Greetings Saviors, We are aware that there may be some users experiencing various issues with the [SA] Silute Server. We are currently looking into the matter and will make another announcement as soon as it is stabilized. Apologies for any inconvenience you may have experienced. Sincerely, IMC Staff
#patchnote0.1 <space> ~<b>UPDATE - MAINTENANCE COMPLETE:</b> The servers are back up and you should be able to access all worlds again. @June 28th, 2016 $01:00 to 05:00 (EDT) +Main Changes !/uploads/ckeditor/ca6f1ce3df78606a0f9dcdd547f5ee59.jpg ?<b>New premium items added to the TP Shop</b> - Trump Costumes (Male and Female) for each class tree - Five matching head accessories (used by all classes): Major Spade Hat, Diamond Magician Hat, Queen Diamond's Tiara, Sailor Heart Hat, Clover Feather Hat - Two hairstyles: Long-Wave Perm (Female), Quiff Style (Male) ?<b>Monster Cards and Monster Gems will now be transferrable</b> to your other characters through the Team Storage. +UI Fixes ?The problem of the Market list not showing up immediately upon interacting with the Market NPC after moving channels or entering the city has been fixed. ?The problem of not being able to drag Skill Scrolls from a character’s Personal Storage to their Inventory has been fixed. +Skill Related *Cleric >Divine Might: The duration of this skill will now increase as intended according to the skill level. *Cryomancer >Subzero Shield: This skill will no longer freeze characters using the skills Energy Blast or God Finger Flick. *Dievdirbys >Carve World Tree: The problem of monsters affected by this skill still being able to attack has been fixed. *Hunter >Coursing: This skill will now deal the intended damage to enemies using the skills Prophecy or Bloodletting, or with a Dispeller activated. >Growling: The problem of this skill not being performed when intended has been fixed. >Retrieve: This skill will now properly apply to enemies using the skills Prophecy or Bloodletting, or with a Dispeller activated. *Oracle >Counter Spell: The problem of this skill not nullifying ally debuffs (level 1) has been fixed. *Squire >Weapon Maintenance: The animation for this skill has been corrected. +Miscellaneous ?Black Hole gimmicks in the Alemeth Forest region now have reduced difficulty levels. ?The problem of skills being performed remotely after using a Watering Can item has been fixed. ?You will now be able to receive the Adventure Journal rewards for hunting Black Old Kepas and Brown Terra Imps as intended. ?Rest buffs will no longer be able to be deactivated by right-clicking on the mouse.
Greetings Saviors, There have been some recent incidents regarding add-on usage and we would like to use this chance to address something that may players have been asking for a long time. We have decided to cover those incidents in a separate announcement so make sure to check it for more details. [IMPORTANT] 1. We do not endorse the usage of add-ons due to the possibility of user harm and other various dangers. Any damage or inconvenience that occurs from using add-ons is the responsibility of the user. 2. While the fact that a player used an add-on by itself may not be enough to be penalized, there will be certain add-ons that will not be in-line with our service policies. Any usage of such add-ons will be penalized, so please keep a close eye on any related announcements on our official channels. 2-1) Add-ons that fall under the following categories are strictly prohibited and will be penalized to a far greater degree. i. Tampering the client files to allow abnormal activities ii. Automating certain actions within the game that violate normal gameplay mechanics iii. Deceiving or creating confusion amongst the players 3) Restrictions incurred by add-on usage When penalizing users of certain add-ons deemed inappropriate by our standards, we will announce the list of add-ons or functions. Any users using those add-ons or functions after the mentioned time-period on such announcements will be penalized. Please make sure to read the details mentioned above and keep a close eye on the official website for any announcements to which add-ons are deemed as inappropriate to make sure that you do not experience any inconveniences.
Greetings Saviors, As we are now re-defining our policy on add-ons, it is only fair for us to lift any such restrictions made on June 14th regarding first and second time offenders that used certain functions of the cxAnywhere add-on to inappropriately access repair and selling functions. However, please note that any players found using the same add-on to will be penalized. We also believe that most of those players will now be more careful when selecting add-ons in the future. However, we will be much more strict should these players should be caught using abusive add-ons again. There will be no compensation as the add-ons in question allowed inappropriate access to certain game functions. It has also come to our attention that there is a specific add-on claiming to boost the luck of players. We would like to re-emphasize that any and all percentage based in-game content, such as item drop rates, are all controlled server-side. No client side alterations will affect the actual rate of server-side calculations. We also did some in-house testing of the add-on as soon as it came to our attention and confirmed that it did not affect any actual in-game data or any critical client-side files. While we do believe that the creator of the add-on in question meant no harm, this particular add-on caused quite a bit of confusion within the community, especially since the add-on creator made a video that could mislead players into believing that the add-on could help their chances when opening cubes. Please note that such add-ons that mislead players and cause unnecessary confusion amongst the playerbase may cause the creator of the add-on be penalized as well. Sincerely, IMC Staff
Greetings, Saviors! This week on the blog we want to introduce you to a new feature we’re working on for a future update: the Monster Card Equip System. Please note that this feature is still under development and the final version may look different from what we’re showing you here, but this is what you can generally expect. What is the Monster Card Equip System? We plan on making Monster Cards obtainable through the Cubes acquired after defeating field boss monsters and instanced dungeon/mission bosses. Our goal is to create a function where these cards can be equipped by a character, just like equipment items. The Monster Cards will then have their own effects that are applied to the character when they equip the cards. Equipping Monster Cards New Monster Card slots will be added to the characters’ inventories. Each rank of your character will grant them one slot, so for instance, a Rank 5 character will have 5 Monster Card slots in their Inventory. To equip a card from your inventory, you can either right-click it or drag and drop it on the card slot. You can equip different cards and receive their diverse types of benefits at once, or you can equip multiples of the same card and focus on a single effect that you want to multiply. Can Monster Cards be Unequipped? Monster Cards can be freely equipped and unequipped. Unequipping a Monster Card, however, will cause its EXP to decrease. See the images below.
