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Upcoming Update: New Raid/Class/Equipment and more

By STAFF_Alex

Oct 26th, 2022

Hello. This is the Tree of Savior dev team.
 
In this post, we will introduce the future updates including the new raid boss “Falouros”, new gears, new scout class “Jaguar”, and more functions!

 

 

New Boss [Falouros] added to Goddess Raid: Turbulent Core


- A new boss monster “Falouros” that drops material used for crafting and enhancing Goddess Rank Armor will be added.


- The portal of the Goddess Raid: Turbulent Core can be used via NPC Broken Root of the Divine Tree at 'Magic Association Assembly Hall' after completing the main quests of Episode 14-2.

 

 

Goddess Ichor (Armor) added

 

- Collect and consume 7 [Lv.480] Goddess Ichor (Armor) Fragment, which is given when clearing various contents, to obtain [Lv.480] Goddess Ichor (Armor). [Lv.480] Advanced Goddess Ichor (Armor) is given by a low chance.
- The stat engraved previously will be removed when registering the Goddess Ichor (Armor) over it and when the type of the Lv. 480 Goddess Armor is changed, the random stats will return to the initial fixed set of Random Stats.
- One stat out of the 4 stats in the Goddess Ichor can be changed from the Pyromancer Master by [Reset Item Stat]. (Not available after the ichor is saved in the engrave slot.)

 


New Equipment [Shoulderguard] added

- New equipment, ‘Shoulder Guard’ will be added.

- You can obtain the [Shoulderguard of Ferocity] by consuming ‘Shoulder Guard of Ferocity Fragment’, and ‘Advanced Shoulder Guard of Ferocity’ can be obtained by a low chance.
 
- You can obtain the fragment by hunting in the field (Hidden Passage, Magic Association Assembly Hall) or Challenge Auto Match (lottery reward).
- You can reset 1 stat of the Shoulder Guard or fragmentize the equipment by talking to the Pyromancer Master.
- The stats are divided into Group 1 and 2. 1 stat from Group 1 and 3 stats from Group 2 will be applied.

- The stats of the ‘Shoulder Guard of Ferocity’ can be adjusted via Pyromancer Master.
- By transmuting once, the value of 1 stat is increased by 1%(decimal points round down) of the maximum value. AoE Defense Ratio and stats with maximum value can not be transmuted.
- The cost increases gradually according to the number of times transmuted.

 


New boss ‘Baubas - Roaring Flame’ added


● Field Boss : Baubas
- Baubas - Roaring Flame appears at Magic Association Assembly Hall nearby the Broken Root of the Divine Tree channel 1.
- When Baubas is spawned, it is notified by the World Message.
- “View the range of Boss magic circle” function will be limited against Baubas - Roaring Flame.
- The damage of Baubas’ Inferno and Heavy Bleeding is higher compared to existing boss monsters.
- Baubas - Roaring Flame is immune to the damage and the debuff of the Goddess Cyan Gem.
  * This immune effect is only applied to the field boss.

- ‘Goddess Token (Vakarine)’, ‘Baubas Weapon Appearance Item’, ‘Advanced Shoulder Guard of Ferocity Fragment’, and ‘[Lv.480] Advanced Goddess Ichor (Weapon/Armor) Fragment’ will be dropped from the field boss Baubas.


● Blockade Battle : Baubas
- Baubas will be added in the Blockade Battle as well. Guilds with Lv15 or above and a maximum of 10 members can participate in the battle. (3 Guild Event Tickets of above required)
- Characters in the guild can participate in this blockade battle and there is no equipment limit.
- The details of the raid will be informed in the future patch note.

 

 

Mystic Fire Flame Earring Fragment will be added.

- You can select the stat of 1 class when using Mystic Fire Flame Earring Fragment.
- 1 stat of the selected class will be applied (random rank and value) and the other 2 stats will be set as the stat of the same class type of the class selected.

 


New Class Jaguar

Jaguars are natural hunters, born and raised in the deep forest.
They are the assassins of the wild that hunt their prey mercilessly with their swift movement.

※ The actual content may be modified when applied to the server and the skill factor will not be introduced in this post.
 

 

Jaguar is a dagger using class and by stacking the stacks obtained by accurately landing Jaguar skills, they can change into [Jaguar Stance]. The battle could turn to your favor during the stance as it increases stats including the basic attack and gives additional effects to skills.

 
 

[Skill] Jaguar Stance

Put on a Jaguar mask and turn into an attacking stance.
Maintains stance for 5 seconds per 1 [Wild Nature] stack (max.5).

The following effects are applied during the stance.
● Final Damage of Jaguar skill and Movement Speed increases
● Basic Attack is changed and factor increases
● Additional effect is applied to the active skills of Jaguar
● Additional Damage dealt when attacking targets with [Hunter’s Target] with Jaguar skill

[Attribute] Jaguar Stance: Escape

Escapes all effects that block movement when using Jaguar Stance. This can not be used with the Wild Nature attribute at the same time.
[Attribute] Jaguar Stance: Wild Nature

The damage dealt to the enemy and the damage received by the caster increases when using the Jaguar stance. This can not be used with the Escape attribute at the same time.
 
