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OUT NOW! The Popolion Post October 2018 Issue

Greetings, Saviors! The October issue of The Popolion Post is out now! Click the link below or the one in our homepage to read all about the newest content and dev insight. This issue features: - Rank 10 Q&A: Behind the Scenes      A look into the devs' ideas for the new Rank 10 content and their reactions to your feedback! - Dev Comments: Territory Wars      The devs comment on your GTW feedback after the latest beta tests and give you peek into their future plans! - Super Preview: NPC Hairstyles      Have a look at some NPC hairstyles that are already being developed based on your ideas! - Interview with Crevox      TPP's exclusive interview with long-known TOS contributor Crevox from [NA] Klaipeda! - And much more! Click [HERE] to start reading!

Developer's Blog
September 21st, 2018
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Episode 13 : Scar of Fate

Greetings, Saviors. This is the Tree of Savior Developer Team.    3 postings will introduce Episode 13 updates, with new stages and protagonists, with a brand new system.      1st : Episode 13 : Scar of Fate 2nd : New Classes and Class Adjustments 3rd : New Contents, System and System Adjustments   This first posting is about Episode 13 : Scar of Fate, new scenario, area, and characters.         Story Outside Revelation     Orsha and Mirtinas   The kingdom that the Saviors have protected by following the Revelation from the goddess Laima, is once again threatened by other Demon God and Demons. Powerful beings like the Demon God Giltine are searching for Mirtinas, the source of chaos that even the goddesses can't handle. The people of the kingdom, who had barely escaped the end of their destruction, gathered in Orsha and dreamed of hope but...   The Beholder's forces are starting their march...     Beholder, heading to Orsha   Orsha and the Kiren province, where the Kruvina incident took place in the past, became the producing area of Mirtinas, a powerful magical ore formed by a mixture of energy from human, goddess and the demon. To seize the Mirtinas in his grasp, Beholder leads his forces to attack Orsha and takes the risk of declaring war against human kind. The Saviors must save Orsha, invaded by the force of the Beholder, and stop his ambition to destroy the Divine Tree.     At the Birthplace of the Adventure...     Several revelators passed this place to head to Orsha with a group of refugees. Lemprasa Pond, once full of warm sunshine, lost its ambience in the aftermath of the war led by the Beholder. Hardly anything will match the scenery in the Savior’s memories.  Now, in this Ashy Pond, the Saviors must find out the Beholder’s objective from the demons of Lemprasa Pond along with the goddess Lada.     The Valley of Chaos and the Deathly Forest     Several numbers of Mirtinas Crevice upheaved in the Woods of the Linked Bridges. The demons under the power of the Beholder steadily mines the Mirtinas from the crevice.  In the midst of endless questions and dangers, the Goddess of Lada and the Saviors must move quickly to stop the demons from mining Mirtinas.     Ashy Battlefield     The Beholder and his forces were not the only demons that decided to visit Orsha. Demon God Ragana who opposes Beholder’s ambition, and Demon God Baiga who is interested only in the Mirtinas have also brought forces of their own, turning Paupys Crossing into chaos. The Saviors must continue their search for Mirtinas Vault in order to win among the forces of Beholder, Ragana, and Baiga.     Standing at the Crossroad     At Issaugoti Forest, Savior receives a proposal between Beholder, Demon God Ragana, and Demon God Baiga that can't be easily decided. The future of Orsha lies in the choice of the Saviors. Only the right choice will protect Divine Tree and Orsha from danger, so you must choose carefully.     Scar of Fate     Saviors will face the Beholder, Demon God Baiga, and Demon God Ragana in person. You must survive between Demon God and Demon King, each acting with their own desires, to protect Orsha. At the place arrived after withstanding the Beholder's fierce attack, Saviors will encounter the new Demon God. Why did the new Demon God appear before the Saviors? Find the clue behind the reason in Kirtimas Forest.     Main Characters of Episode 13   Goddess Lada   Goddess Lada was exploited in the Kruvina experiment held in Orsha and areas nearby in the past. As a consequence, Orsha became full of Mirtinas, which was made by a fusion of her energy, Kruvina, and human. Taking responsibility in the situation, Goddess Lada heads to Orsha.     Beholder   The Beholder invades Orsha, after the Mirtinas that formed in Orsha and Kiren province. Other Demon God and Demon King coming after Mirtinas is nothing but trouble for the Beholder. He will mercilessly exterminate those that get in the way of his objective.     Demon God Baubas   Demon God Baubas is the one always referred to as the strongest demon ever since Episode 12-2.   After Episode 12-2 passed, Baubas is looking for supremacy in the world.   He has a desire to force humans to have loyalty and faith in himself in order to gain the upper hand in conflicts with Goddesses like Ausrine.       New Class Master     Clown Master Jorick Show   Show, who has been a genius since he was a child, grew into a complacent person that shows off his ability. But ever since he became the Master, he hasn't been doing as much as he used to, as if he were a little conscious of the weight of his position. As a natural- born fighting maniac, he enjoys battle just by itself. He will not hesitate to make any sacrifice for the value he thinks is right.     Arquebusier Master Rudmila   As soon as Rudmila became an adult, she volunteered to join the Royal Army and built up her achievements in battle. Returning from her death in Medzio Diena with a major injury, she recognized the need for a sniper. Since becoming Arquebusier Master, she has been working on training snipers to carry out missions after herself.         Orsha Episode Reorganized   Orsha, the main area of Episode 13 as indicated above, will be greatly reorganized.   After the end of Episode 12-2, the Orsha Episode area has become out of touch with all but a handful of areas nearby due to the invasion by the Beholder and Demon Gods. Its historical time zone will also change to after Episode 12-2.     As a result, the future expansion scenario will be staged in the Orsha region, and the existing Episode 1-4 [Orsha] quests will not be available. The development team is planning to further expand the world and region of Tree of Saviors based on the reorganization of Orsha Episode in Episode 13.     This concludes the introduction of Episode 13 : Scars of Fate. The 2nd posting will be about New Classes and Class Adjustments.   Thank you.     ※ Contents, values, and attached materials described in this posting may be added, deleted, or changed when applying to the live server.  

