Greetings, Saviors! If you've been an active player of TOS for some time now, this is your chance to win a whole month's worth of daily rewards! All it takes is a little guesswork to get your hands on event gear, new costumes, Skill and Stat Reset Potions, and more! Event Period FROM the scheduled maintenance on July 11, 2017 TO the scheduled maintenance on August 16, 2017 Who Can Participate - Players with TOS accounts created before July 11, 2017 at 00:00 EDT How to Participate STEP 1. During the event period, destroy Tree Root Crystals for a chance to win Daily Guess Tickets. Every Tree Root Crystal you destroy can earn you one of these tickets. STEP 2. Once you've gathered enough Daily Guess Tickets, bring them to your nearest Event Notice Board and guess the Number of the Day! - The Number of the Day will be any number between 1 and 10, and it will vary every day from player to player. - Each guess will cost you one Daily Guess Ticket, so make sure to stock up. - After you've guessed the Number of the Day, you'll have to wait until the next day to guess again. STEP 3. Every time you guess the Number of the Day, your team's total correct guess count goes up by +1, allowing you to receive a Daily Guess Reward according to your team's number of correct guesses! - Each Daily Guess Reward will be automatically sent to the inventory of the character that makes the correct guess for the day, so make sure you're logged in with your desired character. Daily Guess Rewards UPDATE: The rewards for days 27 and 29 have been updated. Please refer to the list below. Receive a new reward every time you increase your team’s total count of correct guesses! 1 = Savior's Top Voucher (14 Days) x1 2 = Savior's Accessory Voucher (14 Days) x1 3 = Savior's Bottom Voucher (14 Days) x1 4 = Savior's Accessory Voucher (14 Days) x1 5 = Savior's Boots Voucher (14 Days) x1 6 = Savior's Accessory Voucher (14 Days) x1 7 = Savior's Gloves Voucher (14 Days) x1 8 = Lv2 Settlement Support Potion x2, Superior Gem Abrasive: 14 Days x1 9 = Lv2 Settlement Support Potion x2, Goddess Sculpture (14 Days) x2 10 = [Event] Token: 7 Days x1 11 = Lv2 Settlement Support Potion x2, Earth Tower One Entry Voucher (14 Days) x1 12 = Lv2 Settlement Support Potion x2, Fortune Cookie x5 13 = Lv2 Settlement Support Potion x2, Lv 2 Keista Restoration Potion x20 14 = Lv2 Settlement Support Potion x2, Superior Gem Abrasive: 14 Days x1 15 = TOS Celebration Costume (Female) x1, TOS Celebration Costume (Male) x1 16 = Lv2 Settlement Support Potion x2, Goddess Sculpture (14 Days) x2 17 = Lv2 Settlement Support Potion x2, Earth Tower One Entry Voucher (14 Days) x1 18 = Lv2 Settlement Support Potion x2, Fortune Cookie x5 19 = Lv2 Settlement Support Potion x2, Lv 2 Keista Restoration Potion x20 20 = Skill Reset Potion (14 Days) x1 21 = Lv2 Settlement Support Potion x2, Superior Gem Abrasive: 14 Days x1 22 = Lv2 Settlement Support Potion x2, Goddess Sculpture (14 Days) x2 23 = Lv2 Settlement Support Potion x2, Earth Tower One Entry Voucher (14 Days) x1 24 = Lv2 Settlement Support Potion x2, Fortune Cookie x5 25 = Silver Anvil (14 Days) x1, Golden Anvil (14 Days) x1, Diamond Anvil (14 Days) x1 26 = Lv2 Settlement Support Potion x2, Lv 2 Keista Restoration Potion x20 27 = Lv2 Settlement Support Potion x2, Earth Tower One Entry Voucher (14 Days) x1 28 = Lv2 Settlement Support Potion x2, Goddess Sculpture (14 Days) x2 29 = Lv2 Settlement Support Potion x2, Superior Gem Abrasive: 14 Days x1 30 = Stat Reset Potion (14 Days) x1 - Use the Savior's Vouchers to obtain an event equipment item (30 Days) of your choice. NOTE: Equipment items obtained through Savior's Vouchers can be equipped by characters of level 100 and up. They cannot be enhanced, transcended, added sockets or equipped on Companions. Important - Participation in this event is counted on a per-team basis. - Daily Guess Tickets cannot be picked up by players with accounts created after July 11, 2017. - Daily Guess Rewards mistakenly collected with the wrong character cannot be refunded. Make sure you receive each Daily Guess Reward with the correct character. - You can check your team's total correct guess count at on Event Notice Boards.
Greetings, Saviors. We are currently aware of the following issue and it is being worked on. We apologize for the inconvenience, and we will update you once it is resolved. 1) Reset Pack DLC items occasionally not transferable via Team Storage - Players have reported being unable to place items from the Reset Pack DLC in their respective Team Storage. This issue is expected to be fixed during the next scheduled maintenance (August 8, 2017). If you must transfer one of the items mentioned above through your Team Storage and are unable to do so, kindly send us a Support ticket and we will process your request. 2) Instanced Dungeons and Missions not resetting on time for certain characters - The daily count for instanced dungeons and missions can fail to reset at the correct time for certain characters in the [EU] Fedimian, [SEA] Telsiai and [SEA] Varena servers after the last scheduled maintenance. Please send us a Support ticket if one or more of your characters is affected by this issue so we may investigate it. Please let us know via Support Ticket if you are experiencing other problems. When reporting issues, please be as detailed as possible. Screenshots, character/team/server/class details and timestamps would be greatly appreciated. The more information we have on a specific issue, the quicker it will be resolved.
