Hello, saviors:) TOS is having a big update on November 17, so we are here with a brief preview! Please refer to the contents below, and the details will be uploaded in the patch note of the Big Update :) 1. New Battle Contents - In the next update, 3 new battle contents will be added: Tel Harsha: New Monster of Sole Hunt - The name of [Hunting Ground] tab in the Content Status Board will be changed to [Sole Hunt]. - Enter Tel Harsha by talking to the [Tel Harsha] NPC in the [Irredian Shelter]. - The difficulty is from stage 1 to stage 7 and when clearing the contents, the fixed reward will be given. You can also receive an additional reward by chance. - Arch Stone Fragment can also be obtained by chance when clearing the Tel Harsha. * Arch Stone and Boruta Seal will be removed from the reward of the Misrus in Hunting Ground. Lepidoptera Junction : Legend (Solo) - You can select the difficulty, and the reward will be given according to the difficulty selected. White Witch's Forest : Unique (Solo) - 1 Spirit Fragment : Glacia can be obtained when clearing White Witch's Forest : Unique (Solo) Raid. - Collect 30 Spirit Fragment : Glacia and craft the weapon! 2. Joint Strike Raid - Field Boss will be removed and the Joint Strike Raid will start from this update. - [Joint Strike Raid] is a content that competes for a higher ranking by participating in the Instance Dungeon in parties and inflicting accumulated damage to the boss monster for a designated amount of time. - The Goddess' Grace event starts 13 minutes 30 seconds after the entry time of Joint Strike Raid. - The offering fee will be divided according to the rank from the 1st to 20th. (Max. 20 party), so we hope you all participate in this content! * You can participate in this content 2 times a day according to the following schedule: Server Starting Time Server Time Klaipeda EST 12:00 22:00 12:00 22:00 Fedimian CET 6:00 16:00 Telsiai SGT 23:00 09:00 Silute BRT 10:00 20:00 ※ Please be aware that the starting time of Joint Strike Raid differs in all servers according to the local time :) 3. Demon God’s Temptation - Demon God Ragana has visited the saviors in town. Offer her silver and she might grant you with costumes by chance! - Even if you don’t get the costumes, you can exchange them with points of Demon God's Temptation collected by each offering. - 1 Demon God’s Temptation point will be given per each offering without reward. - The Goddess' Blessed Cube, which contains costumes with themes, will not be on sale during the Demon God's Temptation Event period. - These costumes will be applied separately in the Demon God's Temptation, Leticia's Secrete Cube, and Content Point Shop. - There will be a separate collection regarding the costume theme of Content Point Shop. 4. Other Upcoming Functions Use multiple attribute points at once. - You can now use multiple numbers of attribute points at once by right-clicking the item and entering the amount you want to consume. Have you made a mistake when choosing the difficulty in the Uphill Defense Mission? - The dialogue will now appear when selecting the difficulty to prevent any mistake. - Click ‘yes’ to select the difficulty! Guild Highlight Message will be added. - Only the guild master and the authorized guild member can use the function. - Guild Highlight Message will appear in vivid purple color. If you had trouble gathering attention of your guild members try using the Guild Highlight Message! Set Stats can now be adjusted. - If you wanted to change the set stats which has already been applied, now is the time! - When applying Set Option to the Lv.440 Legend equipment which already has Set Option applied, the number of Pamoka Solution consumed will now decrease by 75%. [Strengthen Subordinate] of Karaliene Isgarinti Accessory will be adjusted. - The Damage Ratio when equipped with all accessories will be changed from 50% to 12.5%. Before After Necklace [Strengthen Subordinate] - Additional hit to 3 targets within 60 range with fixed rate of damage already given when attacking the Summon during the buff duration - Damage Ratio when wearing necklace: 25% [Strengthen Subordinate] - Additional hit to 3 targets within 60 range with fixed rate of damage already given when attacking the Summon during the buff duration - Damage Ratio when wearing necklace: 6.25% Bracelet [Strengthen Subordinate] - Additional hit to 3 targets within 60 range with fixed rate of damage already given when attacking the Summon during the buff duration - Damage Ratio when wearing bracelet: 12.5% [Strengthen Subordinate] - Additional hit to 3 targets within 60 range with fixed rate of damage already given when attacking the Summon during the buff duration - Damage Ratio when wearing bracelet: 3.125% ※ According to the adjustment, Karaliene Isgarinti Accessory can be exchanged for other Accessory. Details will be on the patch note of the Big Update. This is all for the preview of the Big Update! For more details, please refer to the patch note of November 17:) Thank you :D ※ Contents, values, and attached materials described in this posting may be added, deleted, or changed when applying to the live server.
