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Scheduled Maintenance for June 23, 2020

#patchnote0.1 ​@(June 23, 2020) $[EST] 00:00 to 04:00 ​@(June 23, 2020) $[BRT] 02:00 to 06:00 ​@(June 23, 2020) $[CET] 06:00 to 10:00 ​@(June 23, 2020) $[SGT] 13:00 to 17:00   +UPDATE ?<b>Master Cards Shuffled</b> - Currently available Master NPC cards will be removed from the Mercenary Badge Shop. - New 2 Master NPC cards will be available at the Mercenary Badge Shop. <table cellspacing="0" style="border-collapse:collapse; width:259px"><tbody><tr><td style="border-bottom:1px solid black; border-left:1px solid black; border-right:1px solid black; border-top:1px solid black; height:22px; vertical-align:middle; white-space:nowrap; width:72px"><span style="font-size:15px"><span style="color:black"><span style="font-family:&quot;맑은 고딕&quot;,monospace">Master</span></span></span></td><td style="border-bottom:1px solid black; border-left:none; border-right:1px solid black; border-top:1px solid black; vertical-align:middle; white-space:nowrap; width:114px"><span style="font-size:15px"><span style="color:black"><span style="font-family:&quot;맑은 고딕&quot;,monospace">Effect</span></span></span></td><td style="border-bottom:1px solid black; border-left:none; border-right:1px solid black; border-top:1px solid black; vertical-align:middle; white-space:nowrap; width:72px"><span style="font-size:15px"><span style="color:black"><span style="font-family:&quot;맑은 고딕&quot;,monospace">Type</span></span></span></td></tr><tr><td style="border-bottom:1px solid black; border-left:1px solid black; border-right:1px solid black; border-top:none; height:22px; vertical-align:middle; white-space:nowrap"><span style="font-size:15px"><span style="color:black"><span style="font-family:&quot;맑은 고딕&quot;,monospace">Rashua</span></span></span></td><td style="border-bottom:1px solid black; border-left:none; border-right:1px solid black; border-top:none; vertical-align:middle; white-space:nowrap"><span style="font-size:15px"><span style="color:black"><span style="font-family:&quot;맑은 고딕&quot;,monospace">STR + [★ x4]</span></span></span></td><td style="border-bottom:1px solid black; border-left:none; border-right:1px solid black; border-top:none; vertical-align:middle; white-space:nowrap"><span style="font-size:15px"><span style="color:black"><span style="font-family:&quot;맑은 고딕&quot;,monospace">Green</span></span></span></td></tr><tr><td style="border-bottom:1px solid black; border-left:1px solid black; border-right:1px solid black; border-top:none; height:22px; vertical-align:middle; white-space:nowrap"><span style="font-size:15px"><span style="color:black"><span style="font-family:&quot;맑은 고딕&quot;,monospace">Lucia</span></span></span></td><td style="border-bottom:1px solid black; border-left:none; border-right:1px solid black; border-top:none; vertical-align:middle; white-space:nowrap"><span style="font-size:15px"><span style="color:black"><span style="font-family:&quot;맑은 고딕&quot;,monospace">INT + [★ x4]</span></span></span></td><td style="border-bottom:1px solid black; border-left:none; border-right:1px solid black; border-top:none; vertical-align:middle; white-space:nowrap"><span style="font-size:15px"><span style="color:black"><span style="font-family:&quot;맑은 고딕&quot;,monospace">Green</span></span></span></td></tr></tbody></table>   +EVENTS !/uploads/ckeditor/90ffad67374f3e49cda82ac2032f0185.jpg ?<b>Great Germination</b> - Play together and prosper togher. - {{Click here for the event details.|https://treeofsavior.com/page/news/view.php?n=2029}}   ?<b>On-going Events</b> - Check out the following events currently available in TOS! ^{{Guild Event for the New and Old|https://treeofsavior.com/page/news/view.php?n=2003}} ^{{Assister Event|https://treeofsavior.com/page/news/view.php?n=2014}} ^{{Weekend Burning|https://treeofsavior.com/page/news/view.php?n=2015}} ^{{Stamp Tour Summer 2020|https://treeofsavior.com/page/news/view.php?n=2020}}   ?<b>Closing Event</b> ^{{Joha's Lost Coin|https://treeofsavior.com/page/news/view.php?n=2013}}   +PREMIUM !/uploads/ckeditor/71574ed8dbf00094cb82617987e3359e.jpg   ?<b>New: [Special] Great Boost</b> - We prepared some special packages for you. - This special offer will be available until the scheduled maintenance on July 21, 2020. - {{Click here to see what we prepared for you.|https://treeofsavior.com/page/news/view.php?n=2028}}   ?<b>Available Until Next Week: Leticia's Secret Cube: June 16</b> - This edition of the Leticia's Secret Cube will be available for purchase until the scheduled maintenance on <b>June 30, 2020</b>. - {{Click here to see what you can get!|https://treeofsavior.com/page/news/view.php?n=2026}}     +BUG FIXES ?<b>Skill</b> - [Pyromancer] Enchant Fire will now apply to the summons properly.

