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PATCH NOTE

UPDATEScheduled Maintenance for June 1, 2021

By STAFF_Brand

Jun 4th, 2021

Greetings, Saviors!

We would like to announce the details of our weekly maintenance. Make sure to check below for the maintenance schedule and patch notes.

Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Maintenance Period

[EST] 21:00 to 04:00 (June 1,2021)
[BRT] 23:00 to 06:00 (June 1, 2021)
[CET] 03:00 to 10:00 (June 1, 2021)
[SGT] 10:00 to 17:00 (June 1, 2021)

1. EVENTS

  • Summer Campfire
    - Summer is near here! Let's go for a Campfireand get rewards!
    - Click here for details.
  • Compensation will be given to all classes due to change in skill balance. (June 1~ June 15)
    - 1 of the following reward will be given to all classes by talking to the [Reset Points Helper] NPC in the cities. It will be given only once per character.
    ▶ Choosing the [Change to Class Points] will give Class Points 1,000 (1,000 per 1 class).
    ▶ Choosing the [Change to Item] will give Skill Reset Potion (14 days) x1 and Attribute Reset Potion x1
    - Barbarian, Hackapell, and Hoplite will have additional Arts Reset Potion.
    - Maximum number of retainable class points per character is 3,000.
    - When exchanging to Class Points with character that already has class points, the points exceeding the maximum number will not be given.
    - Character that has already received the reward 1 time cannot receive the reward again by changing to another class.
    - The selected reward cannot be restored or exchanged.
  • Weekend Burning in June!
    - Log in to Tree of Savior at specific dates and receive special rewards!
    - This event will be held throughout June 2021.
    - Click here for the event details.
  • On-going Events
    - Check out the following events currently available in TOS!

2. PREMIUM

3. UPDATES

  • 8 New Vaivora weapons are added.

    Item Name

    Effect


    Vaivora Staff - Annihilate

    INT 210

    Critical Rate 730

    Increases Ice Property Magic Damage 530

    Increases Fire Property Magic Damage 530

    Increases Lightning Property Magic Damage 530


    - All Elementalist skill level +1

    - Adds Annihilate effect to the Elimental Burst skill when item is equipped


    [Annihilate]

    - Fire Annihilate Ray to the front when casting Elemental Burst

    - Maximum number of targets 20, Number of hits 3

    - Cannot hit repeated against the same target

    - Property of Properties are determined by the property of the highest skill-level sum


    Skill Level Sum

    - Fire : Fire Claw + Meteor

    - Ice : Hail + Blizzard Storm

    - Lightning : Electrocute + Lightning Orb


    Annihilate is not decided as casting


    [Lv4] Vaivora Staff - Annihilate

    Following effect applies according to the [Annihilate Property]

    - Fire : Increases Fire Claw Final Damage by 100%

    - Ice : Increases Blizzard Storm Final Damage by 100%

    - Lightning : Number of Lightning Orb lightning crystal consecutive hit increases by 1

    Cannot receive Lv4 effect for 30 seconds when unequipping the item

    Vaivora Staff - Red Tiger Claw

    INT 214

    Critical Rate 735

    Block Penetration 720


    - Howling White Tiger Skill Level +3


    Red Tiger Claw

    - Howling White Tiger's number of hits +3

    - Apply Non Property weak debuff when Howling White Tiger is accurately hit

    - Debuff Duration: 5 seconds

    - Damage increased when the caster gives damage to the debuff target by Non Property magic attack by 100%


    Debuff effect not applied when removing Red Tiger Claw item

    [Lv4] Vaivora Staff - Red Tiger Claw

    - Final Damage of Wind Shikigami increases by 100%

    Vaivora Rod - Distortion

    INT 148

    Critical Rate 485

    Increases Non-property Magic Damage 995


    - All Sage skill level +1

    - Apply [Distorted Space] debuff for 10 seconds on a maximum of 10 enemies within the selected area when casting Hole of Darkness


    [Distortion]

    - Give Non-property magic damage to target under [Distorted Space] debuff within 400 range when using Micro Dimension

    (35% of Hole of Darkness at current level)


    Distortion is not judged as casting

    [Lv4] Vaivora Rod - Distortion

    - Ultimate Dimension Final Damage +100%

    Vaivora Two-handed Mace - Thunder Kick

    STR 214

    Critical Rate 740

    Increases Strike-type Damage 1480


    - All Monk skill level +1

    - Activate [Thunder Kick] 3 seconds after equipping


    [Thunder Kick]

    - Hit enemy within nearby 100 range by Strike property when attacking with Monk skills

    - Cooldown: 5 seconds

    - Cooldown decreases by 2 seconds during [Golden Bell Shield: Freedom] buff

    - Skill factor 20% of current level Double Punch

    - Number of Targets: 15, Number of Consecutive Hits: 2

    - [Thunder Kick: Extreme] that gives a double damage will be cast against a single target

    [Lv4] Vaivora Two-handed Mace - Thunder Kick

    - Activate [Palm Strike: Fist] at every strike cycle when casting Double Punch


    [Palm Strike: Fist]

    - Skill Factor: 27.5% of current level Palm Strike

    Two-handed Mace - Sacred Lightning

    STR 210

    INT 210

    Critical Rate 735

    Accuracy 720


    - All Krivis skill level +1

    - Maximum stack of [Brilliance] debuff changes to 60 when equipped


    [Sacred Lightning]

    - Effect activates when attacking enemy with 51 or more [Brilliance] stacks

    - Skill factor 150% of current level Piety

    - Number of consecutive hits 4

    - Consumes 50 debuff stacks of the target when the effect activates


    Attack of '[Arts] Zaibas: Catatumbo' increases stack of [Brilliance] debuff by 3

    [Lv4] Two-handed Mace - Sacred Lightning

    - Zaibas Final Damage +100%

    Vaivora Pistol - Sabotage

    AoE Attack Ratio 5

    STR 149

    Physical Critical Attack 1280

    Attack against Medium-type Target 988


    - All Outlaw skill level +1

    - Damage received increases after casting Rampage, Removes Cannot Evade Damage Received effect


    [Sabotage]

    - Additional attack activates per attack when casting Rampage

    - Skill factor equal to current level Rampage

    - Number of additional targets: 18

    [Lv4] Vaivora Pistol - Sabotage

    - Blindfire Final Damage +100%

    Vaivora Dagger - Echo

    STR 135

    INT 135

    Accuracy 480

    Additional Damage 1480


    [Echo]

    - Increases final Additional Damage by 100% by 20% chance when attacking


    Does not stack with other Echo effect

    [Lv4] Vaivora Dagger - Echo

    [Echo]

    - Increases final Additional Damage by 150% by 20% chance when attacking


    Does not stack with other Echo effect

    Vaivora Shield - Echo

    STR 135

    INT 135

    Accuracy 480

    Additional Damage 1480


    [Echo]

    - Increases final Additional Damage by 100% by 20% chance when attacking


    Does not stack with other Echo effect

    [Lv4] Vaivora Shield - Echo

    [Echo]

    - Increases final Additional Damage by 150% by 20% chance when attacking


    Does not stack with other Echo effect


  • Exchange function of Luciferie Accessory is added.
    - Exchange Location: [Abreh Melinn] NPC at Pyromancer Master's Laboratory
    - Luciferie Accessory can be exchanged by using ‘[Lv.450] Accessory Type Change Tome’.
    Type
    Items that can be changed
    Item Consumed
    Necklace
    [Luciferie Necklace]
    - Juoda, Isgarinti, Kantribe, Pyktis, Triukas, Prideti
    [Lv.450] Accessory Type Change Tome x2
    Bracelet
    [Luciferie Bracelet]
    - Juoda, Isgarinti, Kantribe, Pyktis, Triukas, Prideti
    [Lv.450] Accessory Type Change Tome x1

