, Pear of Anguish, Breaking Wheel, Ripper. All torture skills will consume the following amount of Torture Tools. Iron Maiden: 0 → 1 Pear of Anguish: 0 → 1 Breaking Wheel: 3 → 2 Ripper: 2 NEW! [C3 Attribute] Iron Maiden: God Smash Deals twice the amount of damage with God Smash to enemies trapped by Iron Maiden. [C2 Skill] Judgment Number of targets and range increase, while cooldown is shortened. NEW! [C2 Attribute] Judgment: Provoke Provokes nearby enemies when using Judgement. NEW! [C1 Attribute] Breaking Wheel: Enhance Increases the damage of Breaking Wheel (the wheel’s own damage) in proportion to attribute level. NEW! [C2 Attribute] Breaking Wheel: Reinforce Increases the wheel’s durability (maximum number of attacks received) and duration in proportion to attribute level. [C1 Skill] Malleus Maleficarum Debuff duration is fixed at 10 seconds. The skill’s additional damage effects corresponding to 100% of your magic attack values are changed to 6% per skill level (90% at level 15). Also, if an enemy is attacked by Malleus Maleficarum once but receives multiple hits (maximum 7), the SP reduction effects of Mana Burn will apply only one time (attribute level x 5% reduction). NEW! [C1 Attribute] Malleus Maleficarum: Enhance Increases the damage of Malleus Maleficarum in proportion to attribute level. Taoist NEW! [C3 Skill] Eradication Summon a group of talismans behind you and send them forwards to attack your enemies. NEW! [C3 Attribute] Eradication: Enhance Increases the damage of Eradication in proportion to attribute level. [C2 Skill] Divine Punishment Instead of keeping your character immobile for 3 seconds after pressing the key to activate Divine Punishment, the skill will have a 3-second casting time. NEW! [C3 Attribute] Divine Punishment: Broad Strike Applies the damage of Divine Punishment to enemies around the attacked target. Zealot NEW! [C3 Skill] Emphatic Trust Every time enemies are attacked within range of this skill, additional Holy property damage is dealt to them. NEW! [C3 Attribute] Beady Eyed: Sudden Attack When Beady Eyed is successful, any damage dealt to targets applies momentarily as critical. NEW! [C3 Attribute] Immolation: Melt Armor Decreases armor defense values for yourself and the enemies you attack in proportion to attribute level. NEW! [C3 Attribute] Fanaticism: Martyr If you become incapable of combat while Fanaticism is active, you survive with 1 HP and all skill cooldowns are reset. Your character then becomes incapable of combat at the end of the buff’s duration. Exorcist NEW! [C3 Skill] Katadikazo Conjures a spear of divine light to strike your enemies in the name of the goddesses. Targets hit by the spear receive Holy property magic damage, with additional damage dealt to Demon type enemies. NEW! [C3 Attribute] Katadikazo: Enhance Increases the damage of Katadikazo in proportion to attribute level. NEW! [C3 Attribute] Engkrateia: The Goddess' Reply Prevents your HP from falling below 1 while Engkrateia is active. NEW! [C3 Attribute] Gregorate: Roar Allows Gregorate to cancel status ailments up to rank 3. That’s all we have for our Character Rank 10 introduction. Thank you for reading, and make sure to check back for more news and updates!
Greetings, Saviors. We will soon perform a short maintenance for ALL SERVERS in order to carry out the following: 1) Fix the server instability issues that occurred following the July 10 maintenance by expanding and adjusting the server's equipment accordingly. 2) Correct the incorrect item (Megaphone, 14 days) listed in the Uphill Defense Shop to 6-Star Gem Abrasive. This maintenance is expected to take place on the following schedule: [EDT] 02:00 to 04:00 [BRT] 03:00 to 05:00 [CEST] 08:00 to 10:00 [SGT] 14:00 to 16:00 Note that this maintenance will affect ALL SERVERS. We will update this announcement when maintenance is complete.
Greetings, Saviors. The following issues have recently been reported. 1) Server Instability - Players have reported experiencing lag occurrences and general server instability after the scheduled maintenance of July 10, 2018. We are currently investigating the source of the issue and will keep you updated with more information. Thank you for your patience and understanding. Please let us know via Support Ticket if you are experiencing other problems. When reporting issues, please be as detailed as possible. Screenshots, character/team/server/class details and timestamps would be greatly appreciated. The more information we have on a specific issue, the quicker it will be resolved.
Greetings, Saviors. The following issues have recently been reported. 1) [FIXED] Unintended Soundtrack Reverb - An unintended reverb effect was affecting the background tracks of specific maps in the game. This issue is now fixed. Please restart your client in order to apply the changes. 2) [FIXED] Incorrect Cube Items Listed in Beauty Shop - The Goddess' Blessed Cube item preview in the Beauty Shop UI was displaying an incorrect list of items. This issue is now fixed. Please restart your client in order to apply the changes. 3) [FIXED] GTW System Messages Missing - Guild Territory Wars system messages alerting players of the beginning of the session were not appearing in the game. This issue is now fixed. Please restart your client in order to apply the changes. 4) [FIXED] Incorrect Soccer Event System Messages Displaying - The game was displaying unintended system messages about soccer events. This issue is now fixed. Please restart your client in order to apply the changes. 5) Incorrect Item Listed In Uphill Defense Shop - The Uphill Defense Shop has been reported to incorrectly list Megaphone (14 Days), while not listing the 6-Star Gem Abrasive item which should be included in the shop. This issue will be corrected during the scheduled maintenance of July 17, 2018. Thank you for your understanding. Please let us know via Support Ticket if you are experiencing other problems. When reporting issues, please be as detailed as possible. Screenshots, character/team/server/class details and timestamps would be greatly appreciated. The more information we have on a specific issue, the quicker it will be resolved.
Greetings, Saviors! A young couple in Klaipeda was looking forward to a peaceful summer wedding when a pack of monsters stole all of their invitations and ruined the poor lovebirds’ plans! The Disgruntled Bride is now looking for a kind soul who will return the invitations in exchange for a reward… Event Period FROM the scheduled maintenance on July 10, 2018 TO the scheduled maintenance on July 24, 2018 Who Can Participate - Characters of level 50 and above How to Participate STEP 1. Head out to the fields and hunt monsters for a chance to obtain ‘Lost Invitation Fragments’. The Fragments will drop from monsters within 30 levels of your character. STEP 2. Collect 50 Lost Invitation Fragments and deliver them to the Disgruntled Bride in the city of Klaipeda. STEP 3. Receive a new reward every day by delivering the Lost Invitation Fragments to the Bride! You can receive each of the rewards one time per team. Day 01: Miracle Seeds x 2 Day 02: Soul Crystal x 3 Day 03: x8 EXP Tome (14 Days) x 1 Day 04: Challenge Portal Scroll (14 Days) x 2 Day 05: Stat Reset Potion (14 Days) x 1 Day 06: Enchant Scroll (14 Days) x 3 Day 07: 5-Star Gem Abrasive (14 Days) x 1 Day 08: Looting Chance Potion (14 Days) x 5 Day 09: Blessed Shard x 3 Day 10: Rank Reset Voucher (14 Days) x 1 Important - Lost Invitation Fragments will only drop for characters of level 50 and above. - Lost Invitation Fragments will not drop from monsters in instanced dungeons. - Lost Invitation Fragments can be transferred via Team Storage, but not traded with other players. - Lost Invitation Fragments will be automatically deleted at the end of the event. - Items with expiration dates (“14 Days”) cannot be transferred via Team Storage or traded with other players.