Greetings Saviors, We would like to announce that the Official Forums will be temporarily inaccessible as it will be undergoing maintenance. - Maintenance Period : (EDT) 22:30 - 23:00 Aug 02, 2017 Please note that access to the other sections of the Official Website will not be affected in any way during this maintenance period. Sincerely, IMC Staff
#patchnote0.1 @(July 31 - August 1, 2017) $[EDT] 22:00 to 06:00 @(July 31 - August 1, 2017) $[BRT] 23:00 to 07:00 @(August 1, 2017) $[CEST] 04:00 to 12:00 @(August 1, 2017) $[SGT] 10:00 to 18:00 +MAIN CHANGES ?<b>NEW: Fishing Spots</b> <b>[How to Fish?]</b> 1) Purchase a fishing rod and bait from the Fishing Manager in Klaipeda. 2) Find the Fishing Spot in Klaipeda or Cobalt Forest. Right-click the fishing rod in your inventory and drag the bait to the slot. 3) Click the start button to begin fishing. 4) Fishing will consume 1 bait per minute (the bait items are automatically supplied from your inventory). 5) You can succeed or fail each fishing cycle depending on your chances of success. 6) If you succeed, you will receive one random item in your Tackle Box. Failing will produce no visible effects. 7) If you run out of bait, fill all 10 slots in your Tackle Box or click the cancel button in the Tackle Box, fishing will be canceled. <b>[Golden Fish]</b> - Every time you fish there's a chance you'll catch a Golden Fish. - Once caught, Golden Fish give everyone in the server a 10-minute EXP buff of +50%. - After a Golden Fish is caught, the same fish buff cannot occur in the server for another 2 hours. - The Golden Fish cannot be kept as an item; you will only see its effects. <b>[Ranking]</b> - Check the Fishing Spot Notice Board for fishing-related player rankings. - The Notice Board will display two rankings: Fishing Points (according to the grade of items caught) and Golden Fish (according to who catches the most Golden Fish). - The rankings reset every Thursday at 6AM (server time). <b>{{Read more about the new fishing function at our dev blog here.|https://treeofsavior.com/page/news/view.php?n=1056}}</b> ?<b>Field Boss System</b> - Field bosses will now be divided into the following categories, according to their combat power: <space><space><space><b>[Regular Field Bosses]</b> <space><space><space>- Rewards by individual ranking (max. 5 players) <space><space><space><b>[Superior Field Bosses]</b> <space><space><space>- Rewards by party ranking (1st place vs other parties, max. 5 parties) <space><space><space>- First blow (first attack) reward <space><space><space>- Finishing blow (last attack) reward - Field boss reward cubes will drop recipes and materials for new accessories. ?<b>Item Drop System</b> - Item drop changed from DPK to a probability-based system. - Under this system, the chances of an item being dropped by a monster are always the same, regardless of map, channel or character. E.g. if one monster has a 50% chance of dropping item A and 10% chance of dropping item B, defeating this monster will always give you a 50% chance of obtaining item A and a 10% chance of obtaining item B. The monster can either drop one item, both, or none depending on these probabilities. - {{Read more about this change at the Dev Blog here.|https://treeofsavior.com/page/news/view.php?n=1032}} ?<b>Tree Root Crystals</b> - Destroying Tree Root Crystals will now increase movement speed by 10 mins (+3 for characters up to level 150 and +1 for those in levels 151 to 200). - This buff is canceled when the character changes maps or becomes incapable of combat. - This buff can stack with other movement speed buffs. ?<b>TBL Temporarily Closed</b> - We regret to inform that we will be closing Team Battle League temporarily in order to prepare for the next content update, which will include the change to 3:3 matches and other features. - {{You can read about some of the changes we're preparing for TBL in this Dev Interview.|https://treeofsavior.com/page/news/view.php?n=1032}} - Please stay tuned for more news on TBL; any further updates will be announced through our dev blog and patch notes. +EVENTS !/uploads/ckeditor/cf5794b80cb914249865930c4410e0ea.jpg ?<b>NEW! Klaipeda Summer Festival</b> - Celebrate the expansion of Klaipeda with commemorative TOS balloons! - This event is open until August 22, 2017. - {{See the announcement here for the full details.|https://treeofsavior.com/page/news/view.php?n=1058}} ?<b>NEW! Gone Fishing</b> - The fishing update is finally here! Our new event gives you the chance to fish some exclusive cosmetic items! - This event is open until August 22, 2017. - {{See the announcement here for the full details.|https://treeofsavior.com/page/news/view.php?n=1055}} ?<b>NEW! Ways of the Mercenaries</b> - Help Schwarzer Reiter Master Warsis Creek and his Golden Note mercenaries collect certificates from their clients in Klaipeda and exchange them for prizes! - This event is open until August 16, 2017. - {{See the announcement here for the full details.|https://treeofsavior.com/page/news/view.php?n=1059}} ?