Greetings saviors, We have verified that the following items given in August have not been deleted yet and are still available to use even though the items are expired. - Monster Card Album: Red (14 Days) - Monster Card Album: Blue (14 Days) - Monster Card Album: Green (14 Days) - Monster Card Album: Purple (14 Days) Please be noted that the items above will be deleted during the scheduled maintenance on December 7. If you wish to use the item, please use it before the deletion:) Thank you.
Greetings Saviors! The Goddess Blessed Screenshot event is here:) Take a screenshot of your character in the Otherworld Costume and participate in the event to get awesome rewards! Period From November 17, 2021 To December 5, 2021 at EST 23:59 Who can Participate - All saviors How to Participate STEP 1. Go to the event post uploaded on Facebook. [Link] STEP 2. Leave a comment in the post. - The comment must include the following: 1) A screenshot of your character wearing the Otherworld Costume Rank S or A. (Must show your team name on the screenshot) 2) The correct server/team name of the character. (Must match with the screenshot) ※ Pressing ‘Like’ and 'share' on the event page on facebook will increase the winning chance! Reward - Reward will be given to 12 saviors in total. - 10 saviors by random ▶ ALL Costume Box of Otherworld (Only contents can be traded) - 2 saviors by GM pick ▶ Rose Wing of Otherworld (Trade O) or Noble Popo Selection Voucher (Only contents can be traded) - by random ▶ All Costume Box of Otherworld (Only contents can be traded) - Winners will be announced on the event page on December 6, 2021. - Following rewards will be given to 12 users on December 7, 2021. Important - Characters on the screenshots must wear at least 1 Otherworld costume from Goddess Blessed Cube. (Rank B, C, and costumes from Demon God's Temptation are excluded) - Screenshots of the winners can be uploaded on our website and Facebook winner announcing post. - Rewards will be sent to the Mailbox and be deleted after 2 weeks. - Incorrect server/team name of the character will not be counted. - Changing the team name before/after the winner announcement will not be counted. - Screenshot must contain the team name of your own. - Inappropriate comments including things such as slander, insults, and hate speeches will not be counted. - Any participation after the event period will not be counted.
Hello everyone, this is Tree of Savior Dev. team. This posting is about particle effect optimization. The performance of the client has improved a lot through 64-bit migration, DirectX 11 update&optimization, but the multi-core performance was not fully utilized. One of the most crowded tasks to the single-core was particle effects. Tree of Savior, where many monsters appear and multiple hit-type skills exist, improving the performance of particle effects was the biggest task. In addition, since the particle effect engine only allowed up to 8,192 particle effects, there was a problem that the effect could not fully appear when many effects occurred. We have increased the maximum effects to 32,768 by improving the engine, but as the number of effects increased, the frame dropped. To solve this problem, improvements were made to make full use of multi-cores for updating and expressing particles. With this improvement, we have verified that the frame remained similar even when the particle count limit was increased by 4 times. <Screenshot for comparison> ▲ Frame dropped - limit by 8,192 in the previous engine ▲ Frame dropped - limit by 32,768 in the previous engine ▲ Frames maintained - limit by 32,768 in the new engine We expect that a stable frame will be maintained even when playing 4 times more effects than before, and all particles that have been omitted in the past will be displayed normally. Additionally, with the improved particle output capability, particle scene can be richer which leads us to expect that the quality of various skills and effects will be improved. This particle optimization patch was applied during the scheduled maintenance on November 9. We will continue to work on creating interesting game scenes by continuously improving the engine and low-quality effects. Thank you.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (November 16, 2021). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Rank Item Name Amount C Reindeer Crown 1 C Peach-colored Rose Horn 1 C Rosy Bowler 1 C Navy Blue Featherhat 1 C Watery Rose Horn 1 C Ribboned Marne Hat 1 C Sky Blue Striped Crown 1 C Golden Rose Horn 1 C Noble Flower Bonnet 1 C Crocus 1 C Cloud 1 C Banana Peel 1 C Good Idea! 1 C Sun 1
