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[COMPLETE] Official Forum Maintenance - September 3, 2017

Greetings Saviors, We would like to announce that the Official Forums will be temporarily inaccessible as it will be undergoing maintenance. - Maintenance Period : (EDT) 22:30 - 23:00 September 3, 2017 Please note that access to the other sections of the Official Website will not be affected in any way during this maintenance period. Sincerely, IMC Staff

Announcement
September 3rd, 2017
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Dev Roadmap: PvE

Greetings, Saviors! Today on the dev blog, we’re sharing for the first time the main PvE developments in our content update roadmap for the months to come. Earlier this year we introduced major changes to TOS’ combat system, and we set out to develop a whole new series of updates to complement them, some of which were already discussed here on the blog. Now, we’re finally able to present a new batch of content that’s being prepared for future updates. Just remember that all the previews in this post aren’t final and the content presented here can look different once it actually makes it into the game.   Level Expansion and New Scenarios   First, as you can probably guess, we’re expanding the current maximum level from 330 to 360, adding a new main scenario quest with fresh subquests, locations, enemies and items. In the new main scenario, during your search for the Revelations you come across a mysterious woman named Neringa who leads you to Vaivora’s Fantasy Library.  You find that the Library has been invaded by Demon Lord Warpulis and his minions, and you join forces with Neringa and the Kupoles to retrieve the Revelation kept within the Fantasy Library, before it falls in the hands of the evil Warpulis. In Coral Plains, you team up with followers of Goddess Jurate to bring down demon Kartas, who is plotting to take over the region with the help of the Kruvina. At the Narvas Temple in White Tree Forest, details are revealed about the contract between Demon Lord Hauberk and Agailla Flurry, the one who ultimately led him to his downfall. All the while you’ll be meeting new goddesses, new masters and a whole roster of diverse NPCs. Plus, besides the usual EXP Cards, completing the new quests is going to earn you prizes like bonus stats and attribute points, making the discovery of the new stories that much more rewarding.   Random Equipment Stats Now, for something a little more substantial. We’re changing the stats of unidentified equipment items from a fixed set of features to a random set of stats that varies by individual item. These unidentified items will be available from monsters not only in Hunting Grounds, but also in regular fields. So you’ll be able to find Magic, Rare and Unique grade equipment items in Hunting Grounds and regular fields, and to reveal their stats you will need to identify the items at an Appraiser. The drop rate of these items will be higher than that of the current Unidentified Cubes obtained from Hunting Grounds, further increasing their supply and variety, while also promoting the farming of these items. On the other hand, the maximum number of gem sockets in equipment, a feature which currently sets the limit to the performance of the item without contributing much to its value, will be changed to a fixed number. Here, we’re increasing the number of sockets in two-handed weapons, setting the random maximum number even higher than that of one-handed weapons. When this update arrives in the game, you’ll be able to get level 350 unidentified equipment items from the new level 331-360 fields and Hunting Grounds. The random stat system, however, will apply to all unidentified items starting at level 75. This means that even unidentified items that are already in the game (level 75-315 Magic and Rare items) will no longer be dropped with fixed stats, instead abiding by the new random stat system. Other than that, we also have plans to introduce monster gems that increase the level of Rank 7 and 8 skills, as well as new boss cards.   Readjusting Stats Item stats, similar to Boss Monster Cards, will be categorized by type. These types will be largely divided into attack, defense, basic stat increases, and others. When you first identify an item, you’ll get a set of stats that you can use as they are, or readjust them into a configuration you like better. When you readjust these stats, the number and type of the stats will be fixed. What you can do is change individual stats to a different one of the same type, or increase the value of your preferred stats in the item. To do this you’re going to need a specific type of material item, which you can get by dismantling equipment items (you’ll be able to dismantle equipment items – except unidentified ones – for material items). With stat readjustment, the focus shifts from farming new items to guaranteeing a good number of stats. Re-readjusting an item can decrease durability by 1, so to make up for that, we’re increasing the multiplying factor of durability. In this system, you can then adjust your item’s stats and use it, or you can dismantle it and/or sell it, giving way to new equipment items. As for the Unidentified Cube Fragments that will no longer drop from monsters, they’ll be returned to the players in the form of level-appropriate dismantling items.   Looting Chance   To the character’s secondary stats, we’re adding a new number called Looting Chance, which increases your probability of obtaining random stat unidentified items from monsters. Your Looting Chance is not influenced by your basic stats (STR, INT, etc.); instead, it increases with equipment stats, in-game gimmicks, items and possibly events. Another way you’ll be able to boost your Looting Chance will be through newly-added gems. These clear gems will be rarer than regular ones, and they can be added to armor items to directly increase your Looting Chance. Since some random stat equipment will already include some value of Looting Chance, adding the clear gems to these items can be a great way to create your own farming gear.   