COMPLETEScheduled Maintenance for July 31 - August 1, 2017
By STAFF_Ines
Aug 2nd, 2017

Greetings, Saviors!
We would like to announce the details of our weekly maintenance. Make sure to check below for the maintenance schedule and patch notes.
Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Maintenance Period
[EDT] 22:00 to 06:00 (July 31 - August 1, 2017)
[BRT] 23:00 to 07:00 (July 31 - August 1, 2017)
[CEST] 04:00 to 12:00 (August 1, 2017)
[SGT] 10:00 to 18:00 (August 1, 2017)
1. MAIN CHANGES
- NEW: Fishing Spots
[How to Fish?]
1) Purchase a fishing rod and bait from the Fishing Manager in Klaipeda.
2) Find the Fishing Spot in Klaipeda or Cobalt Forest. Right-click the fishing rod in your inventory and drag the bait to the slot.
3) Click the start button to begin fishing.
4) Fishing will consume 1 bait per minute (the bait items are automatically supplied from your inventory).
5) You can succeed or fail each fishing cycle depending on your chances of success.
6) If you succeed, you will receive one random item in your Tackle Box. Failing will produce no visible effects.
7) If you run out of bait, fill all 10 slots in your Tackle Box or click the cancel button in the Tackle Box, fishing will be canceled.
[Golden Fish]
- Every time you fish there's a chance you'll catch a Golden Fish.
- Once caught, Golden Fish give everyone in the server a 10-minute EXP buff of +50%.
- After a Golden Fish is caught, the same fish buff cannot occur in the server for another 2 hours.
- The Golden Fish cannot be kept as an item; you will only see its effects.
[Ranking]
- Check the Fishing Spot Notice Board for fishing-related player rankings.
- The Notice Board will display two rankings: Fishing Points (according to the grade of items caught) and Golden Fish (according to who catches the most Golden Fish).
- The rankings reset every Thursday at 6AM (server time).
Read more about the new fishing function at our dev blog here. - Field Boss System
- Field bosses will now be divided into the following categories, according to their combat power:
[Regular Field Bosses]
- Rewards by individual ranking (max. 5 players)
[Superior Field Bosses]
- Rewards by party ranking (1st place vs other parties, max. 5 parties)
- First blow (first attack) reward
- Finishing blow (last attack) reward
- Field boss reward cubes will drop recipes and materials for new accessories. - Item Drop System
- Item drop changed from DPK to a probability-based system.
- Under this system, the chances of an item being dropped by a monster are always the same, regardless of map, channel or character. E.g. if one monster has a 50% chance of dropping item A and 10% chance of dropping item B, defeating this monster will always give you a 50% chance of obtaining item A and a 10% chance of obtaining item B. The monster can either drop one item, both, or none depending on these probabilities.
- Read more about this change at the Dev Blog here. - Tree Root Crystals
- Destroying Tree Root Crystals will now increase movement speed by 10 mins (+3 for characters up to level 150 and +1 for those in levels 151 to 200).
- This buff is canceled when the character changes maps or becomes incapable of combat.
- This buff can stack with other movement speed buffs. - TBL Temporarily Closed
- We regret to inform that we will be closing Team Battle League temporarily in order to prepare for the next content update, which will include the change to 3:3 matches and other features.
- You can read about some of the changes we're preparing for TBL in this Dev Interview.
- Please stay tuned for more news on TBL; any further updates will be announced through our dev blog and patch notes.
2. EVENTS