Greetings saviors:) Demon God Ragana has visited the saviors in town! Offer her silver and get costumes by chance! Period FROM November 17, 2021 TO December 14, 2021 How to Participate STEP 1. Go to the [Ragana] NPC in the towns (Klaipeda/Orsha/Fedimian). STEP 2. Offer her 50,000 silvers and she might grant you with costumes by chance! - Even if you don’t get the costumes, you can exchange them with Demon God's Temptation Points collected by each offering. - 1 Demon God’s Temptation point will be given per each offering without reward. - Demon God's Temptation event items are sorted as [Legend/Unique/Magic] rank. Item Rank Details Legend Rank - Wings/Effect/Doll item will be given as a form of package. - No limits on the obtainable number of items. Unique Rank - Costume item will be given as a form of package. - No limits on the obtainable number of items. Magic Rank - Costume item will be given as a form of package. - No limits on the obtainable number of items. STEP 3. Go to the [Demon God's Temptation Points Store] and buy costumes by using Demon God's Temptation Points. ※ Items in the Demon God's Temptation Point Shop will be deleted at the following dates. Sweet: October 5, 2021 Criminal: November 9, 2021 STEM: December 7, 2021 TOSummer: January 4, 2022 Drip Drop: February 8, 2022 Good ol'days: March 8, 2022 Important - Consume Demon God's Temptation Points to exchange with the items in the Point Store. Points can be shared between teams. - Costume selection box from the [Demon God's Temptation] event can be exchanged into Demon God's Temptation Points. - Items from the Demon God's Temptation Points Store are not included in the number of acquisition limits per server. - [Wings/Effect/Doll] items exchanged from Demon God's Temptation Point Shop are given as a form of item, and [Costume] is given as a form of package. All contents from the package and items, exchanged by the points can only be moved to Team Storage. ※Contents described in this posting may be added, deleted, or changed due to updates.
Hello, this is Tree of Savior Dev. team. This posting is about adjustments for Sadhu and Cleric Class. New Master's Request - Remake Class [Sadhu] There will be a remake for Sadhu. New Master's Request will also be added along with the remake. Title for Achievement and Common Costume can be received as a reward. Some people enter the clerical service through learning, but sometimes they are chosen as a person to convey the providence of the Goddess through grace. The Sadhu is a group that has been handpicked by the goddesses and trained to serve them directly in our world. They are more shamanistic in nature and are masters of dreams and sleep. With long Penance, Sadhu can control their spirit by applying various power. Spirit can move freely and confuses the enemy. Sadhu Sadhu is a Cleric class that damages the enemy with [Holy] magic by using the spirit. Sadhu can afflict status ailments by controlling the spirit directly and can use other class' skills. Also, they can go through the obstacles in PVP. By using the Arts [Spirit Expert: Wandering Soul], you can make it cast the Sadhu skill automatically without control. But the function that gives the Status Ailments to the enemy is removed. The details for Arts Enhance and Enhanced Upgrade are not written and the details may change when applying it to the live. Spirit Expert Gets very weak to the Holy Magic damage when the Sadhu controls the spirit but becomes immune to other damages. There are limits on the number of strikes for immunity. Spirit returns to the body when consuming all counts and becomes easily exposed to the enemy's attack periodically. Other class skills can be used in spirit status but there are limits for usage. When controlling the spirit in PvP areas, the spirit can go through obstacles. Spirit Expert: Wandering Soul Sadhu does not control the spirit directly but the spirit freely goes to the nearby