Challenge Mode   This is another main addition we have in store for PvE. When hunting on a field after the update, you may come across a special type of monster. Defeating this monster will open a portal into the Challenge Mode, an area containing better items than the ones you might find elsewhere. The monster that opens the portal to the Challenge Mode appears after you defeat a certain number of other monsters in the same channel. Anyone can defeat the monster and enter an open portal, but the Challenge Mode zone itself is unique to each player or party. Entering the Challenge Mode is like entering a cutscene quest, in that the area is created exclusively for you (and your party members). Challenge Modes will each have a level and time limit, which determine the combat abilities of the monsters and item drop rates within the challenge area. The Challenge Mode ends when you reach the time limit or your character becomes incapable of combat, and you can participate once per day. To make the most of this mode, then, investing in your Looting Chance is clearly a must. But the Challenge Mode doesn’t end here. If you defeat enough monsters plus the final boss inside the zone, you’ll be able to choose between two options: Step Up or Close. Choosing Close ends the Challenge Mode and yields a clearing reward. Opting for Step Up, on the other hand, takes you to the next stage of the Challenge Mode, where you can try your luck on even stronger monsters with higher drop rates. You can keep stepping up the stages for as long as the level limits allow; just keep in mind that, if the challenge ends because you became incapable of combat, you won’t receive any clearing rewards. You’ll need to judge your own combat abilities versus those of the monsters to know when to drop out of the challenge. The Challenge Mode clearing rewards, by the way, include an item that allows you to enter a new dungeon, but we’ll discuss that in the next section.   New Dungeon & Designed Items   As mentioned in the section above, the Challenge Mode rewards include an item that will give you access to a new kind of dungeon. You can enter this dungeon in a premade or auto-matched party as usual, but unlike other instanced dungeons and missions, this one has no daily limit and can only be entered by consuming that special reward item. In this dungeon, occupied by particularly strong monsters, you can obtain the new Designed Unique recipes. Compared to Unique equipment with random stats, Designed Unique items include special custom stats, higher values on particular stats and, in the case of weapons, a different outer appearance. With a bit of luck, you can still land some very solid stats on regular random-stat Unique items, but the appeal of Designed Unique equipment is that its effects and performance are more precise according to the use you give it. We are also preparing multiple items for the same type of equipment, increasing the variety of gear within the grade. Not only can you get Designed Unique recipes in this dungeon, you will also find there customizable items (where you can change the type or value of the stats) and other items you won’t see in regular fields or dungeons.   New Earth Tower Difficulty Settings and Entry Rules   To go along with the maximum level expansion, to the Earth Tower’s Solmiki Area we’re adding two new difficulty settings. So if your party is strong and well-rounded, you can have a go at the Hard Mode and get your Legend equipment set in a shorter amount of time. We’re also increasing the supply of level 270 Lolopanther materials, effectively turning the set into the go-to superior choice for mid-level range characters. Another aspect of ET we’re changing is the entry rules. Instead of 1 time per day (+1 for Token users), the limit will be 3 times per week, with the rewards adjusted accordingly. Similarly to the updates we have planned for the Saalus missions, the Token benefits here will not be for extra entries, but for additional rewards. With this overall reward boost, we expect the time for acquiring ET items to reduce by 10% for Solmiki gear and 40% for Lolopanther gear.   Legend Boss Cards   You may remember from a previous dev blog post where we showed a preview of the new monster card equip system (seen in the image above) that there was a space in the middle for an additional card. Well, this central slot is now reserved for Legend-grade Boss Cards (golden frame). Our plan is to have boss cards of the Legend grade be obtainable from future field boss monster cubes (cards obtained from current field bosses will not change their grade to Legend). The system for enhancing Legend boss cards will be different from that of regular boss cards. Rather than gradually increasing the card’s EXP, you will need to use up to 4 other cards as fodder to increase the Legend card’s level (★) by 1 in one attempt. Depending on the type and level of the fodder cards, however, there can be a risk of destroying the Legend card in the process. Finally, we should also mention that unlocking the slot for Legend cards will require special conditions related to the goddess’ Revelations.   And... that’s it for today! We hope this post gives you a better idea of where we’re heading in our development plans for the next major updates regarding PvE. As always, we’ll keep you on track of the progress through the dev blog and our patch notes. Thank you!

