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Scheduled Maintenance for March 1-2, 2022

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (March 1-2, 2022). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
February 28th, 2022
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Changes Regarding Upcoming Big Update

Greetings saviors,   Due to the big update on March 15, 2022, there will be some changes to the contents during the scheduled maintenance on March 15, 2022!       1. Due to adjustment in monster level, Blockade Battle and Weekly Boss Raid will be temporarily restricted.   - Contents: Blockade(Boruta, Giltine), Weekly Boss Raid, every guild mission - The contents will be closed from March 14 at 00:00 (server time) to scheduled maintenance on March 15 due to adjusting the level of monsters.      2. The procedure and the reward of Blockade Battle will be changed.   - You will be able to participate in Blockade Battle even when you haven't seized the spot in GTW.  - Fire Flame Earring Fragment will be added to the reward of Blockade Battle 1st~6th rank.     3. Dimensional Collapse Point and Uphill Defense Mission will be deleted.   - When right-clicking the Dimensional Collapse Point Multiply Token and Uphill Defense Multiply Token, Exchange Medal equal to the items' selling price in the Exchange Shop will be given. - You can exchange the Dimensional Collapse Point/Uphill Defense Multiply Token Box with the Exchange Medals by opening and right-clicking them. [Target Item] Dimensional Collapse Point x3 Multiply Token Uphill Defense x3 Multiply Token Dimensional Collapse Point x3 Multiply Token (Untradable) Uphill Defense x3 Multiply Token (Untradable)   - 1,000 Mercenary Badge will be given when right-clicking 1 Dimensional Collapse Point 1 Entry Voucher. - Mercenary Badge reward from Dimensional Collapse Point, Uphill Defense Mission can now be obtained in Weekly Boss Raid.     4. The tutorial/guide system will be deleted.       The details for the Next Big Update will be announced on the patch note for March 15, 2022. Please stay tuned until then!     Thank you.        

Announcement
March 3rd, 2022
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Upcoming New Class: Hakkapeliter