<b>Treasure of the Stone Whale CLOSING</b> - The Treasure of the Stone Whale event comes to an end with this maintenance. - Stone Whale Treasures obtained from this event will be automatically deleted during the maintenance, so make sure to use any you may have left in your inventory. +TP SHOP ?<b>Goddess' Blessed Cube: NEW EDITION!</b> - A new edition of the Goddess' Blessed Cube will be available for purchase at the TP Shop until August 16, 2017. - {{See here for the full list of items contained in this edition of the Cube.|https://treeofsavior.com/page/news/view.php?n=1060}} ?<b>Stat Reset Potion Moved to TP Shop</b> - The Stat Reset Potion will be removed from the Exchange Shop and become available for purchase directly from the TP Shop. ?<b>Leticia's Secret Cube REMOVED</b> - The current edition of Leticia's Secret Cube will be removed from the TP Shop during this week's maintenance. +OTHER CHANGES ?<b>UI Improvements</b> - The upper-left corner character UI will now contain class information previously displayed only through the [F1] and [F3] menus. - A new gauge has been added to the upper part of the screen for classes that consume particular resources (Necronomicon and Poison Pot). This gauge can be disabled from the Skills window. - Changed icon and HP bar design for each type and grade of monster. - Added event icon to the upper-right corner (near the TP icon). Clicking it displays a banner with current events. - Added an Instanced Dungeons window (F10) to the lower-right menu corresponding to the window previously accessible only through the command '/indun'. - Moved the equipment swap window to the character inventory. - Added minimap fog squares to mark unexplored areas. ?<b>Summon Performance Improvements</b> - Summon attack will now be influenced by the magic attack of the character's weapon, whether the attack of the summon is physical or magic. - Bokor - Zombify: Skill range increased by about 30%, max. no. of zombies fixed at 8. - Bokor - Bwa Kayiman: Add. damage from zombies' STR stat increased 3x. - Bokor - Damballa: Skill range increased by 2x, removed restrictions on the max. no. of exploding zombies. - Zombie Capsule cooldown time reduced from 27 sec to 5 sec. - Fragmentation Jewel cooldown time reduced from 30 sec to 1 sec. - Increased attack for the following summons: Corpse Tower, Salamion, Scale Zombie, Shoggoth, Skeleton Archer, Skeleton Soldier, Wheelchair Zombie, Zombie ?<b>Unidentified Weapon/Armor Cube Fragments</b> - Added Unidentified Weapon/Armor Cube Fragments to the following 10 Hunting Grounds: Tavorh Cave, Narcon Prison, Netanmalek Mausoleum, Balaam Camp Site, Tatenye Prison, Natarh Watchtower, Sjarejo Chamber, Rancid Labyrinth, Michmas Temple, Neighport Church East Building. - These cube fragments will drop from the monsters in the corresponding map, and you can collect 8 of the same kind to obtain 1 Unidentified Cube. ?<b>Hunting Grounds Unidentified Item Cubes and Weapon Drops</b> - Rancid Labyrinth (Lv. 280) <space><space><space>Unidentified Armor Cube (Lv. 270): Rare cube drop chances increased 100%. <space><space><space>Unidentified Weapon Cube (Lv. 270): Will now drop Magic/Rare items. - Balaam Camp Site (Lv. 300) <space><space><space>Unidentified Weapons (Lv. 270): Magic cube drop chances increased 40%. <space><space><space>Rare cube drop chances increased 140%. <space><space><space>Unidentified Armor (Lv. 315): Will now drop Magic/Rare cubes. - Increased drop chances of materials for weapons obtained through Hunting Grounds Unidentified Cubes. ?<b>Instanced Dungeon/Mission Auto Match</b> - Level range expansion time changed from 1 minute to 30 seconds after matching starts. - "2 to 4" entry changed from 5 minutes to 2 minutes after matching starts. - Selecting the "Match 2 to 4" option will now send a notification to the other players in the queue. ?<b>Monster Buff Effects</b> - Removed missile attack defense and joint penalty canceling buffs from monsters in Hunting Grounds and some fields. - Added the missile attack defense buff to Elite monsters. - Changed the defense increasing buff present in certain monsters from magic to physical defense. - Monsters that explode after being defeated will no longer knock down, but only knock back characters. ?<b>Field Bosses</b> - Changed spawn times of all bosses. - Increased HP and decreased attack of top-tier bosses. - A message will now display in the entire server 10 minutes before a top-tier boss spawns ("A field boss will appear soon: [name]"). - Attacking a top-tier field boss will now cancel the Soul Crystal immunity buff. ?