Developer's Blog
August 30th, 2017
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[COMPLETE] Scheduled Maintenance for August 29, 2017

#patchnote0.1   @(August 29, 2017) $[EDT] 01:00 to 05:00 @(August 29, 2017) $[BRT] 02:00 to 06:00 @(August 29, 2017) $[CEST] 07:00 to 11:00 @(August 29, 2017) $[SGT] 13:00 to 17:00   +EVENTS !/uploads/ckeditor/3acf4ee5374c814d4639853e9ccd5ec2.jpg ?<b>Hot Hot Summer Fan Art Festival Prizes</b> - A prize of 300 TP will be sent to the winners of the Hot Hot Summer Fan Art Festival. - The awarded pieces will also be added as loading images in-game during this maintenance. - {{See the full list of winning works here!|https://treeofsavior.com/page/news/view.php?n=1079}}   ?<b>Piece Back Mission CLOSING NEXT WEEK</b> - Remember that the Piece Back Mission event is closing next week on September 5, 2017. - {{See the full details of this event here.|https://treeofsavior.com/page/news/view.php?n=1067}}   +BUG FIXES   ?<b>Mysterious Well</b> - Clicking the Old Well on mouse mode will no longer become impossible after completing the Mysterious Well quest.   ?<b>Prophecy: Additional Damage</b> - The Oracle's Prophecy: Additional Damage attribute will no longer cause the corresponding skill to apply only 1 of damage in each attack.   ?<b>Defeated Gesture</b> - Using the Defeated gesture while mounted on a Hoglan will no longer cause the character to float above the Companion.   ?<b>Help List</b> - Changing the resolution in the game settings will no longer cause the text in the Help list to disappear.   ?<b>Velheider Image</b> - Corrected the Velheider image in the Companion Trader UI so as to match the appearance of the actual Companion.

Patch Note
August 29th, 2017
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[Fan Art Festival Results] Hot Hot Summer

Greetings Saviors! It’s time to announce the winners of the Hot Hot Summer Fan Art Festival. But first we would like to thank all those who participated! This time around we received a total of 69 submissions that ranged from Pokubus monsters racing along the beach to TOS’s beautiful goddesses enjoying the summertime. And since a main point of the fan art festival was to show your love and support for TOS we were pleased to hear that many participants had joined together to motivate and support each other through this process. We hope that TOS fans will continue to work together in future festivals as well! With that in mind we will now present the 13 pieces that were chosen. First, Staff Picks (and trust me…we wanted to pick them all):   STAFF_Yuri: Title: Summer Daydream Server Name: Klaipeda Team Name: Seica   STAFF_Yuri’s thoughts: "Well, someone said the mind controls the body. Don’t we all dream of a cool vacation?"   STAFF_Amy: Title: Stay Cool, My Friends Server Name: Klaipeda Team Name: Chrysaint STAFF_Amy’s thoughts: "It’s just so cool! How can you not love it?"   STAFF_Letitia:   Title: Monster Beach Marathon Server Name: Klaipeda -NA- Team Name: Noburyuu   STAFF_Letitia’s thoughts: "I love the little details in this piece - such as the drowning Popolion and the table of snacks for the monsters. Plus, I thought this piece took the idea of Hot Hot Summer in a totally different direction!"   STAFF_Ines: Title: Summer Beach Server Name: [NA]Klaipeda Team Name: Teralys   STAFF_Ines’ thoughts: "I love the clean-looking style and how expressive all the characters are. Teralys' team really looks like a fun bunch to be around :)"     STAFF_Ethan: Title: Summer Fishing Server Name: Orsha Team Name: Chili   STAFF_Ethan thoughts: "I love the colors and the art style. I would love to go fishing and relax like that."     STAFF_Sun Title: Devils Day Off Server Name : Klaipeda Team Name : Ikuse   STAFF_Sun’s thoughts: "I love how they portrayed the monsters and it seems super unique."   And now, the Fan Art selected by you, the forum users!   Title: A Day at the beach Server Name : Klaipeda Team Name : TsukinoRES   Title: Never ending summer! Server Name: Klaipeda Team Name: Producer_san   Title: Leisure Whaling Server Name: Klaipeda Team Name: Poppet   Title: A Summer to Remember Server Name: Klaipeda Team Name: CurryRice   Title: Taste Of Summer Server Name: [SEA] Telsiai Team Name: PoetCat   Title: 500 Days of Summer Server Name: Silute Team Name: Archeleffer   Title: Cobalt Forest Escapade Server Name: Telsiai Team Name: kumagzter   CONGRATULATIONS to our winners! Prizes (300TP + "Giving Shade" Title + your art as a loading image) will be set and delivered during the scheduled maintenance on August 29th. We hope to see even more participants in the upcoming festivals! 