    ※ Only items with 0 potential can be changed, and equipment in same group can be exchanged.
    EX. Luciferie Juoda Necklace -> Luciferie Isgarinti Necklace (O)
    EX. Luciferie Juoda Necklace -> Luciferie Isgarinti Bracelet (X)
    - '[Lv.450] Accessory Type Change Tome x4' will be given via [Abreh Melinn] NPC during a certain period. (1 time per team)
    → It will end after the announcement via patch note.
    - [Lv.450] Accessory Type Change Tome can be exchanged with 40 Wings of Vaivora Coin at Wings of Vaivora Coin Shop.
  • Guild Mission: Blockade is renewed.
    - Entry limit (1 time per day) of [Guild Mission: Battle in Sulivinas Lair/Demonic Sanctuary] is removed.
    - Maximum process time for [Guild Mission: Battle in Sulivinas Lair/Demonic Sanctuary] is changed from 30 minutes to 60 minutes.
    - Fit of Rage Pattern for Guild Mission: Demonic Sanctuary (including blockade) is removed.
  • Quiz processed via Adventurer Anastazija NPC at Fedimian is adjusted.
    - Fixed the issue that it provides quest of deleted area (ex. former Orsha area).
    - If you have received the quest of deleted area before the scheduled maintenance on June 1, you can change the quest area by talking to the Adventurer Anastazija NPC.
  • UI of playing the Client is changed.
    - When clicking [Start Game], it starts with 64bit client. If you want to play with 32bit client, please click [Start 32bit Version] on the bottom.
    - ‘Automatically start the last selected version’ function is added. If you check on the function, the previously selected version's client automatically starts after 3 seconds the window pops up.
    - If you uncheck the 'Automatically start the last selected version' within 3 seconds and click Start Client, the auto play function turns off from the next execution.
  • New items are added to the Shops at each town.
    - You can purchase 'Recipe - Looting Chance: 1000' and 'Recipe - [Weekly Boss Raid] Leticia Special Potion Lv.2' via Shop NPC. (Cost: 100,000 silver)
    - 'Recipe - Looting Chance: 1000' and 'Recipe - [Weekly Boss Raid] Leticia Special Potion Lv.2' from Shop cannot be traded.

    Item

    Material Item

    Recipe - Looting Chance: 1000

    - Recipe - Looting Chance: 1000 x1

    - Looting Chance: 500 x3

    Recipe - [Weekly Boss Raid] Leticia Special Potion Lv.2

    - Recipe - [Weekly Boss Raid] Leticia Special Potion Lv.2 x1

    - [Weekly Boss Raid] Leticia Special Potion x5


  • Master Cards Shuffled
    - Currently available Master NPC cards will be removed from the Mercenary Badge Shop.
    - New 2 Master NPC cards will be available at the Mercenary Badge Shop.
    Card Name
    Color
    Effect
    GeHong Card
    Red
    Increases damage by [★]% when attacking with Lightning Property Magic
    Philip Aurellius Card
    Red
    Increases damage by [★]% when attacking with Poison Property Magic

4. PVE CHANGES

  • You can match 5 party members in Res Sacrae Raid: Hard.
    You can swap the weapon at [Res Sacrae Raid: Auto Match (Hard).
    - Entry time (10 pm~ 1 am every day) is removed.
    - You can match Res Sacrae Raid: Party (Hard) with party member you want by clicking 'Auto Match with Party' button.
    - Equipped equipment can be changed at Res Sacrae Raid: Party (Hard) (Auto Swap O)
    - Tooltip of item you have is changed as follows. (How you use the item is the same as before.)

    Before

    After

    Res Sacrae Raid: Auto Match (Hard) One Entry Voucher

    Res Sacrae Raid: Party (Hard) One Entry Voucher

    Recipe - Res Sacrae Raid: Auto Match (Hard) One Entry Voucher

    Recipe - Res Sacrae Raid: Party (Hard) One Entry Voucher


  • Reward for Res Sacrae Raid: Auto Match, Demonic Sanctuary: Auto Match is updated.
    Reward for Res Sacrae Raid: Auto Match, Demonic Sanctuary: Auto Match is changed.
    ※ Entry count for Res Sacrae Raid: Auto Match, Demonic Sanctuary: Auto Match is reset due to the scheduled maintenance on June 1, 2021.
    Raid
    Before
    After
    Demonic Sanctuary: Auto Match
    - Ectonite x100
    - Breath of Power Purifier x5
    - Ectonite x100
    - Breath of Power Purifier x5
    - Res Sacrae Gem Catalyst x4
    Res Sacrae Raid: Auto Match
    - Breath of Power Purifier x5
    - Res Sacrae Gem Cube x1
    - Breath of Power Purifier x5
    - Res Sacrae Gem Cube x2

    ※ Every rewards besides Ectonite can only be moved to Team Storage.
    - Chance to receive ‘Recipe - Demonic Sanctuary: Legend One Entry Voucher’ when clearing [Demonic Sanctuary: Legend (Auto Match)] is increased.
    - Chance to receive ‘Recipe - Res Sacrae Raid: Party (Hard) One Entry Voucher’ when clearing [Res Sacrae Raid (Auto Match)] is increased.
  • White Witch's Forest: Unique/Legend/Auto Match raid is adjusted.
    - Adjusted content: Unique(Solo, 5 member party), Legend(Normal, Hard), Auto Match
    - Applies buff that increases Movement Speed by 30 for 60 seconds to the character when talking to the Crusader Sentry NPC.
    Pbeta
    Decreases Pbeta skill's Attack by about 40%.

    Pbeta's battlefield pattern is changed.
    - Failing condition and the fatal attack given when the party member enters the battlefield is removed.
    - Party members besides the battler can enter the battlefield magic circle, but cannot damage the Pbeta during the magic circle duration.
    - If you can't destroy the pattern within the battlefield duration, it is considered as Pbeta's win.
    - 1 Kruvina device is destroyed when Pbeta wins.
    - Pbeta's Victory buff is changed from 300 seconds to 30 seconds.

    Other improvements
    - Healing decrease penalty applied when leaving Kruvina device is deleted.
    - Decreases the Movement Speed Decrease and Fixed damage effect that Pbeta uses.
    - Some of the strike effects that Pbeta uses are changed from Knockdown to Knockback.
    - Duration of some magic circles that Pbeta uses is decreased.
    - Magic circle damage and Defense decrease rate that Pbeta uses is decreased.
    - Fixed the issue that you cannot re-enter the raid due to leaving the battlefield during the combat with Pbeta. (Limited to legend difficulty)
    - Visibility of some Pbeta's skill is adjusted.
    Glacia
    - [Witch's Chill] debuff that stacks according to the time is changed to 10 seconds regardless of difficulties and the target.(Before: 3 seconds, 6 seconds when defeating the Pbeta)
    - The character becomes frozen once when moving to the effect zone according to the number of stacks.

    - Effect applied according to the number of [Witch's Chill] debuff stack is changed.
    [1~9] stacks: No effects
    [10~19] stacks
    ▶Before: Decreases Movement Speed by 20% and Increases Damage from boss by 50%
    ▶After: Decreases Movement Speed by 20%
    [20~29] stacks

    ▶Before: Decreases your Final Damage by 30%
    ▶After: Decreases your Final Damage by 10%
    [30~39] stacks

    ▶Before: Apply [Freeze] and fixed damage to the nearby ally every 10 seconds
    ▶After: Apply 1 stack of [Witch's Chill] to the nearby ally every 10 seconds
    [40] stacks

    ▶Before:
    - Increases damage from the boss by 50%
    - Decreases your Defense by 50%
    - Fixed damage every second
    ▶After:
    - Receives Damage equal to 30% of current HP once
    - Reset the number of [Witch's Chill] stack
    - Apply 1 stack of [Frosty Chill of Witch's Forest] debuff

    - [Frosty Chill of Witch's Forest] debuff is added.

    Increases the damage from the boss by 20% per stack when the debuff is applied. (Max. 5 stacks)
    Corresponding debuffs cannot be removed until getting out of the raid.