<b>NEW Field Bosses/Regions</b> <b>[Regular Field Bosses]</b> - BLEAK CHAPPARITION (Lv. 68) ^Absenta Reservoir ^Karolis Springs ^Letas Stream ^Novaha Annex ^Novaha Assembly Hall ^Novaha Institute ^Pelke Shrine Ruins - GLACKUMAN (Lv. 78) ^Akmens Ridge ^Gateway of the Great King ^King's Plateau ^Overlong Bridge Valley ^Ramstis Ridge ^Rukas Plateau ^Tiltas Valley ^Zachariel Crossroads - ALLURING SUCCUBUS (Lv. 88) ^Mochia Forest ^Feretory Hills ^Sutatis Trade Route - HUNGRY VELNIA MONKEY (Lv. 92) ^Aqueduct Bridge Area ^Baron Allerno ^Myrkiti Farm ^Tenants' Farm - NOISY MINELOADER (Lv. 133) ^Altar Way ^Apsimesti Crossroads ^Forest of Prayer ^Pilgrim Path ^Starving Demon's Way - BURNING FIRE LORD (Lv. 163) ^Mage Tower 1F ^Mage Tower 2F ^Mage Tower 3F ^Mage Tower 4F ^Mage Tower 5F - BLASPHEMOUS DEATHWEAVER (Lv. 163) ^Demon Prison District 1 ^Demon Prison District 2 ^Demon Prison District 3 ^Demon Prison District 4 ^Demon Prison District 5 - FOREST KEEPER FERRET MARAUDER (Lv. 169) ^Dina Bee Farm ^Spring Light Woods ^Uskis Arable Land ^Vilna Forest - STARVING ELLAGANOS (Lv. 196) ^Downtown ^Inner Enceinte District ^Roxona Market ^Ruklys Street ^Verkti Square - VIOLENT CERBERUS (Lv. 197) ^Mokusul Chamber ^Underground Grave of Ritinis ^Valius' Eternal Resting Place ^Videntis Shrine - WRATHFUL HARPEIA (Lv. 232) ^Alemeth Forest ^Barha Forest ^Elgos Abbey Main Building ^Elgos Monastery Annex ^Nahash Forest ^Vera Coast - PRISON MANAGER PRISON CUTTER (Lv. 272) ^Investigation Room ^Solitary Cells ^Workshop - FRANTIC MOLICH (Lv. 301) ^Tevhrin Stalactite Cave Section 1 ^Tevhrin Stalactite Cave Section 2 ^Tevhrin Stalactite Cave Section 3 ^Tevhrin Stalactite Cave Section 4 ^Tevhrin Stalactite Cave Section 5 <b>[Superior Field Bosses]</b> - DEMON LORD MARNOX, HELGASERCLE, MIRTIS, REXIPHER (Lv. 330) ^City Wall District 8 ^Inner Wall District 8 ^Inner Wall District 9 ^Jeromel Park ^Jonael Memorial ^Outer Wall District 9 - DEMON LORD BLUT, NUAELE, ZAURA (Lv. 330) ^Emmet Forest ^Mishekan Forest ^Pystis Forest ^Syla Forest ?<b>New Identification Prices (by Item Level)</b> Lv. 75: 11,250 Silver Lv. 120: 18,000 Silver Lv. 170: 25,500 Silver Lv. 220: 33,000 Silver Lv. 270: 27,000 (Magic) / 40,500 (Rare) Lv. 315: 31,500 (Magic) / 47,250 (Rare) ?<b>New No. of Magnifying Glasses Required for Identification (by Item Level)</b> Lv. 75: 56 Magnifying Glasses Lv. 120: 90 Magnifying Glasses Lv. 170: 127 Magnifying Glasses Lv. 220: 165 Magnifying Glasses Lv. 270: 135 (Magic) / 202 (Rare) Lv. 315: 157 (Magic) / 236 (Rare) ?<b>Class Master Item Price Reductions</b> - Taoist Master - Strange Yellow Paper <space><space><space>Purchase: 500 >> 50 Silver - Rune Caster Master - Rune Stone <space><space><space>Purchase: 500 >> 100 Silver <space><space><space>Sale: 100 >> 20 Silver - Chaplain Master - Cape <space><space><space>Purchase: 1,000 >> 200 Silver <space><space><space>Sale: 200 >> 40 Silver ?<b>Shinobi Advancement Conditions (Yellow-Eyed Flower)</b> - The Yellow-Eyed Flower will no longer disappear when picked by another player. - The flower will now last for 15 minutes instead of 5. - This flower will only appear in a certain area of Alemeth Forest, in 4 different spots (1 spot at a time). ?<b>Miko Advancement Conditions (Divine Spirit)</b> - No. of required communications reduced from 800 to 80. - Duration of each communication reduced from 10 to 5 seconds. - Interacting with the Divine Spirit in Orsha will now display two options: Communicate / Do not communicate. - The order of the two options will change at random, and selecting "Do not communicate" will keep you from communicating for 1 minute. ?<b>TP Shop Tutorial</b> - A new TP Shop tutorial quest will appear to characters of level 30 and below (1 per team). - To start the quest, interact with Leticia in Klaipeda, Orsha or Fedimian. - The reward for this quest is a Token: 7 Days [Event]. ?<b>Miscellaneous</b> - Added event banner UI with command button. - Some subquests will now appear as regular quests. - Increased overall Silver rewards for regular quests and added new Silver rewards to subquests. - Improved quest range, no. of target monsters, etc. and simplified overall conditions for quest completion in quests until level 150. - Expanded the plaza in Klaipeda city. - Hunting Grounds can now be accessed via the corresponding portal after interacting with it. - Preview option added to Premium section of the TP Shop. - Help UI changed to match balance changes. - The wave caused by leveling up will longer knock down nearby enemies. - Login screen updated. - Transcendence UI text changed to reflect recent changes in the system. - The World Map (N) will now display all maps in the game. - Added descriptions for Secondary Physical Attack, AoE Attack Ratio and AoE Defense Ratio to the Character Info menu (F1). - The backspace teleportation option will now display the region and distance of the location to move to when your character has two or more completed quests. - Changed the icon of Alchemist-creafted HP and SP potions. - Changed the designation of Instance Clear Vouchers to reflect the corresponding number of stars. +ARCHER SKILLS *Ranger >Time Bomb Arrow - Can now stack with the same skill used by other players. *Quarrel Shooter >Rapid Fire - Overheat increased from 1 to 3. - Charging time changed from 1 sec plus 0.2 sec per level to 1 sec for all levels. *Sapper >Collar Bomb - Can now stack with the same skill used by other players. >Claymore - Tooltip info changed from '+1 AoE ratio per attribute level' to '+1 target per attribute level'. *Scout >Camouflage - Effects can no longer be removed by right-clicking. *Fletcher >Broadhead - Can now stack with the same skill used by other players. >Divine Machine Arrow - Can now stack with the same skill used by other players. *Rogue >Backstab - Overheat increased from 2 to 3. *Schwarzer Reiter >Limacon - Additional