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Future Plans for Class/Skill Balance

Hello, this is the developer in charge of skill and class balancing over at the TOS team. We have been closely monitoring all the opinions and feedback you guys have been sending in from in-game, the forums and other sources about class balance. There are a good number of possible class trees that have allowed for some creative builds from players of TOS. As developers, we appreciate all the enthusiasm you’ve shown. Unfortunately, we also understand that not all of our players are happy with their class trees and builds. Some classes show their true beauty the way we intended them to and are consequently loved by many, but some classes weren’t as lucky and have often been ignored… We at the dev team feel the need to reduce this ‘class disparity’. We have implemented five class patches so far. These are the goals we have been aiming to achieve with them: 1.     Each class should have its own characteristics and roles. 2.     Adjustments should be carefully planned to avoid one class dominating its rank or being left out, and to achieve a fairly equal distribution of classes in each rank. 3.     Rather than letting one class become too good to the point of self-reliance, we should devise a plan to encourage different types of classes to work together and develop new play strategies. The sixth and seventh balance patches we want to implement will be to renovate the classes that have yet to fully show their true potential. For example, classes such as the Cannonneer will be undergoing changes to their AoE range, damage, play convenience and so on. Some classes have already had similar changes implemented in previous patches. Now, let’s talk about some specifics of the sixth and seventh balance patches we want to implement. 1)     Barbarian - Our goal is to make Barbarian skills easier to use with other Swordsman skills. - Upcoming patches will therefore focus on maximizing the potential synergy of Barbarian skills and Swordsman skills. 2)     Rune Caster  - We plan to continue expanding the list of skills available when in the Rune of Giants state. - After considering which classes are the most often used in a Rune Caster build, we will examine the skills of those classes and see which ones can be used alongside Rune of Giants without any problems. 3)     Cannonneer - We find that the Cannonneer is not fully living up to the promise of being the explosive AoE nuker it’s meant to be. - That is why we intend to lengthen the Cannonneer’s range and improve the tactical use of this class. - Also, we are figuring out ways to improve its performance by utilizing skills from other classes in the Archer tree. 4)     Monk - The most urgent problem with the Monk class, we find, is that the skills have too many restrictions. - Removing these restrictions could have a huge ripple effect, however, so we’re proceeding with caution. - Generally speaking, though, we want to improve the Monk’s go-to skills by changing certain restrictions and aspects of the skill system. Aside from the alterations mentioned here, we are still working on other changes to come in future patches. Moreover, in 2017 we hope to emphasize PvP balance patches to answer the needs of players from all around the world. We’re attentively examining all issues regarding the Team Battle League, Regional GvG and general PvP. One thing we want to start on is dealing with the skills considered either too OP or make PvP otherwise boring. The balancing process is never complete, as many seasoned gamers will know, and neither is our quest to improve the Tree of Savior that you and we love. We cannot thank you enough for all the love and support we have received. Thank you.

Developer's Blog
December 30th, 2016
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December 27th 2016 - GVG Ranks

  Greetings Saviors. We are happy to announce the following GvG TOP 10 ranks. Hope others keep on challenging to Top of your region.   North America (Klaipeda/Orsha) 1. Crimson / Klaipeda 2. Diamond / Klaipeda 3. Lotus / Klaipeda 4. CuteNotLewd / Klaipeda 5. Alpha / Orsha 6. Impetus / Klaipeda 7. SleepDeprived / Orsha 8. Re:Kindle / Klaipeda 9. Homeless / Orsha 10. cute / Klaipeda Europe (Fedimian) 1. Legends™ / Fedimian 2. Maid Café / Fedimian 3. NyaKawaiiDesu / Fedimian 4. Murloc-Party / Fedimian 5. Insanity / Fedimian 6. TeaTime / Fedimian 7. The_Expendables / Fedimian 8. †EternaL Owls† / Fedimian 9. eso / Fedimian 10. Accepted / Fedimian South-east Asia (Telsiai/Varena) 1. LastOrder` / Varena 2. AvantHeim / Varena 3. HUMBLE / Varena 4. Echelon / Telsiai 5. OrientePrimus / Varena 6. Paradox / Varena 7. Steel^Wolves / Varena 8. OneForAll / Varena 9. Yubikiri / Varena 10. TaKoMo / Varena South America (Silute) 1. Hydrarium / Silute 2. Unbelievable / Silute 3. Caguei na Build / Silute 4. B i q u e i r a / Silute 5. Estige / Silute 6. Tyrant / Silute 7. Paradise / Silute 8. WarLords / Silute 9. Nemesis / Silute 10. TheHeroes / Silute

Announcement
December 27th, 2016
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[UPDATED/COMPLETE] Scheduled Maintenance for December 26th-27th, 2016