Q1. Limiting guilds to 35 members feels a little restrictive. Would you consider raising the maximum number of members allowed in a guild? We are in the process of preparing an update patch that will increase the current maximum guild level of 15. We believe you’ll be glad to hear that our plans for this patch also include raising the current maximum number of members allowed in a guild. You can keep an eye on our patch notes for any future updates. Q2. Do you have plans to develop any features to change the appearance of weapons or attack effects? We’re currently working on the development of a unique design item intended to be used with the Alchemist’s Briquetting skill. We have yet to decide how this item would be obtained in-game, but we expect it to be used to change the appearance of other items, including weapons. Q3. The first fan art event was a great idea to get the community involved and participating. Any chances of a part two? We were honestly touched by the positive reception our first Fan Art Fest event had in the community and would like to sincerely thank all the participants and winners once again for their wonderful contributions. You may have seen in our News page already that we have a new fan art event happening until October 18, this time with a Halloween theme. Those interested should make sure to click the link to the announcement here and read the submission details for more information. Q4. When are you fixing the ranking bug in Regional Guild Battles and Team Battle League? We are aware that the rankings in Regional Guild Battles and Team Battle League aren’t always displaying correctly and we apologize for the misunderstandings this bug may be causing. We want you to know that we are working on tests to fix this issue and hope to update you with a more stabilized version of the rankings as soon as possible. Q5. Some skills seem to have an effect on things other than enemies or monsters. Is this intended? Certain skills, like the Peltasta’s Swash Buckling, the Chronomancer’s Haste, etc. do interact with and apply to other objects in the game besides enemies and monsters. This feature is in fact intentional; we mostly designed the skills this way so that they could be used to interfere with other players’ AoE debuffs in PvP and GvG play, for example.
Greetings, Saviors! Get to know the malevolent Demon Queen Gesti through this week's NPC Profile.
Greetings, Saviors! The October issue of The Popolion Post is out now! Click the link below or the one in our homepage to read all about the newest content and dev insight. This issue features: - Rank 10 Q&A: Behind the Scenes A look into the devs' ideas for the new Rank 10 content and their reactions to your feedback! - Dev Comments: Territory Wars The devs comment on your GTW feedback after the latest beta tests and give you peek into their future plans! - Super Preview: NPC Hairstyles Have a look at some NPC hairstyles that are already being developed based on your ideas! - Interview with Crevox TPP's exclusive interview with long-known TOS contributor Crevox from [NA] Klaipeda! - And much more! Click [HERE] to start reading!
Greetings Saviors, Here is a video showcasing some of the changes we have planned for the combat system. You can check our more detailed announcement here! Please note that they may have changed a bit when they are implemented here on iTOS.