Announcement
August 25th, 2017
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[COMPLETE] Temporary Maintenance Notice - August 22, 2017

Greetings, Saviors. We will shortly be performing a short maintenance on all our servers in order to fix the issue of skills and other functions not working properly in fields, as well as improve server stability. This maintenance is expected to take place during the following period: [EDT] 08:00 – 09:30 [CEST] 14:00 – 15:30 [SGT] 20:00 – 21:30 [BRT] 09:00 – 10:30 Note that this maintenance will be affecting all servers. We will update this announcement after maintenance is complete.

Announcement
August 22nd, 2017
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Known Issues: August 22, 2017

Greetings, Saviors. We are currently aware of the following issue and it is being worked on. We apologize for the inconvenience, and we will update you once it is resolved. 1) Skills and other actions not working properly in fields - After the scheduled maintenance of August 22, class skills, buffs and regular attacks aren’t working properly in fields and may appear to freeze or lag, failing to display the corresponding effects.   Please let us know via Support Ticket if you are experiencing other problems. When reporting issues, please be as detailed as possible. Screenshots, character/team/server/class details and timestamps would be greatly appreciated. The more information we have on a specific issue, the quicker it will be resolved.

Known Issues
August 22nd, 2017
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[COMPLETE] Scheduled Maintenance for August 22, 2017

#patchnote0.1   @(August 22, 2017) $[EDT] 01:00 to 05:00 @(August 22, 2017) $[BRT] 02:00 to 06:00 @(August 22, 2017) $[CEST] 07:00 to 11:00 @(August 22, 2017) $[SGT] 13:00 to 17:00   +EVENTS   !/uploads/ckeditor/ed20c6a916b7c69e522d94d7b89b4ce3.jpg ?<b>NEW! Ways of the Mercenaries Ep. 2</b> - Prove your skills to the Doppelsoeldner Master's mercenaries in the Pledge of the Blade mission to earn your spot amongst the toughest! Don't miss out on the combat-boosting rewards and the Junior Mercenary Costume! - This event is open until September 12, 2017. - {{See here for all the details on this event.|https://treeofsavior.com/page/news/view.php?n=1071}}   ?<b>NEW! Ways of the Believers</b> - The Monk Master is rewarding all true believers, but you must prove your devotion. Defeat monsters every day to win attack-enhancing potions, gems and abrasives, plus double the rewards every weekend! - This event is open until September 12, 2017. - {{See here for all the details on this event.|https://treeofsavior.com/page/news/view.php?n=1072}}   ?<b>Gone Fishing CLOSING</b> - The Gone Fishing event comes to an end with this maintenance.   ?<b>Klaipeda's Summer Festival CLOSING</b> - Klaipeda's Summer Festival event comes to an end with this maintenance.   +TP SHOP   ?<b>Leticia's Secret Cube NEW EDITION</b> - A new edition of Leticia's Secret Cube will be available at the TP Shop starting this maintenance! - {{See here for the full list of items included in this edition of Leticia's Secret Cube.|https://treeofsavior.com/page/news/view.php?n=1075}}   +BUG FIXES   ?<b>Rocksodon Image in Companion Trader UI</b> - Added the correct Rocksodon image to the Pet Food tab of the Companion Trader UI.