damage effect per level has been changed from 30% at Level 1 with a 5% increase per level to 50% at Level 1 with a 10% increase per level. *Musketeer >Volleyfire - AoE ratio applied as 5. - Attack changed to target splash (aim and deal damage to nearby enemies). +CLERIC SKILLS *Krivis >Melstis - The time remaining for experience tomes and buffs appearing to increase while using this skill has been fixed. >Divine Stigma - No. of targets changed from 1 to 5. *Priest >Exorcise - Will now correctly attack every 0.4 sec. >Resurrection - Number of targets that can be revived added to the skill tooltip. - All levels can revive 1 person (same as before). - [Resurrection: Revive Count] number of target revivals increased by 1 per level (max: 5, same as before). *Bokor >Effigy - The issue of damage on the third casting being unusually high has been fixed. - Base attack of each level changed from '187% at Level 1 with a 10% increase per level' to '299% at Level 1 with a 16.5% increase per level'. *Dievdirbys >Statue of Goddess Laima - The statue's speed reduction effect will properly apply. *Paladin >Conviction - Overheat increased from 2 to 3. >Resist Elements - Standardized skill name and attribute name. *Pardoner >Spell Shop - Aspersion buffs bought from the shop will not disappear after changing maps. - Stat-increasing buffs with finite durations will no longer influence the performance of Blessing, Aspersion or Sacrament buffs sold at the shop. *Druid >Carnivory - Cooldown time reduced from 30 sec to 25 sec. >Henge Stone - This skill's increased critical rate effect will now correctly apply even when the Transform skill is used in conjunction with it. >Lycanthropy - Slash increased from 220% to 381% (161% increase). - Wild Breath increased from 150% to 232% (81% increase). - Warcry increased from 200% to 780% (580% increase). *Kabbalist >Merkabah - Cooldown time reduced from 45 sec to 35 sec. *Plague Doctor >Incineration - Can now stack with the same skill used by other players. >Black Death Steam - Can now stack with the same skill used by other players. *Inquisitor >Breaking Wheel - Wheel durability, regardless of skill level, will be 15. *Taoist >Dark Sight - Now only affects party members. +SWORDSMAN SKILLS *Peltasta >Swash Buckling - Provoke value increased by 3.5 times. - [Swash Buckling: Provoke Speciality] Increases Provoke effect by skill level x10%. *Hoplite >Finestra - The correct numbers will now appear in the skill tooltip. >Long Stride - Overheat increased from 1 to 3. >Spear Throw - Damage now increases with distance (max. 2x the damage). *Cataphract >Impaler - Damage done while an enemy is impaled has been corrected. >Doom Spike - Can be cast instantly with no charging time. >Rush - Moving while using this skill will no longer cause motion errors in the Companion's legs. >Steed Charge - Range increased by 2.5 times. - Cooldown time reduced from 20 sec to 15 sec. *Squire >Deadly Combo - Overheat increased from 2 to 3. *Doppelsoeldner >Cyclone - When using the Cyclone: Movement attribute, the caster will not stop mid movement. *Dragoon >Dethrone - Horizontal range increased by 40% >Dragon Soar - Range increased by 30%. >Dragontooth - Cooldown time reduced from 17 sec to 15 sec. >Serpentine: Additional Damage - Fixed error in the attribute tool tip ('SP consumption increased by 50%'). +WIZARD SKILLS *Wizard >Earthquake - Overheat increased from 1 to 3. >Quick Cast - Fixed the issue of Quick Cast duration changing from 60 sec to 15 sec when used before Rune Caster's Skilled Casting. - Corrected casting speed and the skill level displayed over the character's head when using this skill. *Cryomancer >Ice Blast - Corrected the tooltip to include references to Frost Pillar and Ice Wall in the effects. *Pyromancer >Fireball - Overheat increased from 2 to 5. - Duration set to 60 sec. - Up to 5 fireballs can be summoned. - If there are 5 fireballs, the oldest fireball will disappear first. - Fireballs replicated using Sage's [Micro Dimension] are different and will not disappear. *Psychokino >Teleportation - Overheat increased from 1 to 2. *Elementalist >Electrocute - Overheat increased from 1 to 2. >Meteor - Overheat increased from 1 to 2. *Thaumaturge >Reversi - Neutral floors cannot be flipped. *Chronomancer >Quicken: Critical Rate - Repeatedly turning the attribute on/off while using the Quicken skill will not decrease the critical rate. *Sorcerer >Desmodus - Overheat increased from 1 to 2. *Alchemist >Combustion - The number of items that can be exploded will not be proportional to the skill's level and instead will be changed to a base number of 3. *Necromancer >Raise Dead - Attacking animation and attack will match accordingly. >Flesh CanNon - Overheat increased from 1 to 2. >Create Shoggoth: Enhance - Corrected attribute enhancement effects. >Raise Dead: Enhance - Corrected attribute enhancement effects. >Raise Skull Archer: Enhance - Corrected attribute enhancement effects. >Gather Corpse - Changed AoE attack ratio from unlimited to 3. - Gather Corpse debuff base duration set at 5 sec and increased 1 sec per level. *Rune Caster >Rune of Justice - Overheat increased from 2 to 3. >Rune of Destruction - Overheat increased from 1 to 2. *Featherfoot >Kurdaitcha - Fixed the issue of the skill not consuming SP nor applying a cooldown time. >Blood Bath - Can now stack with the same skill used by other players. - Bleeding damage property corrected from Dark to Poison. >Ngadhundi - Can now be used with Levitation buff. >Kundela Slash - Can now be used with Levitation buff. *Warlock >Mastema - Can now stack with the same skill used by other players. +BUG FIXES ?