- NEW! Klaipeda Summer Festival
- Celebrate the expansion of Klaipeda with commemorative TOS balloons!
- This event is open until August 22, 2017.
- See the announcement here for the full details. - NEW! Gone Fishing
- The fishing update is finally here! Our new event gives you the chance to fish some exclusive cosmetic items!
- This event is open until August 22, 2017.
- See the announcement here for the full details. - NEW! Ways of the Mercenaries
- Help Schwarzer Reiter Master Warsis Creek and his Golden Note mercenaries collect certificates from their clients in Klaipeda and exchange them for prizes!
- This event is open until August 16, 2017.
- See the announcement here for the full details. - Treasure of the Stone Whale CLOSING
- The Treasure of the Stone Whale event comes to an end with this maintenance.
- Stone Whale Treasures obtained from this event will be automatically deleted during the maintenance, so make sure to use any you may have left in your inventory.
3. TP SHOP
- Goddess' Blessed Cube: NEW EDITION!
- A new edition of the Goddess' Blessed Cube will be available for purchase at the TP Shop until August 16, 2017.
- See here for the full list of items contained in this edition of the Cube. - Stat Reset Potion Moved to TP Shop
- The Stat Reset Potion will be removed from the Exchange Shop and become available for purchase directly from the TP Shop. - Leticia's Secret Cube REMOVED
- The current edition of Leticia's Secret Cube will be removed from the TP Shop during this week's maintenance.
4. OTHER CHANGES
- UI Improvements
- The upper-left corner character UI will now contain class information previously displayed only through the [F1] and [F3] menus.
- A new gauge has been added to the upper part of the screen for classes that consume particular resources (Necronomicon and Poison Pot). This gauge can be disabled from the Skills window.
- Changed icon and HP bar design for each type and grade of monster.
- Added event icon to the upper-right corner (near the TP icon). Clicking it displays a banner with current events.
- Added an Instanced Dungeons window (F10) to the lower-right menu corresponding to the window previously accessible only through the command '/indun'.
- Moved the equipment swap window to the character inventory.
- Added minimap fog squares to mark unexplored areas. - Summon Performance Improvements
- Summon attack will now be influenced by the magic attack of the character's weapon, whether the attack of the summon is physical or magic.
- Bokor - Zombify: Skill range increased by about 30%, max. no. of zombies fixed at 8.
- Bokor - Bwa Kayiman: Add. damage from zombies' STR stat increased 3x.
- Bokor - Damballa: Skill range increased by 2x, removed restrictions on the max. no. of exploding zombies.
- Zombie Capsule cooldown time reduced from 27 sec to 5 sec.
- Fragmentation Jewel cooldown time reduced from 30 sec to 1 sec.
- Increased attack for the following summons: Corpse Tower, Salamion, Scale Zombie, Shoggoth, Skeleton Archer, Skeleton Soldier, Wheelchair Zombie, Zombie - Unidentified Weapon/Armor Cube Fragments
- Added Unidentified Weapon/Armor Cube Fragments to the following 10 Hunting Grounds: Tavorh Cave, Narcon Prison, Netanmalek Mausoleum, Balaam Camp Site, Tatenye Prison, Natarh Watchtower, Sjarejo Chamber, Rancid Labyrinth, Michmas Temple, Neighport Church East Building.
- These cube fragments will drop from the monsters in the corresponding map, and you can collect 8 of the same kind to obtain 1 Unidentified Cube. - Hunting Grounds Unidentified Item Cubes and Weapon Drops
- Rancid Labyrinth (Lv. 280)
Unidentified Armor Cube (Lv. 270): Rare cube drop chances increased 100%.
Unidentified Weapon Cube (Lv. 270): Will now drop Magic/Rare items.
- Balaam Camp Site (Lv. 300)
Unidentified Weapons (Lv. 270): Magic cube drop chances increased 40%.
Rare cube drop chances increased 140%.
Unidentified Armor (Lv. 315): Will now drop Magic/Rare cubes.
- Increased drop chances of materials for weapons obtained through Hunting Grounds Unidentified Cubes. - Instanced Dungeon/Mission Auto Match
- Level range expansion time changed from 1 minute to 30 seconds after matching starts.
- "2 to 4" entry changed from 5 minutes to 2 minutes after matching starts.
- Selecting the "Match 2 to 4" option will now send a notification to the other players in the queue. - Monster Buff Effects
- Removed missile attack defense and joint penalty canceling buffs from monsters in Hunting Grounds and some fields.
- Added the missile attack defense buff to Elite monsters.
- Changed the defense increasing buff present in certain monsters from magic to physical defense.
- Monsters that explode after being defeated will no longer knock down, but only knock back characters. - Field Bosses
- Changed spawn times of all bosses.
- Increased HP and decreased attack of top-tier bosses.
- A message will now display in the entire server 10 minutes before a top-tier boss spawns ("A field boss will appear soon: [name]").
- Attacking a top-tier field boss will now cancel the Soul Crystal immunity buff. - NEW Field Bosses/Regions