    [Frozen Spiral] pattern is adjusted.
    - Evasion area (yellow) and strike area (red) will be created in order.
    - The Freeze effect of existing strike area is removed and 10 stack of [Witch's Chill] debuff is applied when you strike the strike area.
    - If even one of the party members succeeds in evading everything through this pattern, unable to move debuff will be applied to the boss for 10 seconds. (existing effect)

    - When the pattern fails, you will be struck by the Glacia's skill or [Witch's Chill] debuff will be applied when you're above the [Snowstorm] magic circle.
    - Freeze Duration caused by [Chilly Blast] debuff is changed from 6 seconds to 2 seconds, and when the target designated with the debuff successfully removes the [Snowstorm] magic circle, the [Witch's Chill] stack of the target resets.
    - When the debuff through the [Snow Cloud] magic circle is stacked up to maximum, the [Snow Cloud] magic circle is removedand [Warm Energy], which is immune to [Witch's Chill],is applied to the character for 20 seconds.
    - Decreases Attack by 20% buff of [Chill Removal Device] penalty is deleted, and [Witch's Rage] buff is changed from 180 seconds to 120 seconds.
    - Damage from the boss debuff of [Demonic Energy Zone] magic circle created when [Horong Walker] monster Self-destructs is deleted, and the amount of damage is decreased.
    - [Ice Spear] creation range is changed from whole map to near boss, and the speed of firing Projectile is changed.

    Other adjustments
    - Visibility of some of Glacia's skills is adjusted.
    - Debuff and fixed damage of magic circle from the battle with Glacia is decreased.
    - Fixed the issue that the [Captivation] debuff is created to the target who has left the battle.
    - Fixed the issue that the target of [Chilly Blast] pattern is determined by the order of entering the raid.
    - Fixed the issue that the [Demonic Energy Zone] debuff is not deleted when resurrected after becoming incapable of combat while having the debuff.
    - Some areas where characters can move during the combat with Glacia are modified.


  • Lepidoptera Junction Legend Raid is adjusted.
    - Adjusted content: Legend Auto Match, Party (Normal), Party (Hard), Solo
    - Blind debuff pattern appearing according to the Moringponia's HP is adjusted.
    → After using the pattern, a waiting time for not using Moringponia's Blind Debuff pattern duplicately for 60 seconds is added. Even if the next HP condition is satisfied after using the pattern for the first time, it will activate after the pattern waiting time is over.
  • ‘Refined Moth Talc Powder' is added to the clear reward of Lepidoptera Junction: Legend (Solo) stage 3 or above.
    - From June 7, 6AM (EST), 1 'Refined Moth Talc Powder' will be given when clearing the Lepidoptera Junction: Legend (Solo) stage 3 or above.
  • Demonic Sanctuary: Legend(party, Auto Match), Guild Mission: Demonic Sanctuary is adjusted.
    - Entry count and content ranking of [Demonic Sanctuary: Legend(party, Auto Match)] is reset.
    - You can play Guild Mission: Demonic Sanctuary due to the removal of entry limit.
    - Weekly entry count for Demonic Sanctuary: Legend (party) won't be provided.
    → You can enter 1 time by using 'Demonic Sanctuary: Legend One Entry Voucher'.
    - When clearing the Demonic Sanctuary: Legend(party)], new 'First Clear Title' and 'Clear Title' will be provided.
    ※ 'Wing Breaker’ title will not be given after this scheduled maintenance.
    [UPDATE: May 31, 2021] ※ Demonic Sanctuary: Legend One Entry Voucher (7 Days) (Trade X) will be given to all users. Please receive it via Mailbox within 3weeks.

    Requirements

    First Clear of [Demonic Sanctuary: Legend] per server

    [Demonic Sanctuary: Legend] clear within 3 minutes

    [Demonic Sanctuary: Legend] clear within 10 minutes

    [Demonic Sanctuary: Legend] clear


    - Clear reward is changed.
    Raid
    Before
    After
    Demonic Sanctuary: Legend (Party)- [Ectonite] is given according to
    the difficulty (Min.100, Max.300)
    - Ectonite x1000
    - Res Sacrae Gem Catalyst x12
    - Giltine's Feather x1

    ※ Every reward besides Ectonite can only be moved to the Team Storage.
    - When clearing the Demonic Sanctuary: Legend(party, Auto Match), following items can be received additionally by chance.

    Raid

    Reward Item

    Demonic Sanctuary: Legend(party)

    Res Sacrae Gem Cube x20

    Glimpse of Chaos x1

    Abataras Card x1

    Goddess Cyan Gem Cube x1

    Demonic Sanctuary: Legend (Auto Match)

    Recipe - Demonic Sanctuary: Legend One Entry Voucher (market/Team Storage)

    →Material Item: Legend Raid Portal Stone x5

    If you are using Premium Token, following item can be obtained additionally by chance.(Excludes the timed Token)

    → Items you can get: Ectonite x100, Arch Stone Fragment x1, Arch Stone (random) x1


    - New item [Giltine's Feather] is added. You can select 1 of the following items when you collect the Giltine's Feather and right-click on it.

    Item

    Amount

    Giltine's Eroded Wings

    25

    Goddess Cyan Gem Cube

    10

    Giltine Sword

    Giltine Two-handed Sword

    Giltine Spear

    Giltine Pike

    Giltine Mace

    Giltine Two-handed Mace

    Giltine Bow

    Giltine Cannon

    Giltine Shield

    Giltine Rapier

    Giltine Dagger

    Giltine Musket

    Giltine Rod

    Giltine Staff

    Giltine Pistol

    Giltine Crossbow

    1


    ※ Appearance change weapon has equal weapon appearance with the Res Sacrae Liberation.
    ※ Exchanged items can only be moved to the team storage.
    - New item [Res Sacrae Gem Catalyst] is added.
    - Can be consumed instead of silver and Goddess' Blessed Gem needed for enhancing the Res Sacrae Gem, and it can be used by registering [Discount Coupon] of Enhance Res Sacrae Gem.
    - When using [Res Sacrae Gem Catalyst], 1,000,000 silver and Goddess Blessed Gem x1 per 1 item is exempted.
    - When the number of [Res Sacrae Gem Catalyst] exceeds the number of Goddess' Blessed Gem replacements in the process of applying the discount coupon, only silver will be replaced.
  • Difficulty of Demonic Sanctuary: Legend (Party), Battle in Demonic Sanctuary, and Guild Mission: Demonic Sanctuary is adjusted.
    - HP of Giltine and Abataras is decreased.
    - Time of Fit of rage pattern in Demonic Sanctuary: Legend(Party) is changed.
  • Difficulty of White Witch’s Forest: Legend (Hard) is adjusted.
    - HP of Glacia boss is decreased.
  • Difficulty of Joint Strike raid is adjusted.
    - HP, Accuracy, and Block of the monster appearing in the content is decreased by 20%.
  • MVP function is added to the Challenge Mode and Division Singularity.
    - After the Challenge Mode (Auto Match) and Division Singularity Auto Match ends, the one who has contributed the most on DPSbecomes the MVP.
    ※ MVP applies only when the number of a matched party members is 5.
    - When you are selected as MVP, the silver acquisition increases by 5%.
    - When you use [Division Singularity Multiply Token], additional silver will be given as much as the number of MVP benefits is applied.
  • Defense of Weekly Boss Raid's monster is adjusted.
    ※ The change in Weekly Boss Raid's Defense and accumulated damage reward will be applied from June7, 2021 (EST).
    - The Defense of Weekly Boss Raid's monster will be changed as equally as the Joint Strike Raid's monster.
    → Before: About 160,000
    → After: About 510,000
    - [Defense Speciality] pattern is removed from the Weekly Boss Raid.
    - With the decreased damage rate as the Defense of the Weekly Boss Raid's boss monster increases, the conditions for achieving the accumulative damage reward will be eased. (The total amount of rewards obtained is the same as before.)
  • Some rules for Weekly Boss Raid and Joint Strike Raid are adjusted.
    ※ Changes for Weekly Boss Raid and Joint Strike Raid is applied from June 7, 2021 (EST).
    - 4 kinds of Spell Shop buff applied to the character when entering the Weekly Boss Raid and Joint Strike Raid is deleted.
  • Monster's Defense is adjusted.
    - The deviation of Physical/Magic Defense according to the defense type (Plate, Leather, Cloth, Ghost) of the monster will be deleted.
    - The basic Physical/Magic Defense of all monsters is changed to Ghost Defense.
    - Deviation of Physical/Magic Defense according to monster type is the same as before.