Developer's Blog
January 22nd, 2021
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Preview: Novaha Unique Raid

Asiomage's Testing Grounds       Quipmage had many secret testing grounds. Some were destroyed during the incident at Nicopolis while others located outside Nicopolis decayed away in ruins as hundreds of years passed. But there were rumors of the testing grounds that the Quipmage had a special testing grounds hidden deep within the forests. The Quipmage currently has no memory of this testing grounds and only the Asiomage, who shares the Quipmage's memories, had revisited the testing grounds when he had returned from the Other Dimension. The Asiomage, certain that the Quipmage is oblivious to its location, has taken the Testing Grounds as his headquarters where he is scheming to overthrow the Quipmage.     The Birth of the Asiomage     Asiomage is a being born out of the Quipmage's failed experiment when he tried to fuse a wild magical animal with a gentle animal in order to tame it.     Asiomage is much akin to the Quipmage as the two were merged and separated during the Quipmage's experiment where the Asiomage was his test subject. The two of them had fought over the control of their one body while they were merged as one in the Other Dimension, but since their return, only the Asiomage has the memory of this struggle in the Other Dimension.       Asiomage: An Introduction     The Asiomage has more memories of when he used to be an Owl and because of this, he holds a grudge against the Quipmage who experimented on him.     But, since he does not know how much about him the Quipmage remembers, the Asiomage is laying low in the depths of the forests scheming to either eradicate or absorb the Quipmage.     The Asiomage is recognized as a threat to humanity as the Asiomage's hatred is not only aimed at the Quipmage alone but the whole human race.     New Equipment     Players will be able to obtain recipes for new Lv 380 gear by completing the Novaha Unique Raid.   ※ The content above is subject to updates and modifications.

