Greetings, Saviors! Today we're sharing the Rank 10 Preview Please stay tuned for more news! The 10th Revelation will be in your hands! Are you ready to face them?
Greetings, Saviors! In today’s post, we’re going to talk about a few changes to the golden stat plans we mentioned in a previous blog and introduce the new attributes we’re developing for dealer classes in Ranks 6 and 7, as well as a couple of additional balancing adjustments. Remember that the final version of the contents we discuss here can look different when the patch is finally applied to the game. With that in mind, let’s get started. ENCHANT STAT SYSTEM Enchant Jewels We’re introducing a new item called the Enchant Jewel. Enchant Jewels will drop at a low rate from gear items of Rare or higher grades when those items are dismantled. The Enchant Jewel produced will match the grade of the item it dropped from. This will apply to all level 75+ Rare, Unique and Legend equipment items. Note: Any eligible gear items you may have in your possession before the update will also have a chance of dropping Enchant Jewels when dismantled after this patch is applied. Applying Enchant Stats Enchant Jewels will be used to create new Enchant Stats for your equipment. On average, higher-grade Jewels (Legend > Unique > Rare) produce higher stat values. However, the only difference between each grade will be their chance of applying said values, which means it will be possible for Unique and Rare Jewels to generate maximum stat values as well. Stats added through these Enchant Jewels will not affect the item’s original stats, and will instead be applied independently. Enchant Jewels can be added to equipment of up to 10 levels above the level of the item from which they dropped. E.g.: When dismantled, a Lv 350 Masinios item will drop a Lv 360 Unique Enchant Jewel, which can then be added to any equipment of Lv 360 and below. Enchant Jewels can be added to any eligible piece of equipment but, as mentioned earlier, their stats will apply independently from the item’s other stats (random stats, fixed stats, etc.). On the other hand, extracting and adding Enchanted Jewels comes at no cost to your characters (no Silver or consumables required, no Potential loss, etc.). Other Features Any item can only have a maximum of one Enchant Stat applied to it at any time. This means that, if you use a second Enchant Jewel on the same item, the latter stat and values will override the ones applied by the first Jewel. Also, having multiple items with the same Enchant Stat will not stack the corresponding effects. Instead, only the stat with the highest value will apply. E.g.: If you have [Enchant Stat] Critical Rate +12% on your weapon and [Enchant Stat] Critical Rate +8% on your boots, the total Critical Rate bonus applied from both your Enchant Stats will be +12%. As Enchant Stats are completely independent from random stats, they are not affected when an item is re-identified. Enchant Stats will also not transfer onto Ichors when they are extracted. RANK 10 ATTRIBUTES Doppelsoeldner NEW! [C3 Attribute] Doppelsoeldner: Tough (Character Rank 10+) Reduces Stamina by 5, but increases the Minimum Critical Chance and AoE Attack Ratio of all Doppelsoeldner skills in proportion to attribute level. When using any Doppelsoeldner skill: Lv 1 Minimum Critical Chance +1%, AoE Attack Ratio +1 Lv 5 Minimum Critical Chance +5%, AoE Attack Ratio +5 Lv 10 (max.) Minimum Critical Chance +10%, AoE Attack Ratio +10 [C1 Attribute] Deeds of Valor Duration is fixed to 120 seconds regardless of skill level, and cooldown is slightly reduced. [C1 Attribute] Cyclone Cooldown is reduced from 45 to 30 seconds. NEW! [C3 Attribute] Cyclone: Ravage (Cyclone Lv 11+) Doubles the radius of Cyclone and extends its cooldown by 5 seconds. Fencer NEW! [C3 Attribute] Fencer: Offensive Rapide (Character Rank 10+) Removes your ability to block regardless of shield use, but applies all Fencer skills as two consecutive hits. When using any Fencer skill: Lv 1 Fencer skill damage 52% x 2 (104%) Lv 5 Fencer skill damage 60% x 2 (120%) Lv 10 (max.) Fencer skill damage 70% x 2 (140%) The consecutive hits do not apply as two different attacks. They apply as one attack that is displayed in-game as the total damage divided into two hits. Dragoon NEW! [C3 Attribute] Dragoon: Courage (Character Rank 10+) Increases the damage of all spear skills in proportion to attribute damage. Applies to all skills casted with a spear, regardless of class. When using any spear skill: Lv 1 Skill damage +1% Lv 5 Skill damage +5% Lv 10 (max.) Skill damage +10% This