Greetings, Saviors! Today we would like to introduce the new content and rewards that were added during our scheduled maintenance on March 12, 2019. We hope you enjoy reading this post as much as we did preparing it! NEW CONTENT 1. Guild Hangout Raid 1-1. Overview The Guild Hangout Raid is, just as the name suggests, a new raid content that can be enjoyed in the comfort of your own Guild Hangout. Players can now summon bosses in their Guild Hangout and join forces to defeat them. 1-2. Background The refugees of the Kingdom have been suffering greatly at the hands of the monsters that entered our world through the many dimensional cracks that appeared following Medzio Diena. Sage Envoys have been deployed all across the Kingdom in order to seal the cracks but they are in need of help. The Kingdom has decided that the Sage Envoys devise a way to relocate the dimensional cracks to various Guild Hangouts present within the Kingdom to have the guilds help in dealing with the invasion of monsters. Guilds can now participate in private boss raids through the Sage Envoys located in their Hangout to defeat the invading monsters for bounty. 1-3. How to Play Talk to the Sage Envoy NPC in your Guild Hangout to start the raid. 1-4. Rewards Rewards can be obtained from the Sage Envoy NPC after the raid time is reset every Monday at 6:00 AM server time. Rewards are issued as Silver, which is determined by the player’s contribution in defeating the raid boss. 2. New Hunting Grounds: Irredian Shelter 2-1. Overview Irredian Shelter is a new high level Hunting Grounds populated by level 390 monsters and two level 400 boss monsters. 2-2. Background The three rulers of old Nicopolis ran the city with an iron fist as their influence grew. Archmage Irredian had created a shelter for the citizens of Nicopolis to take refuge in. Preparations for siege and various experiments to create a magical barricade that blocks off Nicopolis from the rest of the Kingdom took place at the shelter. 2-3. How to Play The new Hunting Grounds is populated by powerful level 390 monsters. Hunting down these monsters unlocks a portal to new areas that are more densely populated by powerful monsters or even a solo raid with a special boss monster. 2-4. Rewards New necklace items have been added as reward. New seals are also introduced as a part of an obtainable reward. Rewards and Convenience Updates Along with the two new features introduced this week, we will also be providing revisions for rewards and introducing convenience updates with the game’s next major update. Read on below for details! 1. Guild Quest - The rewards obtained from Guild Foundation quests will be increased by fivefold. Players will be able to earn up to 5,000 attribute points by partaking in a Guild Quest. - Guild Foundation quests do not require special initiation processes and will begin as soon as a Guild Quest is started. 2. Gemstone Feud - New NPCs will be added to each of the major cities (Klaipeda, Orsha and Fedimian) that will let players enter Gemstone Feud sessions. - The number of Goddess’ Blessed Gems that can be traded will be increased from 1 to 2 per day and the number of badges required will be reduced by half. - The following are the new badge requirements for rewards obtainable in the Gemstone Feud. Reward Required Number of Badges Before After Goddess’ Blessed Gem 2000 1000 Attribute Point 100 200 140 Silver Ichor Extraction Kit 5500 3850 Looting Chance Potion 100 70 Hero’s Retribution Potion: Devil (Feud) 850 595 Hero’s Retribution Potion: Mutant (Feud) 850 595 Hero’s Retribution Potion: Insect (Feud) 850 595 Hero’s Retribution Potion: Plant (Feud) 850 595 Hero’s Retribution Potion: Beast (Feud) 850 595 Hero’s Aegis Potion: Devil (Feud) 450 315 Hero’s Aegis Potion: Mutant (Feud) 450 315 Hero’s Aegis Potion: Insect (Feud) 450 315 Hero’s Aegis Potion: Plant (Feud) 450 315 Hero’s Aegis Potion: Beast (Feud) 450 315 3. Collections - Players will be able to register new collections without having to visit the Magic Association NPC. 4. Instance Dungeon: Level Dungeons - Some lower level dungeons will be integrated for better matchmaking. The level difference penalty will be alleviated for lower level dungeons. 5. Uphill Defense - The weekly entry count will be reduced and the rewards will be improved instead. 6. Remnants of Bernice - Rewards will be overhauled. The current ranking data will be reset with the coming update. - Attendance reward will be given as attribute points to promote players’ continued participation. - Attendance rewards can be obtained by clearing the first stage. - Stage rewards will consist of more useful items. They will be issued once per Team depending on the highest stage that the player has reached. - Rank rewards will also be improved to include useful items and not honor rewards. - Rank rewards will be given out for each of the class trees and there will be no rewards for overall ranking. 6. Earth Tower - The difficulty will be adjusted to fit the changes that were implemented in the Re:Build update. - The progression of the Earth Tower will be adjusted to provide faster pacing. - Earth Tower will be divided into units of 5 floors each, and players will be free to choose which floors they wish to challenge.