Patch Note
June 22nd, 2020
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[Special] Great Boost

  Greetings, Saviors!   Play together and prosper together!     Sale Period   From the scheduled maintenance on June 23, 2020 To the scheduled maintenance on July 21, 2020     Great Boost Package 349 TP Item Count Tradeable Team Storage Shining Ruby Anvil 3 O O [Lv. 400] Stage 8 Transcendence Scroll 1 X O Lv 10 Enhancement Card Book 2 O O Old Legend Enhancement Card 1 O O Legend Card Slot Unlock Voucher 1 O O Attribute Points 10,000 Ticket 10 X O Character Slot Voucher 1 X X Shining Golden Socket 3 O O Sierra Sack 3 X X Nucle Sack 10 X X

Announcement
June 22nd, 2020
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Great Germination Event

Greetings Savior   Play Together, Prosper together! The Great Germination is right about to start!      Event Period     From the scheduled maintenance on June 23, 2020     To the Scheduled maintenance on July 7, 2020       Who can Participate       - All users       How to Participate    - Enjoy the following contents and receive the Popolion Badges!   STEP 1. Maintain login for 1 hour (Once a day for each team)         STEP 2. Defeat monsters at Hunting Ground and regular fields   - You cannot receive the badge if the level gap with the monster is over or under 50.     ※To receive the Guardian Major buff, play the designated content with a user below level 440 who has a Vigorous Minor buff         STEP 3. Clear the contents      Category Content Name Amount Level Dungeon Underground Chapel Dungeon 10 Historic Site Ruins Monument of Desire Dungeon Underground Castle Dungeon Lanko Lake Dungeon Lv.400 Weekly Rotation Dungeon Unique Raid Former Fantasy Library: Sausis Room 9 20 First Shelter [Magic Research Facility Astral Tower Closed Quarters Asiomage Testing Grounds Tomb of the White Crow: Unique Lepidoptera Junction: Unique Unique Raid - Casual Former Fantasy Library: Sausis Room 9 Junction : Casual 20 First Shelter Junction : Casual [Magic Research Facility Junction : Casual Astral Tower Closed Quarters Junction : Casual Asiomage Testing Grounds Junction : Casual Tomb of the White Crow Junction : Casual Lepidoptera Junction : Casual Earth Tower Lolopanther Area 20 Solmiki Area 20 Legend Raid: Velcoffer's Nest Velcoffer's Nest 50 Legend Raid: Tomb of the White Crow Tomb of the White Crow Tomb of the White Crow Legend - Casual Tomb of the White Crow Legend -Casual Lepidoptera Junction Legend Lepidoptera Junction : Legend 50 Lepidoptera Junction : Legend (Normal) Lepidoptera Junction : Legend (Hard) Uphill Defense Uphill Defense : Normal (Stage 10 or above) 10 Uphill Defense : Hard (Stage 5 or above) 10 Uphill Defense : Very Hard (Stage 5 or above) 20 Hunting Ground Boss Madon Maid 20 Amiss Dog 20 Misrus 25 Challenge Mode Challenge Mode stage 5 or above 15 Challenge Mode stage 7 or above 25 Dimensional Collapse Point Dimensional Collapse Point 5 or above 25 Defeating monsters in the field Regular fields/Hunting Grounds 1   ※ Vigorous Minor Buff: Applied to users under level 440 - When the level exceeds level 440 while the buff is applied, the buff is removed. ※ Guardian Major Buff: Applied when playing the designated contents with the user under Vigorous Minor Buff. - Buff is reapplied when playing content with the user who has the Vigorous Minor buff.     Exchangeable Items   Name Number of Badges Exchange Limit (Per Team) Team Storage Market/Trade Soul Crystal 3 10 O X Stat Reset Potion (14 Days) 100 1 O X x8 EXP Tome (14 Days) 50 3 X X Skill Reset Potion (14 Days) 100 1 O X [Event] Mysterious Magnifier (14 Days) 5 20 O X [Event] Artisan Magnifier (14 Days) 10 15 O X Token: 14days [EVENT] (14 Days) 50 1 X X Attribute Reset Potion (14 Days) 50 1 O X Premium Awakening Stone (14 Days) 10 15 O X Lv15 Basic Condensed HP Potion 2 50 O X Lv15 Basic Condensed SP Potion 2 50 O X [Event] Golden Ichor Extraction Kit 10 10 O X [Event] Golden Anvil (14 Days) 10 15 O X [Event] Silver Anvil (14 Days) 5 10 O X [Event] [Lv.430] Unique Enchant Jewel 25 3 O X [Event] Lv.430]Legend Enchant Jewel 50 1 O X Instanced Dungeon Multiply Token (14 Days) 10 40 X X Instanced Dungeon Reset Voucher: 14 Days 10 20 O X Silver Ichor Extraction Kit(14 Days) 5 20 O X Attribute Points: 1000 (14 Days) 5 40 O X Miracle Seeds (14 Days) 3 30 O X Goddess Sculpture (14 Days) 3 30 O X 7 Star Gem Abrasive (14 Days) 10 10 O X [Event] Yellow Chick Speech Bubble (30 Days) 200 1 O X [Event] Hunting Ground Accessory Selection Box 150 2 O X   Important     - Daily limit of acquirable Popolion Badge per team are as follows:         -10 for maintaining login for 1 hour     -100 for clearing contents ※ Badges received for maintaining login for 1 hour are included in the daily acquisition limit. The maximum daily amount of acquirable Popolion Badge is 100.(Reset at every 6 AM EST) - Event Popolion Badge is collected per team.     - Check the acquisition amount by the /Badge command. - Popolion Badges will be deleted after the event period on July 7, 2020.     