enemies to attack. The factors that distract the enemy's movement are removed. Prakriti Spirit continuously damages the enemy in a certain area and distracts the movement. Prakriti: Penance Apply debuff that spirit gives more pain to the enemy. Possession Creates barrier near the spirit to damage the enemy and stops the enemy's movement inside the barrier. Enira Blows wind in front of the spirit to push enemies back and attack Tanoti The chain comes out near the spirit and pulls the enemy to attack. Patati Make a big impact near the spirit and knocks down the enemy to attack. Moksha Spirit absorbs the near energy and a big explosion occurs. <Vaivora Vision - Agni> [Lv1 Effect] - When Enira is activated, fires a flame in front and apply [Agni: Flame] debuff to the enemies for 10 seconds. - Enemy under [Agni: Flame] debuff gets continuous damage by 30% of damage applied per 1 second, and the damage received by the caster increases by 20%. [Lv4 Effect] - Doubles the number of continuous hits of Moksha ※ Item Stat will be announced later. Cleric Class Balance Adjustment Plague Doctor Because Incineration is a skill that applied debuff to the enemy to damage, there isn't meaning but only the duration renews when using Incineration for a short time even though there are 2 overheats. In order to solve this problem, it is changed to bring out the deal of Incineration by driving them all together on the first cast, and the Insufficient range of Plague Doctor will also be improved. Incineration Function that increases damage by 30% when attacking the enemy under Black Death Steam with Incineration will be deleted. Function will be changed as follows. - Before : Increases damage by 10% per 1 debuff (max. 10 debuffs) - After : Increases final damage by 10% per 1 debuff (max. 5 debuffs) Overheat will be changed from 2 to 1. Number of targets will be changed from 4 to 8. Skill factor will be changed. - Before : 238 + [skill level -1] * 40.6 (total: 806) - After : 317 + [skill level -1] * 52.9 (total: 1057) Range will be doubled. Black Death Steam Range will be doubled. Crusader Damage will increase. Condemn Skill factor will be adjusted. - Before : 1112 + [skill level -1] * 288.8 (total: 3711) - After : 1656 + [skill level -1] * 429.8 (total: 5524) Sacred Skill factor will be adjusted. - Before : 650 + [skill level -1] * 169 (total: 2171) - After : 975 + [skill level -1] * 253 (total: 3252) Protection of Goddess Skill factor will be adjusted. - Before : 1340 + [skill level -1] * 1340.4 (total: 6701) - After : 1785 + [skill level -1] * 1786 (total: 8929)Cooldown will be changed from 45 seconds to 35 seconds. Miko Attack skill factor will be improved and new Vaivora Vision will be added. Gohei Skill factor will be adjusted. - Before : 1157 + [skill level -1] * 192.9 (total: 3857) - After : 1374 + [skill level -1] * 229.1 (total: 4581) Hamaya Skill factor will be adjusted. - Before : 685 + [skill level -1] * 114.4 (total: 2286) - After : 1473 + [skill level -1] * 245.7 (total: 4912) Vaivora – Ema [Lv1 Effect] - If [Great Blessing: Honor] does not occur when Omikuji is cast, [Great Blessing: Peace] will be applied by the duration of Omikuji. - Enemy under [Great Blessing: Peace] increases Attack by 2.5%. - Does not get afflicted when you possess [Great Blessing: Peace] - Cooldown of Omikuji resets when the buff applied by Omikuji isn't [Great Blessing: Honor], [Great Blessing: Hope]. - Cannot reset with reset Omikuji. [Lv4 Effect] - Buff is still applied when the casting is stopped, changes Kagura casting time by 15 seconds. - Increases final damage by 4%~8% during Kagura buff proportionally to the casting time. - Item and skill function related to the casting is not affected. Exorcist Connection between skills and skill factors will be adjusted. Rubric Function will be changed as follows. - Before : When Rubric is cast over Aqua Benedicta, enemies within half-range of Aqua Benedicta receive equal damage as Rubric by a maximum of 25% chance when farther away the distance is and 25% chance when the hit is critical. - After : When Rubric is cast over Grand Cross, it is applied as 2 consecutive hits. Entity Function that amplifies Hamaya with Entity will be deleted. Aqua Benedicta Skill factor will be adjusted. - Before : 312 + [skill