Hello. This is the Tree of Savior dev team. In this post, we will introduce the future updates including the new raid boss “Falouros”, new gears, new scout class “Jaguar”, and more functions! New Boss [Falouros] added to Goddess Raid: Turbulent Core - A new boss monster “Falouros” that drops material used for crafting and enhancing Goddess Rank Armor will be added. - The portal of the Goddess Raid: Turbulent Core can be used via NPC Broken Root of the Divine Tree at 'Magic Association Assembly Hall' after completing the main quests of Episode 14-2. Goddess Ichor (Armor) added - Collect and consume 7 [Lv.480] Goddess Ichor (Armor) Fragment, which is given when clearing various contents, to obtain [Lv.480] Goddess Ichor (Armor). [Lv.480] Advanced Goddess Ichor (Armor) is given by a low chance. - The stat engraved previously will be removed when registering the Goddess Ichor (Armor) over it and when the type of the Lv. 480 Goddess Armor is changed, the random stats will return to the initial fixed set of Random Stats. - One stat out of the 4 stats in the Goddess Ichor can be changed from the Pyromancer Master by [Reset Item Stat]. (Not available after the ichor is saved in the engrave slot.) New Equipment [Shoulderguard] added - New equipment, ‘Shoulder Guard’ will be added. - You can obtain the [Shoulderguard of Ferocity] by consuming ‘Shoulder Guard of Ferocity Fragment’, and ‘Advanced Shoulder Guard of Ferocity’ can be obtained by a low chance. - You can obtain the fragment by hunting in the field (Hidden Passage, Magic Association Assembly Hall) or Challenge Auto Match (lottery reward). - You can reset 1 stat of the Shoulder Guard or fragmentize the equipment by talking to the Pyromancer Master. - The stats are divided into Group 1 and 2. 1 stat from Group 1 and 3 stats from Group 2 will be applied. - The stats of the ‘Shoulder Guard of Ferocity’ can be adjusted via Pyromancer Master. - By transmuting once, the value of 1 stat is increased by 1%(decimal points round down) of the maximum value. AoE Defense Ratio and stats with maximum value can not be transmuted. - The cost increases gradually according to the number of times transmuted. New boss ‘Baubas - Roaring Flame’ added ● Field Boss : Baubas - Baubas - Roaring Flame appears at Magic Association Assembly Hall nearby the Broken Root of the Divine Tree channel 1. - When Baubas is spawned, it is notified by the World Message. - “View the range of Boss magic circle” function will be limited against Baubas - Roaring Flame. - The damage of Baubas’ Inferno and Heavy Bleeding is higher compared to existing boss monsters. - Baubas - Roaring Flame is immune to the damage and the debuff of the Goddess Cyan Gem. * This immune effect is only applied to the field boss. - ‘Goddess Token (Vakarine)’, ‘Baubas Weapon Appearance Item’, ‘Advanced Shoulder Guard of Ferocity Fragment’, and ‘[Lv.480] Advanced Goddess Ichor (Weapon/Armor) Fragment’ will be dropped from the field boss Baubas. ● Blockade Battle : Baubas - Baubas will be added in the Blockade Battle as well. Guilds with Lv15 or above and a maximum of 10 members can participate in the battle. (3 Guild Event Tickets of above required) - Characters in the guild can participate in this blockade battle and there is no equipment limit. - The details of the raid will be informed in the future patch note. Mystic Fire Flame Earring Fragment will be added. - You can select the stat of 1 class when using Mystic Fire Flame Earring Fragment. - 1 stat of the selected class will be applied (random rank and value) and the other 2 stats will be set as the stat of the same class type of the class selected. New Class Jaguar Jaguars are natural hunters, born and raised in the deep forest. They are the assassins of the wild that hunt their prey mercilessly with their swift movement. ※ The actual content may be modified when applied to the server and the skill factor will not be introduced in this post. Jaguar is a dagger using class and by stacking the stacks obtained by accurately landing Jaguar skills, they can change into [Jaguar Stance]. The battle could turn to your favor during the stance as it increases stats including the basic attack and gives additional effects to skills. [Skill] Jaguar Stance Put on a Jaguar mask and turn into an attacking stance. Maintains stance for 5 seconds per 1 [Wild Nature] stack (max.5). The following effects are applied during the stance. ● Final Damage of Jaguar skill and Movement Speed increases ● Basic