Event
June 22nd, 2020
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White Witch Forest Raids

Greetings, Saviors. This is Tree of Savior Developer Team.    We would like to share the new raids that are currently under development: The White Witch Forest Raids.     New Unique Raid: White Witch Forest     Upon the low land of the Stogas Plateau, there's a shallow passage that marks the history of mankind a long time ago.      It's so high, so rough that no travelers bypass the passage any longer. But this cold, desloated place was perfect home for the white witch. Her wrath and the freezing weather of the plateau never seeks a rest.     White Witch Forst - Frost Pbeta     Frost Pbeta is a demon made from snow and ice created by the white witch. Only handful of wisemen who know about the white witch assume that Beholder somehow influenced her due to the shape of Pbeta.     Frost Pbeta is receiving the power of the white witch for the most in the forest through the black crystal of Beholder. This makes Frost Pbeta very powerful, but defeating Frost Pbeta will deplete big portion of the white witch's power.       White Witch Forest - White Witch   The White Witch Forest is like a natural labyrinth. One has to break through the rough mountain passage.   The white witch was the only daughter of a family that supported the Crusaders vigorously. She is only few years younger than Zofija Eleonora, the Crusader Master. They were like real sisters in the past. The two friends made their last farewell promise a night before Zofija's dispatch to the southern kingdom in order to search for the trace of goddesses. But before the day comes, Mezio Diena arrived first.   On the day of Mezio Diena, many people were abducted by the demons under Beholder. The white witch was no exception. The victims were used for Kruvina experiment and had to experience great suffering.     Fortunately, the white witch could escape the miserable madness. But Beholder kept his eyes on her from the shadow. He used hallucinations and deluded people to isolate her. Everything tore apart the poor soul: the aftereffect of the Kruvina experiment, the loneliness after the escape, and the fear of demon pursuer. She had only one remaining hope, her only sister like friend, Zofija. She headed to the south where Zofija was dispatched. But there was the high mountains of Stogas Plateau. She had no choice but to climb the ridge. It was so cold that her whole body was numb. It was so hungry and thirsty that she had no strength to raise her hand. It was so tired that she couldn't keep her balance. She fell, across the shallow passage, down the cliff.    The fall broke her legs. She didn't give up. She crawled the bottom of the cliff for shelter and help. But it was a mere struggle before her last breath.      The death could not free her from misery. The leftover of Kruvina experiment resurrected the white witch as the demon of snow and ice. Her poor soul could not stand the reality that she turned into a demon. Her mind was shattered, and her madness turned into philautia.    The white witch's glacial madness and hatred will now face toward the people and goddesses who did not help her when she needed them for the most, and Zofija for not showing up as promised.     New Unique Eqiupment   The new Unique grade equipment are exclusive from the White Witch Forest. They will have their unique options just like the other Unique grade equipment, and can be used as the equipment itself or extracted to ichors.   Here are some of the unique options for the new equipment.   [Frozen Beat] - Triggered by Murmillo: Shield Attack - Deals damage to the surrounding 3 times for 3 seconds - Skill damage +1100% - Strike Property - 20% chance to freeze the target for 3 seconds - The target number is affected by caster's AoE Attack Ratio   [Icicle Burst] - Triggered by Fence and Matador attack skills - Pierce Property damage to 10 targets around - Skill damage +1500% - Stacks 1 debuff to the targets for 5 seconds (Stacks up to 5) - Each stack of debuff lowers critical resistance by 5% - Cooldown 3 seconds   [Magic Bolt] - Triggered by Magic skill attack - Skill damage +2000% - Cooldown 5 seconds - Magic Bolt will be triggered 2 times if the remaining SP is lower than 60% - Magic Bolt will be triggered 3 times if the remaining SP is lower than 30%   AND...   Legend Raid: White Witch Forest will be introduced as well. The Legend Raid: White Witch Forest will be much more powerful, harder difficulty, and new Legend grade equipment will be available.      Unique Raid: White Witch Forest Event     An event for the new Unique Raid: Whtie Witch Forest will be held. Any team which completes the Unique Raid: White Witch Forest for the first time can receive the rewards. Zofija Eleonara will provide 5 event bonfire which will help your raid.        Legend Raid: White Witch Forest   Overview   We are preparing a new Legend Raid for the White Witch Forest.     The threats of the new Legend Raid: White Witch Forest will not only be increased Attack and HP of the monsters but also the skills will be. You might found that the skills are not that difficult to overcome in the Unique Raid: White Witch Forest. It will not be as easy as in the Unique Raid when you face them in the Legend Raid.     New skills will also be added to the Legend Raid. These new skills will be key to your successful assault on the Legend Raid.     Reward: New Legend Grade Equipment   You can receive the new Lv. 440 Legend grade equipment from the Legend Raid: White Witch Forest. You may receive the rewards according to the difficulties you try, and the rewards will be final products or the materials for the new Legend grade equipment. You might be able to receive +11 enhanced Legend grade equipment in the Hard difficulty in low chance. The new Legend grade equipment will hold their own unique options specialized to the Raid contents, which will differentiate itself from the other Set-Stats(like Smugi) and provide another attractive option for you. 