Developer's Blog
September 8th, 2018
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The Lore You Know – Murmillo

As the new class, Retiarius, makes its way into the TOS battle scene, let’s take a look at one of their fierce opponents in the arena, the Murmillo – the “fish-fighter.”   In ancient Rome, watching gladiators fight in the amphitheatres was a common pastime. What may seem cruel to us now was simply a way for the Romans to celebrate their successes and relive their victories as they enjoyed watching the combat styles of their defeated enemies. Gladiators were organized into different classes according to their weapons and fighting styles and were usually matched against gladiators with contrasting advantages and disadvantages. For example, if a gladiator was heavily equipped but slow, they may face off against a swifter gladiator with less armor. In the case of the Murmillo, their opponent in the ring was the Thraex, the Hoplomachus, or the Retiarius.    The Murmillo was one of the most heavily armed gladiators at the time and was created to replace the Gaul gladiator class. Although, not much is known about these earlier Gaul gladiators, their replacement by the Murmillo reflects the development of a fruitful relationship between the region of Gaul and Rome as they no longer want to portray the Gauls as enemies.    Historians suggest that the word murmillo is derived from the Greek word for fish, mormulos, with further evidence seen in the fact that their helmets would sometimes be decorated with an image of a fish. The helmet of the Murmillo, Cassis Crista, was large with an angular chest decorated with horsehair that had a visor that protected the wearer’s face. Some believe that the small eye-holes in the helmets were there to protect the wearer’s eyes from the narrow prongs of the retiarius trident.  The Murmillo were also equipped with: a gladius, a roman sword with a handle made of bone; an orcea, which was a metal greave worn on the lower left leg; and a manica, which was an arm guard made of cloth or leather wore on their right arm. The Murmillo also carried a heavy shield, the scutum, that was oblong and semi-cylindrical and could not only deflect blows with ease but could also provide protective covering from shoulder to calf.   The heaviness of the shield forced the Murmillo to develop different fighting techniques and to build up a hearty level of endurance as the key to their victories usually involved a great deal of patience. They fought in the defensive, using their shield to protect against overzealous attacks and waited until the opponent was open or showed signs of fatigue to make their move. Which makes me wonder if our Murmillos in game are just as patient in the heat of battle.  References Alchin, Linda. 2017. Tribunes and Triumphs. Murmillones. [Online]. Coleman, Kathleen. 2011. BBC History. Gladiators: Heroes of the Roman Amphitheatre. [Online]. Dunkle, Roger. 2013. Gladiators: Violence and Spectacle in Ancient Rome. Murmillo. [Text]. Remembering the Gods. 2016. Recognising Gladiators: IV the Murmillo. [Online]. Warriors and Legends. 2018. Murmillo Gladiator. [Online]. Wikipedia, 2018. Murmillo. [Online].      

Developer's Blog
April 13th, 2018
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[Video] Plans for Combat System Changes

Greetings Saviors, Here is a preview of the changes we have planned for the combat system. We'll be bringing more details soon, so keep a close eye on our announcements! Please note that they may have changed a bit when they are implemented here on iTOS.

Developer's Blog
April 5th, 2017
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A Trip Down Memory Lane: Klaipeda's First Dungeon

Hello Saviors~! Staff Letitia here.  As a new member of the Staff I have something very important to discuss and that is the overall world of Tree of Savior. Now with so many experienced, high level players in our game, it can be easy to forget that there are other places to explore outside of instanced dungeons and missions. Other places that guided the way for our weak, newly created characters. So today, I want to take a moment to appreciate one of Tree of Savior’s first dungeons:  The Crystal Mine (for those coming from Klaipeda). The Crystal Mine Located in East Siauliai Woods is the Crystal Mine. In the past, depending on the orders of the King, crystals were mined from this location by members of the Klaipeda Mines Union. But legend has it that amongst those crystals is a special one. The story goes that, way back when, a goddess was crying in the mine and her tears formed into a beautiful crystal. Now, in this present moment, the Crystal Mine is overrun with Vubbe demons mining in hopes of finding that goddess tear crystal. So now, if you can, remember back to the day when you first explored the mines. As you tried to rescue the villagers, did you get a little distracted? Did you come across anything… unusual in the mine worker’s resting place? Maybe you found some spoiled food? Or, to be more exact, maybe you found some potato dumplings? I can’t really ask if you tried them or not, seeing as how our developers gave us no other choice but to eat them. But, I admit, I made my character try them maybe five or six times before she got sick and refused to eat more (Hehehe). In this dungeon we fought off Vubbe Miners, Vubbe Wizards, and Vubbe Archers as we ran around finding the parts to fix purifiers so that we could purify the toxic fumes for Alchemist Master Vaidotas. Then we went deeper in and rescued the villagers. Where many warriors and mages perished to their deaths in its nets, we were victorious gainst the Blasphemous Deathweaver! Her claw-like spidery legs were no match for us, new heroes and heroines. We did this all while admiring the shining crystals and winding ways.   Oh how things were simple in the beginning. With only a set number of skills and weapons that weren’t ideal. But we stood the test. Checked pages off our Adventure Log and moved on to the next quest, always with the hope of more items, sliver, and EXP to collect.   Do you remember your first dungeon?  