      Expansion of [Hackpell]: [Hakkapeliter]   Hakkapeliter that shares the concept of Swordsman - Hackpell will be added to the Scout class in the next big update!     Hackapell could not gather in groups more than 100 by the Kingdom's law. Due to this law, they have always acted as mercenaries in either small groups or as individuals. This is an outdated law that many feel to be arbitrary in the current age, but it is still yet to be revised by the Kingdom's lawmakers.   Hackapells, who were only able to work in minority groups or individuals due to the old laws of the kingdom, have learned various combat knowledge and secrets through their activities. In particular, as more and more Hackapells choose to overpower the enemy with pistol shots instead of the existing protocol - chasing the enemy - they were named Hakkapeliter even on formal occasions.   Hakkapeliter is a Scout class that uses Pistol. Like Swordman class - Hackapell, he uses skills that can be used only when mounted on companions and adheres to the fighting style of driving attacks at the enemy with excellent maneuverability. However, as it mainly focuses on ranged attacks, it has developed into a form that can understand and utilize more on the battlefield.      Hakkapeliter In this update, we have remade the Hackapell in the Swordsman class into Scout. Hackapell has appeared as a Hybrid class that uses One-handed Sword and Crossbow in Archer class at first, but has been moved to the Swordsman class on the Re:Build update.   Scout class consists of Dagger and Pistol dealer, and the subclass is yet enough of class compared to other classes. Also, because it is a class that needs the companion mounting, Hackapell that has melee, distant, and maneuver as a concept joined the Scout. Unlike the Re:Build, the Hackapell is not moving to the Scout class but will be expanded as Hakkapeliter class that uses Pistol attack and added to the Scout class.   Hakkapeliter has attack skills that uses Pistol. It is a skill attacking, mount combatting class that can take advantage of moving and moving shots. Another mount class among Scout, the Schwarzer Reiter, mainly uses a basic attack Limacon, but if you learn other attack skills instead of Limacon, you can create a new build with Hakkapeliter. Hakkapeliter: Heida   When the One-handed Sword is equipped, C key sub attack is changed to [Blocking] skill. Temporarily blocks the enemy's Physical (Physical, Missile) attack upon use. You can block the enemy's physical attack when using Trooper Charge skill. . Hakkapeliter: Starr   Decreases your Accuracy, but increase in Pistol damage increases proportionally to the [Decreased Accuracy] Hakka Poa   - Hold an attacking stance shout, granting yourself with a [Enrage] buff. - Increases final damage dealt with Hackapell during [Enrage] buff. Does not stack with [Espial] buff. Blosa   Fire flare bullet to the target and apply [Expose] debuff. Expose the enemy near [Expose] debuff, and additionally applies Accuracy value when the caster attacks the target under [Expose] debuff with the Hackapell skill. Ankle Shot   Aim at the target's leg or ankle and fire your pistol. Decreases attacked target's Movement Speed by 20% for 10 seconds. Ankle Shot: Rush   Moves fast to the direction you've entered or where you moved before when the Ankle Shot is accurately hit to the enemy.   Spaning   Look around and apply [Espial] buff to you. Movement Speed increases and lets you dash during the [Espial] buff. Does not stack with Hakka Poa's [Enrage] buff.  Dash is not applied in some combat situations. Spaning: Rest   [Espial] buff recovers HP as your HP Recovery periodically when moving, instead of the original effect Recovery is proportion to your HP Recovery. [Arts] Hakkapeliter: Strategic Shuffle   Hakka Poa's [Enrage] will be applied when there is enemy near the character, Spaning's [Espial] will be applied when there is no enemy near character every 10 seconds. Buff won't be applied if you're not mounted or the skill is not learned. Trooper Charge   Check Fire and rush towards the target at an appropriate speed. Push away to damage the enemy in the way. Enemy receives multiple Trooper Charge attacks according to the direction the enemy is pushed away.   Infinite Assault   Continuously fires toward the fixed target while channeling the skill. You cannot move while firing the skill. If you get far from the target, the target is changed to another. Vaivora Vision - Carbine     Lv1 effect - Ankle Shot Final Damage +50% - Trooper Charge Final Damage +50%     Lv4 effect - Number of Infinite Assault hit x2 against Boss monster - Channeling duration increases when defeating the target with Infinite Assault    ※ Item stat will be announced later.       Changes for Hackapell Although [Hackapell] and [Hakkapeliter] share the background and some concepts, they still have features distinct to each of their classes. Thus, there will be some updates for some skills. Change in the image of Hackapell master [Hackapell Master - Flyntess] Storm Bolt Skill is deleted. Cavalry Charge Skill scene is changed  Attack property is changed from [Strike] to [Slash]. Infinite Assault  > Infinite Slash Skill name and the scene are changed. Attack property is changed from Strike to Slash.   [Casting Cavalry Charge after Infinite Slash]   ※ Because [Infinite Assault] is added to the [Hakkapelliter], we’ve changed the name for this skill to prevent users to be confused and changed the skill scene accordingly.       Scout Class Update   WIth Hakkapeliter joining the Scout class, some of Scout class will be updated.     Linker Linker is changed to sub-class that applies a single attack skill to a wide area and a new Vaivora Vision is added. Joint Penalty The way sharing the damage is changed.  - The damage received by the subject of the link is changed to share with all of the link targets (including the subject). (Link subject equally receives the damage as the shared amount. Ex. If 5 players are linked and the subject receives damage by 10,000, 5 players receive 2000 damage each.)   Cooldown is changed from 10 seconds to 30 seconds. Duration is changed from 7 seconds to 10 seconds.   Number of count limit is changed. - Before: [skill level] times - After: [skill level] * 10 times   Number of maximum link target is changed. - Before: 2.5 + [skill level/2] (round down the decimal point) - After: 3 + [skill level/2] (round down the decimal point) Joint Penalty: Magic, Physical, Missile Attribute is deleted. Joint Penalty: Enhance Enhance attribute of Joint Penalty is added. - Damage rate in total of Joint penalty is increased by 1.6% per attribute level.   * (EX. In level 100, 100% x 1.6 = 160% in total. If 5 is bound, applied as 160% / 5 = 32% each) [Arts] Joint Penalty: Chain Heart Effect of the Arts is adjusted - Condition to increase damage received is changed from Attack every target to Attack only caster.  - Duration is changed from 20 seconds to 15 seconds.  - Additional increase in Cooldown is changed from 40 seconds to 30 seconds. (30 seconds + 30 seconds = 60 seconds) Physical Link Effect that decreases the damage received by [skill level]% is added.   