Developer's Blog
June 21st, 2020
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Scheduled Maintenance for June 16, 2020

#patchnote0.1 ​@(June 16, 2020) $[EST] 00:00 to 04:00 ​@(June 16, 2020) $[BRT] 02:00 to 06:00 ​@(June 16, 2020) $[CET] 06:00 to 10:00 ​@(June 16, 2020) $[SGT] 13:00 to 17:00   +UPDATE ?<b>Tooltip  of a skill  will be changed.</b> - [But they lose Potential] will be removed from the tooltip of Item Awakening of [Alchemist] as Item Awakening requires both Awakening Stone and Awakening Abrasive and this also removes the possibility of item potential decrement.   ?<b>Geraldasia NPC will now have her portrait while talking.</b>   +EVENTS   ?<b>On-going Events</b> - Check out the following events currently available in TOS! ^{{Guild Event for the New and Old|https://treeofsavior.com/page/news/view.php?n=2003}} ^{{Joha's Lost Coin|https://treeofsavior.com/page/news/view.php?n=2013}} ^{{Assister Event|https://treeofsavior.com/page/news/view.php?n=2014}} ^{{Weekend Burning|https://treeofsavior.com/page/news/view.php?n=2015}} ^{{Stamp Tour Summer 2020|https://treeofsavior.com/page/news/view.php?n=2020}}   ?<b>Closing Event</b> ^{{Compensation for change in skill balance|https://treeofsavior.com/page/news/view.php?n=2017}}   +PREMIUM !/uploads/ckeditor/e338f58e8c3936ce8392fa95b71221a0.jpg ?<b>New: Leticia's Secret Cube: June 16</b> - This edition of the Leticia's Secret Cube will be available for purchase until the scheduled maintenance on <b>June 30, 2020</b>. - {{Click here to see what you can get!|https://treeofsavior.com/page/news/view.php?n=2026}}   ?<b>Removed: Goddess' Blessed Cube: June 2</b> - This edition of the Goddess' Blessed Cube will be removed during the scheduled maintenance on <b>June 16, 2020</b>. - {{Click here to see the rest of the items available in this month's Cube!|https://treeofsavior.com/page/news/view.php?n=2016}}   ?<b>Removed: [Special] Botanic Package</b> - This special package will be removed during the scheduled maintenance on <b>June 16, 2020</b>. - {{Click here to see what packages are available.|https://treeofsavior.com/page/news/view.php?n=1987}}   +BUG FIXES ?<b>Skill</b> - The buff from Spear Expertise: Destroy Magic Circle of [Cataphract], [Hoplite], and [Dragoon] will now be kept properly regardless of skills used with another buff added.  - The Coursing of [Hunter] will no longer interrupt [Outlaw]'s Rampage skill.  - The Roar of [Matross] will no longer be removed if a weapon is swapped manually. - Jolly Roger:  Large Flag and Jolly Roger: Boost Morale of [Corsair] will now apply to the party members properly.   ?<b>Item</b> - The Weight Increase Potion will now properly increase the weight of character who already benefit from the weight increasing Collection rewards.   ?<b>Control</b> - Joypad will now control the Assisters in the Assister Dungeon properly.

Patch Note
June 16th, 2020
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Leticia's Secret Cube: June 16

Announcement
June 15th, 2020
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Balance Change Plan