level -1] * 52 (total: 1040) - After : 440 + [skill level -1] * 73.4 (total: 1467) Grand Cross Tile duration will be changed from 2.5 seconds to 5 seconds. Damage gap will be changed from 0.5 seconds to 1 second. Skill factor will be adjusted. - Before : 537.6 + [skill level -1] * 239.2 (total: 2690) - After : 1653 + [skill level -1] * 428.6 (total: 5510) Katadikazo Skill factor will be adjusted. - Before : 896 + [skill level -1] * 897.2 (total: 4484) - After : 1017 + [skill level -1] * 1018 (total: 5089) [Arts] Katadikazo: Flame Spear Following function will be deleted: - When Grand Cross is on the fire tile, a holy explosion occurs and damages enemies in range with Holy property proportionally to the Grand Cross factor. Monk Distributes the focus of the deal only on the Energy Blast and the function of Monk: Nirvana will be changed. Vaivora Vision - Thunder Kick Vaivora Vision - Thunder Kick will no longer involve Breaking Wheel to the target. [Arts] Monk: Nirvana Function is changed as follows. - When attacking the enemy with Monk skill, [Golden Bell Shield: Carve] buff stacks up to 20. - If [Golden Bell Shield] is on Cooldown when 20 stacks, [Golden Bell Shield: Unity] buff is afflicted for 5 seconds. - When afflicted by [Golden Bell Shield: Unity], [Golden Bell Shield] skill resets. - Reset gap cannot be shorter than the Cooldown of [Golden Bell Shield], and [Golden Bell Shield: Carve] buff cannot be received. - When casting [Golden Bell Shield] during the [Golden Bell Shield: Unity] buff, [Golden Bell Shield: Freedom] buff that increases final physical damage of Monk by 15% is afflicted for 30 seconds. Double Punch Skill factor will be changed. - Before : 308 + [skill level -1] * 48 (total: 980) - After : 635 + [skill level -1] * 106 (total: 2119) Following function will be deleted. - When the enemy's HP becomes 50% or below, property additional strike activates proportionally to the [STR/DEX]. Palm Strike Skill factor will be changed. - Before : 1613 + [skill level -1] * 270 (total: 5393) - After : 2431 + [skill level -1] * 405.3 (total: 8105) Hand Knife Skill factor will be changed. - Before : 2660 + [skill level -1] * 689.8 (total: 8868) x 1 - After : 2233 + [skill level -1] * 579 (total: 7444) x 2 One Inch Punch Skill factor will be changed. - Before : 1625 + [skill level -1] * 421.4 (total: 5417) - After : 2730 + [skill level -1] * 707.9 (total: 9101) Energy Blast Skill factor will be changed. - Before : 240 + [skill level -1] * 240 (total: 1200) x 8 - After : 263 + [skill level -1] * 263 (total: 1315) x 20 Function that doubles damage of enemy under Malleus Maleficarum will be deleted. God Finger Flick Skill factor will be changed. - Before : 2662 + [skill level -1] * 690.3 (total: 8874) x 1 - After : 2187 + [skill level -1] * 567.1 (total: 7290) x 2 Duration of Physical damage increase buff is changed from 10 seconds to 30 seconds and will be applied only to the Monk. Golden Bell Shield Function will be changed as follows. - Temporarily increases the damage of Monk skill. - Player becomes immune to all removable debuffs during the buff's duration. Inquisitor Distributes the dependency of Breaking Wheel and will improve the skill cycle. Breaking Wheel Skill factor is adjusted. - Before : 186 + [skill level -1] * 31.2 (total: 622) - After : 191 + [skill level -1] * 49.6 (total: 637) Master level is changed from 15 to 10. Cooldown is changed from 45 seconds to 25 seconds. Breaking Wheel: Additional Damage Additional range damage will be changed from 100% to 10%. Strike limit of 20 times will be deleted. Additional damage will only activate for the physical attack of the caster. Ripper Cooldown will be changed from 55 seconds to 50 seconds. Time spent until the first strike will be decreased by 66%. God Smash Skill factor will be adjusted. - Before : 672 + [skill level -1] * 112.3 (total: 2244) - After : 978 + [skill level -1] * 163.1 (total: 3261) Judgment Buff Duration will be changed from 60 seconds to 30 minutes. Duration of debuff to the enemy will be changed to 30 seconds. Judgment: Summary Decision Function will be changed as follows. - Before: [Judgment] is changed as a debuff for the enemy. Removes additional damage of Holy property, attack received from the caster is changed to be judged as Demon