attribute applies to both one-handed and two-handed spear skills. Basically, any skill that can be performed by a Dragoon with a spear. Warlock NEW! [C3 Attribute] Warlock: Darkness (Character Rank 10+) When using Dark property skills, generates additional Dark property damage in a value equal to a percentage (proportional to attribute level) of the caster’s maximum magic attack. Applies to all Dark property skills, regardless of class. When using any Dark property skill: Lv 1 Added Dark damage equal to 2% of max. magic attack Lv 5 Added Dark damage equal to 10% of max. magic attack Lv 10 (max.) Added Dark damage equal to 20% of max. magic attack Magic attack weapons don’t normally have random damage deviations, but equipping Red Gems can increase their maximum attack. Featherfoot NEW! [C3 Attribute] Featherfoot: Witch Doctor (Character Rank 10+) Increases the damage of all Featherfoot skills on enemies affected by debuffs in proportion to attribute level. When using any Featherfoot skill against enemies with debuffs: Lv 1 Skill damage +1.5% Lv 5 Skill damage +7.5% Lv 10 (max.) Skill damage +15% This attribute applies to enemy debuffs under the same conditions as skills like Blood Bath, Blood Sucking or Kundela Slash. Schwarzer Reiter NEW! [C3 Attribute] Schwarzer Reiter: Markmanship (Character Rank 10+) Increases the damage of Schwarzer Reiter skills in proportion to attribute level. When using any Schwarzer Reiter skill: Lv 1 Skill damage +1% Lv 5 Skill damage +5% Lv 10 (max.) Skill damage +10% Applies to Concentrated Fire, Caracole, Retreat Shot, Wild Shot and Marching Fire with no additional requirements. Does not apply to basic attacks. Falconer NEW! [C3 Attribute] Falconer: Hawk Eye (Character Rank 10+) Increases the minimum critical chance of all Falconer skills in proportion to attribute level. When using any Falconer skill: Lv 1 Minimum critical chance +3% Lv 5 Minimum critical chance +15% Lv 10 (max.) Minimum critical chance +30% Minimum Critical Chance is a value that works to apply critical when an attack fails to be considered as such. Cannoneer NEW! [C3 Attribute] Cannoneer: Detonate (Character Rank 10+) Allows all Cannoneer skills to ignore part of the enemy’s defense in proportion to attribute level. Increases SP consumption. When using any Cannoneer skill: Lv 1 Ignores 2% Cloth/Leather armor, 4% Plate armor Lv 5 Ignores 10% Cloth/Leather armor, 20% Plate armor Lv 10 (max.) Ignores 20% Cloth/Leather armor, 40% Plate armor Minimum Critical Chance is a value that works to apply critical when an attack fails to be considered as such. Musketeer NEW! [C3 Attribute] Musketeer: Ready for Battle (Character Rank 10+) Reduces movement speed by 1, but increases the attack values of musket attacks in proportion to attribute level. When using any musket attack (skills, basic attacks): Lv 1 Attack +1%, movement speed -1 Lv 5 Attack +5%, movement speed -1 Lv 10 (max.) Attack +10%, movement speed -1 Unlike Damage increases, Attack increases work to reduce the effects of the target’s Defense (which is also different from ignoring Defense) in combat calculation formulas. Because of this, even at similar values, Attack increases are much more effective. Druid NEW! [C3 Attribute] Druid: Wolf Spirit (Character Rank 10+) Extends the duration of Lycanthropy (including Human Form) in proportion to attribute level. Increases SP consumption. When using Lycanthropy: Lv 1 Duration +3 seconds Lv 5 Duration +15 seconds Lv 10 (max.) Duration +30 seconds SUMMON CLASS CHANGES Summon Maximum HP We will be changing the maximum HP of some summons to reflect a proportion of the caster’s own maximum HP. The exact ratio varies from summon to summon, but this change applies to the following: Sorcerer - Bosses summoned by Summoning (Morph included) - Salamion Necromancer - Shoggoth - Skeleton Soldier - Skeleton Archer Bokor - Zombie Sorcerer [C1 Skill] Summon Familiar The effects of bats self-destructing will now count as summon attacks. The current skill factor is removed, and instead the bats gain an attack value which is proportional to the caster’s SPR stat, as what happens for other summons. The skill will summon a fixed number of 5 creatures. Skill cooldown is reduced in proportion to skill level, and Familiar duration is set to 1 minute. [C1 Attribute] Summon Servant: Quick Order Attribute effects change to casting all Servant buffs at once. NEW! [C3 Attribute] Summon Salamion: Heat The Salamion steadily restores the HP of itself and its owner’s other summons. The cycle accelerates in proportion to attribute level. [C3 Skill] Evocation The