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Scheduled Maintenance for December 24, 2019

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (December 24, 2019). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
December 23rd, 2019
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[Special] Year-End Package

  Greetings, Saviors!   What is your New Year resolution for TOS? Reach your New Year's goal with our new Special Packages!         Sale Period     FROM the scheduled maintenance on December 24, 2019 TO the scheduled maintenance on January 7, 2020       Friend of Penguins 39 TP Max. 1 per Team   Item Tradability Team Storage Character Slot Voucher x1 X X Team Storage Expansion Voucher x1 X X Enchant Scrolls x3 O O Baby Chick x1 O O x8 EXP Tome x1 X O [Freebie] Penguin Selection Box x1 X O     Ready to Arm 358 TP Max. 5 per Team   Item Tradability Team Storage Silver Anvil x10 X O Golden Anvil x5 X O [Lv 400] Unique Enchant Jewel x5 X O [Lv 400] Stage 8 Transcendence Scroll x1 X O Recipe - HP Potion (1 Day) x3 X O Recipe - SP Potion (1 Day) x3 X O     Career Change 129 TP Max. 5 per Team   Item Tradability Team Storage Attribute Reset Potion x1 X O Attribute Points: 10,000 Ticket x1 X O Class Change Voucher Lv. 2 x1 X O Lv 15 Basic Condensed SP Potion x150 X O    

Announcement
January 6th, 2020
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[BGM] Five New Theme Songs for Five New Classes

Greetings, Savrios.     We are proud to present to you five new theme songs for the five new classes coming to the game with our 4ever update.     Enjoy!                    

Developer's Blog
December 17th, 2019
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Known Issue: December 17, 2019

Greetings, Saviors.     The following issue has recently come to our attention.   - Christmas Weapon Appearance Item effects not displaying when used on an item of Enhancement +15 or above.   The devs are currently aware and working to resolve the issue. We will let you know by updating this announcement when the issue has become resolved.     Thank you for your patience and understanding.     Regards, IMC Staff

Known Issues
December 17th, 2019
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Scheduled Maintenance for December 17, 2019

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (December 17, 2019). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
December 29th, 2019
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[EDITED] Goddess' Blessed Cube: December 17, 2019

Announcement
December 17th, 2019
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The 4ever Update: New Class Skills and Balancing Preview