<b>Item Bugs</b> - Blood Dagger: Corrected tooltip to clarify the item's effects. - Cardboard Box: Using this item will no longer cancel knock back effects. ?<b>Monster Bugs</b> - Elite Monsters: Defeating one of these monsters of level 100 or higher with a tile skill will now drop 10x the Silver as intended. - Nebulas: Fixed the error that caused movement restriction debuffs. - Pavaisa: Elite monsters will no longer be marked as normal monsters. ?<b>Quest Bugs</b> - A Worthy Opponent: Your Companion will no longer disappear during this quest. - Demons of the Closed Area: Characters can now climb onto the foothold and escape from attacks during this quest as intended. - Drawing Attention (1): Your character will now correctly dismount the Companion when collecting Thunderous Herbs. - Examine the Ecosystem: NPC Sophia will no longer freeze when a character uses a skill during this quest. - For the Revelator, by the Revelator: Added the correct duration of the Sandstone Powder to the corresponding tooltip. - It Was Not an Easy Opponent /a: Corrected the attacking motions of the lord NPCs. - It Was Not an Easy Opponent /b: Corrected the visual appearance of the second lord NPC. - It Was Not an Easy Opponent /c: This quest can no longer be completed without defeating the required no. of monsters. - Recurrence Prevention (2): Quest requirements will now correctly match the no. of objects available. - Revelation of Mage Tower: Corrected quest item tooltip ("Great Cathedral" to "Mage Tower"). - Soldier's Precious Belongings: Fixed the error that hid part of the quest description. - The Road Back: The space bar button will now correctly react, allowing for the quest to progress. - The Straggler: Players will no longer be able to use Warp Scrolls irregularly to progress in this quest. - True Origin of the Curse (1): Fixed the issue where the goal counter would not go up if the party members were too far from each other. ?<b>Graphic/UI/Sound Bugs</b> - Fixed the error that closed the gem and monster card notification in combat as soon as it opened. - Silver Hawk items will no longer pierce through the body when equipped by a female character. - Fixed the error that occasionally hid the preview button in the inventory (F2). - Equipping a Pajoritas Rod or Meteor Rod will no longer cause them to display in a darker color. - All hairstyles will now display the correct motions after using the Templar's Buff Share. - Party descriptions can now be edited as intended from the Party Info window (F6). - The butterfly effect in Klaipeda will now remain active even after 10 seconds as intended. - Using the "Tsk" gesture with the Heart-Throb Wedding Dress equipped will no longer cause graphic errors. - Fixed the black line that would appear over the character's face when equipping the Heart-Throb Wedding Veil. - The handle on the Music Box will now turn as intended. - Trees, buildings and other background elements will no longer cover characters or monsters. - The TOS Celebration Costume (Female) will no longer pierce through the character's legs when performing basic pistol attacks (C). - The chat group invite link icon will no longer appear as the party invite icon. - Equipping a Crystal Rod or Fire Rod will no longer cause them to display in a darker color. - Inventory items will no longer remain checked after closing the Alchemist's Tincturing window by pressing Esc. - Accessing the Credits screen will no longer erroneously display the Enter button. - Corrected the Clap animation for mounted male Archer characters. - Corrected the ribbons' graphics in the My Wedding Dress costume equipped by female Archer characters. - The character's head will now grow as intended when using the Swell Brain skill with the Heart-Throb Wedding Veil equipped. - Turning the Show Other Character's Effects option to OFF will now correctly hide Dievdirbys skill effects as intended. - Corrected irregular Companion animations. - Fixed the position of the element next to the character's HP and SP bars. - Fixed the issue of having no space between the bottom character/class level gauges and the quick slots. - Improved the legibility of the upper-left corner character HP bar. - Corrected the icons in the Recipe - Lionhead Shield and Emengard Shield items. ?