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Update Preview Pt. 2: Guild Housing and Legend-grade Equipment

- Part. 1: Arts System (Link) - Part 2: Guild Housing and Legend-grade Equipment - Part 3: Hunting Grounds & Field Boss (Link)     Guild Housing     1. Introduction     Guild Housing is a new casual content planned to be added in Tree of Savior where players can decorate their Guild Hangout using various knick-knacks. It also provides different methods by which players can develop their Guild for more Guild-oriented activities within the game.       2. Contents   Players can now customize their Guild Hangout with decorations and add research facilities to earn extra in-game benefits through the Guild.     Decorations   - Guilds that have expanded their Hangout over Lv. 2 can purchase Housing decorations and related facilities through the Hangout Manager NPC. - Purchased goods can be placed in the Guild Hangout as decoration.     <Purchasing of Decorations>   There are 4 different Guild Housing Points available that you can use various decorations and facilities that can be installed in the Guild Hangout.   Housing Points displayed in the [Hangout UI]   Housing items can be purchased from the Hangout Manager NPC and they will be provided to the players as items placed in their character’s inventory.   Various housing items available at the Guild Housing Shop   A Guild Housing Item     <Edit Mode>   When your Guild Hangout is at Lv. 2 and above, you will be able to access the Edit Mode where you can place various housing decorations and facilities by clicking on the house-shaped icon to the bottom-left corner of the minimap.   Edit Mode icon available in the Guild Hangout   With Edit Mode activated, you will be able to install, move and remove various housing objects and facilities.   A player installing a bench     Guild Laboratory   With the Guild Hangout Level at 3 or above, you will be able to install laboratories to conduct in the various fields of research that grant benefits to your Guild members.     <Weapon Laboratory>   Purchasing and installing a Weapon Laboratory can provide the following benefits.   Research Effect Special Weaponry - Plant Increases damage against Plant-type enemies Special Weaponry - Insect Increases damage against Insect-type enemies Special Weaponry - Beast Increases damage against Beast-type enemies Special Weaponry - Mutant Increases damage against Mutant-type enemies Special Weaponry - Devil Increases damage against Devil-type enemies     <Armor Laboratory> Purchasing and installing an Armor Laboratory can provide the following benefits.   Research Effect Cloth Armor - Material Reduces damage from monsters in proportion to number of equipped cloth armor Leather Armor - Material Reduces damage from monsters in proportion to number of equipped leather armor Plate Armor - Material Reduces damage from monsters in proportion to number of equipped plate armor Cloth Armor - Function - Increases SP recovery in proportion to the number of equipped cloth armor - Grants chance for additional SP recovery in proportion to the number of equipped cloth armor every 20 sec Leather Armor - Function - Increases the maximum STA in proportion to the number of equipped leather armor - Reduces the cost of STA while dashing in proportion to the number of equipped leather armor Plate Armor - Function - Increases HP recovery in proportion to the number of equipped plate armor - Grants the chance for additional HP recovery in proportion to the number of equipped plate armor every 20 sec     <Property Laboratory> Purchasing and installing a Property Laboratory can provide the following benefits.   Research Effect Theory - Fire Increases the effect of additional Fire-property damage Theory - Ice Increases the effect of additional Ice-property damage Theory - Lightning Increases the effect of additional Lightning-property damage Theory - Poison Increases the effect of additional Poison-property damage Theory - Dark Increases the effect of additional Dark-property damage Theory - Holy Increases the effect of additional Holy-property damage Theory - Earth Increases the effect of additional Earth-property damage Theory - Psychokinesis Increases the effect of additional Psychokinesis-property damage     Guild Laboratories can be expanded by using Guild Funds and Guild Mileage. The levels of laboratories can be increased through this process and the efficacy of the research results also increase with level.   Laboratory Expansion UI   Research levels can be increased through the Laboratory UI by investing Guild Funds.   Laboratory UI   The effects of research can be activated either for an individual member through the use of Guild Contribution points or for the whole Guild by spending Guild Funds. Effects activated for individual players only apply 50% of the effects. * Effects earned through Research is not applied in PvP environments.   