Attack is changed and factor increases ● Additional effect is applied to the active skills of Jaguar ● Additional Damage dealt when attacking targets with [Hunter’s Target] with Jaguar skill [Attribute] Jaguar Stance: Escape Escapes all effects that block movement when using Jaguar Stance. This can not be used with the Wild Nature attribute at the same time. [Attribute] Jaguar Stance: Wild Nature The damage dealt to the enemy and the damage received by the caster increases when using the Jaguar stance. This can not be used with the Escape attribute at the same time. [Skill] Hunter’s Target A target hit by the Jaguar skill receives [Hunter’s Target] debuff for 10 seconds. * Target under [Hunter’s Target] can not become stealth. * Target under [Hunter’s Target] receives continuous damage. The DOT damage has its own factor and the damage increases when the number of stacks is higher. [Attribute] Hunter’s Target: Snare Apply the ‘decrease in movement speed’ effect of continuous damage when the attribute is activated. [Skill] Wild Rush Rush toward the target and deal Pierce damage. Stuns the target when used during Jaguar Stance. [Arts] Wild Rush: Sweep Penetrate the enemies between the range when using Wild Rush and give damage. [Skill] Wild Howling Howl and give damage to the enemies nearby. The range increases when used during Jaguar stance. [Attribute] Wild Howling: Craving The range of the skill decreases and the movement speed of the target hit decreases by 50% for 6 seconds. [Arts] Wild Howling: Fear Applies a debuff that decreases damage dealt by the target hit by 10% for 8 seconds. [Skill] Wild Thorn Give damage by swiftly throwing the dagger 3 times to the front. A shock wave that deals damage will be sent to the line range in the front when used during the Jaguar stance. [Skill] Wild Claw Give AoE damage by moving to the front in a spin while slashing the dagger. Gives more damage by slashing consecutively during the Jaguar stance. [Skill] Wild Adaptability Damage received decreases for 5 seconds, removes all removable debuffs, and becomes Immune for 2.5 seconds when used. * Debuff of certain of boss monster will not be removed. [Attribute] Wild Adaptability: Extreme On a one-time basis, when receiving fatal damage during the skill duration, survive with 1 HP and 3 seconds of invincibility. The cooldown increases to 5 minutes. [Attribute] Wild Adaptability: Tough Is not knocked back or knocked down for the duration. [Attribute] Wild Adaptability: Beyond The duration of the skill increases but the ‘decrease damage received’ values are lowered. Vaivora Vision - Law of the Jungle Lv 1 [Basic stat] will be opened upon further notice. [Basic Effect] *Attack skills of Jaguar used during [Jaguar Stance] extends the duration of Jaguar stance by 2.5 seconds. *The final damage of skill during Jaguar stance increases by 3 times compared to before. Lv 4 Receives [Aweslaught] effect for 10 seconds when using [Jaguar Stance]. * All Jaguar skill attack becomes critical during [Aweslaught]. * The player becomes [Stealth] while the [Aweslaught] effect persists, which is removed after the first attack. The Stealth effect is not removed during Aweslaught - Stealth when receiving an attack. Balance Adjustment The skill factor of the following classes will be adjusted along with the update. Swordsman Archer Scout Blossom Blader Highlander Hackapell Sapper Arbalester Outlaw Class Change System reorganized The Class Change System will be reorganized to change 3 classes at once. 1) Click the “Change Class” button on the top of the advancement information window. 2) Click the ‘+’ button next to the class you wish to change and select the class you wish to change to. 3) After selecting, click the change button. ※ Considerations when using the class change feature: 1. A sufficient amount of [Class Change Points], required for the number of classes you wish to change must be charged. (Ex. 3000 points needed when changing 3 classes) 2. Hidden or unlocked classes do not show on the list of classes to change. 3. All equipment and companions must be removed and shop/crafting skills must be closed before changing classes. (Same as before) Class Snapshot Feature added - A Class Snapshot feature that automatically sets the skill and attribute by clicking the saved information of the skill and attribute of each class. If you want to change back to the previous class, or if the main content you play (raid, field, PvP, etc) changes, you can easily set it up using the snapshot function. ※ All skills and attributes must be reset and the skill/attribute points must be enough. 