<b>Miscellaneous Bugs</b> - Using a Dievdirbys carving skill in TBL while a Quarrel Shooter's Deploy Pavise is active will no longer stop other carving skills from being used in the following rounds. - Fixed the absence of motion in Cafrisun monsters. - The writings in the Demon Box located in the 2nd Demon Prison will now be visible as intended. - The Guild Event popup will now appear as intended, allowing guild members to join the event. - Pressing Enter while moving in keyboard or joypad mode will no longer cause the character to continue moving in the same direction. - Potions obtained as rewards through the Market can now be retrieved as intended. - The Magic Suppression Orb in the Martuis Storage Room magic circle will now react as intended. - Clicking NPC shop dialogues will no longer open a player shop (buff, repair, etc.) when both shops are overlapping. - Instance Clear Voucher effects can no longer be canceled by Counter Spell, Detonate Traps, Capture or Reversi. - Using the Cloaking skill in TBL when the opposing team includes a fellow guild member will now disguise your character as intended. - Being stunned with Stone Shot while mounted will no longer cause your character to stand on top of the Companion. - Corrected the problem of Wugushi characters not being able to use Musketeer skills when low on poison. - The Uphill Defense Mission will now drop Silver as intended.
Important: All the Goddess' Blessed Cubes follow the updated item list regardless of the date it was purchased. This policy will be standard unless stated otherwise. e.g. Goddess' Blessed Cube A (purchased in November of '16), B (purchased in January of '17) and C (purchased in May of '17) will all follow the item list the most current.
Greetings, Saviors! Schwarzer Reiter Master Warsis Creek and his Golden Note mercenaries are always busy with requests from the locals in Klaipeda, but lately their pay seems to have been delayed… Join the Golden Note mercenaries to collect certificates from their clients and win prizes! Event Period FROM the scheduled maintenance on August 1, 2017 TO the scheduled maintenance on August 16, 2017 Who Can Participate - Characters of all levels How to Participate STEP 1. Head to the city of Klaipeda and talk to the Golden Note Mercenary NPC to accept your mission. STEP 2. The Golden Note member will assign you one NPC from whom you will need to collect a certificate proving that the mercenaries have completed their request. Find your assigned NPC and retrieve the certificate. - You will be assigned 1 NPC per day, although you may be assigned the same NPC on two different days. - Participation in this event is counted on a per-team basis, meaning you can only acquire one certificate per day. STEP 3. After talking to your assigned NPCs, you can exchange the certificates for different rewards at the Golden Note Mercenary (see Golden Note Rewards). - Each reward item will cost you a different amount of certificates, so make sure to plan ahead. - To check your current certificate count, type the command ‘/Golden Note’ in your chat box. STEP 4. Accumulate a total of 12 certificates received to win the title of ‘Honorary Golden Note’. - This title is automatically delivered to the character that receives the 12th certificate, so make sure to check your certificate count beforehand. Golden Note Rewards Collect certificates from your assigned NPCs daily and exchange them for these rewards! - Soul Crystal = 1 Certificate - Keista Restoration Potion Lv3 = 1 Certificate - Firecracker = 1 Certificate - Golden Note Potion = 2 Certificates (Golden Note Potion effects: HP +3000 for 1 hour) - Bubble Stick = 10 Certificates Important - The daily count for this event resets at 00:00 (server time). - The Certificates, Soul Crystals, Golden Note Potions and Bubble Stick obtained from this event can be moved via Team Storage. - You can receive a maximum of 1 certificate per day during this event. Make sure to calculate the number of certificates you can obtain and the number you need to exchange for your desired rewards. Wrongfully exchanged certificates will not be refunded. - Golden Note Potions will be automatically deleted on August 29, 2017. - The certificates in this event can be obtained until August 16, 2017 and exchanged until August 21, 2017. After August 21, the certificates will be automatically deleted.
Greetings, Saviors! To celebrate the renovations in Klaipeda, the city is hosting a summer festival for all its residents! Head to the new plaza and get your commemorative balloon from the friendly Popolion mascot! Event Period FROM the scheduled maintenance on August 1, 2017 TO the scheduled maintenance on August 22, 2017 Who Can Participate - Characters of all levels How to Participate STEP 1. Find the Popolion Mascot NPC in the city of Klaipeda and interact with it to receive a commemorative balloon. You can receive one of three balloons at random: T, O, or S. - Your character can only have one balloon at a time, so if you want a different balloon you need to first discard the one in your inventory. - There is no limit to the number of times your characters can receive a balloon from the NPC during the event period. STEP 2. Have fun! Right-click the balloon from your inventory to bring it along as you stroll down the new plaza in Klaipeda, admire the festival decorations or have a go at fishing. And of course, you can arrange your balloon with your friends’ to spell ‘TOS’! Important - The TOS balloons will be automatically deleted during the scheduled maintenance of September 19, 2017.