caster will be able to select a spot to attack, and damage will increase in proportion to SPR. [C3 Skill] Desmodus Targets hit by Desmodus become afflicted with the Blood Sucking debuff. Enemies with the debuff receive increased damage from the caster’s summons in proportion to skill level. In this update, the change to summon attack includes not only Familiar summons but Necromancer Skeletons and Corpse Tower as well. Necromancer NEW! [Debuff] Necromancer Bane Enemies hit by skills that attack using corpse parts become afflicted with the Necromancer Bane debuff, which stacks in different values according to the type of skill and resets its 15-second duration whenever a new stack is applied. Necromancer Bane increases the damage dealt by Skeleton Soldiers and Skeleton Archers in proportion to the number of stacks. It also slightly decreases movement speed regardless of the number of stacks. [C1 Skill] Flesh Cannon Enemies hit by this skill have a chance of becoming afflicted with the Necromancer Bane debuff. The number of stacks applied is fixed. [C1 Skill] Flesh Hoop Enemies hit by this skill become afflicted with the Necromancer Bane debuff. The number of stacks applied is proportional to skill level. [C3 Skill] Flesh Strike Casting time is changed from skill level x 1 seconds to 3 seconds, while cooldown is reduced from 54 to 30 seconds. Enemies hit by Flesh Strike become afflicted with the Necromancer Bane debuff. The number of stacks applied is proportional to skill level. Stay tuned for more news and updates on upcoming content!
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (July 24, 2018). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings Saviors! It’s time, once again, to announce the winners of the TOS Vacation: Summer is back! As always, we greatly appreciate all the hardworking artists who took the time to participate in this TOS Summer theme. Anyway, as we mentioned before, prizes include: 500 TP + the next Goddess' Blessed Cube Costume + the In-Game Title ("Loving Summer") and, of course, your art as an in-game loading screen. Prizes will still be delivered via GM message during the scheduled maintenance on Jul 24, however, the next Goddess' Blessed Cube Costume will be delivered to the winners when the Cube is officially announced. Also please note that votes shared by the same IP addresses have been removed. The results of the user vote are a reflection of this adjustment. As we mentioned in previous voting results announcements, we review the submissions again before releasing the final results. This includes checking IP addresses and accounts that have been newly created. Now, first, the Staff Picks! STAFF PICKS Staff Ines Title: Doppelsurfer Server Name: Klaipeda Team Name: Havocsong Staff Sun Title: "Oh, no." Server Name: Klaipeda Team Name: WarNux Staff Letitia Title: Spooky Summer Season Server Name: Telsiai Team Name: The_Bluesorrow Staff Bob Title: Summer Solstice Server Name:Silute Team Name: Sirup Staff Amy Title: King of the Beach Server Name:Klaipeda Team Name: Acerbatus Staff Yuri Title: Summer With You Server Name: Klaipeda Team Name: Slainesazybum And now, the pieces chosen by you! Title: Light 'Em Up Server Name: Klaipeda Team Name: Lovkin Title: Underwater Server Name: Klaipeda Team Name: IHarmony Title: Back to the Beach Server Name: Klaipeda Team Name: TsukinoRES Title: Summer Fun Server Name: Telsiai Team Name: Shiseptiana Title: Goddesses’ Summer Break Server Name: Telsiai Team Name: nxLynz Title: Lay-Sea Relaxation Server Name: Klaipeda Team Name: oAo Title: Last summer Server Name: Telsiai Team Name: Oneepunch
Greetings, Saviors! After two testing periods in [NA] Klaipeda, we’re getting ready to start another round of official Territory Wars beta tests in all servers. The process will be similar to the first tests, with 6 days of GTW sessions, this time with NEW rewards for participation and feedback. If you’re interested in joining, make sure to read the entire announcement for all the feedback/reward details. Testing Schedule This Territory Wars test is scheduled to take place from July 24/25 to July 30/31, 2018 (depending on your server's schedule). The test sessions will take place in all servers on the following schedules: [NA] Klaipeda / July 25-31: EDT 22:00 - 23:00 [SA] Silute / July 25-31: EDT 22:00 - 23:00 (BRT 23:00 - 24:00) [EU] Fedimian / July 25-31: EDT 14:00 - 15:00 (CEST 20:00 - 21:00) [SEA] Telsiai / July 24-30: EDT 08:00 - 09:00 (SGT 20:00 - 21:00) Participation Rewards 1) Guilds that have participated at least once in a Territory Wars session during the