Duration is changed as follows. - Before: 60 seconds + [skill level] * 10 seconds - After: Unlimited (Cooldown by 20 seconds is applied when the link is disconnected.)   Maximum number of link targets is changed as follows. - Before: 2 + [skill level] - After: 5 (fixed) Physical Link: Defense Effect that increases Physical Defense is changed as follows. - Before: [number of linked party members * attribute level]% - After: [attribute level] * 5% Hangman's Knot Attack function is added.  - Skill factor is applied when crashed, and the damage increases by 10% in proportionally to the number of enemy under Joint Penalty. Enemy that cannot be pulled has no damage, and is not counted as damage increase.   Cooldown is changed from 8 seconds to 30 seconds.   Hangman's Knot debuff duration is changed as follows. - Before: 1 second + [skill level] * 0.2 seconds - After: 2 seconds Electric Shock Cooldown is changed from 15 seconds to 30 seconds.   Duration is changed as follows. - Before: 3 seconds + [skill level] * 0.5 seconds - After: 10 seconds   Link scene is changed. Electric Shock: Physical Pressure Effect that increases damage of Electric Shock according to DEX is deleted. Additional SP consumption is changed from 50% to 25%. Lifeline Value of effect that increases the stat is changed. - Before: [sum of all stats] / 15 - After: ([sum of all stats] / 15) * (0.75 + [skill level] * 0.05)   Duration is changed as follows. - Before: 60 seconds + [skill level] * 10 seconds - After: Unlimited   Once the link is disconnected, Cooldown is applied by 20 seconds. Vaivora Vision - Superstring Lv1 effect - Increase Linker's every skill level by 1 - When calculating Joint Penalty's shared damage, apply the number of linked target as half.   Lv4 effect - Electric Shock final damage increases by 100%   ※ Item stat will be announced later.     Enchanter Enchant Armor Shop skill is deleted and replaced with a continuous attack skill. Enchant Armor Skill is deleted. Enchant Aura New attack skill is added.  - Apply a short Aura to your location and damage the enemy in the area periodically.  - Consumes SP continuously while the area is maintained, and the area is removed when using the skill again.  - Skill will be removed when you lack of SP or when distance with character and the area gets far.     Vaivora Vision - Empowering Lv1 effect - Additional increase in Physical, Magic Attack of Over-Reinforce by 2.5% Lv4 effect - Enchant Aura attack cycle halves   ※ Item stat will be announced later.     Thaumaturge Reversi is deleted and replaced with new skill. Reversi Skill is deleted. Transmute New skill is added. - Temporarily transmutes the enemy's appearance and damages continuously.   * When you apply debuff to the monster, the monster's appearance is changed to the monster of equal level. You cannot change some of monsters like boss monster's appearance. (periodic damage is applied)   * When you apply debuff to the enemy character, the appearance of the character's hair accessory, halmet, and costume can be changed. (※ randomly changes)   Quicken Skill effect is changed.  - The buff will be applied only to yourself, basic attack speed increases during the buff, and the limitation of basic attack's attack speed is removed.   Duration is changed as follows. - Before: 30 seconds + [skill level] * 6 seconds - After: 4 seconds + [skill level] * 0.4 seconds   Cooldown is changed from 40 seconds to 60 seconds.     Schwarzer Reiter Serial Bullet is activated in every pistol-type attack. Schwarzer Reiter: Additional Damage Attribute name is changed to Markmanship: Additional Damage. Concentrated Fire Skill range is increased.   Serial Bullet Strike condition for [Serial Bullet] is changed. - Before: Applied to Limacon's basic attack - After: Applied to [Pistol] property attack     Bullet Marker With the change in additional damage attribute change and basic attack of Double Gun Stance, it is now changed to main attack skill and can be set as attack build like the Schwarzer Reiter.  Markmanship: Additional Damage Attribute like Schwarzer Reiter's [Schwarzer Reiter: Additional Damage ▶Markmanship: Additional Damage] is added to the Bullet Marker.   Freeze Bullet: Silver Pellet Attribute is changed. - When using basic attack instead of freezing the enemy, an additional strike of a holy property will occur during the skill duration by equal chance. Additional Holy property attack is equal to the basic attack (Double Gun Stance factor).   Double Gun Stance Skill maximum learn level is changed from Lv.1 to Lv.5. Enhance attribute/Enhanced Upgrade attribute is added. Movement Speed during the Double Gun Stance increases by 65% than the original, and the Tracer Bullet effect will be applied. Bloody Overdrive Overheat is changed from 2 times to 1 time.  Cooldown is changed from 30 seconds to 25 seconds.       Classes with Balance Patch   Following classes’ skill factors will be adjusted.   Swordsman Wizard Archer Cleric Scout Hackapell Fencer Bokor Arquebusier Musketeer Sadhu Linker Rogue Ardito Schwarzer Reiter Bullet Marker   Classes may be added or deleted when applying to the live server.       Expand in Cleric class attack property compatibility   Cleric Class is divided into Physical attack (STR) and Magic attack (INT). Healer/subclass has another stat (SPR) as the main, which enables some classes to convert physical/magic, but the actual build combination is very limited compared to the number of classes in the series. There are classes that have limitations due to various weapons such as Swordsman or Archer, but it can be covered by the dual weapon slot and that it is not divided by the stat and they can change the class by changing the weapon type.     Attribute that changes Physical Stat ↔ Magic Stat in some classes will be unified to Cleric class which is the basic class, and the property that you choose will be applied to every attack of the character.   For example, when the character with Monk (Physical) - Crusader (Magic) - Krivis (Magic) - Krivis(Switching) combination selects ‘Magic Stat’, the Monk skill will be applied as magic property and the damage will be calculated based on Magic Attack (INT).  When the character changes to Physical Stat, every attack will be based on Physical Attack (STR). Stat Switching is available only to Physical - Magic and is not applied to sub type based on SPR.     Thus, if someone has set the build to Physical with Monk, Inquisitor, and other classes by STR stat, and the other has set the build to Magic with Exorcist, Crusader, and other classes by INT stat, you can combine classes with a different property that couldn’t be combined until now by selecting the property attribute according to the item you have.        This concludes the posting about Hakkapeliter and other class adjustments.   Thank you!       ※ Contents, values, and attached materials described in this posting may be added, deleted, or changed when applying to the live server. Details about the skill factor, Enhance, Enhanced Upgrade will be announced via patch note when applying to the live server.  