5. ITEM CHANGES

  • Some of Vaivora weapon's performance is changed.
    - As the performance of Hoplite, Cataphract, Doppelsoeldner and Hackapell is adjusted, some Vaivora weapon's effects are changed.

    Item Name

    Before

    After

    Vaivora Spear - Javelin

    - All Hoplite skill Level +1

    - Spear Throw Skill Level +2

    - When casting Finestra while dismounted, basic attack is changed to [Javelin] for 10 seconds


    [Javelin]

    - Throw the spear to a single target within 250 distance

    (Damage by 50% of the Spear Throw's skill factor of the current level)


    [Lv4]

    - Increases Final Damage of Stabbing by 100%

    - All Hoplite skill Level +1

    - Spear Throw Skill Level+2

    - When casting Spear Throw while dismounted, receive 1 stack of [Javelin]

    (Up to 3 stacks, Duration: 25 seconds)


    [Javelin]

    - When attacking with basic attack, throws the spear to a single target within 250 distance by consuming 1 stack of buff

    - Skill factor of Javelin is equal to current level of Rete

    - Number of strike: 6


    [Lv4]

    - Increases Final Damage of Pierce by 100%

    Vaivora Pike - Matchless

    - All skill level of Cataphract +1

    - Range of Rush skill +100%


    [Matchless]

    - Cast additional 2 hits 3 seconds after the Rush channeling (Slash property)

    - Skill factor per additional strike: 24000%

    - AoE Attack Ratio of additional strike: 20


    Additional Strike is not considered as channeling/casting

    - All skill level of Cataphract +1

    - Range of Rush skill +100%


    [Matchless]

    - Cast additional 2 hits 3 seconds after the Rush channeling (Slash property)

    - 5 strikes per 1 additional attack

    - Skill factor is equal as current level of Rush

    - AoE Attack Ratio of additional strike: 20


    Additional Strike is not considered as channeling/casting

    Vaivora Two-handed Sword - Wedge Blast

    - Punish skill level +3


    [Wedge Blast]

    - Change Cooldown of Punish to 20 seconds

    - Change Punish to Slash property

    - Change Punish casting time to 1.5 seconds

    - Removes Knockdown target judgement from Punish

    - Changes Punish to 5 consecutive hits

    - Punish damages multiple enemies nearby

    - Maximum targets: 30

    - Punish skill level +3


    [Wedge Blast]

    - Change Cooldown of Punish to 20 seconds

    - Change Punish to Slash property

    - Change Punish casting time to 1 second

    - Removes Knockdown target judgement from Punish

    - Changes Punish to 5 consecutive hits

    - Punish damages multiple enemies nearby

    - Maximum targets: 30

    Vaivora Sword - Saber

    - All Hackapell Skill Level +1


    [Saber]

    - Increases Hakka Palle Duration by 5 Seconds

    - Skarphuggning Skill Damage +100%

    - Grind Cutter Skill Damage +100%


    [Lv4]

    - Decreases Cooldown of Infinite Assault by 5 seconds

    - Rush forward when Infinite Assault is casted and cast Grind Cutter and Skarphuggning in haste

    (Does not rush forward when the distance between the target is 100 or less)

    - All Hackapell Skill Level +1


    [Saber]

    - Skarphuggning Skill Damage +100%

    - Grind Cutter Skill Damage +100%


    [Lv4]

    - Decreases Cooldown of Infinite Assault by 5 seconds

    - Rush forward when Infinite Assault is cast and cast Skarphuggning twice in haste

    (Does not rush forward when the distance from the target is less than 100)

    Vaivora Spear - Rete Shooter

    - All Retiarius Skill Level +1


    [Rete Shooter]

    - When casting first overheat of Trident Finish, applies Throw Rete debuff of skill level 7

    - All Retiarius Skill Level +1

    - Throw Rete Skill Level +2


    [Rete Shooter]

    - Applies [Throw Rete] debuff when casting the first overheat of Trident Finish


  • Items that could be exchanged with Contents Point are added.
    - Following items can be exchanged with Contents Point via Magic Association at Klaipeda/Orsha.

    Item

    Acquirable Point

    Lv1 Earth Fragment

    Lv2 Earth Fragment

    1

    Pyroego Essence

    Gosarius Essence

    Turtai Essence

    G'bb Essence

    Neop Essence

    Organ Essence

    Plokste Essence

    Grim Reaper Essence

    4

    Moth Powder

    35

    Skiaclipse Feather

    Velcoffer Spirit Fragment

    20


    ※ Contents Point obtained by exchanging the items is not included in weekly acquisition limit.
  • Contents Points will be given differently when failing to get the reward from Fedimian Public House Balloting.
    - Before: Immediately gives 10 Contents Point
    - After: [Contents Point+10] Item is given
    - Receives 10 Contents Point when using the [Contents Point +10] item. Contents Points obtained by using the item is not included in weekly acquisition limit.
    - [Contents Point+10] can only be moved to the Team Storage.
  • Boruta wing is added to the Medal of Honor: Boruta shop.
    - You can exchange [Boruta Wing], etc with 500 [Medal of Honor: Boruta].
    ※ You can use Medal of Honor: Boruta Shop via Knight Commander Uska NPC at Klaipeda.
  • Isgarinti Accessories' Strengthen Subordinate damage rate is changed.

    Before

    After

    - Damage rate when equipping Necklace: 6.25%

    - Damage rate when equipping Bracelet: 3.125%

    - Damage rate when equipping Necklace: 25%

    - Damage rate when equipping Bracelet: 12.5%


  • Giltine's Crown of Thorns is changed to a team sharing item.
    - Every Giltine's Crown of Thorns you have in your character and storage shares the level.
    - The level of all [Giltine's Crown of Thorns] you possess is reset, and the EXP of the item is changed to [Purified Breath of Power(TradeX) and will be given to [Market Retrieve Tab] of each character.
    - Res Sacrae Gem equipped to the [Giltine's Crown of Thorns] is unequipped. Res Sacrae Gem will be given according to the place where [Giltine's Crown of Thorns] is stored.
    ▶ Equipped, stored in personal storage, inventory ▶ Market Retrieve Tab of the character
    ▶ Stored in Team Storage ▶ Market Retrieve Tab of the corresponding server's first character of the lodge
  • Field monster appearing in Monster Card Album: Black is deleted.
    - Following boss monster is deleted.

    Bleak Chapparition

    Rugged Glackuman

    Alluring Succubus

    Hungry Velnia Monkey

    Burning Fire Lord

    Noisy Mineloader

    Blasphemous Deathweaver

    Forest Keeper Ferret Marauder

    Starving Ellaganos

    Wrathful Harpeia

    Prison Manager Prison Cutter

    Frantic Molich


6. PVP CHANGES

  • Effect of Res Sacrae Gem (Cyan Gem, Magenta Gem) is adjusted in PVP area and charging RP in Guild Territory War is limited.
    - Effect of Res Sacrae Gem (Cyan Gem, Magenta Gem) is adjusted in PVP area
    → When using ‘Res Sacrae Liberation’ in GTW, charging the RP is unavailable until the end of GTW.
    → Equipping effect of Cyan Gem in PVP area is adjusted, and the item tooltip is changed when entering the PVP area.

    Item Name

    Item Effect (based on LV1)

    Effect in PVP Area (based on LV1 )

    Cyan Gem - Sword of the Ruler

    - [Damage Skill Factor] 3000%

    - Increases [Damage to Debuff Target] by 22.5%

    - [Damage Skill Factor] 1000%

    - Increases [Damage to Debuff Target] by 12%

    Cyan Gem - Harvesting Scythe

    - [Damage Skill Factor] 15000%

    - [HP Recovery] 1500

    - [SP Recovery] 50

    - [Damage Skill Factor] 5000%

    - [HP Recovery] 1500

    - [SP Recovery] 50

    Cyan Gem - Bracelet of a Comet

    - [Damage Skill Factor] 10000%

    - [HP Recovery] 20000

    - [Damage Skill Factor] 3000%

    - [HP Recovery] 20000

    Cyan Gem - Foreshadowing Bladeware

    - [Damage Skill Factor] 3000%

    - Increases [Damage to Debuff Target] by 15%

    - [Damage Skill Factor] 1000%

    - Increases [Damage to Debuff Target] by 5%

    Cyan Gem - Demonic Sword of the Giant

    - [Damage Skill Factor] 15000%

    - [Additional Strike Skill Factor] 400%

    - [Damage Skill Factor] 5000%

    - [Additional Strike Skill Factor] 200%

    Cyan Gem - Basin of Consilience

    - [Decrease Attack] 2500

    - [Decrease Attack] 2000


    - In PVP area, Magenta Gem’s ability is increased and the final damage increase effect is decreased by 75%. Item tooltip is changed when entering the PVP area.