property - After: Additionally applies [Judgment: Summary Decision] that lasts for 10 seconds when attacking the enemy during [Judgment]. When the enemy under [Judgment: Summary Decision] debuff is attacked by the caster, the attack is judged as Demon type. Malleus Maleficarum Skill casting time will be decreased by 50%. Cooldown will be changed from 28 seconds to 25 seconds. Zealot Skills with smaller rewards compared to the penalty will be adjusted and the skill delay will be improved. Immolation Skill factor will be adjusted. - Before : 733 + [skill level -1] * 122.3 (total: 2445) - After : 1055 + [skill level -1] * 176 (total: 3519) Function will be added. - When you're burning, Zealot's minimum critical rate increases by 20%. Skill casting time will be decreased by 30%. Fanaticism Function that decreases HP recovery by 20% will be deleted. Fanatic Illusion Skill factor will be adjusted. - Before : 420 + [skiill level -1] * 108.9 (total: 1400) - After : 531 + [skill level -1] * 137.7 (total: 1770) Skill casting time will be decreased by 30%. Beady Eyed Buff Duration will be changed from 10 seconds to 30 seconds. Blind Faith Function will be changed as follows. - Before: Consumes 50% of your remaining SP to deal additional holy property damage during the duration. - After: Consumes 5% of maximum SP to attack by making a powerful impact nearby. Shocked enemy increases Sp by 2 times of the SP consumed by the caster. Skill factor will be applied. - 1875 + [skill level -1] * 486.1 (total: 6249) x 5 Emphatic Trust Skill factor will be adjusted. - Before : 384 + [skill level -1] * 385 (total: 1924) - After : 485 + [skill level -1] * 485 (total: 2425) This concludes the Sadu and Cleric Class Adjustments. NEXT Next posting will be about the new Archer class and adjustments for some Archer classes. Thank you.
Greetings Saviors:) We are going to announce the regular election of the TOS Support Guild Vice Guild Master. Whenever there is a vacancy on Vice Guild Master, we will receive applications as follows. If you are willing to work as Vice Guild Master of TOS Support Guild, please read this post and apply! Vice Guild Master Selection Support Guild is run by three elected Vice Guild Masters for each world. Vice Guild Masters will share their experience and knowledge about TOS, process various contents, and support the fun and activities that can be enjoyed in the TOS community. ■ Vice Guild Master’s Role As the master of the TOS Support Guild, Vice Guild Master helps new/returning saviors who joined the guild to settle down and play various guild events ■ Vice Guild Master Selection Recruitment Target Saviors from All Worlds Number Recruited 2 Saviors per each world Recruit Period November 10, 2021 ~ November 21, 2021 Announced Date November 24, 2021 ※ Selected Vice Guild Master will be announced via separate post and the selected Vice Guild Master will receive GM message on the announcement date. ※ Selected Vice Guild Master must enter the TOS Support Guild until November 25, 2021. Activity Period November 26, 2021 ~ January 21, 2022 ※ Vice Guild Master can continue the activity according to their will and the past activity records after this activity period. Benefit 3,000 TP [Event] will be given every month ※ The benefit of Vice Guild Master is 3,000 TP. ※ After reviewing the Vice Guild Master’s activity record, TP will be given every 2 weeks. ※ The first benefit will be given on December 10, 2021. Qualification - Savior who can consistently log in during the activity period (~ Jan. 21, 2022) - Savior who has a wide knowledge of the game - Savior who can help guild members understand, adapt, and settle in the game - Savior who has no record of sanctions due to violating the Policy Preference - Savior who has experience of online cast - Savior who has been a Guild Master in TOS or other MMORPG How to apply - Reply to the Survey below until November 16, 2021 (Google account required) → LINK ※ For current Vice masters, separate survey will be sent to the mailbox on November 11, 2021. (must be replied before November 16) ※ 2nd survey will be sent to the applicant's mailbox on November 17, 2021. This survey must be returned until November 21, 2021. Important ※ Guild Master(GM) is not involved in any issues except for the major