#patchnote0.1 @December 26th-27th, 2016 $21:00 to 05:00 (EST) +FREE RANK RESET AND ATTRIBUTE DISCOUNTS     !/uploads/ckeditor/8cdc80004b76cc42926acfdbe1957d42.jpg     ?<b>ONE-TIME RANK RESET</b>         - All accounts will be sent one free <b>Rank Reset Voucher (14 Days)</b>, an item which allows you to reset the class ranks of one of your characters.         - The Rank Reset Voucher will be sent directly to your team's Message Box, located in your lodge.         - The Rank Reset Voucher can be retrieved from the Message Box <b>until January 17, 2017 (EST)</b>.         - Remember that <b>the Rank Reset Voucher cannot be traded or moved to other characters via Team Storage</b>. When retrieving the Voucher, <b>make sure to give it to the right character</b>. We cannot compensate you for Vouchers given to the wrong character.         - Upon retrieving the Rank Reset Voucher and giving it to one of your characters, <b>you must use it within 14 days</b>. The Voucher will no longer be valid after that.         - Please read the full conditions and precautions you need to know before using the Rank Reset Voucher in our dev post {{here|https://treeofsavior.com/news/?n=766}}. Keep in mind that we cannot compensate you for misused Vouchers.     ?<b>LIMITED-TIME OFFER: ATTRIBUTES AT 20% OFF</b>         - Along with the Rank Reset, we're giving everyone a chance to learn attributes at a lower silver price with a limited-time discount.         - All attributes will then be available at <b>20% off until January 24, 2017 (EST)</b>.         - Read full announcement {{here|https://treeofsavior.com/news/?n=779}}.          +EVENTS     !/uploads/ckeditor/68fee9c5f23e687d1f1eb26023d80602.jpg     ?<b>NEW EVENT: NEW YEAR'S FORTUNE</b>         - Get Fortune Cookies from boss monsters for special buffs and prizes in our New Year event.         - Read the full details of the event {{here|https://treeofsavior.com/news/?n=778}} to find out how to participate.         - This event is open until January 17, 2017.          +TP SHOP     ?<b>NEW TP SHOP ITEMS</b>         - Brown Contact Lenses: 49 TP         - Orange Hair Dye: 49 TP +MAIN CHANGES     ?<b>NEW EARTH TOWER AREA: Solmiki Area</b>         - The new Solmiki Area will be added to Earth Tower.         - Entry is available to characters of levels 310 and up.     ?<b>LOLOPANTHER AREA IMPROVED</b>         - The Lolopanther Area of Earth Tower has been improved.         - You can now start from 6F, 11F or 16F using symbol items.         - Symbols can be obtained from boss monsters in the Lolopanther Area.     ?<b>COMPANIONS CAN NOW EQUIP ITEMS</b>         - Companions can now equip gear items.         - They can be equipped with the same items used on characters, with the exception of transcended items.     ?<b>BUFF CANCELLATION ORDER REVISED</b>         Buff cancellation order has been revised. When a character receives a number of buffs superior to their maximum buff count, excess buffs will be cancelled in the following order:         <space><space><b>1st to cancel (lowest priority):</b> all buffs excluding those in orders 2nd and 3rd         <space><space><b>2nd to cancel:</b> buffs purchased from buff shops         <space><space><b>3rd to cancel (highest priority):</b> skill buffs used by the character         - If the new buff has a lower priority than the buffs currently in effect, the new buff will not be applied to the character.         - If the new buff has a higher priority than more than one buff currently in effect, the new buff will apply to the character, replacing the currently-applied buff from the lowest priority which has the least amount of time remaining.     ?<b>BUFFS NOW TIMED IN MINUTES</b>         - Buff time counters will now be displayed in minutes in the corresponding UI.         - If the remaining time of a buff is over one hour, it will be counted in minutes in the corresponding UI.         - Remaining time will continue to be displayed in minutes for buffs with less than one hour of duration.     ?<b>NEW DAMAGE ON/OFF OPTION</b>         - Added an ON/OFF option to display or hide the damage of other characters.         - When this option is turned OFF, the only damage displayed is the damage dealt or received by your character and their companions/summons.     ?<b>UI IMPROVEMENTS</b>         <b>Enhance Item UI</b>             <space><space>- Hovering the mouse cursor over an item will now show you the item's next enhancement options in the Enhance Item UI.         <b>Learn Attributes UI</b>             <space><space>- Now displays the maximum level of each attribute.             <space><space>- Token users can click the '+' button to learn multiple levels of an attribute instantaneously.         <b>Inventory UI</b>             <space><space>- In order to reduce inventory navigation-related FPS drop issues, the inventory UI has been divided into an Equipment tab and an Items tab.             <space><space>- Equipment: all equippable items (costumes, accessories, weapons, other gear).             <space><space>- Items: all other non-equipment items (consumables, quest items, materials).         <b>Companion Shop UI</b>             <space><space>- The shop now includes both adopting and item purchasing options, instead being divided into tabs for convenience.             <space><space>- Adopt: shows the total price and the amount remaining after the purchase.             <space><space>- Food: lists the type of companion corresponding to each food item.             <space><space>- Training: the UI now displays stat changes achieved from training, while also allowing you to train multiple stats at once.          +GENERAL CHANGES     ?<b>GUILDS</b>         - New guild events and awards added.         - Maximum guild level increased from 15 to 20.         - Maximum level of 'Increased Maximum Members' increased from 10 to 15.         - Different messages will now be displayed when using the party invite and guild invite functions.     ?<b>QUEST AND MISSIONS</b>         - Area of Ruins Mission removed from the Saalus Convent map; Convent Scriptorium Mission added.         - Players can no longer log back in with a different character after entering Earth Tower.         - New quests added to the Nobreer Forest and Yudejan Forest maps.         - 'Helping A Beginner Revelator' quest:             <space><space>a) Level range increased from 1-10 to 1-25.             <space><space>b) Added Crystal Mine 1F, Crystal Mine 2F, Crystal Mine 3F, Ashaq Underground Prison 1F, Ashaq Underground Prison 2F and Ashaq Underground Prison 3F to quest map range.             <space><space>c) Original buff graphics removed.             <space><space>d) Buff effects changed from 'physical/magic attack increase by 30%' to 'physical/magic attack increase by 7'.             <space><space>e) The buff is automatically cancelled upon moving to a different map or logging out.             <space><space>f) The buff can be cancelled by right-clicking.         - 'To Entrance of Kateen Forest' quest:             <space><space>a) Changed quest name ('To Pilgrim's Way').             <space><space>b) Changed quest requirements.         - Item drop rates for quest 'Lunatic Wizard (4)' increased.         - Reduced the chances of the strange crystals exploding during quest 'Cleaning the Strange Aura (1)'.         - New gimmicks added.     ?<b>MONSTERS</b>         - Some monsters in Rank 8 maps will now have special abilities.         - Added Dark and Holy property resistance to monsters.         - Some monsters from Earth Tower, instanced dungeons and Rank 8 maps now have lower resistance to certain properties.         - Attack effects added to Colifly, Akhlass Petal, Akhlacia, Lyecorn, Tuthrycon and Kugheri Zeuni monsters.         - Running motion added to Night Maiden, Dawn Maiden, Darkness Maiden, Red Dawn Maiden and Red Darkness Maiden monsters.         - Adjusted running speed of the following Lapsape series monsters: Lapsape, Lapsape Mage, Lapsape Shaman, Blue Lapsape, Brown Lapsape, Blue Lapsape Mage, Brown Lapsape Mage, Blue Lapsape Shaman, Brown Lapsape Shaman.         - Adjusted running speed of the following Akhlass series monsters: Akhlass Dame, Akhlass Tikke, Akhlass Beorn, Akhlass Sensor, Akhlass Hump, Akhlass Petal, Akhlass Steel, Akhlass Bishop, Akhlass Countess.         - Reduced the attack of Akhlass Dame monsters.         - Glutton: Reduced the attack and HP of the Glutton monster from quest 'For Total Freedom (1)'.         - Red Lavenzard: Attack skills added to Red Lavenzard monsters.     ?<b>OTHER CHANGES</b>         - Weapon Maintenance shops can now be used without unequipping your character's weapon(s).         - Characters can no longer use skills while interacting with an NPC.         - New hidden class added. +ITEMS     ?<b>ARMOR EFFECTIVENESS IMPROVED</b>         - Improved the effectiveness of Armor items.         - Defense effectiveness will now increase with character Rank.     ?<b>BLESSED GEM RECIPES SOLD IN FEDIMIAN</b>         The Item Merchant NPC in Fedimian will now sell Blessed Gem recipes.     ?<b>NEW ITEM: Agny Necklace</b>     ?<b>NEW: CARDBOARD CUBE RECIPES</b>         - After crafting a Cardboard Cube from one of the recipes below and using it, you will obtain a random equipment recipe.         - Cardboard Cube recipes can be obtained at Castle Dungeon.         <space><space>Recipe - Cardboard Cube (Two-handed Bow)         <space><space>Recipe - Cardboard Cube (Cannon)         <space><space>Recipe - Cardboard Cube (Crossbow)         <space><space>Recipe - Cardboard Cube (Dagger)         <space><space>Recipe - Cardboard Cube (One-handed Mace)         <space><space>Recipe - Cardboard Cube (Musket)         <space><space>Recipe - Cardboard Cube (Revolver)         <space><space>Recipe - Cardboard Cube (Rod)         <space><space>Recipe - Cardboard Cube (Shield)         <space><space>Recipe - Cardboard Cube (One-handed Spear)         <space><space>Recipe - Cardboard Cube (Two-handed Spear)         <space><space>Recipe - Cardboard Cube (Staff)         <space><space>Recipe - Cardboard Cube (One-handed Sword)         <space><space>Recipe - Cardboard Cube (Two-handed Sword)     ?<b>14 NEW RECIPES</b>         <space><space>Recipe - Abdochar         <space><space>Recipe - Agny Necklace         <space><space>Recipe - Aspana Revolver         <space><space>Recipe - Astra Bow         <space><space>Recipe - Emengard Cannon         <space><space>Recipe - Emengard Dagger         <space><space>Recipe - Emengard Musket         <space><space>Recipe - Emengard Shield         <space><space>Recipe - Heart of Glory         <space><space>Recipe - Regard Horn Crossbow         <space><space>Recipe - Regard Horn Pike         <space><space>Recipe - Regard Horn Staff         <space><space>Recipe - Sarkmis         <space><space>Recipe - Wingshard Spear     ?<b>10 NEW COLLECTIONS</b>         <space><space>Collection: Alembique Cave         <space><space>Collection: Emmet Forest         <space><space>Collection: Ghibulinas Forest         <space><space>Collection: Mollogheo Forest         <space><space>Collection: Nobreer Forest         <space><space>Collection: Syla Forest         <space><space>Collection: Yudejan Forest         <space><space>Collection: Zima Suecourt         <space><space>Collection: Pystis Forest         <space><space>Collection: Phamer Forest              +ARCHER SKILLS     *Quarrel Shooter         >Running Shot             - The Cannoneer's Bazooka skill can no longer be casted while moving after using Running Shot and Weapon Swap.     *Ranger         >Barrage             - Using this skill with a Crossbow equipped will no longer cause errors in character movement.         >Steady Aim             - Corrected buff icon tooltip to match the actual effects of the skill.     *Hunter         >Snatching             - Dropped monsters will now receive damage from Gu Pot as intended.         >Train: Ground Companion             - New attribute added.     *Sapper         >Broom Trap: Enhance             - Attack increase changed from 1.5 times to 2 times.         >Claymore: Enhance             - Attack increase changed from 2.5 times to 3.5 times.         >Spike Shooter: Enhance             - Attack increase changed from 2 times to 2.5 times.     *Scout         >Camouflage             - Fixed the error which caused the barrel to hover above the character.     *Wugushi         >Jincan Gu             - The poison of different characters can now be stacked.         >Needle Blow             - The infection ailment can now be stacked with that of other Wugushi skills.         >Throw Gu Pot             - The infection ailment can now be stacked with that of other Wugushi skills.         >Wugong Gu             - The infection ailment can now be stacked with that of other Wugushi skills.     *Falconer         >Train: Flying Companion             - New attribute added.     *Schwarzer Reiter         >Limacon             - Corrected skill duration at Lv. 14 to match the description.             - Corrected pistol attack motion and effects.              +CLERIC SKILLS     *Cleric         >Guardian Saint             - Chance of casting increased from 50% to 100%.             - New attribute added - Guardian Saint: Change Target.         >Guardian Saint: Decreased Damage             - Maximum attribute level changed to 10.             - Corrected attribute learning time requirements.     *Dievdirbys         >Carve Attack             - The tooltip will now provide information about the AoE attak ratio.         >Statue of Goddess Laima             - Cooldown decrease will no longer be affected by Divine Might.     *Paladin         >Barrier             - New attribute added - Barrier: Distant Defense.         >Smite             - Decreased skill casting delay.     *Sadhu         >Astral Body Explosion             - This skill is now of the Psychokinesis property.         >Out of Body             - This skill's basic attack is now of the Psychokinesis property.             - Taking damage while in an out-of-body state will no longer cause a rubber-banding effect in character movement.             - Upon using this skill, the astral body will now appear in front of the casting character.             - Damage dealt while using this skill will now properly count towards boss ranks.         >Possession             - This skill will now be casted closer to the character.             - This skill is now of the Psychokinesis property.             - Maximum number of targets changed from 5 to skill level +4.         >Transmit Prana             - New attributes added - Transmit Prana: Str, Transmit Prana: Con, Transmit Prana: Spr, Transmit Prana: Dex.     *Monk         >Double Punch             - Graphic effects fixed.         >Energy Blast             - This skill will now deal the proper damage as intended.     *Druid         >Henge Stone             - Casting this skill will no longer cause you to disconnect from the game.     *Oracle         >Change             - This skill can no longer erroneously change monsters into an Event Honey Spider.         >Gender Switch             - Costume icons will now properly reflect the new gender of the character equipping them.         >Twist of Fate             - This skill will now apply to regular boss monsters as intended.     *Plague Doctor         >Fumigate             - Fixed the error which caused this skill to be cast on more enemies than the maximum number of targets.              +SWORDSMAN SKILLS     *Swordsman         >Double Slash             - This skill can no longer be casted while the character is jumping.         >Pain Barrier: Duration             - New attribute added to the Pain Barrier skill.     *Highlander         >Cartar Stroke             - Cartar Stroke will now deal 2 times more damage to knocked down enemies.         >Cartar Stroke: Quick Charging             - New attribute added to the Cartar Stroke skill.         >Cross Guard             - Pierce attack enhancements will now properly reflect on Synchro Thrusting as intended.         >Moulinet             - Attack speed increased by 2 times.             - This skill will now deal 2 times the damage to targets affected by the Crown debuff.     *Barbarian         >Wild Nature             - New attribute added.     *Hoplite         >Synchro Thrusting             - Slithering: Additional Damage will now apply properly as intended.     *Cataphract         >Doom Spike             - Attack increase changed to 200%.         >Earth Wave             - Attack increase changed to 150%.         >Impaler             - Attack increase changed to 200%.         >Rush             - Attack increase changed to 150%.         >Steed Charge             - Attack increase changed to 300%.     *Squire         >Deadly Combo: Enhancement             - New attribute added to the Deadly Combo skill.     *Doppelsoeldner         >Cyclone: Movement             - Cooldown time will now increase as intended.         >Deeds of Valor             - Attack speed changes will now apply correctly when the character is equipping a Two-handed Sword.         >Double Pay Earn             - The Double Pay Earn buff will now apply correctly to party members as intended.     *Fencer         >Epee Garde             - Fixed the motion change occurring whenever a character would perform this skill while equipping a shield.         >Preparation             - Using Preparation after Attaque Coquille will no longer cause the skill to cancel abruptly.     *Templar         >Battle Orders             - Duration fixed to 60 seconds.             - Skill cooldown time reduced from 2 minutes to 1 minute.         >Buff Share             - SP consumption reduced from 5% per second to 1% per second.             - Duration now increases 2 seconds per level, instead of 1 second.             - Skill cooldown reduced from 45 seconds to 30 seconds.         >Mortal Slash             - Casting this skill will no longer cause the character to automatically move forward.         >Mortal Slash: Enhancement             - New attribute added to the Mortal Slash skill.         >Summon Guild Member             - Skill cooldown time reduced from 60 minutes to 30 minutes.             - Using this skill inside Earth Tower will no longer erroneously summon guild members who are not party members.         >Warp to Guild Member             - Skill cooldown time reduced from 60 minutes to 10 minutes.              +WIZARD SKILLS     *Cryomancer         >Ice Blast             - When used with Ice Wall, it will now deal damage to enemies nearby the wall.             - When used with Ice Pillar, it will now deal damage to enemies in the range of the pillar.         >Ice Wall             - Damage dealt using this skill wil now properly count towards boss ranks when used in combination with Psychic Pressure.         >Ice Wall: Duration             - New attribute added to the Ice Wall skill.         >Subzero Shield: Duration             - Cooldown time will now increase as intended.     *Pyromancer         >Fire Ball             - Using Fire Ball under the Invocation buff will no longer erroneously summon evil spirits.     *Psychokino         >Gravity Pole             - This skill is now of the Psychokinesis property.         >Psychic Pressure             - This skill is now of the Psychokinesis property.             - Damage dealt using this skill wil now properly count towards boss ranks when used in combination with Ice Wall.         >Telekinesis             - This skill will now deal damage to enemies in friendly duels as intended.     *Elementalist         >Meteor             - Characters will no longer freeze when casting this skill, delaying its effect.     *Thaumaturge         >Reversi             - Reversi can no longer be used to maintain tile-based skills.     *Chronomancer         >Backmasking             - This skill can no longer be casted while the character is jumping.     *Sorcerer         >Hold             - Summons will no longer freeze when Target Lock is used after casting this skill.         >Riding             - Dismounting from a summon after locking target will no longer cause the summon to freeze.             - Dismounting from a summon while it is casting a skill will no longer cause the skill to cancel.             - Using Summoning > Invocation > Riding will no longer cause your character to mount the summon from Evocation.         >Summon Familiar             - This skill can no longer be casted while the character is jumping.         >Summon Salamion: Blind             - This attribute will now apply correctly as intended.     *Alchemist         >Alchemistic Missile             - This skill is now of the Psychokinesis property.         >Item Awakening             - New Item Awakening: Quick attribute added.     *Necromancer         >Dirty Pole: Fragments             - Tooltip changed from 'When Dirty Pole receives a melee attack (...)' to 'When Dirty Pole receives a melee physical attack (...)'         >Raise Dead             - Corrected the skill description to no longer display that of the Raise Skull Archer: Enhance attribute.     *Featherfoot         >Blood Bath             - This skill is now of the Poison property.         >Blood Curse             - This skill is now of the Poison property.         >Blood Sucking             - This skill is now of the Poison property.         >Bone Pointing             - This skill is now of the Poison property.         >Kundela Slash             - This skill is now of the Poison property.         >Ngadhundi             - This skill is now of the Poison property.     *Enchanter         >Empowering             - Monsters will now attack as intended after this skill is used.              +GENERAL BUG FIXES     ?<b>QUESTS</b>         - <b>A Chest Locked By A Spell:</b> Defeating monsters within the quest range will now properly count towards the required goal.         - <b>A Deeper Place (1):</b> The position of the quest NPC will now display properly on the map.         - <b>And, Eternal Repose (1, 2):</b> Quest items can now be obtained as intended.         - <b>De-Contruction [Cannoneer Advancement]:</b> The name of the object to destroy will now show as intended.         - <b>Departured Villager's Memo:</b> Summons will no longer count as monsters while the character is investigating the wooden boxes.         - <b>Desire for Normal Food (1):</b> Reduced the level of monsters created to match the quest.         - <b>Endless Gluttony (1):</b> Monsters will now appear as intended in the quest area.         - <b>Kupole in Danger (2):</b>             <space><space>a) Kupole Medena is now available for dialogue in keyboard mode as intended.             <space><space>b) Defeating Lakhof monsters will now correctly count towards the quest's goals.             <space><space>c) Corrected quest dialogue.         - <b>Less Eyes to See:</b> Corrected quest dialogue.         - <b>Letas Altar:</b> Defeating monsters within the quest range will now properly count towards the required goal.         - <b>Little by Little, a History Book:</b> Redoing this quest with an Archer character will no longer cause the shovel to go missing.         - <b>Make It Doubly Sure [Lancer Advancement]:</b> Adjusted the level of monsters created to match the quest.         - <b>Material for Compiling A Scripture (2):</b> Quest items can now be obtained as intended.         - <b>Naturally (1):</b> Going to the quest area marked on the map will now allow you to progress in the quest as intended.         - <b>Putting Spices (2):</b> Playing this quest in mouse mode will now allow you to click corresponding objects as intended.         - <b>Sanctum of Truth or Lie (3):</b> Reduced the level of monsters created to match the quest.         - <b>Special Powers Discovered by the Monocle (1):</b> The game will no longer crash when playing this quest while mounted on a companion.         - <b>Taking Down the Last Executive:</b> Corrected the names of quest-related NPC and monsters.             <space><space>a) NPC 'Monk 3' corrected to 'Deymantas'.             <space><space>b) Boss monster 'High Officer Deymantas' corrected to 'Blue Riteris'.             <space><space>c) Before the combat, the following message will now appear: 'Deymantas has transformed into a Blue Riteris. Defeat the Blue Riteris.'         - <b>True Nature of Sarma's Research (1):</b>  Playing this quest in mouse mode will now allow you to click corresponding objects as intended.     ?<b>FIELD</b>         - Using the Warpstone at Verkti Square will now correctly move your character to the entrance of the map, instead of the Outer Wall Entrance.         - Using transportation devices in certain maps while riding a companion will no longer cause the companion to appear in the wrong location.         - Fixed the issue where part of the terrain in the Fasika Plateau map had to be jumped over despite there being no obstables.         - Using the Zeraha transportation device will no longer cause the game to freeze.         - Fixed the issue where it would be impossible to escape from between the buildings located above the Goddess Statue in Sventimas Exile.         - Fixed the sound effects of transportation devices in the Nheto Forest, Svalphinghas Forest and Lhadar Forest maps.         - When selecting a map to warp, releasing the mouse drag will no longer select the region where the mouse was released.     ?<b>MONSTERS</b>         - <b>Big Red Kepa:</b> These monsters will now drop Red Kepa Crystal items as intended.         - <b>Black Drake</b> These monsters will now drop Black Drake Heart items as intended.         - <b>Boss Monsters:</b> Fixed the issue of some boss monsters not dropping Monster Cards.         - <b>Froster Lord:</b> Corrected the delay occurring after this monster's skills.         - <b>Gargoyle:</b> Corrected this monster's attack effects.         - <b>Shadowgaler:</b> Fixed the issue where this monster's bleeding debuff could be cancelled by right-clicking.         - <b>Simorph:</b> Fixed the position of this monster's attack effects.         - <b>Tini Archer:</b> These monsters will now drop silver and items as intended.         - <b>Treasure Vybbe:</b> Fixed the issue of Treasure Vybbe monsters dropping items.         - <b>Vhaldobas:</b> Corrected the delay occurring after this monster's skills.         - <b>Yekubite:</b> These monsters will now drop Yekubite Crystal items as intended.         - Fixed the calculation of lower resistance to certain properties in monsters of the following areas: instanced dungeons, Earth Tower, Rank 8 maps.         - Fixed the issue where a character incapable of combat would continue to be pushed back by monsters' knockback skills.         - Fixed the issue where the skill Pole of Agony, when casted by monsters, would deal physical damage.     ?<b>ITEMS</b>         - <b>Arm Bands:</b> Arm band items can now be registered in the Market for sale as intended.         - <b>Collections:</b> After registering an item in a collection, the item count will now correctly reflect in the inventory as intended.         - <b>Companion Eggs:</b> Corrected displayed cooldown time of 30 seconds to zero (these items aren't meant to have a cooldown time).         - <b>Consumables:</b> Using a consumable item via the inventory and moving to the quick slot will now display the item's correct cooldown time as intended.         - <b>Costumes:</b> Fixed the issue of certain costumes appearing in the Equipment category rather than the correct Premium category.         - <b>Crafting:</b>             <space><space>a) Memos of crafted items will no longer allow for the use of HTML tags.             <space><space>b) Locked items can no longer be used to craft other items.             <space><space>c) Lower-grade gems will now apear first in the crafting list of items.         - <b>Electus:</b> When equipped, this item will now increase Lightning property attack as intended.         - <b>Golden Anvil:</b> The information on the confirmation window will now match the actual results as intended.         - <b>Hair Accessories:</b> Hidden hair accessory items will remain invisible when other gear is equipped or unequipped.         - <b>Helgasercle Card:</b> This card will now apply the effects stated in the description as intended.         - <b>Instanced Clear Voucher:</b> Moving this item to the Team Storage will no longer make the trade count display as zero.         - <b>Ledas Shield:</b> This item will now apply the correct Ice property attack increase as intended.         - <b>Manahas Set:</b> Additional strike effects obtained from this set will now be correctly applied as Ice property, instead of Earth property.         - <b>Mauros Club:</b> Corrected item images to match the icon with the actual item.         - <b>Monster Cards:</b> Players will no longer be able to stack the effects of the Golem Card, Glass Mole Card, Chapparition Card and Manticen Card.         - <b>Porapore Set:</b> Corrected set effect description and effects applied.         - <b>Premium Hair:</b> Changing to a premium hairstyle inside an instanced dungeon or mission will now correctly reflect on the character as intended.         - <b>Shark Cutter:</b> 'A basic attack will hit 5 successive times every 5 times you apply [Bleeding] to enemies' added to the item description.         - <b>Sharp Rapier:</b> Corrected item images to match the icon with the actual item.         - <b>Skull Crusher:</b> The Skull Crusher icon is now displaying correctly.         - <b>Specter of Deceit Card:</b> Equipping this card will now automatically increase your maximum SP as intended.         - <b>Warpstone:</b> Using the Warpstone in Roxona Market will now move you to the entrance of the map as intended.         - <b>Welsh Staff:</b> Corrected item images to match the icon with the actual item.     ?<b>ADVENTURE JOURNAL</b>         - The number of monsters defeated required for a reward in the Adventure Journal will now display properly for the following monsters: Lakhtanon, Lakhof, Vubbe Chaser, Black Banshee         - Defeated Green Stoulet monsters will no longer be registered as Stoulets in the Adventure Journal.         - Defeated Cave Ravinelarva monsters will no longer be registered as Ravinelarvas in the Adventure Journal.     ?<b>MISCELLANEOUS</b>         - The game should now run properly under Windows XP as intended.         - No TOS-related processes should remain open after closing the client now.         - Fixed the error that caused the soundtrack to occasionally stop during party play.         - Ice Wall, Stack of Furniture and other objects will now take the proper damage of 1.         - Using the Base Camp skill will no longer extend the duration of certain buffs beyond the intended time.         - Fixed the error which allowed the Reincarnate debuff to be removed under certain circumstances.         - Being frozen with the Frost Pillar skill, then becoming incapable of combat through the Snow Rolling skill will no longer cause your character to disconnect.          +UI/GRAPHIC BUG FIXES     ?<b>LODGE</b>         - Fixed the issue where a character would keep walking after being selected from inside the lodge.         - Fixed the issue where some messages would not display in the Message Box when holding too many messages.         - The issue of only two digits being shown in the companion's level display at the lodge has been fixed.         - Character slot numbers will now update instantaneously when a new slot is purchased by creating a new character.         - Fixed the overlapping issues between the UI's scrollbar and buttons occurring whenever a high number of characters existed in the lodge.         - Changing your team name at the lodge should now reflect the new name in party and guild info UI instantaneously.     ?<b>CHARACTER APPEARANCE</b>         - Equipping the Bunny Boy costume with the Regent/Noble Ponytail hairstyle on will no longer make the hair appear to pierce through the body of male Wizard characters.         - Character hair will no longer be exposed after turning back with the White Ribbon Decoration Boater item equipped.         - Fixed the issue of the Dual Color Boater overlapping with the character's hair.         - Moving in a specific direction will no longer trigger graphic errors in the hair of female Cleric characters wearing the Natural Wave hairstyle.         - Running in the 12 o'clock direction will no longer cause the hair of male Cleric characters wearing the standard cleric costume and the Prince Wave hairstyle to overlap with the character's head gear.         - Being attacked while wearing the Ribbon-ornamented Double Buns hairstyle will no longer cause the character's head to disappear.         - Fixed the face and neck graphic errors occurring in characters wearing the Wizard Ceremonial Costume (Female) while doing gestures.         - Fixed the issue where, after obtaining a hair color from an achievement, other hair colors would no longer appear in the Character Settings window.         - Using certain gestures with the Natural Wave hairstyle on will no longer cause graphic errors in the back of the hair.         - Fixed the overlapping muffler/pants issue in the Storage Keeper costume.         - Fixed the issue where the Bash/Concentrate skills would cause the Wilhelmina costume to cover the character's face.         - Fixed the spear motion issue occurring when using the Skyliner skill while on the Finestra buff.         - Getting knocked down while mounting a companion will no longer cause the Slicked-Back Hair style to trigger graphic errors in the character's face.         - Facing the 10 o'clock direction with both the Long-wave Perm and a hair dye applied will no longer trigger graphic errors in the hair.         - Using the Finestra skill while equipping a two-handed spear will no longer freeze the character's hair movement.         - The popcorn gesture will no longer display slower in Archer characters compared to other classes.         - Doing collecting quests while wearing the Noble Ponytail hairstyle will no longer cause graphic errors in the character's face.         - Fixed the Murmillo's jump animation.     ?<b>QUESTING AND FIELD</b>         - Fixed the unintended cursor movement occurring after accepting or completing a quest.         - Fixed the issue where the UI would show up to 10 maximum buffs to the player but only 8 the other party members.         - After clicking the Quest Sharing button, quest information will now be properly displayed to party members in the quest UI as intended.         - Fixed quest NPC effects in the Topes Fortress 1F and Residence of the Fallen Legwyn Family maps.         - Available subquests will now display as intended upon entering Nheto Forest.         - Approaching the warp to Manahas at Fasika Plateau will now activate it as intended.         - Monster health bars will no longer erroneously display on the right side of the screen after playing Regional Guild Battles.     ?<b>DUNGEONS AND MISSIONS</b>         - Reopening a cube will no longer cause the UI to push away the name of the item.         - Two-star dungeon maps will no longer erroneously display only one star.         - Three-star dungeon maps will no longer erroneously display only one star.         - Instanced Dungeons in which one extra entry is granted to Token users will now be marked in the Instanced Dungeon UI.         - Players will no longer be able to open new dungeon UIs after minimizing another dungeon UI with automatch in progress.     ?<b>MARKET AND SHOPS</b>         - Fixed the Purchase button UI in the Exchange Shop.         - Maximum prices will now be properly displayed in the Market when registering an item for sale.         - Your item list on the Market will now instantaneously update when you cancel an item previously registered for sale.         - When exchanging items for medals in the Exchange Shop, the UI will no longer push back the number of remaining medals shown.         - When using the Magnum Opus skill, the 'Combining items...' speech bubble will no longer cover other characters' Market UI.     ?<b>GENERAL</b>         - Upon attempting to change the character name to a single-character word, the UI will now show the message 'Must be at least X characters.'         - After checking the 'Show Shouts on Top' option, messages shouted prior to that will no longer be displayed.         - Fixed the UI corresponding to set item effects.         - Fixed the issue where crafting an item with a long name, giving it a name exceeding 10 characters and enhancing it up to +4 would cause a line break in the item name.         - Recipes with more than two lines of stars will now properly display the correct amount of stars in the corresponding UI.         - Using an Urgent Repair Kit will now correctly change the color of the items in the inventory as intended.         - The icons for Nabu and Mourningbird monsters will now properly display in the Adventure Journal.         - Feeding a hawk companion will now trigger the appropriate animation as intended.         - Deleted the Help buttons in the Poison Pot and Necronomicon UIs.         - Conducting basic attacks with a Two-handed Spear/Rapier equipped will no longer make mounted Velheider/Hoglan companions freeze.     