Greetings, Saviors. This is Tree of Savior Developer Team.    Tree of Savior Development Team has been working on the damage, buff, skill utility, and system of each class since the 4ever update. We are still working on the buff balance of Scout type classes, so we will continue with the other processes after the Scout type classes process is done.    We would like to share future plan for its concept and direction.   The primary changes will be as follow.     Minimalizing skill consumption items   We are planning to remove the item consumption of some skills. Not all skills will be affected, but attack skills will be prioritized in order to reduce the burden during the battle. This change can take some time for the post-process of unnecessary items or functions in addition to removing the item consumption feature, so the change can be applied step by step.   Class Change Retiarius Remove all Rete required for Pull Rete and Throw Rete Pyromancer Remove Pyrite required for Hell Breath Cryomancer Remove Cryorite required for Frost Pillar Rune Caster Remove all Rune Stone required for Rune of Ice, Rune of Justice, Rune of Protection, Rune of Destruction, and Rune of Rock Onmyoji Remove all Paper Doll required for Greenwood Shikigami, Water Shikigami, Toyou, and Ying Yang Harmony Taoist Remove all Strange Yellow Paper for Storm Calling, Creeping Death Charm, Divine Punishment, and Eradication Sapper Remove all Trap Kit for Claymore, Punji Stake, Spring Trap, Broom Trap, Leghold Trap, and Spike Shooter Fletcher Remove all items required for Broadhead, Bodkin Point, Barbed Arrow, Crossfire, Divine Machine Arrow, and Magic Arrow Dievdirbys  Remove Sculpting Wood for Carve Owl Monk Remove silver required for God Finger Flick Inquisitor Remove all Torture Tools for Pear of Anguish, Breaking Wheel, Iron Maiden, and Ripper Exorcist Remove Holy Water required for Aqua Benedicta     PVP Change   We have been reduced overall PVP skill factors for both dealing damage and receiving healing, but we believe the healing amount received is relatively less than the damage dealt. Therefore, we are planning to improve the healing amount received in the future. Also, we believe some skills are too advantageous than the rest of the classes, thus some skills are subject to be adjusted.   Zone Healing Received TBL 15% → 22.5% GTW, Gemstone Feud 25% → 37.5%   Skill Name Adjustment Heal Cooldown Revive Duration and Cooldown Reincarnate: Ally Duration and Cooldown Resurrection Casting Time and Cooldown Backmasking Casting Time and Cooldown Durahan Card When incapacitated, become invulnerable for short time and then incapacitated (No Resurrection)     Scout Type Classes   Even though the Scout type builds are statistically evenly spread, we found that even the pistol based builds choose Assassin as part of the build. We are planning to adjust overall damage buff skills of the Scout type classes and then adjust damage increment factor to widen the range of the builds.   Also, we are planning to simplify the skill set of Bullet Marker for the optimization of skill points for Bullet Marker.     Rangda   Rangda is a class without any requirement for the dagger and pistol. We want to emphasize this point by applying the [Penyerapan] in a more generalized form. And we are planning to limit [Kutukan] as it can neutralize a target with no extra limit or requirement. A Rangda will need to combine Kutukan with Keletihan in order to neutralize the target for 100%.   Skill/Attribute Adjustment Kutukan Kutukan debuff will be inflicted by 50% in PVP. Each Keletihan: Fatigue debuff stack will increase the Kutukan chance. Penyerapan Maximum skill level is changed from 15 to 5. Rawa Delay is adjusted   Corsair   We believe the [Dagger Mastery: Sudden Attack] is inefficient to Corsair. Therefore, we will remove the [Dagger Mastery] attribute and improve the output of [Brutality] as a counterpart.   The [Dagger Mastery: Sudden Attack] is not exclusive to Rogue only.   Skill/Attribute Adjustment Brutality Damage increment value will be adjusted. Dagger Mastery: Sudden Attack This attribute will be removed.     Rogue   Rogue is a class which attacking from behind with [Dagger Mastery] and [Backstab] is critical, but it requires some skills to achieve the goal. This is the unique point of the Rogue, but we want it to be more accessible and convenient to players. Also, we would adjust [Burrow] so that it can be more useful in PVP environment.   Skill/Attribute Adjustment Dagger Mastery: Sudden Attack More damage will be dealt to the target for attack from behind. Backstab Skill factor is changed. First overheat use of Backstab in PVP zone will have special effect added. Critical Chance increment is removed. Damage increment if critical hit is removed. Feint Maximum skill level is changed from 10 to 5. Moves to rear of the target within range and fix direction of the target for 3 seconds. Increases damage against target from behind per [Feint] debuffs of target (Up to 100%). An attack against target with 5 [Feint] debuffs will apply as 3 consecutive strikes. Cooldown is increased. Feint: Back Roll This attribute will be removed. Burrow Burrow will no longer deal damage. Can move slowly while burrowed. Using Burrow again while burrowed will pop up the character and silence enemies around. Burrow: Enhance The effect of the attribute will be changed to duration. Sneak Hit Maximum skill level is changed from 10 to 5. The Critical Chance value per skill level will be changed as maximum skill level is changed. Evasion Maximum skill level is changed from 10 to 5. The Evasion value per skill level will be changed as maximum skill level is changed. Movement Speed will also be increased.   Ardito   We would like Ardito to be more useful when combining the new attribute with dagger.   Skill/Attribute Adjustment Ardito: Assault 30 second long [Gunpowder] buff stacks for each Granata, Tre Granata, and Ritirarsi. - Each [Gunpowder] buff increases dagger's Critical Chance. (Stacks up to 5) Using Invasione or Taglio stacks [Fresh Blood] buff - Each [Fresh Blood] buff increases dagger's Damage and Critical Damage. (Stacks up to 10)     Bullet Marker   Buller Marker is the class with the most skills. This provides the widest variety of skill choice, but it backfired as an ambiguous use of many skills or some skills are even turned out as useless skills.    Schwartzreiter is designed as riding class with few active skills, thus it does not go well with Bullet Marker. We are planning to remove some skills with mount capability and change all Bullet Marker skills to unmounted only skills.   We want to maintain the original skills as much as possible even after the change, so we are planning to use Outrage as a connector to other skills. Skill factors will also be reconsidered.   Skill/Attribute Adjustment Double Gun Stance Pistol skill damage will be incrased while Double Gun Stance is active. Tracer Bullet Maximum skill level is changed from 10 to 5. Cooldown is changed. Duration is changed. Tracer Bullet: Precision Shot Pistol skills will receive bonus minimal Critical Chance. Outrage Skill effect is changed. - Bullet Marker skill damage is incrased while Outrage is active. - Special abilities of some Bullet Marker skills will be activated if [Overheat] buff is 10 or more stacked while Outrage is active. Napalm Bullet Stacks 1 [Overheat] buff upon use. - Synergy with Outrage: Inflicts [Tase] debuff to target. - [Tase] Debuff: Receives Lightning Property damage when hit by an attack. R.I.P. Stacks 1 [Overheat] buff upon use. - Synergy with Outrage: Shoots bullets that ignore target's Defense for certain amount. Mozambique Drill Stacks 1 [Overheat] buff upon use. - Synergy with Outrage: Shoots bullets that ignore target's Defense and inflict damage over time. Bloody Overdrive Bloody Overdrive will attack every area if [Overheat] buff is 10 stacked. Freeze Bullet: Silver Bullet New attribute is added. - The pistol skills will have Holy Property instead of basic attacks freezing the target. Tase This skill will be removed. Full Metal Jacket This skill will be removed. Smash Bullet This skill will be removed. Silver Bullet This skill will be removed.     