issues such as Vice Guild Master selection and operation-related issues, and will only monitor the Support Guild to make sure it is operated according to its original purpose. ※ All records (including authority usage and chat) of the Vice Master(VM) are kept/inspected/managed thoroughly. ※ Total activity period may change due to application status. Vice Guild Master Activity Guide Necessary Activity 1. Activate the Guild Chat a. You can bring energy to the guild chat window by saying hello to the guild chat when you log in or log out, or when other users log in. b. Answer the questions related to playing the game to solve guild member’s curiosity about the game C. Using Discord is okay, but since there are more guild members who don't use the Discord, please keep in mind that Guild Chat must be used more often. 2. Play Guild Quest a. How to play Guild Quest: Guild Tower → Guild Quest → Select the Guild Quest you want to play → Go to the Guild Quest area → Enter via Guild Quest pillar after recruiting (space bar) (Sulivinas Lair and Demonic Sanctuary can be played:)) 3. Play Saint's Sacellum (Auto/Solo) - [Support Guild] Saint's Sacellum (Auto/Solo) One Entry Voucher' x100 will be given to the Vice Guild Masters. - Shares the entry count with the existing Auto Match and Solo Raid. - For Auto Match with party member of TOS Support Guild member, 5 saviors are needed and every party member must be in the same map and channel. - When clearing the raid by Auto Match with Party, Vasilisa Scale x36 (Untradable) can be obtained and Recipe - Saint's Sacellum: Goddess One Entry Voucher (Untradable) that can be obtained by chance cannot be obtained. - When 5 TOS Support Guild members are collected by normal Auto Match besides the Auto Match with Party, same rewards with the existing reward will be given. - For Auto Match with Party, the MVP won't appear and MVP reward won't be given. 4. Check Guild Community a. Reply to inquiries about the game b. Questions frequently asked by the guild members can be saved in the Community section to help the players. Important - You cannot declare Guild Territory War and other wars since the purpose of the guild is to help saviors to understand and adjust to the game and since there are too many members. - Vice Guild Master can send a request via forum post - Vice Guild Master category when needed. Guild Quest TIP 1. Guild Tower Location: West Siauliai Woods 1 channel, near Statue of Goddess Vakarine - This location is only for the 1st guild tower. - Location may change from the 2nd guild tower and if so, Vice Guild Masters need to tell via Forum-Vice Guild Master category. ※ Refreshment Table is at Klaipeda. 2. How to create Guild Tower: Talk to Uska NPC at Klaipeda → Buy Guild Merchandise → Purchase ‘Build Guild Tower’ → Use the item in the installation location 3. If the participation rate is low, guide the progress and reward. - Guild Boss Raid: Click the Participate button, move to the location and defeat the boss monster together! - Guild Mission: Click the Participate button, move to the location and clear the mission! - ‘Guild Foundation’ repetitive quest is cleared when clearing Guild Quest twice a week. We look forward to your support and participation:) Thank you. ※ If we verify excessively repetitive joining and leaving the Support guild for intentional profit-seeking or inappropriate activities, there may be restrictions put to the account according to the policy such as being excluded and permanently banned from the Support Guild.
Greetings Saviors, The following issues have come to our attention: - [Fixed] [Event] Pumpkin Stew Cauldron does not interact when entering numbers to consume [Event] Cooking Material Box - [Fixed] Event items can not be exchanged from the Halloween Event Shop - [Fixed] [Event] Cooking Material Box does not drop when clearing contents - List of the skill gem does not show when selecting Shadowmancer from the Skill Gem Selection Box made by 10 Skill Gem Fragment - This will be fixed during the scheduled maintenance next week, on November 16th. Please close the game and log in again to fix the [Fixed] issues. If there are any updates, we will let you know that through our Known issue notice. Thank you for your patience and understanding. Regards, IMC staff