Individual and Group activation buttons       Others     <Crafting Workshop>   Crafting Workshops can be added started from Guild Hangout Lv. 2 by using Guild Funds and Guild Mileage. Building a Crafting Workshop will also raise the maximum Housing Points that can be accumulated. We will also be adding items exclusive to the Crafting Workshop and more will be revealed with future updates.     <Guild Farm>   Players will also be able to grow crops in the Guild Hangout after reaching Hangout Lv. 2. * A single plot of farmland will be provided to the Guild inventory once the Guild Hangout level reaches 2.   Additional farm plots can be purchased through the Hangout Manager and using the farm plot item will let you place the plot in any possible location of the Guild Hangout. * A maximum of 2 farm plots can be placed.   Farming changes in the following ways when Guild Hangout Lv. 2 is reached.   Guild Hangout Level Farming Method Lv. 1 Use seeds on pre-existing farm plots within the Hangout. Lv. 2 - Install farm plot items in desired locations - Use seed items on installed farm-plots   Players will be able to purchase the Farm Manager NPC Contract from the Housing Shop. Having the Farm Manager NPC will give the Guild various bonuses in farming. We are planning to develop and introduce new farming related contents and systems in the future that we will reveal to you with future dev blog posts.     <Guild Shop> A Guild Shop will be added and players will be able to purchase various items through the Hangout Manager NPC.   Items can be purchased using Contribution Points at the Guild Shop       Legend-grade Equipment   In our earlier dev post, we have mentioned that we will increase the means for which our players will be able to obtain end-game equipment. We wanted to make Legend-grade equipment available to farm from each of the game’s different content in order to increase the ways in which the different types of players can enjoy the game.   However, we have also come to acknowledge the fact that the current equipment upgrade system in Tree of Savior is plagued with a more fundamental problem where the myriad customization options available make the farming process overly fatiguing and hinders player enjoyment. So we have decided to head towards a different direction than previously announced.   A flowchart of the current equipment system in Tree of Savior   In the game’s current state, the addition of new gear causes more worry than intrigue for players. To alleviate the issue to a certain extent, we have decided not to add any more new “prefixed” gear during the current Episode other than the already existing Savinose Legva and Skiaclipse Varna gear.   All rewards obtainable from the upcoming content additions will be either ingredient for equipment set stats, Unique-grade equipment or other core rewards such as talt, silver, shards, etc. New set stats that can be added using these ingredients will be applicable to both Savinose Legva and Skiaclipse Varna equipment.   With the aforementioned changes, we hope to increase the accessibility for our Legend-grade equipment and also relieve the players from the stress that comes with upgrading their equipment.   The ingredients obtained from Field Bosses and Solo Raids can be used to apply set stats on both Savinose and Skiaclipse Varna equipment. However, the set stats unique to each type of Legend-grade gear will not applicable to the other.   Equipment Savinose Legva Skiaclipse Varna Basic Set Stats Rykuma Smugi Corup Goduma Bendrinti Gymas Apsauga   Field Boss Set Stats Applicable for both equipment Solo Raid Set Stats Applicable for both equipment       Equipment Customization   Remnants of Bernice   Remnants of Bernice dungeon currently provides players with Enchant Jewels as a reward but the amount of time and effort required to obtain one through the content far surpasses the item’s current market value due to the randomness of monster placement and other problems. We have decided to implement two major changes to Remnants of Bernice in order to resolve this issue which are:    - To fix the monster-type of boss monsters that appear  - To increase the weekly rewards obtainable through the content     Golden Socket   Golden Sockets are items that let players add a socket to their equipment regardless of the item’s remaining potential. Adding sockets to one-handed weapons are relatively cheap while adding a fourth or fifth socket to a two-handed weapon can cost players up to 20,000,000 silver. To combat this, we will be drastically reducing the cost of adding sockets through the use of Golden Sockets.       Content Changes Increased Rewards Remnants of Bernice Enchant Jewel cost reduced (Unit: Remnants of Bernice Coins) Rare: 90 -> 40 Unique: 200 -> 150 Legend: 4500 -> 1200 Cost Reduction Golden Sockets Socket addition fee reduced 300% -> 100%       * All features showcased above are works in progress and are subject to change with future developments.