    Item Name

    Item Effect (based on LV1)

    Effect in PVP Area (based on LV1 )

    Magenta Gem - Determination

    - Increases [Physical Attack] by 3000

    - Increases [Final Damage of Physical Damage] by 1.5%

    - Increases [Physical Attack] by 750

    - Increases [Final Damage of Physical Damage] by 1.5%

    Magenta Gem - Testify

    - Increases [Magic Attack] by 3000

    - Increases [Final Damage of Magic Damage] by 1.5%

    - Increases [Magic Attack] by 750

    - Increases [Final Damage of Magic Damage] by 1.5%

    Magenta Gem - Armed

    - Increases [Physical, Magic Defense] by 9000

    - Increases [HP] by 9000

    - Increases [Physical, Magic Defense] by 2250

    - Increases [HP] by 2250

    Magenta Gem - Saltation

    - Increases [Physical Attack] by 1000

    - Increases [Magic Attack] by 1000

    - Increases [Physical Attack] by 250

    - Increases [Magic Attack] by 250

    Magenta Gem - Lethal

    - Increases [Physical Attack] by 4000

    - Increases [Final Damage of Physical Damage] by 2%

    - Increases [Physical Attack] by 1000

    - Increases [Final Damage of Physical Damage] by 2%

    Magenta Gem - Marvel

    - Increases [Magic Attack] by 4000

    - Increases [Final Damage of Magic Damage] by 2%

    - Increases [Magic Attack] by 1000

    - Increases [Final Damage of Magic Damage] by 2%

    Magenta Gem - Hypostasis

    - Increases [Physical, Magic Defense] by 12000

    - Increases [HP] by 12000

    - Increases [Physical, Magic Defense] by 3000

    - Increases [HP] by 3000


7. OTHER CHANGES

  • Skill
    - When removing the Ram Muay buff, the Muay Thai buff will be also removed while Ram Muay, Muay Thai (or Muay Thai: Muay Boran) buff is applied.
    - When the Movement Speed Decrease debuff is applied duplicately at White Witch's Forest, only the debuff with a higher value is applied.
    - Debuff of Elite monster is deleted.
    → SP Absorption debuff that Elite monster uses is deleted.
  • UI/Graphic
    - Icon of [Colored Gem Selection Box], [Dark Red Soul Stone Fragment] is changed.
    - UI function is adjusted so that you can enhance continuously when you fail to enhance the Res Sacrae Gem.
    → Material item registered only when succeeding in enhancing Res Sacrae Gem is reset.
    - Effect of accompanying Companion can be checked via Companion list UI by hovering the mouse.
  • Tooltip
    - Tooltip of Gregorate skill is adjusted.
    → skill effect is applied only to the [caster] is added.
    - Tooltip of Non-Invasive Area skill is adjusted.
    → Skill effect target is changed from [Ally] to [Party member].
    - Tooltip of [Vaivora Spear - Rete Shooter] is adjusted.
    → Before: Apply Throw Rete debuff
    → After: Apply Throw Rete debuff in the current level
    - Tooltip of [Ultimate Dimension: After Effects] attribute is adjusted.
    → Before: Applies Non-property damage every 0.5 seconds
    → After: Receive [Ultimate Dimension] damage every 0.5 seconds
    - Tooltip of [Ultimate Dimension: After Effects] is adjusted.
    → Before: Deals [Ultimate Dimension] damage to enemies nearby and yourself
    → After: Apply 1 more [Micro Dimension] damage
    - Following context is added to the tooltip of Mineloader Card.
    → Damage of Electric Shock is fixed to 1
  • ETC
    - Duration of Guild Abandon Penalty is changed.
    → Period of unable to participate in the contents(GTW/Guild Quest) after abandoning the guild is changed from 14 days to 7days.
    - Double Pay Earn Gem cannot be obtained from Yellow Candle Spider of Underground Grave of Ritinis, Skill Gem Cube, and Draw Gem from Geraldasia NPC.
    - You can now delete the Motion Emoticon.
    - You can control the Rosy Floret Erhu's sound via 'Volume' and 'Listen to Other Characters' Music' option.
    - Every emoticon item besides the premium emoticon can be deleted.
    - You cannot craft item when there is L or V in the memo.
    - Fixed the issue that 'The Goddess' Hidden Message' where Status point can be obtained is unable to proceed.
    →1) When you don't have record of clearing ’The Goddess' Hidden Message’, 2) but record of clearing ‘Ep-4.The King of the Great Humans’, 3 Status point can be obtained by talking to the Inesa Hamondale NPC at Orsha. (1 time per character)
    - Emoticon that can be obtained when reaching 50 times of Collection can now be received once per team.
    -The monster’s HP of Early-stage quest is adjusted.
    → HP of Monsters at West Siauliai Woods area is decreased. (Boss monsters from Quest Boss, Monster Card Album is not included.)
    - You can enter the number of Goddess' Aegis Potion/Goddess' Retribution Potions you want to use.
    ▶ You can change all items from Goddess' /Hero's Support Box: Punishment/Protection Potion at the same time.
    ▶If you right-click on the following items, you can enter the number of items you want to exchange all at once.
    →Goddess' Support Box: Punishment, Goddess' Support Box: Protection, Hero's Support Box: Punishment, Hero's Support Box: Protection, Hero Potion Selection Box

8. SKILL BALANCE

Doppelsoeldner

▶ Doppelsoeldner has been modified to position itself as a main dealer of Two-handed sword among the slash-type classes.


Zornhau


- Overheat is changed from 1 to 3.
- [Shock] debuff is removed.

[Arts] Zornhau: Rush Attack


Arts is deleted.

[Arts] Zornhau: Lasting Shock


Attribute is added.
- Overheat of [Zornhau] is changed to 1, Cooldown is changed to 20 seconds.
- Unable to use [Zucken], [Redel] skill.
- Attacked enemy decreases Evasion/Block by 50% for 5 seconds and damages as 20% of skill factor of [Zornhau] per 0.5 seconds for 5 seconds.

Zucken


Increasing damage of target under [Shock] is deleted.
Skill factor is changed.
- Before: 87 + (skill level - 1) * 88
- After: 164 + (skill level - 1) * 164

Redel


Increasing damage of target under [Bleeding] is deleted.
Skill factor is changed.
- Before: 73 + (skill level - 1) * 73
- After: 195 + (skill level - 1) * 195

Punish


- It is changed to move to the targeted enemy to attack.
- Able to damage the target that isn't knocked down.
- Increases damage to the knocked down enemy by 50%

Double Pay Earn


Skill is deleted.

Deeds of Valor


- Maximum level is changed from 15 to 5.
- Cooldown is changed from 40 seconds to 60 seconds.
- Duration is changed to 10 + [skill level * 10] seconds.
Increasing amount of Doppelsoeldner skill's final damage is changed.
- Before: 3 + (skill level * 2)%
- After: 15%

[Arts] Deeds of Valor: Double Pay Earn


Arts is added.
- Buff duration of [Deeds of Valor] is changed to 15 seconds, Doppelsoeldner skill final damage increase effect is removed.
- Decreases Physical, Magic Defense by 25%
- Additional strike with equal damage occurs when Doppelsoeldner skill is accurate
- Increases duration by 3 seconds when [Frenzy] buff is applied.