Greetings, Saviors! Get your rod and bait ready, because fishing’s finally up in Klaipeda and Cobalt Forest! Take advantage of the new fishing function during the event period to catch exclusive cosmetic items! Event Period FROM the scheduled maintenance on August 1, 2017 TO the scheduled maintenance on August 22, 2017 Who Can Participate - Characters of all levels How to Participate STEP 1. Find the new plaza area in the city of Klaipeda and purchase a fishing rod and bait from the Fishing Manager NPC. - Fishing supplies can only be purchased from the Fishing Manager NPC in the city of Klaipeda. STEP 2. Visit the Fishing Spot in Klaipeda or Cobalt Forest. Right-click the fishing rod in your inventory, then place the bait on the slot to begin fishing. STEP 3. Just… wait! You have a certain chance of success (catching an item) on every fishing cycle depending on the fishing gear and bonus items you use, but some items you can only get during this event! - For more on the fishing cycle and the different types of fishing supplies, see our dev blog post here. STEP 4. Every time you catch 3 Silver Fish, you can exchange them at the Tuxedo Cat NPC for a buff that grants your character EXP gains +50% and movement speed +1 for 1 hour! - The Tuxedo Cat buff cannot stack with itself, but you can stack it with other buffs. - There is no limit to the number of times you can receive the Tuxedo Cat buff. Event Items You Can Fish These items can only be fished during the event period! - Klaipeda Fishing Rod - Tea Set - Plate Cover - TOS Placard - Silver Fish - Butler & Maid Costume Box (Black) - Butler & Maid Costume Box (Red) PLUS! You can collect 25 Silver Fish and exchange them at the Fishing Manager for one Blue Butler Costume (Male) OR one Blue Maid Costume (Female), but only once per team. Important - Make sure to read our dev blog here and understand how the fishing system works in order to play this event. - The Blue Butler/Maid costumes are tradable. All other event items obtained through fishing cannot be traded between different players. - The Black and Red Butler & Maid Costume Boxes cannot be moved via Team Storage. The Black/Red costumes themselves, however, are tradable and transferable to other characters via Team Storage. - One Butler & Maid Costume Box drops one single costume (Butler or Maid, according to your choice).
Greetings, Saviors! We’ve talked about fishing in two separate Dev Interviews here at the blog (read them here and here), so we’re happy to announce that the long-awaited fishing update is finally making it into iTOS! In this post, we want to let you in on what you can expect from this new function and how you can make the most of it. As you may know from our previous posts, fishing is a little different from most other contents in the game, in that it doesn’t require you to fight or concentrate on a specific task. Fishing in TOS is much more relaxed: you simply set up your fishing rod and let the items come to you… Now, there are a few important things you should know about fishing before heading out to your nearest spot. First, to fish you need 3 essential elements: a Fishing Spot, a Fishing Rod and some Bait. Before You Fish Before you start fishing, you’ll need to acquire a fishing rod and bait. You can purchase both of these from Fishing Manager Joha, the new NPC in the city of Klaipeda. Below is a list of the items Joha is selling. The Old Fishing Rod is your first choice of rod available. For bait, you can get Worms or Shrimp. Other than these basic items, Joha also sells Paste Bait and the Fishing Bonfire (yes, of course it works underwater!), which are bonus items you can use to improve your fishing experience. You don’t need these items to fish, but they make the process faster and more effective. If you login after the fishing update, you will find a new fish icon next to your Character Info icon in the lower-right menu. That’s your Tackle Box, and it’s where the items you fish are automatically stored before you receive them in your character inventory. The Tackle Box is shared with all the characters in your team. How to Fish Once you have all your fishing gear, find the Fishing Spot in the city of Klaipeda or in the Cobalt Forest region. To start fishing, get inside a Fishing Spot and right-click the fishing rod from your inventory. The window will prompt you to place some bait on the slot, which can be Worms or Shrimp. Choose your preferred type of bait and click the confirmation button to begin. Each regular fishing cycle lasts one minute and consumes one unit of bait. If a cycle is successful (i.e. if you catch an item), you will see the item caught appear in your Tackle Box. Unsuccessful cycles (the ones where no item is caught) have no particular effect. New fishing cycles will begin automatically unless you run out of bait, exceed your daily fishing count or your Tackle Box becomes full. You can also use the ‘Stop Fishing’ button on your Tackle Box to cancel the current fishing cycle. You can fish a total of 10 items per day (per team), which means that if you already caught 10 items that day, your characters will no longer be able to fish. This daily count resets at 6AM (server time), and you can check how many times you have left by looking at your Tackle Box. Using Fished Items There are a few particular items you can obtain by fishing. 1) Small Silver Fish: This is a small fish you can use as bait, the same way you do with Worms or Shrimp. 2) Silver Fish: This type of fish can’t be used as bait. Instead, you can grill them over a bonfire and eat them! This applies the Grilled Fish buff, which increases your HP and SP recovery. During our new Gone Fishing event, you can also exchange Silver Fish at the Fishing Manager NPC for an exclusive Butler or Maid costume! The full details are over at the event announcement here. All of these contents will be available starting August 1, 2017. Make sure to understand how the system works before you have a go, and stay tuned for more fishing-related news!