Developer's Blog
March 24th, 2017
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Tree of Savior Herbal Life Pt.2

Greetings, Saviors. The following is the list of herbs in iTOS. Take a look at what items you have in your inventory.     

Developer's Blog
November 25th, 2016
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New Class - Pontifex and the Black Market

Greetings, Savior!   This is [GM] Kiwi. It's that time of year again: the cold winter months and a brand new year 2024 are upon us.   The Fruit GMs are hard-working like always to make sure the Saviors have a happy adventure next year!   In this GM’s Letter, we are going to introduce an upcoming new class and a new Black Market content.   Let's take a look!   [New Class - Pontifex]   A new class, Pontifex, is arriving at Tree of Savior very soon.   Pontifex is an extremely powerful casting class, who finds the greatest satisfaction in judging evil heresies in the name of faith.   Pontifex also has a unique mechanic called "Sin" and "Pardon" that can grant you special effects according to how it is used!   Surely, I’m not the only one feeling like even the mightiest boss in Tree of Savior is shuddering at the arrival of Pontifex, right?     Special Class <Concep Art of Pontifex> Pontifex is a Special Class that comes with a costume and a set of fancy skills to match.   Pontifex's Class Unlock Voucher is said to be available exclusively through the upcoming Leticia's Secret Cube! We're rooting for your successful advancement!   Along with the release of the Special Class, improvements will also be made to Leticia's Secret Cube.   The previous Leticia's Secret Cube rewarded you with a random S Rank item for the 200th open, but the new Leticia's Secret Cube will allow you to choose your own S Rank item!   We're working for the arrival of Pontifex and the improvements of the Leticia's Secret Cube to be released during the Tuesday, December 5th update!   Stay tuned and don’t miss it!     [Black Market (BM)]   The Black Market is a new auction event content coming to Tree of Savior. (※ We'll notify in advance when the event content ends.)   Let's take a quick look at what it is!   Auctions and Rewards Auctions in the Black Market start on a pre-announced schedule and feature a variety of rare items like Lada Stat Armor and Goddess Grace Ichor.   Saviors can spend their Goddess Tokens (Lada) to bid on special auctions in the Black Market, and the Savior with the highest bid at the end of the auction will win the item.   Auction Status and Current Highest   From My Auction Status UI, you can see the current high bid (second place), as well as the amount you have bid to date (first place). ① The current highest will show the second high bid of all bids. ② My Bidding will show the quantity of Goddess Tokens (Lada) you are currently bidding for.   The highest bid is said to be hidden so that only the Savior who bid that amount will know. Please keep this in mind if you're participating in an auction.   Winning Bid in an Auction   If you bid the highest amount and the auction ends, you win the item.   If you are successful, you will win the item for the amount stated as the current high bid, and if your bid is higher, you will receive Goddess Tokens (Lada) for the difference.   All items will be delivered to the Market Retrieve Tab of the character who placed the bid!   !!TIP - If you are outbid, your Goddess Tokens (Lada) will be fully returned.   The first auction on the Black Market is scheduled to begin on Tuesday, December 19th, so run out and collect your Goddess Tokens before the auction opens!                                                        These were the highlights of the upcoming content!   There's a lot more to come that we didn't get to cover in this GM Letter, but we're looking forward to helping the Saviors on your epic journey with the renewed Popo Boost, so stay with us!   Thank you, Saviors, for reading through the post and we'll be back with more good news next time:)   This has been your [GM] Kiwi!     ※ Please note that the above is subject to change when the update goes live.     [GM Kiwi’s Surprise Quiz]   - Period : until December 8, 2023, KST 23:59 - Leave your server, exact team name, and the correct answer to the quiz in the FORUM comments of this post! - The savior with the correct answer will receive 100,000 Goddess Tokens (Lada)!     Q) Which base class can advance to the new class, Pontifex?   ▶ Comment Example:  - Server: Klaipeda (NA)  - Team Name: GM Kiwi  - A: Swordsman   ※ Important - The reward will be given to the mailbox within 7 days after the end of the event period. - The reward will not be given if any of the required information is missing or incorrect. - You can only participate in this event once per team, and duplicate participation counts as 1 event participation.  