1) Click the “Class Snapshot” at the upper right of the Skill and Attribute window (F3) 2) Click the ‘+’ button in the Set and click the “See&Save” button of the class you wish 3) By clicking the “See&Save” button, you can see the summary of the current class’ skill/attribute status (except the Arts). Enter the Set name and click the save button on the right. → Saved Set → Example of sets saved for each content and raids ※ Considerations when using the Snapshot feature: 1. The maximum number of sets given per character is 30. 2. The maximum length of the set name is 24 bytes (24 alphabets). 3. Class that used the skill point potion can not be saved in the snapshot set. 4. Arts will be excluded from the saved data. 5. The class that already distributed the skill points or used the skill point potion can not use the saved snapshot sets. 6. The skill set can only be applied to characters that advanced to the same class as the saved snapshot set. 7. When saving the snapshot set, you do not have to distribute every stat. You can save it after distributing the amount you wish. New Collection will be added - ‘What Ferret Left Behind’ and ’What Grasme Left Behind’ collections that can be obtained from Episode 14-2 area will be added. ※ Contents, values, and attached materials described in this posting may be added, deleted, or changed when applied to the live server. ※ Details about the contents above will be announced via patch note when applied to the live server.
February is the month of love, so why not shine a light on our more fanatical of Goddess-lovers, the Zealots. For those of you who are not as familiar with this Cleric-tree class, our Zealots do not call upon the power of a specific Goddess but instead sacrifice their life energy and similar forces to invoke a different type of power to use in battle. There are also rumors that they tortured and assassinated demons during their search for the missing Goddesses. But in regards to this, how does our MMORPG version of the Zealots differ from that of history? First, let’s break down the etymology of the word "zealot". Zealot comes from the Greek word, zelotes, which means, “one who is a zealous follower.” Zealot is also the common translation of the Hebrew word, kanna’im, which means “one who is zealous on behalf of God.” In this historical context, this term was used to characterize members of a 1st century Jewish sect who fought against the Roman rule in Palestine. The more extreme members of this group participated in acts of terrorism and assassination in order to fight against the pagan Romans. When discussing this sect, the word zealot is usually capitalized. The Zealots were adamantly opposed to the pagan Romans that ruled over them. And their views were so extreme that they also opposed any idea of peace between the two political bodies. As Zealots believed they were the defenders and true devotees of the law of God, some Zealots even carried daggers beneath their cloaks to stab anyone they believed were committing a sacrilegious act or who were being too friendly to Rome. A lot of our knowledge about the Zealots during the 1st century comes from the historian and scholar Josephus (37-100AD) who wrote influential works on Jewish history and the political climate of the time. However, Josephus labeled the Zealots as dangerous fanatics and pointed them out as a possible reason why the Romans destroyed the city of Jerusalem. With all of this in mind, it is also important to state that although Jewish Zealots are seemingly the more popular mention, there are zealots in other areas of history as well. The Zealots seen in TOS are not a reflection of the Zealots from the 1st century but more of an interpretation of the word’s core definition “one who is a zealous follower.” Our Zealots express themselves through various skills that reflect the actions of a zealous follower. Skills that involve blind fate, fanaticism, and immolation. Therefore, as you search for the Revelations of the Goddess, have you also given thought to devoting yourself as their follower and becoming a Zealot yourself? References Poole, G. 2017. Encyclopaedia Britannica. Flavius Josephus. [Online] The Editors, 2014. Encyclopaedia Britannica. Zealot. [Online] Etymoline. Zealot. [Online] Jewish Encyclopedia. Zealots [Online] Wikipedia, 2018. Zealotry in Jewish History. [Online]