Patch Note
August 22nd, 2017
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[CLOSED] Ways of the Believers

  Greetings, Saviors! Monk Master Olfas Grimm is a man of immovable faith. He believes rigorous physical training is the way to go when it comes to serving the divine, and now he’s giving away a series of gemtastic rewards to anyone willing to follow his footsteps.   Period Event FROM the scheduled maintenance on August 22, 2017 TO the scheduled maintenance on September 12, 2017 Who Can Participate - Characters of all levels How to Participate STEP 1. In the city of Klaipeda, talk to the Monk NPC to receive your daily training quest.         - You can receive a maximum of 1 quest per day, per team (resets at midnight, server time). STEP 2. To complete your training, you’ll need to obtain 300 points by defeating monsters. The amount of points you get varies depending on the level of the monsters relative to your character’s! - Monsters 51 or more levels below = 0 points - Monsters 11 to 50 levels below = 1 point - Monsters up to 10 levels below or above = 2 points - Monsters 11 or more levels above = 3 points         - Training quests and points are shared with all the characters of your team, meaning you can use different characters on the same day to collectively achieve the 300 points.         - Use the ‘/believers’ command to check your team’s current point count. STEP 3. Return to the Monk NPC in Klaipeda to receive your reward! Every time you complete a training quest you can receive one random reward from the NPC. On the weekends (Saturdays and Sundays during the event period), the reward is doubled! - Believer’s Potion x2 + 4 Gems [Potion effects: physical and magic attack +100 for 1 hour] - Basic Gem Abrasive (gem EXP +300) - Intermediate Gem Abrasive (gem EXP +1,200) - Advanced Gem Abrasive (gem EXP +3,900) - Superior Gem Abrasive (gem EXP +14,700) - Lv3 Gem Abrasive (gem EXP +31,000) - Lv4 Gem Abrasive (gem EXP +62,000) - Lv5 Gem Abrasive (gem EXP +124,000) - Lv9 Gem Abrasive (gem EXP +230,000) STEP 4. Complete a total of 18 training quests from the Monk NPC to automatically receive the title of ‘True Believer’!         - This title is delivered automatically once the quest is completed. It is character-bound and obtainable only once per team, so make sure to receive it with the right character. Important - Believer’s Potions will be automatically deleted on September 19, 2017. - Believer’s Potions and Gem Abrasives obtained as rewards from this event can be moved via Team Storage but not traded with other players.

Event
October 11th, 2017
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[CLOSED] Ways of the Mercenaries Ep. 2

    Greetings, Saviors! Doppelsoeldner Master Guerra and his Pledge of the Blade mercenaries are looking for new members to recruit. Prove that you have what it takes to join Guerra’s team for a set of combat-boosting rewards and your own Junior Mercenary Costume!   Event Period FROM the scheduled maintenance on August 22, 2017 TO the scheduled maintenance on September 12, 2017 Who Can Participate - Characters of level 40 and above How to Participate STEP 1. Head to Klaipeda and talk to the Pledge of the Blade Mercenary NPC in charge of recruiting the new members. STEP 2. To prove yourself to the mercenaries, complete the Pledge of the Blade mission and receive one Mercenary Badge.         - You can complete the Pledge of the Blade mission 2 times per day, per team (resets at 6 AM, server time).         - No silver or cubes are dropped in this mission. The EXP obtained from it is similar to that of the Mercenary Post’s Siaulai mission. STEP 3. Collect Mercenary Badges and return to the Pledge of the Blade NPC to exchange the badges for rewards (see Pledge of the Blade Rewards)!         - Use the command ‘/mercenaries2’ to check your total of Mercenary Badges received.         - You can receive up to 2 Mercenary Badges per day, per team (resets at midnight, server time).         - The Mercenary Badges can be moved via Team Storage. STEP 4. Collect a total of 36 Mercenary Badges with your team and talk to the Pledge of the Blade NPC to receive the title of ‘Honorary Pledge of the Blade’.         - This title is character-bound and obtainable only once per team, so make sure to receive it with the right character. Pledge of the Blade Rewards - Exchange your Mercenary Badges for the rewards below! 2 Badges = Lv15 Basic Condensed SP Potion x10 2 Badges = Lv15 Basic Condensed HP Potion x10 4 Badges = Pledge of the Blade Potion x3 [Effects: physical and magic defense +100 for 1 hour] 6 Badges = Old Enhancement Card x1 [Max. 5 per character] 20 Badges = Junior Mercenary Costume (Male/Female) x1 [Tradable] Important - The Pledge of the Blade mission is not affected by the effects of Instanced Dungeon Reset Vouchers or Instanced Clear Vouchers. - Mercenary Badges obtained from this event can be exchanged until September 19, 2017. - Pledge of the Blade Potions will be automatically deleted on September 26, 2017. - Pledge of the Blade Potions can be moved via Team Storage but not traded with other players. - HP/SP Potions, Enhancement Cards and Titles obtained as rewards from this event are not tradable and cannot be moved via Team Storage.

Event
October 11th, 2017