Developer's Blog
March 2nd, 2022
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Weekend Burning in March, 2022!

Greetings, Saviors!    New Weekends burning event is here! See the details and let's burn the weekends in ToS!     Event Period     From March 4, 2022 To March 27, 2022     Who can Participate     - All saviors     How to Participate     Step 1. Log-in to Tree of Savior on weekends (server time) during the event period.   Step 2. Find the event NPCs in Klaipeda, Fedimian, and Orsha and talk to them! * The map doesn't indicate the location of NPCs.   Step 3. Play Tree of Savior with special buffs and benefits!   The buffs and benefits of the month are as following: ※ Please note that the timeline will follow the server time(EST). Date Buff March 4th (Fri) Movement speed + 5, when destroying Tree Root Crystal / EXP + 100% / Increase Field Drop Rate March 5th (Sat) Movement speed + 5, when destroying Tree Root Crystal / EXP + 101% / Challenge Mode Entry Reset (3 times per team) March 6th (Sun) Movement speed + 5, when destroying Tree Root Crystal / EXP + 102% / Res Sacrae: Auto Match (Normal) Entry Count Reset (1 time per team) March 11th (Fri) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance + 1,000 / Recovers HP, SP by +500 every 10 seconds, movement speed +2 March 12th (Sat) Movement speed + 5, when destroying Tree Root Crystal / EXP + 50% / Physical and magic Attack +500, physical and magic DEF +3000 March 13th (Sun) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance + 1,000 / Class Points earned +500% March 18th (Fri) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance + 1,000 / 90% Skill Cooldown and SP consumption reduction (Area Limited) March 19th (Sat) Movement speed + 5, when destroying Tree Root Crystal / EXP + 50% / Pamoka Solution EXP x2 March 20th (Sun) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance + 1,000 / Item re-identification 50% discount March 25th (Fri) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance + 1,000 / Etching Statue worship effect x10 March 26th (Sat) Movement speed + 5, when destroying Tree Root Crystal / EXP + 50% / Recovers HP, SP by +500 every 10 seconds, movement speed +2 March 27th (Sun) Movement speed + 5, when destroying Tree Root Crystal / Looting Chance + 1,000 / 90% Skill Cooldown and SP consumption reduction (Area Limited)     Important   - Please note that the buffs do NOT stack. If you receive Friday's buff at the end of the day and receive a new buff at the start of Saturday, Friday's buff will be removed and Saturday's buff will be applied.   - The buffs will NOT automatically be granted to your character. You have to talk to the event NPC in order to receive the Weekend Burning Event benefits.