[Regular Field Bosses]
- BLEAK CHAPPARITION (Lv. 68)- GLACKUMAN (Lv. 78)- Absenta Reservoir
- Karolis Springs
- Letas Stream
- Novaha Annex
- Novaha Assembly Hall
- Novaha Institute
- Pelke Shrine Ruins
- ALLURING SUCCUBUS (Lv. 88)- Akmens Ridge
- Gateway of the Great King
- King's Plateau
- Overlong Bridge Valley
- Ramstis Ridge
- Rukas Plateau
- Tiltas Valley
- Zachariel Crossroads
- HUNGRY VELNIA MONKEY (Lv. 92)- Mochia Forest
- Feretory Hills
- Sutatis Trade Route
- NOISY MINELOADER (Lv. 133)- Aqueduct Bridge Area
- Baron Allerno
- Myrkiti Farm
- Tenants' Farm
- BURNING FIRE LORD (Lv. 163)- Altar Way
- Apsimesti Crossroads
- Forest of Prayer
- Pilgrim Path
- Starving Demon's Way
- BLASPHEMOUS DEATHWEAVER (Lv. 163)- Mage Tower 1F
- Mage Tower 2F
- Mage Tower 3F
- Mage Tower 4F
- Mage Tower 5F
- FOREST KEEPER FERRET MARAUDER (Lv. 169)- Demon Prison District 1
- Demon Prison District 2
- Demon Prison District 3
- Demon Prison District 4
- Demon Prison District 5
- STARVING ELLAGANOS (Lv. 196)- Dina Bee Farm
- Spring Light Woods
- Uskis Arable Land
- Vilna Forest
- VIOLENT CERBERUS (Lv. 197)- Downtown
- Inner Enceinte District
- Roxona Market
- Ruklys Street
- Verkti Square
- WRATHFUL HARPEIA (Lv. 232)- Mokusul Chamber
- Underground Grave of Ritinis
- Valius' Eternal Resting Place
- Videntis Shrine
- PRISON MANAGER PRISON CUTTER (Lv. 272)- Alemeth Forest
- Barha Forest
- Elgos Abbey Main Building
- Elgos Monastery Annex
- Nahash Forest
- Vera Coast
- FRANTIC MOLICH (Lv. 301)- Investigation Room
- Solitary Cells
- Workshop
[Superior Field Bosses]- Tevhrin Stalactite Cave Section 1
- Tevhrin Stalactite Cave Section 2
- Tevhrin Stalactite Cave Section 3
- Tevhrin Stalactite Cave Section 4
- Tevhrin Stalactite Cave Section 5
- DEMON LORD MARNOX, HELGASERCLE, MIRTIS, REXIPHER (Lv. 330)- DEMON LORD BLUT, NUAELE, ZAURA (Lv. 330)- City Wall District 8
- Inner Wall District 8
- Inner Wall District 9
- Jeromel Park
- Jonael Memorial
- Outer Wall District 9
- Emmet Forest
- Mishekan Forest
- Pystis Forest
- Syla Forest
- New Identification Prices (by Item Level)
Lv. 75: 11,250 Silver
Lv. 120: 18,000 Silver
Lv. 170: 25,500 Silver
Lv. 220: 33,000 Silver
Lv. 270: 27,000 (Magic) / 40,500 (Rare)
Lv. 315: 31,500 (Magic) / 47,250 (Rare) - New No. of Magnifying Glasses Required for Identification (by Item Level)
Lv. 75: 56 Magnifying Glasses
Lv. 120: 90 Magnifying Glasses
Lv. 170: 127 Magnifying Glasses
Lv. 220: 165 Magnifying Glasses
Lv. 270: 135 (Magic) / 202 (Rare)
Lv. 315: 157 (Magic) / 236 (Rare) - Class Master Item Price Reductions
- Taoist Master - Strange Yellow Paper
Purchase: 500 >> 50 Silver
- Rune Caster Master - Rune Stone
Purchase: 500 >> 100 Silver
Sale: 100 >> 20 Silver
- Chaplain Master - Cape
Purchase: 1,000 >> 200 Silver
Sale: 200 >> 40 Silver - Shinobi Advancement Conditions (Yellow-Eyed Flower)
- The Yellow-Eyed Flower will no longer disappear when picked by another player.
- The flower will now last for 15 minutes instead of 5.
- This flower will only appear in a certain area of Alemeth Forest, in 4 different spots (1 spot at a time). - Miko Advancement Conditions (Divine Spirit)
- No. of required communications reduced from 800 to 80.
- Duration of each communication reduced from 10 to 5 seconds.
- Interacting with the Divine Spirit in Orsha will now display two options: Communicate / Do not communicate.
- The order of the two options will change at random, and selecting "Do not communicate" will keep you from communicating for 1 minute. - TP Shop Tutorial
- A new TP Shop tutorial quest will appear to characters of level 30 and below (1 per team).
- To start the quest, interact with Leticia in Klaipeda, Orsha or Fedimian.
- The reward for this quest is a Token: 7 Days [Event]. - Miscellaneous
- Added event banner UI with command button.
- Some subquests will now appear as regular quests.
- Increased overall Silver rewards for regular quests and added new Silver rewards to subquests.
- Improved quest range, no. of target monsters, etc. and simplified overall conditions for quest completion in quests until level 150.
- Expanded the plaza in Klaipeda city.
- Hunting Grounds can now be accessed via the corresponding portal after interacting with it.
- Preview option added to Premium section of the TP Shop.
- Help UI changed to match balance changes.
- The wave caused by leveling up will longer knock down nearby enemies.
- Login screen updated.
- Transcendence UI text changed to reflect recent changes in the system.
- The World Map (N) will now display all maps in the game.
- Added descriptions for Secondary Physical Attack, AoE Attack Ratio and AoE Defense Ratio to the Character Info menu (F1).
- The backspace teleportation option will now display the region and distance of the location to move to when your character has two or more completed quests.
- Changed the icon of Alchemist-creafted HP and SP potions.
- Changed the designation of Instance Clear Vouchers to reflect the corresponding number of stars.
5. ARCHER SKILLS
Ranger