Developer's Blog
August 5th, 2019
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Update Preview Pt. 1: Arts System

Greetings, Saviors!   Today we would like to introduce to you three new features that will be added to the game in the future.   - Part 1: Arts System - Part 2: Guild Housing & Legend-grade Equipment (Link) - Part 3: Hunting Grounds & Field Boss (Link)       Arts System     1. Introduction   The Arts System is the system through which the hidden potentials to player character’s skills can be unlocked. They will be made available in the form of tomes. The tomes that contain these “Arts” are named [Mystic Tomes] and there are different tomes specific to different Arts. After having obtained an Art, the Art will be bound to your character as an attribute.   Mystic Tome   Skill and Attributes UI with the [Thrust: Charge] Art   [Thrust: Charge] in use     2. Mystic Tomes   In order to obtain a [Mystic Tome], you will be required to collect multiple [Mystic Tome Pages].   [Mystic Tome Page] is a single page of the Mystic Tome that can be collected to create a [Unidentified Mystic Tome], which is a service provided by each of the game’s Class Masters.        1. [Mystic Tome Page] A page from a [Mystic Tome]. Collect multiple pages to create an [Unidentified Mystic Tome] item.   - Cannot be traded between players - Can be sold on the Market - Can be transferred via Team Storage     2. [Unidentified Mystic Tome]   An [Unidentified Mystic Tome] containing a secret Arts that has been handed down over the years. Use to obtain one [Mystic Tome]   - Cannot be traded between players - Cannot be sold on the Market - Can be transferred via Team Storage   Different [Unidentified Mystic Tomes] exist for different classes.   [UPDATE] You can choose the Mystic Tome of your desired class.      [Unidentified Mystic Tomes] for different classes [Unidentified Mystic Tome: Swordsman] [Unidentified Mystic Tome: Wizard] [Unidentified Mystic Tome: Archer] [Unidentified Mystic Tome: Cleric] [Unidentified Mystic Tome: Scout]         3. [Mystic Tome] Use to obtain a specific Arts. There are different Arts that can change a skill’s property or form, enhance skill efficacy or even Arts to enhance an existing Art.   - Cannot be traded between players - Cannot be sold on the Market - Can be transferred via Team Storage * The Arts introduced below are all works in progress and are subject to change with future development.     [Mystic Tome (Corrida Finale: Burning Bull)]   The trail of the charging bull is set ablaze. Adds fire-property to Corrida Finale and applies fire damage to the designated area for a 5-second duration. [Corrida Finale: Burning Bull] [Mystic Tome (Ice Wall: Magic Igloo)]   Ice Wall is turned into an igloo when there are 6 or more walls and the starting point of the ice wall connects to the endpoint. Grants immunity to [Freeze] debuff and reduces damage received from ice-property attacks while inside the igloo. Also heals the caster’s HP by an amount equal to the caster’s HP recovery value every second. [Mystic Tome (Bounce Shot: Instant Freeze Arrow)]   Adds ice-property to Bounce Shot and grants 100% chance to [Slow] targets. Damage increases with less number of targets. [Bounce Shot: Instant Freeze Arrow] [Mystic Tome (Cloth Mastery: Communion)   (Sadhu only) Increases the additional psychokinesis-property damage effect by 10% of the player’s Magic Attack and grants [attribute level]x0.2% chance to grant immunity to debuff (rank 3 and below) when wearing 4 sets of cloth armor. [Mystic Tome (Knife Throwing: Zenith)   Knife Throwing skill is cast in a circular shape around the player.       3. Obtaining and Dismantling [Mystic Tomes]     Mystic Tome Crafting UI (WIP)     1. Crafting an Unidentified Mystic Tome   You can use [Mystic Tome Pages] to craft an [Unidentified Mystic Tome] through the different Class Masters in the game.   Crafting an [Unidentified Mystic Tome] through a Class Master requires [Mystic Tome Pages] and [Goddess’ Blessed Gems]. 2 [Mystic Tome Pages] and 10 [Goddess’ Blessed Gems] are required to craft a single [Unidentified Mystic Tome].     2. Crafting a Class-specific Unidentified Mystic Tome   You can also craft a [Class-specific Unidentified Mystic Tome] by visiting a Class Master that you want. A Class-specific [Mystic Tome] requires a greater number of [Mystic Tome Pages] and [Goddess’ Blessed Gems] than an [Unidentified Mystic Tome].   For example, you must visit the Swordsman Master NPC in order to craft a [Unidentified Mystic Tome: Swordsman] and use additional amounts of [Mystic Tome Pages] and [Goddess’ Blessed Gems].     3. Mystic Encyclopedia   As you can see above, obtaining a specific Art via [Unidentified Mystic Tomes] is hard work. [Mystic Encyclopedia] is a reward item that grants easier access to Mystic Tomes for players. [Mystic Encyclopedia] is more costly to craft but it is advantageous in that you can obtain the Art you want from by using it.   [Mystic Encyclopedia] Use to obtain a [Mystic Tome] of your choice.   - Cannot be traded between players - Cannot be sold on the Market - Can be transferred via Team Storage     Mystic Encyclopedia consists of different volumes containing different [Mystic Tomes]. For example, [Mystic Encyclopedia: Swordsman Vol. 1] and [Mystic Encyclopedia: Swordsman Vol. 2] consist of different Mystic Tomes and their contents do not overlap between volumes.   [Mystic Encyclopedia: Swordsman Vol.1] contents   [Mystic Encyclopedia: Swordsman Vol.2] contents     4. Dismantling a [Mystic Tome]   You can also dismantle [Mystic Tomes] into [Mystic Tome Pages].   Dismantling yields less number of pages than it took to craft a Tome but at times it can be preferable to get your used pages back than to earn Silver from them.   Mystic Tome Pages and Chance from Dismantling Mystic Tome Page x1 Mystic Tome Page x2 Mystic Tome Page x3 70% 20% 10%       * All features showcased above are works in progress and are subject to change with future developments.

