Greetings, Saviors! We will soon carry out a short maintenance across all servers in order to ensure server stability. During this maintenance, we expect to fix occasional connection issues caused by network instability. This maintenance is expected to take place during the following period: [EDT] 05:15 to 05:45 [BRT] 06:15 to 06:45 [CET] 10:15 to 10:45 [SGT] 17:15 to 17:45 Note that this maintenance is affecting all servers. We will update this announcement once maintenance is completed. Thank you for understanding.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (March 2, 2021). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors. Ready to be Boosted? Let’s get Popo Boosted! Event Period After the scheduled maintenance on September 12, 2024 TO the scheduled maintenance on December 10, 2024 Who Can Participate - Every character with Lv.9 or lower ※ ONLY ONE character can participate per team. ※ The character chosen to participate in the event can not be changed midway. How to Participate Step 1. Click the Icon at the left of the Mini-map to open the event window. Step 1-2. Click the “Apply for Event” button in the pop-up with the character you wish to participate! Step 1-3. Confirm to proceed with the event after typing in the required phrase in the warning window! [Caution] ※ ONLY ONE character can participate per team. ※ The character chosen to participate in the event can not be changed whatsoever. Now you’re ready to get BOOSTED! Step 2. After following the steps above, you are automatically sent to NPC ‘Inesa Hamondale’ at Orsha after these changes! ▶ The Popo Boost character automatically becomes… - Lv.500 - Clears quests from Episode 1~13-2 - Quest rewards and EXP will not be given. - Episode rewards (F4) can be taken normally - Receives Popo Special Buff and Challenge Mode Solo event → Popo Special Buff: DMG dealt in Fields, Challenge ▲ 50%, DMG received in Fields, Challenge ▼ 40% (Does not stack with the passive effect of the Assister) - Receives Popo Special Equipment Box (choose 1 according to the class) and items required to clear the main quest Item Level Enhancement Quantity Trade/Market [Event] Demonic M.Weapon Selection Box - - 2 Team Storage [Event] Demonic S.Weapon Selection Box - - 2 Team Storage Upinis Leather Armor 500 10 1 Team Storage (Bound when equipped) Upinis Leather Pants 1 Upinis Leather Gloves 1 Upinis Leather Boots 1 Spaulder of Ferocity 480 - 1 Team Storage (Bound when equipped) Belt of Insight 470 - 1 Team Storage (Bound when equipped) Baud Pyktis Necklace 490 10 1 Team Storage (Bound when equipped) Baud Pyktis Bracelet 490 10 2 Team Storage (Bound when equipped) Boruta Seal - Common 380 3 1 Team Storage Ark - Divine Retribution 420 10 1 Bound [Event] Fire Flame Earring 470 - 1 Team Storage (Bound when equipped) Silver - - 100 - Step 3. Complete achievements of the Popo Boost Character and receive rewards when you reach a check point! - You will receive a reward when you reach every check point, and there will be a total of 7 check points. [TIP] - By Purchasing the Boost Premium Ticket, you can additionally obtain the premium rewards along with the basic rewards - The rewards you can obtain by reaching each Gear Score are as follows: Check Point Basic Reward Premium Reward 1 [Lv4] Vaivora Vision Register Voucher x3 Class EXP Card Box x1 Class Change Voucher Lv 3 x1 Attribute Points: 1,000 x20 [Event] Mystic Tome x120 Emote Plus: Jurate x1 Class Unlock Achievement Selection Box x1 [Lv.500] Aether Gem Socket Key (Untradable) x4 [Lv.500] Aether Gem Fragment x4 [Lv.500] Aether Gem LV UP Scroll (+100) x4 2 [Lv3] Goddess'/Demon God's Armor Register Voucher x4 Friendship Token x8 Mercenary Badge : 1,000 x4 [Lv.500] Equipment Type Change Tome (1 Day) x4 Colored Gem Selection Box x8 10-Star Gem Abrasive x8 Mercenary Badge : 10,000 x4 [Lv.500] Equipment Type Change Tome x4 3 Mended Rose's Ribbon x175 [Lv.510] Enhance Aid (Untradable) x70 Goddess Token (Vakarine) : 50,000 x2 Thurible of Salvation (Auto/Solo) One Entry Voucher (7 Days) x2 Mended Rose's Ribbon x75 [Lv.510] Enhance Aid (Untradable) x30 Premium Enhance Aid x15 Mercenary Badge : 10,000 x2 4 Mended Rose's Ribbon x350 [Lv.510] Enhance Aid (Untradable) x140 Goddess Token (Vakarine) : 50,000 x3 Thurible of Salvation (Auto/Solo) One Entry Voucher (7 Days) x2 Mended Rose's Ribbon x150 [Lv.510] Enhance Aid (Untradable) x60 Premium Enhance Aid x15 Mercenary Badge : 10,000 x2 5 Refined Fragment of Slogutis x270 Refined Upinis Wing x270 [Lv.510] Enhance Aid (Untradable) x205 Goddess Token (Lada): 50,000 x5 Dreamy Forest (Auto/Solo) One Entry Voucher (7 Days) x2 Refined Fragment of Slogutis x115 Refined Upinis Wing x115 [Lv.510] Enhance Aid (Untradable) x90 Premium Enhance Aid x15 Mercenary Badge : 10,000 x2 6 Refined Fragment of Slogutis x450 Refined Upinis Wing x450 [Lv.510] Enhance Aid (Untradable) x340 Goddess Token (Lada): 50,000 x7 Abyssal Observer (Auto/Solo) One Entry Voucher (7 Days) x2 Refined Fragment of Slogutis x190 Refined Upinis Wing x190 [Lv.510] Enhance Aid (Untradable) x145 Premium Enhance Aid x15 Mercenary Badge : 10,000 x2 7 Advanced Spaulder of Ferocity Fragment (Bound) x1 Advanced Belt of Insight Fragment (Bound) x1 Goddess Token(Jurate): 50,000 x3 Special Class Unlock Voucher Selection Box #1 x1 [Event] Popo Roulette Coin x5 Title - Tidal Serenity x1 Mystic Fire Flame Earring Fragment (Bound) x1 Goddess Token(Jurate): 50,000 x3 [Lv.480] Skill Jewel x10 [Event] Popo Roulette Coin x5 ▶ Emote Plus: Jurate ▶ Title - Tidal Serenity Step 4. Spin the Popo Roulette with the Popo Roulette Coins! - The rank and rewards of the Roulette are as follows. Rank Item Quantity Probability SS Jurate's Authority Selection Box 1 0.01% SS [Lv.520] Evolution Stone (Untradable) 1 0.01% S [POPO] Lottery Silver Chest 2 0.500% S Mystic Fire Flame Earring Fragment (Bound) 1 0.500% S Kupole Recruit Voucher 10 0.500% S [Exchange] Bright Enchant Scroll 10 0.500% A Advanced Spaulder of Ferocity Fragment (Bound) 1 4.495% A Advanced Belt of Insight Fragment (Bound) 1 4.495% A [Lv.480] Skill Jewel 10 4.495% A Goddess Token(Jurate): 50,000 2 4.495% B [Event] Special Res Sacrae Growth Box 3 10.000% B Friendship Token 3 10.000% B [Fishing] Mercenary Badge : 10,000 3 10.000% B Goddess Token(Jurate): 10,000 3 10.000% C [Event] Small Elixir of HP Recovery 10 10.000% C [Event] Small Elixir of SP Recovery 10 10.000% C Mercenary Badge : 10,000 2 10.000% C Goddess Token(Jurate): 10,000 5 10.000% - The items above can only be transferred via team storage. Step 5. Click the Guide Icon next to the Roulette icon and receive the rewards by completing the mission! - The next stage of Guide Quest missions unlocks when you complete the current stage's missions. - By completing every single mission, you can obtain an ALL CLEAR reward along with many other rewards on the way! Important - The rewards given by finishing the achievements can only be taken during the event period. - By using the Boost Premium Ticket after the event Period, you will receive the other items instead of the Premium reward listed above.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (May 20, 2025). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (July 9, 2019). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (September 10, 2019). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings Saviors, We would like to announce that the Official Website will be temporarily inaccessible as it will be undergoing maintenance. - Maintenance Period : (EDT) 03:00 a.m. - 03:30 a.m. July 28th, 2016 Please note that access to the Forums will not be affected in any way during this maintenance period. We will give an update should the maintenance need to be extended. Sincerely, IMC Staff
Greetings, Saviors! As you may know, our GMs headed out to the servers on May 17-19, 2017, to meet players, answer questions and generally have fun with everyone. We’re immensely grateful to all the players who took the time to participate. Today, we are rounding up some of the questions players asked during this GM meetup to summarize a few of the topics discussed and provide some additional clarification on them. Here we go. Combat System Changes Q. The last content update you did was considerably fast and had almost no differences from kTOS. Can we expect future content updates to happen at that pace now? A. The pace at which content is updated to iTOS will always differ according to the situation, but in cases such as big system reworks and the like, our goal is to bring them over to iTOS as fast as possible, like we did with the recent patch. Q. Saalus Convent missions feel harder than they were before the big changes. It’s only the bosses there that seem harder though; was this