Time Bomb Arrow
- Can now stack with the same skill used by other players.
Quarrel Shooter

Rapid Fire
- Overheat increased from 1 to 3.
- Charging time changed from 1 sec plus 0.2 sec per level to 1 sec for all levels.
Sapper

Collar Bomb
- Can now stack with the same skill used by other players.

Claymore
- Tooltip info changed from '+1 AoE ratio per attribute level' to '+1 target per attribute level'.
Scout

Camouflage
- Effects can no longer be removed by right-clicking.
Fletcher

Broadhead
- Can now stack with the same skill used by other players.

Divine Machine Arrow
- Can now stack with the same skill used by other players.
Rogue

Backstab
- Overheat increased from 2 to 3.
Schwarzer Reiter

Limacon
- Additional damage effect per level has been changed from 30% at Level 1 with a 5% increase per level to 50% at Level 1 with a 10% increase per level.
Musketeer

Volleyfire
- AoE ratio applied as 5.
- Attack changed to target splash (aim and deal damage to nearby enemies).
6. CLERIC SKILLS
Krivis

Melstis
- The time remaining for experience tomes and buffs appearing to increase while using this skill has been fixed.

Divine Stigma
- No. of targets changed from 1 to 5.
Priest

Exorcise
- Will now correctly attack every 0.4 sec.

Resurrection
- Number of targets that can be revived added to the skill tooltip.
- All levels can revive 1 person (same as before).
- [Resurrection: Revive Count] number of target revivals increased by 1 per level (max: 5, same as before).
Bokor

Effigy
- The issue of damage on the third casting being unusually high has been fixed.
- Base attack of each level changed from '187% at Level 1 with a 10% increase per level' to '299% at Level 1 with a 16.5% increase per level'.
Dievdirbys

Statue of Goddess Laima
- The statue's speed reduction effect will properly apply.
Paladin

Conviction
- Overheat increased from 2 to 3.

Resist Elements
- Standardized skill name and attribute name.
Pardoner

Spell Shop
- Aspersion buffs bought from the shop will not disappear after changing maps.
- Stat-increasing buffs with finite durations will no longer influence the performance of Blessing, Aspersion or Sacrament buffs sold at the shop.
Druid

Carnivory
- Cooldown time reduced from 30 sec to 25 sec.

Henge Stone
- This skill's increased critical rate effect will now correctly apply even when the Transform skill is used in conjunction with it.

Lycanthropy
- Slash increased from 220% to 381% (161% increase).
- Wild Breath increased from 150% to 232% (81% increase).
- Warcry increased from 200% to 780% (580% increase).
Kabbalist

Merkabah
- Cooldown time reduced from 45 sec to 35 sec.
Plague Doctor

Incineration
- Can now stack with the same skill used by other players.