 
[Skill] Hunter’s Target

A target hit by the Jaguar skill receives [Hunter’s Target] debuff for 10 seconds.

* Target under [Hunter’s Target] can not become stealth.
* Target under [Hunter’s Target] receives continuous damage. The DOT damage has its own factor and the damage increases when the number of stacks is higher.
[Attribute] Hunter’s Target: Snare

Apply the ‘decrease in movement speed’ effect of continuous damage when the attribute is activated.
 
 

[Skill] Wild Rush

Rush toward the target and deal Pierce damage.
Stuns the target when used during Jaguar Stance.

[Arts] Wild Rush: Sweep

Penetrate the enemies between the range when using Wild Rush and give damage.
 
 

[Skill] Wild Howling

Howl and give damage to the enemies nearby.
The range increases when used during Jaguar stance.

[Attribute] Wild Howling: Craving

The range of the skill decreases and the movement speed of the target hit decreases by 50% for 6 seconds.
[Arts] Wild Howling: Fear

Applies a debuff that decreases damage dealt by the target hit by 10% for 8 seconds.
 

[Skill] Wild Thorn

Give damage by swiftly throwing the dagger 3 times to the front.
A shock wave that deals damage will be sent to the line range in the front when used during the Jaguar stance.

 

[Skill] Wild Claw

Give AoE damage by moving to the front in a spin while slashing the dagger.
Gives more damage by slashing consecutively during the Jaguar stance.

 
 

[Skill] Wild Adaptability

Damage received decreases for 5 seconds, removes all removable debuffs, and becomes Immune for 2.5 seconds when used.

* Debuff of certain of boss monster will not be removed.

[Attribute] Wild Adaptability: Extreme

On a one-time basis, when receiving fatal damage during the skill duration, survive with 1 HP and 3 seconds of invincibility. The cooldown increases to 5 minutes.
[Attribute] Wild Adaptability: Tough

Is not knocked back or knocked down for the duration.
[Attribute] Wild Adaptability: Beyond

The duration of the skill increases but the ‘decrease damage received’ values are lowered.
Vaivora Vision - Law of the Jungle
Lv 1 [Basic stat] will be opened upon further notice.

[Basic Effect]
*Attack skills of Jaguar used during [Jaguar Stance] extends the duration of Jaguar stance by 2.5 seconds.
*The final damage of skill during Jaguar stance increases by 3 times compared to before.
Lv 4 Receives [Aweslaught] effect for 10 seconds when using [Jaguar Stance].

* All Jaguar skill attack becomes critical during [Aweslaught].
* The player becomes [Stealth] while the [Aweslaught] effect persists, which is removed after the first attack. The Stealth effect is not removed during Aweslaught - Stealth when receiving an attack.

 

 

Balance Adjustment

 

The skill factor of the following classes will be adjusted along with the update.

Swordsman Archer Scout
Blossom Blader
Highlander
Hackapell
Sapper
Arbalester
Outlaw

 

 

Class Change System reorganized

 

The Class Change System will be reorganized to change 3 classes at once.
 

1) Click the “Change Class” button on the top of the advancement information window.

 

2) Click the ‘+’ button next to the class you wish to change and select the class you wish to change to.

 

3) After selecting, click the change button.

 


※ Considerations when using the class change feature:


1. A sufficient amount of [Class Change Points], required for the number of classes you wish to change must be charged. (Ex. 3000 points needed when changing 3 classes)
2. Hidden or unlocked classes do not show on the list of classes to change.
3. All equipment and companions must be removed and shop/crafting skills must be closed before changing classes. (Same as before)


 

 

Class Snapshot Feature added

 

- A Class Snapshot feature that automatically sets the skill and attribute by clicking the saved information of the skill and attribute of each class. If you want to change back to the previous class, or if the main content you play (raid, field, PvP, etc) changes, you can easily set it up using the snapshot function. 

 

※ All skills and attributes must be reset and the skill/attribute points must be enough.
 

 

1) Click the “Class Snapshot” at the upper right of the Skill and Attribute window (F3)

 

2) Click the ‘+’ button in the Set and click the “See&Save” button of the class you wish

 

3) By clicking the “See&Save” button, you can see the summary of the current class’ skill/attribute status (except the Arts). Enter the Set name and click the save button on the right.

 

→ Saved Set

 

→ Example of sets saved for each content and raids

 


※ Considerations when using the Snapshot feature:


1. The maximum number of sets given per character is 30.
2. The maximum length of the set name is 24 bytes (24 alphabets).
3. Class that used the skill point potion can not be saved in the snapshot set.
4. Arts will be excluded from the saved data.
5. The class that already distributed the skill points or used the skill point potion can not use the saved snapshot sets.
6. The skill set can only be applied to characters that advanced to the same class as the saved snapshot set.
7. When saving the snapshot set, you do not have to distribute every stat. You can save it after distributing the amount you wish.


 

 

New Collection will be added

 

- ‘What Ferret Left Behind’ and ’What Grasme Left Behind’ collections that can be obtained from Episode 14-2 area will be added.

 

 

 

※ Contents, values, and attached materials described in this posting may be added, deleted, or changed when applied to the live server.

※ Details about the contents above will be announced via patch note when applied to the live server.