Greetings, Saviors!   Today we would like to give you a more detailed look at the five new Classes that will be added to the game with the upcoming 4ever update.          Blossom Blader   The Blossom Blader is a branch of the Swordsman Class that has been honed and developed in a faraway continent to the east. They have opted not only for efficiency in battle but also graceful movement, leading to a style of swordplay that stresses the importance of ‘stance’.     Flowering   Applies [Flowering] debuff to enemies in front. The [Flowering] debuff stacks with Blossom Blader skills hitting the target and provides additional damage when using Blossom Blader skills. Flowering: Gust   Attribute that increases critical chance while attacking targets under [Flowering] debuff while reducing the amount of additional damage they receive from [Flowering]. Falling Blossom   Moves the player instantaneously to a nearby enemy affected by [Flowering] debuff and deal damage. [Flowering] debuff is removed once the enemy is struck by Falling Blossom and the target receives additional damage and becomes afflicted with a status ailment. Falling Blossom: Imprison   Applies an additional [Silence] debuff go enemies with [Flowering] debuff of 3 stacks or higher. Meditate   Reduces incoming damage by 50% while casting and increases the damage of critical attacks in proportion to the time spent casting. Taking a certain amount of damage while casting will cause the skill to be interrupted and cause penalties for the caster. Meditate: Flying Sword   Decreases the cooldown for the Flying Sword skill when used after Mediate has been cast. Meditate: Falling Blossom   Falling Blossom can be cast immediately when used after Meditate and adds 3 stacks of [Flowering] debuff. Meditate: Flash   Using Flash after Mediate decreases received damage for a 5-second duration. Meditate: Blossom Slash   Increases the damage of Blossom Slash when used after Mediate. Flying Sword   Summon multiple swords to attack the target. [Arts] Flying Sword: Thousand Flying Swords   Multiple swords will swing themselves furiously around the target, dealing reduced damage to enemies nearby to the target. Flash   Charges forward to quickly stab enemies in the player’s path. Flash: Flurry   Flash’s skill cooldown is reduced when critical occurs from using Flash (there is a separate cooldown for the Attribute as well). Blossom Slash   Hide yourself and slash a single target multiple times before revealing yourself again.   Blossom Slash       Terramancer   Rocks may eventually crumble, but they never permanently perish in that they are returned to nature in the end. Terramancers spend great time and effort in order to link with the Earth because of this but they do not worship the Earth Goddess Zemyna. Their spirituality is more in tune with nature itself than with the Goddesses worshipped in the Kingdom.     Terramancer: Sand Cloud   Ignores the damage reduction effect of Petrify debuff and adds additional critical chance. Also applies [Sand Cloud] debuff on targets when hit with Terramancer skills. Sand Blast   Blasts the target with sand. Sand Blast: Explosion   An explosion is caused when critical hit occurs with Sand Blast and causes Sand Blast to damage nearby enemies in proportion to the amount of damage dealt. Sand Wall   Raise a wall of sand from the ground. The wall can be passed by anyone, but it slows down the movement speed of enemies when they walk through. Implosion   Causes a destructive resonance from within the target’s body for damage. Ignores a part of the target’s Magic DEF and causes additional damage against targets wearing Plate armor. Critical damage occurs against targets under [Petrify]. Implosion Stone Shower   Shoots rock fragments towards the direction the player is faced in. Enemies are hit with consecutive hits. Stone Shower: Stun   Provides a chance to stun enemies hit by [Stone Shower] for a 2-second duration. Rolling Stone   Summon a large boulder to roll. The boulder is removed and damages the enemy when coming into contact. The skill does not need to be fully charged but a full charge increases the damage dealt. Rolling Stone: Trample   Makes Rolling Stone ignores Magic DEF of enemies in proportion to attribute level. Rolling Stone Horned Golem   Summon an Earth Golem that charges ahead to damage enemies in its path. [Arts] Horned Golem: Circular Damage   The AoE of Horned Golem is turned circular from which a gush of sand rises. Slows the movement speed of enemies passing through the area.       Arbalester   Arbalesters were founded during the reign of King Rael. They started out as a group who studied the art of homing arrows and their research had progressed drastically by the time of King Rael II during which the Kingdom begun funding their studies. Due to this financial support, the Arbalester were incorporated into the Kingdom’s royal army.   Arbalester: Destruction   Increases Physical Attack and Block Penetration values when the player has a dagger equipped as a sub-weapon. The effects increase in proportion to the attack value of the equipped dagger. Also provides the chance to remove an enemy buff when attacking. Arbalester: Precision   Increases the accuracy of attacks when the player has a shield equipped as a sub-weapon. Also provides a chance to automatically fire homing arrows when attacking. Escape   Swiftly dash backwards then fire homing arrows. Evasion chance is increased while dashing and increases the caster’s movement speed temporarily when cast. Escape: Shielding   Increases block rate instead of evasion when shield is equipped. [Mark] debuff is applied on enemies when a successful block occurs. Guided Shot   Shoots a homing arrow on enemies in front and leaves a [Mark] on them. Enemies under the [Mark] debuff receive increased damage from homing arrows. Fanwise Shot   Shoots multiple arrows to a fan-shaped area. Fanwise Shot: Additional Shots   Homing arrow is fired when Fanwise Shot hits an enemy under [Mark] debuff. Dark Judgement   Shoots an arrow on a targeted enemy then fires a homing arrow. [Arts] Dark Judgement: Dark Curtain   Adds Dark property to attacks with [Dark Judgement] and leaves a [Mark] on enemies hit by Dark Judgement. Dead Zone   Shoots multiple arrows skyward and make them rain down on enemies. Shining Burst   The player spins around for the duration of the key press and shoots arrows at enemies around the player. The player remains mobile during skill use and additional hit occurs against enemies afflicted with [Mark] debuff. Arbalester’s Precision, Dead Zone and Shining Burst in a combo       Crusader   Crusaders begun during King Ousel’s rule when the Grand Cathedral was completed. The Kingdom had suffered from many civil wars up to this point and the Crusaders were formed in order to protect the Kingdom’s religious heritage in the times of turmoil. Crusaders equip themselves with heavy armor overlain with cloth adorned with religious symbols. Most Crusaders have died during the tragedy that is Medzio Diena and there is all but few remaining scattered across the Kingdom at the current time.   