Black Death Steam
- Can now stack with the same skill used by other players.
Inquisitor

Breaking Wheel
- Wheel durability, regardless of skill level, will be 15.
Taoist

Dark Sight
- Now only affects party members.
7. SWORDSMAN SKILLS
Peltasta

Swash Buckling
- Provoke value increased by 3.5 times.
- [Swash Buckling: Provoke Speciality] Increases Provoke effect by skill level x10%.
Hoplite

Finestra
- The correct numbers will now appear in the skill tooltip.

Long Stride
- Overheat increased from 1 to 3.

Spear Throw
- Damage now increases with distance (max. 2x the damage).
Cataphract

Impaler
- Damage done while an enemy is impaled has been corrected.

Doom Spike
- Can be cast instantly with no charging time.

Rush
- Moving while using this skill will no longer cause motion errors in the Companion's legs.

Steed Charge
- Range increased by 2.5 times.
- Cooldown time reduced from 20 sec to 15 sec.
Squire

Deadly Combo
- Overheat increased from 2 to 3.
Doppelsoeldner

Cyclone
- When using the Cyclone: Movement attribute, the caster will not stop mid movement.
Dragoon

Dethrone
- Horizontal range increased by 40%

Dragon Soar
- Range increased by 30%.

Dragontooth
- Cooldown time reduced from 17 sec to 15 sec.

Serpentine: Additional Damage
- Fixed error in the attribute tool tip ('SP consumption increased by 50%').
8. WIZARD SKILLS
Wizard

Earthquake
- Overheat increased from 1 to 3.

Quick Cast
- Fixed the issue of Quick Cast duration changing from 60 sec to 15 sec when used before Rune Caster's Skilled Casting.
- Corrected casting speed and the skill level displayed over the character's head when using this skill.
Cryomancer

Ice Blast
- Corrected the tooltip to include references to Frost Pillar and Ice Wall in the effects.
Pyromancer

Fireball
- Overheat increased from 2 to 5.
- Duration set to 60 sec.
- Up to 5 fireballs can be summoned.
- If there are 5 fireballs, the oldest fireball will disappear first.
- Fireballs replicated using Sage's [Micro Dimension] are different and will not disappear.
Psychokino

Teleportation
- Overheat increased from 1 to 2.
Elementalist

Electrocute
- Overheat increased from 1 to 2.

Meteor
- Overheat increased from 1 to 2.
Thaumaturge

Reversi
- Neutral floors cannot be flipped.
Chronomancer

Quicken: Critical Rate
- Repeatedly turning the attribute on/off while using the Quicken skill will not decrease the critical rate.
Sorcerer

Desmodus
- Overheat increased from 1 to 2.
Alchemist

Combustion
- The number of items that can be exploded will not be proportional to the skill's level and instead will be changed to a base number of 3.
Necromancer

Raise Dead
- Attacking animation and attack will match accordingly.

Flesh CanNon
- Overheat increased from 1 to 2.

Create Shoggoth: Enhance
- Corrected attribute enhancement effects.

Raise Dead: Enhance
- Corrected attribute enhancement effects.

Raise Skull Archer: Enhance
- Corrected attribute enhancement effects.

Gather Corpse
- Changed AoE attack ratio from unlimited to 3.
- Gather Corpse debuff base duration set at 5 sec and increased 1 sec per level.
Rune Caster

Rune of Justice
- Overheat increased from 2 to 3.

Rune of Destruction
- Overheat increased from 1 to 2.
Featherfoot

Kurdaitcha
- Fixed the issue of the skill not consuming SP nor applying a cooldown time.

Blood Bath
- Can now stack with the same skill used by other players.
- Bleeding damage property corrected from Dark to Poison.

Ngadhundi
- Can now be used with Levitation buff.