Sheriff   We will reconsider the skill factors as well as adjusting the maximum skill level of Westraid for more variety of attack skills.   Skill/Attribute Adjustment Westraid Maximum skill level is changed from 15 to 5. The Accuracy value per skill level will be changed as maximum skill level is changed. Sheriff: Reload New attribute is added. - 1 [Reload] buff will stack if a Sheriff skill's cooldown is completed. - Each [Reload] buff stack will increase pistol Attack and Critical Damage.      Schwartzreiter   The pistol class tree is divided into mount based class tree (Schwartzreiter) and unmount based class tree (Bullet Marker). This is the base that we used for the damage adjustment. Therefore, we want to emphasize the mount based class with new attributes and adjusted skill factors. Skill/Attribute Adjustment Schwartzreiter: Special Maneuver New attribute is added. - Moving while mounted on a companion will stack [Mobility: Pistol] buff periodically. - Standing still will decrease [Mobility: Pistol] buff periodically. - Each stack of [Mobility: Pistol] will increase Critical Damage of pistol attack. (Up to 20 stacks) - Getting off from the companion will reset the buff. [Art] Limacon: Enhanced Upgrade New Enhanced Upgrade for Limacon Art will be added.   Swordsman One-handed weapon + Shield Class   Rodelero   We are planning to adjust skill factors of Rodelero to suit them more for PVE. Also we will optimize skill points by adjusting the maximum level of some skills and combining the Shield Charge to Slithering and further adjusting Slithering.   Skill/Attribute Adjustment Rodelero: Shield Attack Portion of Physical Defense of the shield will be transferred to Attack. Shield Push Will remove a buff of target. Reducing Defense penalty will be changed into Increasing damage received penalty. Shield Shoving Maximum skill level is changed from 10 to 1. - Gem and Divine Might will increase skill level beyond 1. - The Evasion, Critical Resistance, Block of affected target will be reduced in addition. Shield Bash Level requirement for the skill is reduced to Rodelero level 16. - Maximum skill level is changed from 5 to 10. Slithering Level requirement for the skill is changed to Rodelero level 16. Basic skill effect will be changed to the following: - Movement Speed will be increased during channeling. - Block and Physical Defense will be increased and become immune to knockback while moving. - FInishing the channeling will inflict damage to enemies in front. - The damage will be increased proportionally to the damage received while channeling. Shield Charge This skill will be removed.   Murmilo   The Cassis Crista is almost a mandatory for Rodelero or Peltasta due to its transition of shield Defense to Attack for one-handed weapon class builds. We want various class builds to be enjoyed. Starting from removing the damage increment of Cassis Crista, we would improve [Shield Attack] skills of Murmilo, Rodelero, and Peltasta and adjust skill factors.   Skill/Attribute Adjustment Murmilo: Shield Attack Portion of Physical Defense of the shield will be transferred to Attack. Frenzied Slash Will be able to use the skill without Cassis Crista. Will no longer move fixed distance but move to the target. Cassis Crista Will no longer transfer portion of Physical Defense of the shield and some effects will be adjusted. Sprint Movement Speed will be increased by a big amount and return to the original speed over time. Sprint: Melee New attribute will be added. - Sprint skill will no longer increase the Movement Speed but will increase AoE Attack Ratio by 100% and deal damage to enemies around when Murmilo skill is used. - The duration of Sprint will increase by 100%.     Hackapell   We believe that the low skill factor, many overheats, short cooldowns, and the effect of Hakka Palle are unnecessarily merged together.  We will reconsider the overall overheat and cooldown. The skill factors will be adjusted accordingly to changed skills. Hakka Palle will be changed to damage buff skill.        Other Classes   Squire   We will adjust the foods of the Refreshment Table as the maximum HP increment and HP recovery time boost of the foods are too excessive. Also, we would lower the damage of monsters from major raids and make the food buffs stick with your character even if the character is incapacitated for easier and more convenient experience with the raids.   Soup (HP recovery time boost) and Yogurt (SP recovery time boost) will be applied as % and will be applied as multiplication with other recovery time boosting buffs.   As payback for lowering the efficiency of the Refreshment Table foods, Equipment Maintenance will be buffed to suit with the current status of the balance. The performance of the equipment which went through the maintenance can have their performance boosted up to 10.5% for the skill level of Equipment Maintenance.   Skill/Attribute Adjustment Equipment Maintenance Gloves and Boots can be maintained as well. Weapon's Attack increment will be applied proportional to the weapon's Attack. - The applied value will be the average of minimum and maximum Attack value of the weapon. - The number of possible attacks will be affected by the Squire's [STR] and [DEX]. Armor's Defense increment will be applied proportional to the Armor's Defense. - The applied value will be average of Physical and Magic Defense. - The number of possible attacks to withstand will be affected by the Squire's [STR] and [DEX]. Refreshment Table The maximum HP increment effect of Salad will be reduced. The maximum SP increment effect of Sandwich will be reduced. HP recovery time boost of the Soup will be changed to proportion instead of seconds. - 5 seconds faster → 10% faster SP recovery time boost of the Yogurt will be changed to proportion instead of seconds. - 5 seconds faster → 10% faster     Sorcerer The SP recovery time boost of [Summon Servant] will also be adjusted as the Refreshment Table of Squire's Salad and Yogurt are adjusted. Also, [Icrement of Additional Damage] will be adjusted as well. The summons will receive the effect of the buffs of the master. (This applies to Necromancer and Bokor as well)   Skill/Attribute Adjustment Summon Servant SP recovery time boost of the Yogurt will be changed to proportion instead of seconds. - 5 seconds faster → 10% faster [Additional Damage] buff will be adjusted.      Dievdirbys    Basics are as same as Sorcerer, but the Statue of Goddess Zemyna has its own value. So only SP recovery time boost will be adjusted.   Skill/Attribute Adjustment Statue of Goddess Zemyna SP recovery time boost of the Yogurt will be changed to proportion instead of seconds. - 5 seconds faster → 10% faster [Additional Damage] buff will be adjusted.    Nak Muay   Currently, Nak Muay requires certain conditions to increase the damage output and the required work to build up the output is too much. We will adjust the skill factors and Muai Thai for better output and synergy with the other skills.     Sapper   Like Nak Muay, we believe Sapper requires certain conditions to raise the output. We will reconsider the skill factors of Sapper skills.     Other Adjustment Plans   [Purification Pendant] will be added to Gemstone Fued. It will be given to the character upon entry to Gemstone Feud and can only be used inside the Feud. Using it will remove all advanced removable debuffs. The pendant can be used even if the character cannot use other items or skills, and will provide resistance to status ailment for a short period of time against advanced removable status ailment debuffs, knockback, and knockdown for the high chance. [Arch Stone Fragment] will be added, which can be used to craft an Arch Stone. The fragment will be much easier to obtain. We would like to provide a better user experience with items while keeping the value of Arch Stone. The drop rate of Arch Stone will remain as before. Arch Stone Fragment will be dropped as same as Arch Stones, but some may be dropped from somewhere else. [Boruta Seal Fragment] will be added, which can be used to craft a Boruta Seal. It can be obtained from the Kedora Merchant Alliance's Mysterious Cube. The Boruta Seals will be dropped as same as before. New Master NPC cards will be added.