Developer's Blog
August 19th, 2019
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Client Size and Resolution Mismatch Issue

Greetings, Saviors!   We would like to announce that our developers worked on the mismatch of client size and resolution.  The fix has been applied to the server and the client should fit to appropriate resolution.    IMPORTANT: You need to restart the game client in order for the fix to be applied.    If this problem persists, please report to us via Ticket.    Thank you for your patience and support. 

Announcement
July 24th, 2019
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[UPDATE] Scheduled Maintenance for July 23, 2019

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (July 23, 2019). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
July 29th, 2019
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[Special]Wake Up! Packages (July '19)

Greetings, Saviors!   We prepared some useful items that could support your new characters.    Drop by our TP shop to see if these items suit your characters!   Sale Period   FROM the scheduled maintenance on July 23, 2019 TO the scheduled maintenance on August 20, 2019   Wake Up: Advanced 110 TP Max: 5 per account   - To Begin: Weapon Box x1 - Elixir of HP Recovery x20 - Elixir of SP Recovery x20 - Diamond Anvil(14 days) x1 - Token x1 - Recipe - 1 Day HP Potion x5 - Recipe - 1 Day SP Potion x5   Wake Up: Learner's Package 69 TP Max: 5 per account   - Attribute Point 10,000 Ticket x2 - Instance Dungeon Reset Voucher x5 - Challenge Mode One Entry Voucher x3 - Challenge Mode Portal Scroll x10 - Instance Dungeon Multiply Token x20 - x8 EXP Tome x3 - Lv15 Basic Condensed HP Potion x100 - Lv15 Basic Condensed SP Potion x100   - After purchasing the To begin: Weapon Box, right-click to choose one of the following weapons available in the box:   To begin: Sword To begin: Two-handed Sword To begin: Rod To begin: Bow To begin: Crossbow To begin: Mace To begin: Spear To begin: Pike To begin: Staff To begin: Rapier To begin: Shield To begin: Dagger To begin: Cannon To begin: Pistol To begin: Musket To begin: Two-handed Mace   - The weapon obtained from the To begin: Weapon Box will be given random Transcendence and Enhancement values. - The weapon's Transcendence value will be between TRA +5~10 and the Enhancement value will be between ENH +6~16. - The weapon's level requirement will match your character's current level and they will grow along with you as your character levels!     Important   - Weapons obtained from the To begin: Weapon Box cannot be traded between players or via the Market but can be transferred via Team Storage. - The recipes for 1 Day potion are NOT time-affected items. They will NOT vanish unless you use them. However, the potions made from the recipes will vanish after 24 hours.