Sturtzhau


- Maximum level is changed from 15 to 10.
- Overheat is changed from 3 to 2.
- Cooldown is changed from 35 seconds to 20 seconds.
- Doubles the Critical rate when the attack is accurate.
Skill factor is changed.
- Before: 322 + (skill level - 1) * 53.9
- After: 314 + (skill level - 1) * 81.7

Zwerchhau


[Bleeding] debuff is deleted.

Zwerchhau: Vint


Attribute is added.
- Overheat is changed to 1, attacked enemies knockdown towards you.

Cyclone


- Strike range is increased by 50%.
- Able to move while using skill.

Cyclone: Movement


Attribute is deleted.

Cyclone: Ravage


Attribute is deleted.

[Arts] Cyclone: Tornado


Arts tooltip is changed as follows.
- Attack range of [Cyclone] is widely decreased, attack cycle, AoE Attack Ratio is halved.
- Unable to move while using [Cyclone]
- Increases Cooldown by 15 seconds

Hackapell

▶It has been modified to position itself as a main dealer of One-handed swords among the slash type classes.


Hackapell: Dagger Mastery


Attribute is added.
- Converts 30% of dagger's attack into Physical Attack when equipping a [Dagger] with [One-handed Sword]

Hackapell: Shield Mastery


Attribute is added.
- Converts 15% of Shield's Physical Defense into Physical Attack when equipping a [Dagger] with [Shield]
- Cannot be used with Swordsman's [One-handed Sword Mastery: Ready for Battle] attribute

Storm Bolt


- Increase Slash damage is deleted.
- One-handed Spear compatibility is deleted.
Skill factor is changed.
- Before: 197 + (skill level - 1) * 32.9
- After: 255 + (skill level - 1) * 42.7

Skarphuggning


One-handed Spear compatibility is deleted.
Skill factor is changed.
- Before: 335 + (skill level - 1) * 55.9
- After: 478 + (skill level - 1) * 79.8

Helm Chopper


- Attack property is changed to [Slash].
- Overheat is changed from 1 to 2.
- Cooldown is changed from 15 seconds to 20 seconds.

Cavalry Charge


Maximum level is changed from 15 to 1.
Skill function is changed as follows.
- Rush towards the targeted enemy and damages by crashing with the enemy, take the target off of the companion by 50% of chance, and knocks down the ground type enemy including the character.
- Chance to remove the buff of attacked enemy is fixed to 10%.
- [Shock] debuff is removed.

Hakka Palle


- Maximum level is changed from 1 to 10.
- Duration is changed from 15 seconds to 20 seconds.
- Cooldown is changed from 45 seconds to 60 seconds.
Skill function is changed as follows.
- Increase final damage of Hakka Palle skill by [skill level * 5]%

[Arts] Hakka Palle: Guerilla


Arts function is changed as follows.
- When using [Hakka Palle], becomes immune to [Slow] and increases the chance of Critical rate by [skill level * 3%].
- Party members won't get the buff.

Grind Cutter


Skill function is changed as follows.
- Continuously slash the enemy in front per 0.1 seconds for 2 seconds.
- Cooldown is changed from 15 seconds to 20 seconds.
- Overheat is changed from 3 to 1.

Blossom Blader

▶ It has been changed so that it is good for the combination of Doppelsontner and Hakapel, classes with many slash skills, giving a high damage increase to the slash type.


Flowering


Blossom Blader skill damage increasing function is deleted.
Increases Slash skill's minimum Critical chance according to the number of stacks.
- Minimum Critical Chance: [number of Flowering stacks] * 2%
- Number of targets is changed to [1 + skill level].

Flowering: Swift


Attribute is deleted.

Control Blade


Maximum level is changed from 10 to 15.

Fallen Blossom


- Maximum level is changed from 15 to 5.
- Cooldown is changed from 5 seconds to 10 seconds.
Skill factor is changed.
- Before: 224 + (skill level - 1) * 37.5
- After: 431 + (skill level - 1) * 80

[Arts] Fallen Blossom: Blossom Flows


Arts is added.
- Cast Fallen Blossom sequentially to nearby maximum 5 enemies under Flowering debuff
- Increases Cooldown by 20 seconds

StartUp


- Maximum level is changed from 15 to 10.
- Maximum casting time is changed to 1 second.
Final damage increase when the attack is critical is changed as follows.
- 10 + (skill level * 9)%

StartUp: Control Blade


Attribute is deleted.

StartUp: Flash


Attribute is deleted.

StartUp: Fallen Blossom


Attribute is deleted.

StartUp: Blossom Slash


Attribute is deleted.

StartUp: Blossom Shower


Attribute is added.
- Increases the number of hits of [Control Blade], [Fallen Blossom], and [Blossom Slash] by 1 during the buff when [StartUp] is fully charged

Flash


Attack property is changed to [Slash].

[Arts] Flash: Thunderbolt


Arts is deleted.

Blossom Slash


Number of consecutive hits is applied according to the charging time in PVP area.
- Max. 6 hits

Highlander

▶ The performance of the Cross Guard is slightly decreased, and the performance of Overdrive and other skills are increased to mitigate the variation depending on whether Blocked or not.


Wagon Wheel


Skill factor is changed.
- Before: 4308
- After: 6031

Crown


Skill factor is changed.
- Before: 2123 + (skill level - 1) * 550.7
- After: 2972 + (skill level - 1) * 770.9

Crosscut


Skill factor is changed.
- Before: 1496 + (skill level - 1) * 169
- After: 2094 + (skill level - 1) * 236.6

Skyliner


Skill factor is changed.
- Before: 208 + (skill level - 1) * 54.1
- After: 291 + (skill level - 1) * 75.7

Cross Guard


- Unable to Evade while casting.
▶Shield Guard(Shield C key) is applied equally.
Vulnerable to Slash-type damage rate is changed as follows.
- Two-handed Sword: 70 + (skill level * 5)%
- One-handed Sword: 95 + (skill level * 5)%

Cross Guard: Overdrive


The amount of increase in final damage is changed as follows.
- Before: 18 + (skill level * 1.7)%
- After: 30 + (skill level * 5)%

Moulinet


Skill factor is changed.
- Before: 254 + (skill level - 1) * 255
- After: 355 + (skill level - 1) * 355

Barbarian

▶ Apply additional effect to mounting class and give additional effect according to weapon type to Pouncing to enhance the generality and AoE dealing.


Stomping Kick


- Maximum level is changed from 15 to 1.
- Cooldown is changed from 30 seconds to 1 second.

Frenzy


- Color of skill icon is changed to green.
- When using while mounted on companion, increases AoE Attack Ratio by [Frenzy skill level / 2].

Cleave


Receive increased damage from Slash-type attack is deleted.

Warcry


- Color of skill icon is changed to green.
- When using while mounted on companion, increases Evasion rate by [skill level * 3]% against attack from target under Warcry debuff.

Seism


Skill factor is changed.
- Before: 396 + (skill level - 1) * 103
- After: 452 + (skill level - 1) * 117.4

Pouncing


- Increases consecutive hit speed by 20% when using with One-handed weapon and Dagger equipped.
- Increases Critical chance by 30% when using with Two-handed weapon equipped.

[Arts] Leather Mastery: Animal Instinct


Function that your race is changed to [Beast-type] is deleted.

Falconer

▶ Because it is forced during party play due to the combination of Aiming's special effects and some attack types, it is limited only to character.


Circling


Circling buff is applied to party member.

Aiming


Skill function is applied only to yourself.

Hoplite

▶ Some skills of Hoplite has part of function that forces Dragoon or Lancer and reliance on Lunge. We have deleted the corresponding function, but added an attribute that makes higher damage when using the skill to the end.


Pierce


Following functions are deleted.
- The larger the enemy's size, the more consecutive hit as bonus is applied.
- Increases 1 consecutive hit of Pierce skill when [Dragoon Helmet] or [Initiate] buff is applied.
Skill factor is changed.
- Before: 498 + (skill level - 1) * 83
- After: 849 + (skill level - 1) * 141.8
- Number of hit is fixed to 4 consecutive hits.
- Usable weapons are changed to One-handed Spear, Two-handed Spear, Dagger, and Shield.

