LOG IN

ALL

Read more

'Fan Art Fest: Merry Me' Begins!

Ho ho ho, Saviors! You know what time it is! Another FAN ART FEST for the Holiday Season! This time it will be called ‘Fan Art Fest: Merry Me'. The usual rules, policies and details will apply but keep in mind that it should be Holiday season themed. That means, it should be related to Christmas, New Year, Hannukah or at least Winter. Also, please keep it within the T rating of the game (don't be on our naughty list). Also, as always, the work has to be Tree of Savior related. The submitted works will have a chance to be on in-game loading screens and receive certain prizes. We encourage much participation from our beloved users. Reminder: Based on our past experience, please, make sure to upload your work a day prior to the deadline. SANTA_John 1. Period: From Now Until 2016. 12. 15. 11:59 PM (EST)  2. Eligible Participants: All Tree of Savior users 3. How to Participate: Upload your work on Forum > Fansites > Fan Art category with the '[SUBMIT]' in the topic title. And please include the following information in the post. - Your Server Name - Your Team Name - Brief Description of the Work - And most importantly your artwork 4. Prize: 300 TP + Ingame title (‘The Gifted Artist’)   Requirements File Format : jpg/png/psd Size : 1920 *1080px , 300dpi    Type: Tree of Savior-related Holiday season themed works - Illustration - Comic panels - Image that utilize ingame screenshots - EXCEPT for real-life photography or image that utilize such Policies and Disclaimers The creator of the material will hold the rights of the submitted work, however, by submitting the work, you agreed to have the material to be applied to in-game loading screens and posted on the forum to introduce the selected works. The images might undergo slight modification when applying them to the loading screen. The date of loading screen application shall be announced at a later date. The loading screen images are subject to change without prior notification. imcGAMES will not be held responsible for the plagiarized works submitted by a user. When plagiarism or IP theft is confirmed, we may retrieve all the benefits and the prize given to the user. You may not post materials that are sexually explicit, offensive to certain groups or generally inappropriate for the game’s T rating.

Announcement
November 29th, 2016
Read more

Stone Whale Event Reward Issue Fixed

Greetings, Saviors! After our scheduled maintenance of July 11, 2017, some players were reported to have been unable to obtain the rewards from the Treasure of the Stone Whale event after having successfully received the required Stone Spirit buff from the Golden Stone Whale. We would like to announce that this problem has now been hotfixed. We have also reset the event participation counter for July 12, 2017. Players who have already received their event rewards for the day of July 12 will be able to participate in the event again and obtain the corresponding rewards up to another 4 times until the end of the day. Please refer to the Treasure of the Stone Whale event announcement here for the rules.  