Event
July 24th, 2019
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[Special]Lucky Shard Package (July '19)

  Greetings, Saviors!   Test your luck with our new Lucky Shard Package available at our TP Shop! Read on below for details.     Sale Period   FROM the scheduled maintenance on July 23, 2019 TO the scheduled maintenance on August 20, 2019   Lucky Shard Package x3   7 TP - No purchase limit per Character or per Team - Each Lucky Shard Package contains a Feeling Lucky Package x1 and a Blessed Shard x1 - Open the Feeling Lucky Package to obtain one of the following items at random:     Important   - The current edition of the Lucky Shard package will only be available until the end of the sale period on August 20, 2019. So don't forget to open the cubes before the event period ends! - The Blessed Shard contained in the Lucky Shard Package can be traded via the Market or between and can be transferred via Team Storage. - Lucky Shard Package and the Feeling Lucky package CANNOT be personally traded or sold over the Market and CANNOT be transferred via Team Storage.

Announcement
July 23rd, 2019
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Raid on Velcoffer's Nest

  Greetings, Saviors!   The goddesses are aiding the Saviors to overcome the mighty Velcoffer!    Prepare yourselves to bring him down!   Event Period   FROM the scheduled maintenance on July 23, 2019 TO the scheduled maintenance on August 20, 2019 Blessing of the Goddesses Any Saviors entering the Velcoffer's Nest will receive the event buff for: Physical Defense +3000 Magic Defense + 3000   Important - The even buff applies automatically inside Velcoffer’s Nest. It does NOT affect your character in any other maps. - If you leave the Velcoffer's Nest, the buff will be removed immediately.

Event
July 22nd, 2019
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Splash! Joha's Special Fishing

  Greetings, Saviors!   Joha is back with her special bait!   Ask her for the special baits and reel in a big prize!   Event Period   FROM the scheduled maintenance on July 23, 2019 TO the scheduled maintenance on Agust 20, 2019 Who Can Participate   - Characters of all levels   How to Participate   STEP 1. Visit Fishing Manager Joha in the city of Klaipeda every day to receive your batch of supplies. You can receive [Event] Fishing Bonfire (1 Day) x1, [Event] Paste Bait (1 Day) x1 and Mudfish x50 once per day, per team (resets at 00:00).   STEP 2. Go out to the Fishing Spot in either Klaipeda or Cobalt Forest and use the Mudfish bait with your fishing rod for a chance to catch [Event] Hidden Treasure Chests! Each Chest contains one of the following random items.   - Attribute Points: 100 (14 Days) x2 - Enchant Scroll (14 Days) x1 - Enhancement Card: 500 (14 Days) x1 - 5-Star Gem Abrasive (14 Days) x1 - Premium Awakening Stone (14 Days) x1 - Butler & Maid Costume Box (Black) x1   STEP 3. If you run out of Mudfish for the day, you can purchase more from the Fishing Manager – just use the bucket located next to Joha. Each Mudfish will cost you 5,200 Silver.   Important   - Treasure Chests can be fished only when using the Mudfish bait. - [Event] items can be transferred via Team Storage, but not traded with other players. - The Butler & Maid Box is character-bound, but the costumes themselves are tradable. - [Event] Bonfires and Paste Bait will disappear automatically if left unused for 24 hours. - Unused [Event] Hidden Treasure Chests and Mudfish will be automatically deleted during the scheduled maintenance of August 20, 2019.

Event
July 22nd, 2019
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[HOTFIX] VGA error crash issue while playing the game

Greetings, Saviors!   We have been receiving players' reports on following issue:   VGA error crash while playing the game.    We would like to announce that the hotfix has been applied.    IMPORTANT: You will need to restart your game client in order for the hotfix to be applied.    We apologize for the inconvenience and thank you for your patience while the issue was being worked on. If you are still being affected by this issue after restarting your client and receiving the hotfix, please let us know via Support Ticket.    When sending in tickets regarding the issue, please send us your "/TreeOfSavior/system/" directory as it can help us in resolving the issue.  

Announcement
July 17th, 2019