test period (sent to your Guild Storage): - [Event] Talt x300 2) Individual players that have participated at least once in a Territory Wars session during the test period (sent to your inventory on the first time you enter a session): - Instanced Dungeon Multiply Token (14 Days) x4 - Goddess Sculpture (14 Days) x5 - Jumbo Dumpling (14 Days) x10 - x8 EXP Tome (14 Days) x1 - Settlement Support Potion (14 Days) x5 3) Guilds who have their first victory in the Territory Wars during the test period: - Recipe - Raid Portal Stone x10 (sent to your guild storage, must be retrieved by the Guild Master at the Event Notice Board before the next Territory Wars session) - Soaked Monster Card Album (14 Days) x1 (sent to your inventory, must be retrieved by your character at the Event Notice Board before the next Territory Wars session) 4) Daily attendance reward for individual players (sent to your inventory every day when you enter your first session of the day): - Emergency Repair Kit x10 - Miracle Seeds (14 Days) x1 - Challenge Portal Scroll (14 Days) x1 - Challenge Mode One Entry Voucher (14 Days) x1 - [Event] Elixir of HP Recovery x20 - [Event] Elixir of SP Recovery x20 5) Five-day attendance reward for individual players (sent to your inventory after you participate in at least one session per day for five days): - Territory Wars Tester Armband (30 Days) x1 - Emergency Repair Kit x30 - Attribute Points: 1000 x1 - 5-Star Gem Abrasive (14 Days) x1 - Lv 350 Berthas Weapon Selection Box (14 Days) x1 All GTW rewards are untradable. Remember that timed items are also not transferable via Team Storage. [Test] GTW Coins Besides the participation rewards mentioned above, we will be testing a new reward called GTW Coins, which will be handed to all guilds that successfully seize a Spot in a Territory Wars session. You will NOT be able to use the Coins for their intended purpose just yet, as we are only testing their delivery system. However, you can test retrieving GTW Coins whenever your guild seizes a Spot and include the results in your survey answers/forum feedback post. The Coins will be available 1 hour after the end of each session in your guild's Territory Wars setup UI (there will be a button on the right-hand side of the UI). GTW Coins must be retrieved by the Guild Master, and they are sent to your Guild Storage. GTW Coins supplied during the test sessions will be automatically deleted at the end of the current GTW beta period. The Coins are untradable, but they can be discarded. Feedback & Bonus Rewards Players participating in the Territory Wars test period are invited to leave their feedback about the new content through either our official forums or the Territory Wars survey linked below. Forum: [Gameplay Feedback >> Territory Wars] - make sure to create a NEW THREAD in the section Survey: [Guild Territory Wars Feedback] - answers accepted from July 25 to July 31, 2018 ONLY We will be granting additional rewards to participants who contribute with good quality feedback through those channels. 1) Players who participate in the feedback survey: - Miracle Seeds x5 Conditions a) Your provided account/spec information must be accurate. b) Your participating character must be of level 100 or above. c) You must complete all the questions in the survey. 2) Players who leave good quality feedback in the forums: - Keistas Bravery Potion x20 - Keista Protective Potion x20 Conditions a) Your provided account/spec information must be accurate. b) Your participating character must be of level 100 or above. c) The content of your feedback must be at least 50 words long (excluding account/spec information). d) Your post must obey the forum's Conduct Guidelines. 3) Top 3 players who leave good quality feedback in the forums: - Title - No. 1 Territory Wars Tester x1 - Territory Wars Tester Armband (90 Days) x1 Conditions a) You must have completed the feedback survey. b) Your provided account/spec information must be accurate. c) Your participating character must be of level 100 or above. d) The content of your feedback must be at least 50 words long (excluding account/spec information). e) Your post must contain at least one suggestion to improve the fun or balance aspect of Territory Wars gameplay. f) Your post must obey the forum's Conduct Guidelines. Feedback rewards will be sent after the end of the testing period (TBA) via Message Box. Teams eligible for feedback rewards will be individually selected by the Staff according to the conditions mentioned above. Remember that timed items are untradable and cannot be transferred via Team Storage.