We would like to welcome all the new saviors ! The servers are now open to allow new players to join the game. Our sincere thanks for your understanding and patience up to this point and appreciate your support.
Greetings, Saviors! We've already requested Valve, Steam to reopen TOS for new users. Once the Valve implements our request, we promise that we will be performing the " Reopening All Servers for New Players " As mentioned in our previous weekly Q&A post on the blog, the purpose of closing the servers to new users was to allow for a more controlled environment in which we could stabilize the game to a certain extent and fix some pressing issues that required our attention. On the other hand, we’ve been receiving numerous requests from players who are eager to join ToS, and some of the issues we were most worried about have thankfully been fixed meanwhile. As such, we planed to reopen the servers after the Market report function mentioned. However, we needed to have enough time to check whether the system was able to function properly or not. we really apologize for the inconvenience. Now, we've decided to reopen to new users that allow them to play TOS. Thank you for supporting Tree of Savior!
[COMPLETE] The issue with the party system has now been fixed. You will now be able to find parties as usual. Greetings saviors, We would like to let you know that we are aware that there are issues with the party system. The dev team is currently taking a look into this issue and we will make another announcement when we have resolved this matter. We offer our most sincere apologies for any inconveniences that you may have experienced due to this issue.
#patchnote0.1 ~<b>UPDATE - MAINTENANCE COMPLETE:</b> The servers are back up and you can login again now. // <b>ADDITIONAL PATCH NOTES:</b> The Bot Report Function is now available from chat windows. You can report characters for bot activity by right-clicking their chat bubbles and clicking the report option. @June 21st, 2016 $01:00 to 06:00 (EDT) +Main changes !/uploads/ckeditor/15ae8da813f9ccbb54bbed9a6cfca0ca.jpg ?<b>New TP Shop Items</b> The following hair accessories and costumes will be added to the TP Shop: <space>- Cockatrice Head (Male) and Cockatrice Head (Female) - can be used by all classes <space>- Cockatrice Costume - can be used by all characters <space>- School Look Costume (Male) and School Look Costume (Female), one per each class tree ?<b>Market Report Function</b> A new function for reporting RMT has been added to the Market. <space>- The purpose of this function is to report suspected RMT items, i.e. items registered in the Market with incorrect prices with the intent of being used in real currency transactions (gold sellers, etc.). <space>- Each item can only be reported once by the same account. <space>- After an item is over the certain number of reports, the item will be evaluated and processed by a GM. <space>- Market report system will also have RII applied similar to Bot reporting system. <space> <b>We will make another announcement about this new function with more details soon.</b> +UI ?The problem of the icon representing Accessory Merchant Jurus on the map of Orsha city not appearing before the character interacted with this NPC has been fixed. ?Long reward item lists will no longer “spill” out of the UI on certain screen resolutions. ?The descriptions on the Argint Medal and Argint Bracelet item UIs have been corrected (they will no longer appear with the same description). +Guild ?Guild upgrade levels will now be shown correctly when the corresponding Guild Tower is clicked. ?The problem of Talt being consumed upon upgrading a guild even when not present in the slot has been fixed. +Quest Related ?<b>Trick of the Demon (1)</b> The problem of this quest being considered as failed whenever a Bokor character’s zombies died has been fixed. ?<b>Liberation of Magic (2)</b> The problem of a character occasionally floating in mid-air upon entering the mission of this quest has been fixed. ?<b>Farewell, My Friend (2)</b> The number of defeated monsters required to complete this quest has been changed from 20 to 16. ?<b>Unsettled Totems</b> Monsters defeated by summons will now count towards the total kill count as intended during this quest. +Skill Related *Chronomancer >Reincarnate: a) Once used on a monster boss for the first time and failed, this skill will no longer have the chance to affect the same boss in subsequent tries. b) When the [Reincarnate] skill fails, fellow party members will now also see a message saying that reincarnation is no longer possible. *Druid >Carnivory: The problem of boss monsters affected by the [Carnivory] skill not attacking when the character was using the [Fade] skill has been fixed. +Miscellaneous ?Stun and bleeding effects will no longer apply to Companions. Companions will also no longer be affected by the Oracle [Death Sentence] skill. ?Characters will now move smoothly across the entire Investigation Room area. ?The Demon Lord Hauberk monster will no longer be affected by debuffs. ?The problem of a character’s STR not increasing and their maximum Stamina not decreasing upon using a 5kg Dumbbell has been fixed.