Developer's Blog
June 12th, 2020
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[UPDATE] Like & Comment Event: MusCATeers Coming Soon!

Greetings Saviors!   All for meow, meow for all! MusCATeers are here on Facebook! Press Like on our Facebook and Get the new Companion and costume!     Event Period   From 00:00 EST on June 11, 2020 To 23:59 EST on June 25, 2020     Who can Participate   - All users playing Tree of Savior     How to Participate    - Press ‘Like’ and 'share' on the MusCATeer Event post uploaded on Facebook and leave a comment. [LINK]   - The comment must include the following:      1) The correct server/team name of the character you wish to receive the reward      2) The phrase "All for meow, meow for all! Here comes the MusCATeers!"      3) Feel free to fill in any other comments after including the phrase in 2)!   [UPDATE]Rewards   - Reward will be given to 10 saviors in total by random.   [1 savior] - Hedgehog Egg(Companion) x1   [1 savior] - MusCATeer Tracks(Effect) x1   [6 saviors] - MusCATeer Baron Tabby/Cheese Costume Selection Box x1 or - MusCATeer Merchant Black/Ragdoll Costume Selection Box x1 or - MusCATeer Soldier Cookie/Shorthair Costume Selection Box x1   [2 saviors] - MusCATeer Weapon Selection Box x1     Important   - Inappropriate comments including things such as slander, insults, and hate speeches will not be counted. - Any participation after the event period will not be counted. - The rewards will be given after the scheduled maintenance on June 30, 2020, and the Goddess’ Cube containing the costume will also start sale on the same day.    

Event
June 11th, 2020
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New Vaivora Weapons, Guild Quest: Ancient Being Adjustment, and Other Development Plans