Synchro Thrusting


Following functions are deleted.
- Use weapon and Shield at the same time to attack the enemy.
- Apply [Stun] for 2 seconds at counterattack.
- Strike attacks are applied with an ATK value proportionate to the DEF value of the equipped shield and character's DEF value.
- Knockbacks the enemy
Skill factor is changed.
- Before: 449 + (skill level - 1) * 46
- After: 495 + (skill level - 1) * 83
- The number of strikes is changed from 2 to 3.
- Usable weapon is changed to One-handed Spear, Dagger, and Shield.

[Arts] Synchro Thrusting: Repeated Hits


Arts function is changed as follows.
- Doubles the number of strikes
- Apply [Stun] for 2 seconds when the counter is accurate.
- Increases Cooldown by 15 seconds

Spear Throw


- Cooldown is changed from 10 seconds to 25 seconds.
- Overheat is changed from 2 to 3.
Skill factor is changed.
- Before: 323 + (skill level - 1) * 54
- After: 427 + (skill level -1) * 71.2

[Arts] Spear Throw: Earth


Arts name is changed to [Arts] Spear Throw: Explosion.
Arts function is changed as follows.
- Explosions occurs when using [Spear Throw]
- Explosion occurs after 2 seconds and gives damage to a maximum of 8 enemies
- Knockdown effect of Spear Throw is removed

Spear Lunge


Following functions are deleted.
- Make enemy vulnerable to Spear-type attacks, receiving 50% more damage from Spear attacks
Skill factor is changed.
- Before: 867 + (skill level - 1) * 224.9
- After: 1050 + (skill level - 1) * 272.7
- Overheat is changed from 5 to 3.
- The number of hit is changed from 1 to 2.

Stabbing


Following function is deleted.
- Increases maximum hit by 3 times when [Dragoon Helmet] or [Initiate] buff is applied.
Following function is changed.
- Before: Increases damage up to 100%
- After: Increases final damage by 10% per attack, maximum 150%
Skill factor is changed.
- Before: 126 + (skill level - 1) * 127
- After: 209 + (skill level - 1) * 209
- Cooldown is changed from 15 seconds to 30 seconds.
- Usable weapon is changed to Two-handed Spear, One-handed Spear, Dagger, and Shield.

Finestra


Buff Duration is changed from 60 seconds to 30 minutes.

Hoplite: Accumulation


Attribute is added.
- Increase final damage by 30% on the last overheat of the Hoplite skill besides Stabbing
- Maximum level: 1
- Can be learned when the level of character is 300 or more

Cataphract

▶Because Cataphract has many status ailments skills, Cataphract couldn't have higher factor than other classes. We have deleted some functions of Cataphract status ailments, but increased the factor.


Impaler


Following function is deleted.
- Increases the number of attacks by 2 times when Sharp Spear buff is applied.
Skill factor is changed.
- Before: 590 + (skill level - 1) * 19.5
- After: 1294 + (skill level - 1) * 215.8

Earth Wave


Following function is deleted.
- Deals increased damage to knocked-down enemies.
- Increases damage to knocked-down enemy by 100%
Skill factor is changed.
- Before: 142 + (skill level - 1) * 23.7
- After: 695 + (skill level - 1) * 116
- Overheat is changed from 3 to 1.
- Usable weapon is changed to One-handed Spear, Two-handed Spear, Dagger, and Shield.

Earth Wave: Earth Property


Attribute is deleted.

Steed Charge


Skill factor is changed.
- Before: 1340 + (skill level - 1) * 223.5
- After: 1733 + (skill level - 1) * 288.9

Doom Spike


Knockdown is deleted.
Skill factor is changed.
- Before: 170 + (skill level - 1) * 44.3
- After: 499 + (skill level - 1) * 129.6
- Cooldown is changed from 15 seconds to 25 seconds.
- Usable weapon is changed to One-handed Spear, Two-handed Spear, Dagger, and Shield.

Doom Spike: Remove Knockdown


Attribute is deleted.

Retiarius

▶Because Retiarius skill has a high dependence on Throw Rete, we deleted the added features due to Tumang, but strengthened in 1:1 situations through a new attribute.


Pull Rete


Function is changed as follows.
- Before: Increases Damage received by 75% when attacking with One-handed Spear Pierce Attack
- After: Increases damage by [50 + skill level * 5]% when attacking with One-handed Spear
Debuff Duration is changed as follows.
- Before: 2.5 + skill level
- After: 5 seconds
Usable weapon is changed to One-handed Spear, Dagger, and Shield.

Throw Rete


Following function is deleted.
- Duration applies as 1/3 for character enemies, and 1/2 for bosses
Function is changed as follows.
- Before: Increases Damage received by 100% when attacking with One-handed Spear Pierce Attack
- After: Increases damage by [50 + skill level * 5]% when attacking with One-handed Spear
Debuff Duration is changed as follows.
- Before: (5 + skill level) seconds
- After: 5 seconds
Usable weapon is changed to One-handed Spear, Dagger, and Shield.

Dagger Guard


Usable weapon is changed to One-handed Spear and Dagger.

Trident Finish


Following function is deleted.
- When arrested, increased 200% of Critical Rate is applied
Skill factor is changed.
- Before: 1151 + (skill level - 1) * 191.9
- After: 1363 + (skill level - 1) * 227.3
- Overheat is changed from 4 to 3.
- The number of strike is changed from 1 to 2.

Disarm


Skill factor is changed.
- Before: 2001 + (skill level - 1) * 520
- After: 2339 + [skill level -1] * 606.6
- Physical Defense decrease rate is changed from 25% to 10%.
- Cooldown is changed from 30 seconds to 15 seconds.
- Number of strike is changed from 1 to 2.
- Usable weapon is changed to One-handed Spear, Shield, and Dagger.

Dagger Finish


Following function is deleted.
- Apply 200% of increased Critical Rate when target is under Rete debuffs, Iron Hook or Arrest
Skill factor is changed.
- Before: 1226 + (skill level - 1) * 318.1
- After: 2652 + (skill level - 1) * 687.8
- Cooldown is changed from 10 seconds to 20 seconds.
- Overheat is changed from 2 to 1.
- Number of strike is changed from 1 to 3.
- Usable weapon is changed to One-handed Spear, Shield, and Dagger.

Blandir Cadena


Following function is deleted.
- At the last hit, the enemy is thrown in the air.
- Apply 200% of increased Critical Rate when under Rete debuffs, Iron Hook or Arrest
Skill factor is changed.
- Before: 499 + (skill level - 1) * 499.8
- After: 724 + (skill level - 1) * 723

Retiarius: Determination


New attribute is added.
- [Determination] is applied when there is one enemy in 100 range
- [Determination] can be stacked 2 times per 1 second up to 10 stacks
- If there are 2 or more enemies or none in 100 range, decreases [Determination] stack by 1 per 1 second
- [Determination] increases One-handed Spear's Final Damage by 1% per 1 stack
- Can be learned when the character level is 300 or above