intentional? A. If you feel that Saalus Convent bosses became harder than before, you may want to check your defense and penetration numbers. A lot of combat-related values and calculations changed, so dealing with certain monsters is going to feel a little different. Q. How do you feel about the spike in players you saw after the combat changes, events and advertisement? A. We feel very grateful to the players who returned to TOS, those who just started playing, and of course all the others who continued to play, for the interest they have shown in our game. We certainly hope to continue providing more exciting events and working towards a fun TOS for everyone. Future Plans Q. Will you keep rebalancing other classes after the big changes? A. After the big combat changes and the character reset event, our goal is to keep improving on the specific problems of multiple classes. We briefly talked about this in our last Dossier post, so feel free to go over there to read about some of our plans for the future. Q. What plans do you have regarding GvG? When are the Regional Guild Battles coming back? If you’re thinking guild wars, we also mention a few changes we want to bring to guild contents in that last Dossier post we made, so you should definitely give it a read. As for Regional Guild Battles, they’ve been on standby for a while now, but our hope is to rearrange the format so we can bring them back for good. Please wait while the specifics are being sorted; we will announce more about the new format when it is ready. Q. What about Team Battle League? What can we expect for the future of TBL? A. It’s hard to be specific as of now, but we did discuss a few changes we’re thinking of implementing, again, in the fifth Dossier post. Please read that post for the full explanation, but in a nutshell, we want to revise both the format and the balance of Team Battle League matches. Q. When can we see Rank 9 and the new classes? A. Our goal is to release Rank 9 within this year; that’s what we’re working towards to at least. We can’t disclose any information about new classes yet, but we’ll make sure to lay out more details once we have something concrete. Q. Will the Adventure Journal be removed? A. The Adventure Journal will not be gone from the game; instead, we will be making some significant changes to how it works. We made an initial announcement about this some time ago in our official website, and we’ll continue to inform you via future announcements once more details about the Adventure Journal changes are out. Feedback Q. Do you see the feedback we leave on the forums about the latest issues? A. We always monitor the official forums and take note of the players’ feedback. We’re glad to see players discussing the issues there, and we hope you’ll continue to share with us your opinions and thoughts on the game. Q. I like Hunting Grounds, but the cube drop rates are too low. A. Item drop rates in Hunting Grounds are based on the same principles as those of other fields, so we haven’t felt like it was particularly difficult to obtain specific items in them. That said, we realize that the appeal of Hunting Grounds is largely due to unidentified items, so we won’t shy away from continuing to improve on them whenever we deem it necessary. Q. Clerics are too strong in this game, it seems like there’s nothing they can’t do. Is there a reason why only Cleric classes are like this? A. We understand why some players would feel this way, and considering that one of our goals for now is revising the balance of specific classes, the players’ feedback about them is definitely something we should keep in mind. We can’t say any changes will happen overnight, since these things take time, but do keep discussing the ways in which you would like to see each class improved. Q. Would you consider reducing the price for changing your team name? A. We may consider temporarily applying a discount for team name changes in the future during an event. However, we don’t currently have plans to permanently reduce the price. Q. We would like the option to change the name of a companion / not see the names of other players’ companions. A. We can see how those options would reduce two very real companion name-related frustrations. We do intend to improve some aspects of the game’s UI so we will take note of those ideas for the