Announcement
July 12th, 2017
Read more

Upcoming Update: Episode 14-1 / Search Party Board

    Hello, This is Tree of Savior Dev. team. In this post, we are going to introduce the contents that will be added during the next big update.       Episode 14: Advent of Chaos     With Episode 14-1 update, 5 new areas and the main quest will be added in Orsha. Also, the maximum level of the character will be expanded to 470.     To the Beholder, To the Delmore   The place where refugees, who flocked to avoid catastrophe, sacrificed themselves for the Kruvina experiment by the lord, who made a secret deal with the demons. You saviors have finally discovered that Delmore is the Beholder's Stronghold.   Revival of the kingdom, soon to begin again   The lord of Orsha Inesa Hamondale has sent the evidence of the Kruvina experiment that was secured through the actions of the saviors to the royal family. Finally, the Royal Army, whose path was ambiguous after Medzio Diena, began to move. The first thing to reclaim the lost lands and restore the reputation of the fallen kingdom, the Royal Army led by General Ramin march towards Delmore.       Toward BattleField…   Delmore Hamlet, where many refugees passed to go to Delmore as in other towns on the Medzio Diena, has become the first battlefield for the Royal Army and enemies who joined the Beholder. Royal Army has already broken through this place easily, but the Centurion Master and some of his soldiers remain and continue the battle, waiting for the saviors to come.       Become a Hero in Tussle   Scattered soldiers are still struggling to survive on the battlefield. However, the enemies who joined the Beholder due to having their hometown invaded, show no sign of retreating either. As you saviors, you must jump into the tussle throughout Delmore Manor and gather the scattered soldiers.       Hero of Victory   Eventually, you encounter the Pajauta who has been waiting for you at the Delmore Outskirts. Pajauta tells the savior that the progress of the battle is not in a good shape due to the violent resistance of the enemies. However, Pajauta seeks to find the game-changing key in the Delmore Outskirts with saviors.       General of Royal Army   At last, the saviors find a stronghold for the Royal Army and join the Royal Army's main force in Delmore Citadel. Saviors will operate under the orders of your superior, General Ramin, according to the rules of the military. The demon, appearing in front of the saviors who continue the battle, its existence appears dark as if it had flowed down from the night sky.       Total War Begins   Last area before entering inside of the Delmore. At Delmore Gardens, victims of a tragic history stand in the way of saviors. However, we cannot stop there. Saviors and the soldiers only grip their weapons harder to put aside the complicated feelings and move forward.       Episode 14 : Main Character          General Ramin He is a general with outstanding abilities that made him the apex of the Royal Army at a young age. The entire Royal Army, including the older generals, respects him. He is the most influential person in the Royal Army.       Centurion Master Krajicek He is Krajicek who's in the Royal Army and is in charge of training Centurion. He is a veteran soldier who once had various experiences in multiple areas in the Kingdom.     Pajauta Pajauta is the one who always takes the initiative to save people, as she did on Medzio Diena. She also quickly joined the Kingdom Army for the Delmore war as always. But something is happening to Pajauta...        Demon God Veliuona Veliuona, best suited to the darkness that even a single ray of light does not penetrate, dreams of a world immersed in pitch black. Veliuona will show her hostility without hesitation towards all beings that go against her ideals to realize the world she dreams of. One thing is clear: the world she dreams of is not a paradise for anyone except the dead     Moroth Embassy in Kingdom Update   Tutorial area Moroth Embassy in Kingdom is updated. This area is designed to be able to play the game in Episode 13-1 and Orsha area with character Lv. 450 once the New/Returning savior and existing savior with new character completes the area with Lv.440 character. This area is an area where the Royal Bodyguards, led by Princess Kaoneela Henrjusi as regent, are stationed among the remnants of the kingdom dispersed from the demons before and after the Medzio Diena and is located in the stage of Tree of savior, Moroth Islands which is not the continent of Kingdom. Saviors can play in this area when creating a new character, and once you complete the Moroth Embassy in Kingdom tutorial, you can participate in episode 13-1 as a Revelator of Moroth.   Dev team is planning to provide the tutorial and growth support items that were previously provided up to episode 12 by this area's quest so that New/Returning saviors can grow fast and approach the new contents. If you want to enjoy the Tree of Savior before Episode 13, you can play from Lv1 at the West Siauliai Woods if there is a character that completed the tutorial in your team.        Growth Achievement Update   In order to help New/Returning saviors grow their character, Growth Achievement will be added to the Achievement system. Growth Achievement will be designed to improve the character's specification (gear score, etc) by reaching the goal of Achievement based on receiving the main reward of content and experience of content. You can check the detail of Growth Achievement via [Achievement (F4) -> Main Achievement -> Growth Achievement], and 6 chapters of Growth Achievement will be updated on the next big update. Growth Achievement is divided into chapters, and you can go to the next chapter by completing the chapter.   Growth Achievement can be added due to new contents or system update in the future and chapter composition (numbering) will be added.      Joint Strike Raid Update   Demon Lord Diena, added to the Weekly Boss Raid in a recent update, will also appear at the Joint Strike Raid, and currently appearing bosses at the Weekly Boss Raid will also be added in order.       Gear Score Ranking   You can check the ranking of Gear Score by clicking the trophy icon next to the Gear Score.   Gear Score ranking is counted by character. Saves the Gear Score when it is higher than the current score when selecting characters in towns or when turning off the game.       Search Party Board   You can use the Search Party Board via the Party menu on the right bottom side, or the button on the right bottom side of the Party Information (F6).     You can register the party from the [Register] tab at the Search Party Board. You can enter the title of party recruit, condition to join the party, and party category. You cannot apply to join the party when the conditions are not met. It will be on the board for 20 minutes once you register, and the duration will extend when there is a change in the party.       You can check the registered party via [Search] from the Party Search Board, and you can check the class of party members and conditions to join the party by clicking the party. In order to join the party, you must be excluded from any party.     The party leader of the registered party can review the Attribute Achievement Rate, Gear Score, Res Sacrae level of the target who applied for joining the party and can accept or reject the character.         NEXT This concludes the Upcoming Update: Episode 14-1 / Search Party Board posting. You can check the details about New Goddess Raid, New Contents where you can obtain new accessories, and the newly added crafting and Exploring system on the Developer's Blog.   Thank you.  