9. BUG FIX

  • Skill/Combat
    - Fixed the issue that more than 15 players can enter the Battle in Demonic Sanctuary.
    - Fixed the issue that the Assister is receiving the buff effect applied to the character.
    - Fixed the issue that there is no information about the stun effect in Howling White Tiger skill.
    - Fixed the issue that Infernal Shadow skill cannot be stacked.
    - Fixed the issue that when using Chant after moving the area, the Binatio is applied as Holy property at the first use.
    - Fixed the issue that the debuff is not applied when the character uses Pandemic after equipping the Necrosis.
    - Fixed the issue that the skill is casted in front of the character when clicking the positioning skill short in mouse mode.
    - Fixed the issue that the effect is not applied to itself when using Missile Hole after using Blink.
    - Fixed the issue that the Cooldown is not decreased when using Muleta: Showtime attribute.
    - Fixed the issue that when the Hell Breath: Napalm is learned, the Cooldown of Hell Breath is reset if another character kills the monster struck by Hell Breath.
    - Fixed the issue that the Divine Retribution damage is printed differently when the Ark - Divine Retribution effect is activated.
    → The rate of Divine Retribution damage rate when attacking maximum damage with basic attack appears as 8,000,000.
    - Fixed the issue that the range is abnormally long when using Back Slide after using Balestra Fente.
    - Fixed the issue that Dagger thrown due to the effect of Vaivora Dagger - Ecliptic Blades does not receive unable to evade effect from Knife Throw - Bull's-eye debuff.
    - Fixed the issue that the effect of Sorscha Hutton and Flyntess Card is not applied to the normal attack.
    - Fixed the issue that the buff Duration of Goddess/Demon God's Armor increases when Cleric character receives Buff Duration Increasing effect with Enchant Armor.
    - Fixed the issue that the buff value other character receives is applied wrong when logging off after installing Spell Shop.
    - Fixed the issue that the Charist skill is not reset in a certain situation.
    - Fixed the issue that it is able to evade the fire and Tornado in blind spots of Martuis Storage Room where Weekly Boss Raid and Joint Strike Raid process.
    - Fixed the issue that the skill is canceled when attacking the monster while Canister Shot is ready to be activated.
    - Fixed the issue that the effect of Genbu Armor: Possessed is not removed when the character becomes incapable of combat.
    - Fixed the issue that the buff is removed when getting into the buff range again while Dimensional Incense Burner buff is activated.
    - Fixed the issue that the Cooldown is not decreased when using Basin of Consilience after casting Preparation.
    - Fixed the issue that the game crashes when Rexipher uses Armor at Joint Strike Raid in Window 7 environment.
    - Fixed the issue that the Critical Rate buff of Hallucination Smoke remains when removing the Dagger.
    - Fixed the issue that the Movement Speed of the character is fixed to the current speed when using Bazooka.
    - Fixed the issue that the monster is moved to the back when using Ripper.
    - Fixed the issue that Split buff stack of Auto Match area is decreased when using Fanaticism.
    - Fixed the issue that Tri-disaster Charm debuff is applied to the character when Taoist class character with Ark - Disperse attacks the monster.
    - Fixed the issue that the SP is not recovered when getting out of the Division Singularity Auto Match area.
    - Fixed the issue that when a character casts Rampage while mounted on the companion, the character casts the skill standing in the air.
    - Fixed the issue that the Ring of Light: Divine Hammer effect is not judged magic circle.
    - Fixed the issue that the Stealth is not removed when using a certain skill after using Cloaking.
  • Graphic/UI
    - Fixed the issue that the screen is blocked due to the object of the ceiling in Sausis Room 10 'Evendis Large Reading Room' area.
    - Fixed the issue that some item's names cannot be seen in the Set Stats Scroll UI.
    - Fixed the issue that the effect of Critical Shot is showing in the right downside diagonal.
    - Fixed the issue that graphic is not normally shown when wearing Rosy Floret Black Gat.
    - Fixed the issue that the graphic is appeared abnormally when male Cleric character wears Laima Kindergarten Costume (M) with Chickling Umbrella.
    - Fixed the issue that the magic circle effect destroyed by the Spear Expertise attribute is not removed.
    - Fixed the issue that the Slash effect is not shown when using Rosy Floret Two-handed Sword.
    - Fixed the issue that the Spiral Glasses is not appearing when equipping with Helmets.
    - Fixed the issue that the location of both sides of Red Devil Wings are different when equipped with Twintail Chignon.
    - Fixed the issue that it looks awkward depending on the camera’s location when Mirtis Helmet and Solcomm Visor are equipped at the same time.
    - Fixed the issue that the movement of the wings are awkward when mounted on the companion.
    - Fixed the issue that the hair costume appears abnormal when equipping Noble Wave Perm and Red Devil Wings.
    - Fixed the issue that some hair costumes are covered when Bridge Long hair is applied.
    - Fixed the issue that the gauge of potential and durability appeared not to be 0 when the potential and durability is 0.
    - Fixed the issue that the effect of character’s Ark equipped is not appearing when removing the Show Other Characters' Effects.
    - Fixed the issue that the leg appears abnormal when using Gesture: Cheer with Masquerade Simple Tutu Costume (Female) on.
    - Fixed the issue that the leg appears awkward in running motion while wearing Twilight Star Knight Costume (Male).
    - Fixed the issue that the number of Challenge mode, Division Singularity is not renewed at Instanced Dungeon Usage UI in the Lodge.
    - Fixed the issue that the Red Hair Bow is covered by the Mayflower Blessing Silk when both are equipped at the same time.
    - Fixed the issue that the screen turns black when using Isolated Laboratory of Roxona Reconstruction Agency West Building.
    - Fixed the issue that the hair appears abnormal when carrying a weapon on the back while Slight Wavy hair is applied.
    - Fixed the issue that the hair appears abnormal when attacking with Pistol basic attack while Classic Bob is applied.
  • Quest
    - Fixed the issue that the end time does not match when re-logging in while the quest with timer is on-going.
    - Fixed the issue that the Intruders of the Ruins (1) quest cannot proceed in an area other than Rinkmas Ruins.
    → Intruders of the Ruins (1) quest can be started only at Rinkmas Ruins.
    - Fixed the issue that the location of Absorption Orb is changed when using Teleportation during The Past of the Spirits (3) quest.
    - Fixed the issue that the chaser doesn't recognize the character when moving to a certain location in Shadow Adaptation Training quest.
    → The point will be reduced when leaving the area with Teleportation while proceeding Shadow Adaptation Training quest - repeated quest.
    - Fixed the issue that it is inconvenient to interact with the object at ‘Destroy the Demon Device’ quest.
    - The ‘Magic Horn’ quest from Hethran Badge quest is unable to process.
    → If the quest is on-going, it’ll appear as cleared.
    - Fixed the issue that it is unable to use the space bar while Laima's Wheel quest direction.
  • Tooltip
    - Fixed the issue that the learning condition of Crosscut: Bleeding Duration is miswritten in the tooltip.
    - Fixed the issue that the tooltip of Battle Orders is miswritten.
    → Before: Increases Physical Attack and Magic Attack.
    → After: Increases the damage to the enemy
    - Fixed the issue that the Ignore Defense rate is miswritten in the tooltip of Evocation.
    - Fixed the issue that the tooltip of Pull Rete, Throw Rete Enhance attribute is miswritten.
    → ‘One-handed spear Pierce damage increasing effect’ is changed to ‘Increase One-handed spear damage’ in the tooltip of Enhance.
    - Fixed the issue that the number of final strike when using Grind Cutter is different with the tooltip.
    - Fixed the issue that the skill tooltip of Finestra skill is unclear.
  • Others
    - Fixed the issue that some skill gems cannot be searched from the Adventure Journal.
    - Fixed the issue that the added chat is disappearing when opening the TP shop.
    - Fixed the issue that the Ferret Fur item cannot be obtained via fishing.
    - Fixed the issue that the sound of Earthquake is printed twice.
    - Message to press the space bar, click, and press the joypad key on the Infroburk Flame object will appear when defeating the Infroburk in the 'Heated Arrowhead' quest.
    - Fixed the issue that the Transportation Device is not shown in the minimap of Zeteor Coast area.
    - Fixed the issue that it is unable to interact with the object with mouse mode.
    - Fixed the issue that it is unable to move in the GTW when changing the moving key to keypad.
    - Fixed the issue that the HP of the moment using the Goddess' Statue buff is not saved when moving the map while Goddess' Statue buff is applied.
    - Fixed the issue that the character is intermittently divided into 2 characters and the Movement Speed is abnormally fast.
    - Fixed the issue that the object to start the raid is not working on mouse mode at Demonic Sanctuary.
    - Fixed the issue that the BGM is not played when defeating Giltine at Demonic Sanctuary and moving on to the Abataras.
    - Fixed the issue that the BGM is played from the start every time when the guild member enters.
    - Fixed the issue that the sound is not played when using Task Unit Red Beam Sword.
    - Fixed the issue that the Legend Card is not removed when you have massive Silver in the inventory.
    - Fixed the issue that theCriminal Black Money Case cannot be changed toExchange ShopMedal.
    - Fixed the issue that the Good Idea! itemcannot be changed toExchange ShopMedal.