Patch Note
December 30th, 2016
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Free Rank Reset AND 20% Attribute Discounts Coming Soon!

Greetings, Saviors! The much-awaited Rank Reset Voucher, an item which allows you to redo the class tree of one of your characters, is finally arriving on December 27, 2016. If you’re considering using the Rank Reset Voucher, you will know that this item will also reset your learned attributes. While attributes learned before the reset can be relearned at no cost, we want to support your dream class tree even further by introducing a limited-time 20% discount to all attributes. See below for the details. About the Attribute Discount - All attributes will be available at a 20% off discount from the scheduled maintenance on December 27, 2016 until January 24, 2017. - The attribute discount will apply to every team and character (not just the ones using the Rank Reset). To ensure that you make the most of your Voucher, we would like to remind you of some important aspects you should keep in mind when retrieving and using this item. You will not be given additional Vouchers, so make sure you understand all the conditions and take all the precautions necessary. About the Rank Reset Voucher - During the scheduled maintenance on December 27, 2016, you will receive one ‘Rank Reset Voucher (14 Days)’ item in the Message Box, which is located inside your in-game lodge. - The Rank Reset Voucher can be retrieved until January 17, 2017 (EST). - Upon retrieving the Rank Reset Voucher from your Message Box, you will be asked to give it to one of your characters. The Voucher cannot be traded and cannot be moved via Team Storage, so make sure you are giving it to the correct character. - After one of your characters receives the Rank Reset Voucher, you will have 14 days to use it. The Voucher can no longer be used after the 14-day period expires. - Before you use the Rank Reset Voucher, make sure your character gathers all the conditions necessary. The most important details are made explicit in the item description itself, but you should also read the full explanation here to avoid any mistakes.   1. You MUST have all your items unequipped AND all the costumes received from class advancements unlocked in your inventory. 2. You MUST NOT have any attribute learning in progress. 3. You MUST NOT have any companions following your character. 4. You MUST be inside a city (Klaipeda, Orsha, Fedimian). 5. You MUST NOT be using any shops. 6. You MUST NOT be crafting, enhancing or combining any items. 7. You MUST NOT be a guild master if your character is a Templar. IMPORTANT: Read the rest of the details in our Rank Reset Voucher dev post here: https://treeofsavior.com/news/?n=766.