Developer's Blog
January 12th, 2022
Read more

Scheduled Maintenance for August 6, 2019

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (August 6, 2019). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
August 5th, 2019
Read more

[UPDATE] Scheduled Maintenance for July 9, 2019

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (July 9, 2019). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
July 9th, 2019
Read more

Scheduled Maintenance for August 31, 2021

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (August 31, 2021). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
August 30th, 2021
Read more

Leticia's Secret Cube: June 8, 2021

Rank Item Quantity B Shining 7-Star Gem Abrasive 2 B Goddesses' Blessed Gem 1 B Mystic Tome Page 5 B Magic Stone 1 B Practonium 1 B Instanced Dungeon Multiply Token x3 1 B Shining Silver Anvil 1 B Uphill Defense x3 Multiply Token 1 B EXP Tome Box (4 Tomes) 1 B [Weekly Boss Raid] Leticia Special Potion Box (Rank B) 1 B Attribute Points Box (Rank B) 1 C Mysterious Magnifier x10 + 1 1 C Instanced Dungeon Multiply Token 1 C [Weekly Boss Raid] Leticia Special Potion Box (Rank C) 1 C Blessed Shard Box 1 C Goddess' Support Box: Punishment 1 C Goddess' Support Box: Protection 1  

Announcement
June 7th, 2021
Read more

Scheduled Maintenance for September 10, 2019

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (September 10, 2019). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
September 10th, 2019
Read more