Event
March 27th, 2022
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Scheduled Maintenance for February 22, 2022

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (February 22, 2022). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
February 22nd, 2022
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[Special] King of the Mountains Package

Greetings, Saviors!   We have prepared special packages! Don't miss the chance to get strong:)     Period     From the scheduled maintenance on February 22, 2022 To the scheduled maintenance on  March 15, 2022         Mountain King Contents Package A 293TP max: 3 per team Item Name Count Trade Saint's Sacellum (Auto Match) One Entry Voucher (Untradable) 20 Team Storage Only Demonic Sanctuary: Auto Match One Entry Voucher 25 Team Storage Only Res Sacrae Raid: Auto Match One Entry Voucher 40 Team Storage Only Res Sacrae Raid: Auto Match One Entry Voucher 40 Team Storage Only Res Sacrae Raid: Auto Match (Hard) One Entry Voucher 10 Team Storage Only Res Sacrae Raid: Auto(Hard) Add. Reward Voucher 10 Team Storage Only Enhancement Coupon: 100,000 Silver 1000 Team Storage Only     Mountain King Contents Package B 185TP max: 3 per team Item Name Count Trade Challenge Mode One Entry Voucher 50 Team Storage Only Division Singularity One Entry Voucher 25 Team Storage Only Division Singularity Multiply Token 25 Team Storage Only Sole Hunt One Entry Voucher 10 Team Storage Only Mercenary Badge : 10,000 5 Team Storage Only     Mountain King Enhance Package 241TP max: 3 per team Item Name Count Trade [Lv.460] Enhance Aid (Untradable) 150 Team Storage Only [Lv.460] Goddess Enchant Jewel (Untradable) 20 Team Storage Only Premium Awakening Stone 50 Team Storage Only [Lv.460] Awakening Abrasive (Untradable) 50 Team Storage Only Goddess Token (Gabija): 10,000 15 Team Storage Only     Mountain King All in One Package 998TP max: 1 per team Item Name Count Trade Mountain King Contents Package A 1 Team Storage Only Mountain King Contents Package B 2 Team Storage Only Mountain King Enhance Package 2 Team Storage Only Mount Voucher - King of the Mountain 1 Team Storage Only ※ King of the Mountain: Movement Speed during Bounty Hunt +10, Maximum Movement Speed changed to 65 during Bounty Hunt, Succeed in barter with Goldy by 100% chance. (effect while mounted: Movement Speed +8, Dauntless Mountain King)

Announcement
March 7th, 2022
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Known Issue: February 21, 2022

Greetings Saviors, The following issues have come to our attention:     - A maximum of 2000 [Event] Full Moon Coin can be obtained during the weekends instead of 3000   This issue will be fixed during the scheduled maintenance on February 22, 2022.   [Update]  [Event] Full Moon Coin x2,000 will be given to the Mailbox during the scheduled maintenance on March 2, 2022. The [Event] Full Moon Coin x2,000 will be deleted from the Mailbox during the scheduled maintenance on March 8, 2022.       Thank you for your patience and understanding.   Regards, IMC staff

Known Issues
February 24th, 2022
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[COMPLETE] Known Issue: February 16, 2022

Greetings Saviors,   The following issues have come to our attention:   -   Server Instability in [NA] Klaipeda Server   We are currently aware of the issue and trying to fix it.   If there are any updates, we will let you know through this post.   Thank you for your patience and understanding.   Regards, IMC staff

Known Issues
February 16th, 2022
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GM Event - Quiz Time!

Greetings, Saviors!   It's Quiz Time! GM is here in TOS for the quiz:) Gather in Klaipeda and get the prize!!     Event Period   Server Time [NA] Klaipeda February 20, 2022 at 21:00 (EST) [EU] Fedimian February 22, 2022 at 12:00 (CET) [06:00 (Server Time)] [SEA] Telsiai February 25, 2022 at 14:00 (SGT)  [01:00 (Server Time)] [SA] Silute February 24, 2022 at 23:00 (BRT) [21:00 (Server Time)]       Who Can Participate   - Every savior       How to Participate   STEP 1. Log in to TOS at the designated time.     STEP 2. Find the GM   - Location of the GM: Klaipeda (Ch. 3)   STEP 3. Participate in the Quiz!   - There will be 20 questions in total and the first savior who answers correctly via normal chat will receive the reward. - The winner will be announced by the GM after each question.     Reward   - Giltine's Wing (7 Days) (Team Storage: O, Trade: X) ※ Reward will be given to the Mailbox during the scheduled maintenance on March 2, 2022.       Important   - The reward will be deleted after 2 weeks from the mailbox. - The reward will be given once per team. (ex: if user A answers question no.1 and no.2 first, the reward for question no.2 will be given to the user who answered in second place.) - The screenshot of the quiz can be uploaded to the Forum. - Questions irrelevant to the quiz may be ignored.   

Event
February 20th, 2022