Developer's Blog
December 1st, 2023
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Questions and Answers about TOS #1

Hello. We are "Tree of Savior (TOS)" development team. This blog was created to share you our development process and more information about TOS. We were thinking what we should start with and after some thoughts, we decided to start off our blog by answering the questions that were delivered to us the most. The contents and the images below do not reflect the final version of the game since we are currently developing the game.  Therefore they may get changed or modified in the future. (Korean version available at the following link.  http://blog.treeofsavior.com/?paged=2) Q1) Is this Game MMORPG?  After seeing the video, it also looks like MO. A1) TOS is an authentic MMORPG where you can meet lots of people in random in various fields and villages and you will also experience the same event with everyone else when you visit a particular place at a particular time. ▲ Of course, villages will be filled with lots of people. While you are doing a scenario quest, cut scenes or event scenes will appear and to avoid interruptions from the other players, you will be temporarily switched to independent mode.  This may have confused you that TOS looks like MO, but the most of fields and dungeons will be played in MMO style.   Q2) Is this game played by keyboard? is it not possible playing with a mouse? A2) TOS is a type of game that requires player's actions.  Timeliness, location, and directions play important roles.  You will be able to move using cursor keys on keyboard and you will attack using Z and X keys.  We have concluded that it is hard to follow these moves using a mouse so we  have decided not to use a mouse except for clicking on UIs.   ▲ A piece of information for those of you who will start to shake your mouse once the game gets started. We are currently testing  to see if making the gamepads compatible with the game will be feasible.   Q3) Does player's gender link with character's gender? A3) No.  character's gender can be chosen freely. If you fall in love with a female character, then play with a female character.   Q4) What type of classes are available in this game? A4) When you first create your character, you can choose among swordsman, wizard, archer and cleric which are four basic classes.  These characters will grow as their levels increase and the basic classes can be switched to upper classes within each class.   ▲ Each class has it's own unique skills and attributes.     Q5) Are the maps in this game zone type or seamless? A5) The maps in the game are zone type.  We think they are more suitable for classical game type.   Q6) How can I dress up my character? A6) When you switch to an upper lever class, the costume which is exclusive for that class will be available.  Of course, you can keep using the costume you had before.  There are some exclusive costumes for the basic four classes as well and you can wear those costumes regardless of which upper class you have switched to.   ▲ Characters are posed with diverse costumes, items and accessories. There are also accessories for characters' hair and head, and the weapons and the shields that are in use will be also shown in the game.   Q7) Is there  PvP in the game? A7) We are not planning PK system which players can be engaged in PK anytime they want on the fields.  However, we are planning some kind of Tournaments which will be held periodically.   ▲ Weird looking letters shown above are the texts that the spectators have typed Let's hear some booing to the enemies of our friends! Tournaments can be participated in both single and party mode and if you win a tournament, you will get to keep the trophy until the next tournament.  We are also preparing large scale PvP contents which lots of users can participate together.   Q8) Is this game more focused on quests? A8) We are preparing a large volume of quests, but except for a few main scenario quests, most of the quests will be non-mandatory quests which can be chosen by players.  Therefore, ways to enjoy TOS can be diversified. However, in [Adventure Journal], individual records of completion will be saved and each player will be able to do more and get more in the game based on the completion record so we recommend you complete as many quests as you can.   Q9) What are the system requirements for this game? A9 We haven't finished optimizing the game, but our plan is to optimize the game so that the game can be played on Ultrabook notebooks which are currently sold outside.   If you have more questions, please send them to us.  We will collect them and answer your questions on Questions and Answers about TOS #2. Thanks.

Developer's Blog
May 23rd, 2014