GM Meetup QnA Summary - May 16-17, 2017

Greetings, Saviors! As you may know, our GMs headed out to the servers on May 17-19, 2017, to meet players, answer questions and generally have fun with everyone. We’re immensely grateful to all the players who took the time to participate. Today, we are rounding up some of the questions players asked during this GM meetup to summarize a few of the topics discussed and provide some additional clarification on them. Here we go.   Combat System Changes Q. The last content update you did was considerably fast and had almost no differences from kTOS. Can we expect future content updates to happen at that pace now? A. The pace at which content is updated to iTOS will always differ according to the situation, but in cases such as big system reworks and the like, our goal is to bring them over to iTOS as fast as possible, like we did with the recent patch. Q. Saalus Convent missions feel harder than they were before the big changes. It’s only the bosses there that seem harder though; was this intentional? A. If you feel that Saalus Convent bosses became harder than before, you may want to check your defense and penetration numbers. A lot of combat-related values and calculations changed, so dealing with certain monsters is going to feel a little different. Q. How do you feel about the spike in players you saw after the combat changes, events and advertisement? A. We feel very grateful to the players who returned to TOS, those who just started playing, and of course all the others who continued to play, for the interest they have shown in our game. We certainly hope to continue providing more exciting events and working towards a fun TOS for everyone. Future Plans Q. Will you keep rebalancing other classes after the big changes? A. After the big combat changes and the character reset event, our goal is to keep improving on the specific problems of multiple classes. We briefly talked about this in our last Dossier post, so feel free to go over there to read about some of our plans for the future. Q. What plans do you have regarding GvG? When are the Regional Guild Battles coming back? If you’re thinking guild wars, we also mention a few changes we want to bring to guild contents in that last Dossier post we made, so you should definitely give it a read. As for Regional Guild Battles, they’ve been on standby for a while now, but our hope is to rearrange the format so we can bring them back for good. Please wait while the specifics are being sorted; we will announce more about the new format when it is ready. Q. What about Team Battle League? What can we expect for the future of TBL? A. It’s hard to be specific as of now, but we did discuss a few changes we’re thinking of implementing, again, in the fifth Dossier post. Please read that post for the full explanation, but in a nutshell, we want to revise both the format and the balance of Team Battle League matches. Q. When can we see Rank 9 and the new classes? A. Our goal is to release Rank 9 within this year; that’s what we’re working towards to at least. We can’t disclose any information about new classes yet, but we’ll make sure to lay out more details once we have something concrete. Q. Will the Adventure Journal be removed? A. The Adventure Journal will not be gone from the game; instead, we will be making some significant changes to how it works. We made an initial announcement about this some time ago in our official website, and we’ll continue to inform you via future announcements once more details about the Adventure Journal changes are out. Feedback Q. Do you see the feedback we leave on the forums about the latest issues? A. We always monitor the official forums and take note of the players’ feedback. We’re glad to see players discussing the issues there, and we hope you’ll continue to share with us your opinions and thoughts on the game. Q. I like Hunting Grounds, but the cube drop rates are too low. A. Item drop rates in Hunting Grounds are based on the same principles as those of other fields, so we haven’t felt like it was particularly difficult to obtain specific items in them. That said, we realize that the appeal of Hunting Grounds is largely due to unidentified items, so we won’t shy away from continuing to improve on them whenever we deem it necessary. Q. Clerics are too strong in this game, it seems like there’s nothing they can’t do. Is there a reason why only Cleric classes are like this? A. We understand why some players would feel this way, and considering that one of our goals for now is revising the balance of specific classes, the players’ feedback about them is definitely something we should keep in mind. We can’t say any changes will happen overnight, since these things take time, but do keep discussing the ways in which you would like to see each class improved. Q. Would you consider reducing the price for changing your team name? A. We may consider temporarily applying a discount for team name changes in the future during an event. However, we don’t currently have plans to permanently reduce the price. Q. We would like the option to change the name of a companion / not see the names of other players’ companions. A. We can see how those options would reduce two very real companion name-related frustrations. We do intend to improve some aspects of the game’s UI so we will take note of those ideas for the future. Bugs and Issues Q. After more people started playing in [SA] Silute, the lag became really bad, but it seems to have gotten better after the temporary maintenances. What changes did you make? A. We did notice quite an increase in the population of [SA] Silute after the big update, which caused a series of lag issues in the server. As explained in our announcement after the temporary maintenances of May 16 and 17, we added more machines to the server to expand its capacity and allow for a larger number of concurrent players. We’re continuing to monitor the situation in [SA] Silute both by checking the server ourselves and via player feedback. Q. If you write to a certain extent in the chat input window, the letters will become “hidden” in the UI and you can’t see what you’ve written. When is this bug being fixed? A. This is a bug we’re well aware of and working to fix. We don’t think it will take that much longer, and we’ll make sure to apply it to the game as soon as we have a solution. Cosmetic Q. The fashion sense of TOS costumes seems very Korean. A. As a game of Korean origin made by a Korean team, we believe it’s only natural that our costumes would be influenced by that, although we do tend to try on different concepts every time we release a new set of costumes. Feel free to leave your suggestions for new costumes in our official channels, too. It wouldn’t be the first time player feedback has inspired a new TOS outfit ;) Q. Would you consider introducing costume dyes? A. We like the idea of a costume dye that would allow you to change the color of your costume in the same way you do with hair dyes. Unfortunately this is an idea which has been postponed, as we found some unexpected obstacles inherent to how our system works when trying to develop a similar item. Q. How do you feel about a frying pan shield / candy cane rod? What about a bandana / leaf / giant bow hair accessory? [There were many more good suggestions; these are just a few examples.] A. The frying pan could very well work as a weapon, too, we think. A candy cane rod would look lovely paired with a Christmas costume or a candy hair accessory. We’re always surprised by the ideas players come up with for new items and we wish we could make them all a reality… We’ll make sure to continue creating more fun and quirky cosmetic items in the future.

Developer's Blog
May 25th, 2017