Announcement
December 26th, 2016
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New Event: New Year’s Fortune

Greetings, Saviors! The New Year is almost here and we’re starting 2017 off on the right foot with a little help from some lucky Fortune Cookies. See the details below to find out how to participate in the event. 1. Event Period - From: scheduled maintenance on December 27, 2016 - To: scheduled maintenance on January 17, 2017 2. How to Participate - Defeat the final boss in any mission or instanced dungeon to receive a Fortune Cookie. - Use the Fortune Cookie item from your inventory to receive its buff effects. - Each Fortune Cookie will give you 30 minutes of +30% EXP gains and +1 movement speed. - Receive different prizes according to the total number of Fortune Cookies used. 3. Fortune Cookie Prizes - 10 Cookies used: Token: 7 Days x1 - 20 Cookies used: Settlement Support Potion x10 - 30 Cookies used: Old Enhancement Card x1 - 40 Cookies used: Superior Gem Abrasive (14 Days) x1 - 50 Cookies used: Silver Anvil (14 Days) x1 - 60 Cookies used: Penguin Hair Accessory x1 4. Important - This event is open to characters of all levels. - Fortune Cookie items are untradable. - You can stack the effects of up to 5 Fortune Cookies. - Each prize can be received a maximum of once per account. - The number of Fortune Cookies used is calculated on a per-account basis. - You will see the total number of Fortune Cookies used by your team appear every time one of your characters uses one. - Prizes will be delivered directly to the inventory of the character that achieves the required Fortune Cookie use count (i.e. since used Cookies are counted on a per-team basis, whatever character in your team is the 10th to use a Fortune Cookie will receive the prize corresponding to 10 Cookies used, and so on). Keep this in mind when consuming the Fortune Cookies. - Prizes with time limits will begin counting down as soon as they are received by your character.