Greetings, Saviors! As some of you may already know, we have been informing you about the news and upcoming events in TOS via email for some time now. You may have also heard from friends or read in the forum that we have sent out special gift items with this month’s email. There will be more events like this in the future. That’s why we thought it’d be handy to provide you with a step by step guide on how to connect your TOS forum and Steam accounts. We would also like to add that having the correct Steam account will not only give you the chance to receive fantastic gifts with future events but it will also help us process your support tickets with greater efficiency to improve the quality of your gaming experience! Note: We are aware that some of you have not received your email yet but don't worry. The emails are being sent out in sequential order and we estimate that we will be done sending the emails by the scheduled maintenance on July 24, 2018. Furthermore, these presents can be received only once per account and will be delivered to either your registered mail account. 1. First, you need to locate the email that you received from us. Search your inbox and spam box for the email address noreply@imcgames.com 2. If you can’t find the email in your spam box or your inbox, make sure that you are looking in the correct email account. This should be the email address used for the Facebook/Google+ account that you used to log in to our forums. 3. Once you find our email, you will need to “undo spam”. How to do this will differ depending on the email service you are using, but if you are using Gmail there will be an option for that on top of the page below the search bar in your spam box. 4. After you have “unspammed” the email, open it and click on the link that says “Click now for your present” or the actual URL below the image. 5. Clicking on the image or the URL will lead you to the gift retrieval page on our forum. 6. Here, you can either: A) Connect your Steam ID to your forum account if you haven’t already. A pop-up window will ask you if you would like to connect your Steam ID. Clicking “Yes” will ask you to login to your Steam account. B) Or click on the “Change Steam ID” if you already have your Steam account connected to your forum account but it’s not the account on which you want to receive your gift. 7. Provided that you haven’t received your gift already, you will be able to select the server you want to receive your gift on and the items will be sent to the message box of your team lodge.
Greetings, Saviors!We would like to announce the details of our weekly maintenance for (July 17, 2018). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.
Greetings, Saviors! Remember our Disgruntled Bride? Not satisfied with stealing all of her wedding invitations, the monsters are now after the bouquet! The young couple is offering rewards every day to those kind enough to help protect their bouquet against the pesky monsters. Event Period FROM the scheduled maintenance on July 17, 2018 TO the scheduled maintenance on July 31, 2018 Who Can Participate - Characters of level 30 and above How to Participate STEP 1. Visit the Disgruntled Bride in the city of Klaipeda to enter the event solo mission and help protect the bouquet. You can enter 2 times per day, per team (resets at 00:00, server time). STEP 2. Inside the mission, you have 3 minutes to protect the bouquet against the waves of oncoming monsters. STEP 4. After completing the mission your character will receive one random reward! Here’s what you can win: - Megaphone x3 - Enhancement Card: 500 (14 Days) x1 - Attribute Points: 500 x1 - Miracle Seeds x1 - Silver Anvil (14 Days) x1 - Blessed Shard x2 - Enchant Scroll (14 Days) x2 - 5-Star Gem Abrasive (14 Days) x1 - Instanced Dungeon Multiply Token (14 Days) x1 - Golden Anvil (14 Days) x1 - Attribute Points: 100 x1 - Attribute Points: 1000 x1 STEP 5. Receive twice the rewards on weekends! Join the bouquet mission on Saturday or Sunday (server time) and get two random rewards instead of one! STEP 6. Help the couple protect their bouquet every day and get even more prizes according to the total number of mission rewards received by your team! 5 rewards = Sparkly Rose x1 20 rewards = Fairy Costume Box (M/F) x1 Important - Items with time limits (“14 Days”) cannot be placed in the Team Storage or traded with other players. - Monsters inside the event mission do not drop EXP when defeated. - Random rewards are obtained after clearing the mission, and they are delivered directly to your character’s inventory. - Total count rewards can be received by interacting with the Disgruntled Bride NPC in Klaipeda.
Greetings, Saviors! Login to TOS every weekend throughout the next six weeks for EXP, HP/SP and movement speed buffs! Event Period FROM the scheduled maintenance on July 17, 2018 TO the scheduled maintenance on August 28, 2018 Who Can Participate - Characters of all classes How to Participate STEP 1. Login to TOS during the weekends (Saturday at 00:00 to Sunday at 24:00, server time). STEP 2. Simply enter the game to automatically receive the buffs! You get: 1) EXP gains up to +50% 2) HP +500 and SP +300 restored every 10 seconds 3) Movement speed +3 Important - Your EXP bonus may differ according to level differences and other factors that influence EXP gains.