Greetings, Saviors. This is Tree of Savior Developer Team.    We would like to share the new and improved contents that are currently under development.     New Vaivora Weapons   Upon the arrival of the 4ever Update, we introduced Vaivora weapons which improves certain skills of some classes to provide a better experience in item setup.    We are aware that there are still many classes that do not benefit from the Vaivora weapons, thus we are planning to bring more Vaivora weapons as soon as possible. We would like to introduce some of the Vaivora weapons that would be interesting to you. We will provide more information about the other Vaivora weapons when they are implemented.     1. Vaivora Rod   - INT +140 - Critical Chance +490 - Ice Property Attack +1885 - Ice Pike skill level +3   Eternal Frozen Land - Eternal Frozen Land buff stacks by 1 per freezing an enemy - Any basic attack will trigger a special skill at the cost of all Eternal Frozen Land buff   Special Skill "Gust" - AoE Attack Ratio 20, Ice Property Attack - Skill factor equal to current Ice Pike skill level - Each stack of Eternal Frozen Land buff will increase the Gust skill damage by 7% - Additional Gust skill damage by 100% and inflicts [Freeze] debuff if the Eternal Frozen Land stack is full 30   The new Vaivora Rod will provide high Ice Property Attack and designed to assist areal attack capacity of Cryomancer. You will get a stackable special buff by freezing the enemies and can spend the buff to unleash the special skill of the Vaivora Rod.     The special skill of the Vaivora Rod inflicts damage to enemies in front of your character. The damage will be multiplied up to 4 times by stacking the buff with some other skills such as the Ice Pike of Cryomancer.   2. Vaivora Dagger 1   - STR +148 - Physical Critical Attack +1152 - Strike Attack +996 - Granata skill level +3 - Granata AoE Attack Ratio +10   Carpet Bombing - Throws a grenade every 0.25 seconds while using Taglio. Each grenade deal 12.5% of current Granata skill factor - The grenades of Carpet Bombing do only 50% damage to bosses and characters   The new Vaivora Dagger for Ardito will drop grenades while Taglio skill is active. Ardito with the new Vaivora Dagger will be able to do areal damage and we hope this will increase the role of Ardito in contents that need areal damage such as Challenge Mode.     3. Vaivora Dagger 2   - STR +148 - Physical Critical Attack +1152 - Stab Attack +996 - All Rogue skill level +1   Phantom Blade - After using Knife Throw skill, next 3 basic attacks within 10 seconds will throw knives. Each knife will have 40% of the current Knife Throw skill factor - Damage +30% for 3 seconds after the last basic attack knife throw   Unlike the Vaivora Dagger 1 for Ardito, the Vaivora Dagger 2 is prepared for Rogue's Knife Throw skill. This weapon will allow the Rogue to throw additional knives, which will aid Rogue's DPS.      4. Vaivora Two-handed Sword   - STR +215 - CON +120 - Accuracy +744 - Block +744 - Cartar Stroke skill level +3 - Cross Guard's block chance increment effect +100%   Dual Sword - Buff activated for 2 seconds while Cross Guard is active - Resist to all normal removable status ailments while the buff is active - Uses [Reverse Slash] upon successful block while the buff is active   Reverse Slash - Attacks an enemy within 200 units in front. [Magic Circle] or [Damage over time] skill will not trigger this skill - Charges to the attacker - Deal damage 300% of Cartar Stroke skill factor The Reverse Slash can be used right after previous Reverse Slash is successfully activated by Cross Guard skill The Reverse Slash will not be triggered for next 5 seconds if failed   The new Vaivora Two-handed Sword is for Highlander. Its high Accuracy and Block values and special ability will distinguish the Highlander in the PVP environment.   Using Cross Guard skill while equipped with the new Vaivora Two-handed Sword on the right time to block an attack, the Highlander will charge to the attacker and deal the damage 3 times of Cartar Stroke skill. The Stagger debuff of the Cross Guard skill will be applied as usual, thus the Highlander can continue with other skills after charge.    5. Improvement of the previous Vaivora weapons.   The Development Team is also preparing to improve previous Vaivora weapons.  We would like the characters with the Vaivora weapons to outstand but in parallel performance among the other Vaivora weapons.    Therefore, we would improve some Vaivora weapons with minimal difference than before which are considered as relatively low performance.        Guild Quest: Ancient Being Improvement   1. Reason for the Improvement The Guild Quest: Ancient Being is for both guilds with and without the GTW Spots to face the mighty dragon to obtain great rewards. Since the first introduction of the quest, its difficulty has been based on Episode 11. But after Episode 12 update, we believe it is less competitive and challenging.   Therefore, we decided to improve the Guild Quest: Ancient Being for difficulty, rule, and reward wise.   2. Difficulty     Guild Quest: Ancient Being Battle in Sulivanis Lair Dragon Boruta Lv 450 450 Dragon Boruta HP x5 x14 Dragon Boruta Attack x3 x5   3. Rewards   The rewards for the Ancient Being will be improved as the difficulty is increased.  Both Guild Quest: Ancient Being and Battle in Sulivanis Lair rewards will be improved.   4. Maximum Participants Limited   Both Guild Quest: Ancient Being and Battle in Sulivanis Lair are affected.   Before After Maximum Participants 60 30   5. Battle in Sulivanis Lair Ranking Improvement   You will be able to check your record in the Instanced Dungeon Panel (F10) in real-time. This is to provide basic information for the participating guild and improve convenience.   Guild Master will be able to retrieve the rewards from this panel after the season of the Battle in Sulivanis Lair is ended on Sunday.   6. Changes in Urbas Seal and Boruta's skills   Some of the patterns and skills will be changed. This includes the activation condition of previous patterns being unified into Boruta's HP status.     Before After Rein  Spawns monsters periodically  Spawns monsters and elite monsters according to Boruta's HP Roar  Spawns periodically and deal areal damage upon explosion  Spawns according to Boruta's HP and deal areal damage upon explosion * Damage is 3 times higher than before Echo    Spawns according to Boruta's HP and inflict [Echo] debuff to all party members of random party Vengeful Fever    Spawns according to Boruta's HP and creates Vengeful Fever magic circle at the location of the character with the highest threat value   You may use 200 Urbas Seals to lighten one of the 4 patterns.       Challenge Mode Expansion and Hard Mode   1. Challenge Mode Expansion The Challenge Mode is expanded to stage 10.   For your pleasant experience, you may choose between the Challenge Mode of 1~7 stages or 6~10 stages before entering the Challenge Mode. The new stages will yield similar EXP and silver with that of previous stages, but will increase the chance to obtain the Episode 12 zone elite monster exclusive items.      2. Challenge Mode: Hard The Challenge Mode: Hard will require an entry voucher in order to enter. You will be able to get the materials for the new Unique grade armor for 100%.   As a compensation for the hardship, you can craft the armor of your choice with the materials. The new Unique grade armors will have their names originated from a goddess and a demon goddess. They will improve status specialized for the Challenge Mode or the basic attack ability or the summons.      3. New Legend grade equipment from the fields.   The new Legend grade equipment from the fields is limited to Lv. 440 or above, and can be crafted from the new material which can be obtained from Challenge Mode stage 5~10. The new material will not be obtained from the filed like Planium, but can be crafted from the fragments of the material. The higher stage will have higher chance to drop the fragment, and stage 8 or higher will drop the fragment for 100%.     The new Legend grade equipment is specialized for the field hunting, Challenge Mode, and Dimensional Collapse Point. It will have unique options such as damage increment in non-PVP zone, increment on the Movement Speed, and bonus Looting Chance.       Design Cut   The Design Cut is an itemized hairstyle like wigs. The Design Cuts can be shared within the team and contains various colors of the hairstyle in the item.     The price of the Design Cut will vary as each Design Cut contains a different number of colors. Since the Design Cut does not benefit from the dye, the price will be generally cheaper than the price of the wig.      After the Design Cut is integrated into the system, the hair can be changed as the following methods.     Wig Hair Design Cut Equip O X O Team Storage O X O Dye O X Fixed color upon purchase X Color Change O X O Beauty Shop Coupon X O X   Thank you for reading the Future Update Plan for June 2020.   ※ Please note that all contents, concepts, values, and plans from this post may change in the future. 

Developer's Blog
June 9th, 2020