Announcement
December 26th, 2016
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Explore the Cities of Tree of Savior

 

Developer's Blog
December 23rd, 2016
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Known Issues: December 23rd, 2016

Greetings, Saviors. The following is a list of pressing issues and bugs that have been reported to us and are currently being worked on. 1) Buffs canceling after moving maps - Certain buffs are known to get automatically canceled whenever the character moves to a different map, even when there is still time left on the specific buff. 2) Unable to equip bracelets in [NA] Klaipeda - Characters have been reportedly unable to equip any bracelet items in channel 1 maps of the [NA] Klaipeda server. Equipped bracelet items will also automatically unequip upon changing to channel 1. 3) Unable to enter Team Battle League - There is an ongoing issue with certain characters being unable to enter Team Battle League matches after queuing up, resulting in only part of the team members joining the battle. Please let us know via Support Ticket if you are experiencing other problems. When reporting issues, please be as detailed as possible. Screenshots, character/team/server/class details and timestamps would be greatly appreciated. That way we can have more information to work with on a more specified problem, allowing it to be resolved faster.

Known Issues
December 23rd, 2016
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2017 Make Your Wish Facebook Event

Greetings, Saviors! The New Year is here and we’re sharing all the hope it brings with our beloved players. Hop on over to our Facebook page and leave a comment with your wishes for 2017 for a chance to win a lovely trio of prizes. What You Can Win: - Instanced Dungeon Reset Voucher x5 AND Jumbo Dumpling x10 AND Goddess’ Blessed Cube x1 When to Participate: - The event is open until January 6, 2017 (EST 23:00). How to Participate: 01. Like and Share the following post on our official Facebook page: [Link] 02. Leave a comment on the same post with your wishes for 2017. Share your TOS hopes, New Year’s resolutions or leave a supportive message. 03. In your comment, make sure to include your server and team name information, so we know where to send the prizes in case you’re one of the winners. 04. A total of 30 winners will be chosen at random from the comments, and the list of lucky Saviors will be announced on our official website (https://treeofsavior.com/news/) on January 9, 2017. 05. The prizes will be sent to the winners via GM message during the scheduled maintenance on January 10, 2017. Important: - Make sure to add the correct server and team name information in your comment. The prizes may not be delivered if your information is missing or incorrect.

Announcement
December 26th, 2016
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Rank Reset Facebook Event: What’s Your New Class Tree?

Greetings, Saviors! Very soon we’ll be releasing the Rank Reset Voucher and allow every team to redo the class tree of one of their characters. If you can’t wait for it to arrive in your lodge, join in the hype over at our Facebook page and share your thoughts on the Rank Reset for a chance to win some neat prizes. Also, make sure to read the full conditions and precautions you should know before using the Rank Reset voucher here. What You Can Win: - Instanced Dungeon Reset Voucher x5 AND Jumbo Dumpling x10 When to Participate: - The event is open until January 6, 2017 (EST 23:00). How to Participate: 01. Like and Share the following post on our official Facebook page: https://www.facebook.com/treeofsavior/posts/1059881590804721 02. Leave a comment on the same post with your thoughts on the Rank Reset Voucher. Tell us what your new class tree will be, share your opinion on the Rank Reset or leave a supportive message. 03. In your comment, make sure to include your server and team name information, so we know where to send the prizes in case you’re one of the winners. 04. A total of 50 winners will be chosen at random from the comments, and the list of lucky Saviors will be announced on our official website (https://treeofsavior.com/news/) on January 9, 2017. 05. The prizes will be sent to the winners via GM message during the scheduled maintenance on January 10, 2017. Important: - Make sure to add the correct server and team name information in your comment. The prizes may not be delivered if your information is missing or incorrect.

Announcement
December 23rd, 2016