Chant   Receive the favor of the Goddesses to choose between two different buffs.   - Goddess’ Protection: Activates the restoration effects with Crusader skills. - Goddess’ Wrath: Increases the damage of Crusader skills and Magic ATK. Restoration effects of Crusader skills are diminished or removed completely. [Arts] Chant: Goddess’ Blessing   Applies the buff [Goddess’ Blessing] to activate both [Goddess’ Protection] and [Goddess’ Wrath] simultaneously but with diminished efficacy. Crusader using a Chant Holy Smash   Strike with a blunt weapon imbued with divine power causing an explosion.   - Goddess’ Protection: Provides restoration when the caster is near the enemy struck with Holy Smash. - Goddess’ Wrath: Damages enemies around the target struck with Holy Smash. Ring of Light   Summons a ring of light that damages enemies for a 1-second duration.   - Goddess’ Protection: The ring explodes to restore the caster. - Goddess’ Wrath: The ring explodes to damage nearby enemies. Ring of Light under Goddess’ Protection   Ring of Light under Goddess’ Wrath Sacred   Pray to spread the power of the Goddess around the caster.   - Goddess’ Protection: Restores nearby allies during prayer and causes an explosion after 1 second to heal nearby allies again. - Goddess’ Wrath: Damages enemies during prayer and causes an explosion after 1 second to damage nearby enemies. Sacred: Fissure   [Sacred] ignores enemy DEF partially. Condemn   Strike the earth with a blunt weapon to engrave a divine symbol on the ground.   - Goddess’ Protection: Heals allies within the area of effect. - Goddess’ Wrath: Damages enemies within the area of effect. Retaliation   Lands a ray of divine power to a designated location.   - Goddess’ Protection: Heals allies within the area of effect. - Goddess’ Wrath: Damages enemies within the area of effect. Divine Protection   Creates a barrier using divine powers around the caster.   - Goddess’ Protection: Heals allies within the area of effect. - Goddess’ Wrath: Damages enemies within the area of effect. Divine Protection: Defend   Reduces the damage received for allies within [Divine Protection]’s area of effect while Goddess’ Protection or Goddess’ Wrath is activated.       Rangda   One of the fortunate things to have happened after Medzio Diena is that the Rangda have taken up arms against the invading demon forces. Up to this point, the Rangda have had held both the Goddesses and demons as divine beings and preferred to worship Giltine over all other Goddesses. Their religious beliefs were frowned upon by the clergymen of the Kingdom but since their traditions predate that of the Kingdom’s religious practices, their sacrilege was overlooked and they were left free to pursue their traditions independent of the Kingdom’s rule due to their historical value. What caused them to change as the drastic shift in the power dynamics of the divines that occurred following Medzio Diena. Despite their peculiar beliefs, the Rangda wanted to see the balance of power restored and until then they have decided to battle against the demon forces.   Luka   Attack the enemy for continuous damage. The duration of the damage increases in proportion to the number of debuffs on target. Kutukan   Applies [Chaotic Curse] to target. [Chaotic Curse] debuff turns the enemy into a [Kepa], disables their HP/SP recovery and causes target to deal continuous damage to nearby enemies. Kutukan: Remove Buff   Grants a chance to remove buffs on targets affected by Kutukan. The number of buffs removed increases in proportion to the attribute level. Kutukan Penyerapan   Increases the damage of caster’s Dark property attacks. Also increases the stacks of [Lethargy] and [Movement Speed Reduction] debuffs applied on target with Rangda skills. [Arts] Penyerapan: Siphon Life Force   Restores the caster’s health in amounts proportionate to the number of debuffs on nearby enemies. Barong   Controls a tamed Barong to follow the caster. The Barong attacks nearby enemies for the duration of its summon and has the chance to remove enemy buffs when attacking. Barong: Buff Eater   The caster receives a random buff every time the Barong removes an enemy buff.   - Attack Buff: Increases damage dealt with increasing buff stack. - Defense Buff: Reduces incoming damage with increasing buff stack. - Utility Buff: Increases movement speed with increasing buff stack. Keletihan   Causes enemies within area of effect to become lethargic. [Lethargy] debuff decreases the target’s resistance against accuracy, evasion and critical attacks. Efficacy increases in proportion to the stack of [Keletihan: Lethargy] debuff. Keletihan: Added Effect   Provides additional effect depending on the number of Keletihan stacks.   - 3 Stacks: Curse debuff for 10 second duration - 4 Stacks: Silence debuff for 3 second duration - 5 Stacks: Stun debuff for 3 second duration Rawa   Creates a swamp in front of the caster. Reduces the movement speed of enemies passing through the swamp and the reduction amount increases the longer they remain on the swamp. Rawa: Fatigue   Increases the stack of [Keletihan] debuff every 3 seconds on enemies standing on Rawa. Target must already hve [Keletihan] debuff for its stack to increase.       Changes to Existing Classes     Change Detail New Hunter Art [Arts] Rush Dog: Fierce Attack Removes the stun effect of Rush Dog and increases skill damage. Does more damage against [Bleeding] enemies. Ataka Ataka Set Stat effect will now have a limit to the maximum amount of damage that can be spread when damage is passed from monster to player. Main and Sub-weapon Attack Value Transfers New Attribute [One-handed Spear Mastery: Battle Preparation] A Swordsman attribute that transfers 20% of weapon ATK value to Physical ATK when Equipped with both a [Dagger] and a [One-handed Spear]. New Scout [Double Attack] Effect Increases the ATK value of equipped sub-weapon by 20% of the main weapon’s ATK value. Buff is removed when a shield is equipped and also when auto-swap is used. Cleric [Cure] Cooldown of Cure is reduced by 3 seconds when advancing into any of the following classes (can be stacked, max. 9 second reduction):   Pyromancer [Fire Pillar] Using [Fire Pillar] and [Storm Dust] will only cause [Fire Pillar]’s number of hits to increase. Quarrel Shooter [Deploy Pavise] The number of Pavise that can be installed in Team Battle League will be increased to 4. Retiarius [Blandir Cadena] The attacks performed during [Blandir Cadena] will be changed to 5 Pierce attacks from 2 Pierce attacks and 3 Slash attacks.       We will bet ow this post with a more detailed list of changes that will be introduced in the 4ever Update soon.         * The information disclosed above are currently works in progress and are subject to change with future development.

Developer's Blog
December 12th, 2019
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Scheduled Maintenance for December 10, 2019

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (December 10, 2019). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
December 9th, 2019
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Leticia's Secret Cube: December 10

Announcement
December 9th, 2019