Kundela Slash
- Can now be used with Levitation buff.
Warlock

Mastema
- Can now stack with the same skill used by other players.
9. BUG FIXES
- Item Bugs
- Blood Dagger: Corrected tooltip to clarify the item's effects.
- Cardboard Box: Using this item will no longer cancel knock back effects. - Monster Bugs
- Elite Monsters: Defeating one of these monsters of level 100 or higher with a tile skill will now drop 10x the Silver as intended.
- Nebulas: Fixed the error that caused movement restriction debuffs.
- Pavaisa: Elite monsters will no longer be marked as normal monsters. - Quest Bugs
- A Worthy Opponent: Your Companion will no longer disappear during this quest.
- Demons of the Closed Area: Characters can now climb onto the foothold and escape from attacks during this quest as intended.
- Drawing Attention (1): Your character will now correctly dismount the Companion when collecting Thunderous Herbs.
- Examine the Ecosystem: NPC Sophia will no longer freeze when a character uses a skill during this quest.
- For the Revelator, by the Revelator: Added the correct duration of the Sandstone Powder to the corresponding tooltip.
- It Was Not an Easy Opponent /a: Corrected the attacking motions of the lord NPCs.
- It Was Not an Easy Opponent /b: Corrected the visual appearance of the second lord NPC.
- It Was Not an Easy Opponent /c: This quest can no longer be completed without defeating the required no. of monsters.
- Recurrence Prevention (2): Quest requirements will now correctly match the no. of objects available.
- Revelation of Mage Tower: Corrected quest item tooltip ("Great Cathedral" to "Mage Tower").
- Soldier's Precious Belongings: Fixed the error that hid part of the quest description.
- The Road Back: The space bar button will now correctly react, allowing for the quest to progress.
- The Straggler: Players will no longer be able to use Warp Scrolls irregularly to progress in this quest.
- True Origin of the Curse (1): Fixed the issue where the goal counter would not go up if the party members were too far from each other. - Graphic/UI/Sound Bugs
- Fixed the error that closed the gem and monster card notification in combat as soon as it opened.
- Silver Hawk items will no longer pierce through the body when equipped by a female character.
- Fixed the error that occasionally hid the preview button in the inventory (F2).
- Equipping a Pajoritas Rod or Meteor Rod will no longer cause them to display in a darker color.
- All hairstyles will now display the correct motions after using the Templar's Buff Share.
- Party descriptions can now be edited as intended from the Party Info window (F6).
- The butterfly effect in Klaipeda will now remain active even after 10 seconds as intended.
- Using the "Tsk" gesture with the Heart-Throb Wedding Dress equipped will no longer cause graphic errors.
- Fixed the black line that would appear over the character's face when equipping the Heart-Throb Wedding Veil.
- The handle on the Music Box will now turn as intended.
- Trees, buildings and other background elements will no longer cover characters or monsters.
- The TOS Celebration Costume (Female) will no longer pierce through the character's legs when performing basic pistol attacks (C).
- The chat group invite link icon will no longer appear as the party invite icon.
- Equipping a Crystal Rod or Fire Rod will no longer cause them to display in a darker color.
- Inventory items will no longer remain checked after closing the Alchemist's Tincturing window by pressing Esc.
- Accessing the Credits screen will no longer erroneously display the Enter button.
- Corrected the Clap animation for mounted male Archer characters.
- Corrected the ribbons' graphics in the My Wedding Dress costume equipped by female Archer characters.
- The character's head will now grow as intended when using the Swell Brain skill with the Heart-Throb Wedding Veil equipped.
- Turning the Show Other Character's Effects option to OFF will now correctly hide Dievdirbys skill effects as intended.
- Corrected irregular Companion animations.
- Fixed the position of the element next to the character's HP and SP bars.
- Fixed the issue of having no space between the bottom character/class level gauges and the quick slots.
- Improved the legibility of the upper-left corner character HP bar.
- Corrected the icons in the Recipe - Lionhead Shield and Emengard Shield items. - Miscellaneous Bugs
- Using a Dievdirbys carving skill in TBL while a Quarrel Shooter's Deploy Pavise is active will no longer stop other carving skills from being used in the following rounds.
- Fixed the absence of motion in Cafrisun monsters.
- The writings in the Demon Box located in the 2nd Demon Prison will now be visible as intended.
- The Guild Event popup will now appear as intended, allowing guild members to join the event.
- Pressing Enter while moving in keyboard or joypad mode will no longer cause the character to continue moving in the same direction.
- Potions obtained as rewards through the Market can now be retrieved as intended.
- The Magic Suppression Orb in the Martuis Storage Room magic circle will now react as intended.
- Clicking NPC shop dialogues will no longer open a player shop (buff, repair, etc.) when both shops are overlapping.
- Instance Clear Voucher effects can no longer be canceled by Counter Spell, Detonate Traps, Capture or Reversi.
- Using the Cloaking skill in TBL when the opposing team includes a fellow guild member will now disguise your character as intended.
- Being stunned with Stone Shot while mounted will no longer cause your character to stand on top of the Companion.
- Corrected the problem of Wugushi characters not being able to use Musketeer skills when low on poison.
- The Uphill Defense Mission will now drop Silver as intended.