future. Bugs and Issues Q. After more people started playing in [SA] Silute, the lag became really bad, but it seems to have gotten better after the temporary maintenances. What changes did you make? A. We did notice quite an increase in the population of [SA] Silute after the big update, which caused a series of lag issues in the server. As explained in our announcement after the temporary maintenances of May 16 and 17, we added more machines to the server to expand its capacity and allow for a larger number of concurrent players. We’re continuing to monitor the situation in [SA] Silute both by checking the server ourselves and via player feedback. Q. If you write to a certain extent in the chat input window, the letters will become “hidden” in the UI and you can’t see what you’ve written. When is this bug being fixed? A. This is a bug we’re well aware of and working to fix. We don’t think it will take that much longer, and we’ll make sure to apply it to the game as soon as we have a solution. Cosmetic Q. The fashion sense of TOS costumes seems very Korean. A. As a game of Korean origin made by a Korean team, we believe it’s only natural that our costumes would be influenced by that, although we do tend to try on different concepts every time we release a new set of costumes. Feel free to leave your suggestions for new costumes in our official channels, too. It wouldn’t be the first time player feedback has inspired a new TOS outfit ;) Q. Would you consider introducing costume dyes? A. We like the idea of a costume dye that would allow you to change the color of your costume in the same way you do with hair dyes. Unfortunately this is an idea which has been postponed, as we found some unexpected obstacles inherent to how our system works when trying to develop a similar item. Q. How do you feel about a frying pan shield / candy cane rod? What about a bandana / leaf / giant bow hair accessory? [There were many more good suggestions; these are just a few examples.] A. The frying pan could very well work as a weapon, too, we think. A candy cane rod would look lovely paired with a Christmas costume or a candy hair accessory. We’re always surprised by the ideas players come up with for new items and we wish we could make them all a reality… We’ll make sure to continue creating more fun and quirky cosmetic items in the future.
Greetings Saviors! It’s time, once again, to announce the winners of the TOS Halloween Returns: BeWitching Soiree As always, we greatly appreciate all the hardworking artists who took the time to participate in this TOS Halloween theme. Anyway, as we mentioned before, prizes include: 500 TP + the next Goddess' Blessed Cube Costume + the In-Game Title ("Horror Nightr") and, of course, your art as an in-game loading screen. Prizes will still be delivered via GM message during the scheduled maintenance on Oct 02, however, the next Goddess' Blessed Cube Costume will be delivered to the winners when the Cube is officially announced. Also please note that votes shared by the same IP addresses have been removed. The results of the user vote are a reflection of this adjustment. As we mentioned in previous voting results announcements, we review the submissions again before releasing the final results. This includes checking IP addresses and accounts that have been newly created. Now, first, the Staff Picks! STAFF PICKS Staff Ines Title: Little Red Quarrel Hood and the Big Druid Woolf Server Name: Silute Team Name: Abstract Staff Sun Title: Power Overwhelming Server Name: Telsiai Team Name: Artsy_Ink Staff Bin Title: Awoo!!! Server Name: Telsiai Team Name: Kihseki Staff Bob Title: The Warlock Dance Server Name:Silute Team Name: Sirup Staff Amy Title: Chibi Halloween Server Name:Fedimian Team Name: Lumenaurum Staff Chan Title: Trick or treat , as you wish Server Name: Silute Team Name: Hyosarean And now, the pieces chosen by you! Title: Sorry Succubus Server Name: Klaipeda Team Name: Monstz Title: Bewitched by you Server Name:Telsiai Team Name: Shakie Title: Pumpkins for Tonight Server Name: Telsiai Team Name: Eccles Title: Anything for Candies Server Name: Telsiai Team Name: Shiseptiana Title: Trick or Treat, choose wisely Server Name: Klaipeda Team Name: Onishima Title: Fortune Teller Server Name: Klaipeda Team Name: Lovkin Title: Prieš Medžio Dieną Server Name: Telsiai Team Name: nxLynz